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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
commit | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src/map/atcommand.c | |
parent | b8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff) | |
download | hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.gz hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.bz2 hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.xz hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.zip |
Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 9229 |
1 files changed, 0 insertions, 9229 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c deleted file mode 100644 index 79e3ec675..000000000 --- a/src/map/atcommand.c +++ /dev/null @@ -1,9229 +0,0 @@ -// $Id: atcommand.c 148 2004-09-30 14:05:37Z MouseJstr $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <math.h> - -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/nullpo.h" -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/core.h" - -#include "log.h" -#include "clif.h" -#include "chrif.h" -#include "intif.h" -#include "itemdb.h" -#include "map.h" -#include "pc.h" -#include "status.h" -#include "skill.h" -#include "mob.h" -#include "pet.h" -#include "battle.h" -#include "party.h" -#include "guild.h" -#include "atcommand.h" -#include "script.h" -#include "npc.h" -#include "trade.h" - -#ifndef TXT_ONLY -#include "mail.h" -#endif - -#define STATE_BLIND 0x10 - -static char command_symbol = '@'; // first char of the commands (by [Yor]) - -#define MAX_MSG 1000 -char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) - -#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) -ACMD_FUNC(broadcast); -ACMD_FUNC(localbroadcast); -ACMD_FUNC(rura); -ACMD_FUNC(where); -ACMD_FUNC(jumpto); -ACMD_FUNC(jump); -ACMD_FUNC(who); -ACMD_FUNC(who2); -ACMD_FUNC(who3); -ACMD_FUNC(whomap); -ACMD_FUNC(whomap2); -ACMD_FUNC(whomap3); -ACMD_FUNC(whogm); // by Yor -ACMD_FUNC(whozeny); // [Valaris] -ACMD_FUNC(happyhappyjoyjoy); // [Valaris] -ACMD_FUNC(save); -ACMD_FUNC(load); -ACMD_FUNC(speed); -ACMD_FUNC(storage); -ACMD_FUNC(guildstorage); -ACMD_FUNC(option); -ACMD_FUNC(hide); -ACMD_FUNC(jobchange); -ACMD_FUNC(die); -ACMD_FUNC(kill); -ACMD_FUNC(alive); -ACMD_FUNC(kami); -ACMD_FUNC(heal); -ACMD_FUNC(item); -ACMD_FUNC(item2); -ACMD_FUNC(itemreset); -ACMD_FUNC(itemcheck); -ACMD_FUNC(baselevelup); -ACMD_FUNC(joblevelup); -ACMD_FUNC(help); -ACMD_FUNC(gm); -ACMD_FUNC(pvpoff); -ACMD_FUNC(pvpon); -ACMD_FUNC(gvgoff); -ACMD_FUNC(gvgon); -ACMD_FUNC(model); -ACMD_FUNC(go); -ACMD_FUNC(monster); -ACMD_FUNC(monstersmall); -ACMD_FUNC(monsterbig); -ACMD_FUNC(spawn); -ACMD_FUNC(killmonster); -ACMD_FUNC(killmonster2); -ACMD_FUNC(refine); -ACMD_FUNC(produce); -ACMD_FUNC(memo); -ACMD_FUNC(gat); -ACMD_FUNC(packet); -ACMD_FUNC(statuspoint); -ACMD_FUNC(skillpoint); -ACMD_FUNC(zeny); -ACMD_FUNC(param); -ACMD_FUNC(guildlevelup); -ACMD_FUNC(makeegg); -ACMD_FUNC(hatch); -ACMD_FUNC(petfriendly); -ACMD_FUNC(pethungry); -ACMD_FUNC(petrename); -ACMD_FUNC(recall); -ACMD_FUNC(recallall); -ACMD_FUNC(revive); -ACMD_FUNC(character_stats_all); -ACMD_FUNC(character_save); -ACMD_FUNC(night); -ACMD_FUNC(day); -ACMD_FUNC(doom); -ACMD_FUNC(doommap); -ACMD_FUNC(raise); -ACMD_FUNC(raisemap); -ACMD_FUNC(character_baselevel); -ACMD_FUNC(character_joblevel); -ACMD_FUNC(kick); -ACMD_FUNC(kickall); -ACMD_FUNC(allskill); -ACMD_FUNC(questskill); -ACMD_FUNC(charquestskill); -ACMD_FUNC(lostskill); -ACMD_FUNC(charlostskill); -ACMD_FUNC(spiritball); -ACMD_FUNC(party); -ACMD_FUNC(guild); -ACMD_FUNC(charskreset); -ACMD_FUNC(charstreset); -ACMD_FUNC(charreset); -ACMD_FUNC(charstpoint); -ACMD_FUNC(charmodel); -ACMD_FUNC(charskpoint); -ACMD_FUNC(agitstart); -ACMD_FUNC(agitend); -ACMD_FUNC(reloaditemdb); -ACMD_FUNC(reloadmobdb); -ACMD_FUNC(reloadskilldb); -ACMD_FUNC(reloadscript); -ACMD_FUNC(reloadgmdb); // by Yor -ACMD_FUNC(reloadatcommand); -ACMD_FUNC(reloadbattleconf); -ACMD_FUNC(reloadstatusdb); -ACMD_FUNC(reloadpcdb); -ACMD_FUNC(mapexit); -ACMD_FUNC(idsearch); -ACMD_FUNC(mapinfo); -ACMD_FUNC(dye); //** by fritz -ACMD_FUNC(hair_style); //** by fritz -ACMD_FUNC(hair_color); //** by fritz -ACMD_FUNC(stat_all); //** by fritz -ACMD_FUNC(char_change_sex); // by Yor -ACMD_FUNC(char_block); // by Yor -ACMD_FUNC(char_ban); // by