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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-18 13:25:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-18 13:25:21 +0000
commitff6317b65b37c6439076afd810193baf893b3611 (patch)
tree90117e8581813a31fd9ffefa858fc1a0543debe0 /src/map/battle.c
parent625630e64fe10dd9d46b87c742efbf47bff497da (diff)
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- Added a proper check to make aggressive mobs never override homun targets regardless of distance.
- Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not. - Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 361d93ed3..777f75dfc 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2006,7 +2006,8 @@ static struct Damage battle_calc_weapon_attack(
if (breakrate)
skill_break_equip(src, EQP_WEAPON, breakrate, BCT_SELF);
}
- if (battle_config.equip_skill_break_rate)
+ //Cart Termination won't trigger breaking data. Why? No idea, go ask Gravity.
+ if (battle_config.equip_skill_break_rate && skill_num != WS_CARTTERMINATION)
{ // Target equipment breaking
int breakrate[2] = {0,0}; // weapon = 0, armor = 1
if (sd) { // Break rate from equipment