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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-04 17:26:07 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-04 17:26:07 +0000 |
commit | 134bf364c8deffa192fb77a323b92b708a2e2276 (patch) | |
tree | 606cb191f9a0d4a3897866a0c8086fed6a3b7333 /src/map/battle.c | |
parent | 23d9eff296a39897242648b4e5f89aaa14f945ea (diff) | |
download | hercules-134bf364c8deffa192fb77a323b92b708a2e2276.tar.gz hercules-134bf364c8deffa192fb77a323b92b708a2e2276.tar.bz2 hercules-134bf364c8deffa192fb77a323b92b708a2e2276.tar.xz hercules-134bf364c8deffa192fb77a323b92b708a2e2276.zip |
Small edits to battleground code (bugreport:2816)
- removed bg_idle_announce setting (could be considered later)
- moved crystal protection code to battle_calc_bg_damage
- removed mob state 'inmunity' in favor of a script-based solution
- removed unneeded 'setmobdata' (fixes collision with mob controller)
- added svn:eol-style native for battleground code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13565 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 33 |
1 files changed, 13 insertions, 20 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 6485a53e7..b8fec30cb 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -283,13 +283,6 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i if( mob_ksprotected(src, bl) ) return 0; - if( bl->type == BL_MOB ) - { // Event Emperiums works like GvG Emperiums - struct mob_data *md = BL_CAST(BL_MOB, bl); - if( map[bl->m].flag.battleground && (md->class_ == 1914 || md->class_ == 1915) && flag&BF_SKILL ) - return 0; // Crystal Cannot receive magic damage on battlegrounds - } - if (bl->type == BL_PC) { sd=(struct map_session_data *)bl; //Special no damage states @@ -536,7 +529,16 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i *------------------------------------------*/ int battle_calc_bg_damage(struct block_list *src, struct block_list *bl, int damage, int div_, int skill_num, int skill_lv, int flag) { - if( !damage ) return 0; + if( !damage ) + return 0; + + if( bl->type == BL_MOB ) + { + struct mob_data* md = BL_CAST(BL_MOB, bl); + if( map[bl->m].flag.battleground && (md->class_ == 1914 || md->class_ == 1915) && flag&BF_SKILL ) + return 0; // Crystal cannot receive skill damage on battlegrounds + } + switch( skill_num ) { case PA_PRESSURE: @@ -572,17 +574,12 @@ int battle_calc_bg_damage(struct block_list *src, struct block_list *bl, int dam *------------------------------------------*/ int battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag) { - struct mob_data *md = NULL; - int class_; + struct mob_data* md = BL_CAST(BL_MOB, bl); + int class_ = status_get_class(bl); if (!damage) //No reductions to make. return 0; - class_ = status_get_class(bl); - - if (bl->type == BL_MOB) - md=(struct mob_data *)bl; - if(md && md->guardian_data) { if(class_ == MOBID_EMPERIUM && flag&BF_SKILL) //Skill immunity. @@ -598,8 +595,7 @@ int battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int dama if (!g) return 0; if (class_ == MOBID_EMPERIUM && guild_checkskill(g,GD_APPROVAL) <= 0) return 0; - if (battle_config.guild_max_castles && - guild_checkcastles(g)>=battle_config.guild_max_castles) + if (battle_config.guild_max_castles && guild_checkcastles(g)>=battle_config.guild_max_castles) return 0; // [MouseJstr] } } @@ -3263,8 +3259,6 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if( !((agit_flag || agit2_flag) && map[m].flag.gvg_castle) && md->guardian_data && md->guardian_data->guild_id ) return 0; // Disable guardians/emperiums owned by Guilds on non-woe times. - if( md->state.inmunity && flag&BCT_ENEMY ) - return 0; break; } } @@ -3842,7 +3836,6 @@ static const struct _battle_data { { "bg_magic_attack_damage_rate", &battle_config.bg_magic_damage_rate, 60, 0, INT_MAX, }, { "bg_misc_attack_damage_rate", &battle_config.bg_misc_damage_rate, 60, 0, INT_MAX, }, { "bg_flee_penalty", &battle_config.bg_flee_penalty, 20, 0, INT_MAX, }, - { "bg_idle_announce", &battle_config.bg_idle_announce, 0, 0, INT_MAX, }, }; |