Yor -ACMD_FUNC(char_unblock); // by Yor -ACMD_FUNC(char_unban); // by Yor -ACMD_FUNC(mount_peco); // by Valaris -ACMD_FUNC(char_mount_peco); // by Yor -ACMD_FUNC(guildspy); // [Syrus22] -ACMD_FUNC(partyspy); // [Syrus22] -ACMD_FUNC(repairall); // [Valaris] -ACMD_FUNC(guildrecall); // by Yor -ACMD_FUNC(partyrecall); // by Yor -ACMD_FUNC(nuke); // [Valaris] -ACMD_FUNC(enablenpc); -ACMD_FUNC(hidenpc); -ACMD_FUNC(disablenpc); -ACMD_FUNC(servertime); // by Yor -ACMD_FUNC(chardelitem); // by Yor -ACMD_FUNC(jail); // by Yor -ACMD_FUNC(unjail); // by Yor -ACMD_FUNC(disguise); // [Valaris] -ACMD_FUNC(undisguise); // by Yor -ACMD_FUNC(chardisguise); // Kalaspuff -ACMD_FUNC(charundisguise); // Kalaspuff -ACMD_FUNC(email); // by Yor -ACMD_FUNC(effect);//by Apple -ACMD_FUNC(character_cart_list); // by Yor -ACMD_FUNC(addwarp); // by MouseJstr -ACMD_FUNC(follow); // by MouseJstr -ACMD_FUNC(skillon); // by MouseJstr -ACMD_FUNC(skilloff); // by MouseJstr -ACMD_FUNC(killer); // by MouseJstr -ACMD_FUNC(npcmove); // by MouseJstr -ACMD_FUNC(killable); // by MouseJstr -ACMD_FUNC(charkillable); // by MouseJstr -ACMD_FUNC(dropall); // by MouseJstr -ACMD_FUNC(chardropall); // by MouseJstr -ACMD_FUNC(storeall); // by MouseJstr -ACMD_FUNC(charstoreall); // by MouseJstr -ACMD_FUNC(skillid); // by MouseJstr -ACMD_FUNC(useskill); // by MouseJstr -ACMD_FUNC(summon); -ACMD_FUNC(rain); -ACMD_FUNC(snow); -ACMD_FUNC(sakura); -ACMD_FUNC(fog); -ACMD_FUNC(leaves); -ACMD_FUNC(adjgmlvl); // by MouseJstr -ACMD_FUNC(adjcmdlvl); // by MouseJstr -ACMD_FUNC(trade); // by MouseJstr -ACMD_FUNC(send); // by davidsiaw -ACMD_FUNC(setbattleflag); // by MouseJstr -ACMD_FUNC(unmute); // [Valaris] -ACMD_FUNC(clearweather); // Dexity -ACMD_FUNC(uptime); // by MC Cameri -ACMD_FUNC(changesex); // by MC Cameri -ACMD_FUNC(mute); // celest -ACMD_FUNC(refresh); // by MC Cameri -ACMD_FUNC(petid); // by MC Cameri -ACMD_FUNC(identify); // by MC Cameri -ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw -ACMD_FUNC(misceffect); // by MC Cameri -ACMD_FUNC(mobsearch); -ACMD_FUNC(cleanmap); -ACMD_FUNC(npctalk); -ACMD_FUNC(pettalk); -ACMD_FUNC(users); -ACMD_FUNC(autoloot); // by Upa-Kun - -#ifndef TXT_ONLY -ACMD_FUNC(checkmail); // [Valaris] -ACMD_FUNC(listmail); // [Valaris] -ACMD_FUNC(listnewmail); // [Valaris] -ACMD_FUNC(readmail); // [Valaris] -ACMD_FUNC(sendmail); // [Valaris] -ACMD_FUNC(sendprioritymail); // [Valaris] -ACMD_FUNC(deletemail); // [Valaris] -//ACMD_FUNC(sound); // [Valaris] -ACMD_FUNC(refreshonline); // [Valaris] -#endif /* TXT_ONLY */ - -ACMD_FUNC(skilltree); // by MouseJstr - -ACMD_FUNC(marry); // by MouseJstr -ACMD_FUNC(divorce); // by MouseJstr -ACMD_FUNC(rings); // by MouseJstr - -ACMD_FUNC(grind); // by MouseJstr -ACMD_FUNC(grind2); // by MouseJstr - -#ifdef DMALLOC -ACMD_FUNC(dmstart); // by MouseJstr -ACMD_FUNC(dmtick); // by MouseJstr -#endif - -ACMD_FUNC(jumptoid); // by Dino9021 -ACMD_FUNC(jumptoid2); // by Dino9021 -ACMD_FUNC(recallid); // by Dino9021 -ACMD_FUNC(recallid2); // by Dino9021 -ACMD_FUNC(kickid); // by Dino9021 -ACMD_FUNC(kickid2); // by Dino9021 -ACMD_FUNC(reviveid); // by Dino9021 -ACMD_FUNC(reviveid2); // by Dino9021 -ACMD_FUNC(killid); // by Dino9021 -ACMD_FUNC(killid2); // by Dino9021 -ACMD_FUNC(charkillableid); // by Dino9021 -ACMD_FUNC(charkillableid2); // by Dino9021 -ACMD_FUNC(sound); -ACMD_FUNC(undisguiseall); -ACMD_FUNC(disguiseall); -ACMD_FUNC(changelook); -ACMD_FUNC(mobinfo); //by Lupus -ACMD_FUNC(adopt); // by Veider - -/*========================================== - *AtCommandInfo atcommand_info[]構造体の定義 - *------------------------------------------ - */ - -// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value. -// to set default level, read atcommand_athena.conf first please. -static AtCommandInfo atcommand_info[] = { - { AtCommand_Rura, "@rura", 40, atcommand_rura }, - { AtCommand_Warp, "@warp", 40, atcommand_rura }, - { AtCommand_Where, "@where", 1, atcommand_where }, - { AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift - { AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto }, - { AtCommand_JumpTo, "@goto", 20, atcommand_jumpto }, - { AtCommand_Jump, "@jump", 40, atcommand_jump }, - { AtCommand_Who, "@who", 20, atcommand_who }, - { AtCommand_Who, "@whois", 20, atcommand_who }, - { AtCommand_Who2, "@who2", 20, atcommand_who2 }, - { AtCommand_Who3, "@who3", 20, atcommand_who3 }, - { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap }, - { AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 }, - { AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 }, - { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor - { AtCommand_Save, "@save", 40, atcommand_save }, - { AtCommand_Load, "@return", 40, atcommand_load }, - { AtCommand_Load, "@load", 40, atcommand_load }, - { AtCommand_Speed, "@speed", 40, atcommand_speed }, - { AtCommand_Storage, "@storage", 1, atcommand_storage }, - { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage }, - { AtCommand_Option, "@option", 40, atcommand_option }, - { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide - { AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange }, - { AtCommand_JobChange, "@job", 40, atcommand_jobchange }, - { AtCommand_Die, "@die", 1, atcommand_die }, - { AtCommand_Kill, "@kill", 60, atcommand_kill }, - { AtCommand_Alive, "@alive", 60, atcommand_alive }, - { AtCommand_Kami, "@kami", 40, atcommand_kami }, - { AtCommand_KamiB, "@kamib", 40, atcommand_kami }, - { AtCommand_Heal, "@heal", 40, atcommand_heal }, - { AtCommand_Item, "@item", 60, atcommand_item }, - { AtCommand_Item2, "@item2", 60, atcommand_item2 }, - { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset }, - { AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck }, - { AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup }, - { AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup }, - { AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup }, - { AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup }, - { AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup }, - { AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup }, - { AtCommand_H, "@h", 20, atcommand_help }, - { AtCommand_Help, "@help", 20, atcommand_help }, - { AtCommand_GM, "@gm", 100, atcommand_gm }, - { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff }, - { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon }, - { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff }, - { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff }, - { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon }, - { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon }, - { AtCommand_Model, "@model", 20, atcommand_model }, - { AtCommand_Go, "@go", 10, atcommand_go }, - { AtCommand_Spawn, "@monster", 50, atcommand_spawn }, - { AtCommand_Spawn, "@spawn", 50, atcommand_spawn }, -// { AtCommand_Spawn, "@summon", 50, atcommand_spawn }, - { AtCommand_Monster, "@monster2", 50, atcommand_monster }, - { AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall }, - { AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig }, - { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster }, - { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 }, - { AtCommand_Refine, "@refine", 60, atcommand_refine }, - { AtCommand_Produce, "@produce", 60, atcommand_produce }, - { AtCommand_Memo, "@memo", 40, atcommand_memo }, - { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function - { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function - { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint }, - { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint }, - { AtCommand_Zeny, "@zeny", 60, atcommand_zeny }, - { AtCommand_Strength, "@str", 60, atcommand_param }, - { AtCommand_Agility, "@agi", 60, atcommand_param }, - { AtCommand_Vitality, "@vit", 60, atcommand_param }, - { AtCommand_Intelligence, "@int", 60, atcommand_param }, - { AtCommand_Dexterity, "@dex", 60, atcommand_param }, - { AtCommand_Luck, "@luk", 60, atcommand_param }, - { AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup }, - { AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup }, - { AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg }, - { AtCommand_Hatch, "@hatch", 60, atcommand_hatch }, - { AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly }, - { AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry }, - { AtCommand_PetRename, "@petrename", 1, atcommand_petrename }, - { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall - { AtCommand_Revive, "@revive", 60, atcommand_revive }, - { AtCommand_Night, "@night", 