diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-02 04:21:35 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-02 04:21:35 +0000 |
commit | 0698f0b34299624e6ac535442b4e7b8894dd8167 (patch) | |
tree | e99840f5ad111c4fb7828f1f0d054e157a315e03 /src/map/atcommand.c | |
parent | 5a6cc045a38a775943b29ca5903520c96935f2d1 (diff) | |
download | hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.tar.gz hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.tar.bz2 hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.tar.xz hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.zip |
- Replaced @send with the version I use for testing packets.
Can display the packet length. Supports dynamic packets, quoted strings
with escaped characters and fixed/variable length, and normal/hex
byte/word/long data types. The number of fields is not limited, but it
automatically stops parsing when the packet is full.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9387 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 21411 |
1 files changed, 10807 insertions, 10604 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ee243669b..a4badbaef 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1,10604 +1,10807 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <math.h>
-#include <limits.h>
-
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-#include "../common/mmo.h"
-#include "../common/core.h"
-#include "../common/showmsg.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-
-#include "atcommand.h"
-#include "log.h"
-#include "clif.h"
-#include "chrif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "pc.h"
-#include "status.h"
-#include "skill.h"
-#include "mob.h"
-#include "pet.h"
-#include "mercenary.h" //[orn]
-#include "battle.h"
-#include "party.h"
-#include "guild.h"
-#include "script.h"
-#include "npc.h"
-#include "trade.h"
-#include "unit.h"
-
-#ifndef TXT_ONLY
-#include "mail.h"
-#endif
-
-static char command_symbol = '@'; // first char of the commands (by [Yor])
-
-char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
-
-#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-ACMD_FUNC(broadcast);
-ACMD_FUNC(localbroadcast);
-ACMD_FUNC(rura);
-ACMD_FUNC(where);
-ACMD_FUNC(jumpto);
-ACMD_FUNC(jump);
-ACMD_FUNC(who);
-ACMD_FUNC(who2);
-ACMD_FUNC(who3);
-ACMD_FUNC(whomap);
-ACMD_FUNC(whomap2);
-ACMD_FUNC(whomap3);
-ACMD_FUNC(whogm); // by Yor
-ACMD_FUNC(whozeny); // [Valaris]
-ACMD_FUNC(happyhappyjoyjoy); // [Valaris]
-ACMD_FUNC(save);
-ACMD_FUNC(load);
-ACMD_FUNC(speed);
-ACMD_FUNC(charspeed);
-ACMD_FUNC(storage);
-ACMD_FUNC(guildstorage);
-ACMD_FUNC(option);
-ACMD_FUNC(hide);
-ACMD_FUNC(jobchange);
-ACMD_FUNC(die);
-ACMD_FUNC(kill);
-ACMD_FUNC(alive);
-ACMD_FUNC(kami);
-ACMD_FUNC(heal);
-ACMD_FUNC(item);
-ACMD_FUNC(item2);
-ACMD_FUNC(itemreset);
-ACMD_FUNC(baselevelup);
-ACMD_FUNC(joblevelup);
-ACMD_FUNC(help);
-ACMD_FUNC(help2);
-ACMD_FUNC(gm);
-ACMD_FUNC(pvpoff);
-ACMD_FUNC(pvpon);
-ACMD_FUNC(gvgoff);
-ACMD_FUNC(gvgon);
-ACMD_FUNC(model);
-ACMD_FUNC(go);
-ACMD_FUNC(monster);
-ACMD_FUNC(monstersmall);
-ACMD_FUNC(monsterbig);
-ACMD_FUNC(spawn);
-ACMD_FUNC(killmonster);
-ACMD_FUNC(killmonster2);
-ACMD_FUNC(refine);
-ACMD_FUNC(produce);
-ACMD_FUNC(memo);
-ACMD_FUNC(gat);
-ACMD_FUNC(packet);
-ACMD_FUNC(waterlevel);
-ACMD_FUNC(statuspoint);
-ACMD_FUNC(skillpoint);
-ACMD_FUNC(zeny);
-ACMD_FUNC(param);
-ACMD_FUNC(guildlevelup);
-ACMD_FUNC(makeegg);
-ACMD_FUNC(hatch);
-ACMD_FUNC(petfriendly);
-ACMD_FUNC(pethungry);
-ACMD_FUNC(petrename);
-ACMD_FUNC(recall);
-ACMD_FUNC(recallall);
-ACMD_FUNC(revive);
-ACMD_FUNC(night);
-ACMD_FUNC(day);
-ACMD_FUNC(doom);
-ACMD_FUNC(doommap);
-ACMD_FUNC(raise);
-ACMD_FUNC(raisemap);
-ACMD_FUNC(kick);
-ACMD_FUNC(kickall);
-ACMD_FUNC(allskill);
-ACMD_FUNC(questskill);
-ACMD_FUNC(lostskill);
-ACMD_FUNC(spiritball);
-ACMD_FUNC(party);
-ACMD_FUNC(guild);
-ACMD_FUNC(agitstart);
-ACMD_FUNC(agitend);
-ACMD_FUNC(reloaditemdb);
-ACMD_FUNC(reloadmobdb);
-ACMD_FUNC(reloadskilldb);
-ACMD_FUNC(reloadscript);
-ACMD_FUNC(reloadgmdb); // by Yor
-ACMD_FUNC(reloadatcommand);
-ACMD_FUNC(reloadbattleconf);
-ACMD_FUNC(reloadstatusdb);
-ACMD_FUNC(reloadpcdb);
-ACMD_FUNC(reloadmotd); // [Valaris]
-ACMD_FUNC(mapexit);
-ACMD_FUNC(idsearch);
-ACMD_FUNC(mapinfo);
-ACMD_FUNC(dye); //** by fritz
-ACMD_FUNC(hair_style); //** by fritz
-ACMD_FUNC(hair_color); //** by fritz
-ACMD_FUNC(stat_all); //** by fritz
-ACMD_FUNC(char_block); // by Yor
-ACMD_FUNC(char_ban); // by Yor
-ACMD_FUNC(char_unblock); // by Yor
-ACMD_FUNC(char_unban); // by Yor
-ACMD_FUNC(mount_peco); // by Valaris
-ACMD_FUNC(char_mount_peco); // by Yor
-ACMD_FUNC(guildspy); // [Syrus22]
-ACMD_FUNC(partyspy); // [Syrus22]
-ACMD_FUNC(repairall); // [Valaris]
-ACMD_FUNC(guildrecall); // by Yor
-ACMD_FUNC(partyrecall); // by Yor
-ACMD_FUNC(nuke); // [Valaris]
-ACMD_FUNC(shownpc);
-ACMD_FUNC(hidenpc);
-ACMD_FUNC(loadnpc);
-ACMD_FUNC(unloadnpc);
-ACMD_FUNC(servertime); // by Yor
-ACMD_FUNC(chardelitem); // by Yor
-ACMD_FUNC(jail); // by Yor
-ACMD_FUNC(unjail); // by Yor
-ACMD_FUNC(jailfor); // Alias Meruru
-ACMD_FUNC(jailtime); // Coltaro
-ACMD_FUNC(charjailtime); // Coltaro
-ACMD_FUNC(disguise); // [Valaris]
-ACMD_FUNC(undisguise); // by Yor
-ACMD_FUNC(chardisguise); // Kalaspuff
-ACMD_FUNC(charundisguise); // Kalaspuff
-ACMD_FUNC(email); // by Yor
-ACMD_FUNC(effect);//by Apple
-ACMD_FUNC(character_cart_list); // by Yor
-ACMD_FUNC(addwarp); // by MouseJstr
-ACMD_FUNC(follow); // by MouseJstr
-ACMD_FUNC(skillon); // by MouseJstr
-ACMD_FUNC(skilloff); // by MouseJstr
-ACMD_FUNC(killer); // by MouseJstr
-ACMD_FUNC(npcmove); // by MouseJstr
-ACMD_FUNC(killable); // by MouseJstr
-ACMD_FUNC(charkillable); // by MouseJstr
-ACMD_FUNC(dropall); // by MouseJstr
-ACMD_FUNC(chardropall); // by MouseJstr
-ACMD_FUNC(storeall); // by MouseJstr
-ACMD_FUNC(charstoreall); // by MouseJstr
-ACMD_FUNC(skillid); // by MouseJstr
-ACMD_FUNC(useskill); // by MouseJstr
-ACMD_FUNC(summon);
-ACMD_FUNC(rain);
-ACMD_FUNC(snow);
-ACMD_FUNC(sakura);
-ACMD_FUNC(clouds);
-ACMD_FUNC(clouds2); // [Valaris]
-ACMD_FUNC(fog);
-ACMD_FUNC(fireworks);
-ACMD_FUNC(leaves);
-ACMD_FUNC(adjgmlvl); // by MouseJstr
-ACMD_FUNC(adjcmdlvl); // by MouseJstr
-ACMD_FUNC(trade); // by MouseJstr
-ACMD_FUNC(send); // by davidsiaw
-ACMD_FUNC(setbattleflag); // by MouseJstr
-ACMD_FUNC(unmute); // [Valaris]
-ACMD_FUNC(clearweather); // Dexity
-ACMD_FUNC(uptime); // by MC Cameri
-ACMD_FUNC(changesex); // by MC Cameri
-ACMD_FUNC(mute); // celest
-ACMD_FUNC(refresh); // by MC Cameri
-ACMD_FUNC(petid); // by MC Cameri
-ACMD_FUNC(identify); // by MC Cameri
-ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
-ACMD_FUNC(misceffect); // by MC Cameri
-ACMD_FUNC(mobsearch);
-ACMD_FUNC(cleanmap);
-ACMD_FUNC(npctalk);
-ACMD_FUNC(pettalk);
-ACMD_FUNC(users);
-ACMD_FUNC(reset);
-ACMD_FUNC(autoloot); // Improved version imported from Freya.
-
-#ifndef TXT_ONLY
-ACMD_FUNC(checkmail); // [Valaris]
-ACMD_FUNC(listmail); // [Valaris]
-ACMD_FUNC(listnewmail); // [Valaris]
-ACMD_FUNC(readmail); // [Valaris]
-ACMD_FUNC(sendmail); // [Valaris]
-ACMD_FUNC(sendprioritymail); // [Valaris]
-ACMD_FUNC(deletemail); // [Valaris]
-ACMD_FUNC(refreshonline); // [Valaris]
-#endif /* TXT_ONLY */
-
-ACMD_FUNC(skilltree); // by MouseJstr
-
-ACMD_FUNC(marry); // by MouseJstr
-ACMD_FUNC(divorce); // by MouseJstr
-
-ACMD_FUNC(grind); // by MouseJstr
-ACMD_FUNC(grind2); // by MouseJstr
-
-#ifdef DMALLOC
-ACMD_FUNC(dmstart); // by MouseJstr
-ACMD_FUNC(dmtick); // by MouseJstr
-#endif
-
-ACMD_FUNC(jumptoid); // by Dino9021
-ACMD_FUNC(jumptoid2); // by Dino9021
-ACMD_FUNC(recallid); // by Dino9021
-ACMD_FUNC(recallid2); // by Dino9021
-ACMD_FUNC(kickid); // by Dino9021
-ACMD_FUNC(kickid2); // by Dino9021
-ACMD_FUNC(reviveid); // by Dino9021
-ACMD_FUNC(reviveid2); // by Dino9021
-ACMD_FUNC(killid); // by Dino9021
-ACMD_FUNC(killid2); // by Dino9021
-ACMD_FUNC(charkillableid); // by Dino9021
-ACMD_FUNC(charkillableid2); // by Dino9021
-ACMD_FUNC(sound);
-ACMD_FUNC(undisguiseall);
-ACMD_FUNC(disguiseall);
-ACMD_FUNC(changelook);
-ACMD_FUNC(mobinfo); //by Lupus
-ACMD_FUNC(exp); // by Skotlex
-ACMD_FUNC(adopt); // by Veider
-
-ACMD_FUNC(version); // by Ancyker
-
-ACMD_FUNC(mutearea); // by MouseJstr
-ACMD_FUNC(shuffle); // by MouseJstr
-ACMD_FUNC(rates); // by MouseJstr
-
-ACMD_FUNC(iteminfo); // Lupus
-ACMD_FUNC(whodrops); //Skotlex
-ACMD_FUNC(mapflag); // Lupus
-ACMD_FUNC(me); //added by massdriller, code by lordalfa
-ACMD_FUNC(monsterignore); // [Valaris]
-ACMD_FUNC(fakename); //[Valaris]
-ACMD_FUNC(size); //[Valaris]
-ACMD_FUNC(showexp); //moved from charcommand [Kevin]
-ACMD_FUNC(showzeny);
-ACMD_FUNC(showdelay); //moved from charcommand [Kevin]
-ACMD_FUNC(autotrade);// durf
-ACMD_FUNC(changeleader);// [Skotlex]
-ACMD_FUNC(partyoption);// [Skotlex]
-ACMD_FUNC(changegm);// durf
-
-// Duel [LuzZza]
-ACMD_FUNC(invite);
-ACMD_FUNC(duel);
-ACMD_FUNC(leave);
-ACMD_FUNC(accept);
-ACMD_FUNC(reject);
-
-ACMD_FUNC(away); // LuzZza
-ACMD_FUNC(main); // LuzZza
-
-ACMD_FUNC(clone); // [Valaris]
-ACMD_FUNC(tonpc); // LuzZza
-ACMD_FUNC(commands); // [Skotlex]
-ACMD_FUNC(noask); //LuzZza
-ACMD_FUNC(request); //[Skotlex]
-
-ACMD_FUNC(homlevel); //[orn]
-ACMD_FUNC(homevolution); //[orn]
-ACMD_FUNC(makehomun); //[orn]
-ACMD_FUNC(homfriendly); //[orn]
-ACMD_FUNC(homhungry); //[orn]
-ACMD_FUNC(homtalk); //[orn]
-ACMD_FUNC(hominfo); //[Toms]
-ACMD_FUNC(showmobs); //KarLaeda
-
-/*==========================================
- *AtCommandInfo atcommand_info[]構造体の定義
- *------------------------------------------
- */
-
-// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
-// to set default level, read atcommand_athena.conf first please.
-static AtCommandInfo atcommand_info[] = {
- { AtCommand_Rura, "@rura", 40, atcommand_rura },
- { AtCommand_Warp, "@warp", 40, atcommand_rura },
- { AtCommand_Where, "@where", 1, atcommand_where },
- { AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift
- { AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto },
- { AtCommand_JumpTo, "@goto", 20, atcommand_jumpto },
- { AtCommand_Jump, "@jump", 40, atcommand_jump },
- { AtCommand_Who, "@who", 20, atcommand_who },
- { AtCommand_Who, "@whois", 20, atcommand_who },
- { AtCommand_Who, "@w", 20, atcommand_who },
- { AtCommand_Who2, "@who2", 20, atcommand_who2 },
- { AtCommand_Who3, "@who3", 20, atcommand_who3 },
- { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap },
- { AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 },
- { AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 },
- { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor
- { AtCommand_Save, "@save", 40, atcommand_save },
- { AtCommand_Load, "@return", 40, atcommand_load },
- { AtCommand_Load, "@load", 40, atcommand_load },
- { AtCommand_Speed, "@speed", 40, atcommand_speed },
- { AtCommand_CharSpeed, "@charspeed", 40, atcommand_charspeed },
- { AtCommand_Storage, "@storage", 1, atcommand_storage },
- { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage },
- { AtCommand_Option, "@option", 40, atcommand_option },
- { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide
- { AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange },
- { AtCommand_JobChange, "@job", 40, atcommand_jobchange },
- { AtCommand_Die, "@die", 1, atcommand_die },
- { AtCommand_Kill, "@kill", 60, atcommand_kill },
- { AtCommand_Alive, "@alive", 60, atcommand_alive },
- { AtCommand_Kami, "@kami", 40, atcommand_kami },
- { AtCommand_KamiB, "@kamib", 40, atcommand_kami },
- { AtCommand_KamiC, "@kamic", 40, atcommand_kami }, //[LuzZza]
- { AtCommand_Heal, "@heal", 40, atcommand_heal },
- { AtCommand_Item, "@item", 60, atcommand_item },
- { AtCommand_Item2, "@item2", 60, atcommand_item2 },
- { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset },
- { AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup },
- { AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup },
- { AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup },
- { AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup },
- { AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup },
- { AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup },
- { AtCommand_H, "@h", 20, atcommand_help },
- { AtCommand_Help, "@help", 20, atcommand_help },
- { AtCommand_H2, "@h2", 20, atcommand_help2 },
- { AtCommand_Help2, "@help2", 20, atcommand_help2 },
- { AtCommand_GM, "@gm", 100,atcommand_gm },
- { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff },
- { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon },
- { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon },
- { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon },
- { AtCommand_Model, "@model", 20, atcommand_model },
- { AtCommand_Go, "@go", 10, atcommand_go },
- { AtCommand_Spawn, "@monster", 50, atcommand_monster },
- { AtCommand_Spawn, "@spawn", 50, atcommand_monster },
- { AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
- { AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
- { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
- { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
- { AtCommand_Refine, "@refine", 60, atcommand_refine },
- { AtCommand_Produce, "@produce", 60, atcommand_produce },
- { AtCommand_Memo, "@memo", 40, atcommand_memo },
- { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function
- { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function
- { AtCommand_Packet, "@packetmode", 99, atcommand_packet }, // debug function
- { AtCommand_WaterLevel, "@waterlevel", 99, atcommand_waterlevel }, // debug function
- { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint },
- { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint },
- { AtCommand_Zeny, "@zeny", 60, atcommand_zeny },
- { AtCommand_Strength, "@str", 60, atcommand_param },
- { AtCommand_Agility, "@agi", 60, atcommand_param },
- { AtCommand_Vitality, "@vit", 60, atcommand_param },
- { AtCommand_Intelligence, "@int", 60, atcommand_param },
- { AtCommand_Dexterity, "@dex", 60, atcommand_param },
- { AtCommand_Luck, "@luk", 60, atcommand_param },
- { AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup },
- { AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup },
- { AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg },
- { AtCommand_Hatch, "@hatch", 60, atcommand_hatch },
- { AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
- { AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
- { AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
- { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
- { AtCommand_Revive, "@revive", 60, atcommand_revive },
- { AtCommand_Night, "@night", 80, atcommand_night },
- { AtCommand_Day, "@day", 80, atcommand_day },
- { AtCommand_Doom, "@doom", 80, atcommand_doom },
- { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap },
- { AtCommand_Raise, "@raise", 80, atcommand_raise },
- { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap },
- { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { AtCommand_KickAll, "@kickall", 99, atcommand_kickall },
- { AtCommand_AllSkill, "@allskill", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@allskills", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@skillall", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill },
- { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill },
- { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill },
- { AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball },
- { AtCommand_Party, "@party", 1, atcommand_party },
- { AtCommand_Guild, "@guild", 50, atcommand_guild },
- { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart },
- { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend },
- { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit },
- { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch },
- { AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command
- { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command
- { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command
- { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall },
- { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command
- { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command
- { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command
- { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command
- { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command
- { AtCommand_ReloadAtcommand, "@reloadatcommand", 99, atcommand_reloadatcommand },
- { AtCommand_ReloadBattleConf, "@reloadbattleconf", 99, atcommand_reloadbattleconf },
- { AtCommand_ReloadStatusDB, "@reloadstatusdb", 99, atcommand_reloadstatusdb },
- { AtCommand_ReloadPcDB, "@reloadpcdb", 99, atcommand_reloadpcdb },
- { AtCommand_ReloadMOTD, "@reloadmotd", 99, atcommand_reloadmotd }, // [Valaris]
- { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo },
- { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz
- { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz
- { AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz
- { AtCommand_StatAll, "@statsall", 60, atcommand_stat_all },
- { AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz
- { AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz
- { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor
- { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris
- { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor
- { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22]
- { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22]
- { AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris]
- { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor
- { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor
- { AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris]
- { AtCommand_Shownpc, "@shownpc", 80, atcommand_shownpc }, // []
- { AtCommand_Hidenpc, "@hidenpc", 80, atcommand_hidenpc }, // []
- { AtCommand_Loadnpc, "@loadnpc", 80, atcommand_loadnpc }, // []
- { AtCommand_Unloadnpc, "@unloadnpc", 80, atcommand_unloadnpc }, // []
- { AtCommand_ServerTime, "@time", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@date", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@server_date", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@serverdate", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@server_time", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@servertime", 1, atcommand_servertime }, // by Yor
- { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor
- { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
- { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
- { AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor
- { AtCommand_JailFor, "@jailfor", 20, atcommand_jailfor }, //Meruru
- { AtCommand_JailTime, "@jailtime", 1, atcommand_jailtime }, //Change this to 0 in atcommand_conf.txt if you want it accessible to players (you most likely will ;))
- { AtCommand_CharJailTime, "@charjailtime", 20, atcommand_charjailtime },
- { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
- { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
- { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
- { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff
- { AtCommand_EMail, "@email", 1, atcommand_email }, // by Yor
- { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
- { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
- { AtCommand_Follow, "@follow", 20, atcommand_follow }, // by MouseJstr
- { AtCommand_AddWarp, "@addwarp", 60, atcommand_addwarp }, // by MouseJstr
- { AtCommand_SkillOn, "@skillon", 80, atcommand_skillon }, // by MouseJstr
- { AtCommand_SkillOff, "@skilloff", 80, atcommand_skilloff }, // by MouseJstr
- { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr
- { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr
- { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr
- { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr
- { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr
- { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr
- { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr
- { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
- { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
- { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
-// { AtCommand_Rain, "@rain", 99, atcommand_rain }, //Client no longer supports rain!
- { AtCommand_Snow, "@snow", 99, atcommand_snow },
- { AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
- { AtCommand_Clouds, "@clouds", 99, atcommand_clouds },
- { AtCommand_Clouds2, "@clouds2", 99, atcommand_clouds2 },
- { AtCommand_Fog, "@fog", 99, atcommand_fog },
- { AtCommand_Fireworks, "@fireworks", 99, atcommand_fireworks },
- { AtCommand_Leaves, "@leaves", 99, atcommand_leaves },
- { AtCommand_Summon, "@summon", 60, atcommand_summon },
- { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl },
- { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl },
- { AtCommand_Trade, "@trade", 60, atcommand_trade },
- { AtCommand_Send, "@send", 60, atcommand_send },
- { AtCommand_SetBattleFlag, "@setbattleflag", 99, atcommand_setbattleflag },
- { AtCommand_UnMute, "@unmute", 80, atcommand_unmute }, // [Valaris]
- { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
- { AtCommand_UpTime, "@uptime", 1, atcommand_uptime }, // by MC Cameri
- { AtCommand_ChangeSex, "@changesex", 60, atcommand_changesex }, // by MC Cameri <- do we still need this? [Foruken] <- why not? [Skotlex]
- { AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest]
- { AtCommand_Mute, "@red", 99, atcommand_mute }, // [celest]
- { AtCommand_WhoZeny, "@whozeny", 20, atcommand_whozeny }, // [Valaris]
- { AtCommand_HappyHappyJoyJoy, "@happyhappyjoyjoy", 40, atcommand_happyhappyjoyjoy }, // [Valaris]
- { AtCommand_Refresh, "@refresh", 1, atcommand_refresh }, // by MC Cameri
- { AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri
- { AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri
- { AtCommand_Gmotd, "@gmotd", 20, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
- { AtCommand_MiscEffect, "@misceffect", 50, atcommand_misceffect }, // by MC Cameri
- { AtCommand_MobSearch, "@mobsearch", 10, atcommand_mobsearch },
- { AtCommand_CleanMap, "@cleanmap", 40, atcommand_cleanmap },
- { AtCommand_NpcTalk, "@npctalk", 20, atcommand_npctalk },
- { AtCommand_PetTalk, "@pettalk", 10, atcommand_pettalk },
- { AtCommand_Users, "@users", 40, atcommand_users },
- { AtCommand_ResetState, "@reset", 40, atcommand_reset },
-
-#ifndef TXT_ONLY // sql-only commands
- { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris]
- { AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris]
- { AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris]
- { AtCommand_SendPriorityMail, "@sendprioritymail", 80, atcommand_sendmail }, // [Valaris]
- { AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris]
-
-#endif /* TXT_ONLY */
- { AtCommand_SkillTree, "@skilltree", 40, atcommand_skilltree }, // [MouseJstr]
- { AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr]
- { AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr]
- { AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr]
- { AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr]
-
-#ifdef DMALLOC
- { AtCommand_DMStart, "@dmstart", 99, atcommand_dmstart }, // [MouseJstr]
- { AtCommand_DMTick, "@dmtick", 99, atcommand_dmtick }, // [MouseJstr]
-#endif
-
- { AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021]
- { AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021]
- { AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021]
- { AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
- { AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
- { AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
- { AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021]
- { AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021]
- { AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021]
- { AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021]
- { AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021]
- { AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021]
- { AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021]
- { AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021]
- { AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021]
- { AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021]
- { AtCommand_Sound, "@sound", 40, atcommand_sound },
- { AtCommand_UndisguiseAll, "@undisguiseall", 99, atcommand_undisguiseall },
- { AtCommand_DisguiseAll, "@disguiseall", 99, atcommand_disguiseall },
- { AtCommand_ChangeLook, "@changelook", 99, atcommand_changelook },
- { AtCommand_AutoLoot, "@autoloot", 10, atcommand_autoloot }, // Upa-Kun
- { AtCommand_MobInfo, "@mobinfo", 1, atcommand_mobinfo }, // [Lupus]
- { AtCommand_MobInfo, "@monsterinfo", 1, atcommand_mobinfo }, // [Lupus]
- { AtCommand_MobInfo, "@mi", 1, atcommand_mobinfo }, // [Lupus]
- { AtCommand_Exp, "@exp", 0, atcommand_exp }, // [Skotlex]
- { AtCommand_Adopt, "@adopt", 40, atcommand_adopt }, // [Veider]
- { AtCommand_Version, "@version", 1, atcommand_version },
-
- { AtCommand_MuteArea, "@mutearea", 99, atcommand_mutearea }, // MouseJstr
- { AtCommand_MuteArea, "@stfu", 99, atcommand_mutearea }, // MouseJstr
- { AtCommand_Shuffle, "@shuffle", 40, atcommand_shuffle }, // MouseJstr
- { AtCommand_Rates, "@rates", 1, atcommand_rates }, // MouseJstr
-
- { AtCommand_ItemInfo, "@iteminfo", 1, atcommand_iteminfo }, // [Lupus]
- { AtCommand_ItemInfo, "@ii", 1, atcommand_iteminfo }, // [Lupus]
- { AtCommand_WhoDrops, "@whodrops", 1, atcommand_whodrops }, // [Skotlex]
- { AtCommand_MapFlag, "@mapflag", 99, atcommand_mapflag }, // [Lupus]
-
- { AtCommand_Me, "@me", 20, atcommand_me }, //added by massdriller, code by lordalfa
- { AtCommand_MonsterIgnore, "@monsterignore", 99, atcommand_monsterignore }, // [Valaris]
- { AtCommand_MonsterIgnore, "@battleignore", 99, atcommand_monsterignore },
- { AtCommand_FakeName, "@fakename", 20, atcommand_fakename }, // [Valaris]
- { AtCommand_Size, "@size", 20, atcommand_size },
- { AtCommand_ShowExp, "@showexp", 10, atcommand_showexp},
- { AtCommand_ShowZeny, "@showzeny", 10, atcommand_showzeny},
- { AtCommand_ShowDelay, "@showdelay", 1, atcommand_showdelay},
- { AtCommand_AutoTrade, "@autotrade", 10, atcommand_autotrade }, // durf
- { AtCommand_AutoTrade, "@at", 10, atcommand_autotrade },
- { AtCommand_ChangeGM, "@changegm", 10, atcommand_changegm }, // durf
- { AtCommand_ChangeLeader, "@changeleader", 10, atcommand_changeleader }, // durf
- { AtCommand_PartyOption, "@partyoption", 10, atcommand_partyoption}, // durf
- { AtCommand_Invite, "@invite", 1, atcommand_invite }, // By LuzZza
- { AtCommand_Duel, "@duel", 1, atcommand_duel }, // By LuzZza
- { AtCommand_Leave, "@leave", 1, atcommand_leave }, // By LuzZza
- { AtCommand_Accept, "@accept", 1, atcommand_accept }, // By LuzZza
- { AtCommand_Reject, "@reject", 1, atcommand_reject }, // By LuzZza
- { AtCommand_Away, "@away", 1, atcommand_away }, // [LuzZza]
- { AtCommand_Away, "@aw", 1, atcommand_away }, // [LuzZza]
- { AtCommand_Main, "@main", 1, atcommand_main }, // [LuzZza]
- { AtCommand_Clone, "@clone", 50, atcommand_clone },
- { AtCommand_Clone, "@slaveclone", 50, atcommand_clone },
- { AtCommand_Clone, "@evilclone", 50, atcommand_clone }, // [Valaris]
- { AtCommand_ToNPC, "@tonpc", 40, atcommand_tonpc }, // LuzZza
- { AtCommand_Commands, "@commands", 1, atcommand_commands }, // [Skotlex]
- { AtCommand_NoAsk, "@noask", 1, atcommand_noask }, // [LuzZza]
- { AtCommand_Request, "@request", 20, atcommand_request }, // [Skotlex]
-
- { AtCommand_HomLevel, "@homlvup", 60, atcommand_homlevel },
- { AtCommand_HomEvolution, "@homevolution", 60, atcommand_homevolution },
- { AtCommand_MakeHomun, "@makehomun", 60, atcommand_makehomun },
- { AtCommand_HomFriendly, "@homfriendly", 60, atcommand_homfriendly },
- { AtCommand_HomHungry, "@homhungry", 60, atcommand_homhungry },
- { AtCommand_HomTalk, "@homtalk", 0, atcommand_homtalk },
- { AtCommand_HomInfo, "@hominfo", 0, atcommand_hominfo },
- { AtCommand_ShowMobs, "@showmobs", 10, atcommand_showmobs }, //KarLaeda
-// add new commands before this line
- { AtCommand_Unknown, NULL, 1, NULL }
-};
-
-/*=========================================
- * Generic variables
- *-----------------------------------------
- */
-char atcmd_output[200];
-char atcmd_player_name[100];
-char atcmd_temp[100];
-
-/*==========================================
- * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator)
- *------------------------------------------
- */
-char *estr_lower(char *str)
-{
- int i;
-
- for (i=0; str[i]; i++)
- if ((str[i] >= 65) && (str[i] <= 90))
- str[i] += 32;
- return str;
-}
-
-// compare function for sorting high to lowest
-int hightolow_compare (const void * a, const void * b)
-{
- return ( *(int*)b - *(int*)a );
-}
-
-// compare function for sorting lowest to highest
-int lowtohigh_compare (const void * a, const void * b)
-{
- return ( *(int*)a - *(int*)b );
-}
-
-//-----------------------------------------------------------
-// Return the message string of the specified number by [Yor]
-//-----------------------------------------------------------
-char * msg_txt(int msg_number) {
- if (msg_number >= 0 && msg_number < MAX_MSG &&
- msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
- return msg_table[msg_number];
-
- return "??";
-}
-
-//-----------------------------------------------------------
-// Returns Players title (from msg_athena.conf) [Lupus]
-//-----------------------------------------------------------
-char * player_title_txt(int level) {
- if (level < battle_config.title_lvl1)
- return ""; //w/o any titles
-
- if (level >= battle_config.title_lvl8)
- sprintf(atcmd_temp, msg_txt(332), level);
- else
- if (level >= battle_config.title_lvl7)
- sprintf(atcmd_temp, msg_txt(331), level);
- else
- if (level >= battle_config.title_lvl6)
- sprintf(atcmd_temp, msg_txt(330), level);
- else
- if (level >= battle_config.title_lvl5)
- sprintf(atcmd_temp, msg_txt(329), level);
- else
- if (level >= battle_config.title_lvl4)
- sprintf(atcmd_temp, msg_txt(328), level);
- else
- if (level >= battle_config.title_lvl3)
- sprintf(atcmd_temp, msg_txt(327), level);
- else
- if (level >= battle_config.title_lvl2)
- sprintf(atcmd_temp, msg_txt(326), level);
- else
- sprintf(atcmd_temp, msg_txt(325), level); //lvl1
- return atcmd_temp;
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check(char *email) {
- char ch;
- char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-/*==========================================
- * get_atcommand_level @コマンドの必要レベルを取得
- *------------------------------------------
- */
-int get_atcommand_level(const AtCommandType type) {
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (atcommand_info[i].type == type)
- return atcommand_info[i].level;
-
- return 100; // 100: command can not be used
-}
-
-AtCommandType
-atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl) {
- AtCommandInfo info;
- AtCommandType type;
-
- malloc_set(&info, 0, sizeof(info));
-
- type = atcommand(sd, gmlvl, str, &info);
- if (type != AtCommand_None) {
- char command[100];
- const char* p = str;
-
- if (map[sd->bl.m].nocommand &&
- gmlvl < map[sd->bl.m].nocommand)
- { //Command not allowed on this map.
- sprintf(atcmd_output, msg_txt(143));
- clif_displaymessage(fd, atcmd_output);
- return AtCommand_None;
- }
-
- malloc_tsetdword(command, '\0', sizeof(command));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- while (*p && !isspace(*p))
- p++;
- if (p - str >= sizeof(command)) // too long
- return AtCommand_Unknown;
- strncpy(command, str, p - str);
- while (isspace(*p))
- p++;
-
- if (type == AtCommand_Unknown || info.proc == NULL) {
- sprintf(atcmd_output, msg_txt(153), command); // %s is Unknown Command.
- clif_displaymessage(fd, atcmd_output);
- } else {
- if (info.proc(fd, sd, command, p) != 0) {
- // Command can not be executed
- sprintf(atcmd_output, msg_txt(154), command); // %s failed.
- clif_displaymessage(fd, atcmd_output);
- }
- }
-
- return info.type;
- }
-
- return AtCommand_None;
-}
-
-/*==========================================
- *is_atcommand @コマンドに存在するかどうか確認する
- *------------------------------------------
- */
-AtCommandType
-is_atcommand(const int fd, struct map_session_data* sd, const char* message) {
- const char* str = message;
- int s_flag = 0;
-
- nullpo_retr(AtCommand_None, sd);
-
- if (sd->sc.count && sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCOMMAND) {
- return AtCommand_Unknown;
- }
-
- if (!message || !*message)
- return AtCommand_None;
-
- str += strlen(sd->status.name);
- while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
- if (*str == ':')
- s_flag = 1;
- str++;
- }
- if (!*str)
- return AtCommand_None;
-
- return atcommand_sub(fd,sd,str,pc_isGM(sd));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) {
- char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
-
- if (!info)
- return AtCommand_None;
- if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
- return AtCommand_None;
- if (!p || !*p) {
- ShowError("at command message is empty\n");
- return AtCommand_None;
- }
-
- if (*p == command_symbol) { // check first char.
- char command[101];
- int i = 0;
- malloc_set(info, 0, sizeof(AtCommandInfo));
- sscanf(p, "%100s", command);
- command[sizeof(command)-1] = '\0';
-
- while (atcommand_info[i].type != AtCommand_Unknown) {
- if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
- p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
- break;
- }
- i++;
- }
-
- if (atcommand_info[i].type == AtCommand_Unknown) {
- // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
- if (level == 0)
- return AtCommand_None;
- else
- return AtCommand_Unknown;
- } else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) {
- log_atcommand(sd, message);
- }
- memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
- } else {
- return AtCommand_None;
- }
-
- return info->type;
-}
-
-/*==========================================
- * Read Message Data
- *------------------------------------------
- */
-int msg_config_read(const char *cfgName) {
- int msg_number;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- static int called = 1;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- ShowError("Messages file not found: %s\n", cfgName);
- return 1;
- }
-
- if ((--called) == 0)
- malloc_tsetdword(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG);
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if (strcmpi(w1, "import") == 0) {
- msg_config_read(w2);
- } else {
- msg_number = atoi(w1);
- if (msg_number >= 0 && msg_number < MAX_MSG) {
- if (msg_table[msg_number] != NULL)
- aFree(msg_table[msg_number]);
- msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
- strcpy(msg_table[msg_number],w2);
- // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
- }
- }
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
- * Cleanup Message Data
- *------------------------------------------
- */
-void do_final_msg (void) {
- int i;
- for (i = 0; i < MAX_MSG; i++)
- aFree(msg_table[i]);
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
- if (strcmpi(atcommand_info[i].command + 1, name) == 0)
- return &atcommand_info[i];
-
- return NULL;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- AtCommandInfo* p;
- FILE* fp;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- ShowError("At commands configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while (fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
- continue;
- p = get_atcommandinfo_byname(w1);
- if (p != NULL) {
- p->level = atoi(w2);
- if (p->level > 100)
- p->level = 100;
- else if (p->level < 0)
- p->level = 0;
- }
-
- if (strcmpi(w1, "import") == 0)
- atcommand_config_read(w2);
- else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%' && // symbol of party chat speaking
- w2[0] != '$' && // symbol of guild chat
- w2[0] != '#') // symbol of charcommand
- command_symbol = w2[0];
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
-// @ command processing functions
- *------------------------------------------
- */
-
-/*==========================================
- * @commands Lists available @ commands to you (code 98% from Meruru)
- *------------------------------------------
- */
-int atcommand_commands(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char cz_line_buff[MESSAGE_SIZE+1];
-
- register char *lpcz_cur = cz_line_buff;
- register unsigned int ui_slen;
-
- int i_cur_cmd,gm_lvl = pc_isGM(sd), count = 0;
-
- malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE);
- cz_line_buff[MESSAGE_SIZE] = 0;
-
- clif_displaymessage(fd, msg_txt(273));
-
- for (i_cur_cmd = 0;atcommand_info[i_cur_cmd].type != AtCommand_Unknown;i_cur_cmd++)
- {
- if(gm_lvl < atcommand_info[i_cur_cmd].level)
- continue;
-
- count++;
- ui_slen = (unsigned int)strlen(atcommand_info[i_cur_cmd].command);
-
- //rember not <= bc we need null terminator
- if(((MESSAGE_SIZE+(int)cz_line_buff)-(int)lpcz_cur) < (int)ui_slen)
- {
- clif_displaymessage(fd,(char*)cz_line_buff);
- lpcz_cur = cz_line_buff;
- malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE);
- cz_line_buff[MESSAGE_SIZE] = 0;
- }
-
- memcpy(lpcz_cur,atcommand_info[i_cur_cmd].command,ui_slen);
- lpcz_cur += ui_slen+(10-ui_slen%10);
- }
-
- clif_displaymessage(fd,(char*)cz_line_buff);
- sprintf(atcmd_output, msg_txt(274), count); //There will always be at least 1 command (@commands)
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * @send (used for testing packet sends from the client)
- *------------------------------------------
- */
-int atcommand_send(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int type=0;
- int info[20];
-
- malloc_tsetdword(info,0,sizeof(info));
-
- if (!message || !*message || sscanf(message,
- "%x %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d",
- &type,
- &info[0], &info[1], &info[2], &info[3], &info[4],
- &info[5], &info[6], &info[7], &info[8], &info[9],
- &info[10], &info[11], &info[12], &info[13], &info[14],
- &info[15], &info[16], &info[17], &info[18], &info[19]) < 1)
- {
- clif_displaymessage(fd, "Please enter a packet number, and - if required - up to 20 additional values.");
- return -1;
- }
-
- if (!clif_send_debug(sd, type, info, sizeof(info)/sizeof(int)))
- {
- clif_displaymessage(fd, msg_txt(259));
- return -1;
- }
- sprintf (atcmd_output, msg_txt(258), type, type);
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-// @rura
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_rura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[MAP_NAME_LENGTH];
- unsigned short mapindex;
- int x = 0, y = 0;
- int m = -1;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message ||
- (sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 &&
- sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) {
-
- clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
- return -1;
- }
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- mapindex = mapindex_name2id(map_name);
- if (mapindex)
- m = map_mapindex2mapid(mapindex);
-
- if (!mapindex || m < 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) {
- clif_displaymessage(fd, msg_txt(2));
- x = y = 0; //Invalid cell, use random spot.
- }
- if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, mapindex, x, y, 3) == 0)
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Displays where a character is. Corrected version by Silent. [Skotlex]
- *------------------------------------------
- */
-int atcommand_where(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int GM_level, pl_GM_level;
-
- nullpo_retr(-1, sd);
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
- return -1;
- }
- pl_sd = map_nick2sd(atcmd_player_name);
-
- if (pl_sd == NULL)
- return -1;
-
- if(strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH)!=0)
- return -1;
-
- GM_level = pc_isGM(sd);//also hide gms depending on settings in battle_athena.conf, show if they are aid [Kevin]
- pl_GM_level = pc_isGM(pl_sd);
-
- if (battle_config.hide_GM_session) {
- if(GM_level < pl_GM_level) {
- if (!(battle_config.who_display_aid && GM_level >= battle_config.who_display_aid)) {
- return -1;
- }
- }
- }
-
- snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d",
- pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jumpto(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
- return -1;
- }
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
- if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
- return -1;
- if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) //Yourself mate? Tsk tsk tsk.
- return -1;
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(atcmd_output, msg_txt(4), atcmd_player_name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jump(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x = 0, y = 0;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- sscanf(message, "%d %d", &x, &y);
-
- if (x <= 0) //If coordinates are 'wrong', random jump.
- x = -1;
- if (y <= 0)
- y = -1;
- if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- pc_setpos(sd, sd->mapindex, x, y, 3);
- sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jump to %d %d
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * @who3 = Player name, his location
- *------------------------------------------
- */
-int atcommand_who3(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
-
- if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) {
- sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id);
- } else {
- atcmd_output[0]=0;
- }
- //Player name
- sprintf(temp0, msg_txt(333), pl_sd->status.name);
- strcat(atcmd_output,temp0);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Location: map x y
- sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- strcat(atcmd_output,temp0);
-
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Player name, BLevel, Job,
- *------------------------------------------
- */
-int atcommand_who2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- //Players Name
- //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
- sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Base Level / Job name
- //sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- strcat(atcmd_output,temp0);
-
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Player name, Playrs Party / Guild name
- *------------------------------------------
- */
-int atcommand_who(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp0, '\0', sizeof(temp0));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- g = guild_search(pl_sd->status.guild_id);
- p = party_search(pl_sd->status.party_id);
- //Players Name
- //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
- sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Party if exists
- if (p != NULL) {
- //sprintf(temp0," | Party: '%s'", p->name);
- sprintf(temp0, msg_txt(335), p->party.name);
- strcat(atcmd_output,temp0);
- }
- //Players Guild if exists
- if (g != NULL) {
- //sprintf(temp0," | Guild: '%s'", g->name);
- sprintf(temp0, msg_txt(336), g->name);
- strcat(atcmd_output,temp0);
- }
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap3(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, count, users;
- int pl_GM_level, GM_level;
- int map_id;
- char map_name[MAP_NAME_LENGTH];
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, count, users;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[MAP_NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- else
- sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, count, users;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[MAP_NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp0, '\0', sizeof(temp0));
- malloc_tsetdword(temp1, '\0', sizeof(temp1));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->party.name);
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whogm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp0, '\0', sizeof(temp0));
- malloc_tsetdword(temp1, '\0', sizeof(temp1));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (pl_GM_level > 0) {
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- clif_displaymessage(fd, atcmd_output);
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->party.name);
- sprintf(atcmd_output, " Party: '%s' | Guild: '%s'", temp0, temp1);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(150)); // No GM found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(151)); // 1 GM found.
- else {
- sprintf(atcmd_output, msg_txt(152), count); // %d GMs found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-int atcommand_whozeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count,c, users;
- char match_text[100];
- char player_name[NAME_LENGTH];
- int *zeny;
- int *counted;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- pl_allsd = map_getallusers(&users);
- if (users < 1)
- {
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- return 0;
- }
- zeny = (int *)aMallocA(users*sizeof(int));
- counted = (int *)aMallocA(users*sizeof(int));
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- zeny[count]=pl_sd->status.zeny;
- counted[i]=0;
- count++;
- }
- }
- }
-
- qsort(zeny, count, sizeof(int), hightolow_compare);
- for (c = 0; c < count && c < 50; c++) {
- if(!zeny[c])
- continue;
- for (i = 0; i < users; i++) {
- if(!zeny[c])
- continue;
- if ((pl_sd = pl_allsd[i]) && counted[i]==0) {
- if(pl_sd->status.zeny==zeny[c]) {
- sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny);
- clif_displaymessage(fd, atcmd_output);
- zeny[c]=0;
- counted[i]=1;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- aFree(zeny);
- aFree(counted);
-
- return 0;
-}
-
-
-// cause random emote on all online players [Valaris]
-int atcommand_happyhappyjoyjoy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i,e, users;
-
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- e=rand()%40;
- if(e==34)
- e = 0;
- clif_emotion(&pl_sd->bl,e);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
- if (sd->status.pet_id > 0 && sd->pd)
- intif_save_petdata(sd->status.account_id, &sd->pd->pet);
-
- chrif_save(sd,0);
-
- clif_displaymessage(fd, msg_txt(6)); // Character data respawn point saved.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_load(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int m;
-
- nullpo_retr(-1, sd);
-
- m = map_mapindex2mapid(sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(249));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_speed(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int speed;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- speed = atoi(message);
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
- sd->base_status.speed = speed;
- status_calc_bl(&sd->bl, SCB_SPEED);
- clif_displaymessage(fd, msg_txt(8)); // Speed changed.
- } else {
- sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charspeed(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int speed;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &speed, atcmd_player_name) < 2) {
- sprintf(atcmd_output, "Please, enter a speed and a player name (usage: @charspeed <speed <%d-%d>> <char name>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { //GM level check
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
- pl_sd->base_status.speed = speed;
- status_calc_bl(&pl_sd->bl, SCB_SPEED);
- clif_displaymessage(fd, msg_txt(8)); // Speed changed.
- if(pl_sd->fd)
- clif_displaymessage(pl_sd->fd, msg_txt(8)); // Speed changed.
- } else {
- sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_storage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (storage_storageopen(sd) == 1)
- { //Already open.
- clif_displaymessage(fd, msg_txt(250));
- return -1;
- }
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildstorage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct storage *stor; //changes from Freya/Yor
- nullpo_retr(-1, sd);
-
- if (sd->status.guild_id > 0) {
- if (sd->state.storage_flag) {
- clif_displaymessage(fd, msg_txt(251));
- return -1;
- }
- if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
- clif_displaymessage(fd, msg_txt(251));
- return -1;
- }
- storage_guild_storageopen(sd);
- } else {
- clif_displaymessage(fd, msg_txt(252));
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int param1 = 0, param2 = 0, param3 = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
- return -1;
- }
-
- sd->sc.opt1 = param1;
- sd->sc.opt2 = param2;
- if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) {
- clif_cartlist(sd);
- clif_updatestatus(sd, SP_CARTINFO);
- }
- pc_setoption(sd, param3);
-
- clif_displaymessage(fd, msg_txt(9)); // Options changed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hide(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->sc.option & OPTION_INVISIBLE) {
- sd->sc.option &= ~OPTION_INVISIBLE;
- if (sd->disguise)
- status_set_viewdata(&sd->bl, sd->disguise);
- else
- status_set_viewdata(&sd->bl, sd->status.class_);
- clif_displaymessage(fd, msg_txt(10)); // Invisible: Off
- } else {
- sd->sc.option |= OPTION_INVISIBLE;
- sd->vd.class_ = INVISIBLE_CLASS;
- clif_displaymessage(fd, msg_txt(11)); // Invisible: On
- }
- clif_changeoption(&sd->bl);
-
- return 0;
-}
-
-/*==========================================
- * 転職する upperを指定すると転生や養子にもなれる
- *------------------------------------------
- */
-int atcommand_jobchange(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int job = 0, upper = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
-
- int i, found = 0;
- const struct { char name[16]; int id; } jobs[] = {
- { "novice", 0 },
- { "swordsman", 1 },
- { "mage", 2 },
- { "archer", 3 },
- { "acolyte", 4 },
- { "merchant", 5 },
- { "thief", 6 },
- { "knight", 7 },
- { "priest", 8 },
- { "priestess", 8 },
- { "wizard", 9 },
- { "blacksmith", 10 },
- { "hunter", 11 },
- { "assassin", 12 },
- { "crusader", 14 },
- { "monk", 15 },
- { "sage", 16 },
- { "rogue", 17 },
- { "alchemist", 18 },
- { "bard", 19 },
- { "dancer", 20 },
- { "super novice", 23 },
- { "supernovice", 23 },
- { "gunslinger", 24 },
- { "gunner", 24 },
- { "ninja", 25 },
- { "high novice", 4001 },
- { "swordsman high", 4002 },
- { "mage high", 4003 },
- { "archer high", 4004 },
- { "acolyte high", 4005 },
- { "merchant high", 4006 },
- { "thief high", 4007 },
- { "lord knight", 4008 },
- { "high priest", 4009 },
- { "high priestess", 4009 },
- { "high wizard", 4010 },
- { "whitesmith", 4011 },
- { "sniper", 4012 },
- { "assassin cross", 4013 },
- { "paladin", 4015 },
- { "champion", 4016 },
- { "professor", 4017 },
- { "stalker", 4018 },
- { "creator", 4019 },
- { "clown", 4020 },
- { "gypsy", 4021 },
- { "baby novice", 4023 },
- { "baby swordsman", 4024 },
- { "baby mage", 4025 },
- { "baby archer", 4026 },
- { "baby acolyte", 4027 },
- { "baby merchant", 4028 },
- { "baby thief", 4029 },
- { "baby knight", 4030 },
- { "baby priest", 4031 },
- { "baby priestess", 4031 },
- { "baby wizard", 4032 },
- { "baby blacksmith",4033 },
- { "baby hunter", 4034 },
- { "baby assassin", 4035 },
- { "baby crusader", 4037 },
- { "baby monk", 4038 },
- { "baby sage", 4039 },
- { "baby rogue", 4040 },
- { "baby alchemist", 4041 },
- { "baby bard", 4042 },
- { "baby dancer", 4043 },
- { "super baby", 4045 },
- { "taekwon", 4046 },
- { "taekwon boy", 4046 },
- { "taekwon girl", 4046 },
- { "star gladiator", 4047 },
- { "soul linker", 4049 },
- };
-
- for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) {
- if (strncmpi(message, jobs[i].name, 16) == 0) {
- job = jobs[i].id;
- upper = 0;
- found = 1;
- break;
- }
- }
-
- if (!found) {
- clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
- return -1;
- }
- }
-
- if (job == 37 ||job == 45)
- return 0;
-
- if ((job >= 0 && job < MAX_PC_CLASS))
- {
- int j;
-
- for (j=0; j < MAX_INVENTORY; j++) {
- if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0)
- pc_unequipitem(sd, j, 3);
- }
- if (pc_jobchange(sd, job, upper) == 0)
- clif_displaymessage(fd, msg_txt(12)); // Your job has been changed.
