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author | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-09-03 02:50:41 +0000 |
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committer | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-09-03 02:50:41 +0000 |
commit | 797e2b728c34e2037da494070913bbe2f84a91c2 (patch) | |
tree | 3bf01102da3eb9e33b1f9d52a502dace440fd7b2 /src/map/battle.c | |
parent | 424936462f83dc689ae1863cba8b66308b89b416 (diff) | |
download | hercules-797e2b728c34e2037da494070913bbe2f84a91c2.tar.gz hercules-797e2b728c34e2037da494070913bbe2f84a91c2.tar.bz2 hercules-797e2b728c34e2037da494070913bbe2f84a91c2.tar.xz hercules-797e2b728c34e2037da494070913bbe2f84a91c2.zip |
Fixed bugreport:6581 applied balance update to MO_EXTREMITYFIST.
Fixed bugreport:6457 where SR_CURSEDCIRCLE is not remove when target dies.
Fixed bugreport:6535 updated GN_CRAZY_WEED to its official behavior.
Fixed bugreport:6592 added a missing break in Spiral Pierce skillratio at battle.c.
Fixed a faulty skillratio formula of GN_CART_TORNADO. Thanks to Lighta
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16738 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 564c08a1f..a3a097c92 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1997,6 +1997,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo ATK_ADD(weight * skill_lv) skillratio += 50*skill_lv; } + break; #endif case ASC_METEORASSAULT: skillratio += 40*skill_lv-60; @@ -2448,7 +2449,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo // ATK [( Skill Level x 50 ) + ( Cart Weight / ( 150 - Caster’s Base STR ))] + ( Cart Remodeling Skill Level x 50 )] % skillratio = 50 * skill_lv; if( sd && sd->cart_weight) - skillratio += sd->cart_weight/10 / (150-sstatus->str) + pc_checkskill(sd, GN_REMODELING_CART) * 50; + skillratio += sd->cart_weight/10 / max(150-sstatus->str,1) + pc_checkskill(sd, GN_REMODELING_CART) * 50; break; case GN_CARTCANNON: // ATK [{( Cart Remodeling Skill Level x 50 ) x ( INT / 40 )} + ( Cart Cannon Skill Level x 60 )] % @@ -5050,7 +5051,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f case MS_MAGNUM: case RA_DETONATOR: case RA_SENSITIVEKEEN: - case GN_CRAZYWEED: + case GN_CRAZYWEED_ATK: case RK_STORMBLAST: case RK_PHANTOMTHRUST: case SR_RAMPAGEBLASTER: |