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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-22 18:39:52 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-22 18:39:52 +0000
commit8e861470ee07937678d89ff05ef39c9a6325a262 (patch)
treecdcb74788cb016ecb4ae6c4e6524ab40c6685d08 /src/map/battle.c
parent26e86518619958013c1b2bcfc49b1db0a913d865 (diff)
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- Some corrections to make Tatami Gaeshi work correctly.
- Fixed SBR44 doing 100% more damage than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8437 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index d613b925b..0c417243a 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1555,7 +1555,7 @@ static struct Damage battle_calc_weapon_attack(
skillratio += 10+110*skill_lv;
break;
case HFLI_SBR44: //[orn]
- skillratio += 100 * skill_lv ;
+ skillratio += 100 *(skill_lv-1);
}
ATK_RATE(skillratio);