- else {
- clif_displaymessage(fd, msg_txt(155)); // Impossible to change your job.
- return -1;
- }
- } else {
- clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_die(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,SELF);
- status_kill(&sd->bl);
- clif_displaymessage(fd, msg_txt(13)); // A pity! You've died.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- status_kill(&pl_sd->bl);
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_alive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (!status_revive(&sd->bl, 100, 100))
- return -1;
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle!
- return 0;
-}
-
-/*==========================================
- * +kamic [LuzZza]
- *------------------------------------------
- */
-int atcommand_kami(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- unsigned long color=0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if(*(command + 5) != 'c' && *(command + 5) != 'C') {
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
- return -1;
- }
-
- sscanf(message, "%199[^\n]", atcmd_output);
- intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
-
- } else {
-
- if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
- clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>).");
- return -1;
- }
-
- if(color > 0xFFFFFF) {
- clif_displaymessage(fd, "Invalid color.");
- return -1;
- }
-
- intif_announce(atcmd_output, strlen(atcmd_output) + 1, color, 0);
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_heal(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hp = 0, sp = 0; // [Valaris] thanks to fov
- nullpo_retr(-1, sd);
-
- sscanf(message, "%d %d", &hp, &sp);
-
- if (hp == 0 && sp == 0) {
- if (!status_percent_heal(&sd->bl, 100, 100))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- return 0;
- }
-
- if(hp > 0 && sp >= 0) {
- if(!status_heal(&sd->bl, hp, sp, 0))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- return 0;
- }
-
- if(hp < 0 && sp <= 0) {
- status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
- }
-
- //Opposing signs.
- if (hp) {
- if (hp > 0)
- status_heal(&sd->bl, hp, 0, 0);
- else {
- status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- }
- }
-
- if (sp) {
- if (sp > 0)
- status_heal(&sd->bl, 0, sp, 0);
- else
- status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
- }
-
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
-}
-
-/*==========================================
- * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
- *------------------------------------------
- */
-int atcommand_item(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int number = 0, item_id, flag;
- struct item item_tmp;
- struct item_data *item_data;
- int get_count, i;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- item_id = item_data->nameid;
- get_count = number;
- //Check if it's stackable.
- if (!itemdb_isstackable2(item_data))
- get_count = 1;
-
- for (i = 0; i < number; i += get_count) {
- // if not pet egg
- if (!pet_create_egg(sd, item_id)) {
- malloc_set(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
-
- if ((flag = pc_additem(sd, &item_tmp, get_count)))
- clif_additem(sd, 0, 0, flag);
- }
- }
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_id, number, NULL);
-
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_item2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item item_tmp;
- struct item_data *item_data;
- char item_name[100];
- int item_id, number = 0;
- int identify = 0, refine = 0, attr = 0;
- int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
- int flag;
- int loop, get_count, i;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
- clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
- clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- loop = 1;
- get_count = number;
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8) {
- loop = number;
- get_count = 1;
- if (item_data->type == 7) {
- identify = 1;
- refine = 0;
- }
- if (item_data->type == 8)
- refine = 0;
- if (refine > 10)
- refine = 10;
- } else {
- identify = 1;
- refine = attr = 0;
- }
- for (i = 0; i < loop; i++) {
- malloc_set(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = identify;
- item_tmp.refine = refine;
- item_tmp.attribute = attr;
- item_tmp.card[0] = c1;
- item_tmp.card[1] = c2;
- item_tmp.card[2] = c3;
- item_tmp.card[3] = c4;
- if ((flag = pc_additem(sd, &item_tmp, get_count)))
- clif_additem(sd, 0, 0, flag);
- }
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp);
-
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- } else {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_itemreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
-
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
- }
- }
- clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed.
-
- return 0;
-}
-
-/*==========================================
- * Atcommand @lvlup
- *------------------------------------------
- */
-int atcommand_baselevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level=0, i=0, status_point=0;
- nullpo_retr(-1, sd);
- level = atoi(message);
-
- if (!message || !*message || !level) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
- return -1;
- }
-
- if (level > 0) {
- if (sd->status.base_level == pc_maxbaselv(sd)) { /* check for max level by Valaris */
- clif_displaymessage(fd, msg_txt(47)); /* Base level can't go any higher. */
- return -1;
- } /* End Addition */
- if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
- level = pc_maxbaselv(sd) - sd->status.base_level;
- for (i = 1; i <= level; i++)
- status_point += (sd->status.base_level + i + 14) / 5;
-
- if (sd->status.status_point > USHRT_MAX - status_point)
- sd->status.status_point = USHRT_MAX;
- else
- sd->status.status_point += status_point;
- sd->status.base_level += (unsigned int)level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- clif_updatestatus(sd, SP_STATUSPOINT);
- status_calc_pc(sd, 0);
- status_percent_heal(&sd->bl, 100, 100);
- clif_misceffect(&sd->bl, 0);
- clif_displaymessage(fd, msg_txt(21)); /* Base level raised. */
- } else {
- if (sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_txt(158)); /* Base level can't go any lower. */
- return -1;
- }
- level*=-1;
- if ((unsigned int)level >= sd->status.base_level)
- level = sd->status.base_level-1;
- if (sd->status.status_point > 0) {
- for (i = 0; i > -level; i--)
- status_point += (sd->status.base_level + i + 14) / 5;
- if (sd->status.status_point < status_point)
- pc_resetstate(sd);
- if (sd->status.status_point < status_point)
- sd->status.status_point = 0;
- else
- sd->status.status_point -= status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- } /* to add: remove status points from stats */
- sd->status.base_level -= (unsigned int)level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(22)); /* Base level lowered. */
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_joblevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level=0;
- nullpo_retr(-1, sd);
-
- level = atoi(message);
-
- if (!message || !*message || !level) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
- return -1;
- }
- if (level > 0) {
- if (sd->status.job_level == pc_maxjoblv(sd)) {
- clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher.
- return -1;
- }
- if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
- level = pc_maxjoblv(sd) - sd->status.job_level;
- sd->status.job_level += (unsigned int)level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point > USHRT_MAX - level)
- sd->status.skill_point = USHRT_MAX;
- else
- sd->status.skill_point += level;
- clif_updatestatus(sd, SP_SKILLPOINT);
- status_calc_pc(sd, 0);
- clif_misceffect(&sd->bl, 1);
- clif_displaymessage(fd, msg_txt(24)); // Job level raised.
- } else {
- if (sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower.
- return -1;
- }
- level *=-1;
- if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
- level = sd->status.job_level-1;
- sd->status.job_level -= (unsigned int)level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point < level)
- pc_resetskill(sd,0); //Reset skills since we need to substract more points.
- if (sd->status.skill_point < level)
- sd->status.skill_point = 0;
- else
- sd->status.skill_point -= level;
- clif_updatestatus(sd, SP_SKILLPOINT);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(25)); // Job level lowered.
- }
-
- return 0;
-}
-
-/*==========================================
- * @help
- *------------------------------------------
- */
-int atcommand_help(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(buf, '\0', sizeof(buf));
-
- if ((fp = fopen(help_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @help2 - Char commands [Kayla]
- *------------------------------------------
- */
-int atcommand_help2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(buf, '\0', sizeof(buf));
-
- if ((fp = fopen(help2_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
- return -1;
- }
-
- return 0;
-}
-
-
-/*==========================================
- * @gm
- *------------------------------------------
- */
-int atcommand_gm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char password[100];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(password, '\0', sizeof(password));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
- clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
- return -1;
- }
-
- if (pc_isGM(sd)) { /* a GM can not use this function. only a normal player (become gm is not for gm!) */
- clif_displaymessage(fd, msg_txt(50)); /* You already have some GM powers. */
- return -1;
- } else
- chrif_changegm(sd->status.account_id, password, strlen(password) + 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (map[sd->bl.m].flag.pvp) {
- map[sd->bl.m].flag.pvp = 0;
- clif_send0199(sd->bl.m, 0);
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) { //人数分ループ
- if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m) {
- clif_pvpset(pl_sd, 0, 0, 2);
- if (pl_sd->pvp_timer != -1) {
- delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
- pl_sd->pvp_timer = -1;
- }
- }
- }
- clif_displaymessage(fd, msg_txt(31)); // PvP: Off.
- } else {
- clif_displaymessage(fd, msg_txt(160)); // PvP is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (!map[sd->bl.m].flag.pvp) {
- map[sd->bl.m].flag.pvp = 1;
- clif_send0199(sd->bl.m, 1);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
- pl_sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, pl_sd->bl.id, 0);
- pl_sd->pvp_rank = 0;
- pl_sd->pvp_lastusers = 0;
- pl_sd->pvp_point = 5;
- pl_sd->pvp_won = 0;
- pl_sd->pvp_lost = 0;
- }
- }
- clif_displaymessage(fd, msg_txt(32)); // PvP: On.
- } else {
- clif_displaymessage(fd, msg_txt(161)); // PvP is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 0;
- clif_send0199(sd->bl.m, 0);
- clif_displaymessage(fd, msg_txt(33)); // GvG: Off.
- } else {
- clif_displaymessage(fd, msg_txt(162)); // GvG is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (!map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 1;
- clif_send0199(sd->bl.m, 3);
- clif_displaymessage(fd, msg_txt(34)); // GvG: On.
- } else {
- clif_displaymessage(fd, msg_txt(163)); // GvG is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_model(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
- sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- /* Removed because this check is TOO strange. [Skotlex]
- //秒フ色変更
- if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
- //The hell? Why Rogue/Assassins can't... change their option if they have clothes colors and are males? o.O [Skotlex]
- //秒フ色未実装職の判定
- clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
- return -1;
- } else {
- */
- pc_changelook(sd, LOOK_HAIR, hair_style);
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
-// }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @dye && @ccolor
- *------------------------------------------
- */
-int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int cloth_color = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
- sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @hairstyle && @hstyle
- *------------------------------------------
- */
-int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_style = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
- sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
- /* Removed because this check is TOO strange. [Skotlex]
- if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { //???
- clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
- return -1;
- } else {
- */
- pc_changelook(sd, LOOK_HAIR, hair_style);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
-// }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charhairstyle by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_charhairstyle(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- return 0;
-}
-
-/*==========================================
- * @haircolor && @hcolor
- *------------------------------------------
- */
-int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_color = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
- sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
- /* Removed for being such a strange check. [Skotlex]
- if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
- clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
- return -1;
- } else {
- */
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
-// }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @go [city_number or city_name] - Updated by Harbin
- *------------------------------------------
- */
-int atcommand_go(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- int town;
- char map_name[MAP_NAME_LENGTH];
- int m;
-
- const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = {
- { MAP_PRONTERA, 156, 191 }, // 0=Prontera
- { MAP_MORROC, 156, 93 }, // 1=Morroc
- { MAP_GEFFEN, 119, 59 }, // 2=Geffen
- { MAP_PAYON, 162, 233 }, // 3=Payon
- { MAP_ALBERTA, 192, 147 }, // 4=Alberta
- { MAP_IZLUDE, 128, 114 }, // 5=Izlude
- { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
- { MAP_LUTIE, 147, 134 }, // 7=Lutie
- { MAP_COMODO, 209, 143 }, // 8=Comodo
- { MAP_YUNO, 157, 51 }, // 9=Yuno
- { MAP_AMATSU, 198, 84 }, // 10=Amatsu
- { MAP_GONRYUN, 160, 120 }, // 11=Gon Ryun
- { MAP_UMBALA, 89, 157 }, // 12=Umbala
- { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
- { MAP_LOUYANG, 217, 40 }, // 14=Lou Yang
- { "new_zone01.gat", 53, 111 }, // 15=Training Grounds
- { MAP_JAIL, 23, 61 }, // 16=Prison
- { MAP_JAWAII, 249, 127 }, // 17=Jawaii
- { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
- { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
- { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
- { MAP_EINBECH, 70, 95 }, // 21=Einbech
- { MAP_HUGEL, 96, 145 }, // 22=Hugel
- };
-
- nullpo_retr(-1, sd);
-
- if(map[sd->bl.m].flag.nogo) {
- clif_displaymessage(sd->fd,"You can not use @go on this map.");
- return 0;
- }
-
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- // get the number
- town = atoi(message);
-
- // if no value, display all value
- if (!message || !*message || sscanf(message, "%15s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
- clif_displaymessage(fd, msg_txt(82)); // Please, use one of this number/name:
- clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen");
- clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude");
- clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo");
- clif_displaymessage(fd, " 9=Yuno 10=Amatsu 11=Gon Ryun");
- clif_displaymessage(fd, " 12=Umbala 13=Niflheim 14=Lou Yang");
- clif_displaymessage(fd, " 15=Novice Grounds 16=Prison 17=Jawaii");
- clif_displaymessage(fd, " 18=Ayothaya 19=Einbroch 20=Lighthalzen");
- clif_displaymessage(fd, " 21=Einbech 22=Hugel");
- return -1;
- } else {
- // get possible name of the city and add .gat if not in the name
- map_name[MAP_NAME_LENGTH-1] = '\0';
- for (i = 0; map_name[i]; i++)
- map_name[i] = tolower(map_name[i]);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
- if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
- town = 0;
- } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
- town = 1;
- } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
- town = 2;
- } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
- town = 3;
- } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
- town = 4;
- } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
- town = 5;
- } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
- strcmp(map_name, "al.gat") == 0) { // al (de baran)
- town = 6;
- } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
- strcmp(map_name, "christmas.gat") == 0 || // name of the symbol
- strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
- town = 7;
- } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
- town = 8;
- } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
- town = 9;
- } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
- town = 10;
- } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
- town = 11;
- } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
- town = 12;
- } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
- town = 13;
- } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
- town = 14;
- } else if (strncmp(map_name, "new_zone01.gat", 3) == 0 || // 3 first characters (or "newbies")
- strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
- town = 15;
- } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
- town = 16;
- } else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters)
- town = 17;
- } else if (strncmp(map_name, "ayothaya.gat", 2) == 0 || // 2 first characters
- strncmp(map_name, "ayotaya.gat", 2) == 0) { // writing error (2 first characters)
- town = 18;
- } else if (strncmp(map_name, "einbroch.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "ainbroch.gat", 3) == 0) { // writing error (3 first characters)
- town = 19;
- } else if (strncmp(map_name, "lighthalzen.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "reichthalzen.gat", 3) == 0) { // 'alternative' name (3 first characters)
- town = 20;
- } else if (strncmp(map_name, "einbech.gat", 5) == 0) { // 5 first characters
- town = 21;
- } else if (strncmp(map_name, "hugel.gat", 3) == 0) { // 3 first characters
- town = 22;
- }
-
- if (town >= -3 && town <= -1) {
- if (sd->status.memo_point[-town-1].map) {
- m = map_mapindex2mapid(sd->status.memo_point[-town-1].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- } else {
- sprintf(atcmd_output, msg_txt(164), -town-1); // Your memo point #%d doesn't exist.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
- m = map_mapname2mapid((char *)data[town].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, mapindex_name2id((char *)data[town].map), data[town].x, data[town].y, 3) == 0) {
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- } else { // if you arrive here, you have an error in town variable when reading of names
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_monster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH];
- char monster[NAME_LENGTH];
- int mob_id;
- int number = 0;
- int count;
- int i, k, range;
- short mx, my;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(name, '\0', sizeof(name));
- malloc_tsetdword(monster, '\0', sizeof(monster));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
- return -1;
- }
- if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
- sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
- //All data can be left as it is.
- } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
- //Here, it is possible name was not given and we are using monster for it.
- if (count < 3) //Blank mob's name.
- name[0] = '\0';
- } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
- //All data can be left as it is.
- } else if (sscanf(message, "%23s", monster) > 0) {
- //As before, name may be already filled.
- name[0] = '\0';
- } else {
- clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid(atoi(monster));
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
-
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- if (battle_config.etc_log)
- ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
-
- count = 0;
- range = (int)sqrt(number) +2; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++) {
- map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
- k = mob_once_spawn(sd, "this", mx, my, name, mob_id, 1, "");
- count += (k != 0) ? 1 : 0;
- }
-
- if (count != 0)
- if (number == count)
- clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
- else {
- sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned!
- clif_displaymessage(fd, atcmd_output);
- }
- else {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
-
- return 0;
-}
-
-// small monster spawning [Valaris]
-int atcommand_monstersmall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message) {
- char name[NAME_LENGTH] = "";
- char monster[NAME_LENGTH] = "";
- int mob_id = 0;
- int number = 0;
- int x = 0;
- int y = 0;
- int count;
- int i;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(monster);
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40));
- return -1;
- }
-
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83));
- return -1;
- }
-
- if (mobdb_checkid(mob_id) == 0) {
- clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- count = 0;
- for (i = 0; i < number; i++) {
- int mx, my;
- if (x <= 0)
- mx = sd->bl.x + (rand() % 11 - 5);
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rand() % 11 - 5);
- else
- my = y;
- count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
- }
-
- if (count != 0)
- clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
- else
- clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
-
- return 0;
-}
-// big monster spawning [Valaris]
-int atcommand_monsterbig(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message) {
- char name[NAME_LENGTH] = "";
- char monster[NAME_LENGTH] = "";
- int mob_id = 0;
- int number = 0;
- int x = 0;
- int y = 0;
- int count;
- int i;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(monster);
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40));
- return -1;
- }
-
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83));
- return -1;
- }
-
- if (mobdb_checkid(mob_id) == 0) {
- clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- count = 0;
- for (i = 0; i < number; i++) {
- int mx, my;
- if (x <= 0)
- mx = sd->bl.x + (rand() % 11 - 5);
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rand() % 11 - 5);
- else
- my = y;
- count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
- }
-
- if (count != 0)
- clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
- else
- clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int atkillmonster_sub(struct block_list *bl, va_list ap) {
- struct mob_data *md;
- int flag;
-
- nullpo_retr(0, ap);
- nullpo_retr(0, md=(struct mob_data *)bl);
- flag = va_arg(ap, int);
-
- if (md->guardian_data)
- return 0; //Do not touch WoE mobs!
-
- if (flag)
- status_zap(bl,md->status.hp, 0);
- else
- status_kill(bl);
- return 1;
-}
-void atcommand_killmonster_sub(
- const int fd, struct map_session_data* sd, const char* message,
- const int drop)
-{
- int map_id;
- char map_name[MAP_NAME_LENGTH];
-
- if (!sd) return;
-
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
- map_id = sd->bl.m;
- else {
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop);
-
- clif_displaymessage(fd, msg_txt(165)); // All monsters killed!
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!sd) return 0;
- atcommand_killmonster_sub(fd, sd, message, 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!sd) return 0;
- atcommand_killmonster_sub(fd, sd, message, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_refine(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i,j, position = 0, refine = 0, current_position, final_refine;
- int count;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
- clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
- return -1;
- }
-
- if (refine < -MAX_REFINE)
- refine = -MAX_REFINE;
- else if (refine > MAX_REFINE)
- refine = MAX_REFINE;
- else if (refine == 0)
- refine = 1;
-
- count = 0;
- for (j = 0; j < EQI_MAX-1; j++) {
- if ((i = sd->equip_index[j]) < 0)
- continue;
- if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
- continue;
- if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
- continue;
- if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
- continue;
-
- if(position && !(sd->status.inventory[i].equip & position))
- continue;
-
- final_refine = sd->status.inventory[i].refine + refine;
- if (final_refine > MAX_REFINE)
- final_refine = MAX_REFINE;
- else if (final_refine < 0)
- final_refine = 0;
- if (sd->status.inventory[i].refine != final_refine) {
- sd->status.inventory[i].refine = final_refine;
- current_position = sd->status.inventory[i].equip;
- pc_unequipitem(sd, i, 3);
- clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
- clif_delitem(sd, i, 1);
- clif_additem(sd, i, 1, 0);
- pc_equipitem(sd, i, current_position);
- clif_misceffect(&sd->bl, 3);
- count++;
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(166)); // No item has been refined!
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined!
- else {
- sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined!
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_produce(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
- clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- sprintf(atcmd_output, msg_txt(170)); // This item is not an equipment.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- item_id = item_data->nameid;
- if (itemdb_isequip2(item_data)) {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- malloc_set(&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = CARD0_FORGE;
- tmp_item.card[1] = item_data->type==IT_WEAPON?
- ((star*5) << 8) + attribute:0;
- tmp_item.card[2] = GetWord(sd->status.char_id, 0);
- tmp_item.card[3] = GetWord(sd->status.char_id, 1);
- clif_produceeffect(sd, 0, item_id);
- clif_misceffect(&sd->bl, 3);
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", tmp_item.nameid, 1, &tmp_item);
-
- if ((flag = pc_additem(sd, &tmp_item, 1)))
- clif_additem(sd, 0, 0, flag);
- } else {
- sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Sub-function to display actual memo points
- *------------------------------------------
- */
-void atcommand_memo_sub(struct map_session_data* sd) {
- int i;
-
- if (!sd) return;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):");
- for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
- if (sd->status.memo_point[i].map)
- sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
- else
- sprintf(atcmd_output, msg_txt(171), i); // %d - void
- clif_displaymessage(sd->fd, atcmd_output);
- }
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_memo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int position = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &position) < 1)
- atcommand_memo_sub(sd);
- else {
- if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
- if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nomemo) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(253));
- return -1;
- }
- if (sd->status.memo_point[position].map) {
- sprintf(atcmd_output, msg_txt(172), position, mapindex_id2name(sd->status.memo_point[position].map), sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
- clif_displaymessage(fd, atcmd_output);
- }
- sd->status.memo_point[position].map = map[sd->bl.m].index;
- sd->status.memo_point[position].x = sd->bl.x;
- sd->status.memo_point[position].y = sd->bl.y;
- clif_skill_memo(sd, 0);
- if (pc_checkskill(sd, AL_WARP) <= (position + 1))
- clif_displaymessage(fd, msg_txt(173)); // Note: you don't have the 'Warp' skill level to use it.
- atcommand_memo_sub(sd);
- } else {
- sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
- clif_displaymessage(fd, atcmd_output);
- atcommand_memo_sub(sd);
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gat(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int y;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- for (y = 2; y >= -2; y--) {
- sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
-
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_packet(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- static int packet_mode = 0;
- int i, x = 0, y = 0;
- nullpo_retr(-1, sd);
-
- if (strstr(command, "packetmode")) {
- packet_mode = atoi(message);
- clif_displaymessage(fd, "Packet mode changed.");
- return 0;
- }
-
- if (!message || !*message || (i = sscanf(message, "%d %d", &x, &y)) < 1) {
- clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
- return -1;
- }
- if (i == 1) y = 1;
-
- switch (packet_mode)
- {
- case 0:
- clif_status_change(&sd->bl, x, y);
- break;
- case 1:
- sd->status.skill[sd->cloneskill_id].id=0;
- sd->status.skill[sd->cloneskill_id].lv=0;
- sd->status.skill[sd->cloneskill_id].flag=0;
- sd->cloneskill_id = x;
- sd->status.skill[x].id = x;
- sd->status.skill[x].lv = skill_get_max(x);
- sd->status.skill[x].flag = 13;//cloneskill flag
- clif_skillinfoblock(sd);
- break;
- case 2:
- clif_skill_nodamage(&sd->bl,&sd->bl,x,y,1);
- case 3:
- clif_skill_poseffect(&sd->bl,x,y,sd->bl.x,sd->bl.y,gettick());
- default:
- break;
- //added later
- }
-
- return 0;
-}
-
-/*==========================================
- * @waterlevel [Skotlex]
- *------------------------------------------
- */
-
-int atcommand_waterlevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int newlevel;
- if (!message || !*message || sscanf(message, "%d", &newlevel) < 1) {
- sprintf(atcmd_output, "%s's current water level: %d", map[sd->bl.m].name, map_waterheight(map[sd->bl.m].name));
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- if (map_setwaterheight(sd->bl.m, map[sd->bl.m].name, newlevel)) {
- if (newlevel > 0)
- sprintf(atcmd_output, "%s's water level changed to: %d", map[sd->bl.m].name, newlevel);
- else
- sprintf(atcmd_output, "Removed %s's water level information.", map[sd->bl.m].name);
- clif_displaymessage(fd, atcmd_output);
- } else {
- sprintf(atcmd_output, "Failed to change %s's water level.", map[sd->bl.m].name);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
-}
-
-/*==========================================
- * @stpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_statuspoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int point, new_status_point;
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
- return -1;
- }
-
- if (point > 0 && sd->status.status_point > USHRT_MAX - point)
- new_status_point = USHRT_MAX;
- else
- if (point < 0 && sd->status.status_point < -point)
- new_status_point = 0;
- else
- new_status_point = sd->status.status_point + point;
- if (new_status_point != (int)sd->status.status_point) {
- sd->status.status_point = (unsigned short)new_status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_txt(174)); // Number of status points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @skpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_skillpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int point, new_skill_point;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
- return -1;
- }
-
- if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
- new_skill_point = USHRT_MAX;
- else if (point < 0 && sd->status.skill_point < -point)
- new_skill_point = 0;
- else
- new_skill_point = sd->status.skill_point + point;
-
- if (new_skill_point != (int)sd->status.skill_point) {
- sd->status.skill_point = (unsigned short)new_skill_point;
- clif_updatestatus(sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @zeny (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_zeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int zeny, new_zeny;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (zeny = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
- return -1;
- }
-
- new_zeny = sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
-
- if (new_zeny != sd->status.zeny) {
- sd->status.zeny = new_zeny;
- clif_updatestatus(sd, SP_ZENY);
- clif_displaymessage(fd, msg_txt(176)); // Number of zenys changed!
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_param(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index, value = 0, new_value, max;
- const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
- short* status[6];
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
-
- status[0] = &sd->status.str;
- status[1] = &sd->status.agi;
- status[2] = &sd->status.vit;
- status[3] = &sd->status.int_;
- status[4] = &sd->status.dex;
- status[5] = &sd->status.luk;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
- sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- index = -1;
- for (index = 0; index < sizeof(param)/sizeof(param[0]); index++) {
- if (strcmpi(command, param[index]) == 0)
- break;
- }
- if (index == sizeof(param)/sizeof(param[0]) || index > MAX_STATUS_TYPE) {
- // normaly impossible...
- sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- max = pc_maxparameter(sd);
- if (value > 0 && *status[index] > max - value)
- new_value = max;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] + value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(42)); // Stat changed.
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Stat all by fritz (rewritten by [Yor])
-int atcommand_stat_all(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index, count, value = 0, max, new_value;
- short* status[6];
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
-
- status[0] = &sd->status.str;
- status[1] = &sd->status.agi;
- status[2] = &sd->status.vit;
- status[3] = &sd->status.int_;
- status[4] = &sd->status.dex;
- status[5] = &sd->status.luk;
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
- value = pc_maxparameter(sd);
-
- count = 0;
- max = pc_maxparameter(sd);
- for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
-
- if (value > 0 && *status[index] > max - value)
- new_value = max;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] +value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- status_calc_pc(sd, 0);
- count++;
- }
- }
-
- if (count > 0) // if at least 1 stat modified
- clif_displaymessage(fd, msg_txt(84)); // All stats changed!
- else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat.
- else
- clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildlevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level = 0;
- short added_level;
- struct guild *guild_info;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
- clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
- return -1;
- }
-
- if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
- clif_displaymessage(fd, msg_txt(43)); // You're not in a guild.
- return -1;
- }
- if (strcmp(sd->status.name, guild_info->master) != 0) {
- clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild.
- return -1;
- }
-
- added_level = (short)level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
-
- if (added_level != 0) {
- intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
- clif_displaymessage(fd, msg_txt(179)); // Guild level changed.
- } else {
- clif_displaymessage(fd, msg_txt(45)); // Guild level change failed.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_makeegg(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item_data *item_data;
- int id, pet_id;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
- return -1;
- }
-
- if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
- id = item_data->nameid;
- else if ((id = mobdb_searchname(message)) == 0) // for monster name
- id = atoi(message);
-
- pet_id = search_petDB_index(id, PET_CLASS);
- if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
- if (pet_id >= 0) {
- sd->catch_target_class = pet_db[pet_id].class_;
- intif_create_pet(
- sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- } else {
- clif_displaymessage(fd, msg_txt(180)); // The monter/egg name/id doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hatch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->status.pet_id <= 0)
- clif_sendegg(sd);
- else {
- clif_displaymessage(fd, msg_txt(181)); // You already have a pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_petfriendly(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int friendly;
- struct pet_data *pd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (friendly = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
- return -1;
- }
-
- pd = sd->pd;
- if (!pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
-
- if (friendly < 0 || friendly > 1000)
- {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- if (friendly == pd->pet.intimate) {
- clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value.
- return -1;
- }
- pd->pet.intimate = friendly;
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(182)); // Pet friendly value changed!
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pethungry(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hungry;
- struct pet_data *pd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (hungry = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
- return -1;
- }
-
- pd = sd->pd;
- if (!sd->status.pet_id || !pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
- if (hungry < 0 || hungry > 100) {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- if (hungry == pd->pet.hungry) {
- clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value.
- return -1;
- }
-
- pd->pet.hungry = hungry;
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_petrename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct pet_data *pd;
- nullpo_retr(-1, sd);
- if (!sd->status.pet_id || !sd->pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
- pd = sd->pd;
- if (!pd->pet.rename_flag) {
- clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet.
- return -1;
- }
-
- pd->pet.rename_flag = 0;
- intif_save_petdata(sd->status.account_id, &pd->pet);
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int
-atcommand_recall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
- return -1;
- }
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
- if(sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
- return -1;
- if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0)
- return -1;
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorized to warp this player from its actual map.");
- return -1;
- }
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- sprintf(atcmd_output, msg_txt(46), atcmd_player_name); // %s recalled!
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_revive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
- return -1;
- }
-
- pl_sd = map_nick2sd(atcmd_player_name);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (!status_revive(&sd->bl, 100, 0))
- return -1;
-
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(51)); // Character revived.
- return 0;
-}
-
-/*==========================================
- * charblock command (usage: charblock <player_name>)
- * This command do a definitiv ban on a player
- *------------------------------------------
- */
-int atcommand_char_block(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charban command (usage: charban <time> <player_name>)
- * This command do a limited ban on a player
- * Time is done as follows:
- * Adjustment value (-1, 1, +1, etc...)
- * Modified element:
- * a or y: year
- * m: month
- * j or d: day
- * h: hour
- * mn: minute
- * s: second
- * <example> @ban +1m-2mn1s-6y test_player
- * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
- *------------------------------------------
- */
-int atcommand_char_ban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char * modif_p;
- int year, month, day, hour, minute, second, value;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) {
- clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
- return -1;
- }
-
- atcmd_output[sizeof(atcmd_output)-1] = '\0';
-
- modif_p = atcmd_output;
- year = month = day = hour = minute = second = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 's') {
- second = value;
- modif_p++;
- } else if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command.
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunblock command (usage: charunblock <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unblock(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunban command (usage: charunban <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_night(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (night_flag != 1) {
- map_night_timer(night_timer_tid, 0, 0, 1);
- } else {
- clif_displaymessage(fd, msg_txt(89)); // Sorry, it's already the night. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_day(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (night_flag != 0) {
- map_day_timer(day_timer_tid, 0, 0, 1);
- } else {
- clif_displaymessage(fd, msg_txt(90)); // Sorry, it's already the day. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doom(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,ALL_SAMEMAP);
- pl_allsd = map_getallusers(&users);
- for(i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
- status_kill(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doommap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,ALL_CLIENT);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) // you can doom only lower or same gm level
- {
- status_kill(&pl_sd->bl);
-// clif_specialeffect(&pl_sd->bl,450,1);
- clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static void atcommand_raise_sub(struct map_session_data* sd)
-{
- if (!sd->state.auth || !status_isdead(&sd->bl))
- return;
-
- if(!status_revive(&sd->bl, 100, 100))
- return;
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown.
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, users;
- struct map_session_data **all_sd;
-
- nullpo_retr(-1, sd);
-
- all_sd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- atcommand_raise_sub(all_sd[i]);
- }
- clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raisemap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data **pl_allsd;
- int i, users;
-
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- if (sd->bl.m == pl_allsd[i]->bl.m)
- atcommand_raise_sub(pl_allsd[i]);
- }
- clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kick(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
- clif_GM_kick(sd, pl_sd, 1);
- else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kickall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- }
-
- clif_displaymessage(fd, msg_txt(195)); // All players have been kicked!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_allskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- pc_allskillup(sd); // all skills
- sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus(sd, SP_SKILLPOINT); // update
- clif_displaymessage(fd, msg_txt(76)); // You have received all skills.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_questskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skill_id;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
- if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
- if (pc_checkskill(sd, skill_id) == 0) {
- pc_skill(sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_txt(70)); // You have learned the skill.
- } else {
- clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_lostskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skill_id;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
- if (pc_checkskill(sd, skill_id) > 0) {
- sd->status.skill[skill_id].lv = 0;
- sd->status.skill[skill_id].flag = 0;
- clif_skillinfoblock(sd);
- clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_spiritball(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int number;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (number = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
- return -1;
- }
-
- // set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
- if (number > 500)
- number = 500;
-
- if (number >= 0 && number <= 0x7FFF) {
- if (sd->spiritball != number || number > 499) {
- if (sd->spiritball > 0)
- pc_delspiritball(sd, sd->spiritball, 1);
- sd->spiritball = number;
- clif_spiritball(sd);
- // no message, player can look the difference
- if (number > 1000)
- clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
- } else {
- clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_party(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char party[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(party, '\0', sizeof(party));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
- clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
- return -1;
- }
-
- party_create(sd, party, 0, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guild(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char guild[NAME_LENGTH];
- int prev;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(guild, '\0', sizeof(guild));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
- return -1;
- }
-
- prev = battle_config.guild_emperium_check;
- battle_config.guild_emperium_check = 0;
- guild_create(sd, guild);
- battle_config.guild_emperium_check = prev;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitstart(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (agit_flag == 1) {
- clif_displaymessage(fd, msg_txt(73)); // Already it has started siege warfare.
- return -1;
- }
-
- agit_flag = 1;
- guild_agit_start();
- clif_displaymessage(fd, msg_txt(72)); // Guild siege warfare start!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitend(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (agit_flag == 0) {
- clif_displaymessage(fd, msg_txt(75)); // Siege warfare hasn't started yet.
- return -1;
- }
-
- agit_flag = 0;
- guild_agit_end();
- clif_displaymessage(fd, msg_txt(74)); // Guild siege warfare end!
-
- return 0;
-}
-
-/*==========================================
- * @mapexitでマップサーバーを終了させる
- *------------------------------------------
- */
-int atcommand_mapexit(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- clif_GM_kick(sd, sd, 0);
-
- flush_fifos();
-
- runflag = 0;
-
- return 0;
-}
-
-/*==========================================
- * idsearch <part_of_name>: revrited by [Yor]
- *------------------------------------------
- */
-int atcommand_idsearch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- unsigned int i, match;
- struct item_data *item_array[MAX_SEARCH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
- clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
- return -1;
- }
-
- sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
- clif_displaymessage(fd, atcmd_output);
- match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
- if (match > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
- clif_displaymessage(fd, atcmd_output);
- match = MAX_SEARCH;
- }
- for(i = 0; i < match; i++) {
- sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
- clif_displaymessage(fd, atcmd_output);
- }
- sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above.
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- * Recall All Characters Online To Your Location
- *------------------------------------------
- */
-int atcommand_recallall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i;
- int count, users;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- count = 0;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else {
- if (pc_isdead(pl_sd)) { //Wake them up
- pc_setstand(pl_sd);
- pc_setrestartvalue(pl_sd,1);
- }
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- }
- }
- }
-
- clif_displaymessage(fd, msg_txt(92)); // All characters recalled!
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a guild to your location
- *------------------------------------------
- */
-int atcommand_guildrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users, count;
- char guild_name[NAME_LENGTH];
- struct guild *g;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(guild_name, '\0', sizeof(guild_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- count = 0;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.guild_id == g->guild_id) {
- if (pc_isGM(pl_sd) > pc_isGM(sd))
- continue; //Skip GMs greater than you.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild are near you.
- clif_displaymessage(fd, atcmd_output);
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a party to your location
- *------------------------------------------
- */
-int atcommand_partyrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd, **pl_allsd;
- char party_name[NAME_LENGTH];
- struct party_data *p;
- int count, users;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(party_name, '\0', sizeof(party_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- count = 0;
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.party_id == p->party.party_id) {
- if (pc_isGM(pl_sd) > pc_isGM(sd))
- continue; //Skip GMs greater than you.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party are near you.
- clif_displaymessage(fd, atcmd_output);
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloaditemdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- itemdb_reload();
- clif_displaymessage(fd, msg_txt(97)); // Item database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadmobdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- mob_reload();
- read_petdb();
- merc_reload();
- clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadskilldb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- skill_reload();
- merc_skill_reload();
- clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded.
-
- return 0;
-}
-
-/*==========================================
- * @reloadatcommand
- * atcommand_athena.conf のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadatcommand(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
- clif_displaymessage(fd, msg_txt(254));
- return 0;
-}
-/*==========================================
- * @reloadbattleconf
- * battle_athena.conf のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadbattleconf(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct Battle_Config prev_config;
- memcpy(&prev_config, &battle_config, sizeof(prev_config));
-
- battle_config_read(BATTLE_CONF_FILENAME);
-
- if (memcmp(&prev_config.item_rate_mvp,
- &battle_config.item_rate_mvp,
- sizeof(battle_config.item_rate_mvp)+
- sizeof(battle_config.item_rate_common)+
- sizeof(battle_config.item_rate_common_boss)+
- sizeof(battle_config.item_rate_card)+
- sizeof(battle_config.item_rate_card_boss)+
- sizeof(battle_config.item_rate_equip)+
- sizeof(battle_config.item_rate_equip_boss)+
- sizeof(battle_config.item_rate_heal)+
- sizeof(battle_config.item_rate_heal_boss)+
- sizeof(battle_config.item_rate_use)+
- sizeof(battle_config.item_rate_use_boss)+
- sizeof(battle_config.item_rate_treasure)+
- sizeof(battle_config.item_rate_adddrop)+
- sizeof(battle_config.logarithmic_drops)+
- sizeof(battle_config.item_drop_common_min)+
- sizeof(battle_config.item_drop_common_max)+
- sizeof(battle_config.item_drop_card_min)+
- sizeof(battle_config.item_drop_card_max)+
- sizeof(battle_config.item_drop_equip_min)+
- sizeof(battle_config.item_drop_equip_max)+
- sizeof(battle_config.item_drop_mvp_min)+
- sizeof(battle_config.item_drop_mvp_max)+
- sizeof(battle_config.item_drop_heal_min)+
- sizeof(battle_config.item_drop_heal_max)+
- sizeof(battle_config.item_drop_use_min)+
- sizeof(battle_config.item_drop_use_max)+
- sizeof(battle_config.item_drop_treasure_min)+
- sizeof(battle_config.item_drop_treasure_max)
- ) != 0)
- { //Drop rates changed.
- mob_reload(); //Needed as well so rate changes take effect.
-#ifndef TXT_ONLY
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
-#endif
- }
- clif_displaymessage(fd, msg_txt(255));
- return 0;
-}
-/*==========================================
- * @reloadstatusdb
- * job_db1.txt job_db2.txt job_db2-2.txt
- * refine_db.txt size_fix.txt
- * のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadstatusdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- status_readdb();
- clif_displaymessage(fd, msg_txt(256));
- return 0;
-}
-/*==========================================
- * @reloadpcdb
- * exp.txt skill_tree.txt attr_fix.txt
- * のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadpcdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_readdb();
- clif_displaymessage(fd, msg_txt(257));
- return 0;
-}
-
-/*==========================================
- * @reloadmotd [Valaris]
- * Reloads motd.txt
- *------------------------------------------
- */
-int
-atcommand_reloadmotd(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_read_motd();
- clif_displaymessage(fd, msg_txt(268));
- return 0;
-}
-
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadscript(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
- atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
- atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
- flush_fifos();
-
- //do_init_npc();
- script_reload();
- npc_reload();
-
- clif_displaymessage(fd, msg_txt(100)); // Scripts reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadgmdb( // by [Yor]
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- chrif_reloadGMdb();
-
- clif_displaymessage(fd, msg_txt(101)); // Login-server asked to reload GM accounts and their level.
-
- return 0;
-}
-
-/*==========================================
- * @mapinfo <map name> [0-3] by MC_Cameri
- * => Shows information about the map [map name]
- * 0 = no additional information
- * 1 = Show users in that map and their location
- * 2 = Shows NPCs in that map
- * 3 = Shows the shops/chats in that map (not implemented)
- *------------------------------------------
- */
-int atcommand_mapinfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- struct npc_data *nd = NULL;
- struct chat_data *cd = NULL;
- char direction[12];
- int m_id, i, chat_num, users, list = 0;
- unsigned short m_index;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(direction, '\0', sizeof(direction));
-
- sscanf(message, "%d %23[^\n]", &list, atcmd_player_name);
-
- if (list < 0 || list > 3) {
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- }
-
- if (atcmd_player_name[0] == '\0') {
- memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
- atcmd_player_name[MAP_NAME_LENGTH] = '\0';
- m_id = map_mapindex2mapid(sd->mapindex);
- } else {
- if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(atcmd_player_name, ".gat");
- m_id = map_mapname2mapid(atcmd_player_name);
- }
- if (m_id < 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- m_index = mapindex_name2id(atcmd_player_name); //This one shouldn't fail since the previous seek did not.
-
- clif_displaymessage(fd, "------ Map Info ------");
- chat_num = 0;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
- chat_num++;
- }
- }
- sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", atcmd_player_name, map[m_id].users, map[m_id].npc_num, chat_num);
- clif_displaymessage(fd, atcmd_output);
- if (map[m_id].flag.alias)
- strcat(atcmd_output, "This map is an alias (a named clone of some other map).");
- clif_displaymessage(fd, "------ Map Flags ------");
- strcpy(atcmd_output,"PvP Flags: ");
- if (map[m_id].flag.pvp)
- strcat(atcmd_output, "Pvp ON | ");
- if (map[m_id].flag.pvp_noguild)
- strcat(atcmd_output, "NoGuild | ");
- if (map[m_id].flag.pvp_noparty)
- strcat(atcmd_output, "NoParty | ");
- if (map[m_id].flag.pvp_nightmaredrop)
- strcat(atcmd_output, "NightmareDrop | ");
- if (map[m_id].flag.pvp_nocalcrank)
- strcat(atcmd_output, "NoCalcRank | ");
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"GvG Flags: ");
- if (map[m_id].flag.gvg)
- strcat(atcmd_output, "GvG ON | ");
- if (map[m_id].flag.gvg_dungeon)
- strcat(atcmd_output, "GvG Dungeon | ");
- if (map[m_id].flag.gvg_castle)
- strcat(atcmd_output, "GvG Castle | ");
- if (map[m_id].flag.gvg_noparty)
- strcat(atcmd_output, "NoParty | ");
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"Teleport Flags: ");
- if (map[m_id].flag.noteleport)
- strcat(atcmd_output, "NoTeleport | ");
- if (map[m_id].flag.monster_noteleport)
- strcat(atcmd_output, "Monster NoTeleport | ");
- if (map[m_id].flag.nowarp)
- strcat(atcmd_output, "NoWarp | ");
- if (map[m_id].flag.nowarpto)
- strcat(atcmd_output, "NoWarpTo | ");
- if (map[m_id].flag.noreturn)
- strcat(atcmd_output, "NoReturn | ");
- if (map[m_id].flag.nogo)
- strcat(atcmd_output, "NoGo | ");
- if (map[m_id].flag.nomemo)
- strcat(atcmd_output, "NoMemo | ");
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, "No Exp Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.noexppenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off");
- clif_displaymessage(fd, atcmd_output);
-
- if (map[m_id].flag.nosave) {
- if (!map[m_id].save.map)
- sprintf(atcmd_output, "No Save (Return to last Save Point)");
- else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 )
- sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map));
- else
- sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d",
- mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
- clif_displaymessage(fd, atcmd_output);
- }
-
- strcpy(atcmd_output,"Weather Flags: ");
- if (map[m_id].flag.snow)
- strcat(atcmd_output, "Snow | ");
- if (map[m_id].flag.fog)
- strcat(atcmd_output, "Fog | ");
- if (map[m_id].flag.sakura)
- strcat(atcmd_output, "Sakura | ");
- if (map[m_id].flag.clouds)
- strcat(atcmd_output, "Clouds | ");
- if (map[m_id].flag.clouds2)
- strcat(atcmd_output, "Clouds2 | ");
- if (map[m_id].flag.fireworks)
- strcat(atcmd_output, "Fireworks | ");
- if (map[m_id].flag.leaves)
- strcat(atcmd_output, "Leaves | ");
- if (map[m_id].flag.rain)
- strcat(atcmd_output, "Rain | ");
- if (map[m_id].flag.indoors)
- strcat(atcmd_output, "Indoors | ");
- if (map[m_id].flag.nightenabled)
- strcat(atcmd_output, "Displays Night | ");
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"Other Flags: ");
- if (map[m_id].flag.nobranch)
- strcat(atcmd_output, "NoBranch | ");
- if (map[m_id].flag.notrade)
- strcat(atcmd_output, "NoTrade | ");
- if (map[m_id].flag.novending)
- strcat(atcmd_output, "NoVending | ");
- if (map[m_id].flag.nodrop)
- strcat(atcmd_output, "NoDrop | ");
- if (map[m_id].flag.noskill)
- strcat(atcmd_output, "NoSkill | ");
- if (map[m_id].flag.noicewall)
- strcat(atcmd_output, "NoIcewall | ");
-
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"Other Flags: ");
- if (map[m_id].nocommand)
- strcat(atcmd_output, "NoCommand | ");
- if (map[m_id].flag.nobaseexp)
- strcat(atcmd_output, "NoBaseEXP | ");
- if (map[m_id].flag.nojobexp)
- strcat(atcmd_output, "NoJobEXP | ");
- if (map[m_id].flag.nomobloot)
- strcat(atcmd_output, "NoMobLoot | ");
- if (map[m_id].flag.nomvploot)
- strcat(atcmd_output, "NoMVPLoot | ");
- if (map[m_id].flag.partylock)
- strcat(atcmd_output, "PartyLock | ");
- if (map[m_id].flag.guildlock)
- strcat(atcmd_output, "GuildLock | ");
- clif_displaymessage(fd, atcmd_output);
-
-
- switch (list) {
- case 0:
- // Do nothing. It's list 0, no additional display.
- break;
- case 1:
- clif_displaymessage(fd, "----- Players in Map -----");
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pl_sd->mapindex == m_index) {
- sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d",
- pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- break;
- case 2:
- clif_displaymessage(fd, "----- NPCs in Map -----");
- for (i = 0; i < map[m_id].npc_num;) {
- nd = map[m_id].npc[i];
- switch(nd->ud.dir) {
- case 0: strcpy(direction, "North"); break;
- case 1: strcpy(direction, "North West"); break;
- case 2: strcpy(direction, "West"); break;
- case 3: strcpy(direction, "South West"); break;
- case 4: strcpy(direction, "South"); break;
- case 5: strcpy(direction, "South East"); break;
- case 6: strcpy(direction, "East"); break;
- case 7: strcpy(direction, "North East"); break;
- case 9: strcpy(direction, "North"); break;
- default: strcpy(direction, "Unknown"); break;
- }
- sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
- ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- }
- break;
- case 3:
- clif_displaymessage(fd, "----- Chats in Map -----");
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
- pl_sd->mapindex == m_index &&
- cd->usersd[0] == pl_sd) {
- sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d",
- i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s",
- cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
- clif_displaymessage(fd, atcmd_output);
- }
- }
- break;
- default: // normally impossible to arrive here
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (!pc_isriding(sd)) { // if actually no peco
- if (pc_checkskill(sd, KN_RIDING)) {
- pc_setoption(sd, sd->sc.option | 0x0020);
- clif_displaymessage(fd, msg_txt(102)); // Mounted Peco.
- } else {
- clif_displaymessage(fd, msg_txt(213)); // You can not mount a peco with your job.