80, atcommand_night }, - { AtCommand_Day, "@day", 80, atcommand_day }, - { AtCommand_Doom, "@doom", 80, atcommand_doom }, - { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap }, - { AtCommand_Raise, "@raise", 80, atcommand_raise }, - { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap }, - { AtCommand_CharacterBaseLevel, "@charbaselvl", 60, atcommand_character_baselevel }, - { AtCommand_CharacterJobLevel, "@charjlvl", 60, atcommand_character_joblevel }, - { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit" - { AtCommand_KickAll, "@kickall", 99, atcommand_kickall }, - { AtCommand_AllSkill, "@allskill", 60, atcommand_allskill }, - { AtCommand_AllSkill, "@allskills", 60, atcommand_allskill }, - { AtCommand_AllSkill, "@skillall", 60, atcommand_allskill }, - { AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill }, - { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill }, - { AtCommand_CharQuestSkill, "@charquestskill", 60, atcommand_charquestskill }, - { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill }, - { AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill }, - { AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball }, - { AtCommand_Party, "@party", 1, atcommand_party }, - { AtCommand_Guild, "@guild", 50, atcommand_guild }, - { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart }, - { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend }, - { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit }, - { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch }, - { AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command - { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command - { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command - { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall }, - { AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset }, - { AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset }, - { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command - { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command - { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command - { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command - { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command - { AtCommand_ReloadAtcommand, "@reloadatcommand", 99, atcommand_reloadatcommand }, - { AtCommand_ReloadBattleConf, "@reloadbattleconf",99, atcommand_reloadbattleconf }, - { AtCommand_ReloadStatusDB, "@reloadstatusdb", 99, atcommand_reloadstatusdb }, - { AtCommand_ReloadPcDB, "@reloadpcdb", 99, atcommand_reloadpcdb }, - { AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel }, - { AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint }, - { AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint }, - { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo }, - { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz - { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz - { AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz - { AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz - { AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz - { AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz - { AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz - { AtCommand_StatAll, "@statsall", 60, atcommand_stat_all }, - { AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz - { AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz -// { AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex }, // by Yor - { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor - { AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor - { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor - { AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor - { AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor - { AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor - { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor - { AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor - { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor - { AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor - { AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor - { AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor - { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris - { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor - { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22] - { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22] - { AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris] - { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor - { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor - { AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris] - { AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc }, // [] - { AtCommand_Hidenpc, "@hidenpc", 80, atcommand_hidenpc }, // [] - { AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc }, // [] - { AtCommand_ServerTime, "@time", 0, atcommand_servertime }, // by Yor - { AtCommand_ServerTime, "@date", 0, atcommand_servertime }, // by Yor - { AtCommand_ServerTime, "@server_date", 0, atcommand_servertime }, // by Yor - { AtCommand_ServerTime, "@serverdate", 0, atcommand_servertime }, // by Yor - { AtCommand_ServerTime, "@server_time", 0, atcommand_servertime }, // by Yor - { AtCommand_ServerTime, "@servertime", 0, atcommand_servertime }, // by Yor - { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor - { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor - { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor - { AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor - { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris] - { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor - { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff - { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff - { AtCommand_EMail, "@email", 0, atcommand_email }, // by Yor - { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple -// { AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list }, // by Yor, now #itemlist -// { AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list }, // by Yor, now #storagelist - { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor - { AtCommand_Follow, "@follow", 10, atcommand_follow }, // by MouseJstr - { AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp }, // by MouseJstr - { AtCommand_SkillOn, "@skillon", 20, atcommand_skillon }, // by MouseJstr - { AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff }, // by MouseJstr - { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr - { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr - { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr - { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr - { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr - { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr - { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr - { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr - { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr - { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr - { AtCommand_Rain, "@rain", 99, atcommand_rain }, - { AtCommand_Snow, "@snow", 99, atcommand_snow }, - { AtCommand_Sakura, "@sakura", 99, atcommand_sakura }, - { AtCommand_Fog, "@fog", 99, atcommand_fog }, - { AtCommand_Leaves, "@leaves", 99, atcommand_leaves }, -/* - { AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle }, - { AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance }, - { AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect }, -*/ - { AtCommand_Summon, "@summon", 60, atcommand_summon }, - { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl }, - { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl }, - { AtCommand_Trade, "@trade", 60, atcommand_trade }, - { AtCommand_Send, "@send", 60, atcommand_send }, - { AtCommand_SetBattleFlag, "@setbattleflag", 60, atcommand_setbattleflag }, - { AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris] - { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity - { AtCommand_UpTime, "@uptime", 0, atcommand_uptime }, // by MC Cameri -// { AtCommand_ChangeSex, "@changesex", 1, atcommand_changesex }, // by MC Cameri - { AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest] - { AtCommand_Mute, "@red", 99, atcommand_mute }, // [celest] - { AtCommand_WhoZeny, "@whozeny", 20, atcommand_whozeny }, // [Valaris] - { AtCommand_HappyHappyJoyJoy, "@happyhappyjoyjoy",40, atcommand_happyhappyjoyjoy }, // [Valaris] - { AtCommand_Refresh, "@refresh", 0, atcommand_refresh }, // by MC