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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-03 14:39:15 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-03 14:39:15 +0000
commit8c01ccc448ce7ba067ece0e0dbc524671754494a (patch)
treef853883aca2709e637104aecbcc298cc2d8a51f2 /src/map/battle.c
parentb5febfe0a8d95d69ba8de291994993fabc5d718a (diff)
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- Fixed a compile warning in login sql/txt
- Fixed pc_makesavestatus not setting your logout position. - Fixed the UF * flags of Songs/Dances in skill_unit_db. - Fixed two dances becoming BA_DISSONANCE instead of DC_UGLYDANCE. - Added the missing +100% damage modifier of Enchant Deadly Poison. - Fixed SkillStatusChangeTable not working correctly for Homun/Guild skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7454 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 0e6b19073..f8f0a56d1 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1528,7 +1528,7 @@ static struct Damage battle_calc_weapon_attack(
skillratio += 2*sc->data[SC_TRUESIGHT].val1;
// It is still not quite decided whether it works on bosses or not...
if(sc->data[SC_EDP].timer != -1 /*&& !(t_mode&MD_BOSS)*/ && skill_num != ASC_BREAKER && skill_num != ASC_METEORASSAULT)
- skillratio += 50 +50*sc->data[SC_EDP].val1;
+ skillratio += 150 +50*sc->data[SC_EDP].val1;
}
switch (skill_num) {
case AS_SONICBLOW: