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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-05 17:57:37 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-05 17:57:37 +0000
commitbabf9653c5dd6ec37bc859665d3becf114962afc (patch)
treeb910604c67110ee501d4b3a0b36fb99c473c1da2 /src/map/battle.c
parentd99c0313edbb4bd24172f825b7d621ad620ec7d1 (diff)
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- /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
- Added the -50 hit penalty when standing on Wall of Fog. - Cleaned up status_calc_mdef2 - Uncommented the status_calc_mdef2 call in status_calc_pc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6491 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index db2b8be3f..0bb50eb76 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1304,7 +1304,10 @@ static struct Damage battle_calc_weapon_attack(
}
hitrate+= status_get_hit(src) - flee;
-
+
+ if((sc && sc->data[SC_FOGWALL].timer!=-1) || (tsc && tsc->data[SC_FOGWALL].timer!=-1))
+ hitrate-=50;
+
if(sd && flag.arrow)
hitrate += sd->arrow_hit;
if(skill_num)