Cameri - { AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri - { AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri - { AtCommand_Gmotd, "@gmotd", 0, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw - { AtCommand_MiscEffect, "@misceffect", 50, atcommand_misceffect }, // by MC Cameri - { AtCommand_MobSearch, "@mobsearch", 0, atcommand_mobsearch }, - { AtCommand_CleanMap, "@cleanmap", 0, atcommand_cleanmap }, - { AtCommand_NpcTalk, "@npctalk", 0, atcommand_npctalk }, - { AtCommand_PetTalk, "@pettalk", 0, atcommand_pettalk }, - { AtCommand_Users, "@users", 0, atcommand_users }, - { AtCommand_ResetState, "/reset", 40, NULL }, - -#ifndef TXT_ONLY // sql-only commands - { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris] - { AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris] - { AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris] - { AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris] - { AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris] - { AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris] - { AtCommand_SendPriorityMail, "@sendprioritymail",80, atcommand_sendmail }, // [Valaris] - { AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris] - -#endif /* TXT_ONLY */ - { AtCommand_SkillTree, "@skilltree", 40, atcommand_skilltree }, // [MouseJstr] - { AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr] - { AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr] - { AtCommand_Rings, "@rings", 40, atcommand_rings }, // [MouseJstr] - { AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr] - { AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr] - -#ifdef DMALLOC - { AtCommand_DMStart, "@dmstart", 99, atcommand_dmstart }, // [MouseJstr] - { AtCommand_DMTick, "@dmtick", 99, atcommand_dmtick }, // [MouseJstr] -#endif - - { AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021] - { AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021] - { AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021] - { AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021] - { AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021] - { AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021] - { AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021] - { AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021] - { AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021] - { AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021] - { AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021] - { AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021] - { AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021] - { AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021] - { AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021] - { AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021] - { AtCommand_Sound, "@sound", 40, atcommand_sound }, - { AtCommand_UndisguiseAll, "@undisguiseall", 99, atcommand_undisguiseall }, - { AtCommand_DisguiseAll, "@disguiseall", 99, atcommand_disguiseall }, - { AtCommand_ChangeLook, "@changelook", 99, atcommand_changelook }, - { AtCommand_AutoLoot, "@autoloot", 10, atcommand_autoloot }, // Upa-Kun - { AtCommand_MobInfo, "@mobinfo", 1, atcommand_mobinfo }, // [Lupus] - { AtCommand_MobInfo, "@monsterinfo", 1, atcommand_mobinfo }, // [Lupus] - { AtCommand_MobInfo, "@mi", 1, atcommand_mobinfo }, // [Lupus] - { AtCommand_Adopt, "@adopt", 40, atcommand_adopt }, // [Veider] - -// add new commands before this line - { AtCommand_Unknown, NULL, 1, NULL } -}; - -/*========================================= - * Generic variables - *----------------------------------------- - */ -char atcmd_output[200]; -char atcmd_player_name[100]; - -/*==================================================== - * This function return the name of the job (by [Yor]) - *---------------------------------------------------- - */ -char * job_name(int class_) { - switch (class_) { - case 0: return "Novice"; - case 1: return "Swordsman"; - case 2: return "Mage"; - case 3: return "Archer"; - case 4: return "Acolyte"; - case 5: return "Merchant"; - case 6: return "Thief"; - case 7: return "Knight"; - case 8: return "Priest"; - case 9: return "Wizard"; - case 10: return "Blacksmith"; - case 11: return "Hunter"; - case 12: return "Assassin"; - case 