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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-16 20:22:31 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-16 20:22:31 +0000 |
commit | 67187efcbbd3568d4ceaa584658854f38770a54a (patch) | |
tree | 7fdd7cb1cb6621c3377ec16baf28a1902130d854 /src/map/battle.c | |
parent | 7d9a2511382e90bc468602fec78f1f473cacf637 (diff) | |
download | hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.gz hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.bz2 hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.xz hercules-67187efcbbd3568d4ceaa584658854f38770a54a.zip |
- Adjusted UTSUSEMI/BUNSINJYUTSU so that they block range/melee weapon attacks and only melee misc attacks. This isn't 100% correct, but it's a better approximation to the way these skills behave.
- Corrected issen's range to 5, as per the login packet information.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9001 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 878f9e322..d0eab1861 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -323,10 +323,12 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i } if ((sc->data[SC_UTSUSEMI].timer != -1 || sc->data[SC_BUNSINJYUTSU].timer != -1) - && (flag&(BF_WEAPON|BF_MISC)) + && +// This check used instead, is 'aproximate' to what it can block. + (flag&BF_WEAPON || (flag&(BF_MISC|BF_SHORT)) == (BF_MISC|BF_SHORT)) /* FIXME: This check is awful, there has to be some kind of logic behind this! - && ( // there is no rule for that, only some exceptions.. which I listed according to many tests and says + && ( skill_num != ASC_BREAKER && skill_num != NJ_KUNAI && skill_num != SN_FALCONASSAULT && |