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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-06 18:38:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-06 18:38:51 +0000
commite7096ca70629c5fd5f824cec8e2d4307e8578913 (patch)
treeae574e1de73431050206ac7d01f3f04caaec7c41 /src/map/atcommand.c
parent86914c88410c49b2b84084f2165fc9b581f2986e (diff)
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- Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it) - Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100% - Falcon Assault now takes Blitz Beat lv5 as base damage. - Fixed pc_makesavestatus not updating status.option correctly. - Corrected Waterball so that higher levels can do insane amount of hits. - Altered slave behaviour. No more random walking, will stay within 2 cells of their master. - Reverted the Summon Slave behaviour to not adjust level based on number of current slaves. - Coma no longer sends SP to 1. - Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled. - Dark elemental characters are now inmune to Curse. - Fixed sc_data saving to sql buffer building method. Thanks to its_sparky. - Changed the map zone reading from using pow to a bit shift. - Experience has now been changed to unsigned int, and is read as such from the dbs. - Increased HT_DETECTING seek range to 7x7 - Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code. - Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c21
1 files changed, 9 insertions, 12 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 445c65a48..fd14b0944 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -2680,7 +2680,7 @@ int atcommand_baselevelup(
clif_displaymessage(fd, msg_table[47]); /* Base level can't go any higher. */
return -1;
} /* End Addition */
- if (level > pc_maxbaselv(sd) || level > (pc_maxbaselv(sd) - sd->status.base_level)) // fix positiv overflow
+ if (level > pc_maxbaselv(sd) || level > (pc_maxbaselv(sd) - (int)sd->status.base_level)) // fix positiv overflow
level = pc_maxbaselv(sd) - sd->status.base_level;
for (i = 1; i <= level; i++)
sd->status.status_point += (sd->status.base_level + i + 14) / 5;
@@ -2739,7 +2739,7 @@ int atcommand_joblevelup(
clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
return -1;
}
- if (level > pc_maxjoblv(sd) || level > (pc_maxjoblv(sd) - sd->status.job_level)) // fix positiv overflow
+ if (level > pc_maxjoblv(sd) || level > (pc_maxjoblv(sd) - (int)sd->status.job_level)) // fix positiv overflow
level = pc_maxjoblv(sd) - sd->status.job_level;
sd->status.job_level += level;
clif_updatestatus(sd, SP_JOBLEVEL);
@@ -7633,17 +7633,14 @@ atcommand_autoloot(
double drate;
nullpo_retr(-1, sd);
if (!message || !*message) {
- if (sd->state.autoloot) {
- sd->state.autoloot = 0;
- clif_displaymessage(fd, "Autoloot is now off.");
- return 0;
- } else {
- clif_displaymessage(fd, "Usage: autoloot <max drop-rate to loot>.");
- return -1;
- }
+ if (sd->state.autoloot)
+ rate = 0;
+ else
+ rate = 10000;
+ } else {
+ drate = atof(message);
+ rate = (int)(drate*100);
}
- drate = atof(message);
- rate = (int)(drate*100);
if (rate > 10000) rate = 10000;
else if (rate < 0) rate = 0;