13: return "Knight 2"; - case 14: return "Crusader"; - case 15: return "Monk"; - case 16: return "Sage"; - case 17: return "Rogue"; - case 18: return "Alchemist"; - case 19: return "Bard"; - case 20: return "Dancer"; - case 21: return "Crusader 2"; - case 22: return "Wedding"; - case 23: return "Super Novice"; - case 4001: return "Novice High"; - case 4002: return "Swordsman High"; - case 4003: return "Mage High"; - case 4004: return "Archer High"; - case 4005: return "Acolyte High"; - case 4006: return "Merchant High"; - case 4007: return "Thief High"; - case 4008: return "Lord Knight"; - case 4009: return "High Priest"; - case 4010: return "High Wizard"; - case 4011: return "Whitesmith"; - case 4012: return "Sniper"; - case 4013: return "Assassin Cross"; - case 4014: return "Peko Knight"; - case 4015: return "Paladin"; - case 4016: return "Champion"; - case 4017: return "Professor"; - case 4018: return "Stalker"; - case 4019: return "Creator"; - case 4020: return "Clown"; - case 4021: return "Gypsy"; - case 4022: return "Peko Paladin"; - case 4023: return "Baby Novice"; - case 4024: return "Baby Swordsman"; - case 4025: return "Baby Mage"; - case 4026: return "Baby Archer"; - case 4027: return "Baby Acolyte"; - case 4028: return "Baby Merchant"; - case 4029: return "Baby Thief"; - case 4030: return "Baby Knight"; - case 4031: return "Baby Priest"; - case 4032: return "Baby Wizard"; - case 4033: return "Baby Blacksmith"; - case 4034: return "Baby Hunter"; - case 4035: return "Baby Assassin"; - case 4036: return "Baby Peco Knight"; - case 4037: return "Baby Crusader"; - case 4038: return "Baby Monk"; - case 4039: return "Baby Sage"; - case 4040: return "Baby Rogue"; - case 4041: return "Baby Alchemist"; - case 4042: return "Baby Bard"; - case 4043: return "Baby Dancer"; - case 4044: return "Baby Peco Crusader"; - case 4045: return "Super Baby"; - } - return "Unknown Job"; -} - -/*========================================== - * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator) - *------------------------------------------ - */ -char *estr_lower(char *str) -{ - int i; - - for (i=0; str[i]; i++) - if ((str[i] >= 65) && (str[i] <= 90)) - str[i] += 32; - return str; -} - -// compare function for sorting high to lowest -int hightolow_compare (const void * a, const void * b) -{ - return ( *(int*)b - *(int*)a ); -} - -// compare function for sorting lowest to highest -int lowtohigh_compare (const void * a, const void * b) -{ - return ( *(int*)a - *(int*)b ); -} - -//----------------------------------------------------------- -// Return the message string of the specified number by [Yor] -//----------------------------------------------------------- -char * msg_txt(int msg_number) { - if (msg_number >= 0 && msg_number < MAX_MSG && - msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') - return msg_table[msg_number]; - - return "??"; -} - -//------------------------------------------------------------ -// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] -//------------------------------------------------------------ -int e_mail_check(char *email) { - char ch; - char* last_arobas; - - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) - return 0; - - // part of RFC limits (official reference of e-mail description) - if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') - return 0; - - if (email[strlen(email)-1] == '.') - return 0; - - last_arobas = strrchr(email, '@'); - - if (strstr(last_arobas, "@.") != NULL || - strstr(last_arobas, "..") != NULL) - return 0; - - for(ch = 1; ch < 32; ch++) { - if (strchr(last_arobas, ch) != NULL) { - return 0; - break; - } - } - - if (strchr(last_arobas, ' ') != NULL || - strchr(last_arobas, ';') != NULL) - return 0; - - // all correct - return 1; -} - -/*========================================== - * get_atcommand_level @コマンドの必要レベルを取得 - *------------------------------------------ - */ -int get_atcommand_level(const AtCommandType type) { - int i; - - for (i = 0; atcommand_info[i].type != AtCommand_None; i++) - if (atcommand_info[i].type == type) - return atcommand_info[i].level; - - return 100; // 100: command can not be used -} - -/*========================================== - *is_atcommand @コマンドに存在するかどうか確認する - *------------------------------------------ - */ -AtCommandType -is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) { - const char* str = message; - int s_flag = 0; - AtCommandInfo info; - AtCommandType type; - - nullpo_retr(AtCommand_None, sd); - - if (!battle_config.allow_atcommand_when_mute && - sd->sc_count && sd->sc_data[SC_NOCHAT].timer != -1) { - return AtCommand_Unknown; - } - - if (!message || !