- return -1;
- }
- } else { //Dismount
- pc_setoption(sd, sd->sc.option & ~0x0020);
- clif_displaymessage(fd, msg_txt(214)); // Unmounted Peco.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_char_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
-
- if (!pc_isriding(pl_sd)) { // if actually no peco
- if (pc_checkskill(pl_sd, KN_RIDING)) {
- pc_setoption(pl_sd, pl_sd->sc.option | 0x0020);
- clif_displaymessage(fd, msg_txt(216)); // Mounted Peco.
- } else {
- clif_displaymessage(fd, msg_txt(217)); // You can not mount a peco with your job.
- return -1;
- }
- } else { //Dismount
- pc_setoption(pl_sd, pl_sd->sc.option & ~0x0020);
- clif_displaymessage(fd, msg_txt(218)); // Unmounted Peco.
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *Spy Commands by Syrus22
- *------------------------------------------
- */
-int atcommand_guildspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char guild_name[NAME_LENGTH];
- struct guild *g;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(guild_name, '\0', sizeof(guild_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!enable_spy)
- {
- clif_displaymessage(fd, "The mapserver has spy command support disabled.");
- return -1;
- }
- if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- if (sd->guildspy == g->guild_id) {
- sd->guildspy = 0;
- sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild.
- clif_displaymessage(fd, atcmd_output);
- } else {
- sd->guildspy = g->guild_id;
- sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild.
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_partyspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char party_name[NAME_LENGTH];
- struct party_data *p;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(party_name, '\0', sizeof(party_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!enable_spy)
- {
- clif_displaymessage(fd, "The mapserver has spy command support disabled.");
- return -1;
- }
-
- if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- if (sd->partyspy == p->party.party_id) {
- sd->partyspy = 0;
- sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party.
- clif_displaymessage(fd, atcmd_output);
- } else {
- sd->partyspy = p->party.party_id;
- sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party.
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @repairall [Valaris]
- *------------------------------------------
- */
-int atcommand_repairall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int count, i;
- nullpo_retr(-1, sd);
-
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
- sd->status.inventory[i].attribute = 0;
- clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
- count++;
- }
- }
-
- if (count > 0) {
- clif_misceffect(&sd->bl, 3);
- clif_equiplist(sd);
- clif_displaymessage(fd, msg_txt(107)); // All items have been repaired.
- } else {
- clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired.
- return -1;
- }
-
- return 0;
-}
-
-// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
-int atcommand_nuke(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
- skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
- clif_displaymessage(fd, msg_txt(109)); // Player has been nuked!
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @tonpc
- *------------------------------------------
- */
-int atcommand_tonpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- char npcname[NAME_LENGTH];
- struct npc_data *nd;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(npcname, 0, sizeof(npcname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>).");
- return -1;
- }
-
- if ((nd = npc_name2id(npcname)) != NULL) {
- if (pc_setpos(sd, map[nd->bl.m].index, nd->bl.x, nd->bl.y, 3) == 0)
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- else
- return -1;
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_shownpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char NPCname[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 1);
- clif_displaymessage(fd, msg_txt(110)); // Npc Enabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hidenpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char NPCname[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @hidenpc <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 0);
- clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-int atcommand_loadnpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- FILE *fp;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>).");
- return -1;
- }
-
- // check if script file exists
- if ((fp = fopen(message, "r")) == NULL) {
- clif_displaymessage(fd, msg_txt(261));
- return -1;
- }
- fclose(fp);
-
- // add to list of script sources and run it
- npc_addsrcfile((char *)message);
- npc_parsesrcfile((char *)message);
-
- clif_displaymessage(fd, msg_txt(262));
-
- return 0;
-}
-
-int atcommand_unloadnpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct npc_data *nd;
- char NPCname[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
- return -1;
- }
-
- if ((nd = npc_name2id(NPCname)) != NULL) {
- npc_unload_duplicates(nd);
- npc_unload(nd);
- clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * time in txt for time command (by [Yor])
- *------------------------------------------
- */
-char * txt_time(unsigned int duration) {
- int days, hours, minutes, seconds;
- char temp[256];
- static char temp1[256];
-
- malloc_tsetdword(temp, '\0', sizeof(temp));
- malloc_tsetdword(temp1, '\0', sizeof(temp1));
-
- days = duration / (60 * 60 * 24);
- duration = duration - (60 * 60 * 24 * days);
- hours = duration / (60 * 60);
- duration = duration - (60 * 60 * hours);
- minutes = duration / 60;
- seconds = duration - (60 * minutes);
-
- if (days < 2)
- sprintf(temp, msg_txt(219), days); // %d day
- else
- sprintf(temp, msg_txt(220), days); // %d days
- if (hours < 2)
- sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour
- else
- sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours
- if (minutes < 2)
- sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute
- else
- sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes
- if (seconds < 2)
- sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second
- else
- sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds
-
- return temp1;
-}
-
-/*==========================================
- * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
- * Calculation management of GM modification (@day/@night GM commands) is done
- *------------------------------------------
- */
-int atcommand_servertime(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct TimerData * timer_data;
- struct TimerData * timer_data2;
- time_t time_server; // variable for number of seconds (used with time() function)
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- char temp[256];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp, '\0', sizeof(temp));
-
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
- strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X.
- clif_displaymessage(fd, temp);
-
- if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
- if (night_flag == 0)
- clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
- else
- clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
- } else if (battle_config.night_duration == 0)
- if (night_flag == 1) { // we start with night
- timer_data = get_timer(day_timer_tid);
- sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight.
- } else
- clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
- else if (battle_config.day_duration == 0)
- if (night_flag == 0) { // we start with day
- timer_data = get_timer(night_timer_tid);
- sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night.
- } else
- clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
- else {
- if (night_flag == 0) {
- timer_data = get_timer(night_timer_tid);
- timer_data2 = get_timer(day_timer_tid);
- sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
- sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
- else
- sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- } else {
- timer_data = get_timer(day_timer_tid);
- timer_data2 = get_timer(night_timer_tid);
- sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
- sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
- else
- sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
- * removes <quantity> item from a character
- * item can be equiped or not.
- * Inspired from a old command created by RoVeRT
- *------------------------------------------
- */
-int atcommand_chardelitem(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char item_name[100];
- int i, number = 0, item_id, item_position, count;
- struct item_data *item_data;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- item_position = pc_search_inventory(pl_sd, item_id);
- if (item_position >= 0) {
- count = 0;
- for(i = 0; i < number && item_position >= 0; i++) {
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(pl_sd, "A", pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
-
- pc_delitem(pl_sd, item_position, 1, 0);
- count++;
- item_position = pc_search_inventory(pl_sd, item_id); // for next loop
- }
- sprintf(atcmd_output, msg_txt(113), count); // %d item(s) removed by a GM.
- clif_displaymessage(pl_sd->fd, atcmd_output);
- if (number == count)
- sprintf(atcmd_output, msg_txt(114), count); // %d item(s) removed from the player.
- else
- sprintf(atcmd_output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(116)); // Character does not have the item.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-//Added by Coltaro
-//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
-//Well, using time_t could still work but for some reason that looks like more coding x_x
-static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) {
- const int factor_year = 518400; //12*30*24*60 = 518400
- const int factor_month = 43200; //30*24*60 = 43200
- const int factor_day = 1440; //24*60 = 1440
- const int factor_hour = 60;
-
- *year = jailtime/factor_year;
- jailtime -= *year*factor_year;
- *month = jailtime/factor_month;
- jailtime -= *month*factor_month;
- *day = jailtime/factor_day;
- jailtime -= *day*factor_day;
- *hour = jailtime/factor_hour;
- jailtime -= *hour*factor_hour;
- *minute = jailtime;
-
- *year = *year > 0? *year : 0;
- *month = *month > 0? *month : 0;
- *day = *day > 0? *day : 0;
- *hour = *hour > 0? *hour : 0;
- *minute = *minute > 0? *minute : 0;
- return;
-}
-
-/*==========================================
- * @jail <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_jail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int x, y;
- unsigned short m_index;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can jail only lower or same GM
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->mapindex == mapindex_name2id(MAP_JAIL))
- { //Already jailed
- clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
- return -1;
- }
-
- switch(rand() % 2) { //Jail Locations
- case 0:
- m_index = mapindex_name2id(MAP_JAIL);
- x = 24;
- y = 75;
- break;
- default:
- m_index = mapindex_name2id(MAP_JAIL);
- x = 49;
- y = 75;
- break;
- }
- if (pc_setpos(pl_sd, m_index, x, y, 3)) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
- clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails.
- clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
- return 0;
-}
-
-/*==========================================
- * @unjail/@discharge <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_unjail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- unsigned short m_index;
- int x=0, y=0;
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM
-
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->mapindex != mapindex_name2id(MAP_JAIL)) {
- clif_displaymessage(fd, msg_txt(119)); // This player is not in jails.
- return -1;
- }
-
- if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
- { //Retrieve return map.
- m_index = pl_sd->sc.data[SC_JAILED].val3;
- x = pl_sd->sc.data[SC_JAILED].val4&0xFFFF;
- y = pl_sd->sc.data[SC_JAILED].val4>>16;
- status_change_end(&pl_sd->bl,SC_JAILED,-1);
- } else
- m_index = mapindex_name2id(MAP_PRONTERA);
-
- if (pc_setpos(pl_sd, m_index, x, y, 3) == 0 ||
- pc_setpos(pl_sd, mapindex_name2id(MAP_PRONTERA), 0, 0, 3) == 0
- ) { //Send to Prontera is saved SC map fails.
- pc_setsavepoint(pl_sd, m_index, x, y);
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
- clif_displaymessage(fd, msg_txt(121)); // Player unjailed.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- return 0;
-}
-
-int atcommand_jailfor(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int year, month, day, hour, minute, value;
- char * modif_p;
- int jailtime = 0,x,y;
- short m_index = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]",atcmd_output,atcmd_player_name) < 2) {
- clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name>
- return -1;
- }
-
- atcmd_output[sizeof(atcmd_output)-1] = '\0';
-
- modif_p = atcmd_output;
- year = month = day = hour = minute = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
-
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
-
- if(jailtime==0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
-
- //Added by Coltaro
- if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
- { //Update the player's jail time
- jailtime += pl_sd->sc.data[SC_JAILED].val1;
- if (jailtime <= 0) {
- jailtime = 0;
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
- clif_displaymessage(fd, msg_txt(121)); // Player unjailed
- } else {
- get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"You are now",year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(pl_sd->fd, atcmd_output);
- sprintf(atcmd_output,msg_txt(402),"This player is now",year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(fd, atcmd_output);
- }
- } else if (jailtime < 0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
-
- //Jail locations, add more as you wish.
- switch(rand()%2)
- {
- case 1: //Jail #1
- m_index = mapindex_name2id(MAP_JAIL);
- x = 49; y = 75;
- break;
- default: //Default Jail
- m_index = mapindex_name2id(MAP_JAIL);
- x = 24; y = 75;
- break;
- }
-
- sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
- return 0;
-}
-
-
-//By Coltaro
-int atcommand_jailtime(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
- {
- int year, month, day, hour, minute;
-
- nullpo_retr(-1, sd);
-
- if (sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
- clif_displaymessage(fd, "You are not in jail."); // You are not in jail.
- return -1;
- }
-
- if (!sd->sc.count || sd->sc.data[SC_JAILED].timer == -1 || sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
- clif_displaymessage(fd, "You have been jailed for an unknown amount of time.");
- return -1;
- }
-
- //Get remaining jail time
- get_jail_time(sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"You will remain",year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
-
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-//By Coltaro
-int atcommand_charjailtime(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
- {
- struct map_session_data* pl_sd;
- int year, month, day, hour, minute;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charjailtime <character name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(pl_sd) < pc_isGM(sd)) { // only lower or same level
- if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
- clif_displaymessage(fd, "This player is not in jail."); // You are not in jail.
- return -1;
- }
- if (!pl_sd->sc.count || pl_sd->sc.data[SC_JAILED].timer == -1 || pl_sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail?)
- clif_displaymessage(fd, "This player has been jailed for an unknown amount of time.");
- return -1;
- }
- //Get remaining jail time
- get_jail_time(pl_sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"This player will remain",year,month,day,hour,minute);
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @disguise <mob_id> by [Valaris] (simplified by [Yor])
- *------------------------------------------
- */
-int atcommand_disguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int id = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
- return -1;
- }
-
- if ((id = atoi(message)) > 0)
- { //Acquired an ID
- if (!mobdb_checkid(id) && !npcdb_checkid(id))
- id = 0; //Invalid id for either mobs or npcs.
- } else { //Acquired a Name
- if ((id = mobdb_searchname(message)) == 0)
- {
- struct npc_data* nd = npc_name2id(message);
- if (nd != NULL)
- id = nd->n;
- }
- }
-
- if (id == 0)
- { // Monster/NPC name/id hasn't been found.
- clif_displaymessage(fd, msg_txt(123));
- return -1;
- }
-
- pc_disguise(sd, id);
- clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
-
- return 0;
-}
-
-/*==========================================
- * DisguiseAll
- *------------------------------------------
- */
-
-int atcommand_disguiseall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id=0, i=0, users;
- struct map_session_data *pl_sd, **pl_allsd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(message);
-
- if (mobdb_checkid(mob_id) || npcdb_checkid(mob_id)) { //if mob or npc...
- pl_allsd = map_getallusers(&users);
- for(i=0; i < users; i++) {
- if((pl_sd = pl_allsd[i]))
- pc_disguise(pl_sd, mob_id);
- }
- clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
- } else {
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @undisguise by [Yor]
- *------------------------------------------
- */
-int atcommand_undisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->disguise) {
- pc_disguise(sd, 0);
- clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
- } else {
- clif_displaymessage(fd, msg_txt(125)); // You're not disguised.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * UndisguiseAll
- *------------------------------------------
- */
-int atcommand_undisguiseall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for(i=0; i < users; i++) {
- if((pl_sd = pl_allsd[i]) && pl_sd->disguise)
- pc_disguise(pl_sd, 0);
- }
- clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
-
- return 0;
-}
-/*==========================================
- * @exp by [Skotlex]
- *------------------------------------------
- */
-int atcommand_exp(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- double nextb, nextj;
- nullpo_retr(-1, sd);
- malloc_tsetdword(output, '\0', sizeof(output));
-
- nextb = pc_nextbaseexp(sd);
- if (nextb)
- nextb = sd->status.base_exp*100.0/nextb;
-
- nextj = pc_nextjobexp(sd);
- if (nextj)
- nextj = sd->status.job_exp*100.0/nextj;
-
- sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj);
- clif_displaymessage(fd, output);
- return 0;
-}
-
-
-/*==========================================
- * @broadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_broadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
- return -1;
- }
-
- sprintf(atcmd_output, "%s : %s", sd->status.name, message);
- intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0);
-
- return 0;
-}
-
-/*==========================================
- * @localbroadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_localbroadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
- return -1;
- }
-
- sprintf(atcmd_output, "%s : %s", sd->status.name, message);
-
- clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP
-
- return 0;
-}
-
-/*==========================================
- * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
- *------------------------------------------
- */
-int atcommand_chardisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id;
- char mob_name[NAME_LENGTH];
- struct map_session_data* pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(mob_name, '\0', sizeof(mob_name));
-
- if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, atcmd_player_name) < 2) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
- return -1;
- }
-
- if ((mob_id = atoi(mob_name)) > 0)
- { //Acquired an ID
- if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id))
- mob_id = 0; //Invalid id for either mobs or npcs.
- } else { //Acquired a Name
- if ((mob_id = mobdb_searchname(mob_name)) == 0)
- {
- struct npc_data* nd = npc_name2id(mob_name);
- if (nd != NULL)
- mob_id = nd->n;
- }
- }
-
- if (mob_id == 0)
- {
- clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
- pc_disguise(pl_sd, mob_id);
- clif_displaymessage(fd, msg_txt(140)); // Character's disguise applied.
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charundisguise <character> by Kalaspuff (based off Yor's work)
- *------------------------------------------
- */
-int atcommand_charundisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data* pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
- if (pl_sd->disguise)
- pc_disguise(pl_sd, 0);
- else {
- clif_displaymessage(fd, msg_txt(142)); // Character is not disguised.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @email <actual@email> <new@email> by [Yor]
- *------------------------------------------
- */
-int atcommand_email(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char actual_email[100];
- char new_email[100];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(actual_email, '\0', sizeof(actual_email));
- malloc_tsetdword(new_email, '\0', sizeof(new_email));
-
- if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
- clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
- return -1;
- }
-
- if (e_mail_check(actual_email) == 0) {
- clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com.
- return -1;
- } else if (e_mail_check(new_email) == 0) {
- clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail.
- return -1;
- } else if (strcmpi(new_email, "a@a.com") == 0) {
- clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail.
- return -1;
- } else if (strcmpi(actual_email, new_email) == 0) {
- clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail.
- return -1;
- } else {
- chrif_changeemail(sd->status.account_id, actual_email, new_email);
- clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server.
- }
-
- return 0;
-}
-
-/*==========================================
- *@effect
- *------------------------------------------
- */
-int atcommand_effect(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int type = 0, flag = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
- return -1;
- }
-
- clif_specialeffect(&sd->bl, type, flag);
- clif_displaymessage(fd, msg_txt(229)); // Your effect has changed.
-
- return 0;
-}
-
-/*==========================================
- * @charcartlist <character>: Displays the items list of a player's cart.
- *------------------------------------------
- */
-int
-atcommand_character_cart_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char outputtmp[200];
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_CART; i++) {
- if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.cart[i].amount;
- count++;
- if (count == 1) {
- sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, atcmd_output);
- }
- if (pl_sd->status.cart[i].refine)
- sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
- else
- sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
- clif_displaymessage(fd, atcmd_output);
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.cart[i].card[j]) {
- if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
- if (atcmd_output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(atcmd_output, outputtmp);
- }
- }
- }
- if (atcmd_output[0] != '\0') {
- atcmd_output[strlen(atcmd_output) - 2] = ')';
- atcmd_output[strlen(atcmd_output) - 1] = '\0';
- clif_displaymessage(fd, atcmd_output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the cart of this player.");
- else {
- sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @killer by MouseJstr
- * enable killing players even when not in pvp
- *------------------------------------------
- */
-int
-atcommand_killer(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- sd->state.killer = !sd->state.killer;
-
- if(sd->state.killer)
- clif_displaymessage(fd, msg_txt(241));
- else
- clif_displaymessage(fd, msg_txt(287));
-
- return 0;
-}
-
-/*==========================================
- * @killable by MouseJstr
- * enable other people killing you
- *------------------------------------------
- */
-int
-atcommand_killable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- sd->state.killable = !sd->state.killable;
-
- if(sd->state.killable)
- clif_displaymessage(fd, msg_txt(242));
- else
- clif_displaymessage(fd, msg_txt(288));
-
- return 0;
-}
-
-/*==========================================
- * @charkillable by MouseJstr
- * enable another player to be killed
- *------------------------------------------
- */
-int
-atcommand_charkillable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- pl_sd->state.killable = !pl_sd->state.killable;
-
- if(pl_sd->state.killable)
- clif_displaymessage(fd, msg_txt(289));
- else
- clif_displaymessage(fd, msg_txt(290));
-
- return 0;
-}
-
-
-/*==========================================
- * @skillon by MouseJstr
- * turn skills on for the map
- *------------------------------------------
- */
-int
-atcommand_skillon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 0;
- clif_displaymessage(fd, msg_txt(244));
- return 0;
-}
-
-/*==========================================
- * @skilloff by MouseJstr
- * Turn skills off on the map
- *------------------------------------------
- */
-int
-atcommand_skilloff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 1;
- clif_displaymessage(fd, msg_txt(243));
- return 0;
-}
-
-/*==========================================
- * @npcmove by MouseJstr
- *
- * move a npc
- *------------------------------------------
- */
-int
-atcommand_npcmove(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x = 0, y = 0, m;
- struct npc_data *nd = 0;
- nullpo_retr(-1, sd);
-
-
- if (!message || !*message)
- return -1;
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
-
- if (sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
- clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
- return -1;
- }
-
- //Who's idea was this? nullpo's are meant to check pointers that SHOULDN'T be null unless there's a bug... [Skotlex]
-// nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name)));
-
- if ((nd = npc_name2id(atcmd_player_name)) == NULL)
- return -1;
-
- if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
- return -1; //Not on a map.
-
- if (x < 0) x = 0;
- else if (x >= map[m].xs) x = map[m].xs-1;
- if (y < 0) y = 0;
- else if (y >= map[m].ys) y = map[m].ys-1;
- map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
- map_moveblock(&nd->bl, x, y, gettick());
- map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
-
- return 0;
-}
-
-/*==========================================
- * @addwarp by MouseJstr
- *
- * Create a new static warp point.
- *------------------------------------------
- */
-int
-atcommand_addwarp(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char w1[64], w3[64], w4[64];
- int x,y,ret;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3)
- return -1;
-
- sprintf(w1,"%s,%d,%d", mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
- sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y);
- sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y);
-
- ret = npc_parse_warp(w1, "warp", w3, w4);
-
- sprintf(atcmd_output, "New warp NPC => %s",w3);
-
- clif_displaymessage(fd, atcmd_output);
-
- return ret;
-}
-
-/*==========================================
- * @follow by [MouseJstr]
- *
- * Follow a player .. staying no more then 5 spaces away
- *------------------------------------------
- */
-int
-atcommand_follow(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- if (sd->followtarget == -1)
- return -1;
-
- pc_stop_following (sd);
- clif_displaymessage(fd, "Follow mode OFF.");
- return 0;
- }
- if ((pl_sd = map_nick2sd((char *) message)) != NULL) {
- if (sd->followtarget == pl_sd->bl.id) {
- pc_stop_following (sd);
- clif_displaymessage(fd, "Follow mode OFF.");
- } else {
- pc_follow(sd, pl_sd->bl.id);
- clif_displaymessage(fd, "Follow mode ON.");
- }
- return 0;
- } else {
- clif_displaymessage(fd, "Character not found.");
- return -1;
- }
-
- return 1;
-}
-
-
-/*==========================================
- * @dropall by [MouseJstr]
- *
- * Drop all your possession on the ground
- *------------------------------------------
- */
-int
-atcommand_dropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 3);
- pc_dropitem(sd, i, sd->status.inventory[i].amount);
- }
- }
- return 0;
-}
-/*==========================================
- * @chardropall by [MouseJstr]
- *
- * Throw all the characters possessions on the ground. Normally
- * done in response to them being disrespectful of a GM
- *------------------------------------------
- */
-int
-atcommand_chardropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 3);
- pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
- }
- }
-
- clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
- clif_displaymessage(fd, "It is done");
- //clif_displaymessage(fd, "It is offical.. your a jerk");
-
- return 0;
-}
-/*==========================================
- * @storeall by [MouseJstr]
- *
- * Put everything into storage to simplify your inventory to make
- * debugging easie
- *------------------------------------------
- */
-int
-atcommand_storeall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
-
- if (sd->state.storage_flag != 1)
- { //Open storage.
- switch (storage_storageopen(sd)) {
- case 2: //Try again
- clif_displaymessage(fd, "run this command again..");
- return 0;
- case 1: //Failure
- clif_displaymessage(fd, "You can't open the storage currently.");
- return -1;
- }
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 3);
- storage_storageadd(sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(sd);
-
- clif_displaymessage(fd, "It is done");
- return 0;
-}
-/*==========================================
- * @charstoreall by [MouseJstr]
- *
- * A way to screw with players who piss you off
- *------------------------------------------
- */
-int
-atcommand_charstoreall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- if (pl_sd->state.storage_flag != 1)
- { //Open storage.
- switch (storage_storageopen(pl_sd)) {
- case 2: //Try again
- clif_displaymessage(fd, "Had to open the characters storage window...");
- clif_displaymessage(fd, "run this command again..");
- return 0;
- case 1: //Failure
- clif_displaymessage(fd, "The character currently can't use the storage.");
- return 1;
- }
- }
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 3);
- storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(pl_sd);
-
- clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
- clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
- clif_displaymessage(pl_sd->fd, " -- the management");
-
- clif_displaymessage(fd, "It is done");
-
- return 0;
-}
-/*==========================================
- * @skillid by [MouseJstr]
- *
- * lookup a skill by name
- *------------------------------------------
- */
-int
-atcommand_skillid(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skillen, idx;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- skillen = strlen(message);
-
- for (idx = 0; idx < MAX_SKILL_DB; idx++) {
- if ((skill_db[idx].name != NULL && strnicmp(skill_db[idx].name, message, skillen) == 0) ||
- (skill_db[idx].desc != NULL && strnicmp(skill_db[idx].desc, message, skillen) == 0))
- {
- sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc);
- clif_displaymessage(fd, atcmd_output);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @useskill by [MouseJstr]
- *
- * A way of using skills without having to find them in the skills menu
- *------------------------------------------
- */
-int
-atcommand_useskill(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- struct block_list *bl;
- int skillnum;
- int skilllv;
- char target[255];
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) {
- clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL) {
- return -1;
- }
-
- if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL
- && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
- bl = &sd->hd->bl;
- else
- bl = &sd->bl;
-
- if (skill_get_inf(skillnum)&INF_GROUND_SKILL)
- unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
- else
- unit_skilluse_id(bl, pl_sd->bl.id, skillnum, skilllv);
-
- return 0;
-}
-
-/*==========================================
- * @skilltree by [MouseJstr]
- *
- * prints the skill tree for a player required to get to a skill
- *------------------------------------------
- */
-int
-atcommand_skilltree(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int skillnum, skillidx = -1;
- int meets = 1, j, c=0;
- char target[NAME_LENGTH], *tbl;
- struct skill_tree_entry *ent;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if(sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) {
- clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL)
- return -1;
-
- c = pc_calc_skilltree_normalize_job(pl_sd);
- c = pc_mapid2jobid(c, pl_sd->status.sex);
-
- tbl = job_name(c);
-
- sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)",
- tbl, pc_checkskill(pl_sd, 1));
- clif_displaymessage(fd, atcmd_output);
-
- for (j = 0; skill_tree[c][j].id != 0; j++) {
- if (skill_tree[c][j].id == skillnum) {
- skillidx = j;
- break;
- }
- }
-
- if (skillidx == -1) {
- sprintf(atcmd_output, "I do not believe the player can use that skill");
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- ent = &skill_tree[c][skillidx];
-
- for(j=0;j<5;j++)
- if( ent->need[j].id &&
- pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
- {
- char *desc = (skill_db[ ent->need[j].id ].desc) ? skill_db[ ent->need[j].id ].desc : "Unknown skill";
- sprintf(atcmd_output, "player requires level %d of skill %s",
- ent->need[j].lv, desc);
- clif_displaymessage(fd, atcmd_output);
- meets = 0;
- }
-
- if (meets == 1) {
- sprintf(atcmd_output, "I believe the player meets all the requirements for that skill");
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-// Hand a ring with partners name on it to this char
-void getring (struct map_session_data *sd)
-{
- int flag,item_id = 0;
- struct item item_tmp;
- if(sd->status.sex==0)
- item_id = 2635;
- else
- item_id = 2634;
-
- malloc_set(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=item_id;
- item_tmp.identify=1;
- item_tmp.card[0]=255;
- item_tmp.card[2]=sd->status.partner_id;
- item_tmp.card[3]=sd->status.partner_id >> 16;
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_id, 1, &item_tmp);
-
- if((flag = pc_additem(sd,&item_tmp,1))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
-
-}
-
-
-/*==========================================
- * @marry by [MouseJstr], fixed by Lupus
- *
- * Marry two players
- *------------------------------------------
- */
-int
-atcommand_marry(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd1 = NULL;
- struct map_session_data *pl_sd2 = NULL;
- char player1[128], player2[128]; //Length used for return error msgs
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^,],%23[^\r\n]", player1, player2) != 2) {
- clif_displaymessage(fd, "Usage: @marry <player1>,<player2>");
- return -1;
- }
-
- if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
- sprintf(player2, "Cannot find player '%s' online", player1);
- clif_displaymessage(fd, player2);
- return -1;
- }
-
- if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
- sprintf(player1, "Cannot find player '%s' online", player2);
- clif_displaymessage(fd, player1);
- return -1;
- }
-
- if (pc_marriage(pl_sd1, pl_sd2) == 0) {
- clif_displaymessage(fd, "They are married.. wish them well");
- clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus]
- // Auto-give named rings (Aru)
- getring (pl_sd1);
- getring (pl_sd2);
- return 0;
- }
- return -1;
-}
-
-/*==========================================
- * @divorce by [MouseJstr], fixed by [Lupus]
- *
- * divorce two players
- *------------------------------------------
- */
-int
-atcommand_divorce(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) {
- clif_displaymessage(fd, "Usage: @divorce <player>.");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) {
- if (pc_divorce(pl_sd) != 0) {
- sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- } else {
- sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- }
- sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return -1;
-}
-
-
-#ifdef DMALLOC
-unsigned long dmark_;
-int
-atcommand_dmstart(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- dmark_ = dmalloc_mark();
-
- clif_displaymessage(fd, "debug mark set");
-
- return 0;
-}
-
-int
-atcommand_dmtick(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- dmalloc_log_changed ( dmark_, 1, 0, 1 ) ;
- dmark_ = dmalloc_mark();
- clif_displaymessage(fd, "malloc changes logged");
-
- return 0;
-}
-#endif
-
-/*==========================================
- * @grind by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_grind(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int skillnum;
- int inf;
- char target[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if(sscanf(message, "%23s", target) != 1) {
- clif_displaymessage(fd, "Usage: @grind <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL)
- return -1;
-
- for (skillnum = 1; skillnum < 500; skillnum++) {
- sd->status.sp = sd->status.max_sp;
- atcommand_alive(fd, sd, command, message);
-
- inf = skill_get_inf(skillnum);
-
- if (inf & INF_GROUND_SKILL)
- unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, 1);
- else if (!(inf & INF_SUPPORT_SKILL))
- unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, 1);
- }
-
- return 0;
-}
-
-/*==========================================
- * @grind2 by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_grind2(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- short x, y;
-
- for (i = 1000; i < MAX_MOB_DB; i++) {
- if (!mobdb_checkid(i))
- continue;
- map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0);
- mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
- }
-
- return 0;
-}
-
-/*==========================================
- * @changelook by [Celest]
- *------------------------------------------
- */
-int
-atcommand_changelook(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, j = 0, k = 0;
- int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES };
-
- if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
- clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional");
- clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield");
- return -1;
- } else if (i == 2) {
- if (j < 1) j = 1;
- else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps
- j = pos[j - 1];
- } else if (i == 1) { // position not defined, use HEAD_TOP as default
- k = j; // swap
- j = LOOK_HEAD_TOP;
- }
-
- clif_changelook(&sd->bl,j,k);
-
- return 0;
-}
-
-/*==========================================
- *Turns on/off Autotrade for a specific player
- *------------------------------------------
- *by durf (changed by Lupus)
- */
-int
-atcommand_autotrade(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->vender_id) //check if player's vending
- {
- sd->state.autotrade = 1;
- clif_authfail_fd(fd, 15);
- }
- else
- {
- //"You should be vending to use @Autotrade."
- clif_displaymessage(fd, msg_txt(549));
- }
- return 0;
-}
-
-
-/*==========================================
- * Changes Master of your Guild to a specified guild member
- *------------------------------------------
- *by durf (changed by Lupus)
- */
-int
-atcommand_changegm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct guild *g;
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name))
- {
- clif_displaymessage(fd, "You need to be a Guild Master to use this command.");
- return -1;
- }
- if (strlen(message)==0)
- {
- clif_displaymessage(fd, "Command usage: @changegm <guildmember name>");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
- clif_displaymessage(fd, "Target character must be online and be a guildmate.");
- return -1;
- }
-
- guild_gm_change(sd->status.guild_id, pl_sd);
- return 0;
-}
-
-/*==========================================
- *Changes the leader of a party.
- *------------------------------------------
- *by Skotlex
- */
-int
-atcommand_changeleader(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct party_data *p;
- struct map_session_data *pl_sd;
- int mi, pl_mi;
- nullpo_retr(-1, sd);
-
- if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
- { //Need to be a party leader.
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
-
- if (mi == MAX_PARTY)
- return -1; //Shouldn't happen
-
- if (!p->party.member[mi].leader)
- { //Need to be a party leader.
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- if (strlen(message)==0)
- {
- clif_displaymessage(fd, "Command usage: @changeleader <party member name>");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) {
- clif_displaymessage(fd, msg_txt(283));
- return -1;
- }
-
- for (pl_mi = 0; pl_mi < MAX_PARTY && p->data[pl_mi].sd != pl_sd; pl_mi++);
-
- if (pl_mi == MAX_PARTY)
- return -1; //Shouldn't happen
-
- //Change leadership.
- p->party.member[mi].leader = 0;
- if (p->data[mi].sd->fd)
- clif_displaymessage(p->data[mi].sd->fd, msg_txt(284));
- p->party.member[pl_mi].leader = 1;
- if (p->data[pl_mi].sd->fd)
- clif_displaymessage(p->data[pl_mi].sd->fd, msg_txt(285));
-
- intif_party_leaderchange(p->party.party_id,p->party.member[pl_mi].account_id,p->party.member[pl_mi].char_id);
- //Update info.
- clif_party_main_info(p,-1);
- clif_party_info(p,-1);
-
- return 0;
-}
-
-/*==========================================
- * Used to change the item share setting of a party.
- *------------------------------------------
- *by Skotlex
- */
-int
-atcommand_partyoption(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct party_data *p;
- int mi, option;
- char w1[15], w2[15];
- nullpo_retr(-1, sd);
-
- if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
- {
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
-
- if (mi == MAX_PARTY)
- return -1; //Shouldn't happen
-
- if (!p->party.member[mi].leader)
- {
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
- {
- clif_displaymessage(fd, "Command usage: @changeoption <pickup share: yes/no> <item distribution: yes/no>");
- return -1;
- }
- w1[14] = w2[14] = '\0'; //Assure a proper string terminator.
- option = (battle_config_switch(w1)?1:0)|(battle_config_switch(w2)?2:0);
-
- //Change item share type.
- if (option != p->party.item)
- party_changeoption(sd, p->party.exp, option);
- else
- clif_displaymessage(fd, msg_txt(286));
-
- return 0;
-}
-
-/*==========================================
- *Turns on/off AutoLoot for a specific player
- *------------------------------------------
- *by Upa-Kun
- */
-int atcommand_autoloot(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- // autoloot command with value
- int rate;
-
- nullpo_retr(-1, sd);
-
- // autoloot command without value
- if(!message || !*message)
- {
- // autoloot on -> off
- if(sd->state.autoloot)
- {
- clif_displaymessage(fd, "Autoloot is now off.");
- sd->state.autoloot = 0;
- return 0;
- // autoloot off -> on
- } else {
- clif_displaymessage(fd, "Autoloot is now on.");
- sd->state.autoloot = 10000;
- return 0;
- }
- }
-
- // get maximum droprate limit
- rate = (int)(atof(message) * 100.);
-
- // check for invalid value
- if(rate > 10000)
- {
- clif_displaymessage(fd, "Invalid value. Choose value between 0 and 100.");
- return 0;
- }
-
- // autoloot value is 0, turn autoloot off
- if(rate == 0)
- {
- if(sd->state.autoloot == 0)
- clif_displaymessage(fd, "Autoloot is already off.");
- else {
- clif_displaymessage(fd, "Autoloot is now off.");
- sd->state.autoloot = 0;
- }
- return 0;
- }
-
- // autoloot value is 100, turn autoloot on
- if(rate == 10000)
- {
- if(sd->state.autoloot == 10000)
- clif_displaymessage(fd, "Autoloot is already on.");
- else {
- clif_displaymessage(fd, "Autoloot is now on.");
- sd->state.autoloot = 10000;
- }
- return 0;
- }
-
- // autoloot value is between 0 and 100
- snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %0.02f%% and below.", rate/100.);
- clif_displaymessage(fd, atcmd_output);
- sd->state.autoloot = rate;
-
- return 0;
-}
-
-
-/*==========================================
- * It is made to rain.
- *------------------------------------------
- */
-int
-atcommand_rain(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.rain) {
- map[sd->bl.m].flag.rain=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The rain has stopped.");
- } else {
- map[sd->bl.m].flag.rain=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "It is made to rain.");
- }
- return 0;
-}
-/*==========================================
- * It is made to snow.
- *------------------------------------------
- */
-int
-atcommand_snow(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.snow) {
- map[sd->bl.m].flag.snow=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Snow has stopped falling.");
- } else {
- map[sd->bl.m].flag.snow=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "It is made to snow.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Cherry tree snowstorm is made to fall. (Sakura)
- *------------------------------------------
- */
-int
-atcommand_sakura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.sakura) {
- map[sd->bl.m].flag.sakura=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Cherry tree leaves no longer fall.");
- } else {
- map[sd->bl.m].flag.sakura=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Cherry tree leaves is made to fall.");
- }
- return 0;
-}
-
-/*==========================================
- * Clouds appear.
- *------------------------------------------
- */
-int
-atcommand_clouds(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds) {
- map[sd->bl.m].flag.clouds=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The clouds has disappear.");
- } else {
- map[sd->bl.m].flag.clouds=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Clouds appear.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Different type of clouds using effect 516
- *------------------------------------------
- */
-int
-atcommand_clouds2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds2) {
- map[sd->bl.m].flag.clouds2=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The alternative clouds disappear.");
- } else {
- map[sd->bl.m].flag.clouds2=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Alternative clouds appear.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Fog hangs over.
- *------------------------------------------
- */
-int
-atcommand_fog(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fog) {
- map[sd->bl.m].flag.fog=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The fog has gone.");
- } else {
- map[sd->bl.m].flag.fog=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fog hangs over.");
- }
- return 0;
-}
-
-/*==========================================
- * Fallen leaves fall.
- *------------------------------------------
- */
-int
-atcommand_leaves(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.leaves) {
- map[sd->bl.m].flag.leaves=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Leaves no longer fall.");
- } else {
- map[sd->bl.m].flag.leaves=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fallen leaves fall.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Fireworks appear.
- *------------------------------------------
- */
-int
-atcommand_fireworks(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fireworks) {
- map[sd->bl.m].flag.fireworks=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fireworks are ended.");
- } else {
- map[sd->bl.m].flag.fireworks=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fireworks are launched.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Clearing Weather Effects by Dexity
- *------------------------------------------
- */
-int
-atcommand_clearweather(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.rain=0;
- map[sd->bl.m].flag.snow=0;
- map[sd->bl.m].flag.sakura=0;
- map[sd->bl.m].flag.clouds=0;
- map[sd->bl.m].flag.clouds2=0;
- map[sd->bl.m].flag.fog=0;
- map[sd->bl.m].flag.fireworks=0;
- map[sd->bl.m].flag.leaves=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, msg_txt(291));
-
- return 0;
-}
-
-/*===============================================================
- * Sound Command - plays a sound for everyone! [Codemaster]
- *---------------------------------------------------------------
- */
-int
-atcommand_sound(
- const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char sound_file[100];
-
- if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
- clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
- return -1;
- }
-
- malloc_tsetdword(sound_file, '\0', sizeof(sound_file));
- if(sscanf(message, "%99[^\n]", sound_file) < 1)
- return -1;
-
- if(strstr(sound_file, ".wav") == NULL)
- strcat(sound_file, ".wav");
-
- clif_soundeffectall(&sd->bl, sound_file,0,2);
-
- return 0;
-}
-
-/*==========================================
- * MOB Search
- *------------------------------------------
- */
-static int atmobsearch_sub(struct block_list *bl,va_list ap)
-{
- int mob_id,fd;
- static int number=0;
- struct mob_data *md;
-
- nullpo_retr(0, bl);
-
- if(!ap){
- number=0;
- return 0;
- }
- mob_id = va_arg(ap,int);
- fd = va_arg(ap,int);
-
- md = (struct mob_data *)bl;
-
- if(md && fd && (mob_id==-1 || (md->class_==mob_id))){
- snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s",
- ++number,bl->x, bl->y,md->name);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
-}
-int atcommand_mobsearch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mob_name[100];
- int mob_id,map_id = 0;
-
- nullpo_retr(-1, sd);
-
- if (sscanf(message, "%99[^\n]", mob_name) < 0)
- return -1;
-
- if ((mob_id = atoi(mob_name)) == 0)
- mob_id = mobdb_searchname(mob_name);
- if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
- snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
- strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
-// strcpy(mob_name,mob_db(mob_id)->name); // --en--
-
- map_id = sd->bl.m;
-
- snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
- mob_name, mapindex_id2name(sd->mapindex));
- clif_displaymessage(fd, atcmd_output);
-
- map_foreachinmap(atmobsearch_sub, map_id, BL_MOB, mob_id, fd);
-
- atmobsearch_sub(&sd->bl,0); // 番号リセット
-
- return 0;
-}
-/*==========================================
- * ドロップアイテムの掃除
- *------------------------------------------
- */
-/*==========================================
- * cleanmap
- *------------------------------------------
- */
-static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
-{
- nullpo_retr(0, bl);
- map_clearflooritem(bl->id);
-
- return 0;
-}
-
-int
-atcommand_cleanmap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
- sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
- sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
- BL_ITEM);
- clif_displaymessage(fd, "All dropped items have been cleaned up.");
- return 0;
-}
-
-/*==========================================
- * NPC/PETに話させる
- *------------------------------------------
- */
-int
-atcommand_npctalk(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH],mes[100],temp[100];
- struct npc_data *nd;
-
- if (sscanf(message, "%23[^,],%99[^\n]", name, mes) < 2)
- return -1;
-
- if (!(nd = npc_name2id(name)))
- return -1;
-
- snprintf(temp, sizeof temp ,"%s : %s",name,mes);
- clif_message(&nd->bl, temp);
-
- return 0;
-}
-int
-atcommand_pettalk(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mes[100],temp[100];
- struct pet_data *pd;
-
- nullpo_retr(-1, sd);
-
- if(!sd->status.pet_id || !(pd=sd->pd))
- return -1;
-
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK].timer!=-1 ||
- (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
- return -1;
-
- if (sscanf(message, "%99[^\n]", mes) < 1)
- return -1;
-
- snprintf(temp, sizeof temp ,"%s : %s",pd->pet.name,mes);
- clif_message(&pd->bl, temp);
-
- return 0;
-}
-
-/*==========================================
- * @users
- * サーバー内の人数マップを表示させる
- * 手抜きのため汚くなっているのは仕様です。
- *------------------------------------------
- */
-
-static struct dbt *users_db = NULL;
-static int users_all;
-
-static int atcommand_users_sub1(struct map_session_data* sd,va_list va) {
- int users = (int)(uidb_get(users_db,(unsigned int)sd->mapindex)) + 1;
- users_all++;
- uidb_put(users_db,(unsigned int)sd->mapindex,(void *)users);
- return 0;
-}
-
-static int atcommand_users_sub2(DBKey key,void* val,va_list va) {
- char buf[256];
- struct map_session_data* sd = va_arg(va,struct map_session_data*);
- sprintf(buf,"%s : %d (%d%%)",mapindex_id2name(key.i),(int)val,(int)val * 100 / users_all);
- clif_displaymessage(sd->fd,buf);
- return 0;
-}
-
-int
-atcommand_users(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[256];
- users_all = 0;
-
- users_db->clear(users_db, NULL);
- clif_foreachclient(atcommand_users_sub1);
- users_db->foreach(users_db,atcommand_users_sub2,sd);
- sprintf(buf,"all : %d",users_all);
- clif_displaymessage(fd,buf);
- return 0;
-}
-
-int
-atcommand_reset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_resetstate(sd);
- pc_resetskill(sd,1);
- sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int
-atcommand_summon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH];
- int mob_id = 0;
- int duration = 0;
- struct mob_data *md;
- unsigned int tick=gettick();
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%23s %d", name, &duration) < 1)
- return -1;
-
- if (duration < 1)
- duration =1;
- else if (duration > 60)
- duration =60;
-
- if ((mob_id = atoi(name)) == 0)
- mob_id = mobdb_searchname(name);
- if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
- return -1;
-
- md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "");
-
- if(md){
- md->master_id=sd->bl.id;
- md->special_state.ai=1;
- md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
- clif_misceffect2(&md->bl,344);
- mob_spawn(md);
- sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
- clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
- }
-
- return 0;
-}
-
-
-/*==========================================
- * @adjcmdlvl by [MouseJstr]
- *
- * Temp adjust the GM level required to use a GM command
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjcmdlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, newlev;
- char cmd[100];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
- clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>.");
- return -1;
- }
-
- for (i = 0; (atcommand_info[i].command) && atcommand_info[i].type != AtCommand_None; i++)
- if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
- atcommand_info[i].level = newlev;
- clif_displaymessage(fd, "@command level changed.");
- return 0;
- }
-
- clif_displaymessage(fd, "@command not found.");
- return -1;
-}
-
-/*==========================================
- * @adjgmlvl by [MouseJstr]
- *
- * Create a temp GM
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjgmlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int newlev;
- char user[NAME_LENGTH];
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) {
- clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>.");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) user)) == NULL)
- return -1;
-
- pc_set_gm_level(pl_sd->status.account_id, newlev);
-
- return 0;
-}
-
-
-/*==========================================
- * @trade by [MouseJstr]
- *
- * Open a trade window with a remote player
- *
- * If I have to jump to a remote player one more time, I am
- * gonna scream!
- *------------------------------------------
- */
-int
-atcommand_trade(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- trade_traderequest(sd, pl_sd);
- return 0;
- }
- return -1;
-}
-
-/*==========================================
- * @setbattleflag by [MouseJstr]
- *
- * set a battle_config flag without having to reboot
- */
-int
-atcommand_setbattleflag(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char flag[128], value[128];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
- clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>.");
- return -1;
- }
-
- if (battle_set_value(flag, value) == 0)
- clif_displaymessage(fd, "unknown battle_config flag");
- else
- clif_displaymessage(fd, "battle_config set as requested");
-
- return 0;
-}
-
-
-/*===========================
- * @unmute [Valaris]
- *===========================
-*/
-int atcommand_unmute(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- if(pl_sd->sc.data[SC_NOCHAT].timer!=-1) {
- pl_sd->status.manner = 0;
- status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
- clif_displaymessage(sd->fd,"Player unmuted");
- }
- else
- clif_displaymessage(sd->fd,"Player is not muted");
- }
-
- return 0;
-}
-
-/*==========================================
- * @uptime by MC Cameri
- *------------------------------------------
- */
-int
-atcommand_uptime(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
- minute = 60, days = 0, hours = 0, minutes = 0;
- nullpo_retr(-1, sd);
-
- seconds = get_uptime();
- days = seconds/day;
- seconds -= (seconds/day>0)?(seconds/day)*day:0;
- hours = seconds/hour;
- seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
- minutes = seconds/minute;
- seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
-
- snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds);
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- * @changesex <sex>
- * => Changes one's sex. Argument sex can be
- * 0 or 1, m or f, male or female.
- *------------------------------------------
- */
-int
-atcommand_changesex(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0);
- return 0;
-}
-
-/*================================================
- * @mute - Mutes a player for a set amount of time
- *------------------------------------------------
- */
-int atcommand_mute(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int manner;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Usage: @mute <time> <character name>.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- clif_GM_silence(sd, pl_sd, 0);
- pl_sd->status.manner -= manner;
- if(pl_sd->status.manner < 0)
- sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
- }
- else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @refresh (like @jumpto <<yourself>>)
- *------------------------------------------
- */
-int atcommand_refresh(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- clif_refresh(sd);
- return 0;
-}
-
-/*==========================================
- * @petid <part of pet name>
- * => Displays a list of matching pets.
- *------------------------------------------
- */
-int
-atcommand_petid(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char searchtext[100];
- char temp0[100];
- char temp1[100];
- int cnt = 0, i = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%99s", searchtext) < 1)
- return -1;
- estr_lower(searchtext);
- snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext);
- clif_displaymessage(fd,temp0);
- while (i < MAX_PET_DB) {
- strcpy(temp1,pet_db[i].name);
- strcpy(temp1, estr_lower(temp1));
- strcpy(temp0,pet_db[i].jname);
- strcpy(temp0, estr_lower(temp1));
- if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) {
- snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_,
- pet_db[i].jname);
- if (cnt >= 100) { // Only if there are custom pets
- clif_displaymessage(fd, "Be more specific, can't send more than"
- " 100 results.");
- } else {
- clif_displaymessage(fd, temp0);
- }
- cnt++;
- }
- i++;
- }
- snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext);
- clif_displaymessage(fd, temp0);
- return 0;
-}
-
-/*==========================================
- * @identify
- * => GM's magnifier.
- *------------------------------------------
- */
-int
-atcommand_identify(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i,num;
-
- nullpo_retr(-1, sd);
-
- for(i=num=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
- num++;
- }
- }
- if (num > 0) {
- clif_item_identify_list(sd);
- } else {
- clif_displaymessage(fd,"There are no items to appraise.");
- }
- return 0;
-}
-
-/*==========================================
- * @gmotd (Global MOTD)
- * by davidsiaw :P
- *------------------------------------------
- */
-int
-atcommand_gmotd(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[256];
- FILE *fp;
- nullpo_retr(-1, sd);
- if( (fp = fopen(motd_txt, "r"))!=NULL){
- while (fgets(buf, 250, fp) != NULL){
- int i;
- for( i=0; buf[i]; i++){
- if( buf[i]=='\r' || buf[i]=='\n'){
- buf[i]=0;
- break;
- }
- }
- intif_GMmessage(buf,strlen(buf)+1,8);
- }
- fclose(fp);
- }
- return 0;
-}
-
-int atcommand_misceffect(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effect = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%d", &effect) < 1)
- return -1;
- clif_misceffect(&sd->bl,effect);
-
- return 0;
-}
-
-/*==========================================
- * Jump to a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-
-int atcommand_jumptoid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Jump to a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-
-int atcommand_jumptoid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
-
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Recall a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_recallid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can recall only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Recall a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_recallid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can recall only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Kick a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_kickid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int cid=0;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kick only lower or same gm level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- clif_GM_kick(sd, pl_sd, 1);
- return 0;
-}
-
-/*==========================================
- * Kick a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_kickid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int aid=0;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kick only lower or same gm level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- clif_GM_kick(sd, pl_sd, 1);
- return 0;
-}
-
-/*==========================================
- * Revive a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_reviveid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if(!status_revive(&pl_sd->bl, 100, 100))
- return -1;
-
- clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(51)); // Character revived.
