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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-21 13:26:36 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-21 13:26:36 +0000 |
commit | bc4c4b9fac14f0426d1984ed135b445ef80c13c9 (patch) | |
tree | 089e5ff74a89040b39bae9cbfb99e10a3a4e999b /src/map/battle.c | |
parent | 0be83b78ab44dc5f1e2f1e6f3a3928b174c792f2 (diff) | |
download | hercules-bc4c4b9fac14f0426d1984ed135b445ef80c13c9.tar.gz hercules-bc4c4b9fac14f0426d1984ed135b445ef80c13c9.tar.bz2 hercules-bc4c4b9fac14f0426d1984ed135b445ef80c13c9.tar.xz hercules-bc4c4b9fac14f0426d1984ed135b445ef80c13c9.zip |
* Corrected skill Charge Attack as described in bugreport:67
- cast time is between 100% and 300% (+ infinite waiting fixed)
- damage is also between 100% and 300% (doesn't increase past range 9)
- added knockback that's equal to the distance to target
- no longer causes teleportation on WoE grounds
- if target runs behind an obstacle, the skill will still teleport you, but will not perform the attack or do knockback
- this should be official behavior, so enjoy the weirdness!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11256 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 2994dfa6a..58d9a216a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1546,7 +1546,11 @@ static struct Damage battle_calc_weapon_attack( skillratio += 100*(skill_lv-1); break; case KN_CHARGEATK: - skillratio += 100*((wflag-1)/3); //+100% every 3 cells.of distance + { + int k = (wflag-1)/3; //+100% every 3 cells of distance + if( k > 2 ) k = 2; // ...but hard-limited to 300%. + skillratio += 100 * k; + } break; case HT_PHANTASMIC: skillratio += 50; |