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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-30 20:31:28 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-30 20:31:28 +0000 |
commit | fc9bda5ac3dff71807027e0b09aae72f817909a0 (patch) | |
tree | e1c32192b84f6592b84f0d0b322752e0c155c117 /src/map/battle.c | |
parent | 5d2225fbbf84324c1cf370bb11776b1c0a671b4a (diff) | |
download | hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.tar.gz hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.tar.bz2 hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.tar.xz hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.zip |
- Corrected GS skill ranges using Aegis data. All their targetted skills have a base range of 9 T_T, and Dust (Choke) has a range of 2.
- Updated the code so mobs can use ChainAction as a targetted skill.
- Added GroundDrift effects for Wind (Stun) and Fire (knockback). The knockback value is unknown, so 3 is used for now.
- Cleaned up some more the steal code, now you can't steal the last slot regardless of skill level used.
- Added consideration of Chain Action when cloning GunSlingers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9100 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 6d6c928d7..4e1f2692c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -911,6 +911,7 @@ static struct Damage battle_calc_weapon_attack( break; case TF_DOUBLE: //For NPC used skill. + case GS_CHAINACTION: wd.type = 0x08; break; @@ -918,6 +919,7 @@ static struct Damage battle_calc_weapon_attack( case KN_BOWLINGBASH: case MO_BALKYOUNG: case TK_TURNKICK: + case GS_GROUNDDRIFT: wd.blewcount=0; break; |