- return 0;
-}
-
-/*==========================================
- * Revive a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_reviveid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
-
- if(!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if(!status_revive(&pl_sd->bl, 100, 100))
- return -1;
-
- clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(51)); // Character revived.
- return 0;
-}
-
-/*==========================================
- * Kill a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_killid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kill only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status_kill(&pl_sd->bl);
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- return 0;
-}
-
-/*==========================================
- * Kill a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_killid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kill only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status_kill(&pl_sd->bl);
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- return 0;
-}
-
-/*==========================================
- * Make a player killable, by PID
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int
-atcommand_charkillableid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int cid=0;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID.");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->state.killable = !pl_sd->state.killable;
- if(pl_sd->state.killable)
- clif_displaymessage(fd, msg_txt(289));
- else
- clif_displaymessage(fd, msg_txt(290));
- return 0;
-}
-
-
-/*==========================================
- * Make a player killable, by PID
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int
-atcommand_charkillableid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int aid=0;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID.");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->state.killable = !pl_sd->state.killable;
-
- if(pl_sd->state.killable)
- clif_displaymessage(fd, msg_txt(289));
- else
- clif_displaymessage(fd, msg_txt(290));
-
- return 0;
-}
-
-#ifndef TXT_ONLY /* Begin SQL-Only commands */
-
-/*==========================================
- * Mail System commands by [Valaris]
- *------------------------------------------
- */
-int atcommand_listmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(!mail_server_enable)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if(strlen(command)==12)
- mail_check(sd,3);
- else if(strlen(command)==9)
- mail_check(sd,2);
- else
- mail_check(sd,1);
- return 0;
-}
-
-int atcommand_readmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index;
- if(!mail_server_enable)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must specify a message number.");
- return 0;
- }
-
- index = atoi(message);
- if (index < 1) {
- clif_displaymessage(sd->fd,"Message number cannot be negative or zero.");
- return 0;
- }
-
- if(strlen(command)==11)
- mail_delete(sd,index);
- else
- mail_read(sd,index);
-
- return 0;
-}
-
-int atcommand_sendmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH],text[80];
-
- if(!mail_server_enable)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
- return 0;
- }
-
- if ((sscanf(message, "\"%23[^\"]\" %79[^\n]", name, text) < 2) &&
- (sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
- clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
- return 0;
- }
-
- if(strlen(command)==17)
- mail_send(sd,name,text,1);
- else
- mail_send(sd,name,text,0);
-
- return 0;
-}
-
-/*==========================================
- * Refresh online command for SQL [Valaris]
- * Will refresh and check online column of
- * players and set correctly.
- *------------------------------------------
- */
-int atcommand_refreshonline(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- send_users_tochar(-1, gettick(), 0, 0);
- return 0;
-}
-
-#endif /* end sql only */
-
-/*==========================================
- * Show Monster DB Info v 1.0
- * originally by [Lupus] eAthena
- *------------------------------------------
- */
-int atcommand_mobinfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- unsigned char msize[3][7] = {"Small", "Medium", "Large"};
- unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
- unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
- char atcmd_output2[200];
- struct item_data *item_data;
- struct mob_db *mob, *mob_array[MAX_SEARCH];
- int count;
- int i, j, k;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_output2, '\0', sizeof(atcmd_output2));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>).");
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((i = mobdb_checkid(atoi(message))))
- {
- mob_array[0] = mob_db(i);
- count = 1;
- } else
- count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
-
- if (!count) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
-
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (k = 0; k < count; k++) {
- mob = mob_array[k];
-
- // stats
- if (mob->mexp)
- sprintf(atcmd_output, "MVP Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
- else
- sprintf(atcmd_output, "Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%u Job EXP:%u", mob->lv, mob->status.max_hp, mob->status.max_sp, mob->base_exp, mob->job_exp);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d",
- mob->status.def, mob->status.mdef, mob->status.str, mob->status.agi,
- mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)",
- mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range,
- mob->range2 , mob->range3, msize[mob->status.size],
- mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
- clif_displaymessage(fd, atcmd_output);
- // drops
- clif_displaymessage(fd, " Drops:");
- strcpy(atcmd_output, " ");
- j = 0;
- for (i = 0; i < MAX_MOB_DROP; i++) {
- if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL)
- continue;
- if (item_data->slot)
- sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)mob->dropitem[i].p / 100);
- else
- sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100);
- strcat(atcmd_output, atcmd_output2);
- if (++j % 3 == 0) {
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output, " ");
- }
- }
- if (j == 0)
- clif_displaymessage(fd, "This monster has no drops.");
- else if (j % 3 != 0)
- clif_displaymessage(fd, atcmd_output);
- // mvp
- if (mob->mexp) {
- sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output, " MVP Items:");
- j = 0;
- for (i = 0; i < 3; i++) {
- if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL)
- continue;
- if (mob->mvpitem[i].p > 0) {
- j++;
- if (j == 1)
- sprintf(atcmd_output2, " %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
- else
- sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
- strcat(atcmd_output, atcmd_output2);
- }
- }
- if (j == 0)
- clif_displaymessage(fd, "This monster has no MVP prizes.");
- else
- clif_displaymessage(fd, atcmd_output);
- }
- }
- return 0;
-}
-
-/*=========================================
-* @showmobs by KarLaeda
-* => For 5 sec displays the mobs on minimap
-*------------------------------------------
-*/
-int atshowmobs_timer(int tid, unsigned int tick, int id, int data)
-{
- struct map_session_data *sd;
-
- if (!session[id] || (sd = session[id]->session_data) == NULL)
- return 0;
-
- clif_viewpoint(sd, 1, 2, 0, 0, data, 0xFFFFFF);
- return 1;
-}
-static int atshowmobs_sub(struct block_list *bl,va_list ap)
-{
- int mob_id,fd;
- struct map_session_data* sd;
- static int number=0;
- struct mob_data *md;
-
- if(!ap){
- number=0;
- return 0;
- }
- mob_id = va_arg(ap,int);
- fd = va_arg(ap,int);
- sd = va_arg(ap,struct map_session_data*);
-
- md = (struct mob_data *)bl;
-
- if(md->special_state.ai || md->master_id)
- return 0; //Hide slaves and player summoned mobs. [Skotlex]
-
- if(fd && (mob_id==-1 || (md->class_==mob_id))){
- clif_viewpoint(sd, 1, 1, bl->x, bl->y, ++number, 0xFFFFFF);
- add_timer(gettick()+5000, atshowmobs_timer, fd, number);
- }
- return 0;
-}
-int atcommand_showmobs(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mob_name[100];
- int mob_id,map_id = 0;
-
- nullpo_retr(-1, sd);
-
- if (sscanf(message, "%99[^\n]", mob_name) < 0)
- return -1;
-
- if ((mob_id = atoi(mob_name)) == 0)
- mob_id = mobdb_searchname(mob_name);
- if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
- snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-// Uncomment the following line to show mini-bosses & MVP.
-//#define SHOW_MVP
-#ifndef SHOW_MVP
- if(mob_db(mob_id)->status.mode&MD_BOSS){
- snprintf(atcmd_output, sizeof atcmd_output, "Can't show Boss mobs!");
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-#endif
- if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
- strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
-// strcpy(mob_name,mob_db(mob_id)->name); // --en--
-
- map_id = sd->bl.m;
-
- snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
- mob_name, mapindex_id2name(sd->mapindex));
- clif_displaymessage(fd, atcmd_output);
-
- map_foreachinmap(atshowmobs_sub, map_id, BL_MOB, mob_id, fd, sd);
-
- atshowmobs_sub(&sd->bl,0);
-
- return 0;
-}
-
-/*==========================================
- * homunculus level up [orn]
- *------------------------------------------
- */
-int atcommand_homlevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- TBL_HOM * hd;
- int level = 0, i = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if ( !merc_is_hom_active(sd->hd) )
- return 1 ;
-
- level = atoi(message);
- hd = sd->hd;
-
- for (i = 1; i <= level && hd->exp_next; i++){
- hd->homunculus.exp += hd->exp_next;
- merc_hom_levelup(hd);
- }
- status_calc_homunculus(hd,0);
- status_percent_heal(&hd->bl, 100, 100);
- clif_misceffect2(&hd->bl,568);
- return 0;
-}
-
-/*==========================================
- * homunculus evolution H [orn]
- *------------------------------------------
- */
-int atcommand_homevolution(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (sd->hd && sd->hd->homunculusDB->evo_class)
- {
- merc_hom_evolution(sd->hd) ;
- }
- return 0;
-}
-
-/*==========================================
- * call choosen homunculus [orn]
- *------------------------------------------
- */
-int
-atcommand_makehomun(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int homunid;
- nullpo_retr(-1, sd);
- if(sscanf(message, "%d", &homunid)<1)
- return -1;
- if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
- return -1;
- if(sd->status.hom_id == 0)
- {
- merc_create_homunculus_request(sd,homunid);
- }
- else
- {
- clif_displaymessage(fd,msg_txt(450));
- }
- return 0;
-}
-
-/*==========================================
- * modify homunculus intimacy [orn]
- *------------------------------------------
- */
-int atcommand_homfriendly(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int friendly = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- friendly = atoi(message);
- if (merc_is_hom_active(sd->hd)) {
- if (friendly > 0 && friendly <= 1000) {
- sd->hd->homunculus.intimacy = friendly * 100 ;
- clif_send_homdata(sd,SP_INTIMATE,friendly);
- } else {
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * modify homunculus hunger [orn]
- *------------------------------------------
- */
-int atcommand_homhungry(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hungry = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- hungry = atoi(message);
- if (sd->status.hom_id > 0 && sd->hd) {
- struct homun_data *hd = sd->hd;
- if (hungry >= 0 && hungry <= 100) {
- hd->homunculus.hunger = hungry;
- clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger);
- } else {
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * modify homunculus hunger [orn]
- *------------------------------------------
- */
-int atcommand_homtalk(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mes[100],temp[100];
-
- nullpo_retr(-1, sd);
-
- if(!merc_is_hom_active(sd->hd))
- return -1;
-
- if (sscanf(message, "%99[^\n]", mes) < 1)
- return -1;
-
- snprintf(temp, sizeof temp ,"%s : %s",sd->hd->homunculus.name,mes);
- clif_message(&sd->hd->bl, temp);
-
- return 0;
-}
-
-/*==========================================
- * Show homunculus stats
- *------------------------------------------
- */
-int atcommand_hominfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct homun_data *hd;
- struct status_data *status;
- nullpo_retr(-1, sd);
-
- if(!merc_is_hom_active(sd->hd))
- return -1;
- hd = sd->hd;
- status = status_get_status_data(&hd->bl);
- clif_displaymessage(fd, "Homunculus stats :");
-
- snprintf(atcmd_output, sizeof(atcmd_output) ,"HP : %d/%d - SP : %d/%d",
- status->hp, status->max_hp, status->sp, status->max_sp);
- clif_displaymessage(fd, atcmd_output);
-
- snprintf(atcmd_output, sizeof(atcmd_output) ,"ATK : %d - MATK : %d~%d",
- status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
- clif_displaymessage(fd, atcmd_output);
-
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Hungry : %d - Intimacy : %u",
- hd->homunculus.hunger, hd->homunculus.intimacy/100);
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- * Show Items DB Info v 1.0
- * originally by [Lupus] eAthena
- *------------------------------------------
- */
-int atcommand_iteminfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"};
- //, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex]
-
- struct item_data *item_data, *item_array[MAX_SEARCH];
- int i, count = 1;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @iteminfo <item_name_or_ID>).");
- return -1;
- }
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
-
- if (!count) {
- clif_displaymessage(fd, "Item not found.");
- return -1;
- }
-
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (i = 0; i < count; i++) {
- item_data = item_array[i];
- sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s",
- item_data->name,item_data->jname,item_data->slot,item_data->nameid,
- item_data->type < 12 ? itype[item_data->type] : "BUG!",
- (item_data->script==NULL)? "None" : "With script"
- );
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, "NPC Buy:%dz%s, Sell:%dz%s | Weight: %.1f ", item_data->value_buy, item_data->flag.value_notdc ? "(No Discount!)":"", item_data->value_sell, item_data->flag.value_notoc ? "(No Overcharge!)":"", item_data->weight/10. );
- clif_displaymessage(fd, atcmd_output);
-
- if (item_data->maxchance == 10000)
- strcpy(atcmd_output, " - Available in the shops only");
- else if (item_data->maxchance)
- sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 );
- else
- strcpy(atcmd_output, " - Monsters don't drop this item");
- clif_displaymessage(fd, atcmd_output);
-
- }
- return 0;
-}
-
-/*==========================================
- * Show who drops the item.
- *------------------------------------------
- */
-int atcommand_whodrops(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item_data *item_data, *item_array[MAX_SEARCH];
- int i,j, count = 1;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item_name_or_ID>).");
- return -1;
- }
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
-
- if (!count) {
- clif_displaymessage(fd, "Item not found.");
- return -1;
- }
-
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (i = 0; i < count; i++) {
- item_data = item_array[i];
- sprintf(atcmd_output, "Item: '%s'[%d]",
- item_data->jname,item_data->slot);
- clif_displaymessage(fd, atcmd_output);
-
- if (item_data->mob[0].chance == 0) {
- strcpy(atcmd_output, " - Item is not dropped by mobs.");
- clif_displaymessage(fd, atcmd_output);
- } else {
- sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH);
- clif_displaymessage(fd, atcmd_output);
-
- for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
- {
- sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- }
- return 0;
-}
-
-/*==========================================
- * @adopt by [Veider]
- *
- * adopt a novice
- *------------------------------------------
- */
-int
-atcommand_adopt(const int fd, struct map_session_data* sd,
-const char* command, const char* message)
-{
- struct map_session_data *pl_sd1 = NULL;
- struct map_session_data *pl_sd2 = NULL;
- struct map_session_data *pl_sd3 = NULL;
- char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) != 3) {
- clif_displaymessage(fd, "usage: @adopt <player1>,<player2>,<player3>.");
- return -1;
- }
-
- if (battle_config.etc_log)
- printf("Adopting: --%s--%s--%s--\n",player1,player2,player3);
-
- if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
- sprintf(player2, "Cannot find player %s online", player1);
- clif_displaymessage(fd, player2);
- return -1;
- }
-
- if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
- sprintf(player1, "Cannot find player %s online", player2);
- clif_displaymessage(fd, player1);
- return -1;
- }
-
- if((pl_sd3=map_nick2sd((char *) player3)) == NULL) {
- sprintf(player1, "Cannot find player %s online", player3);
- clif_displaymessage(fd, player1);
- return -1;
- }
-
- if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){
- clif_displaymessage(fd, "They are too young to be parents!");
- return -1;
- }
-
- if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) {
- clif_displaymessage(fd, "They are family.. wish them luck");
- return 0;
- }
- else
- return -1;
-}
-
-int atcommand_version(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- const char * revision;
-
- if ((revision = get_svn_revision()) != 0) {
- sprintf(atcmd_output,"eAthena Version SVN r%s",revision);
- clif_displaymessage(fd,atcmd_output);
- } else
- clif_displaymessage(fd,"Cannot determine SVN revision");
-
- return 0;
-}
-
-
-static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
-{
-
- int time, id;
- struct map_session_data *pl_sd = (struct map_session_data *)bl;
- if (pl_sd == NULL)
- return 0;
-
- id = va_arg(ap, int);
- time = va_arg(ap, int);
-
- if (id != bl->id && !pc_isGM(pl_sd)) {
- pl_sd->status.manner -= time;
- if (pl_sd->status.manner < 0)
- sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
- else if (pl_sd->sc.count && pl_sd->sc.data[SC_NOCHAT].timer != -1)
- status_change_end(&pl_sd->bl, SC_NOCHAT, -1);
- }
- return 0;
-}
-
-/*==========================================
- * @mutearea by MouseJstr
- *------------------------------------------
- */
-int atcommand_mutearea(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int time;
- nullpo_retr(0, sd);
-
- time = atoi(message);
- if (!time)
- time = 15; // 15 minutes default
- map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
- sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
-
- return 0;
-}
-
-static int atcommand_shuffle_sub(struct block_list *bl,va_list ap)
-{
- struct map_session_data *pl_sd = (struct map_session_data *) bl;
- if (bl == NULL)
- return 0;
-
- if (!pc_isGM(pl_sd))
- pc_setpos(pl_sd, pl_sd->mapindex, rand() % 399 + 1, rand() % 399 + 1, 3);
-
- return 0;
-}
-
-/*==========================================
- * @shuffle by MouseJstr
- *------------------------------------------
- */
-int atcommand_shuffle(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(0, sd);
-
- if (strcmp(message, "area")== 0) {
- map_foreachinarea(atcommand_shuffle_sub,sd->bl.m,
- sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC);
- } else if (strcmp(message, "map")== 0) {
- map_foreachinmap(atcommand_shuffle_sub,sd->bl.m, BL_PC);
- } else if (strcmp(message, "world") == 0) {
- struct map_session_data **pl_allsd;
- int i, users;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++)
- atcommand_shuffle_sub(&pl_allsd[i]->bl, 0);
- } else
- clif_displaymessage(fd, "options are area, map, or world");
-
- return 0;
-}
-
-int atcommand_rates(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[255];
-
- nullpo_retr(0, sd);
-
- sprintf(buf, "Experience rates: Base %.1fx / Job %.1fx",
- battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
-
- clif_displaymessage(fd, buf);
-
- return 0;
-}
-
-/*==========================================
- * @me by lordalfa
- * => Displays the OUTPUT string on top of
- * the Visible players Heads.
- *------------------------------------------
- */
-
-int atcommand_me(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char tempmes[200];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(tempmes, '\0', sizeof(tempmes));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK].timer!=-1 ||
- (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
- return -1;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @me <message>).");
- return -1;
- }
-
- sscanf(message, "%199[^\n]", tempmes);
- sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes);
- clif_disp_overhead(sd, atcmd_output);
-
- return 0;
-
-}
-
-/*==========================================
- * @size
- * => Resize your character sprite. [Valaris]
- *------------------------------------------
- */
-int atcommand_size(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int size=0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message,"%d", &size) < 1)
- return -1;
-
- if(sd->state.size) {
- sd->state.size=0;
- pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3);
- }
-
- if(size==1) {
- sd->state.size=1;
- clif_specialeffect(&sd->bl,420,AREA);
- } else if(size==2) {
- sd->state.size=2;
- clif_specialeffect(&sd->bl,422,AREA);
- }
-
- return 0;
-}
-
-/*==========================================
- * @monsterignore
- * => Makes monsters ignore you. [Valaris]
- *------------------------------------------
- */
-
-int atcommand_monsterignore(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (!sd->state.monster_ignore) {
- sd->state.monster_ignore = 1;
- clif_displaymessage(sd->fd, "You are now inmune to attacks.");
- } else {
- sd->state.monster_ignore = 0;
- clif_displaymessage(sd->fd, "Returned to normal state.");
- }
-
- return 0;
-}
-/*==========================================
- * @fakename
- * => Gives your character a fake name. [Valaris]
- *------------------------------------------
- */
-int atcommand_fakename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- char name[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- if((!message || !*message) && strlen(sd->fakename) > 1) {
- sd->fakename[0]='\0';
- clif_charnameack(0, &sd->bl);
- clif_displaymessage(sd->fd,"Returned to real name.");
- return 0;
- }
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must enter a name.");
- return 0;
- }
-
-
- if (sscanf(message, "%23[^\n]", name) < 1) {
- return 0;
- }
-
- if(strlen(name) < 2) {
- clif_displaymessage(sd->fd,"Fake name must be at least two characters.");
- return 0;
- }
-
- memcpy(sd->fakename,name,NAME_LENGTH-1);
- clif_charnameack(0, &sd->bl);
- clif_displaymessage(sd->fd,"Fake name enabled.");
-
- return 0;
-}
-/*==========================================
- * @mapflag [flagap name] [1|0|on|off] [map name] by Lupus
- * => Shows information about the map flags [map name]
- * Also set flags
- *------------------------------------------
- */
-int atcommand_mapflag(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-// WIP
- return 0;
-}
-
-/*===================================
- * Remove some messages
- *-----------------------------------
- */
-int atcommand_showexp(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->state.showexp) {
- sd->state.showexp = 0;
- clif_displaymessage(fd, "Gained exp will not be shown.");
- return 0;
- }
-
- sd->state.showexp = 1;
- clif_displaymessage(fd, "Gained exp is now shown");
- return 0;
-}
-
-int atcommand_showzeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->state.showzeny) {
- sd->state.showzeny = 0;
- clif_displaymessage(fd, "Gained zeny will not be shown.");
- return 0;
- }
-
- sd->state.showzeny = 1;
- clif_displaymessage(fd, "Gained zeny is now shown");
- return 0;
-}
-
-int atcommand_showdelay(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->state.showdelay) {
- sd->state.showdelay = 0;
- clif_displaymessage(fd, "Skill delay failures won't be shown.");
- return 0;
- }
-
- sd->state.showdelay = 1;
- clif_displaymessage(fd, "Skill delay failures are shown now.");
- return 0;
-}
-
-/*==========================================
- * Duel organizing functions [LuzZza]
- *
- * @duel [limit|nick] - create a duel
- * @invite <nick> - invite player
- * @accept - accept invitation
- * @reject - reject invitation
- * @leave - leave duel
- *------------------------------------------
- */
-int atcommand_invite(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- unsigned int did = sd->duel_group;
- struct map_session_data *target_sd = map_nick2sd((char *)message);
-
- if(did <= 0) {
- // "Duel: @invite without @duel."
- clif_displaymessage(fd, msg_txt(350));
- return 0;
- }
-
- if(duel_list[did].max_players_limit > 0 &&
- duel_list[did].members_count >= duel_list[did].max_players_limit) {
-
- // "Duel: Limit of players is reached."
- clif_displaymessage(fd, msg_txt(351));
- return 0;
- }
-
- if(target_sd == NULL) {
- // "Duel: Player not found."
- clif_displaymessage(fd, msg_txt(352));
- return 0;
- }
-
- if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
- // "Duel: Player already in duel."
- clif_displaymessage(fd, msg_txt(353));
- return 0;
- }
-
- if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
- {
- sprintf(atcmd_output, msg_txt(364), message);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- duel_invite(did, sd, target_sd);
- // "Duel: Invitation has been sent."
- clif_displaymessage(fd, msg_txt(354));
- return 0;
-}
-
-int atcommand_duel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[256];
- unsigned int maxpl=0, newduel;
- struct map_session_data *target_sd;
-
- /* // Commnted because it can be disabled in at-comms conf.
- if(!battle_config.duel_enable) {
- clif_displaymessage(fd, "Duel: duel is disable.");
- return 0;
- }
- */
-
- if(sd->duel_group > 0) {
- duel_showinfo(sd->duel_group, sd);
- return 0;
- }
-
- if(sd->duel_invite > 0) {
- // "Duel: @duel without @reject."
- clif_displaymessage(fd, msg_txt(355));
- return 0;
- }
-
- if(!duel_checktime(sd)) {
- // "Duel: You can take part in duel only one time per %d minutes."
- sprintf(output, msg_txt(356), battle_config.duel_time_interval);
- clif_displaymessage(fd, output);
- return 0;
- }
-
- if(strlen(message) > 0) {
- if(sscanf(message, "%d", &maxpl) >= 1) {
- if(maxpl < 2 || maxpl > 65535) {
- clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
- return 0;
- }
- duel_create(sd, maxpl);
- } else {
- target_sd = map_nick2sd((char *)message);
- if(target_sd != NULL) {
- if((newduel = duel_create(sd, 2)) != -1) {
- if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
- clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
- return 0;
- }
- duel_invite(newduel, sd, target_sd);
- clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
- }
- } else {
- // "Duel: Player not found."
- clif_displaymessage(fd, msg_txt(352));
- return 0;
- }
- }
- } else
- duel_create(sd, 0);
-
- return 0;
-}
-
-
-int atcommand_leave(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(sd->duel_group <= 0) {
- // "Duel: @leave without @duel."
- clif_displaymessage(fd, msg_txt(358));
- return 0;
- }
-
- duel_leave(sd->duel_group, sd);
- clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
- return 0;
-}
-
-int atcommand_accept(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[256];
-
- if(!duel_checktime(sd)) {
- // "Duel: You can take part in duel only one time per %d minutes."
- sprintf(output, msg_txt(356), battle_config.duel_time_interval);
- clif_displaymessage(fd, output);
- return 0;
- }
-
- if(sd->duel_invite <= 0) {
- // "Duel: @accept without invititation."
- clif_displaymessage(fd, msg_txt(360));
- return 0;
- }
-
- duel_accept(sd->duel_invite, sd);
- // "Duel: Invitation has been accepted."
- clif_displaymessage(fd, msg_txt(361));
- return 0;
-}
-
-int atcommand_reject(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(sd->duel_invite <= 0) {
- // "Duel: @reject without invititation."
- clif_displaymessage(fd, msg_txt(362));
- return 0;
- }
-
- duel_reject(sd->duel_invite, sd);
- // "Duel: Invitation has been rejected."
- clif_displaymessage(fd, msg_txt(363));
- return 0;
-}
-
-/*===================================
- * Away message (@away, @aw) [LuzZza]
- *-----------------------------------
- */
-int atcommand_away(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(strlen(message) > 0) {
- if(strlen(message) > 128)
- return -1;
- strcpy(sd->away_message, message);
- //"Away automessage has been activated."
- clif_displaymessage(fd, msg_txt(546));
- } else {
- if(strlen(sd->away_message) > 0) {
- sd->away_message[0] = 0;
- //"Away automessage has been disabled."
- clif_displaymessage(fd, msg_txt(547));
- return 0;
- }
- //"Usage: @away,@aw <message>. Enter empty message for disable it."
- clif_displaymessage(fd, msg_txt(548));
- }
- return 0;
-}
-
-// @clone/@slaveclone/@evilclone <playername> [Valaris]
-int atcommand_clone(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x=0,y=0,flag=0,master=0,i=0;
- struct map_session_data *pl_sd=NULL;
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must enter a name or character ID.");
- return 0;
- }
-
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
- clif_displaymessage(fd, msg_txt(3));
- return 0;
- }
-
- if(pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(126));
- return 0;
- }
-
- if (strcmpi(command, "@clone") == 0)
- flag = 1;
- else if (strcmpi(command, "@slaveclone") == 0) {
- flag = 2;
- master = sd->bl.id;
- if (battle_config.atc_slave_clone_limit
- && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
- clif_displaymessage(fd, msg_txt(127));
- return 0;
- }
- }
-
- do {
- x = sd->bl.x + (rand() % 10 - 5);
- y = sd->bl.y + (rand() % 10 - 5);
- } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
-
- if (i >= 10) {
- x = sd->bl.x;
- y = sd->bl.y;
- }
-
- if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
- clif_displaymessage(fd, msg_txt(128+flag*2));
- return 0;
- }
- clif_displaymessage(fd, msg_txt(129+flag*2));
- return 0;
-}
-
-/*===================================
- * Main chat [LuzZza]
- * Usage: @main <on|off|message>
- *-----------------------------------
- */
-int atcommand_main(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(strlen(message) > 0) {
-
- if(strcmpi(message, "on") == 0) {
- if(!sd->state.mainchat) {
- sd->state.mainchat = 1;
- clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
- } else {
- clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
- }
- } else if(strcmpi(message, "off") == 0) {
- if(sd->state.mainchat) {
- sd->state.mainchat = 0;
- clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
- } else {
- clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
- }
- } else {
- if(!sd->state.mainchat) {
- sd->state.mainchat = 1;
- clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
- }
- if (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) {
- clif_displaymessage(fd, msg_txt(387));
- return -1;
- }
- sprintf(atcmd_output, msg_txt(386), sd->status.name, message);
- // I use 0xFE000000 color for signalizing that this message is
- // main chat message. 0xFE000000 is invalid color, same using
- // 0xFF000000 for simple (not colored) GM messages. [LuzZza]
- intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0);
- }
-
- } else {
-
- if(sd->state.mainchat)
- // Main chat currently enabled. Usage: @main <on|off>, @main <message>.
- clif_displaymessage(fd, msg_txt(384));
- else
- // Main chat currently disabled. Usage: @main <on|off>, @main <message>.
- clif_displaymessage(fd, msg_txt(385));
- }
- return 0;
-}
-
-/*=====================================
- * Autorejecting Invites/Deals [LuzZza]
- * Usage: @noask
- *-------------------------------------
- */
-int atcommand_noask(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- if(sd->state.noask) {
- clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
- sd->state.noask = 0;
- } else {
- clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
- sd->state.noask = 1;
- }
-
- return 0;
-}
-
-/*=====================================
- * Send a @request message to all GMs of lowest_gm_level.
- * Usage: @request <petition>
- *-------------------------------------
- */
-int atcommand_request(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!message || !*message) {
- clif_displaymessage(sd->fd,msg_txt(277));
- return -1;
- }
-
- sprintf(atcmd_output, msg_txt(278), message);
- intif_wis_message_to_gm(sd->status.name, lowest_gm_level, atcmd_output);
- clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
- clif_displaymessage(sd->fd,msg_txt(279));
- return 0;
-}
-
-void do_init_atcommand() {
- users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
- duel_count = 0;
- malloc_tsetdword(&duel_list[0], 0, sizeof(duel_list));
- add_timer_func_list(atshowmobs_timer, "atshowmobs_timer");
- return;
-}
-
-void do_final_atcommand() {
- users_db->destroy(users_db,NULL);
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <ctype.h> +#include <math.h> +#include <limits.h> + +#include "../common/timer.h" +#include "../common/nullpo.h" +#include "../common/mmo.h" +#include "../common/core.h" +#include "../common/showmsg.h" +#include "../common/malloc.h" +#include "../common/socket.h" + +#include "atcommand.h" +#include "log.h" +#include "clif.h" +#include "chrif.h" +#include "intif.h" +#include "itemdb.h" +#include "map.h" +#include "pc.h" +#include "status.h" +#include "skill.h" +#include "mob.h" +#include "pet.h" +#include "mercenary.h" //[orn] +#include "battle.h" +#include "party.h" +#include "guild.h" +#include "script.h" +#include "npc.h" +#include "trade.h" +#include "unit.h" + +#ifndef TXT_ONLY +#include "mail.h" +#endif + +static char command_symbol = '@'; // first char of the commands (by [Yor]) + +char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) + +#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) +ACMD_FUNC(broadcast); +ACMD_FUNC(localbroadcast); +ACMD_FUNC(rura); +ACMD_FUNC(where); +ACMD_FUNC(jumpto); +ACMD_FUNC(jump); +ACMD_FUNC(who); +ACMD_FUNC(who2); +ACMD_FUNC(who3); +ACMD_FUNC(whomap); +ACMD_FUNC(whomap2); +ACMD_FUNC(whomap3); +ACMD_FUNC(whogm); // by Yor +ACMD_FUNC(whozeny); // [Valaris] +ACMD_FUNC(happyhappyjoyjoy); // [Valaris] +ACMD_FUNC(save); +ACMD_FUNC(load); +ACMD_FUNC(speed); +ACMD_FUNC(charspeed); +ACMD_FUNC(storage); +ACMD_FUNC(guildstorage); +ACMD_FUNC(option); +ACMD_FUNC(hide); +ACMD_FUNC(jobchange); +ACMD_FUNC(die); +ACMD_FUNC(kill); +ACMD_FUNC(alive); +ACMD_FUNC(kami); +ACMD_FUNC(heal); +ACMD_FUNC(item); +ACMD_FUNC(item2); +ACMD_FUNC(itemreset); +ACMD_FUNC(baselevelup); +ACMD_FUNC(joblevelup); +ACMD_FUNC(help); +ACMD_FUNC(help2); +ACMD_FUNC(gm); +ACMD_FUNC(pvpoff); +ACMD_FUNC(pvpon); +ACMD_FUNC(gvgoff); +ACMD_FUNC(gvgon); +ACMD_FUNC(model); +ACMD_FUNC(go); +ACMD_FUNC(monster); +ACMD_FUNC(monstersmall); +ACMD_FUNC(monsterbig); +ACMD_FUNC(spawn); +ACMD_FUNC(killmonster); +ACMD_FUNC(killmonster2); +ACMD_FUNC(refine); +ACMD_FUNC(produce); +ACMD_FUNC(memo); +ACMD_FUNC(gat); +ACMD_FUNC(packet); +ACMD_FUNC(waterlevel); +ACMD_FUNC(statuspoint); +ACMD_FUNC(skillpoint); +ACMD_FUNC(zeny); +ACMD_FUNC(param); +ACMD_FUNC(guildlevelup); +ACMD_FUNC(makeegg); +ACMD_FUNC(hatch); +ACMD_FUNC(petfriendly); +ACMD_FUNC(pethungry); +ACMD_FUNC(petrename); +ACMD_FUNC(recall); +ACMD_FUNC(recallall); +ACMD_FUNC(revive); +ACMD_FUNC(night); +ACMD_FUNC(day); +ACMD_FUNC(doom); +ACMD_FUNC(doommap); +ACMD_FUNC(raise); +ACMD_FUNC(raisemap); +ACMD_FUNC(kick); +ACMD_FUNC(kickall); +ACMD_FUNC(allskill); +ACMD_FUNC(questskill); +ACMD_FUNC(lostskill); +ACMD_FUNC(spiritball); +ACMD_FUNC(party); +ACMD_FUNC(guild); +ACMD_FUNC(agitstart); +ACMD_FUNC(agitend); +ACMD_FUNC(reloaditemdb); +ACMD_FUNC(reloadmobdb); +ACMD_FUNC(reloadskilldb); +ACMD_FUNC(reloadscript); +ACMD_FUNC(reloadgmdb); // by Yor +ACMD_FUNC(reloadatcommand); +ACMD_FUNC(reloadbattleconf); +ACMD_FUNC(reloadstatusdb); +ACMD_FUNC(reloadpcdb); +ACMD_FUNC(reloadmotd); // [Valaris] +ACMD_FUNC(mapexit); +ACMD_FUNC(idsearch); +ACMD_FUNC(mapinfo); +ACMD_FUNC(dye); //** by fritz +ACMD_FUNC(hair_style); //** by fritz +ACMD_FUNC(hair_color); //** by fritz +ACMD_FUNC(stat_all); //** by fritz +ACMD_FUNC(char_block); // by Yor +ACMD_FUNC(char_ban); // by Yor +ACMD_FUNC(char_unblock); // by Yor +ACMD_FUNC(char_unban); // by Yor +ACMD_FUNC(mount_peco); // by Valaris +ACMD_FUNC(char_mount_peco); // by Yor +ACMD_FUNC(guildspy); // [Syrus22] +ACMD_FUNC(partyspy); // [Syrus22] +ACMD_FUNC(repairall); // [Valaris] +ACMD_FUNC(guildrecall); // by Yor +ACMD_FUNC(partyrecall); // by Yor +ACMD_FUNC(nuke); // [Valaris] +ACMD_FUNC(shownpc); +ACMD_FUNC(hidenpc); +ACMD_FUNC(loadnpc); +ACMD_FUNC(unloadnpc); +ACMD_FUNC(servertime); // by Yor +ACMD_FUNC(chardelitem); // by Yor +ACMD_FUNC(jail); // by Yor +ACMD_FUNC(unjail); // by Yor +ACMD_FUNC(jailfor); // Alias Meruru +ACMD_FUNC(jailtime); // Coltaro +ACMD_FUNC(charjailtime); // Coltaro +ACMD_FUNC(disguise); // [Valaris] +ACMD_FUNC(undisguise); // by Yor +ACMD_FUNC(chardisguise); // Kalaspuff +ACMD_FUNC(charundisguise); // Kalaspuff +ACMD_FUNC(email); // by Yor +ACMD_FUNC(effect);//by Apple +ACMD_FUNC(character_cart_list); // by Yor +ACMD_FUNC(addwarp); // by MouseJstr +ACMD_FUNC(follow); // by MouseJstr +ACMD_FUNC(skillon); // by MouseJstr +ACMD_FUNC(skilloff); // by MouseJstr +ACMD_FUNC(killer); // by MouseJstr +ACMD_FUNC(npcmove); // by MouseJstr +ACMD_FUNC(killable); // by MouseJstr +ACMD_FUNC(charkillable); // by MouseJstr +ACMD_FUNC(dropall); // by MouseJstr +ACMD_FUNC(chardropall); // by MouseJstr +ACMD_FUNC(storeall); // by MouseJstr +ACMD_FUNC(charstoreall); // by MouseJstr +ACMD_FUNC(skillid); // by MouseJstr +ACMD_FUNC(useskill); // by MouseJstr +ACMD_FUNC(summon); +ACMD_FUNC(rain); +ACMD_FUNC(snow); +ACMD_FUNC(sakura); +ACMD_FUNC(clouds); +ACMD_FUNC(clouds2); // [Valaris] +ACMD_FUNC(fog); +ACMD_FUNC(fireworks); +ACMD_FUNC(leaves); +ACMD_FUNC(adjgmlvl); // by MouseJstr +ACMD_FUNC(adjcmdlvl); // by MouseJstr +ACMD_FUNC(trade); // by MouseJstr +ACMD_FUNC(send); // by davidsiaw +ACMD_FUNC(setbattleflag); // by MouseJstr +ACMD_FUNC(unmute); // [Valaris] +ACMD_FUNC(clearweather); // Dexity +ACMD_FUNC(uptime); // by MC Cameri +ACMD_FUNC(changesex); // by MC Cameri +ACMD_FUNC(mute); // celest +ACMD_FUNC(refresh); // by MC Cameri +ACMD_FUNC(petid); // by MC Cameri +ACMD_FUNC(identify); // by MC Cameri +ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw +ACMD_FUNC(misceffect); // by MC Cameri +ACMD_FUNC(mobsearch); +ACMD_FUNC(cleanmap); +ACMD_FUNC(npctalk); +ACMD_FUNC(pettalk); +ACMD_FUNC(users); +ACMD_FUNC(reset); +ACMD_FUNC(autoloot); // Improved version imported from Freya. + +#ifndef TXT_ONLY +ACMD_FUNC(checkmail); // [Valaris] +ACMD_FUNC(listmail); // [Valaris] +ACMD_FUNC(listnewmail); // [Valaris] +ACMD_FUNC(readmail); // [Valaris] +ACMD_FUNC(sendmail); // [Valaris] +ACMD_FUNC(sendprioritymail); // [Valaris] +ACMD_FUNC(deletemail); // [Valaris] +ACMD_FUNC(refreshonline); // [Valaris] +#endif /* TXT_ONLY */ + +ACMD_FUNC(skilltree); // by MouseJstr + +ACMD_FUNC(marry); // by MouseJstr +ACMD_FUNC(divorce); // by MouseJstr + +ACMD_FUNC(grind); // by MouseJstr +ACMD_FUNC(grind2); // by MouseJstr + +#ifdef DMALLOC +ACMD_FUNC(dmstart); // by MouseJstr +ACMD_FUNC(dmtick); // by MouseJstr +#endif + +ACMD_FUNC(jumptoid); // by Dino9021 +ACMD_FUNC(jumptoid2); // by Dino9021 +ACMD_FUNC(recallid); // by Dino9021 +ACMD_FUNC(recallid2); // by Dino9021 +ACMD_FUNC(kickid); // by Dino9021 +ACMD_FUNC(kickid2); // by Dino9021 +ACMD_FUNC(reviveid); // by Dino9021 +ACMD_FUNC(reviveid2); // by Dino9021 +ACMD_FUNC(killid); // by Dino9021 +ACMD_FUNC(killid2); // by Dino9021 +ACMD_FUNC(charkillableid); // by Dino9021 +ACMD_FUNC(charkillableid2); // by Dino9021 +ACMD_FUNC(sound); +ACMD_FUNC(undisguiseall); +ACMD_FUNC(disguiseall); +ACMD_FUNC(changelook); +ACMD_FUNC(mobinfo); //by Lupus +ACMD_FUNC(exp); // by Skotlex +ACMD_FUNC(adopt); // by Veider + +ACMD_FUNC(version); // by Ancyker + +ACMD_FUNC(mutearea); // by MouseJstr +ACMD_FUNC(shuffle); // by MouseJstr +ACMD_FUNC(rates); // by MouseJstr + +ACMD_FUNC(iteminfo); // Lupus +ACMD_FUNC(whodrops); //Skotlex +ACMD_FUNC(mapflag); // Lupus +ACMD_FUNC(me); //added by massdriller, code by lordalfa +ACMD_FUNC(monsterignore); // [Valaris] +ACMD_FUNC(fakename); //[Valaris] +ACMD_FUNC(size); //[Valaris] +ACMD_FUNC(showexp); //moved from charcommand [Kevin] +ACMD_FUNC(showzeny); +ACMD_FUNC(showdelay); //moved from charcommand [Kevin] +ACMD_FUNC(autotrade);// durf +ACMD_FUNC(changeleader);// [Skotlex] +ACMD_FUNC(partyoption);// [Skotlex] +ACMD_FUNC(changegm);// durf + +// Duel [LuzZza] +ACMD_FUNC(invite); +ACMD_FUNC(duel); +ACMD_FUNC(leave); +ACMD_FUNC(accept); +ACMD_FUNC(reject); + +ACMD_FUNC(away); // LuzZza +ACMD_FUNC(main); // LuzZza + +ACMD_FUNC(clone); // [Valaris] +ACMD_FUNC(tonpc); // LuzZza +ACMD_FUNC(commands); // [Skotlex] +ACMD_FUNC(noask); //LuzZza +ACMD_FUNC(request); //[Skotlex] + +ACMD_FUNC(homlevel); //[orn] +ACMD_FUNC(homevolution); //[orn] +ACMD_FUNC(makehomun); //[orn] +ACMD_FUNC(homfriendly); //[orn] +ACMD_FUNC(homhungry); //[orn] +ACMD_FUNC(homtalk); //[orn] +ACMD_FUNC(hominfo); //[Toms] +ACMD_FUNC(showmobs); //KarLaeda + +/*========================================== + *AtCommandInfo atcommand_info[]構造体の定義 + *------------------------------------------ + */ + +// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value. +// to set default level, read atcommand_athena.conf first please. +static AtCommandInfo atcommand_info[] = { + { AtCommand_Rura, "@rura", 40, atcommand_rura }, + { AtCommand_Warp, "@warp", 40, atcommand_rura }, + { AtCommand_Where, "@where", 1, atcommand_where }, + { AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift + { AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto }, + { AtCommand_JumpTo, "@goto", 20, atcommand_jumpto }, + { AtCommand_Jump, "@jump", 40, atcommand_jump }, + { AtCommand_Who, "@who", 20, atcommand_who }, + { AtCommand_Who, "@whois", 20, atcommand_who }, + { AtCommand_Who, "@w", 20, atcommand_who }, + { AtCommand_Who2, "@who2", 20, atcommand_who2 }, + { AtCommand_Who3, "@who3", 20, atcommand_who3 }, + { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap }, + { AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 }, + { AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 }, + { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor + { AtCommand_Save, "@save", 40, atcommand_save }, + { AtCommand_Load, "@return", 40, atcommand_load }, + { AtCommand_Load, "@load", 40, atcommand_load }, + { AtCommand_Speed, "@speed", 40, atcommand_speed }, + { AtCommand_CharSpeed, "@charspeed", 40, atcommand_charspeed }, + { AtCommand_Storage, "@storage", 1, atcommand_storage }, + { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage }, + { AtCommand_Option, "@option", 40, atcommand_option }, + { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide + { AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange }, + { AtCommand_JobChange, "@job", 40, atcommand_jobchange }, + { AtCommand_Die, "@die", 1, atcommand_die }, + { AtCommand_Kill, "@kill", 60, atcommand_kill }, + { AtCommand_Alive, "@alive", 60, atcommand_alive }, + { AtCommand_Kami, "@kami", 40, atcommand_kami }, + { AtCommand_KamiB, "@kamib", 40, atcommand_kami }, + { AtCommand_KamiC, "@kamic", 40, atcommand_kami }, //[LuzZza] + { AtCommand_Heal, "@heal", 40, atcommand_heal }, + { AtCommand_Item, "@item", 60, atcommand_item }, + { AtCommand_Item2, "@item2", 60, atcommand_item2 }, + { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset }, + { AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup }, + { AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup }, + { AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup }, + { AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup }, + { AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup }, + { AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup }, + { AtCommand_H, "@h", 20, atcommand_help }, + { AtCommand_Help, "@help", 20, atcommand_help }, + { AtCommand_H2, "@h2", 20, atcommand_help2 }, + { AtCommand_Help2, "@help2", 20, atcommand_help2 }, + { AtCommand_GM, "@gm", 100,atcommand_gm }, + { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff }, + { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon }, + { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff }, + { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff }, + { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon }, + { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon }, + { AtCommand_Model, "@model", 20, atcommand_model }, + { AtCommand_Go, "@go", 10, atcommand_go }, + { AtCommand_Spawn, "@monster", 50, atcommand_monster }, + { AtCommand_Spawn, "@spawn", 50, atcommand_monster }, + { AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall }, + { AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig }, + { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster }, + { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 }, + { AtCommand_Refine, "@refine", 60, atcommand_refine }, + { AtCommand_Produce, "@produce", 60, atcommand_produce }, + { AtCommand_Memo, "@memo", 40, atcommand_memo }, + { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function + { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function + { AtCommand_Packet, "@packetmode", 99, atcommand_packet }, // debug function + { AtCommand_WaterLevel, "@waterlevel", 99, atcommand_waterlevel }, // debug function + { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint }, + { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint }, + { AtCommand_Zeny, "@zeny", 60, atcommand_zeny }, + { AtCommand_Strength, "@str", 60, atcommand_param }, + { AtCommand_Agility, "@agi", 60, atcommand_param }, + { AtCommand_Vitality, "@vit", 60, atcommand_param }, + { AtCommand_Intelligence, "@int", 60, atcommand_param }, + { AtCommand_Dexterity, "@dex", 60, atcommand_param }, + { AtCommand_Luck, "@luk", 60, atcommand_param }, + { AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup }, + { AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup }, + { AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg }, + { AtCommand_Hatch, "@hatch", 60, atcommand_hatch }, + { AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly }, + { AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry }, + { AtCommand_PetRename, "@petrename", 1, atcommand_petrename }, + { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall + { AtCommand_Revive, "@revive", 60, atcommand_revive }, + { AtCommand_Night, "@night", 80, atcommand_night }, + { AtCommand_Day, "@day", 80, atcommand_day }, + { AtCommand_Doom, "@doom", 80, atcommand_doom }, + { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap }, + { AtCommand_Raise, "@raise", 80, atcommand_raise }, + { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap }, + { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit" + { AtCommand_KickAll, "@kickall", 99, atcommand_kickall }, + { AtCommand_AllSkill, "@allskill", 60, atcommand_allskill }, + { AtCommand_AllSkill, "@allskills", 60, atcommand_allskill }, + { AtCommand_AllSkill, "@skillall", 60, atcommand_allskill }, + { AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill }, + { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill }, + { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill }, + { AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball }, + { AtCommand_Party, "@party", 1, atcommand_party }, + { AtCommand_Guild, "@guild", 50, atcommand_guild }, + { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart }, + { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend }, + { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit }, + { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch }, + { AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command + { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command + { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command + { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall }, + { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command + { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command + { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command + { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command + { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command + { AtCommand_ReloadAtcommand, "@reloadatcommand", 99, atcommand_reloadatcommand }, + { AtCommand_ReloadBattleConf, "@reloadbattleconf", 99, atcommand_reloadbattleconf }, + { AtCommand_ReloadStatusDB, "@reloadstatusdb", 99, atcommand_reloadstatusdb }, + { AtCommand_ReloadPcDB, "@reloadpcdb", 99, atcommand_reloadpcdb }, + { AtCommand_ReloadMOTD, "@reloadmotd", 99, atcommand_reloadmotd }, // [Valaris] + { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo }, + { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz + { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz + { AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz + { AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz + { AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz + { AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz + { AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz + { AtCommand_StatAll, "@statsall", 60, atcommand_stat_all }, + { AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz + { AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz + { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor + { AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor + { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor + { AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor + { AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor + { AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor + { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor + { AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor + { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor + { AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor + { AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor + { AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor + { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris + { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor + { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22] + { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22] + { AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris] + { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor + { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor + { AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris] + { AtCommand_Shownpc, "@shownpc", 80, atcommand_shownpc }, // [] + { AtCommand_Hidenpc, "@hidenpc", 80, atcommand_hidenpc }, // [] + { AtCommand_Loadnpc, "@loadnpc", 80, atcommand_loadnpc }, // [] + { AtCommand_Unloadnpc, "@unloadnpc", 80, atcommand_unloadnpc }, // [] + { AtCommand_ServerTime, "@time", 1, atcommand_servertime }, // by Yor + { AtCommand_ServerTime, "@date", 1, atcommand_servertime }, // by Yor + { AtCommand_ServerTime, "@server_date", 1, atcommand_servertime }, // by Yor + { AtCommand_ServerTime, "@serverdate", 1, atcommand_servertime }, // by Yor + { AtCommand_ServerTime, "@server_time", 1, atcommand_servertime }, // by Yor + { AtCommand_ServerTime, "@servertime", 1, atcommand_servertime }, // by Yor + { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor + { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor + { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor + { AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor + { AtCommand_JailFor, "@jailfor", 20, atcommand_jailfor }, //Meruru + { AtCommand_JailTime, "@jailtime", 1, atcommand_jailtime }, //Change this to 0 in atcommand_conf.txt if you want it accessible to players (you most likely will ;)) + { AtCommand_CharJailTime, "@charjailtime", 20, atcommand_charjailtime }, + { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris] + { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor + { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff + { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff + { AtCommand_EMail, "@email", 1, atcommand_email }, // by Yor + { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple + { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor + { AtCommand_Follow, "@follow", 20, atcommand_follow }, // by MouseJstr + { AtCommand_AddWarp, "@addwarp", 60, atcommand_addwarp }, // by MouseJstr + { AtCommand_SkillOn, "@skillon", 80, atcommand_skillon }, // by MouseJstr + { AtCommand_SkillOff, "@skilloff", 80, atcommand_skilloff }, // by MouseJstr + { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr + { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr + { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr + { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr + { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr + { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr + { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr + { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr + { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr + { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr +// { AtCommand_Rain, "@rain", 99, atcommand_rain }, //Client no longer supports rain! + { AtCommand_Snow, "@snow", 99, atcommand_snow }, + { AtCommand_Sakura, "@sakura", 99, atcommand_sakura }, + { AtCommand_Clouds, "@clouds", 99, atcommand_clouds }, + { AtCommand_Clouds2, "@clouds2", 99, atcommand_clouds2 }, + { AtCommand_Fog, "@fog", 99, atcommand_fog }, + { AtCommand_Fireworks, "@fireworks", 99, atcommand_fireworks }, + { AtCommand_Leaves, "@leaves", 99, atcommand_leaves }, + { AtCommand_Summon, "@summon", 60, atcommand_summon }, + { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl }, + { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl }, + { AtCommand_Trade, "@trade", 60, atcommand_trade }, + { AtCommand_Send, "@send", 60, atcommand_send }, + { AtCommand_SetBattleFlag, "@setbattleflag", 99, atcommand_setbattleflag }, + { AtCommand_UnMute, "@unmute", 80, atcommand_unmute }, // [Valaris] + { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity + { AtCommand_UpTime, "@uptime", 1, atcommand_uptime }, // by MC Cameri + { AtCommand_ChangeSex, "@changesex", 60, atcommand_changesex }, // by MC Cameri <- do we still need this? [Foruken] <- why not? [Skotlex] + { AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest] + { AtCommand_Mute, "@red", 99, atcommand_mute }, // [celest] + { AtCommand_WhoZeny, "@whozeny", 20, atcommand_whozeny }, // [Valaris] + { AtCommand_HappyHappyJoyJoy, "@happyhappyjoyjoy", 40, atcommand_happyhappyjoyjoy }, // [Valaris] + { AtCommand_Refresh, "@refresh", 1, atcommand_refresh }, // by MC Cameri + { AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri + { AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri + { AtCommand_Gmotd, "@gmotd", 20, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw + { AtCommand_MiscEffect, "@misceffect", 50, atcommand_misceffect }, // by MC Cameri + { AtCommand_MobSearch, "@mobsearch", 10, atcommand_mobsearch }, + { AtCommand_CleanMap, "@cleanmap", 40, atcommand_cleanmap }, + { AtCommand_NpcTalk, "@npctalk", 20, atcommand_npctalk }, + { AtCommand_PetTalk, "@pettalk", 10, atcommand_pettalk }, + { AtCommand_Users, "@users", 40, atcommand_users }, + { AtCommand_ResetState, "@reset", 40, atcommand_reset }, + +#ifndef TXT_ONLY // sql-only commands + { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris] + { AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris] + { AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris] + { AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris] + { AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris] + { AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris] + { AtCommand_SendPriorityMail, "@sendprioritymail", 80, atcommand_sendmail }, // [Valaris] + { AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris] + +#endif /* TXT_ONLY */ + { AtCommand_SkillTree, "@skilltree", 40, atcommand_skilltree }, // [MouseJstr] + { AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr] + { AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr] + { AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr] + { AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr] + +#ifdef DMALLOC + { AtCommand_DMStart, "@dmstart", 99, atcommand_dmstart }, // [MouseJstr] + { AtCommand_DMTick, "@dmtick", 99, atcommand_dmtick }, // [MouseJstr] +#endif + + { AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021] + { AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021] + { AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021] + { AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021] + { AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021] + { AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021] + { AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021] + { AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021] + { AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021] + { AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021] + { AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021] + { AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021] + { AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021] + { AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021] + { AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021] + { AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021] + { AtCommand_Sound, "@sound", 40, atcommand_sound }, + { AtCommand_UndisguiseAll, "@undisguiseall", 99, atcommand_undisguiseall }, + { AtCommand_DisguiseAll, "@disguiseall", 99, atcommand_disguiseall }, + { AtCommand_ChangeLook, "@changelook", 99, atcommand_changelook }, + { AtCommand_AutoLoot, "@autoloot", 10, atcommand_autoloot }, // Upa-Kun + { AtCommand_MobInfo, "@mobinfo", 1, atcommand_mobinfo }, // [Lupus] + { AtCommand_MobInfo, "@monsterinfo", 1, atcommand_mobinfo }, // [Lupus] + { AtCommand_MobInfo, "@mi", 1, atcommand_mobinfo }, // [Lupus] + { AtCommand_Exp, "@exp", 0, atcommand_exp }, // [Skotlex] + { AtCommand_Adopt, "@adopt", 40, atcommand_adopt }, // [Veider] + { AtCommand_Version, "@version", 1, atcommand_version }, + + { AtCommand_MuteArea, "@mutearea", 99, atcommand_mutearea }, // MouseJstr + { AtCommand_MuteArea, "@stfu", 99, atcommand_mutearea }, // MouseJstr + { AtCommand_Shuffle, "@shuffle", 40, atcommand_shuffle }, // MouseJstr + { AtCommand_Rates, "@rates", 1, atcommand_rates }, // MouseJstr + + { AtCommand_ItemInfo, "@iteminfo", 1, atcommand_iteminfo }, // [Lupus] + { AtCommand_ItemInfo, "@ii", 1, atcommand_iteminfo }, // [Lupus] + { AtCommand_WhoDrops, "@whodrops", 1, atcommand_whodrops }, // [Skotlex] + { AtCommand_MapFlag, "@mapflag", 99, atcommand_mapflag }, // [Lupus] + + { AtCommand_Me, "@me", 20, atcommand_me }, //added by massdriller, code by lordalfa + { AtCommand_MonsterIgnore, "@monsterignore", 99, atcommand_monsterignore }, // [Valaris] + { AtCommand_MonsterIgnore, "@battleignore", 99, atcommand_monsterignore }, + { AtCommand_FakeName, "@fakename", 20, atcommand_fakename }, // [Valaris] + { AtCommand_Size, "@size", 20, atcommand_size }, + { AtCommand_ShowExp, "@showexp", 10, atcommand_showexp}, + { AtCommand_ShowZeny, "@showzeny", 10, atcommand_showzeny}, + { AtCommand_ShowDelay, "@showdelay", 1, atcommand_showdelay}, + { AtCommand_AutoTrade, "@autotrade", 10, atcommand_autotrade }, // durf + { AtCommand_AutoTrade, "@at", 10, atcommand_autotrade }, + { AtCommand_ChangeGM, "@changegm", 10, atcommand_changegm }, // durf + { AtCommand_ChangeLeader, "@changeleader", 10, atcommand_changeleader }, // durf + { AtCommand_PartyOption, "@partyoption", 10, atcommand_partyoption}, // durf + { AtCommand_Invite, "@invite", 1, atcommand_invite }, // By LuzZza + { AtCommand_Duel, "@duel", 1, atcommand_duel }, // By LuzZza + { AtCommand_Leave, "@leave", 1, atcommand_leave }, // By LuzZza + { AtCommand_Accept, "@accept", 1, atcommand_accept }, // By LuzZza + { AtCommand_Reject, "@reject", 1, atcommand_reject }, // By LuzZza + { AtCommand_Away, "@away", 1, atcommand_away }, // [LuzZza] + { AtCommand_Away, "@aw", 1, atcommand_away }, // [LuzZza] + { AtCommand_Main, "@main", 1, atcommand_main }, // [LuzZza] + { AtCommand_Clone, "@clone", 50, atcommand_clone }, + { AtCommand_Clone, "@slaveclone", 50, atcommand_clone }, + { AtCommand_Clone, "@evilclone", 50, atcommand_clone }, // [Valaris] + { AtCommand_ToNPC, "@tonpc", 40, atcommand_tonpc }, // LuzZza + { AtCommand_Commands, "@commands", 1, atcommand_commands }, // [Skotlex] + { AtCommand_NoAsk, "@noask", 1, atcommand_noask }, // [LuzZza] + { AtCommand_Request, "@request", 20, atcommand_request }, // [Skotlex] + + { AtCommand_HomLevel, "@homlvup", 60, atcommand_homlevel }, + { AtCommand_HomEvolution, "@homevolution", 60, atcommand_homevolution }, + { AtCommand_MakeHomun, "@makehomun", 60, atcommand_makehomun }, + { AtCommand_HomFriendly, "@homfriendly", 60, atcommand_homfriendly }, + { AtCommand_HomHungry, "@homhungry", 60, atcommand_homhungry }, + { AtCommand_HomTalk, "@homtalk", 0, atcommand_homtalk }, + { AtCommand_HomInfo, "@hominfo", 0, atcommand_hominfo }, + { AtCommand_ShowMobs, "@showmobs", 10, atcommand_showmobs }, //KarLaeda +// add new commands before this line + { AtCommand_Unknown, NULL, 1, NULL } +}; + +/*========================================= + * Generic variables + *----------------------------------------- + */ +char atcmd_output[200]; +char atcmd_player_name[100]; +char atcmd_temp[100]; + +/*========================================== + * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator) + *------------------------------------------ + */ +char *estr_lower(char *str) +{ + int i; + + for (i=0; str[i]; i++) + if ((str[i] >= 65) && (str[i] <= 90)) + str[i] += 32; + return str; +} + +// compare function for sorting high to lowest +int hightolow_compare (const void * a, const void * b) +{ + return ( *(int*)b - *(int*)a ); +} + +// compare function for sorting lowest to highest +int lowtohigh_compare (const void * a, const void * b) +{ + return ( *(int*)a - *(int*)b ); +} + +//----------------------------------------------------------- +// Return the message string of the specified number by [Yor] +//----------------------------------------------------------- +char * msg_txt(int msg_number) { + if (msg_number >= 0 && msg_number < MAX_MSG && + msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') + return msg_table[msg_number]; + + return "??"; +} + +//----------------------------------------------------------- +// Returns Players title (from msg_athena.conf) [Lupus] +//----------------------------------------------------------- +char * player_title_txt(int level) { + if (level < battle_config.title_lvl1) + return ""; //w/o any titles + + if (level >= battle_config.title_lvl8) + sprintf(atcmd_temp, msg_txt(332), level); + else + if (level >= battle_config.title_lvl7) + sprintf(atcmd_temp, msg_txt(331), level); + else + if (level >= battle_config.title_lvl6) + sprintf(atcmd_temp, msg_txt(330), level); + else + if (level >= battle_config.title_lvl5) + sprintf(atcmd_temp, msg_txt(329), level); + else + if (level >= battle_config.title_lvl4) + sprintf(atcmd_temp, msg_txt(328), level); + else + if (level >= battle_config.title_lvl3) + sprintf(atcmd_temp, msg_txt(327), level); + else + if (level >= battle_config.title_lvl2) + sprintf(atcmd_temp, msg_txt(326), level); + else + sprintf(atcmd_temp, msg_txt(325), level); //lvl1 + return atcmd_temp; +} + +//------------------------------------------------------------ +// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] +//------------------------------------------------------------ +int e_mail_check(char *email) { + char ch; + char* last_arobas; + + // athena limits + if (strlen(email) < 3 || strlen(email) > 39) + return 0; + + // part of RFC limits (official reference of e-mail description) + if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') + return 0; + + if (email[strlen(email)-1] == '.') + return 0; + + last_arobas = strrchr(email, '@'); + + if (strstr(last_arobas, "@.") != NULL || + strstr(last_arobas, "..") != NULL) + return 0; + + for(ch = 1; ch < 32; ch++) { + if (strchr(last_arobas, ch) != NULL) { + return 0; + break; + } + } + + if (strchr(last_arobas, ' ') != NULL || + strchr(last_arobas, ';') != NULL) + return 0; + + // all correct + return 1; +} + +/*========================================== + * get_atcommand_level @コマンドの必要レベルを取得 + *------------------------------------------ + */ +int get_atcommand_level(const AtCommandType type) { + int i; + + for (i = 0; atcommand_info[i].type != AtCommand_None; i++) + if (atcommand_info[i].type == type) + return atcommand_info[i].level; + + return 100; // 100: command can not be used +} + +AtCommandType +atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl) { + AtCommandInfo info; + AtCommandType type; + + malloc_set(&info, 0, sizeof(info)); + + type = atcommand(sd, gmlvl, str, &info); + if (type != AtCommand_None) { + char command[100]; + const char* p = str; + + if (map[sd->bl.m].nocommand && + gmlvl < map[sd->bl.m].nocommand) + { //Command not allowed on this map. + sprintf(atcmd_output, msg_txt(143)); + clif_displaymessage(fd, atcmd_output); + return AtCommand_None; + } + + malloc_tsetdword(command, '\0', sizeof(command)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + while (*p && !isspace(*p)) + p++; + if (p - str >= sizeof(command)) // too long + return AtCommand_Unknown; + strncpy(command, str, p - str); + while (isspace(*p)) + p++; + + if (type == AtCommand_Unknown || info.proc == NULL) { + sprintf(atcmd_output, msg_txt(153), command); // %s is Unknown Command. + clif_displaymessage(fd, atcmd_output); + } else { + if (info.proc(fd, sd, command, p) != 0) { + // Command can not be executed + sprintf(atcmd_output, msg_txt(154), command); // %s failed. + clif_displaymessage(fd, atcmd_output); + } + } + + return info.type; + } + + return AtCommand_None; +} + +/*========================================== + *is_atcommand @コマンドに存在するかどうか確認する + *------------------------------------------ + */ +AtCommandType +is_atcommand(const int fd, struct map_session_data* sd, const char* message) { + const char* str = message; + int s_flag = 0; + + nullpo_retr(AtCommand_None, sd); + + if (sd->sc.count && sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCOMMAND) { + return AtCommand_Unknown; + } + + if (!message || !*message) + return AtCommand_None; + + str += strlen(sd->status.name); + while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) { + if (*str == ':') + s_flag = 1; + str++; + } + if (!*str) + return AtCommand_None; + + return atcommand_sub(fd,sd,str,pc_isGM(sd)); +} + +/*========================================== + * + *------------------------------------------ + */ +AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) { + char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary + + if (!info) + return AtCommand_None; + if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd) + return AtCommand_None; + if (!p || !*p) { + ShowError("at command message is empty\n"); + return AtCommand_None; + } + + if (*p == command_symbol) { // check first char. + char command[101]; + int i = 0; + malloc_set(info, 0, sizeof(AtCommandInfo)); + sscanf(p, "%100s", command); + command[sizeof(command)-1] = '\0'; + + while (atcommand_info[i].type != AtCommand_Unknown) { + if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) { + p[0] = atcommand_info[i].command[0]; // set correct first symbol for after. + break; + } + i++; + } + + if (atcommand_info[i].type == AtCommand_Unknown) { + // doesn't return Unknown if player is normal player (display the text, not display: unknown command) + if (level == 0) + return AtCommand_None; + else + return AtCommand_Unknown; + } else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) { + log_atcommand(sd, message); + } + memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]); + } else { + return AtCommand_None; + } + + return info->type; +} + +/*========================================== + * Read Message Data + *------------------------------------------ + */ +int msg_config_read(const char *cfgName) { + int msg_number; + char line[1024], w1[1024], w2[1024]; + FILE *fp; + static int called = 1; + + if ((fp = fopen(cfgName, "r")) == NULL) { + ShowError("Messages file not found: %s\n", cfgName); + return 1; + } + + if ((--called) == 0) + malloc_tsetdword(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG); + while(fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) { + if (strcmpi(w1, "import") == 0) { + msg_config_read(w2); + } else { + msg_number = atoi(w1); + if (msg_number >= 0 && msg_number < MAX_MSG) { + if (msg_table[msg_number] != NULL) + aFree(msg_table[msg_number]); + msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char)); + strcpy(msg_table[msg_number],w2); + // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]); + } + } + } + } + fclose(fp); + + return 0; +} + +/*========================================== + * Cleanup Message Data + *------------------------------------------ + */ +void do_final_msg (void) { + int i; + for (i = 0; i < MAX_MSG; i++) + aFree(msg_table[i]); + return; +} + +/*========================================== + * + *------------------------------------------ + */ +static AtCommandInfo* get_atcommandinfo_byname(const char* name) { + int i; + + for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++) + if (strcmpi(atcommand_info[i].command + 1, name) == 0) + return &atcommand_info[i]; + + return NULL; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_config_read(const char *cfgName) { + char line[1024], w1[1024], w2[1024]; + AtCommandInfo* p; + FILE* fp; + + if ((fp = fopen(cfgName, "r")) == NULL) { + ShowError("At commands configuration file not found: %s\n", cfgName); + return 1; + } + + while (fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + + if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2) + continue; + p = get_atcommandinfo_byname(w1); + if (p != NULL) { + p->level = atoi(w2); + if (p->level > 100) + p->level = 100; + else if (p->level < 0) + p->level = 0; + } + + if (strcmpi(w1, "import") == 0) + atcommand_config_read(w2); + else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && + w2[0] != '/' && // symbol of standard ragnarok GM commands + w2[0] != '%' && // symbol of party chat speaking + w2[0] != '$' && // symbol of guild chat + w2[0] != '#') // symbol of charcommand + command_symbol = w2[0]; + } + fclose(fp); + + return 0; +} + +/*========================================== +// @ command processing functions + *------------------------------------------ + */ + +/*========================================== + * @commands Lists available @ commands to you (code 98% from Meruru) + *------------------------------------------ + */ +int atcommand_commands( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char cz_line_buff[MESSAGE_SIZE+1]; + + register char *lpcz_cur = cz_line_buff; + register unsigned int ui_slen; + + int i_cur_cmd,gm_lvl = pc_isGM(sd), count = 0; + + malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE); + cz_line_buff[MESSAGE_SIZE] = 0; + + clif_displaymessage(fd, msg_txt(273)); + + for (i_cur_cmd = 0;atcommand_info[i_cur_cmd].type != AtCommand_Unknown;i_cur_cmd++) + { + if(gm_lvl < atcommand_info[i_cur_cmd].level) + continue; + + count++; + ui_slen = (unsigned int)strlen(atcommand_info[i_cur_cmd].command); + + //rember not <= bc we need null terminator + if(((MESSAGE_SIZE+(int)cz_line_buff)-(int)lpcz_cur) < (int)ui_slen) + { + clif_displaymessage(fd,(char*)cz_line_buff); + lpcz_cur = cz_line_buff; + malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE); + cz_line_buff[MESSAGE_SIZE] = 0; + } + + memcpy(lpcz_cur,atcommand_info[i_cur_cmd].command,ui_slen); + lpcz_cur += ui_slen+(10-ui_slen%10); + } + + clif_displaymessage(fd,(char*)cz_line_buff); + sprintf(atcmd_output, msg_txt(274), count); //There will always be at least 1 command (@commands) + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * @send (used for testing packet sends from the client) + *------------------------------------------ + */ +int atcommand_send( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int len=0,off,end,type; + long num; + (void)command; // not used + + // read message type as hex number (without the 0x) + if(!message || !*message || + !((sscanf(message, "len %x", &type)==1 && (len=1)) + || sscanf(message, "%x", &type)==1) ) + { + clif_displaymessage(fd, "Usage:"); + clif_displaymessage(fd, " @send len <packet hex number>"); + clif_displaymessage(fd, " @send <packet hex number> {<value>}*"); + clif_displaymessage(fd, " Value: <type=B(default),W,L><number> or S<length>\"<string>\""); + return -1; + } + +#define PARSE_ERROR(error,p) \ + {\ + clif_displaymessage(fd, (error));\ + sprintf(atcmd_output, ">%s", (p));\ + clif_displaymessage(fd, atcmd_output);\ + } +//define PARSE_ERROR + +#define CHECK_EOS(p) \ + if(*(p) == 0){\ + clif_displaymessage(fd, "Unexpected end of string");\ + return -1;\ + } +//define CHECK_EOS + +#define SKIP_VALUE(p) \ + {\ + while(*(p) && !isspace(*(p))) ++(p); /* non-space */\ + while(*(p) && isspace(*(p))) ++(p); /* space */\ + } +//define SKIP_VALUE + +#define GET_VALUE(p,num) \ + {\ + if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\ + PARSE_ERROR("Invalid number in:",(p));\ + return -1;\ + }\ + } +//define GET_VALUE + + if (type > 0 && type < MAX_PACKET_DB) { + + if(len) + {// show packet length + sprintf(atcmd_output, "Packet 0x%x length: %d", type, packet_db[sd->packet_ver][type].len); + clif_displaymessage(fd, atcmd_output); + return 0; + } + + len=packet_db[sd->packet_ver][type].len; + off=2; + if(len == 0) + {// unknown packet - ERROR + sprintf(atcmd_output, "Unknown packet: 0x%x", type); + clif_displaymessage(fd, atcmd_output); + return -1; + } else if(len == -1) + {// dynamic packet + len=SHRT_MAX-4; // maximum length + off=4; + } + WFIFOHEAD(fd, len); + WFIFOW(fd,0)=TOW(type); + + // parse packet contents + SKIP_VALUE(message); + while(*message != 0 && off < len){ + if(isdigit(*message) || *message == '-' || *message == '+') + {// default (byte) + GET_VALUE(message,num); + WFIFOB(fd,off)=TOB(num); + ++off; + } else if(toupper(*message) == 'B') + {// byte + ++message; + GET_VALUE(message,num); + WFIFOB(fd,off)=TOB(num); + ++off; + } else if(toupper(*message) == 'W') + {// word (2 bytes) + ++message; + GET_VALUE(message,num); + WFIFOW(fd,off)=TOW(num); + off+=2; + } else if(toupper(*message) == 'L') + {// long word (4 bytes) + ++message; + GET_VALUE(message,num); + WFIFOL(fd,off)=TOL(num); + off+=4; + } else if(toupper(*message) == 'S') + {// string - escapes are valid + // get string length - num <= 0 means not fixed length (default) + ++message; + if(*message == '"'){ + num=0; + } else { + GET_VALUE(message,num); + while(*message != '"') + {// find start of string + if(*message == 0 || isspace(*message)){ + PARSE_ERROR("Not a string:",message); + return -1; + } + ++message; + } + } + + // parse string + ++message; + CHECK_EOS(message); + end=(num<=0? 0: min(off+((int)num),len)); + for(; *message != '"' && (off < end || end == 0); ++off){ + if(*message == '\\'){ + ++message; + CHECK_EOS(message); + switch(*message){ + case 'a': num=0x07; break; // Bell + case 'b': num=0x08; break; // Backspace + case 't': num=0x09; break; // Horizontal tab + case 'n': num=0x0A; break; // Line feed + case 'v': num=0x0B; break; // Vertical tab + case 'f': num=0x0C; break; // Form feed + case 'r': num=0x0D; break; // Carriage return + case 'e': num=0x1B; break; // Escape + default: num=*message; break; + case 'x': // Hexadecimal + { + ++message; + CHECK_EOS(message); + if(!isxdigit(*message)){ + PARSE_ERROR("Not a hexadecimal digit:",message); + return -1; + } + num=(isdigit(*message)?*message-'0':tolower(*message)-'a'+10); + if(isxdigit(*message)){ + ++message; + CHECK_EOS(message); + num<<=8; + num+=(isdigit(*message)?*message-'0':tolower(*message)-'a'+10); + } + WFIFOB(fd,off)=TOB(num); + ++message; + CHECK_EOS(message); + continue; + } + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': // Octal + { + num=*message-'0'; // 1st octal digit + ++message; + CHECK_EOS(message); + if(isdigit(*message) && *message < '8'){ + num<<=3; + num+=*message-'0'; // 2nd octal digit + ++message; + CHECK_EOS(message); + if(isdigit(*message) && *message < '8'){ + num<<=3; + num+=*message-'0'; // 3rd octal digit + ++message; + CHECK_EOS(message); + } + } + WFIFOB(fd,off)=TOB(num); + continue; + } + } + } else + num=*message; + WFIFOB(fd,off)=TOB(num); + ++message; + CHECK_EOS(message); + }//for + while(*message != '"') + {// ignore extra characters + ++message; + CHECK_EOS(message); + } + + // terminate the string + if(off < end) + {// fill the rest with 0's + memset(WFIFOP(fd,off),0,end-off); + off=end; + } + } else + {// unknown + PARSE_ERROR("Unknown type of value in:",message); + return -1; + } + SKIP_VALUE(message); + } + + if(packet_db[sd->packet_ver][type].len == -1) + {// send dynamic packet + WFIFOW(fd,2)=TOW(off); + WFIFOSET(fd,off); + } else + {// send static packet + if(off < len) + memset(WFIFOP(fd,off),0,len-off); + WFIFOSET(fd,len); + } + } else { + clif_displaymessage(fd, msg_txt(259)); // Invalid packet + return -1; + } + sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d) + clif_displaymessage(fd, atcmd_output); + return 0; +#undef PARSE_ERROR +#undef CHECK_EOS +#undef SKIP_VALUE +#undef GET_VALUE +} + +// @rura +/*========================================== + * + *------------------------------------------ + */ +int atcommand_rura( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char map_name[MAP_NAME_LENGTH]; + unsigned short mapindex; + int x = 0, y = 0; + int m = -1; + + nullpo_retr(-1, sd); + + malloc_tsetdword(map_name, '\0', sizeof(map_name)); + + if (!message || !*message || + (sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 && + sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) { + + clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>)."); + return -1; + } + + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + + mapindex = mapindex_name2id(map_name); + if (mapindex) + m = map_mapindex2mapid(mapindex); + + if (!mapindex || m < 0) { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + + if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) { + clif_displaymessage(fd, msg_txt(2)); + x = y = 0; //Invalid cell, use random spot. + } + if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + if (pc_setpos(sd, mapindex, x, y, 3) == 0) + clif_displaymessage(fd, msg_txt(0)); // Warped. + else { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + + return 0; +} + +/*========================================== + * Displays where a character is. Corrected version by Silent. [Skotlex] + *------------------------------------------ + */ +int atcommand_where( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int GM_level, pl_GM_level; + + nullpo_retr(-1, sd); + malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>)."); + return -1; + } + pl_sd = map_nick2sd(atcmd_player_name); + + if (pl_sd == NULL) + return -1; + + if(strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH)!=0) + return -1; + + GM_level = pc_isGM(sd);//also hide gms depending on settings in battle_athena.conf, show if they are aid [Kevin] + pl_GM_level = pc_isGM(pl_sd); + + if (battle_config.hide_GM_session) { + if(GM_level < pl_GM_level) { + if (!(battle_config.who_display_aid && GM_level >= battle_config.who_display_aid)) { + return -1; + } + } + } + + snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", + pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_jumpto( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>)."); + return -1; + } + + malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name); + if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1) + return -1; + if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) //Yourself mate? Tsk tsk tsk. + return -1; + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf(atcmd_output, msg_txt(4), atcmd_player_name); // Jump to %s + clif_displaymessage(fd, atcmd_output); + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_jump( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int x = 0, y = 0; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + sscanf(message, "%d %d", &x, &y); + + if (x <= 0) //If coordinates are 'wrong', random jump. + x = -1; + if (y <= 0) + y = -1; + if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + pc_setpos(sd, sd->mapindex, x, y, 3); + sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jump to %d %d + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * @who3 = Player name, his location + *------------------------------------------ + */ +int atcommand_who3( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char temp0[100]; + struct map_session_data *pl_sd, **pl_allsd; + int i, j, count, users; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[NAME_LENGTH]; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(match_text, '\0', sizeof(match_text)); + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if (sscanf(message, "%99[^\n]", match_text) < 1) + strcpy(match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower(match_text[j]); + + count = 0; + GM_level = pc_isGM(sd); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + memcpy(player_name, pl_sd->status.name, NAME_LENGTH); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower(player_name[j]); + if (strstr(player_name, match_text) != NULL) { // search with no case sensitive + + if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) { + sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id); + } else { + atcmd_output[0]=0; + } + //Player name + sprintf(temp0, msg_txt(333), pl_sd->status.name); + strcat(atcmd_output,temp0); + //Player title, if exists + if (pl_GM_level > 0) { + //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) ); + sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) ); + strcat(atcmd_output,temp0); + } + //Players Location: map x y + sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + strcat(atcmd_output,temp0); + + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(28)); // No player found. + else if (count == 1) + clif_displaymessage(fd, msg_txt(29)); // 1 player found. + else { + sprintf(atcmd_output, msg_txt(30), count); // %d players found. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * Player name, BLevel, Job, + *------------------------------------------ + */ +int atcommand_who2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char temp0[100]; + struct map_session_data *pl_sd, **pl_allsd; + int i, j, count, users; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[NAME_LENGTH]; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(match_text, '\0', sizeof(match_text)); + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if (sscanf(message, "%99[^\n]", match_text) < 1) + strcpy(match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower(match_text[j]); + + count = 0; + GM_level = pc_isGM(sd); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + memcpy(player_name, pl_sd->status.name, NAME_LENGTH); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower(player_name[j]); + if (strstr(player_name, match_text) != NULL) { // search with no case sensitive + //Players Name + //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name); + sprintf(atcmd_output, msg_txt(333), pl_sd->status.name); + //Player title, if exists + if (pl_GM_level > 0) { + //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) ); + sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) ); + strcat(atcmd_output,temp0); + } + //Players Base Level / Job name + //sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) ); + sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) ); + strcat(atcmd_output,temp0); + + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(28)); // No player found. + else if (count == 1) + clif_displaymessage(fd, msg_txt(29)); // 1 player found. + else { + sprintf(atcmd_output, msg_txt(30), count); // %d players found. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * Player name, Playrs Party / Guild name + *------------------------------------------ + */ +int atcommand_who( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char temp0[100]; + struct map_session_data *pl_sd, **pl_allsd; + int i, j, count, users; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[NAME_LENGTH]; + struct guild *g; + struct party_data *p; + + nullpo_retr(-1, sd); + + malloc_tsetdword(temp0, '\0', sizeof(temp0)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(match_text, '\0', sizeof(match_text)); + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if (sscanf(message, "%99[^\n]", match_text) < 1) + strcpy(match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower(match_text[j]); + + count = 0; + GM_level = pc_isGM(sd); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + memcpy(player_name, pl_sd->status.name, NAME_LENGTH); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower(player_name[j]); + if (strstr(player_name, match_text) != NULL) { // search with no case sensitive + g = guild_search(pl_sd->status.guild_id); + p = party_search(pl_sd->status.party_id); + //Players Name + //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name); + sprintf(atcmd_output, msg_txt(333), pl_sd->status.name); + //Player title, if exists + if (pl_GM_level > 0) { + //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) ); + sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) ); + strcat(atcmd_output,temp0); + } + //Players Party if exists + if (p != NULL) { + //sprintf(temp0," | Party: '%s'", p->name); + sprintf(temp0, msg_txt(335), p->party.name); + strcat(atcmd_output,temp0); + } + //Players Guild if exists + if (g != NULL) { + //sprintf(temp0," | Guild: '%s'", g->name); + sprintf(temp0, msg_txt(336), g->name); + strcat(atcmd_output,temp0); + } + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(28)); // No player found. + else if (count == 1) + clif_displaymessage(fd, msg_txt(29)); // 1 player found. + else { + sprintf(atcmd_output, msg_txt(30), count); // %d players found. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_whomap3( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, count, users; + int pl_GM_level, GM_level; + int map_id; + char map_name[MAP_NAME_LENGTH]; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(map_name, '\0', sizeof(map_name)); + + if (!message || !*message) + map_id = sd->bl.m; + else { + sscanf(message, "%15s", map_name); + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + if ((map_id = map_mapname2mapid(map_name)) < 0) + map_id = sd->bl.m; + } + + count = 0; + GM_level = pc_isGM(sd); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + if (pl_sd->bl.m == map_id) { + if (pl_GM_level > 0) + sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + else + sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + + if (count == 0) + sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'. + else if (count == 1) + sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'. + else { + sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'. + } + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_whomap2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, count, users; + int pl_GM_level, GM_level; + int map_id = 0; + char map_name[MAP_NAME_LENGTH]; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(map_name, '\0', sizeof(map_name)); + + if (!message || !*message) + map_id = sd->bl.m; + else { + sscanf(message, "%15s", map_name); + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + if ((map_id = map_mapname2mapid(map_name)) < 0) + map_id = sd->bl.m; + } + + count = 0; + GM_level = pc_isGM(sd); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + if (pl_sd->bl.m == map_id) { + if (pl_GM_level > 0) + sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); + else + sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + + if (count == 0) + sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'. + else if (count == 1) + sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'. + else { + sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'. + } + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_whomap( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char temp0[100]; + char temp1[100]; + struct map_session_data *pl_sd, **pl_allsd; + int i, count, users; + int pl_GM_level, GM_level; + int map_id = 0; + char map_name[MAP_NAME_LENGTH]; + struct guild *g; + struct party_data *p; + + nullpo_retr(-1, sd); + + malloc_tsetdword(temp0, '\0', sizeof(temp0)); + malloc_tsetdword(temp1, '\0', sizeof(temp1)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(map_name, '\0', sizeof(map_name)); + + if (!message || !*message) + map_id = sd->bl.m; + else { + sscanf(message, "%15s", map_name); + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + if ((map_id = map_mapname2mapid(map_name)) < 0) + map_id = sd->bl.m; + } + + count = 0; + GM_level = pc_isGM(sd); + + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + if (pl_sd->bl.m == map_id) { + g = guild_search(pl_sd->status.guild_id); + if (g == NULL) + sprintf(temp1, "None"); + else + sprintf(temp1, "%s", g->name); + p = party_search(pl_sd->status.party_id); + if (p == NULL) + sprintf(temp0, "None"); + else + sprintf(temp0, "%s", p->party.name); + if (pl_GM_level > 0) + sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1); + else + sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1); + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + + if (count == 0) + sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'. + else if (count == 1) + sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'. + else { + sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'. + } + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_whogm( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char temp0[100]; + char temp1[100]; + struct map_session_data *pl_sd, **pl_allsd; + int i, j, count, users; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[NAME_LENGTH]; + struct guild *g; + struct party_data *p; + + nullpo_retr(-1, sd); + + malloc_tsetdword(temp0, '\0', sizeof(temp0)); + malloc_tsetdword(temp1, '\0', sizeof(temp1)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(match_text, '\0', sizeof(match_text)); + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if (sscanf(message, "%99[^\n]", match_text) < 1) + strcpy(match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower(match_text[j]); + + count = 0; + GM_level = pc_isGM(sd); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + pl_GM_level = pc_isGM(pl_sd); + if (pl_GM_level > 0) { + if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level + memcpy(player_name, pl_sd->status.name, NAME_LENGTH); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower(player_name[j]); + if (strstr(player_name, match_text) != NULL) { // search with no case sensitive + sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); + clif_displaymessage(fd, atcmd_output); + g = guild_search(pl_sd->status.guild_id); + if (g == NULL) + sprintf(temp1, "None"); + else + sprintf(temp1, "%s", g->name); + p = party_search(pl_sd->status.party_id); + if (p == NULL) + sprintf(temp0, "None"); + else + sprintf(temp0, "%s", p->party.name); + sprintf(atcmd_output, " Party: '%s' | Guild: '%s'", temp0, temp1); + clif_displaymessage(fd, atcmd_output); + count++; + } + } + } + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(150)); // No GM found. + else if (count == 1) + clif_displaymessage(fd, msg_txt(151)); // 1 GM found. + else { + sprintf(atcmd_output, msg_txt(152), count); // %d GMs found. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +int atcommand_whozeny( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, j, count,c, users; + char match_text[100]; + char player_name[NAME_LENGTH]; + int *zeny; + int *counted; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(match_text, '\0', sizeof(match_text)); + malloc_tsetdword(player_name, '\0', sizeof(player_name)); + + if (sscanf(message, "%99[^\n]", match_text) < 1) + strcpy(match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower(match_text[j]); + + count = 0; + pl_allsd = map_getallusers(&users); + if (users < 1) + { + clif_displaymessage(fd, msg_txt(28)); // No player found. + return 0; + } + zeny = (int *)aMallocA(users*sizeof(int)); + counted = (int *)aMallocA(users*sizeof(int)); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + memcpy(player_name, pl_sd->status.name, NAME_LENGTH); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower(player_name[j]); + if (strstr(player_name, match_text) != NULL) { // search with no case sensitive + zeny[count]=pl_sd->status.zeny; + counted[i]=0; + count++; + } + } + } + + qsort(zeny, count, sizeof(int), hightolow_compare); + for (c = 0; c < count && c < 50; c++) { + if(!zeny[c]) + continue; + for (i = 0; i < users; i++) { + if(!zeny[c]) + continue; + if ((pl_sd = pl_allsd[i]) && counted[i]==0) { + if(pl_sd->status.zeny==zeny[c]) { + sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny); + clif_displaymessage(fd, atcmd_output); + zeny[c]=0; + counted[i]=1; + } + } + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(28)); // No player found. + else if (count == 1) + clif_displaymessage(fd, msg_txt(29)); // 1 player found. + else { + sprintf(atcmd_output, msg_txt(30), count); // %d players found. + clif_displaymessage(fd, atcmd_output); + } + + aFree(zeny); + aFree(counted); + + return 0; +} + + +// cause random emote on all online players [Valaris] +int atcommand_happyhappyjoyjoy( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i,e, users; + + nullpo_retr(-1, sd); + + pl_allsd = map_getallusers(&users); + + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i])) { + e=rand()%40; + if(e==34) + e = 0; + clif_emotion(&pl_sd->bl,e); + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_save( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y); + if (sd->status.pet_id > 0 && sd->pd) + intif_save_petdata(sd->status.account_id, &sd->pd->pet); + + chrif_save(sd,0); + + clif_displaymessage(fd, msg_txt(6)); // Character data respawn point saved. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_load( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int m; + + nullpo_retr(-1, sd); + + m = map_mapindex2mapid(sd->status.save_point.map); + if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(249)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); + clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_speed( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int speed; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + speed = atoi(message); + if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) { + sd->base_status.speed = speed; + status_calc_bl(&sd->bl, SCB_SPEED); + clif_displaymessage(fd, msg_txt(8)); // Speed changed. + } else { + sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_charspeed( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + int speed; + + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%d %23[^\n]", &speed, atcmd_player_name) < 2) { + sprintf(atcmd_output, "Please, enter a speed and a player name (usage: @charspeed <speed <%d-%d>> <char name>).", MIN_WALK_SPEED, MAX_WALK_SPEED); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { //GM level check + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) { + pl_sd->base_status.speed = speed; + status_calc_bl(&pl_sd->bl, SCB_SPEED); + clif_displaymessage(fd, msg_txt(8)); // Speed changed. + if(pl_sd->fd) + clif_displaymessage(pl_sd->fd, msg_txt(8)); // Speed changed. + } else { + sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); + clif_displaymessage(fd, atcmd_output); + return -1; + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_storage( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + if (storage_storageopen(sd) == 1) + { //Already open. + clif_displaymessage(fd, msg_txt(250)); + return -1; + } + return 0; +} + + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_guildstorage( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct storage *stor; //changes from Freya/Yor + nullpo_retr(-1, sd); + + if (sd->status.guild_id > 0) { + if (sd->state.storage_flag) { + clif_displaymessage(fd, msg_txt(251)); + return -1; + } + if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) { + clif_displaymessage(fd, msg_txt(251)); + return -1; + } + storage_guild_storageopen(sd); + } else { + clif_displaymessage(fd, msg_txt(252)); + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_option( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int param1 = 0, param2 = 0, param3 = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) { + clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>)."); + return -1; + } + + sd->sc.opt1 = param1; + sd->sc.opt2 = param2; + if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) { + clif_cartlist(sd); + clif_updatestatus(sd, SP_CARTINFO); + } + pc_setoption(sd, param3); + + clif_displaymessage(fd, msg_txt(9)); // Options changed. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_hide( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (sd->sc.option & OPTION_INVISIBLE) { + sd->sc.option &= ~OPTION_INVISIBLE; + if (sd->disguise) + status_set_viewdata(&sd->bl, sd->disguise); + else + status_set_viewdata(&sd->bl, sd->status.class_); + clif_displaymessage(fd, msg_txt(10)); // Invisible: Off + } else { + sd->sc.option |= OPTION_INVISIBLE; + sd->vd.class_ = INVISIBLE_CLASS; + clif_displaymessage(fd, msg_txt(11)); // Invisible: On + } + clif_changeoption(&sd->bl); + + return 0; +} + +/*========================================== + * 転職する upperを指定すると転生や養子にもなれる + *------------------------------------------ + */ +int atcommand_jobchange( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int job = 0, upper = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { + + int i, found = 0; + const struct { char name[16]; int id; } jobs[] = { + { "novice", 0 }, + { "swordsman", 1 }, + { "mage", 2 }, + { "archer", 3 }, + { "acolyte", 4 }, + { "merchant", 5 }, + { "thief", 6 }, + { "knight", 7 }, + { "priest", 8 }, + { "priestess", 8 }, + { "wizard", 9 }, + { "blacksmith", 10 }, + { "hunter", 11 }, + { "assassin", 12 }, + { "crusader", 14 }, + { "monk", 15 }, + { "sage", 16 }, + { "rogue", 17 }, + { "alchemist", 18 }, + { "bard", 19 }, + { "dancer", 20 }, + { "super novice", 23 }, + { "supernovice", 23 }, + { "gunslinger", 24 }, + { "gunner", 24 }, + { "ninja", 25 }, + { "high novice", 4001 }, + { "swordsman high", 4002 }, + { "mage high", 4003 }, + { "archer high", 4004 }, + { "acolyte high", 4005 }, + { "merchant high", 4006 }, + { "thief high", 4007 }, + { "lord knight", 4008 }, + { "high priest", 4009 }, + { "high priestess", 4009 }, + { "high wizard", 4010 }, + { "whitesmith", 4011 }, + { "sniper", 4012 }, + { "assassin cross", 4013 }, + { "paladin", 4015 }, + { "champion", 4016 }, + { "professor", 4017 }, + { "stalker", 4018 }, + { "creator", 4019 }, + { "clown", 4020 }, + { "gypsy", 4021 }, + { "baby novice", 4023 }, + { "baby swordsman", 4024 }, + { "baby mage", 4025 }, + { "baby archer", 4026 }, + { "baby acolyte", 4027 }, + { "baby merchant", 4028 }, + { "baby thief", 4029 }, + { "baby knight", 4030 }, + { "baby priest", 4031 }, + { "baby priestess", 4031 }, + { "baby wizard", 4032 }, + { "baby blacksmith",4033 }, + { "baby hunter", 4034 }, + { "baby assassin", 4035 }, + { "baby crusader", 4037 }, + { "baby monk", 4038 }, + { "baby sage", 4039 }, + { "baby rogue", 4040 }, + { "baby alchemist", 4041 }, + { "baby bard", 4042 }, + { "baby dancer", 4043 }, + { "super baby", 4045 }, + { "taekwon", 4046 }, + { "taekwon boy", 4046 }, + { "taekwon girl", 4046 }, + { "star gladiator", 4047 }, + { "soul linker", 4049 }, + }; + + for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) { + if (strncmpi(message, jobs[i].name, 16) == 0) { + job = jobs[i].id; + upper = 0; + found = 1; + break; + } + } + + if (!found) { + clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>)."); + return -1; + } + } + + if (job == 37 ||job == 45) + return 0; + + if ((job >= 0 && job < MAX_PC_CLASS)) + { + int j; + + for (j=0; j < MAX_INVENTORY; j++) { + if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0) + pc_unequipitem(sd, j, 3); + } + if (pc_jobchange(sd, job, upper) == 0) + clif_displaymessage(fd, msg_txt(12)); // Your job has been changed. + else { + clif_displaymessage(fd, msg_txt(155)); // Impossible to change your job. + return -1; + } + } else { + clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>)."); + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_die( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + clif_specialeffect(&sd->bl,450,SELF); + status_kill(&sd->bl); + clif_displaymessage(fd, msg_txt(13)); // A pity! You've died. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_kill( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level + status_kill(&pl_sd->bl); + clif_displaymessage(fd, msg_txt(14)); // Character killed. + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_alive( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (!status_revive(&sd->bl, 100, 100)) + return -1; + clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle! + return 0; +} + +/*========================================== + * +kamic [LuzZza] + *------------------------------------------ + */ +int atcommand_kami( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + + unsigned long color=0; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if(*(command + 5) != 'c' && *(command + 5) != 'C') { + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>)."); + return -1; + } + + sscanf(message, "%199[^\n]", atcmd_output); + intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0); + + } else { + + if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) { + clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>)."); + return -1; + } + + if(color > 0xFFFFFF) { + clif_displaymessage(fd, "Invalid color."); + return -1; + } + + intif_announce(atcmd_output, strlen(atcmd_output) + 1, color, 0); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_heal( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int hp = 0, sp = 0; // [Valaris] thanks to fov + nullpo_retr(-1, sd); + + sscanf(message, "%d %d", &hp, &sp); + + if (hp == 0 && sp == 0) { + if (!status_percent_heal(&sd->bl, 100, 100)) + clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value. + else + clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. + return 0; + } + + if(hp > 0 && sp >= 0) { + if(!status_heal(&sd->bl, hp, sp, 0)) + clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value. + else + clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. + return 0; + } + + if(hp < 0 && sp <= 0) { + status_damage(NULL, &sd->bl, -hp, -sp, 0, 0); + clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0); + clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified. + return 0; + } + + //Opposing signs. + if (hp) { + if (hp > 0) + status_heal(&sd->bl, hp, 0, 0); + else { + status_damage(NULL, &sd->bl, -hp, 0, 0, 0); + clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0); + } + } + + if (sp) { + if (sp > 0) + status_heal(&sd->bl, 0, sp, 0); + else + status_damage(NULL, &sd->bl, 0, -sp, 0, 0); + } + + clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified. + return 0; +} + +/*========================================== + * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) + *------------------------------------------ + */ +int atcommand_item( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char item_name[100]; + int number = 0, item_id, flag; + struct item item_tmp; + struct item_data *item_data; + int get_count, i; + nullpo_retr(-1, sd); + + malloc_tsetdword(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) { + clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity])."); + return -1; + } + + if (number <= 0) + number = 1; + + if ((item_data = itemdb_searchname(item_name)) == NULL && + (item_data = itemdb_exists(atoi(item_name))) == NULL) + { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + item_id = item_data->nameid; + get_count = number; + //Check if it's stackable. + if (!itemdb_isstackable2(item_data)) + get_count = 1; + + for (i = 0; i < number; i += get_count) { + // if not pet egg + if (!pet_create_egg(sd, item_id)) { + malloc_set(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = 1; + + if ((flag = pc_additem(sd, &item_tmp, get_count))) + clif_additem(sd, 0, 0, flag); + } + } + + //Logs (A)dmins items [Lupus] + if(log_config.enable_logs&0x400) + log_pick_pc(sd, "A", item_id, number, NULL); + + clif_displaymessage(fd, msg_txt(18)); // Item created. + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_item2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct item item_tmp; + struct item_data *item_data; + char item_name[100]; + int item_id, number = 0; + int identify = 0, refine = 0, attr = 0; + int c1 = 0, c2 = 0, c3 = 0, c4 = 0; + int flag; + int loop, get_count, i; + nullpo_retr(-1, sd); + + malloc_tsetdword(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) { + clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>"); + clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>)."); + return -1; + } + + if (number <= 0) + number = 1; + + item_id = 0; + if ((item_data = itemdb_searchname(item_name)) != NULL || + (item_data = itemdb_exists(atoi(item_name))) != NULL) + item_id = item_data->nameid; + + if (item_id > 500) { + loop = 1; + get_count = number; + if (item_data->type == 4 || item_data->type == 5 || + item_data->type == 7 || item_data->type == 8) { + loop = number; + get_count = 1; + if (item_data->type == 7) { + identify = 1; + refine = 0; + } + if (item_data->type == 8) + refine = 0; + if (refine > 10) + refine = 10; + } else { + identify = 1; + refine = attr = 0; + } + for (i = 0; i < loop; i++) { + malloc_set(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = identify; + item_tmp.refine = refine; + item_tmp.attribute = attr; + item_tmp.card[0] = c1; + item_tmp.card[1] = c2; + item_tmp.card[2] = c3; + item_tmp.card[3] = c4; + if ((flag = pc_additem(sd, &item_tmp, get_count))) + clif_additem(sd, 0, 0, flag); + } + + //Logs (A)dmins items [Lupus] + if(log_config.enable_logs&0x400) + log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp); + + clif_displaymessage(fd, msg_txt(18)); // Item created. + } else { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_itemreset( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + nullpo_retr(-1, sd); + + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) { + + //Logs (A)dmins items [Lupus] + if(log_config.enable_logs&0x400) + log_pick_pc(sd, "A", sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]); + + pc_delitem(sd, i, sd->status.inventory[i].amount, 0); + } + } + clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed. + + return 0; +} + +/*========================================== + * Atcommand @lvlup + *------------------------------------------ + */ +int atcommand_baselevelup( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int level=0, i=0, status_point=0; + nullpo_retr(-1, sd); + level = atoi(message); + + if (!message || !*message || !level) { + clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>)."); + return -1; + } + + if (level > 0) { + if (sd->status.base_level == pc_maxbaselv(sd)) { /* check for max level by Valaris */ + clif_displaymessage(fd, msg_txt(47)); /* Base level can't go any higher. */ + return -1; + } /* End Addition */ + if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow + level = pc_maxbaselv(sd) - sd->status.base_level; + for (i = 1; i <= level; i++) + status_point += (sd->status.base_level + i + 14) / 5; + + if (sd->status.status_point > USHRT_MAX - status_point) + sd->status.status_point = USHRT_MAX; + else + sd->status.status_point += status_point; + sd->status.base_level += (unsigned int)level; + clif_updatestatus(sd, SP_BASELEVEL); + clif_updatestatus(sd, SP_NEXTBASEEXP); + clif_updatestatus(sd, SP_STATUSPOINT); + status_calc_pc(sd, 0); + status_percent_heal(&sd->bl, 100, 100); + clif_misceffect(&sd->bl, 0); + clif_displaymessage(fd, msg_txt(21)); /* Base level raised. */ + } else { + if (sd->status.base_level == 1) { + clif_displaymessage(fd, msg_txt(158)); /* Base level can't go any lower. */ + return -1; + } + level*=-1; + if ((unsigned int)level >= sd->status.base_level) + level = sd->status.base_level-1; + if (sd->status.status_point > 0) { + for (i = 0; i > -level; i--) + status_point += (sd->status.base_level + i + 14) / 5; + if (sd->status.status_point < status_point) + pc_resetstate(sd); + if (sd->status.status_point < status_point) + sd->status.status_point = 0; + else + sd->status.status_point -= status_point; + clif_updatestatus(sd, SP_STATUSPOINT); + } /* to add: remove status points from stats */ + sd->status.base_level -= (unsigned int)level; + clif_updatestatus(sd, SP_BASELEVEL); + clif_updatestatus(sd, SP_NEXTBASEEXP); + status_calc_pc(sd, 0); + clif_displaymessage(fd, msg_txt(22)); /* Base level lowered. */ + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_joblevelup( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int level=0; + nullpo_retr(-1, sd); + + level = atoi(message); + + if (!message || !*message || !level) { + clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>)."); + return -1; + } + if (level > 0) { + if (sd->status.job_level == pc_maxjoblv(sd)) { + clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher. + return -1; + } + if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow + level = pc_maxjoblv(sd) - sd->status.job_level; + sd->status.job_level += (unsigned int)level; + clif_updatestatus(sd, SP_JOBLEVEL); + clif_updatestatus(sd, SP_NEXTJOBEXP); + if (sd->status.skill_point > USHRT_MAX - level) + sd->status.skill_point = USHRT_MAX; + else + sd->status.skill_point += level; + clif_updatestatus(sd, SP_SKILLPOINT); + status_calc_pc(sd, 0); + clif_misceffect(&sd->bl, 1); + clif_displaymessage(fd, msg_txt(24)); // Job level raised. + } else { + if (sd->status.job_level == 1) { + clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower. + return -1; + } + level *=-1; + if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow + level = sd->status.job_level-1; + sd->status.job_level -= (unsigned int)level; + clif_updatestatus(sd, SP_JOBLEVEL); + clif_updatestatus(sd, SP_NEXTJOBEXP); + if (sd->status.skill_point < level) + pc_resetskill(sd,0); //Reset skills since we need to substract more points. + if (sd->status.skill_point < level) + sd->status.skill_point = 0; + else + sd->status.skill_point -= level; + clif_updatestatus(sd, SP_SKILLPOINT); + status_calc_pc(sd, 0); + clif_displaymessage(fd, msg_txt(25)); // Job level lowered. + } + + return 0; +} + +/*========================================== + * @help + *------------------------------------------ + */ +int atcommand_help( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char buf[2048], w1[2048], w2[2048]; + int i, gm_level; + FILE* fp; + nullpo_retr(-1, sd); + + malloc_tsetdword(buf, '\0', sizeof(buf)); + + if ((fp = fopen(help_txt, "r")) != NULL) { + clif_displaymessage(fd, msg_txt(26)); /* Help commands: */ + gm_level = pc_isGM(sd); + while(fgets(buf, sizeof(buf) - 1, fp) != NULL) { + if (buf[0] == '/' && buf[1] == '/') + continue; + for (i = 0; buf[i] != '\0'; i++) { + if (buf[i] == '\r' || buf[i] == '\n') { + buf[i] = '\0'; + break; + } + } + if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) + clif_displaymessage(fd, buf); + else if (gm_level >= atoi(w1)) + clif_displaymessage(fd, w2); + } + fclose(fp); + } else { + clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */ + return -1; + } + + return 0; +} + +/*========================================== + * @help2 - Char commands [Kayla] + *------------------------------------------ + */ +int atcommand_help2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char buf[2048], w1[2048], w2[2048]; + int i, gm_level; + FILE* fp; + nullpo_retr(-1, sd); + + malloc_tsetdword(buf, '\0', sizeof(buf)); + + if ((fp = fopen(help2_txt, "r")) != NULL) { + clif_displaymessage(fd, msg_txt(26)); /* Help commands: */ + gm_level = pc_isGM(sd); + while(fgets(buf, sizeof(buf) - 1, fp) != NULL) { + if (buf[0] == '/' && buf[1] == '/') + continue; + for (i = 0; buf[i] != '\0'; i++) { + if (buf[i] == '\r' || buf[i] == '\n') { + buf[i] = '\0'; + break; + } + } + if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) + clif_displaymessage(fd, buf); + else if (gm_level >= atoi(w1)) + clif_displaymessage(fd, w2); + } + fclose(fp); + } else { + clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */ + return -1; + } + + return 0; +} + + +/*========================================== + * @gm + *------------------------------------------ + */ +int atcommand_gm( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char password[100]; + nullpo_retr(-1, sd); + + malloc_tsetdword(password, '\0', sizeof(password)); + + if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) { + clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>)."); + return -1; + } + + if (pc_isGM(sd)) { /* a GM can not use this function. only a normal player (become gm is not for gm!) */ + clif_displaymessage(fd, msg_txt(50)); /* You already have some GM powers. */ + return -1; + } else + chrif_changegm(sd->status.account_id, password, strlen(password) + 1); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_pvpoff( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + + if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] + clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode. + return -1; + } + + if (map[sd->bl.m].flag.pvp) { + map[sd->bl.m].flag.pvp = 0; + clif_send0199(sd->bl.m, 0); + + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { //人数分ループ + if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m) { + clif_pvpset(pl_sd, 0, 0, 2); + if (pl_sd->pvp_timer != -1) { + delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer); + pl_sd->pvp_timer = -1; + } + } + } + clif_displaymessage(fd, msg_txt(31)); // PvP: Off. + } else { + clif_displaymessage(fd, msg_txt(160)); // PvP is already Off. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_pvpon( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + + if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] + clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode. + return -1; + } + + if (!map[sd->bl.m].flag.pvp) { + map[sd->bl.m].flag.pvp = 1; + clif_send0199(sd->bl.m, 1); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) { + pl_sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, pl_sd->bl.id, 0); + pl_sd->pvp_rank = 0; + pl_sd->pvp_lastusers = 0; + pl_sd->pvp_point = 5; + pl_sd->pvp_won = 0; + pl_sd->pvp_lost = 0; + } + } + clif_displaymessage(fd, msg_txt(32)); // PvP: On. + } else { + clif_displaymessage(fd, msg_txt(161)); // PvP is already On. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_gvgoff( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.gvg) { + map[sd->bl.m].flag.gvg = 0; + clif_send0199(sd->bl.m, 0); + clif_displaymessage(fd, msg_txt(33)); // GvG: Off. + } else { + clif_displaymessage(fd, msg_txt(162)); // GvG is already Off. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_gvgon( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (!map[sd->bl.m].flag.gvg) { + map[sd->bl.m].flag.gvg = 1; + clif_send0199(sd->bl.m, 3); + clif_displaymessage(fd, msg_txt(34)); // GvG: On. + } else { + clif_displaymessage(fd, msg_txt(163)); // GvG is already On. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_model( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int hair_style = 0, hair_color = 0, cloth_color = 0; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) { + sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).", + MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && + hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && + cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { + /* Removed because this check is TOO strange. [Skotlex] + //秒フ色変更 + if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { + //The hell? Why Rogue/Assassins can't... change their option if they have clothes colors and are males? o.O [Skotlex] + //秒フ色未実装職の判定 + clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class. + return -1; + } else { + */ + pc_changelook(sd, LOOK_HAIR, hair_style); + pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); + pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. +// } + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @dye && @ccolor + *------------------------------------------ + */ +int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message) +{ + int cloth_color = 0; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) { + sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { + pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @hairstyle && @hstyle + *------------------------------------------ + */ +int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message) +{ + int hair_style = 0; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) { + sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { + /* Removed because this check is TOO strange. [Skotlex] + if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { //??? + clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class. + return -1; + } else { + */ + pc_changelook(sd, LOOK_HAIR, hair_style); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. +// } + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @charhairstyle by [MouseJstr] + *------------------------------------------ + */ +int +atcommand_charhairstyle(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + return 0; +} + +/*========================================== + * @haircolor && @hcolor + *------------------------------------------ + */ +int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message) +{ + int hair_color = 0; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) { + sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { + /* Removed for being such a strange check. [Skotlex] + if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { + clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class. + return -1; + } else { + */ + pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. +// } + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @go [city_number or city_name] - Updated by Harbin + *------------------------------------------ + */ +int atcommand_go( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + int town; + char map_name[MAP_NAME_LENGTH]; + int m; + + const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = { + { MAP_PRONTERA, 156, 191 }, // 0=Prontera + { MAP_MORROC, 156, 93 }, // 1=Morroc + { MAP_GEFFEN, 119, 59 }, // 2=Geffen + { MAP_PAYON, 162, 233 }, // 3=Payon + { MAP_ALBERTA, 192, 147 }, // 4=Alberta + { MAP_IZLUDE, 128, 114 }, // 5=Izlude + { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran + { MAP_LUTIE, 147, 134 }, // 7=Lutie + { MAP_COMODO, 209, 143 }, // 8=Comodo + { MAP_YUNO, 157, 51 }, // 9=Yuno + { MAP_AMATSU, 198, 84 }, // 10=Amatsu + { MAP_GONRYUN, 160, 120 }, // 11=Gon Ryun + { MAP_UMBALA, 89, 157 }, // 12=Umbala + { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim + { MAP_LOUYANG, 217, 40 }, // 14=Lou Yang + { "new_zone01.gat", 53, 111 }, // 15=Training Grounds + { MAP_JAIL, 23, 61 }, // 16=Prison + { MAP_JAWAII, 249, 127 }, // 17=Jawaii + { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya + { MAP_EINBROCH, 64, 200 }, // 19=Einbroch + { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen + { MAP_EINBECH, 70, 95 }, // 21=Einbech + { MAP_HUGEL, 96, 145 }, // 22=Hugel + }; + + nullpo_retr(-1, sd); + + if(map[sd->bl.m].flag.nogo) { + clif_displaymessage(sd->fd,"You can not use @go on this map."); + return 0; + } + + malloc_tsetdword(map_name, '\0', sizeof(map_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + // get the number + town = atoi(message); + + // if no value, display all value + if (!message || !*message || sscanf(message, "%15s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) { + clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name. + clif_displaymessage(fd, msg_txt(82)); // Please, use one of this number/name: + clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen"); + clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude"); + clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo"); + clif_displaymessage(fd, " 9=Yuno 10=Amatsu 11=Gon Ryun"); + clif_displaymessage(fd, " 12=Umbala 13=Niflheim 14=Lou Yang"); + clif_displaymessage(fd, " 15=Novice Grounds 16=Prison 17=Jawaii"); + clif_displaymessage(fd, " 18=Ayothaya 19=Einbroch 20=Lighthalzen"); + clif_displaymessage(fd, " 21=Einbech 22=Hugel"); + return -1; + } else { + // get possible name of the city and add .gat if not in the name + map_name[MAP_NAME_LENGTH-1] = '\0'; + for (i = 0; map_name[i]; i++) + map_name[i] = tolower(map_name[i]); + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too) + if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters + town = 0; + } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters + town = 1; + } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters + town = 2; + } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters) + town = 3; + } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters + town = 4; + } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters) + town = 5; + } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters + strcmp(map_name, "al.gat") == 0) { // al (de baran) + town = 6; + } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters) + strcmp(map_name, "christmas.gat") == 0 || // name of the symbol + strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters) + town = 7; + } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters + town = 8; + } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters + town = 9; + } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters) + town = 10; + } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters + town = 11; + } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters + town = 12; + } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters + town = 13; + } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters + town = 14; + } else if (strncmp(map_name, "new_zone01.gat", 3) == 0 || // 3 first characters (or "newbies") + strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters) + strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters) + town = 15; + } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters) + strncmp(map_name, "jails.gat", 3) == 0) { // name of the position + town = 16; + } else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters) + town = 17; + } else if (strncmp(map_name, "ayothaya.gat", 2) == 0 || // 2 first characters + strncmp(map_name, "ayotaya.gat", 2) == 0) { // writing error (2 first characters) + town = 18; + } else if (strncmp(map_name, "einbroch.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "ainbroch.gat", 3) == 0) { // writing error (3 first characters) + town = 19; + } else if (strncmp(map_name, "lighthalzen.gat", 3) == 0 || // 3 first characters + strncmp(map_name, "reichthalzen.gat", 3) == 0) { // 'alternative' name (3 first characters) + town = 20; + } else if (strncmp(map_name, "einbech.gat", 5) == 0) { // 5 first characters + town = 21; + } else if (strncmp(map_name, "hugel.gat", 3) == 0) { // 3 first characters + town = 22; + } + + if (town >= -3 && town <= -1) { + if (sd->status.memo_point[-town-1].map) { + m = map_mapindex2mapid(sd->status.memo_point[-town-1].map); + if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) { + clif_displaymessage(fd, msg_txt(0)); // Warped. + } else { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + } else { + sprintf(atcmd_output, msg_txt(164), -town-1); // Your memo point #%d doesn't exist. + clif_displaymessage(fd, atcmd_output); + return -1; + } + } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) { + m = map_mapname2mapid((char *)data[town].map); + if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + if (pc_setpos(sd, mapindex_name2id((char *)data[town].map), data[town].x, data[town].y, 3) == 0) { + clif_displaymessage(fd, msg_txt(0)); // Warped. + } else { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + } else { // if you arrive here, you have an error in town variable when reading of names + clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name. + return -1; + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_monster( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char name[NAME_LENGTH]; + char monster[NAME_LENGTH]; + int mob_id; + int number = 0; + int count; + int i, k, range; + short mx, my; + nullpo_retr(-1, sd); + + malloc_tsetdword(name, '\0', sizeof(name)); + malloc_tsetdword(monster, '\0', sizeof(monster)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please. + return -1; + } + if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 || + sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) { + //All data can be left as it is. + } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) { + //Here, it is possible name was not given and we are using monster for it. + if (count < 3) //Blank mob's name. + name[0] = '\0'; + } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) { + //All data can be left as it is. + } else if (sscanf(message, "%23s", monster) > 0) { + //As before, name may be already filled. + name[0] = '\0'; + } else { + clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please. + return -1; + } + + if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = mobdb_checkid(atoi(monster)); + + if (mob_id == 0) { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + if (mob_id == MOBID_EMPERIUM) { + clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium. + return -1; + } + + if (number <= 0) + number = 1; + + if (strlen(name) < 1) + strcpy(name, "--ja--"); + + // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive + if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit) + number = battle_config.atc_spawn_quantity_limit; + + if (battle_config.etc_log) + ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y); + + count = 0; + range = (int)sqrt(number) +2; // calculation of an odd number (+ 4 area around) + for (i = 0; i < number; i++) { + map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0); + k = mob_once_spawn(sd, "this", mx, my, name, mob_id, 1, ""); + count += (k != 0) ? 1 : 0; + } + + if (count != 0) + if (number == count) + clif_displaymessage(fd, msg_txt(39)); // All monster summoned! + else { + sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned! + clif_displaymessage(fd, atcmd_output); + } + else { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + return 0; +} + +// small monster spawning [Valaris] +int atcommand_monstersmall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) { + char name[NAME_LENGTH] = ""; + char monster[NAME_LENGTH] = ""; + int mob_id = 0; + int number = 0; + int x = 0; + int y = 0; + int count; + int i; + + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, "Give a monster name/id please."); + return -1; + } + + if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 && + sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && + sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) { + clif_displaymessage(fd, "Give a monster name/id please."); + return -1; + } + + // If monster identifier/name argument is a name + if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = atoi(monster); + + if (mob_id == 0) { + clif_displaymessage(fd, msg_txt(40)); + return -1; + } + + if (mob_id == MOBID_EMPERIUM) { + clif_displaymessage(fd, msg_txt(83)); + return -1; + } + + if (mobdb_checkid(mob_id) == 0) { + clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID. + return -1; + } + + if (number <= 0) + number = 1; + + if (strlen(name) < 1) + strcpy(name, "--ja--"); + + // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive + if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) + number = battle_config.atc_spawn_quantity_limit; + + count = 0; + for (i = 0; i < number; i++) { + int mx, my; + if (x <= 0) + mx = sd->bl.x + (rand() % 11 - 5); + else + mx = x; + if (y <= 0) + my = sd->bl.y + (rand() % 11 - 5); + else + my = y; + count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0; + } + + if (count != 0) + clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!! + else + clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID. + + return 0; +} +// big monster spawning [Valaris] +int atcommand_monsterbig( + const int fd, struct map_session_data* sd, + const char* command, const char* message) { + char name[NAME_LENGTH] = ""; + char monster[NAME_LENGTH] = ""; + int mob_id = 0; + int number = 0; + int x = 0; + int y = 0; + int count; + int i; + + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, "Give a monster name/id please."); + return -1; + } + + if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 && + sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && + sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) { + clif_displaymessage(fd, "Give a monster name/id please."); + return -1; + } + + // If monster identifier/name argument is a name + if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = atoi(monster); + + if (mob_id == 0) { + clif_displaymessage(fd, msg_txt(40)); + return -1; + } + + if (mob_id == MOBID_EMPERIUM) { + clif_displaymessage(fd, msg_txt(83)); + return -1; + } + + if (mobdb_checkid(mob_id) == 0) { + clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID. + return -1; + } + + if (number <= 0) + number = 1; + + if (strlen(name) < 1) + strcpy(name, "--ja--"); + + // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive + if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) + number = battle_config.atc_spawn_quantity_limit; + + count = 0; + for (i = 0; i < number; i++) { + int mx, my; + if (x <= 0) + mx = sd->bl.x + (rand() % 11 - 5); + else + mx = x; + if (y <= 0) + my = sd->bl.y + (rand() % 11 - 5); + else + my = y; + count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0; + } + + if (count != 0) + clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!! + else + clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static int atkillmonster_sub(struct block_list *bl, va_list ap) { + struct mob_data *md; + int flag; + + nullpo_retr(0, ap); + nullpo_retr(0, md=(struct mob_data *)bl); + flag = va_arg(ap, int); + + if (md->guardian_data) + return 0; //Do not touch WoE mobs! + + if (flag) + status_zap(bl,md->status.hp, 0); + else + status_kill(bl); + return 1; +} +void atcommand_killmonster_sub( + const int fd, struct map_session_data* sd, const char* message, + const int drop) +{ + int map_id; + char map_name[MAP_NAME_LENGTH]; + + if (!sd) return; + + malloc_tsetdword(map_name, '\0', sizeof(map_name)); + + if (!message || !*message || sscanf(message, "%15s", map_name) < 1) + map_id = sd->bl.m; + else { + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + if ((map_id = map_mapname2mapid(map_name)) < 0) + map_id = sd->bl.m; + } + + map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop); + + clif_displaymessage(fd, msg_txt(165)); // All monsters killed! + + return; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_killmonster( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (!sd) return 0; + atcommand_killmonster_sub(fd, sd, message, 1); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_killmonster2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (!sd) return 0; + atcommand_killmonster_sub(fd, sd, message, 0); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_refine( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i,j, position = 0, refine = 0, current_position, final_refine; + int count; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) { + clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>)."); + return -1; + } + + if (refine < -MAX_REFINE) + refine = -MAX_REFINE; + else if (refine > MAX_REFINE) + refine = MAX_REFINE; + else if (refine == 0) + refine = 1; + + count = 0; + for (j = 0; j < EQI_MAX-1; j++) { + if ((i = sd->equip_index[j]) < 0) + continue; + if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i) + continue; + if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i) + continue; + if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i)) + continue; + + if(position && !(sd->status.inventory[i].equip & position)) + continue; + + final_refine = sd->status.inventory[i].refine + refine; + if (final_refine > MAX_REFINE) + final_refine = MAX_REFINE; + else if (final_refine < 0) + final_refine = 0; + if (sd->status.inventory[i].refine != final_refine) { + sd->status.inventory[i].refine = final_refine; + current_position = sd->status.inventory[i].equip; + pc_unequipitem(sd, i, 3); + clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine); + clif_delitem(sd, i, 1); + clif_additem(sd, i, 1, 0); + pc_equipitem(sd, i, current_position); + clif_misceffect(&sd->bl, 3); + count++; + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(166)); // No item has been refined! + else if (count == 1) + clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined! + else { + sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined! + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_produce( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char item_name[100]; + int item_id, attribute = 0, star = 0; + int flag = 0; + struct item_data *item_data; + struct item tmp_item; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) { + clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>)."); + return -1; + } + + item_id = 0; + if ((item_data = itemdb_searchname(item_name)) == NULL && + (item_data = itemdb_exists(atoi(item_name))) == NULL) + { + sprintf(atcmd_output, msg_txt(170)); // This item is not an equipment. + clif_displaymessage(fd, atcmd_output); + return -1; + } + item_id = item_data->nameid; + if (itemdb_isequip2(item_data)) { + if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) + attribute = ATTRIBUTE_NORMAL; + if (star < MIN_STAR || star > MAX_STAR) + star = 0; + malloc_set(&tmp_item, 0, sizeof tmp_item); + tmp_item.nameid = item_id; + tmp_item.amount = 1; + tmp_item.identify = 1; + tmp_item.card[0] = CARD0_FORGE; + tmp_item.card[1] = item_data->type==IT_WEAPON? + ((star*5) << 8) + attribute:0; + tmp_item.card[2] = GetWord(sd->status.char_id, 0); + tmp_item.card[3] = GetWord(sd->status.char_id, 1); + clif_produceeffect(sd, 0, item_id); + clif_misceffect(&sd->bl, 3); + + //Logs (A)dmins items [Lupus] + if(log_config.enable_logs&0x400) + log_pick_pc(sd, "A", tmp_item.nameid, 1, &tmp_item); + + if ((flag = pc_additem(sd, &tmp_item, 1))) + clif_additem(sd, 0, 0, flag); + } else { + sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment. + clif_displaymessage(fd, atcmd_output); + return -1; + } + + return 0; +} + +/*========================================== + * Sub-function to display actual memo points + *------------------------------------------ + */ +void atcommand_memo_sub(struct map_session_data* sd) { + int i; + + if (!sd) return; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):"); + for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) { + if (sd->status.memo_point[i].map) + sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y); + else + sprintf(atcmd_output, msg_txt(171), i); // %d - void + clif_displaymessage(sd->fd, atcmd_output); + } + + return; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_memo( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int position = 0; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &position) < 1) + atcommand_memo_sub(sd); + else { + if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) { + if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nomemo) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(253)); + return -1; + } + if (sd->status.memo_point[position].map) { + sprintf(atcmd_output, msg_txt(172), position, mapindex_id2name(sd->status.memo_point[position].map), sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d). + clif_displaymessage(fd, atcmd_output); + } + sd->status.memo_point[position].map = map[sd->bl.m].index; + sd->status.memo_point[position].x = sd->bl.x; + sd->status.memo_point[position].y = sd->bl.y; + clif_skill_memo(sd, 0); + if (pc_checkskill(sd, AL_WARP) <= (position + 1)) + clif_displaymessage(fd, msg_txt(173)); // Note: you don't have the 'Warp' skill level to use it. + atcommand_memo_sub(sd); + } else { + sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO); + clif_displaymessage(fd, atcmd_output); + atcommand_memo_sub(sd); + return -1; + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_gat( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int y; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + for (y = 2; y >= -2; y--) { + sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", + map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, + map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); + + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_packet( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + static int packet_mode = 0; + int i, x = 0, y = 0; + nullpo_retr(-1, sd); + + if (strstr(command, "packetmode")) { + packet_mode = atoi(message); + clif_displaymessage(fd, "Packet mode changed."); + return 0; + } + + if (!message || !*message || (i = sscanf(message, "%d %d", &x, &y)) < 1) { + clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>)."); + return -1; + } + if (i == 1) y = 1; + + switch (packet_mode) + { + case 0: + clif_status_change(&sd->bl, x, y); + break; + case 1: + sd->status.skill[sd->cloneskill_id].id=0; + sd->status.skill[sd->cloneskill_id].lv=0; + sd->status.skill[sd->cloneskill_id].flag=0; + sd->cloneskill_id = x; + sd->status.skill[x].id = x; + sd->status.skill[x].lv = skill_get_max(x); + sd->status.skill[x].flag = 13;//cloneskill flag + clif_skillinfoblock(sd); + break; + case 2: + clif_skill_nodamage(&sd->bl,&sd->bl,x,y,1); + case 3: + clif_skill_poseffect(&sd->bl,x,y,sd->bl.x,sd->bl.y,gettick()); + default: + break; + //added later + } + + return 0; +} + +/*========================================== + * @waterlevel [Skotlex] + *------------------------------------------ + */ + +int atcommand_waterlevel( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int newlevel; + if (!message || !*message || sscanf(message, "%d", &newlevel) < 1) { + sprintf(atcmd_output, "%s's current water level: %d", map[sd->bl.m].name, map_waterheight(map[sd->bl.m].name)); + clif_displaymessage(fd, atcmd_output); + return 0; + } + + if (map_setwaterheight(sd->bl.m, map[sd->bl.m].name, newlevel)) { + if (newlevel > 0) + sprintf(atcmd_output, "%s's water level changed to: %d", map[sd->bl.m].name, newlevel); + else + sprintf(atcmd_output, "Removed %s's water level information.", map[sd->bl.m].name); + clif_displaymessage(fd, atcmd_output); + } else { + sprintf(atcmd_output, "Failed to change %s's water level.", map[sd->bl.m].name); + clif_displaymessage(fd, atcmd_output); + } + return 0; +} + +/*========================================== + * @stpoint (Rewritten by [Yor]) + *------------------------------------------ + */ +int atcommand_statuspoint( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int point, new_status_point; + + if (!message || !*message || (point = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>)."); + return -1; + } + + if (point > 0 && sd->status.status_point > USHRT_MAX - point) + new_status_point = USHRT_MAX; + else + if (point < 0 && sd->status.status_point < -point) + new_status_point = 0; + else + new_status_point = sd->status.status_point + point; + if (new_status_point != (int)sd->status.status_point) { + sd->status.status_point = (unsigned short)new_status_point; + clif_updatestatus(sd, SP_STATUSPOINT); + clif_displaymessage(fd, msg_txt(174)); // Number of status points changed! + } else { + if (point < 0) + clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * @skpoint (Rewritten by [Yor]) + *------------------------------------------ + */ +int atcommand_skillpoint( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int point, new_skill_point; + nullpo_retr(-1, sd); + + if (!message || !*message || (point = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>)."); + return -1; + } + + if (point > 0 && sd->status.skill_point > USHRT_MAX - point) + new_skill_point = USHRT_MAX; + else if (point < 0 && sd->status.skill_point < -point) + new_skill_point = 0; + else + new_skill_point = sd->status.skill_point + point; + + if (new_skill_point != (int)sd->status.skill_point) { + sd->status.skill_point = (unsigned short)new_skill_point; + clif_updatestatus(sd, SP_SKILLPOINT); + clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed! + } else { + if (point < 0) + clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * @zeny (Rewritten by [Yor]) + *------------------------------------------ + */ +int atcommand_zeny( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int zeny, new_zeny; + nullpo_retr(-1, sd); + + if (!message || !*message || (zeny = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>)."); + return -1; + } + + new_zeny = sd->status.zeny + zeny; + if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow + new_zeny = MAX_ZENY; + else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow + new_zeny = 0; + + if (new_zeny != sd->status.zeny) { + sd->status.zeny = new_zeny; + clif_updatestatus(sd, SP_ZENY); + clif_displaymessage(fd, msg_txt(176)); // Number of zenys changed! + } else { + if (zeny < 0) + clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_param( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int index, value = 0, new_value, max; + const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL }; + short* status[6]; + //we don't use direct initialization because it isn't part of the c standard. + nullpo_retr(-1, sd); + + status[0] = &sd->status.str; + status[1] = &sd->status.agi; + status[2] = &sd->status.vit; + status[3] = &sd->status.int_; + status[4] = &sd->status.dex; + status[5] = &sd->status.luk; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { + sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + index = -1; + for (index = 0; index < sizeof(param)/sizeof(param[0]); index++) { + if (strcmpi(command, param[index]) == 0) + break; + } + if (index == sizeof(param)/sizeof(param[0]) || index > MAX_STATUS_TYPE) { + // normaly impossible... + sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + max = pc_maxparameter(sd); + if (value > 0 && *status[index] > max - value) + new_value = max; + else if (value < 0 && *status[index] <= -value) + new_value = 1; + else + new_value = *status[index] + value; + + if (new_value != (int)*status[index]) { + *status[index] = new_value; + clif_updatestatus(sd, SP_STR + index); + clif_updatestatus(sd, SP_USTR + index); + status_calc_pc(sd, 0); + clif_displaymessage(fd, msg_txt(42)); // Stat changed. + } else { + if (value < 0) + clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +//** Stat all by fritz (rewritten by [Yor]) +int atcommand_stat_all( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int index, count, value = 0, max, new_value; + short* status[6]; + //we don't use direct initialization because it isn't part of the c standard. + nullpo_retr(-1, sd); + + status[0] = &sd->status.str; + status[1] = &sd->status.agi; + status[2] = &sd->status.vit; + status[3] = &sd->status.int_; + status[4] = &sd->status.dex; + status[5] = &sd->status.luk; + + if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) + value = pc_maxparameter(sd); + + count = 0; + max = pc_maxparameter(sd); + for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) { + + if (value > 0 && *status[index] > max - value) + new_value = max; + else if (value < 0 && *status[index] <= -value) + new_value = 1; + else + new_value = *status[index] +value; + + if (new_value != (int)*status[index]) { + *status[index] = new_value; + clif_updatestatus(sd, SP_STR + index); + clif_updatestatus(sd, SP_USTR + index); + status_calc_pc(sd, 0); + count++; + } + } + + if (count > 0) // if at least 1 stat modified + clif_displaymessage(fd, msg_txt(84)); // All stats changed! + else { + if (value < 0) + clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat. + else + clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_guildlevelup( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int level = 0; + short added_level; + struct guild *guild_info; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) { + clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>)."); + return -1; + } + + if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) { + clif_displaymessage(fd, msg_txt(43)); // You're not in a guild. + return -1; + } + if (strcmp(sd->status.name, guild_info->master) != 0) { + clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild. + return -1; + } + + added_level = (short)level; + if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow + added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; + else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow + added_level = 1 - guild_info->guild_lv; + + if (added_level != 0) { + intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2); + clif_displaymessage(fd, msg_txt(179)); // Guild level changed. + } else { + clif_displaymessage(fd, msg_txt(45)); // Guild level change failed. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_makeegg( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct item_data *item_data; + int id, pet_id; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>)."); + return -1; + } + + if ((item_data = itemdb_searchname(message)) != NULL) // for egg name + id = item_data->nameid; + else if ((id = mobdb_searchname(message)) == 0) // for monster name + id = atoi(message); + + pet_id = search_petDB_index(id, PET_CLASS); + if (pet_id < 0) + pet_id = search_petDB_index(id, PET_EGG); + if (pet_id >= 0) { + sd->catch_target_class = pet_db[pet_id].class_; + intif_create_pet( + sd->status.account_id, sd->status.char_id, + (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, + (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, + 100, 0, 1, pet_db[pet_id].jname); + } else { + clif_displaymessage(fd, msg_txt(180)); // The monter/egg name/id doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_hatch( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (sd->status.pet_id <= 0) + clif_sendegg(sd); + else { + clif_displaymessage(fd, msg_txt(181)); // You already have a pet. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_petfriendly( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int friendly; + struct pet_data *pd; + nullpo_retr(-1, sd); + + if (!message || !*message || (friendly = atoi(message)) < 0) { + clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>)."); + return -1; + } + + pd = sd->pd; + if (!pd) { + clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet. + return -1; + } + + if (friendly < 0 || friendly > 1000) + { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + if (friendly == pd->pet.intimate) { + clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value. + return -1; + } + pd->pet.intimate = friendly; + clif_send_petstatus(sd); + clif_displaymessage(fd, msg_txt(182)); // Pet friendly value changed! + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_pethungry( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int hungry; + struct pet_data *pd; + nullpo_retr(-1, sd); + + if (!message || !*message || (hungry = atoi(message)) < 0) { + clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>)."); + return -1; + } + + pd = sd->pd; + if (!sd->status.pet_id || !pd) { + clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet. + return -1; + } + if (hungry < 0 || hungry > 100) { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + if (hungry == pd->pet.hungry) { + clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value. + return -1; + } + + pd->pet.hungry = hungry; + clif_send_petstatus(sd); + clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed! + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_petrename( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct pet_data *pd; + nullpo_retr(-1, sd); + if (!sd->status.pet_id || !sd->pd) { + clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet. + return -1; + } + pd = sd->pd; + if (!pd->pet.rename_flag) { + clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet. + return -1; + } + + pd->pet.rename_flag = 0; + intif_save_petdata(sd->status.account_id, &pd->pet); + clif_send_petstatus(sd); + clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int +atcommand_recall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>)."); + return -1; + } + + malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name); + if(sscanf(message, "%23[^\n]", atcmd_player_name) < 1) + return -1; + if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) + return -1; + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); + return -1; + } + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorized to warp this player from its actual map."); + return -1; + } + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + sprintf(atcmd_output, msg_txt(46), atcmd_player_name); // %s recalled! + clif_displaymessage(fd, atcmd_output); + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_revive( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>)."); + return -1; + } + + pl_sd = map_nick2sd(atcmd_player_name); + + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (!status_revive(&sd->bl, 100, 0)) + return -1; + + clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(fd, msg_txt(51)); // Character revived. + return 0; +} + +/*========================================== + * charblock command (usage: charblock <player_name>) + * This command do a definitiv ban on a player + *------------------------------------------ + */ +int atcommand_char_block( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>)."); + return -1; + } + + // check player name + if (strlen(atcmd_player_name) < 4) { + clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters. + return -1; + } else if (strlen(atcmd_player_name) > 23) { + clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum. + return -1; + } else { + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it. + } + + return 0; +} + +/*========================================== + * charban command (usage: charban <time> <player_name>) + * This command do a limited ban on a player + * Time is done as follows: + * Adjustment value (-1, 1, +1, etc...) + * Modified element: + * a or y: year + * m: month + * j or d: day + * h: hour + * mn: minute + * s: second + * <example> @ban +1m-2mn1s-6y test_player + * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. + *------------------------------------------ + */ +int atcommand_char_ban( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char * modif_p; + int year, month, day, hour, minute, second, value; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) { + clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>)."); + return -1; + } + + atcmd_output[sizeof(atcmd_output)-1] = '\0'; + + modif_p = atcmd_output; + year = month = day = hour = minute = second = 0; + while (modif_p[0] != '\0') { + value = atoi(modif_p); + if (value == 0) + modif_p++; + else { + if (modif_p[0] == '-' || modif_p[0] == '+') + modif_p++; + while (modif_p[0] >= '0' && modif_p[0] <= '9') + modif_p++; + if (modif_p[0] == 's') { + second = value; + modif_p++; + } else if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) { + minute = value; + modif_p = modif_p + 2; + } else if (modif_p[0] == 'h') { + hour = value; + modif_p++; + } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { + day = value; + modif_p++; + } else if (modif_p[0] == 'm') { + month = value; + modif_p++; + } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { + year = value; + modif_p++; + } else if (modif_p[0] != '\0') { + modif_p++; + } + } + } + if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { + clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command. + return -1; + } + + // check player name + if (strlen(atcmd_player_name) < 4) { + clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters. + return -1; + } else if (strlen(atcmd_player_name) > 23) { + clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum. + return -1; + } else { + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban + clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it. + } + + return 0; +} + +/*========================================== + * charunblock command (usage: charunblock <player_name>) + *------------------------------------------ + */ +int atcommand_char_unblock( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>)."); + return -1; + } + + // check player name + if (strlen(atcmd_player_name) < 4) { + clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters. + return -1; + } else if (strlen(atcmd_player_name) > 23) { + clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum. + return -1; + } else { + // send answer to login server via char-server + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock + clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it. + } + + return 0; +} + +/*========================================== + * charunban command (usage: charunban <player_name>) + *------------------------------------------ + */ +int atcommand_char_unban( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>)."); + return -1; + } + + // check player name + if (strlen(atcmd_player_name) < 4) { + clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters. + return -1; + } else if (strlen(atcmd_player_name) > 23) { + clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum. + return -1; + } else { + // send answer to login server via char-server + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban + clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it. + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_night( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + if (night_flag != 1) { + map_night_timer(night_timer_tid, 0, 0, 1); + } else { + clif_displaymessage(fd, msg_txt(89)); // Sorry, it's already the night. Impossible to execute the command. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_day( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + if (night_flag != 0) { + map_day_timer(day_timer_tid, 0, 0, 1); + } else { + clif_displaymessage(fd, msg_txt(90)); // Sorry, it's already the day. Impossible to execute the command. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_doom( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + clif_specialeffect(&sd->bl,450,ALL_SAMEMAP); + pl_allsd = map_getallusers(&users); + for(i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level + status_kill(&pl_sd->bl); + clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. + } + } + clif_displaymessage(fd, msg_txt(62)); // Judgement was made. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_doommap( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + clif_specialeffect(&sd->bl,450,ALL_CLIENT); + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && + pc_isGM(sd) >= pc_isGM(pl_sd)) // you can doom only lower or same gm level + { + status_kill(&pl_sd->bl); +// clif_specialeffect(&pl_sd->bl,450,1); + clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. + } + } + clif_displaymessage(fd, msg_txt(62)); // Judgement was made. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static void atcommand_raise_sub(struct map_session_data* sd) +{ + if (!sd->state.auth || !status_isdead(&sd->bl)) + return; + + if(!status_revive(&sd->bl, 100, 100)) + return; + clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown. +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_raise( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i, users; + struct map_session_data **all_sd; + + nullpo_retr(-1, sd); + + all_sd = map_getallusers(&users); + + for (i = 0; i < users; i++) { + atcommand_raise_sub(all_sd[i]); + } + clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_raisemap( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data **pl_allsd; + int i, users; + + nullpo_retr(-1, sd); + + pl_allsd = map_getallusers(&users); + + for (i = 0; i < users; i++) { + if (sd->bl.m == pl_allsd[i]->bl.m) + atcommand_raise_sub(pl_allsd[i]); + } + clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_kick( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level + clif_GM_kick(sd, pl_sd, 1); + else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_kickall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + + pl_allsd = map_getallusers(&users); + + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level + if (sd->status.account_id != pl_sd->status.account_id) + clif_GM_kick(sd, pl_sd, 0); + } + } + + clif_displaymessage(fd, msg_txt(195)); // All players have been kicked! + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_allskill( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + pc_allskillup(sd); // all skills + sd->status.skill_point = 0; // 0 skill points + clif_updatestatus(sd, SP_SKILLPOINT); // update + clif_displaymessage(fd, msg_txt(76)); // You have received all skills. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_questskill( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int skill_id; + nullpo_retr(-1, sd); + + if (!message || !*message || (skill_id = atoi(message)) < 0) { + clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>)."); + return -1; + } + + if (skill_id >= 0 && skill_id < MAX_SKILL_DB) { + if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) { + if (pc_checkskill(sd, skill_id) == 0) { + pc_skill(sd, skill_id, 1, 0); + clif_displaymessage(fd, msg_txt(70)); // You have learned the skill. + } else { + clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_lostskill( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int skill_id; + nullpo_retr(-1, sd); + + if (!message || !*message || (skill_id = atoi(message)) < 0) { + clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>)."); + return -1; + } + + if (skill_id >= 0 && skill_id < MAX_SKILL) { + if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) { + if (pc_checkskill(sd, skill_id) > 0) { + sd->status.skill[skill_id].lv = 0; + sd->status.skill[skill_id].flag = 0; + clif_skillinfoblock(sd); + clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill. + } else { + clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_spiritball( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int number; + nullpo_retr(-1, sd); + + if (!message || !*message || (number = atoi(message)) < 0) { + clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>)."); + return -1; + } + + // set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more) + if (number > 500) + number = 500; + + if (number >= 0 && number <= 0x7FFF) { + if (sd->spiritball != number || number > 499) { + if (sd->spiritball > 0) + pc_delspiritball(sd, sd->spiritball, 1); + sd->spiritball = number; + clif_spiritball(sd); + // no message, player can look the difference + if (number > 1000) + clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client! + } else { + clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_party( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char party[NAME_LENGTH]; + nullpo_retr(-1, sd); + + malloc_tsetdword(party, '\0', sizeof(party)); + + if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) { + clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>)."); + return -1; + } + + party_create(sd, party, 0, 0); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_guild( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char guild[NAME_LENGTH]; + int prev; + nullpo_retr(-1, sd); + + malloc_tsetdword(guild, '\0', sizeof(guild)); + + if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) { + clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>)."); + return -1; + } + + prev = battle_config.guild_emperium_check; + battle_config.guild_emperium_check = 0; + guild_create(sd, guild); + battle_config.guild_emperium_check = prev; + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_agitstart( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (agit_flag == 1) { + clif_displaymessage(fd, msg_txt(73)); // Already it has started siege warfare. + return -1; + } + + agit_flag = 1; + guild_agit_start(); + clif_displaymessage(fd, msg_txt(72)); // Guild siege warfare start! + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_agitend( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (agit_flag == 0) { + clif_displaymessage(fd, msg_txt(75)); // Siege warfare hasn't started yet. + return -1; + } + + agit_flag = 0; + guild_agit_end(); + clif_displaymessage(fd, msg_txt(74)); // Guild siege warfare end! + + return 0; +} + +/*========================================== + * @mapexitでマップサーバーを終了させる + *------------------------------------------ + */ +int atcommand_mapexit( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id) + clif_GM_kick(sd, pl_sd, 0); + } + clif_GM_kick(sd, sd, 0); + + flush_fifos(); + + runflag = 0; + + return 0; +} + +/*========================================== + * idsearch <part_of_name>: revrited by [Yor] + *------------------------------------------ + */ +int atcommand_idsearch( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char item_name[100]; + unsigned int i, match; + struct item_data *item_array[MAX_SEARCH]; + nullpo_retr(-1, sd); + + malloc_tsetdword(item_name, '\0', sizeof(item_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%99s", item_name) < 0) { + clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>)."); + return -1; + } + + sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id): + clif_displaymessage(fd, atcmd_output); + match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name); + if (match > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match); + clif_displaymessage(fd, atcmd_output); + match = MAX_SEARCH; + } + for(i = 0; i < match; i++) { + sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d + clif_displaymessage(fd, atcmd_output); + } + sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above. + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * Recall All Characters Online To Your Location + *------------------------------------------ + */ +int atcommand_recallall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i; + int count, users; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); + return -1; + } + + count = 0; + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id && + pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + count++; + else { + if (pc_isdead(pl_sd)) { //Wake them up + pc_setstand(pl_sd); + pc_setrestartvalue(pl_sd,1); + } + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + } + } + } + + clif_displaymessage(fd, msg_txt(92)); // All characters recalled! + if (count) { + sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * Recall online characters of a guild to your location + *------------------------------------------ + */ +int atcommand_guildrecall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users, count; + char guild_name[NAME_LENGTH]; + struct guild *g; + nullpo_retr(-1, sd); + + malloc_tsetdword(guild_name, '\0', sizeof(guild_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { + clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>)."); + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); + return -1; + } + + if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number + (g = guild_search(atoi(message))) != NULL) { + count = 0; + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id && + pl_sd->status.guild_id == g->guild_id) { + if (pc_isGM(pl_sd) > pc_isGM(sd)) + continue; //Skip GMs greater than you. + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + count++; + else + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + } + } + sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild are near you. + clif_displaymessage(fd, atcmd_output); + if (count) { + sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + return 0; +} + +/*========================================== + * Recall online characters of a party to your location + *------------------------------------------ + */ +int atcommand_partyrecall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + struct map_session_data *pl_sd, **pl_allsd; + char party_name[NAME_LENGTH]; + struct party_data *p; + int count, users; + nullpo_retr(-1, sd); + + malloc_tsetdword(party_name, '\0', sizeof(party_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { + clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>)."); + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); + return -1; + } + + if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number + (p = party_search(atoi(message))) != NULL) { + count = 0; + + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id && + pl_sd->status.party_id == p->party.party_id) { + if (pc_isGM(pl_sd) > pc_isGM(sd)) + continue; //Skip GMs greater than you. + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + count++; + else + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + } + } + sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party are near you. + clif_displaymessage(fd, atcmd_output); + if (count) { + sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_reloaditemdb( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + itemdb_reload(); + clif_displaymessage(fd, msg_txt(97)); // Item database reloaded. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_reloadmobdb( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + mob_reload(); + read_petdb(); + merc_reload(); + clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_reloadskilldb( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + skill_reload(); + merc_skill_reload(); + clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded. + + return 0; +} + +/*========================================== + * @reloadatcommand + * atcommand_athena.conf のリロード + *------------------------------------------ + */ +int +atcommand_reloadatcommand( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + atcommand_config_read(ATCOMMAND_CONF_FILENAME); + clif_displaymessage(fd, msg_txt(254)); + return 0; +} +/*========================================== + * @reloadbattleconf + * battle_athena.conf のリロード + *------------------------------------------ + */ +int +atcommand_reloadbattleconf( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct Battle_Config prev_config; + memcpy(&prev_config, &battle_config, sizeof(prev_config)); + + battle_config_read(BATTLE_CONF_FILENAME); + + if (memcmp(&prev_config.item_rate_mvp, + &battle_config.item_rate_mvp, + sizeof(battle_config.item_rate_mvp)+ + sizeof(battle_config.item_rate_common)+ + sizeof(battle_config.item_rate_common_boss)+ + sizeof(battle_config.item_rate_card)+ + sizeof(battle_config.item_rate_card_boss)+ + sizeof(battle_config.item_rate_equip)+ + sizeof(battle_config.item_rate_equip_boss)+ + sizeof(battle_config.item_rate_heal)+ + sizeof(battle_config.item_rate_heal_boss)+ + sizeof(battle_config.item_rate_use)+ + sizeof(battle_config.item_rate_use_boss)+ + sizeof(battle_config.item_rate_treasure)+ + sizeof(battle_config.item_rate_adddrop)+ + sizeof(battle_config.logarithmic_drops)+ + sizeof(battle_config.item_drop_common_min)+ + sizeof(battle_config.item_drop_common_max)+ + sizeof(battle_config.item_drop_card_min)+ + sizeof(battle_config.item_drop_card_max)+ + sizeof(battle_config.item_drop_equip_min)+ + sizeof(battle_config.item_drop_equip_max)+ + sizeof(battle_config.item_drop_mvp_min)+ + sizeof(battle_config.item_drop_mvp_max)+ + sizeof(battle_config.item_drop_heal_min)+ + sizeof(battle_config.item_drop_heal_max)+ + sizeof(battle_config.item_drop_use_min)+ + sizeof(battle_config.item_drop_use_max)+ + sizeof(battle_config.item_drop_treasure_min)+ + sizeof(battle_config.item_drop_treasure_max) + ) != 0) + { //Drop rates changed. + mob_reload(); //Needed as well so rate changes take effect. +#ifndef TXT_ONLY + chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); +#endif + } + clif_displaymessage(fd, msg_txt(255)); + return 0; +} +/*========================================== + * @reloadstatusdb + * job_db1.txt job_db2.txt job_db2-2.txt + * refine_db.txt size_fix.txt + * のリロード + *------------------------------------------ + */ +int +atcommand_reloadstatusdb( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + status_readdb(); + clif_displaymessage(fd, msg_txt(256)); + return 0; +} +/*========================================== + * @reloadpcdb + * exp.txt skill_tree.txt attr_fix.txt + * のリロード + *------------------------------------------ + */ +int +atcommand_reloadpcdb( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + pc_readdb(); + clif_displaymessage(fd, msg_txt(257)); + return 0; +} + +/*========================================== + * @reloadmotd [Valaris] + * Reloads motd.txt + *------------------------------------------ + */ +int +atcommand_reloadmotd( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + pc_read_motd(); + clif_displaymessage(fd, msg_txt(268)); + return 0; +} + + + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_reloadscript( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." ); + atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" ); + atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." ); + flush_fifos(); + + //do_init_npc(); + script_reload(); + npc_reload(); + + clif_displaymessage(fd, msg_txt(100)); // Scripts reloaded. + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_reloadgmdb( // by [Yor] + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + chrif_reloadGMdb(); + + clif_displaymessage(fd, msg_txt(101)); // Login-server asked to reload GM accounts and their level. + + return 0; +} + +/*========================================== + * @mapinfo <map name> [0-3] by MC_Cameri + * => Shows information about the map [map name] + * 0 = no additional information + * 1 = Show users in that map and their location + * 2 = Shows NPCs in that map + * 3 = Shows the shops/chats in that map (not implemented) + *------------------------------------------ + */ +int atcommand_mapinfo( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + struct npc_data *nd = NULL; + struct chat_data *cd = NULL; + char direction[12]; + int m_id, i, chat_num, users, list = 0; + unsigned short m_index; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + malloc_tsetdword(direction, '\0', sizeof(direction)); + + sscanf(message, "%d %23[^\n]", &list, atcmd_player_name); + + if (list < 0 || list > 3) { + clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); + return -1; + } + + if (atcmd_player_name[0] == '\0') { + memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); + atcmd_player_name[MAP_NAME_LENGTH] = '\0'; + m_id = map_mapindex2mapid(sd->mapindex); + } else { + if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat) + strcat(atcmd_player_name, ".gat"); + m_id = map_mapname2mapid(atcmd_player_name); + } + if (m_id < 0) { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + m_index = mapindex_name2id(atcmd_player_name); //This one shouldn't fail since the previous seek did not. + + clif_displaymessage(fd, "------ Map Info ------"); + chat_num = 0; + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) { + chat_num++; + } + } + sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", atcmd_player_name, map[m_id].users, map[m_id].npc_num, chat_num); + clif_displaymessage(fd, atcmd_output); + if (map[m_id].flag.alias) + strcat(atcmd_output, "This map is an alias (a named clone of some other map)."); + clif_displaymessage(fd, "------ Map Flags ------"); + strcpy(atcmd_output,"PvP Flags: "); + if (map[m_id].flag.pvp) + strcat(atcmd_output, "Pvp ON | "); + if (map[m_id].flag.pvp_noguild) + strcat(atcmd_output, "NoGuild | "); + if (map[m_id].flag.pvp_noparty) + strcat(atcmd_output, "NoParty | "); + if (map[m_id].flag.pvp_nightmaredrop) + strcat(atcmd_output, "NightmareDrop | "); + if (map[m_id].flag.pvp_nocalcrank) + strcat(atcmd_output, "NoCalcRank | "); + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,"GvG Flags: "); + if (map[m_id].flag.gvg) + strcat(atcmd_output, "GvG ON | "); + if (map[m_id].flag.gvg_dungeon) + strcat(atcmd_output, "GvG Dungeon | "); + if (map[m_id].flag.gvg_castle) + strcat(atcmd_output, "GvG Castle | "); + if (map[m_id].flag.gvg_noparty) + strcat(atcmd_output, "NoParty | "); + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,"Teleport Flags: "); + if (map[m_id].flag.noteleport) + strcat(atcmd_output, "NoTeleport | "); + if (map[m_id].flag.monster_noteleport) + strcat(atcmd_output, "Monster NoTeleport | "); + if (map[m_id].flag.nowarp) + strcat(atcmd_output, "NoWarp | "); + if (map[m_id].flag.nowarpto) + strcat(atcmd_output, "NoWarpTo | "); + if (map[m_id].flag.noreturn) + strcat(atcmd_output, "NoReturn | "); + if (map[m_id].flag.nogo) + strcat(atcmd_output, "NoGo | "); + if (map[m_id].flag.nomemo) + strcat(atcmd_output, "NoMemo | "); + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, "No Exp Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.noexppenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off"); + clif_displaymessage(fd, atcmd_output); + + if (map[m_id].flag.nosave) { + if (!map[m_id].save.map) + sprintf(atcmd_output, "No Save (Return to last Save Point)"); + else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 ) + sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map)); + else + sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d", + mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y); + clif_displaymessage(fd, atcmd_output); + } + + strcpy(atcmd_output,"Weather Flags: "); + if (map[m_id].flag.snow) + strcat(atcmd_output, "Snow | "); + if (map[m_id].flag.fog) + strcat(atcmd_output, "Fog | "); + if (map[m_id].flag.sakura) + strcat(atcmd_output, "Sakura | "); + if (map[m_id].flag.clouds) + strcat(atcmd_output, "Clouds | "); + if (map[m_id].flag.clouds2) + strcat(atcmd_output, "Clouds2 | "); + if (map[m_id].flag.fireworks) + strcat(atcmd_output, "Fireworks | "); + if (map[m_id].flag.leaves) + strcat(atcmd_output, "Leaves | "); + if (map[m_id].flag.rain) + strcat(atcmd_output, "Rain | "); + if (map[m_id].flag.indoors) + strcat(atcmd_output, "Indoors | "); + if (map[m_id].flag.nightenabled) + strcat(atcmd_output, "Displays Night | "); + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,"Other Flags: "); + if (map[m_id].flag.nobranch) + strcat(atcmd_output, "NoBranch | "); + if (map[m_id].flag.notrade) + strcat(atcmd_output, "NoTrade | "); + if (map[m_id].flag.novending) + strcat(atcmd_output, "NoVending | "); + if (map[m_id].flag.nodrop) + strcat(atcmd_output, "NoDrop | "); + if (map[m_id].flag.noskill) + strcat(atcmd_output, "NoSkill | "); + if (map[m_id].flag.noicewall) + strcat(atcmd_output, "NoIcewall | "); + + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,"Other Flags: "); + if (map[m_id].nocommand) + strcat(atcmd_output, "NoCommand | "); + if (map[m_id].flag.nobaseexp) + strcat(atcmd_output, "NoBaseEXP | "); + if (map[m_id].flag.nojobexp) + strcat(atcmd_output, "NoJobEXP | "); + if (map[m_id].flag.nomobloot) + strcat(atcmd_output, "NoMobLoot | "); + if (map[m_id].flag.nomvploot) + strcat(atcmd_output, "NoMVPLoot | "); + if (map[m_id].flag.partylock) + strcat(atcmd_output, "PartyLock | "); + if (map[m_id].flag.guildlock) + strcat(atcmd_output, "GuildLock | "); + clif_displaymessage(fd, atcmd_output); + + + switch (list) { + case 0: + // Do nothing. It's list 0, no additional display. + break; + case 1: + clif_displaymessage(fd, "----- Players in Map -----"); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && pl_sd->mapindex == m_index) { + sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d", + pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + } + } + break; + case 2: + clif_displaymessage(fd, "----- NPCs in Map -----"); + for (i = 0; i < map[m_id].npc_num;) { + nd = map[m_id].npc[i]; + switch(nd->ud.dir) { + case 0: strcpy(direction, "North"); break; + case 1: strcpy(direction, "North West"); break; + case 2: strcpy(direction, "West"); break; + case 3: strcpy(direction, "South West"); break; + case 4: strcpy(direction, "South"); break; + case 5: strcpy(direction, "South East"); break; + case 6: strcpy(direction, "East"); break; + case 7: strcpy(direction, "North East"); break; + case 9: strcpy(direction, "North"); break; + default: strcpy(direction, "Unknown"); break; + } + sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d", + ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); + clif_displaymessage(fd, atcmd_output); + } + break; + case 3: + clif_displaymessage(fd, "----- Chats in Map -----"); + for (i = 0; i < users; i++) { + if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) && + pl_sd->mapindex == m_index && + cd->usersd[0] == pl_sd) { + sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d", + i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s", + cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No"); + clif_displaymessage(fd, atcmd_output); + } + } + break; + default: // normally impossible to arrive here + clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); + return -1; + break; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_mount_peco( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + if (!pc_isriding(sd)) { // if actually no peco + if (pc_checkskill(sd, KN_RIDING)) { + pc_setoption(sd, sd->sc.option | 0x0020); + clif_displaymessage(fd, msg_txt(102)); // Mounted Peco. + } else { + clif_displaymessage(fd, msg_txt(213)); // You can not mount a peco with your job. + return -1; + } + } else { //Dismount + pc_setoption(sd, sd->sc.option & ~0x0020); + clif_displaymessage(fd, msg_txt(214)); // Unmounted Peco. + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_char_mount_peco( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + + if (!pc_isriding(pl_sd)) { // if actually no peco + if (pc_checkskill(pl_sd, KN_RIDING)) { + pc_setoption(pl_sd, pl_sd->sc.option | 0x0020); + clif_displaymessage(fd, msg_txt(216)); // Mounted Peco. + } else { + clif_displaymessage(fd, msg_txt(217)); // You can not mount a peco with your job. + return -1; + } + } else { //Dismount + pc_setoption(pl_sd, pl_sd->sc.option & ~0x0020); + clif_displaymessage(fd, msg_txt(218)); // Unmounted Peco. + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + *Spy Commands by Syrus22 + *------------------------------------------ + */ +int atcommand_guildspy( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char guild_name[NAME_LENGTH]; + struct guild *g; + nullpo_retr(-1, sd); + + malloc_tsetdword(guild_name, '\0', sizeof(guild_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!enable_spy) + { + clif_displaymessage(fd, "The mapserver has spy command support disabled."); + return -1; + } + if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { + clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>)."); + return -1; + } + + if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number + (g = guild_search(atoi(message))) != NULL) { + if (sd->guildspy == g->guild_id) { + sd->guildspy = 0; + sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild. + clif_displaymessage(fd, atcmd_output); + } else { + sd->guildspy = g->guild_id; + sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild. + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_partyspy( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char party_name[NAME_LENGTH]; + struct party_data *p; + nullpo_retr(-1, sd); + + malloc_tsetdword(party_name, '\0', sizeof(party_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!enable_spy) + { + clif_displaymessage(fd, "The mapserver has spy command support disabled."); + return -1; + } + + if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { + clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>)."); + return -1; + } + + if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number + (p = party_search(atoi(message))) != NULL) { + if (sd->partyspy == p->party.party_id) { + sd->partyspy = 0; + sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party. + clif_displaymessage(fd, atcmd_output); + } else { + sd->partyspy = p->party.party_id; + sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party. + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online. + return -1; + } + + return 0; +} + +/*========================================== + * @repairall [Valaris] + *------------------------------------------ + */ +int atcommand_repairall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int count, i; + nullpo_retr(-1, sd); + + count = 0; + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) { + sd->status.inventory[i].attribute = 0; + clif_produceeffect(sd, 0, sd->status.inventory[i].nameid); + count++; + } + } + + if (count > 0) { + clif_misceffect(&sd->bl, 3); + clif_equiplist(sd); + clif_displaymessage(fd, msg_txt(107)); // All items have been repaired. + } else { + clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired. + return -1; + } + + return 0; +} + +// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris] +int atcommand_nuke( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level + skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0); + clif_displaymessage(fd, msg_txt(109)); // Player has been nuked! + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @tonpc + *------------------------------------------ + */ +int atcommand_tonpc(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + + char npcname[NAME_LENGTH]; + struct npc_data *nd; + + nullpo_retr(-1, sd); + + malloc_tsetdword(npcname, 0, sizeof(npcname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) { + clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>)."); + return -1; + } + + if ((nd = npc_name2id(npcname)) != NULL) { + if (pc_setpos(sd, map[nd->bl.m].index, nd->bl.x, nd->bl.y, 3) == 0) + clif_displaymessage(fd, msg_txt(0)); // Warped. + else + return -1; + } else { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_shownpc(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char NPCname[NAME_LENGTH]; + nullpo_retr(-1, sd); + + malloc_tsetdword(NPCname, '\0', sizeof(NPCname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { + clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>)."); + return -1; + } + + if (npc_name2id(NPCname) != NULL) { + npc_enable(NPCname, 1); + clif_displaymessage(fd, msg_txt(110)); // Npc Enabled. + } else { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int atcommand_hidenpc(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char NPCname[NAME_LENGTH]; + nullpo_retr(-1, sd); + + malloc_tsetdword(NPCname, '\0', sizeof(NPCname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { + clif_displaymessage(fd, "Please, enter a NPC name (usage: @hidenpc <NPC_name>)."); + return -1; + } + + if (npc_name2id(NPCname) != NULL) { + npc_enable(NPCname, 0); + clif_displaymessage(fd, msg_txt(112)); // Npc Disabled. + } else { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + return 0; +} + +int atcommand_loadnpc(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + FILE *fp; + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>)."); + return -1; + } + + // check if script file exists + if ((fp = fopen(message, "r")) == NULL) { + clif_displaymessage(fd, msg_txt(261)); + return -1; + } + fclose(fp); + + // add to list of script sources and run it + npc_addsrcfile((char *)message); + npc_parsesrcfile((char *)message); + + clif_displaymessage(fd, msg_txt(262)); + + return 0; +} + +int atcommand_unloadnpc(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct npc_data *nd; + char NPCname[NAME_LENGTH]; + nullpo_retr(-1, sd); + + malloc_tsetdword(NPCname, '\0', sizeof(NPCname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { + clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>)."); + return -1; + } + + if ((nd = npc_name2id(NPCname)) != NULL) { + npc_unload_duplicates(nd); + npc_unload(nd); + clif_displaymessage(fd, msg_txt(112)); // Npc Disabled. + } else { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * time in txt for time command (by [Yor]) + *------------------------------------------ + */ +char * txt_time(unsigned int duration) { + int days, hours, minutes, seconds; + char temp[256]; + static char temp1[256]; + + malloc_tsetdword(temp, '\0', sizeof(temp)); + malloc_tsetdword(temp1, '\0', sizeof(temp1)); + + days = duration / (60 * 60 * 24); + duration = duration - (60 * 60 * 24 * days); + hours = duration / (60 * 60); + duration = duration - (60 * 60 * hours); + minutes = duration / 60; + seconds = duration - (60 * minutes); + + if (days < 2) + sprintf(temp, msg_txt(219), days); // %d day + else + sprintf(temp, msg_txt(220), days); // %d days + if (hours < 2) + sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour + else + sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours + if (minutes < 2) + sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute + else + sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes + if (seconds < 2) + sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second + else + sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds + + return temp1; +} + +/*========================================== + * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor] + * Calculation management of GM modification (@day/@night GM commands) is done + *------------------------------------------ + */ +int atcommand_servertime(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct TimerData * timer_data; + struct TimerData * timer_data2; + time_t time_server; // variable for number of seconds (used with time() function) + struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... + char temp[256]; + nullpo_retr(-1, sd); + + malloc_tsetdword(temp, '\0', sizeof(temp)); + + time(&time_server); // get time in seconds since 1/1/1970 + datetime = localtime(&time_server); // convert seconds in structure + // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) + strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X. + clif_displaymessage(fd, temp); + + if (battle_config.night_duration == 0 && battle_config.day_duration == 0) { + if (night_flag == 0) + clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight. + else + clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night. + } else if (battle_config.night_duration == 0) + if (night_flag == 1) { // we start with night + timer_data = get_timer(day_timer_tid); + sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s. + clif_displaymessage(fd, temp); + clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight. + } else + clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight. + else if (battle_config.day_duration == 0) + if (night_flag == 0) { // we start with day + timer_data = get_timer(night_timer_tid); + sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. + clif_displaymessage(fd, temp); + clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night. + } else + clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night. + else { + if (night_flag == 0) { + timer_data = get_timer(night_timer_tid); + timer_data2 = get_timer(day_timer_tid); + sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. + clif_displaymessage(fd, temp); + if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) + sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. + else + sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s. + clif_displaymessage(fd, temp); + sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif_displaymessage(fd, temp); + } else { + timer_data = get_timer(day_timer_tid); + timer_data2 = get_timer(night_timer_tid); + sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s. + clif_displaymessage(fd, temp); + if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0) + sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. + else + sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s. + clif_displaymessage(fd, temp); + sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif_displaymessage(fd, temp); + } + } + + return 0; +} + +/*========================================== + * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor] + * removes <quantity> item from a character + * item can be equiped or not. + * Inspired from a old command created by RoVeRT + *------------------------------------------ + */ +int atcommand_chardelitem(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + char item_name[100]; + int i, number = 0, item_id, item_position, count; + struct item_data *item_data; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + malloc_tsetdword(item_name, '\0', sizeof(item_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) { + clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>)."); + return -1; + } + + item_id = 0; + if ((item_data = itemdb_searchname(item_name)) != NULL || + (item_data = itemdb_exists(atoi(item_name))) != NULL) + item_id = item_data->nameid; + + if (item_id > 500) { + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level + item_position = pc_search_inventory(pl_sd, item_id); + if (item_position >= 0) { + count = 0; + for(i = 0; i < number && item_position >= 0; i++) { + + //Logs (A)dmins items [Lupus] + if(log_config.enable_logs&0x400) + log_pick_pc(pl_sd, "A", pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]); + + pc_delitem(pl_sd, item_position, 1, 0); + count++; + item_position = pc_search_inventory(pl_sd, item_id); // for next loop + } + sprintf(atcmd_output, msg_txt(113), count); // %d item(s) removed by a GM. + clif_displaymessage(pl_sd->fd, atcmd_output); + if (number == count) + sprintf(atcmd_output, msg_txt(114), count); // %d item(s) removed from the player. + else + sprintf(atcmd_output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items. + clif_displaymessage(fd, atcmd_output); + } else { + clif_displaymessage(fd, msg_txt(116)); // Character does not have the item. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + return 0; +} + +//Added by Coltaro +//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...). +//Well, using time_t could still work but for some reason that looks like more coding x_x +static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) { + const int factor_year = 518400; //12*30*24*60 = 518400 + const int factor_month = 43200; //30*24*60 = 43200 + const int factor_day = 1440; //24*60 = 1440 + const int factor_hour = 60; + + *year = jailtime/factor_year; + jailtime -= *year*factor_year; + *month = jailtime/factor_month; + jailtime -= *month*factor_month; + *day = jailtime/factor_day; + jailtime -= *day*factor_day; + *hour = jailtime/factor_hour; + jailtime -= *hour*factor_hour; + *minute = jailtime; + + *year = *year > 0? *year : 0; + *month = *month > 0? *month : 0; + *day = *day > 0? *day : 0; + *hour = *hour > 0? *hour : 0; + *minute = *minute > 0? *minute : 0; + return; +} + +/*========================================== + * @jail <char_name> by [Yor] + * Special warp! No check with nowarp and nowarpto flag + *------------------------------------------ + */ +int atcommand_jail( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + int x, y; + unsigned short m_index; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { // you can jail only lower or same GM + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (pl_sd->mapindex == mapindex_name2id(MAP_JAIL)) + { //Already jailed + clif_displaymessage(fd, msg_txt(118)); // Player warped in jails. + return -1; + } + + switch(rand() % 2) { //Jail Locations + case 0: + m_index = mapindex_name2id(MAP_JAIL); + x = 24; + y = 75; + break; + default: + m_index = mapindex_name2id(MAP_JAIL); + x = 49; + y = 75; + break; + } + if (pc_setpos(pl_sd, m_index, x, y, 3)) { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + + pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus] + clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails. + clif_displaymessage(fd, msg_txt(118)); // Player warped in jails. + return 0; +} + +/*========================================== + * @unjail/@discharge <char_name> by [Yor] + * Special warp! No check with nowarp and nowarpto flag + *------------------------------------------ + */ +int atcommand_unjail( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + unsigned short m_index; + int x=0, y=0; + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM + + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (pl_sd->mapindex != mapindex_name2id(MAP_JAIL)) { + clif_displaymessage(fd, msg_txt(119)); // This player is not in jails. + return -1; + } + + if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1) + { //Retrieve return map. + m_index = pl_sd->sc.data[SC_JAILED].val3; + x = pl_sd->sc.data[SC_JAILED].val4&0xFFFF; + y = pl_sd->sc.data[SC_JAILED].val4>>16; + status_change_end(&pl_sd->bl,SC_JAILED,-1); + } else + m_index = mapindex_name2id(MAP_PRONTERA); + + if (pc_setpos(pl_sd, m_index, x, y, 3) == 0 || + pc_setpos(pl_sd, mapindex_name2id(MAP_PRONTERA), 0, 0, 3) == 0 + ) { //Send to Prontera is saved SC map fails. + pc_setsavepoint(pl_sd, m_index, x, y); + clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you. + clif_displaymessage(fd, msg_txt(121)); // Player unjailed. + } else { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + return 0; +} + +int atcommand_jailfor( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int year, month, day, hour, minute, value; + char * modif_p; + int jailtime = 0,x,y; + short m_index = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%s %99[^\n]",atcmd_output,atcmd_player_name) < 2) { + clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name> + return -1; + } + + atcmd_output[sizeof(atcmd_output)-1] = '\0'; + + modif_p = atcmd_output; + year = month = day = hour = minute = 0; + while (modif_p[0] != '\0') { + value = atoi(modif_p); + if (value == 0) + modif_p++; + else { + if (modif_p[0] == '-' || modif_p[0] == '+') + modif_p++; + while (modif_p[0] >= '0' && modif_p[0] <= '9') + modif_p++; + if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) { + minute = value; + modif_p = modif_p + 2; + } else if (modif_p[0] == 'h') { + hour = value; + modif_p++; + } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { + day = value; + modif_p++; + } else if (modif_p[0] == 'm') { + month = value; + modif_p++; + } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { + year = value; + modif_p++; + } else if (modif_p[0] != '\0') { + modif_p++; + } + } + } + + if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) { + clif_displaymessage(fd, "Invalid time for jail command."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(pl_sd) > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes + + if(jailtime==0) { + clif_displaymessage(fd, "Invalid time for jail command."); + return -1; + } + + //Added by Coltaro + if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1) + { //Update the player's jail time + jailtime += pl_sd->sc.data[SC_JAILED].val1; + if (jailtime <= 0) { + jailtime = 0; + clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you. + clif_displaymessage(fd, msg_txt(121)); // Player unjailed + } else { + get_jail_time(jailtime,&year,&month,&day,&hour,&minute); + sprintf(atcmd_output,msg_txt(402),"You are now",year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes + clif_displaymessage(pl_sd->fd, atcmd_output); + sprintf(atcmd_output,msg_txt(402),"This player is now",year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes + clif_displaymessage(fd, atcmd_output); + } + } else if (jailtime < 0) { + clif_displaymessage(fd, "Invalid time for jail command."); + return -1; + } + + //Jail locations, add more as you wish. + switch(rand()%2) + { + case 1: //Jail #1 + m_index = mapindex_name2id(MAP_JAIL); + x = 49; y = 75; + break; + default: //Default Jail + m_index = mapindex_name2id(MAP_JAIL); + x = 24; y = 75; + break; + } + + sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer). + return 0; +} + + +//By Coltaro +int atcommand_jailtime( + const int fd, struct map_session_data* sd, + const char* command, const char* message) + { + int year, month, day, hour, minute; + + nullpo_retr(-1, sd); + + if (sd->bl.m != map_mapname2mapid(MAP_JAIL)) { + clif_displaymessage(fd, "You are not in jail."); // You are not in jail. + return -1; + } + + if (!sd->sc.count || sd->sc.data[SC_JAILED].timer == -1 || sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) + clif_displaymessage(fd, "You have been jailed for an unknown amount of time."); + return -1; + } + + //Get remaining jail time + get_jail_time(sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute); + sprintf(atcmd_output,msg_txt(402),"You will remain",year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes + + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +//By Coltaro +int atcommand_charjailtime( + const int fd, struct map_session_data* sd, + const char* command, const char* message) + { + struct map_session_data* pl_sd; + int year, month, day, hour, minute; + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charjailtime <character name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(pl_sd) < pc_isGM(sd)) { // only lower or same level + if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) { + clif_displaymessage(fd, "This player is not in jail."); // You are not in jail. + return -1; + } + if (!pl_sd->sc.count || pl_sd->sc.data[SC_JAILED].timer == -1 || pl_sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail?) + clif_displaymessage(fd, "This player has been jailed for an unknown amount of time."); + return -1; + } + //Get remaining jail time + get_jail_time(pl_sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute); + sprintf(atcmd_output,msg_txt(402),"This player will remain",year,month,day,hour,minute); + clif_displaymessage(fd, atcmd_output); + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @disguise <mob_id> by [Valaris] (simplified by [Yor]) + *------------------------------------------ + */ +int atcommand_disguise( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int id = 0; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>)."); + return -1; + } + + if ((id = atoi(message)) > 0) + { //Acquired an ID + if (!mobdb_checkid(id) && !npcdb_checkid(id)) + id = 0; //Invalid id for either mobs or npcs. + } else { //Acquired a Name + if ((id = mobdb_searchname(message)) == 0) + { + struct npc_data* nd = npc_name2id(message); + if (nd != NULL) + id = nd->n; + } + } + + if (id == 0) + { // Monster/NPC name/id hasn't been found. + clif_displaymessage(fd, msg_txt(123)); + return -1; + } + + pc_disguise(sd, id); + clif_displaymessage(fd, msg_txt(122)); // Disguise applied. + + return 0; +} + +/*========================================== + * DisguiseAll + *------------------------------------------ + */ + +int atcommand_disguiseall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int mob_id=0, i=0, users; + struct map_session_data *pl_sd, **pl_allsd; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>)."); + return -1; + } + + if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = atoi(message); + + if (mobdb_checkid(mob_id) || npcdb_checkid(mob_id)) { //if mob or npc... + pl_allsd = map_getallusers(&users); + for(i=0; i < users; i++) { + if((pl_sd = pl_allsd[i])) + pc_disguise(pl_sd, mob_id); + } + clif_displaymessage(fd, msg_txt(122)); // Disguise applied. + } else { + return -1; + } + + return 0; +} + +/*========================================== + * @undisguise by [Yor] + *------------------------------------------ + */ +int atcommand_undisguise( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (sd->disguise) { + pc_disguise(sd, 0); + clif_displaymessage(fd, msg_txt(124)); // Undisguise applied. + } else { + clif_displaymessage(fd, msg_txt(125)); // You're not disguised. + return -1; + } + + return 0; +} + +/*========================================== + * UndisguiseAll + *------------------------------------------ + */ +int atcommand_undisguiseall( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd, **pl_allsd; + int i, users; + nullpo_retr(-1, sd); + + pl_allsd = map_getallusers(&users); + + for(i=0; i < users; i++) { + if((pl_sd = pl_allsd[i]) && pl_sd->disguise) + pc_disguise(pl_sd, 0); + } + clif_displaymessage(fd, msg_txt(124)); // Undisguise applied. + + return 0; +} +/*========================================== + * @exp by [Skotlex] + *------------------------------------------ + */ +int atcommand_exp( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char output[200]; + double nextb, nextj; + nullpo_retr(-1, sd); + malloc_tsetdword(output, '\0', sizeof(output)); + + nextb = pc_nextbaseexp(sd); + if (nextb) + nextb = sd->status.base_exp*100.0/nextb; + + nextj = pc_nextjobexp(sd); + if (nextj) + nextj = sd->status.job_exp*100.0/nextj; + + sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj); + clif_displaymessage(fd, output); + return 0; +} + + +/*========================================== + * @broadcast by [Valaris] + *------------------------------------------ + */ +int atcommand_broadcast( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>)."); + return -1; + } + + sprintf(atcmd_output, "%s : %s", sd->status.name, message); + intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0); + + return 0; +} + +/*========================================== + * @localbroadcast by [Valaris] + *------------------------------------------ + */ +int atcommand_localbroadcast( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>)."); + return -1; + } + + sprintf(atcmd_output, "%s : %s", sd->status.name, message); + + clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP + + return 0; +} + +/*========================================== + * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work) + *------------------------------------------ + */ +int atcommand_chardisguise( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int mob_id; + char mob_name[NAME_LENGTH]; + struct map_session_data* pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + malloc_tsetdword(mob_name, '\0', sizeof(mob_name)); + + if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, atcmd_player_name) < 2) { + clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>)."); + return -1; + } + + if ((mob_id = atoi(mob_name)) > 0) + { //Acquired an ID + if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) + mob_id = 0; //Invalid id for either mobs or npcs. + } else { //Acquired a Name + if ((mob_id = mobdb_searchname(mob_name)) == 0) + { + struct npc_data* nd = npc_name2id(mob_name); + if (nd != NULL) + mob_id = nd->n; + } + } + + if (mob_id == 0) + { + clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found. + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level + pc_disguise(pl_sd, mob_id); + clif_displaymessage(fd, msg_txt(140)); // Character's disguise applied. + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @charundisguise <character> by Kalaspuff (based off Yor's work) + *------------------------------------------ + */ +int atcommand_charundisguise( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data* pl_sd; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level + if (pl_sd->disguise) + pc_disguise(pl_sd, 0); + else { + clif_displaymessage(fd, msg_txt(142)); // Character is not disguised. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @email <actual@email> <new@email> by [Yor] + *------------------------------------------ + */ +int atcommand_email( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char actual_email[100]; + char new_email[100]; + nullpo_retr(-1, sd); + + malloc_tsetdword(actual_email, '\0', sizeof(actual_email)); + malloc_tsetdword(new_email, '\0', sizeof(new_email)); + + if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { + clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>)."); + return -1; + } + + if (e_mail_check(actual_email) == 0) { + clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com. + return -1; + } else if (e_mail_check(new_email) == 0) { + clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail. + return -1; + } else if (strcmpi(new_email, "a@a.com") == 0) { + clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail. + return -1; + } else if (strcmpi(actual_email, new_email) == 0) { + clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail. + return -1; + } else { + chrif_changeemail(sd->status.account_id, actual_email, new_email); + clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server. + } + + return 0; +} + +/*========================================== + *@effect + *------------------------------------------ + */ +int atcommand_effect( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int type = 0, flag = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) { + clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>)."); + return -1; + } + + clif_specialeffect(&sd->bl, type, flag); + clif_displaymessage(fd, msg_txt(229)); // Your effect has changed. + + return 0; +} + +/*========================================== + * @charcartlist <character>: Displays the items list of a player's cart. + *------------------------------------------ + */ +int +atcommand_character_cart_list( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char outputtmp[200]; + struct map_session_data *pl_sd; + struct item_data *item_data, *item_temp; + int i, j, count, counter, counter2; + nullpo_retr(-1, sd); + + malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(outputtmp, '\0', sizeof(outputtmp)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level + counter = 0; + count = 0; + for (i = 0; i < MAX_CART; i++) { + if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) { + counter = counter + pl_sd->status.cart[i].amount; + count++; + if (count == 1) { + sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name); + clif_displaymessage(fd, atcmd_output); + } + if (pl_sd->status.cart[i].refine) + sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid); + else + sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid); + clif_displaymessage(fd, atcmd_output); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + counter2 = 0; + for (j = 0; j < item_data->slot; j++) { + if (pl_sd->status.cart[i].card[j]) { + if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) { + if (atcmd_output[0] == '\0') + sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); + else + sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); + strcat(atcmd_output, outputtmp); + } + } + } + if (atcmd_output[0] != '\0') { + atcmd_output[strlen(atcmd_output) - 2] = ')'; + atcmd_output[strlen(atcmd_output) - 1] = '\0'; + clif_displaymessage(fd, atcmd_output); + } + } + } + if (count == 0) + clif_displaymessage(fd, "No item found in the cart of this player."); + else { + sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count); + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @killer by MouseJstr + * enable killing players even when not in pvp + *------------------------------------------ + */ +int +atcommand_killer( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + sd->state.killer = !sd->state.killer; + + if(sd->state.killer) + clif_displaymessage(fd, msg_txt(241)); + else + clif_displaymessage(fd, msg_txt(287)); + + return 0; +} + +/*========================================== + * @killable by MouseJstr + * enable other people killing you + *------------------------------------------ + */ +int +atcommand_killable( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + sd->state.killable = !sd->state.killable; + + if(sd->state.killable) + clif_displaymessage(fd, msg_txt(242)); + else + clif_displaymessage(fd, msg_txt(288)); + + return 0; +} + +/*========================================== + * @charkillable by MouseJstr + * enable another player to be killed + *------------------------------------------ + */ +int +atcommand_charkillable( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if((pl_sd=map_nick2sd((char *) message)) == NULL) + return -1; + + pl_sd->state.killable = !pl_sd->state.killable; + + if(pl_sd->state.killable) + clif_displaymessage(fd, msg_txt(289)); + else + clif_displaymessage(fd, msg_txt(290)); + + return 0; +} + + +/*========================================== + * @skillon by MouseJstr + * turn skills on for the map + *------------------------------------------ + */ +int +atcommand_skillon( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + map[sd->bl.m].flag.noskill = 0; + clif_displaymessage(fd, msg_txt(244)); + return 0; +} + +/*========================================== + * @skilloff by MouseJstr + * Turn skills off on the map + *------------------------------------------ + */ +int +atcommand_skilloff( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + map[sd->bl.m].flag.noskill = 1; + clif_displaymessage(fd, msg_txt(243)); + return 0; +} + +/*========================================== + * @npcmove by MouseJstr + * + * move a npc + *------------------------------------------ + */ +int +atcommand_npcmove(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int x = 0, y = 0, m; + struct npc_data *nd = 0; + nullpo_retr(-1, sd); + + + if (!message || !*message) + return -1; + + malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name); + + if (sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) { + clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>"); + return -1; + } + + //Who's idea was this? nullpo's are meant to check pointers that SHOULDN'T be null unless there's a bug... [Skotlex] +// nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name))); + + if ((nd = npc_name2id(atcmd_player_name)) == NULL) + return -1; + + if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL) + return -1; //Not on a map. + + if (x < 0) x = 0; + else if (x >= map[m].xs) x = map[m].xs-1; + if (y < 0) y = 0; + else if (y >= map[m].ys) y = map[m].ys-1; + map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); + map_moveblock(&nd->bl, x, y, gettick()); + map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); + + return 0; +} + +/*========================================== + * @addwarp by MouseJstr + * + * Create a new static warp point. + *------------------------------------------ + */ +int +atcommand_addwarp(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char w1[64], w3[64], w4[64]; + int x,y,ret; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3) + return -1; + + sprintf(w1,"%s,%d,%d", mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y); + sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y); + sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y); + + ret = npc_parse_warp(w1, "warp", w3, w4); + + sprintf(atcmd_output, "New warp NPC => %s",w3); + + clif_displaymessage(fd, atcmd_output); + + return ret; +} + +/*========================================== + * @follow by [MouseJstr] + * + * Follow a player .. staying no more then 5 spaces away + *------------------------------------------ + */ +int +atcommand_follow(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) { + if (sd->followtarget == -1) + return -1; + + pc_stop_following (sd); + clif_displaymessage(fd, "Follow mode OFF."); + return 0; + } + if ((pl_sd = map_nick2sd((char *) message)) != NULL) { + if (sd->followtarget == pl_sd->bl.id) { + pc_stop_following (sd); + clif_displaymessage(fd, "Follow mode OFF."); + } else { + pc_follow(sd, pl_sd->bl.id); + clif_displaymessage(fd, "Follow mode ON."); + } + return 0; + } else { + clif_displaymessage(fd, "Character not found."); + return -1; + } + + return 1; +} + + +/*========================================== + * @dropall by [MouseJstr] + * + * Drop all your possession on the ground + *------------------------------------------ + */ +int +atcommand_dropall(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + nullpo_retr(-1, sd); + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount) { + if(sd->status.inventory[i].equip != 0) + pc_unequipitem(sd, i, 3); + pc_dropitem(sd, i, sd->status.inventory[i].amount); + } + } + return 0; +} +/*========================================== + * @chardropall by [MouseJstr] + * + * Throw all the characters possessions on the ground. Normally + * done in response to them being disrespectful of a GM + *------------------------------------------ + */ +int +atcommand_chardropall(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if((pl_sd=map_nick2sd((char *) message)) == NULL) + return -1; + for (i = 0; i < MAX_INVENTORY; i++) { + if (pl_sd->status.inventory[i].amount) { + if(pl_sd->status.inventory[i].equip != 0) + pc_unequipitem(pl_sd, i, 3); + pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount); + } + } + + clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?"); + clif_displaymessage(fd, "It is done"); + //clif_displaymessage(fd, "It is offical.. your a jerk"); + + return 0; +} +/*========================================== + * @storeall by [MouseJstr] + * + * Put everything into storage to simplify your inventory to make + * debugging easie + *------------------------------------------ + */ +int +atcommand_storeall(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + nullpo_retr(-1, sd); + + if (sd->state.storage_flag != 1) + { //Open storage. + switch (storage_storageopen(sd)) { + case 2: //Try again + clif_displaymessage(fd, "run this command again.."); + return 0; + case 1: //Failure + clif_displaymessage(fd, "You can't open the storage currently."); + return -1; + } + } + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount) { + if(sd->status.inventory[i].equip != 0) + pc_unequipitem(sd, i, 3); + storage_storageadd(sd, i, sd->status.inventory[i].amount); + } + } + storage_storageclose(sd); + + clif_displaymessage(fd, "It is done"); + return 0; +} +/*========================================== + * @charstoreall by [MouseJstr] + * + * A way to screw with players who piss you off + *------------------------------------------ + */ +int +atcommand_charstoreall(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if((pl_sd=map_nick2sd((char *) message)) == NULL) + return -1; + + if (pl_sd->state.storage_flag != 1) + { //Open storage. + switch (storage_storageopen(pl_sd)) { + case 2: //Try again + clif_displaymessage(fd, "Had to open the characters storage window..."); + clif_displaymessage(fd, "run this command again.."); + return 0; + case 1: //Failure + clif_displaymessage(fd, "The character currently can't use the storage."); + return 1; + } + } + + for (i = 0; i < MAX_INVENTORY; i++) { + if (pl_sd->status.inventory[i].amount) { + if(pl_sd->status.inventory[i].equip != 0) + pc_unequipitem(pl_sd, i, 3); + storage_storageadd(pl_sd, i, sd->status.inventory[i].amount); + } + } + storage_storageclose(pl_sd); + + clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping."); + clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it.."); + clif_displaymessage(pl_sd->fd, " -- the management"); + + clif_displaymessage(fd, "It is done"); + + return 0; +} +/*========================================== + * @skillid by [MouseJstr] + * + * lookup a skill by name + *------------------------------------------ + */ +int +atcommand_skillid(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int skillen, idx; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + skillen = strlen(message); + + for (idx = 0; idx < MAX_SKILL_DB; idx++) { + if ((skill_db[idx].name != NULL && strnicmp(skill_db[idx].name, message, skillen) == 0) || + (skill_db[idx].desc != NULL && strnicmp(skill_db[idx].desc, message, skillen) == 0)) + { + sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc); + clif_displaymessage(fd, atcmd_output); + } + } + + return 0; +} + +/*========================================== + * @useskill by [MouseJstr] + * + * A way of using skills without having to find them in the skills menu + *------------------------------------------ + */ +int +atcommand_useskill(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + struct block_list *bl; + int skillnum; + int skilllv; + char target[255]; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) { + clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>"); + return -1; + } + if((pl_sd=map_nick2sd(target)) == NULL) { + return -1; + } + + if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL + && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest) + bl = &sd->hd->bl; + else + bl = &sd->bl; + + if (skill_get_inf(skillnum)&INF_GROUND_SKILL) + unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv); + else + unit_skilluse_id(bl, pl_sd->bl.id, skillnum, skilllv); + + return 0; +} + +/*========================================== + * @skilltree by [MouseJstr] + * + * prints the skill tree for a player required to get to a skill + *------------------------------------------ + */ +int +atcommand_skilltree(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int skillnum, skillidx = -1; + int meets = 1, j, c=0; + char target[NAME_LENGTH], *tbl; + struct skill_tree_entry *ent; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if(sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) { + clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>"); + return -1; + } + if((pl_sd=map_nick2sd(target)) == NULL) + return -1; + + c = pc_calc_skilltree_normalize_job(pl_sd); + c = pc_mapid2jobid(c, pl_sd->status.sex); + + tbl = job_name(c); + + sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)", + tbl, pc_checkskill(pl_sd, 1)); + clif_displaymessage(fd, atcmd_output); + + for (j = 0; skill_tree[c][j].id != 0; j++) { + if (skill_tree[c][j].id == skillnum) { + skillidx = j; + break; + } + } + + if (skillidx == -1) { + sprintf(atcmd_output, "I do not believe the player can use that skill"); + clif_displaymessage(fd, atcmd_output); + return 0; + } + + ent = &skill_tree[c][skillidx]; + + for(j=0;j<5;j++) + if( ent->need[j].id && + pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv) + { + char *desc = (skill_db[ ent->need[j].id ].desc) ? skill_db[ ent->need[j].id ].desc : "Unknown skill"; + sprintf(atcmd_output, "player requires level %d of skill %s", + ent->need[j].lv, desc); + clif_displaymessage(fd, atcmd_output); + meets = 0; + } + + if (meets == 1) { + sprintf(atcmd_output, "I believe the player meets all the requirements for that skill"); + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +// Hand a ring with partners name on it to this char +void getring (struct map_session_data *sd) +{ + int flag,item_id = 0; + struct item item_tmp; + if(sd->status.sex==0) + item_id = 2635; + else + item_id = 2634; + + malloc_set(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid=item_id; + item_tmp.identify=1; + item_tmp.card[0]=255; + item_tmp.card[2]=sd->status.partner_id; + item_tmp.card[3]=sd->status.partner_id >> 16; + + //Logs (A)dmins items [Lupus] + if(log_config.enable_logs&0x400) + log_pick_pc(sd, "A", item_id, 1, &item_tmp); + + if((flag = pc_additem(sd,&item_tmp,1))) { + clif_additem(sd,0,0,flag); + map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0); + } + +} + + +/*========================================== + * @marry by [MouseJstr], fixed by Lupus + * + * Marry two players + *------------------------------------------ + */ +int +atcommand_marry(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd1 = NULL; + struct map_session_data *pl_sd2 = NULL; + char player1[128], player2[128]; //Length used for return error msgs + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%23[^,],%23[^\r\n]", player1, player2) != 2) { + clif_displaymessage(fd, "Usage: @marry <player1>,<player2>"); + return -1; + } + + if((pl_sd1=map_nick2sd((char *) player1)) == NULL) { + sprintf(player2, "Cannot find player '%s' online", player1); + clif_displaymessage(fd, player2); + return -1; + } + + if((pl_sd2=map_nick2sd((char *) player2)) == NULL) { + sprintf(player1, "Cannot find player '%s' online", player2); + clif_displaymessage(fd, player1); + return -1; + } + + if (pc_marriage(pl_sd1, pl_sd2) == 0) { + clif_displaymessage(fd, "They are married.. wish them well"); + clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus] + // Auto-give named rings (Aru) + getring (pl_sd1); + getring (pl_sd2); + return 0; + } + return -1; +} + +/*========================================== + * @divorce by [MouseJstr], fixed by [Lupus] + * + * divorce two players + *------------------------------------------ + */ +int +atcommand_divorce(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) { + clif_displaymessage(fd, "Usage: @divorce <player>."); + return -1; + } + + if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) { + if (pc_divorce(pl_sd) != 0) { + sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name); + clif_displaymessage(fd, atcmd_output); + return -1; + } else { + sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name); + clif_displaymessage(fd, atcmd_output); + return 0; + } + } + sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name); + clif_displaymessage(fd, atcmd_output); + return -1; +} + + +#ifdef DMALLOC +unsigned long dmark_; +int +atcommand_dmstart(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + dmark_ = dmalloc_mark(); + + clif_displaymessage(fd, "debug mark set"); + + return 0; +} + +int +atcommand_dmtick(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + dmalloc_log_changed ( dmark_, 1, 0, 1 ) ; + dmark_ = dmalloc_mark(); + clif_displaymessage(fd, "malloc changes logged"); + + return 0; +} +#endif + +/*========================================== + * @grind by [MouseJstr] + *------------------------------------------ + */ +int +atcommand_grind(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int skillnum; + int inf; + char target[NAME_LENGTH]; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if(sscanf(message, "%23s", target) != 1) { + clif_displaymessage(fd, "Usage: @grind <target>"); + return -1; + } + if((pl_sd=map_nick2sd(target)) == NULL) + return -1; + + for (skillnum = 1; skillnum < 500; skillnum++) { + sd->status.sp = sd->status.max_sp; + atcommand_alive(fd, sd, command, message); + + inf = skill_get_inf(skillnum); + + if (inf & INF_GROUND_SKILL) + unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, 1); + else if (!(inf & INF_SUPPORT_SKILL)) + unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, 1); + } + + return 0; +} + +/*========================================== + * @grind2 by [MouseJstr] + *------------------------------------------ + */ +int +atcommand_grind2(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i; + short x, y; + + for (i = 1000; i < MAX_MOB_DB; i++) { + if (!mobdb_checkid(i)) + continue; + map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0); + mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, ""); + } + + return 0; +} + +/*========================================== + * @changelook by [Celest] + *------------------------------------------ + */ +int +atcommand_changelook(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i, j = 0, k = 0; + int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES }; + + if((i = sscanf(message, "%d %d", &j, &k)) < 1) { + clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional"); + clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield"); + return -1; + } else if (i == 2) { + if (j < 1) j = 1; + else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps + j = pos[j - 1]; + } else if (i == 1) { // position not defined, use HEAD_TOP as default + k = j; // swap + j = LOOK_HEAD_TOP; + } + + clif_changelook(&sd->bl,j,k); + + return 0; +} + +/*========================================== + *Turns on/off Autotrade for a specific player + *------------------------------------------ + *by durf (changed by Lupus) + */ +int +atcommand_autotrade( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (sd->vender_id) //check if player's vending + { + sd->state.autotrade = 1; + clif_authfail_fd(fd, 15); + } + else + { + //"You should be vending to use @Autotrade." + clif_displaymessage(fd, msg_txt(549)); + } + return 0; +} + + +/*========================================== + * Changes Master of your Guild to a specified guild member + *------------------------------------------ + *by durf (changed by Lupus) + */ +int +atcommand_changegm( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct guild *g; + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name)) + { + clif_displaymessage(fd, "You need to be a Guild Master to use this command."); + return -1; + } + if (strlen(message)==0) + { + clif_displaymessage(fd, "Command usage: @changegm <guildmember name>"); + return -1; + } + + if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) { + clif_displaymessage(fd, "Target character must be online and be a guildmate."); + return -1; + } + + guild_gm_change(sd->status.guild_id, pl_sd); + return 0; +} + +/*========================================== + *Changes the leader of a party. + *------------------------------------------ + *by Skotlex + */ +int +atcommand_changeleader( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct party_data *p; + struct map_session_data *pl_sd; + int mi, pl_mi; + nullpo_retr(-1, sd); + + if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL) + { //Need to be a party leader. + clif_displaymessage(fd, msg_txt(282)); + return -1; + } + + for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++); + + if (mi == MAX_PARTY) + return -1; //Shouldn't happen + + if (!p->party.member[mi].leader) + { //Need to be a party leader. + clif_displaymessage(fd, msg_txt(282)); + return -1; + } + + if (strlen(message)==0) + { + clif_displaymessage(fd, "Command usage: @changeleader <party member name>"); + return -1; + } + + if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) { + clif_displaymessage(fd, msg_txt(283)); + return -1; + } + + for (pl_mi = 0; pl_mi < MAX_PARTY && p->data[pl_mi].sd != pl_sd; pl_mi++); + + if (pl_mi == MAX_PARTY) + return -1; //Shouldn't happen + + //Change leadership. + p->party.member[mi].leader = 0; + if (p->data[mi].sd->fd) + clif_displaymessage(p->data[mi].sd->fd, msg_txt(284)); + p->party.member[pl_mi].leader = 1; + if (p->data[pl_mi].sd->fd) + clif_displaymessage(p->data[pl_mi].sd->fd, msg_txt(285)); + + intif_party_leaderchange(p->party.party_id,p->party.member[pl_mi].account_id,p->party.member[pl_mi].char_id); + //Update info. + clif_party_main_info(p,-1); + clif_party_info(p,-1); + + return 0; +} + +/*========================================== + * Used to change the item share setting of a party. + *------------------------------------------ + *by Skotlex + */ +int +atcommand_partyoption( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct party_data *p; + int mi, option; + char w1[15], w2[15]; + nullpo_retr(-1, sd); + + if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL) + { + clif_displaymessage(fd, msg_txt(282)); + return -1; + } + + for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++); + + if (mi == MAX_PARTY) + return -1; //Shouldn't happen + + if (!p->party.member[mi].leader) + { + clif_displaymessage(fd, msg_txt(282)); + return -1; + } + + if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2) + { + clif_displaymessage(fd, "Command usage: @changeoption <pickup share: yes/no> <item distribution: yes/no>"); + return -1; + } + w1[14] = w2[14] = '\0'; //Assure a proper string terminator. + option = (battle_config_switch(w1)?1:0)|(battle_config_switch(w2)?2:0); + + //Change item share type. + if (option != p->party.item) + party_changeoption(sd, p->party.exp, option); + else + clif_displaymessage(fd, msg_txt(286)); + + return 0; +} + +/*========================================== + *Turns on/off AutoLoot for a specific player + *------------------------------------------ + *by Upa-Kun + */ +int atcommand_autoloot(const int fd, struct map_session_data* sd, const char* command, const char* message) +{ + // autoloot command with value + int rate; + + nullpo_retr(-1, sd); + + // autoloot command without value + if(!message || !