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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-11 11:16:48 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-11 11:16:48 +0000
commitd53677e22770a08278a681d9e4805d2a6ba36e98 (patch)
tree7ccded4d3293fe63ac74e7299c5c05e3738b3db5 /src/map/battle.c
parent4e0e965693d27f8c7a5e7c0c7ebda55ff217ec5b (diff)
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- hom_setting&0x2 now disables skill range checks for homunculus. For the love of everything that is sinful, please unset this on your server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11717 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 0973ff68d..1d1b5437d 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3299,6 +3299,9 @@ int battle_check_range(struct block_list *src,struct block_list *bl,int range)
if(src->m != bl->m) // 違うマップ
return 0;
+ if(src->type == BL_HOM && battle_config.hom_setting&0x2)
+ return 1; //WTF, way to go Aegis and your awesome bugs.
+
if (!check_distance_bl(src, bl, range))
return 0;