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author | shennetsind <ind@henn.et> | 2013-09-28 14:54:45 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-28 14:54:45 -0300 |
commit | 07eba3971b99c979949c6002109897c07234fc64 (patch) | |
tree | de95c0e4ee9f59ca8e0f9a410fca18ecc4fea3c6 /src/map/battle.c | |
parent | f966d2fa8c5249dfbab11658849aebed16204017 (diff) | |
download | hercules-07eba3971b99c979949c6002109897c07234fc64.tar.gz hercules-07eba3971b99c979949c6002109897c07234fc64.tar.bz2 hercules-07eba3971b99c979949c6002109897c07234fc64.tar.xz hercules-07eba3971b99c979949c6002109897c07234fc64.zip |
HPM: Party.c Completed
Moved missing vars and declarations of interest into the interface, removed duplicate mentions of party within calls to shorten wherever it made sense to, and renamed some members to ease reading.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 98e132077..327a4b98c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -791,7 +791,7 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, damage += 4; if(sd->status.party_id && (skill2_lv=pc->checkskill(sd,TK_POWER)) > 0) { - if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 ) + if( (i = party->foreachsamemap(party->sub_count, sd, 0)) > 1 ) damage += 2 * skill2_lv * i * (damage /*+ unknown value*/) / 100 /*+ unknown value*/; } #else @@ -1556,7 +1556,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block c = 0; memset (p_sd, 0, sizeof(p_sd)); - party_foreachsamemap(skill->check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id); + party->foreachsamemap(skill->check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id); c = ( c > 1 ? rand()%c : 0 ); if( (psd = map->id2sd(p_sd[c])) && pc->checkskill(psd,WL_COMET) > 0 ){ @@ -4534,7 +4534,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #ifndef RENEWAL if(sd->status.party_id && (temp=pc->checkskill(sd,TK_POWER)) > 0){ - if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 ) // exclude the player himself [Inkfish] + if( (i = party->foreachsamemap(party->sub_count, sd, 0)) > 1 ) // exclude the player himself [Inkfish] ATK_ADDRATE(2*temp*i); } #endif |