*message) + { + // autoloot on -> off + if(sd->state.autoloot) + { + clif_displaymessage(fd, "Autoloot is now off."); + sd->state.autoloot = 0; + return 0; + // autoloot off -> on + } else { + clif_displaymessage(fd, "Autoloot is now on."); + sd->state.autoloot = 10000; + return 0; + } + } + + // get maximum droprate limit + rate = (int)(atof(message) * 100.); + + // check for invalid value + if(rate > 10000) + { + clif_displaymessage(fd, "Invalid value. Choose value between 0 and 100."); + return 0; + } + + // autoloot value is 0, turn autoloot off + if(rate == 0) + { + if(sd->state.autoloot == 0) + clif_displaymessage(fd, "Autoloot is already off."); + else { + clif_displaymessage(fd, "Autoloot is now off."); + sd->state.autoloot = 0; + } + return 0; + } + + // autoloot value is 100, turn autoloot on + if(rate == 10000) + { + if(sd->state.autoloot == 10000) + clif_displaymessage(fd, "Autoloot is already on."); + else { + clif_displaymessage(fd, "Autoloot is now on."); + sd->state.autoloot = 10000; + } + return 0; + } + + // autoloot value is between 0 and 100 + snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %0.02f%% and below.", rate/100.); + clif_displaymessage(fd, atcmd_output); + sd->state.autoloot = rate; + + return 0; +} + + +/*========================================== + * It is made to rain. + *------------------------------------------ + */ +int +atcommand_rain( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.rain) { + map[sd->bl.m].flag.rain=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "The rain has stopped."); + } else { + map[sd->bl.m].flag.rain=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "It is made to rain."); + } + return 0; +} +/*========================================== + * It is made to snow. + *------------------------------------------ + */ +int +atcommand_snow( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.snow) { + map[sd->bl.m].flag.snow=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Snow has stopped falling."); + } else { + map[sd->bl.m].flag.snow=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "It is made to snow."); + } + + return 0; +} + +/*========================================== + * Cherry tree snowstorm is made to fall. (Sakura) + *------------------------------------------ + */ +int +atcommand_sakura( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.sakura) { + map[sd->bl.m].flag.sakura=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Cherry tree leaves no longer fall."); + } else { + map[sd->bl.m].flag.sakura=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Cherry tree leaves is made to fall."); + } + return 0; +} + +/*========================================== + * Clouds appear. + *------------------------------------------ + */ +int +atcommand_clouds( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.clouds) { + map[sd->bl.m].flag.clouds=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "The clouds has disappear."); + } else { + map[sd->bl.m].flag.clouds=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Clouds appear."); + } + + return 0; +} + +/*========================================== + * Different type of clouds using effect 516 + *------------------------------------------ + */ +int +atcommand_clouds2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.clouds2) { + map[sd->bl.m].flag.clouds2=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "The alternative clouds disappear."); + } else { + map[sd->bl.m].flag.clouds2=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Alternative clouds appear."); + } + + return 0; +} + +/*========================================== + * Fog hangs over. + *------------------------------------------ + */ +int +atcommand_fog( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.fog) { + map[sd->bl.m].flag.fog=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "The fog has gone."); + } else { + map[sd->bl.m].flag.fog=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Fog hangs over."); + } + return 0; +} + +/*========================================== + * Fallen leaves fall. + *------------------------------------------ + */ +int +atcommand_leaves( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.leaves) { + map[sd->bl.m].flag.leaves=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Leaves no longer fall."); + } else { + map[sd->bl.m].flag.leaves=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Fallen leaves fall."); + } + + return 0; +} + +/*========================================== + * Fireworks appear. + *------------------------------------------ + */ +int +atcommand_fireworks( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.fireworks) { + map[sd->bl.m].flag.fireworks=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Fireworks are ended."); + } else { + map[sd->bl.m].flag.fireworks=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, "Fireworks are launched."); + } + + return 0; +} + +/*========================================== + * Clearing Weather Effects by Dexity + *------------------------------------------ + */ +int +atcommand_clearweather( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + map[sd->bl.m].flag.rain=0; + map[sd->bl.m].flag.snow=0; + map[sd->bl.m].flag.sakura=0; + map[sd->bl.m].flag.clouds=0; + map[sd->bl.m].flag.clouds2=0; + map[sd->bl.m].flag.fog=0; + map[sd->bl.m].flag.fireworks=0; + map[sd->bl.m].flag.leaves=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(291)); + + return 0; +} + +/*=============================================================== + * Sound Command - plays a sound for everyone! [Codemaster] + *--------------------------------------------------------------- + */ +int +atcommand_sound( + const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char sound_file[100]; + + if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) { + clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)"); + return -1; + } + + malloc_tsetdword(sound_file, '\0', sizeof(sound_file)); + if(sscanf(message, "%99[^\n]", sound_file) < 1) + return -1; + + if(strstr(sound_file, ".wav") == NULL) + strcat(sound_file, ".wav"); + + clif_soundeffectall(&sd->bl, sound_file,0,2); + + return 0; +} + +/*========================================== + * MOB Search + *------------------------------------------ + */ +static int atmobsearch_sub(struct block_list *bl,va_list ap) +{ + int mob_id,fd; + static int number=0; + struct mob_data *md; + + nullpo_retr(0, bl); + + if(!ap){ + number=0; + return 0; + } + mob_id = va_arg(ap,int); + fd = va_arg(ap,int); + + md = (struct mob_data *)bl; + + if(md && fd && (mob_id==-1 || (md->class_==mob_id))){ + snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s", + ++number,bl->x, bl->y,md->name); + clif_displaymessage(fd, atcmd_output); + } + return 0; +} +int atcommand_mobsearch( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char mob_name[100]; + int mob_id,map_id = 0; + + nullpo_retr(-1, sd); + + if (sscanf(message, "%99[^\n]", mob_name) < 0) + return -1; + + if ((mob_id = atoi(mob_name)) == 0) + mob_id = mobdb_searchname(mob_name); + if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ + snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name); + clif_displaymessage(fd, atcmd_output); + return 0; + } + if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) + strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- +// strcpy(mob_name,mob_db(mob_id)->name); // --en-- + + map_id = sd->bl.m; + + snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s", + mob_name, mapindex_id2name(sd->mapindex)); + clif_displaymessage(fd, atcmd_output); + + map_foreachinmap(atmobsearch_sub, map_id, BL_MOB, mob_id, fd); + + atmobsearch_sub(&sd->bl,0); // 番号リセット + + return 0; +} +/*========================================== + * ドロップアイテムの掃除 + *------------------------------------------ + */ +/*========================================== + * cleanmap + *------------------------------------------ + */ +static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap) +{ + nullpo_retr(0, bl); + map_clearflooritem(bl->id); + + return 0; +} + +int +atcommand_cleanmap( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m, + sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2, + sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2, + BL_ITEM); + clif_displaymessage(fd, "All dropped items have been cleaned up."); + return 0; +} + +/*========================================== + * NPC/PETに話させる + *------------------------------------------ + */ +int +atcommand_npctalk( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char name[NAME_LENGTH],mes[100],temp[100]; + struct npc_data *nd; + + if (sscanf(message, "%23[^,],%99[^\n]", name, mes) < 2) + return -1; + + if (!(nd = npc_name2id(name))) + return -1; + + snprintf(temp, sizeof temp ,"%s : %s",name,mes); + clif_message(&nd->bl, temp); + + return 0; +} +int +atcommand_pettalk( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char mes[100],temp[100]; + struct pet_data *pd; + + nullpo_retr(-1, sd); + + if(!sd->status.pet_id || !(pd=sd->pd)) + return -1; + + if (sd->sc.count && //no "chatting" while muted. + (sd->sc.data[SC_BERSERK].timer!=-1 || + (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT))) + return -1; + + if (sscanf(message, "%99[^\n]", mes) < 1) + return -1; + + snprintf(temp, sizeof temp ,"%s : %s",pd->pet.name,mes); + clif_message(&pd->bl, temp); + + return 0; +} + +/*========================================== + * @users + * サーバー内の人数マップを表示させる + * 手抜きのため汚くなっているのは仕様です。 + *------------------------------------------ + */ + +static struct dbt *users_db = NULL; +static int users_all; + +static int atcommand_users_sub1(struct map_session_data* sd,va_list va) { + int users = (int)(uidb_get(users_db,(unsigned int)sd->mapindex)) + 1; + users_all++; + uidb_put(users_db,(unsigned int)sd->mapindex,(void *)users); + return 0; +} + +static int atcommand_users_sub2(DBKey key,void* val,va_list va) { + char buf[256]; + struct map_session_data* sd = va_arg(va,struct map_session_data*); + sprintf(buf,"%s : %d (%d%%)",mapindex_id2name(key.i),(int)val,(int)val * 100 / users_all); + clif_displaymessage(sd->fd,buf); + return 0; +} + +int +atcommand_users( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char buf[256]; + users_all = 0; + + users_db->clear(users_db, NULL); + clif_foreachclient(atcommand_users_sub1); + users_db->foreach(users_db,atcommand_users_sub2,sd); + sprintf(buf,"all : %d",users_all); + clif_displaymessage(fd,buf); + return 0; +} + +int +atcommand_reset( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + pc_resetstate(sd); + pc_resetskill(sd,1); + sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted! + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int +atcommand_summon( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char name[NAME_LENGTH]; + int mob_id = 0; + int duration = 0; + struct mob_data *md; + unsigned int tick=gettick(); + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if (sscanf(message, "%23s %d", name, &duration) < 1) + return -1; + + if (duration < 1) + duration =1; + else if (duration > 60) + duration =60; + + if ((mob_id = atoi(name)) == 0) + mob_id = mobdb_searchname(name); + if(mob_id == 0 || mobdb_checkid(mob_id) == 0) + return -1; + + md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, ""); + + if(md){ + md->master_id=sd->bl.id; + md->special_state.ai=1; + md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0); + clif_misceffect2(&md->bl,344); + mob_spawn(md); + sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); + clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick); + } + + return 0; +} + + +/*========================================== + * @adjcmdlvl by [MouseJstr] + * + * Temp adjust the GM level required to use a GM command + * + * Used during beta testing to allow players to use GM commands + * for short periods of time + *------------------------------------------ + */ +int +atcommand_adjcmdlvl( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i, newlev; + char cmd[100]; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) { + clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>."); + return -1; + } + + for (i = 0; (atcommand_info[i].command) && atcommand_info[i].type != AtCommand_None; i++) + if (strcmpi(cmd, atcommand_info[i].command+1) == 0) { + atcommand_info[i].level = newlev; + clif_displaymessage(fd, "@command level changed."); + return 0; + } + + clif_displaymessage(fd, "@command not found."); + return -1; +} + +/*========================================== + * @adjgmlvl by [MouseJstr] + * + * Create a temp GM + * + * Used during beta testing to allow players to use GM commands + * for short periods of time + *------------------------------------------ + */ +int +atcommand_adjgmlvl( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int newlev; + char user[NAME_LENGTH]; + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) { + clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>."); + return -1; + } + + if((pl_sd=map_nick2sd((char *) user)) == NULL) + return -1; + + pc_set_gm_level(pl_sd->status.account_id, newlev); + + return 0; +} + + +/*========================================== + * @trade by [MouseJstr] + * + * Open a trade window with a remote player + * + * If I have to jump to a remote player one more time, I am + * gonna scream! + *------------------------------------------ + */ +int +atcommand_trade( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if((pl_sd=map_nick2sd((char *) message)) != NULL) { + trade_traderequest(sd, pl_sd); + return 0; + } + return -1; +} + +/*========================================== + * @setbattleflag by [MouseJstr] + * + * set a battle_config flag without having to reboot + */ +int +atcommand_setbattleflag( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char flag[128], value[128]; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) { + clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>."); + return -1; + } + + if (battle_set_value(flag, value) == 0) + clif_displaymessage(fd, "unknown battle_config flag"); + else + clif_displaymessage(fd, "battle_config set as requested"); + + return 0; +} + + +/*=========================== + * @unmute [Valaris] + *=========================== +*/ +int atcommand_unmute( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if((pl_sd=map_nick2sd((char *) message)) != NULL) { + if(pl_sd->sc.data[SC_NOCHAT].timer!=-1) { + pl_sd->status.manner = 0; + status_change_end(&pl_sd->bl,SC_NOCHAT,-1); + clif_displaymessage(sd->fd,"Player unmuted"); + } + else + clif_displaymessage(sd->fd,"Player is not muted"); + } + + return 0; +} + +/*========================================== + * @uptime by MC Cameri + *------------------------------------------ + */ +int +atcommand_uptime( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + unsigned long seconds = 0, day = 24*60*60, hour = 60*60, + minute = 60, days = 0, hours = 0, minutes = 0; + nullpo_retr(-1, sd); + + seconds = get_uptime(); + days = seconds/day; + seconds -= (seconds/day>0)?(seconds/day)*day:0; + hours = seconds/hour; + seconds -= (seconds/hour>0)?(seconds/hour)*hour:0; + minutes = seconds/minute; + seconds -= (seconds/minute>0)?(seconds/minute)*minute:0; + + snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds); + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * @changesex <sex> + * => Changes one's sex. Argument sex can be + * 0 or 1, m or f, male or female. + *------------------------------------------ + */ +int +atcommand_changesex( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0); + return 0; +} + +/*================================================ + * @mute - Mutes a player for a set amount of time + *------------------------------------------------ + */ +int atcommand_mute( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int manner; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) { + clif_displaymessage(fd, "Usage: @mute <time> <character name>."); + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_isGM(pl_sd) > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + clif_GM_silence(sd, pl_sd, 0); + pl_sd->status.manner -= manner; + if(pl_sd->status.manner < 0) + sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); + } + else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @refresh (like @jumpto <<yourself>>) + *------------------------------------------ + */ +int atcommand_refresh( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + clif_refresh(sd); + return 0; +} + +/*========================================== + * @petid <part of pet name> + * => Displays a list of matching pets. + *------------------------------------------ + */ +int +atcommand_petid(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char searchtext[100]; + char temp0[100]; + char temp1[100]; + int cnt = 0, i = 0; + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + if (sscanf(message, "%99s", searchtext) < 1) + return -1; + estr_lower(searchtext); + snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext); + clif_displaymessage(fd,temp0); + while (i < MAX_PET_DB) { + strcpy(temp1,pet_db[i].name); + strcpy(temp1, estr_lower(temp1)); + strcpy(temp0,pet_db[i].jname); + strcpy(temp0, estr_lower(temp1)); + if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) { + snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_, + pet_db[i].jname); + if (cnt >= 100) { // Only if there are custom pets + clif_displaymessage(fd, "Be more specific, can't send more than" + " 100 results."); + } else { + clif_displaymessage(fd, temp0); + } + cnt++; + } + i++; + } + snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext); + clif_displaymessage(fd, temp0); + return 0; +} + +/*========================================== + * @identify + * => GM's magnifier. + *------------------------------------------ + */ +int +atcommand_identify( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int i,num; + + nullpo_retr(-1, sd); + + for(i=num=0;i<MAX_INVENTORY;i++){ + if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ + num++; + } + } + if (num > 0) { + clif_item_identify_list(sd); + } else { + clif_displaymessage(fd,"There are no items to appraise."); + } + return 0; +} + +/*========================================== + * @gmotd (Global MOTD) + * by davidsiaw :P + *------------------------------------------ + */ +int +atcommand_gmotd( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char buf[256]; + FILE *fp; + nullpo_retr(-1, sd); + if( (fp = fopen(motd_txt, "r"))!=NULL){ + while (fgets(buf, 250, fp) != NULL){ + int i; + for( i=0; buf[i]; i++){ + if( buf[i]=='\r' || buf[i]=='\n'){ + buf[i]=0; + break; + } + } + intif_GMmessage(buf,strlen(buf)+1,8); + } + fclose(fp); + } + return 0; +} + +int atcommand_misceffect( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int effect = 0; + nullpo_retr(-1, sd); + if (!message || !*message) + return -1; + if (sscanf(message, "%d", &effect) < 1) + return -1; + clif_misceffect(&sd->bl,effect); + + return 0; +} + +/*========================================== + * Jump to a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ + +int atcommand_jumptoid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int cid=0; + struct map_session_data *pl_sd; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || (cid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>)."); + return -1; + } + + pl_sd = map_charid2sd(cid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(154)); // Character not found. + return -1; + } + if (map[pl_sd->bl.m].flag.nowarpto && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (map[sd->bl.m].flag.nowarp && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + + pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * Jump to a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ + +int atcommand_jumptoid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int aid=0; + struct map_session_data *pl_sd; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || (aid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>)."); + return -1; + } + + pl_sd = map_id2sd(aid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(154)); // Character not found. + return -1; + } + + if (map[pl_sd->bl.m].flag.nowarpto && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (map[sd->bl.m].flag.nowarp && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * Recall a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_recallid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int cid=0; + struct map_session_data *pl_sd; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || (cid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>)."); + return -1; + } + + pl_sd = map_charid2sd(cid); + + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(154)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can recall only lower or same level + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (map[pl_sd->bl.m].flag.nowarpto && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (map[sd->bl.m].flag.nowarp && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * Recall a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_recallid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int aid=0; + struct map_session_data *pl_sd; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || (aid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>)."); + return -1; + } + + pl_sd = map_id2sd(aid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(154)); // Character not found. + return -1; + } + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { // you can recall only lower or same level + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (map[pl_sd->bl.m].flag.nowarpto && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (map[sd->bl.m].flag.nowarp && + battle_config.any_warp_GM_min_level > pc_isGM(sd)) + { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * Kick a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_kickid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + int cid=0; + + if (!message || (cid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>)."); + return -1; + } + + pl_sd = map_charid2sd(cid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { // you can kick only lower or same gm level + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + clif_GM_kick(sd, pl_sd, 1); + return 0; +} + +/*========================================== + * Kick a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_kickid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + int aid=0; + + if (!message || (aid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>)."); + return -1; + } + + pl_sd = map_id2sd(aid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { // you can kick only lower or same gm level + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + clif_GM_kick(sd, pl_sd, 1); + return 0; +} + +/*========================================== + * Revive a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_reviveid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int cid=0; + struct map_session_data *pl_sd; + + if (!message || (cid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>)."); + return -1; + } + + pl_sd = map_charid2sd(cid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + if(!status_revive(&pl_sd->bl, 100, 100)) + return -1; + + clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(fd, msg_txt(51)); // Character revived. + return 0; +} + +/*========================================== + * Revive a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_reviveid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int aid=0; + struct map_session_data *pl_sd; + + if (!message || (aid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>)."); + return -1; + } + + pl_sd = map_id2sd(aid); + + if(!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if(!status_revive(&pl_sd->bl, 100, 100)) + return -1; + + clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(fd, msg_txt(51)); // Character revived. + return 0; +} + +/*========================================== + * Kill a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_killid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int cid=0; + struct map_session_data *pl_sd; + + if (!message || (cid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>)."); + return -1; + } + + pl_sd = map_charid2sd(cid); + + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { // you can kill only lower or same level + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + status_kill(&pl_sd->bl); + clif_displaymessage(fd, msg_txt(14)); // Character killed. + return 0; +} + +/*========================================== + * Kill a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_killid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int aid=0; + struct map_session_data *pl_sd; + + if (!message || (aid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>)."); + return -1; + } + + pl_sd = map_id2sd(aid); + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { // you can kill only lower or same level + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + status_kill(&pl_sd->bl); + clif_displaymessage(fd, msg_txt(14)); // Character killed. + return 0; +} + +/*========================================== + * Make a player killable, by PID + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int +atcommand_charkillableid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int cid=0; + + if (!message || (cid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player CID."); + return -1; + } + + pl_sd = map_charid2sd(cid); + + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + pl_sd->state.killable = !pl_sd->state.killable; + if(pl_sd->state.killable) + clif_displaymessage(fd, msg_txt(289)); + else + clif_displaymessage(fd, msg_txt(290)); + return 0; +} + + +/*========================================== + * Make a player killable, by PID + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int +atcommand_charkillableid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int aid=0; + + if (!message || (aid = atoi(message)) == 0) { + clif_displaymessage(fd, "Please, enter a player AID."); + return -1; + } + + pl_sd = map_id2sd(aid); + + if (!pl_sd) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_isGM(sd) < pc_isGM(pl_sd)) + { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + pl_sd->state.killable = !pl_sd->state.killable; + + if(pl_sd->state.killable) + clif_displaymessage(fd, msg_txt(289)); + else + clif_displaymessage(fd, msg_txt(290)); + + return 0; +} + +#ifndef TXT_ONLY /* Begin SQL-Only commands */ + +/*========================================== + * Mail System commands by [Valaris] + *------------------------------------------ + */ +int atcommand_listmail( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if(!mail_server_enable) + return 0; + + nullpo_retr(-1, sd); + + if(strlen(command)==12) + mail_check(sd,3); + else if(strlen(command)==9) + mail_check(sd,2); + else + mail_check(sd,1); + return 0; +} + +int atcommand_readmail( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int index; + if(!mail_server_enable) + return 0; + + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(sd->fd,"You must specify a message number."); + return 0; + } + + index = atoi(message); + if (index < 1) { + clif_displaymessage(sd->fd,"Message number cannot be negative or zero."); + return 0; + } + + if(strlen(command)==11) + mail_delete(sd,index); + else + mail_read(sd,index); + + return 0; +} + +int atcommand_sendmail( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char name[NAME_LENGTH],text[80]; + + if(!mail_server_enable) + return 0; + + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(sd->fd,"You must specify a recipient and a message."); + return 0; + } + + if ((sscanf(message, "\"%23[^\"]\" %79[^\n]", name, text) < 2) && + (sscanf(message, "%23s %79[^\n]", name, text) < 2)) { + clif_displaymessage(sd->fd,"You must specify a recipient and a message."); + return 0; + } + + if(strlen(command)==17) + mail_send(sd,name,text,1); + else + mail_send(sd,name,text,0); + + return 0; +} + +/*========================================== + * Refresh online command for SQL [Valaris] + * Will refresh and check online column of + * players and set correctly. + *------------------------------------------ + */ +int atcommand_refreshonline( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + send_users_tochar(-1, gettick(), 0, 0); + return 0; +} + +#endif /* end sql only */ + +/*========================================== + * Show Monster DB Info v 1.0 + * originally by [Lupus] eAthena + *------------------------------------------ + */ +int atcommand_mobinfo( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + unsigned char msize[3][7] = {"Small", "Medium", "Large"}; + unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"}; + unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"}; + char atcmd_output2[200]; + struct item_data *item_data; + struct mob_db *mob, *mob_array[MAX_SEARCH]; + int count; + int i, j, k; + + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + malloc_tsetdword(atcmd_output2, '\0', sizeof(atcmd_output2)); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>)."); + return -1; + } + + // If monster identifier/name argument is a name + if ((i = mobdb_checkid(atoi(message)))) + { + mob_array[0] = mob_db(i); + count = 1; + } else + count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (k = 0; k < count; k++) { + mob = mob_array[k]; + + // stats + if (mob->mexp) + sprintf(atcmd_output, "MVP Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_); + else + sprintf(atcmd_output, "Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_); + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%u Job EXP:%u", mob->lv, mob->status.max_hp, mob->status.max_sp, mob->base_exp, mob->job_exp); + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d", + mob->status.def, mob->status.mdef, mob->status.str, mob->status.agi, + mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk); + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)", + mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range, + mob->range2 , mob->range3, msize[mob->status.size], + mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv); + clif_displaymessage(fd, atcmd_output); + // drops + clif_displaymessage(fd, " Drops:"); + strcpy(atcmd_output, " "); + j = 0; + for (i = 0; i < MAX_MOB_DROP; i++) { + if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL) + continue; + if (item_data->slot) + sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)mob->dropitem[i].p / 100); + else + sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100); + strcat(atcmd_output, atcmd_output2); + if (++j % 3 == 0) { + clif_displaymessage(fd, atcmd_output); + strcpy(atcmd_output, " "); + } + } + if (j == 0) + clif_displaymessage(fd, "This monster has no drops."); + else if (j % 3 != 0) + clif_displaymessage(fd, atcmd_output); + // mvp + if (mob->mexp) { + sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100); + clif_displaymessage(fd, atcmd_output); + strcpy(atcmd_output, " MVP Items:"); + j = 0; + for (i = 0; i < 3; i++) { + if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL) + continue; + if (mob->mvpitem[i].p > 0) { + j++; + if (j == 1) + sprintf(atcmd_output2, " %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100); + else + sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100); + strcat(atcmd_output, atcmd_output2); + } + } + if (j == 0) + clif_displaymessage(fd, "This monster has no MVP prizes."); + else + clif_displaymessage(fd, atcmd_output); + } + } + return 0; +} + +/*========================================= +* @showmobs by KarLaeda +* => For 5 sec displays the mobs on minimap +*------------------------------------------ +*/ +int atshowmobs_timer(int tid, unsigned int tick, int id, int data) +{ + struct map_session_data *sd; + + if (!session[id] || (sd = session[id]->session_data) == NULL) + return 0; + + clif_viewpoint(sd, 1, 2, 0, 0, data, 0xFFFFFF); + return 1; +} +static int atshowmobs_sub(struct block_list *bl,va_list ap) +{ + int mob_id,fd; + struct map_session_data* sd; + static int number=0; + struct mob_data *md; + + if(!ap){ + number=0; + return 0; + } + mob_id = va_arg(ap,int); + fd = va_arg(ap,int); + sd = va_arg(ap,struct map_session_data*); + + md = (struct mob_data *)bl; + + if(md->special_state.ai || md->master_id) + return 0; //Hide slaves and player summoned mobs. [Skotlex] + + if(fd && (mob_id==-1 || (md->class_==mob_id))){ + clif_viewpoint(sd, 1, 1, bl->x, bl->y, ++number, 0xFFFFFF); + add_timer(gettick()+5000, atshowmobs_timer, fd, number); + } + return 0; +} +int atcommand_showmobs( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char mob_name[100]; + int mob_id,map_id = 0; + + nullpo_retr(-1, sd); + + if (sscanf(message, "%99[^\n]", mob_name) < 0) + return -1; + + if ((mob_id = atoi(mob_name)) == 0) + mob_id = mobdb_searchname(mob_name); + if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ + snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name); + clif_displaymessage(fd, atcmd_output); + return 0; + } +// Uncomment the following line to show mini-bosses & MVP. +//#define SHOW_MVP +#ifndef SHOW_MVP + if(mob_db(mob_id)->status.mode&MD_BOSS){ + snprintf(atcmd_output, sizeof atcmd_output, "Can't show Boss mobs!"); + clif_displaymessage(fd, atcmd_output); + return 0; + } +#endif + if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) + strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- +// strcpy(mob_name,mob_db(mob_id)->name); // --en-- + + map_id = sd->bl.m; + + snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s", + mob_name, mapindex_id2name(sd->mapindex)); + clif_displaymessage(fd, atcmd_output); + + map_foreachinmap(atshowmobs_sub, map_id, BL_MOB, mob_id, fd, sd); + + atshowmobs_sub(&sd->bl,0); + + return 0; +} + +/*========================================== + * homunculus level up [orn] + *------------------------------------------ + */ +int atcommand_homlevel( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + TBL_HOM * hd; + int level = 0, i = 0; + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if ( !merc_is_hom_active(sd->hd) ) + return 1 ; + + level = atoi(message); + hd = sd->hd; + + for (i = 1; i <= level && hd->exp_next; i++){ + hd->homunculus.exp += hd->exp_next; + merc_hom_levelup(hd); + } + status_calc_homunculus(hd,0); + status_percent_heal(&hd->bl, 100, 100); + clif_misceffect2(&hd->bl,568); + return 0; +} + +/*========================================== + * homunculus evolution H [orn] + *------------------------------------------ + */ +int atcommand_homevolution( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + if (sd->hd && sd->hd->homunculusDB->evo_class) + { + merc_hom_evolution(sd->hd) ; + } + return 0; +} + +/*========================================== + * call choosen homunculus [orn] + *------------------------------------------ + */ +int +atcommand_makehomun( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int homunid; + nullpo_retr(-1, sd); + if(sscanf(message, "%d", &homunid)<1) + return -1; + if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 ) + return -1; + if(sd->status.hom_id == 0) + { + merc_create_homunculus_request(sd,homunid); + } + else + { + clif_displaymessage(fd,msg_txt(450)); + } + return 0; +} + +/*========================================== + * modify homunculus intimacy [orn] + *------------------------------------------ + */ +int atcommand_homfriendly( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int friendly = 0; + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + friendly = atoi(message); + if (merc_is_hom_active(sd->hd)) { + if (friendly > 0 && friendly <= 1000) { + sd->hd->homunculus.intimacy = friendly * 100 ; + clif_send_homdata(sd,SP_INTIMATE,friendly); + } else { + return -1; + } + } + + return 0; +} + +/*========================================== + * modify homunculus hunger [orn] + *------------------------------------------ + */ +int atcommand_homhungry( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int hungry = 0; + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + hungry = atoi(message); + if (sd->status.hom_id > 0 && sd->hd) { + struct homun_data *hd = sd->hd; + if (hungry >= 0 && hungry <= 100) { + hd->homunculus.hunger = hungry; + clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); + } else { + return -1; + } + } + + return 0; +} + +/*========================================== + * modify homunculus hunger [orn] + *------------------------------------------ + */ +int atcommand_homtalk( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char mes[100],temp[100]; + + nullpo_retr(-1, sd); + + if(!merc_is_hom_active(sd->hd)) + return -1; + + if (sscanf(message, "%99[^\n]", mes) < 1) + return -1; + + snprintf(temp, sizeof temp ,"%s : %s",sd->hd->homunculus.name,mes); + clif_message(&sd->hd->bl, temp); + + return 0; +} + +/*========================================== + * Show homunculus stats + *------------------------------------------ + */ +int atcommand_hominfo( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct homun_data *hd; + struct status_data *status; + nullpo_retr(-1, sd); + + if(!merc_is_hom_active(sd->hd)) + return -1; + hd = sd->hd; + status = status_get_status_data(&hd->bl); + clif_displaymessage(fd, "Homunculus stats :"); + + snprintf(atcmd_output, sizeof(atcmd_output) ,"HP : %d/%d - SP : %d/%d", + status->hp, status->max_hp, status->sp, status->max_sp); + clif_displaymessage(fd, atcmd_output); + + snprintf(atcmd_output, sizeof(atcmd_output) ,"ATK : %d - MATK : %d~%d", + status->rhw.atk2 +status->batk, status->matk_min, status->matk_max); + clif_displaymessage(fd, atcmd_output); + + snprintf(atcmd_output, sizeof(atcmd_output) ,"Hungry : %d - Intimacy : %u", + hd->homunculus.hunger, hd->homunculus.intimacy/100); + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * Show Items DB Info v 1.0 + * originally by [Lupus] eAthena + *------------------------------------------ + */ +int atcommand_iteminfo( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"}; + //, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex] + + struct item_data *item_data, *item_array[MAX_SEARCH]; + int i, count = 1; + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @iteminfo <item_name_or_ID>)."); + return -1; + } + if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) + count = itemdb_searchname_array(item_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, "Item not found."); + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (i = 0; i < count; i++) { + item_data = item_array[i]; + sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s", + item_data->name,item_data->jname,item_data->slot,item_data->nameid, + item_data->type < 12 ? itype[item_data->type] : "BUG!", + (item_data->script==NULL)? "None" : "With script" + ); + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, "NPC Buy:%dz%s, Sell:%dz%s | Weight: %.1f ", item_data->value_buy, item_data->flag.value_notdc ? "(No Discount!)":"", item_data->value_sell, item_data->flag.value_notoc ? "(No Overcharge!)":"", item_data->weight/10. ); + clif_displaymessage(fd, atcmd_output); + + if (item_data->maxchance == 10000) + strcpy(atcmd_output, " - Available in the shops only"); + else if (item_data->maxchance) + sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 ); + else + strcpy(atcmd_output, " - Monsters don't drop this item"); + clif_displaymessage(fd, atcmd_output); + + } + return 0; +} + +/*========================================== + * Show who drops the item. + *------------------------------------------ + */ +int atcommand_whodrops( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct item_data *item_data, *item_array[MAX_SEARCH]; + int i,j, count = 1; + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item_name_or_ID>)."); + return -1; + } + if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) + count = itemdb_searchname_array(item_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, "Item not found."); + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (i = 0; i < count; i++) { + item_data = item_array[i]; + sprintf(atcmd_output, "Item: '%s'[%d]", + item_data->jname,item_data->slot); + clif_displaymessage(fd, atcmd_output); + + if (item_data->mob[0].chance == 0) { + strcpy(atcmd_output, " - Item is not dropped by mobs."); + clif_displaymessage(fd, atcmd_output); + } else { + sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH); + clif_displaymessage(fd, atcmd_output); + + for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++) + { + sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.); + clif_displaymessage(fd, atcmd_output); + } + } + } + return 0; +} + +/*========================================== + * @adopt by [Veider] + * + * adopt a novice + *------------------------------------------ + */ +int +atcommand_adopt(const int fd, struct map_session_data* sd, +const char* command, const char* message) +{ + struct map_session_data *pl_sd1 = NULL; + struct map_session_data *pl_sd2 = NULL; + struct map_session_data *pl_sd3 = NULL; + char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH]; + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if (sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) != 3) { + clif_displaymessage(fd, "usage: @adopt <player1>,<player2>,<player3>."); + return -1; + } + + if (battle_config.etc_log) + printf("Adopting: --%s--%s--%s--\n",player1,player2,player3); + + if((pl_sd1=map_nick2sd((char *) player1)) == NULL) { + sprintf(player2, "Cannot find player %s online", player1); + clif_displaymessage(fd, player2); + return -1; + } + + if((pl_sd2=map_nick2sd((char *) player2)) == NULL) { + sprintf(player1, "Cannot find player %s online", player2); + clif_displaymessage(fd, player1); + return -1; + } + + if((pl_sd3=map_nick2sd((char *) player3)) == NULL) { + sprintf(player1, "Cannot find player %s online", player3); + clif_displaymessage(fd, player1); + return -1; + } + + if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){ + clif_displaymessage(fd, "They are too young to be parents!"); + return -1; + } + + if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) { + clif_displaymessage(fd, "They are family.. wish them luck"); + return 0; + } + else + return -1; +} + +int atcommand_version( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + const char * revision; + + if ((revision = get_svn_revision()) != 0) { + sprintf(atcmd_output,"eAthena Version SVN r%s",revision); + clif_displaymessage(fd,atcmd_output); + } else + clif_displaymessage(fd,"Cannot determine SVN revision"); + + return 0; +} + + +static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) +{ + + int time, id; + struct map_session_data *pl_sd = (struct map_session_data *)bl; + if (pl_sd == NULL) + return 0; + + id = va_arg(ap, int); + time = va_arg(ap, int); + + if (id != bl->id && !pc_isGM(pl_sd)) { + pl_sd->status.manner -= time; + if (pl_sd->status.manner < 0) + sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); + else if (pl_sd->sc.count && pl_sd->sc.data[SC_NOCHAT].timer != -1) + status_change_end(&pl_sd->bl, SC_NOCHAT, -1); + } + return 0; +} + +/*========================================== + * @mutearea by MouseJstr + *------------------------------------------ + */ +int atcommand_mutearea( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int time; + nullpo_retr(0, sd); + + time = atoi(message); + if (!time) + time = 15; // 15 minutes default + map_foreachinarea(atcommand_mutearea_sub,sd->bl.m, + sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, + sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time); + + return 0; +} + +static int atcommand_shuffle_sub(struct block_list *bl,va_list ap) +{ + struct map_session_data *pl_sd = (struct map_session_data *) bl; + if (bl == NULL) + return 0; + + if (!pc_isGM(pl_sd)) + pc_setpos(pl_sd, pl_sd->mapindex, rand() % 399 + 1, rand() % 399 + 1, 3); + + return 0; +} + +/*========================================== + * @shuffle by MouseJstr + *------------------------------------------ + */ +int atcommand_shuffle( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(0, sd); + + if (strcmp(message, "area")== 0) { + map_foreachinarea(atcommand_shuffle_sub,sd->bl.m, + sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE, + sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC); + } else if (strcmp(message, "map")== 0) { + map_foreachinmap(atcommand_shuffle_sub,sd->bl.m, BL_PC); + } else if (strcmp(message, "world") == 0) { + struct map_session_data **pl_allsd; + int i, users; + pl_allsd = map_getallusers(&users); + for (i = 0; i < users; i++) + atcommand_shuffle_sub(&pl_allsd[i]->bl, 0); + } else + clif_displaymessage(fd, "options are area, map, or world"); + + return 0; +} + +int atcommand_rates( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char buf[255]; + + nullpo_retr(0, sd); + + sprintf(buf, "Experience rates: Base %.1fx / Job %.1fx", + battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.); + + clif_displaymessage(fd, buf); + + return 0; +} + +/*========================================== + * @me by lordalfa + * => Displays the OUTPUT string on top of + * the Visible players Heads. + *------------------------------------------ + */ + +int atcommand_me( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char tempmes[200]; + nullpo_retr(-1, sd); + + malloc_tsetdword(tempmes, '\0', sizeof(tempmes)); + malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output)); + + if (sd->sc.count && //no "chatting" while muted. + (sd->sc.data[SC_BERSERK].timer!=-1 || + (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT))) + return -1; + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a message (usage: @me <message>)."); + return -1; + } + + sscanf(message, "%199[^\n]", tempmes); + sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); + clif_disp_overhead(sd, atcmd_output); + + return 0; + +} + +/*========================================== + * @size + * => Resize your character sprite. [Valaris] + *------------------------------------------ + */ +int atcommand_size( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int size=0; + + nullpo_retr(-1, sd); + + if (!message || !*message) + return -1; + + if (sscanf(message,"%d", &size) < 1) + return -1; + + if(sd->state.size) { + sd->state.size=0; + pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3); + } + + if(size==1) { + sd->state.size=1; + clif_specialeffect(&sd->bl,420,AREA); + } else if(size==2) { + sd->state.size=2; + clif_specialeffect(&sd->bl,422,AREA); + } + + return 0; +} + +/*========================================== + * @monsterignore + * => Makes monsters ignore you. [Valaris] + *------------------------------------------ + */ + +int atcommand_monsterignore( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + nullpo_retr(-1, sd); + + if (!sd->state.monster_ignore) { + sd->state.monster_ignore = 1; + clif_displaymessage(sd->fd, "You are now inmune to attacks."); + } else { + sd->state.monster_ignore = 0; + clif_displaymessage(sd->fd, "Returned to normal state."); + } + + return 0; +} +/*========================================== + * @fakename + * => Gives your character a fake name. [Valaris] + *------------------------------------------ + */ +int atcommand_fakename( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + + char name[NAME_LENGTH]; + nullpo_retr(-1, sd); + + if((!message || !*message) && strlen(sd->fakename) > 1) { + sd->fakename[0]='\0'; + clif_charnameack(0, &sd->bl); + clif_displaymessage(sd->fd,"Returned to real name."); + return 0; + } + + if (!message || !*message) { + clif_displaymessage(sd->fd,"You must enter a name."); + return 0; + } + + + if (sscanf(message, "%23[^\n]", name) < 1) { + return 0; + } + + if(strlen(name) < 2) { + clif_displaymessage(sd->fd,"Fake name must be at least two characters."); + return 0; + } + + memcpy(sd->fakename,name,NAME_LENGTH-1); + clif_charnameack(0, &sd->bl); + clif_displaymessage(sd->fd,"Fake name enabled."); + + return 0; +} +/*========================================== + * @mapflag [flagap name] [1|0|on|off] [map name] by Lupus + * => Shows information about the map flags [map name] + * Also set flags + *------------------------------------------ + */ +int atcommand_mapflag( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ +// WIP + return 0; +} + +/*=================================== + * Remove some messages + *----------------------------------- + */ +int atcommand_showexp( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (sd->state.showexp) { + sd->state.showexp = 0; + clif_displaymessage(fd, "Gained exp will not be shown."); + return 0; + } + + sd->state.showexp = 1; + clif_displaymessage(fd, "Gained exp is now shown"); + return 0; +} + +int atcommand_showzeny( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (sd->state.showzeny) { + sd->state.showzeny = 0; + clif_displaymessage(fd, "Gained zeny will not be shown."); + return 0; + } + + sd->state.showzeny = 1; + clif_displaymessage(fd, "Gained zeny is now shown"); + return 0; +} + +int atcommand_showdelay( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (sd->state.showdelay) { + sd->state.showdelay = 0; + clif_displaymessage(fd, "Skill delay failures won't be shown."); + return 0; + } + + sd->state.showdelay = 1; + clif_displaymessage(fd, "Skill delay failures are shown now."); + return 0; +} + +/*========================================== + * Duel organizing functions [LuzZza] + * + * @duel [limit|nick] - create a duel + * @invite <nick> - invite player + * @accept - accept invitation + * @reject - reject invitation + * @leave - leave duel + *------------------------------------------ + */ +int atcommand_invite( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + unsigned int did = sd->duel_group; + struct map_session_data *target_sd = map_nick2sd((char *)message); + + if(did <= 0) { + // "Duel: @invite without @duel." + clif_displaymessage(fd, msg_txt(350)); + return 0; + } + + if(duel_list[did].max_players_limit > 0 && + duel_list[did].members_count >= duel_list[did].max_players_limit) { + + // "Duel: Limit of players is reached." + clif_displaymessage(fd, msg_txt(351)); + return 0; + } + + if(target_sd == NULL) { + // "Duel: Player not found." + clif_displaymessage(fd, msg_txt(352)); + return 0; + } + + if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { + // "Duel: Player already in duel." + clif_displaymessage(fd, msg_txt(353)); + return 0; + } + + if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m) + { + sprintf(atcmd_output, msg_txt(364), message); + clif_displaymessage(fd, atcmd_output); + return 0; + } + + duel_invite(did, sd, target_sd); + // "Duel: Invitation has been sent." + clif_displaymessage(fd, msg_txt(354)); + return 0; +} + +int atcommand_duel( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char output[256]; + unsigned int maxpl=0, newduel; + struct map_session_data *target_sd; + + /* // Commnted because it can be disabled in at-comms conf. + if(!battle_config.duel_enable) { + clif_displaymessage(fd, "Duel: duel is disable."); + return 0; + } + */ + + if(sd->duel_group > 0) { + duel_showinfo(sd->duel_group, sd); + return 0; + } + + if(sd->duel_invite > 0) { + // "Duel: @duel without @reject." + clif_displaymessage(fd, msg_txt(355)); + return 0; + } + + if(!duel_checktime(sd)) { + // "Duel: You can take part in duel only one time per %d minutes." + sprintf(output, msg_txt(356), battle_config.duel_time_interval); + clif_displaymessage(fd, output); + return 0; + } + + if(strlen(message) > 0) { + if(sscanf(message, "%d", &maxpl) >= 1) { + if(maxpl < 2 || maxpl > 65535) { + clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value." + return 0; + } + duel_create(sd, maxpl); + } else { + target_sd = map_nick2sd((char *)message); + if(target_sd != NULL) { + if((newduel = duel_create(sd, 2)) != -1) { + if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { + clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel." + return 0; + } + duel_invite(newduel, sd, target_sd); + clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent." + } + } else { + // "Duel: Player not found." + clif_displaymessage(fd, msg_txt(352)); + return 0; + } + } + } else + duel_create(sd, 0); + + return 0; +} + + +int atcommand_leave( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if(sd->duel_group <= 0) { + // "Duel: @leave without @duel." + clif_displaymessage(fd, msg_txt(358)); + return 0; + } + + duel_leave(sd->duel_group, sd); + clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel." + return 0; +} + +int atcommand_accept( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char output[256]; + + if(!duel_checktime(sd)) { + // "Duel: You can take part in duel only one time per %d minutes." + sprintf(output, msg_txt(356), battle_config.duel_time_interval); + clif_displaymessage(fd, output); + return 0; + } + + if(sd->duel_invite <= 0) { + // "Duel: @accept without invititation." + clif_displaymessage(fd, msg_txt(360)); + return 0; + } + + duel_accept(sd->duel_invite, sd); + // "Duel: Invitation has been accepted." + clif_displaymessage(fd, msg_txt(361)); + return 0; +} + +int atcommand_reject( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if(sd->duel_invite <= 0) { + // "Duel: @reject without invititation." + clif_displaymessage(fd, msg_txt(362)); + return 0; + } + + duel_reject(sd->duel_invite, sd); + // "Duel: Invitation has been rejected." + clif_displaymessage(fd, msg_txt(363)); + return 0; +} + +/*=================================== + * Away message (@away, @aw) [LuzZza] + *----------------------------------- + */ +int atcommand_away( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if(strlen(message) > 0) { + if(strlen(message) > 128) + return -1; + strcpy(sd->away_message, message); + //"Away automessage has been activated." + clif_displaymessage(fd, msg_txt(546)); + } else { + if(strlen(sd->away_message) > 0) { + sd->away_message[0] = 0; + //"Away automessage has been disabled." + clif_displaymessage(fd, msg_txt(547)); + return 0; + } + //"Usage: @away,@aw <message>. Enter empty message for disable it." + clif_displaymessage(fd, msg_txt(548)); + } + return 0; +} + +// @clone/@slaveclone/@evilclone <playername> [Valaris] +int atcommand_clone( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int x=0,y=0,flag=0,master=0,i=0; + struct map_session_data *pl_sd=NULL; + + if (!message || !*message) { + clif_displaymessage(sd->fd,"You must enter a name or character ID."); + return 0; + } + + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { + clif_displaymessage(fd, msg_txt(3)); + return 0; + } + + if(pc_isGM(pl_sd) > pc_isGM(sd)) { + clif_displaymessage(fd, msg_txt(126)); + return 0; + } + + if (strcmpi(command, "@clone") == 0) + flag = 1; + else if (strcmpi(command, "@slaveclone") == 0) { + flag = 2; + master = sd->bl.id; + if (battle_config.atc_slave_clone_limit + && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { + clif_displaymessage(fd, msg_txt(127)); + return 0; + } + } + + do { + x = sd->bl.x + (rand() % 10 - 5); + y = sd->bl.y + (rand() % 10 - 5); + } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10); + + if (i >= 10) { + x = sd->bl.x; + y = sd->bl.y; + } + + if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) { + clif_displaymessage(fd, msg_txt(128+flag*2)); + return 0; + } + clif_displaymessage(fd, msg_txt(129+flag*2)); + return 0; +} + +/*=================================== + * Main chat [LuzZza] + * Usage: @main <on|off|message> + *----------------------------------- + */ +int atcommand_main( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if(strlen(message) > 0) { + + if(strcmpi(message, "on") == 0) { + if(!sd->state.mainchat) { + sd->state.mainchat = 1; + clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. + } else { + clif_displaymessage(fd, msg_txt(381)); // Main chat already activated. + } + } else if(strcmpi(message, "off") == 0) { + if(sd->state.mainchat) { + sd->state.mainchat = 0; + clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled. + } else { + clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled. + } + } else { + if(!sd->state.mainchat) { + sd->state.mainchat = 1; + clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. + } + if (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) { + clif_displaymessage(fd, msg_txt(387)); + return -1; + } + sprintf(atcmd_output, msg_txt(386), sd->status.name, message); + // I use 0xFE000000 color for signalizing that this message is + // main chat message. 0xFE000000 is invalid color, same using + // 0xFF000000 for simple (not colored) GM messages. [LuzZza] + intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0); + } + + } else { + + if(sd->state.mainchat) + // Main chat currently enabled. Usage: @main <on|off>, @main <message>. + clif_displaymessage(fd, msg_txt(384)); + else + // Main chat currently disabled. Usage: @main <on|off>, @main <message>. + clif_displaymessage(fd, msg_txt(385)); + } + return 0; +} + +/*===================================== + * Autorejecting Invites/Deals [LuzZza] + * Usage: @noask + *------------------------------------- + */ +int atcommand_noask( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + + if(sd->state.noask) { + clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated. + sd->state.noask = 0; + } else { + clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated. + sd->state.noask = 1; + } + + return 0; +} + +/*===================================== + * Send a @request message to all GMs of lowest_gm_level. + * Usage: @request <petition> + *------------------------------------- + */ +int atcommand_request( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (!message || !*message) { + clif_displaymessage(sd->fd,msg_txt(277)); + return -1; + } + + sprintf(atcmd_output, msg_txt(278), message); + intif_wis_message_to_gm(sd->status.name, lowest_gm_level, atcmd_output); + clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output)); + clif_displaymessage(sd->fd,msg_txt(279)); + return 0; +} + +void do_init_atcommand() { + users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int)); + duel_count = 0; + malloc_tsetdword(&duel_list[0], 0, sizeof(duel_list)); + add_timer_func_list(atshowmobs_timer, "atshowmobs_timer"); + return; +} + +void do_final_atcommand() { + users_db->destroy(users_db,NULL); +} |