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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-05 03:40:34 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-05 03:40:34 +0000 |
commit | b047d84cd4edb22e1ab61d8054d69a120e9938a5 (patch) | |
tree | 5a1dfe36ff620d8a387de11dbf6754367a82299a /src/map/battle.c | |
parent | 65d3824a9e6732760ce0e12201f8b856e097d08e (diff) | |
download | hercules-b047d84cd4edb22e1ab61d8054d69a120e9938a5.tar.gz hercules-b047d84cd4edb22e1ab61d8054d69a120e9938a5.tar.bz2 hercules-b047d84cd4edb22e1ab61d8054d69a120e9938a5.tar.xz hercules-b047d84cd4edb22e1ab61d8054d69a120e9938a5.zip |
You should lose hp anyway even if your Martyr's Reckoning is perfect dodged.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13934 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index cfeeeb095..a5c17be30 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1265,14 +1265,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo break; case PA_SACRIFICE: wd.damage = sstatus->max_hp* 9/100; - status_zap(src, wd.damage, 0);//Damage to self is always 9% wd.damage2 = 0; - - if (sc && sc->data[SC_SACRIFICE]) - { - if (--sc->data[SC_SACRIFICE]->val2 <= 0) - status_change_end(src, SC_SACRIFICE,-1); - } break; case LK_SPIRALPIERCE: case ML_SPIRALPIERCE: @@ -2995,8 +2988,17 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t if (sc) { if (sc->data[SC_SACRIFICE]) + { + int skilllv = sc->data[SC_SACRIFICE]->val1; + + if( --sc->data[SC_SACRIFICE]->val2 <= 0 ) + status_change_end(src, SC_SACRIFICE,-1); + + status_zap(src, sstatus->max_hp*9/100, 0);//Damage to self is always 9% + //FIXME: invalid return type! - return (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,sc->data[SC_SACRIFICE]->val1,tick,0); + return (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0); + } if (sc->data[SC_MAGICALATTACK]) //FIXME: invalid return type! return (damage_lv)skill_attack(BF_MAGIC,src,src,target,NPC_MAGICALATTACK,sc->data[SC_MAGICALATTACK]->val1,tick,0); |