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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-18 13:25:21 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-18 13:25:21 +0000 |
commit | ff6317b65b37c6439076afd810193baf893b3611 (patch) | |
tree | 90117e8581813a31fd9ffefa858fc1a0543debe0 /src/map/battle.c | |
parent | 625630e64fe10dd9d46b87c742efbf47bff497da (diff) | |
download | hercules-ff6317b65b37c6439076afd810193baf893b3611.tar.gz hercules-ff6317b65b37c6439076afd810193baf893b3611.tar.bz2 hercules-ff6317b65b37c6439076afd810193baf893b3611.tar.xz hercules-ff6317b65b37c6439076afd810193baf893b3611.zip |
- Added a proper check to make aggressive mobs never override homun targets regardless of distance.
- Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not.
- Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 361d93ed3..777f75dfc 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2006,7 +2006,8 @@ static struct Damage battle_calc_weapon_attack( if (breakrate) skill_break_equip(src, EQP_WEAPON, breakrate, BCT_SELF); } - if (battle_config.equip_skill_break_rate) + //Cart Termination won't trigger breaking data. Why? No idea, go ask Gravity. + if (battle_config.equip_skill_break_rate && skill_num != WS_CARTTERMINATION) { // Target equipment breaking int breakrate[2] = {0,0}; // weapon = 0, armor = 1 if (sd) { // Break rate from equipment |