*message) - return AtCommand_None; - - memset(&info, 0, sizeof(info)); - str += strlen(sd->status.name); - while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) { - if (*str == ':') - s_flag = 1; - str++; - } - if (!*str) - return AtCommand_None; - - type = atcommand(sd, gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info); - if (type != AtCommand_None) { - char command[100]; - const char* p = str; - memset(command, '\0', sizeof(command)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - while (*p && !isspace(*p)) - p++; - if (p - str >= sizeof(command)) // too long - return AtCommand_Unknown; - strncpy(command, str, p - str); - while (isspace(*p)) - p++; - - if (type == AtCommand_Unknown || info.proc == NULL) { - sprintf(atcmd_output, msg_table[153], command); // %s is Unknown Command. - clif_displaymessage(fd, atcmd_output); - } else { - if (info.proc(fd, sd, command, p) != 0) { - // Command can not be executed - sprintf(atcmd_output, msg_table[154], command); // %s failed. - clif_displaymessage(fd, atcmd_output); - } - } - - return info.type; - } - - return AtCommand_None; -} - -/*========================================== - * - *------------------------------------------ - */ -AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) { - char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary - - if (!info) - return AtCommand_None; - if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd) - return AtCommand_None; - if (!p || !*p) { - fprintf(stderr, "at command message is empty\n"); - return AtCommand_None; - } - - if (*p == command_symbol) { // check first char. - char command[101]; - int i = 0; - memset(info, 0, sizeof(AtCommandInfo)); - sscanf(p, "%100s", command); - command[sizeof(command)-1] = '\0'; - - while (atcommand_info[i].type != AtCommand_Unknown) { - if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) { - p[0] = atcommand_info[i].command[0]; // set correct first symbol for after. - break; - } - i++; - } - - if (atcommand_info[i].type == AtCommand_Unknown) { - // doesn't return Unknown if player is normal player (display the text, not display: unknown command) - if (level == 0) - return AtCommand_None; - else - return AtCommand_Unknown; - } else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) { - log_atcommand(sd, message); - } - memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]); - } else { - return AtCommand_None; - } - - return info->type; -} - -/*========================================== - * - *------------------------------------------ - */ -static int atkillmonster_sub(struct block_list *bl, va_list ap) { - struct mob_data *md; - int flag; - - nullpo_retr(0, ap); - nullpo_retr(0, md=(struct mob_data *)bl); - flag = va_arg(ap, int); - - if (flag) - mob_damage(NULL, md, md->hp, 2); - else - mob_delete(md); - - return 0; -} -/*========================================== - * Mob search - *------------------------------------------ - */ -static int atmobsearch_sub(struct block_list *bl,va_list ap) -{ - int mob_id,fd; - static int number=0; - struct mob_data *md; - - nullpo_retr(0, bl); - - if(!ap){ - number=0; - return 0; - } - mob_id = va_arg(ap,int); - fd = va_arg(ap,int); - - md = (struct mob_data *)bl; - - if(md && fd && (mob_id==-1 || (md->class_==mob_id))){ - snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s", - ++number,bl->x, bl->y,md->name); - clif_displaymessage(fd, atcmd_output); - } - return 0; -} -/*========================================== - * cleanmap - *------------------------------------------ - */ -static int atcommand_cleanmap_sub(struct block_list *bl,va_list ap) -{ - struct flooritem_data *fitem; - - nullpo_retr(0, bl); - - fitem = (struct flooritem_data *)bl; - if(fitem==NULL || fitem->bl.type!=BL_ITEM){ - if(battle_config.error_log) - printf("map_clearflooritem_timer : error\n"); - return 1; - } - delete_timer(fitem->cleartimer,map_clearflooritem_timer); - if(fitem->item_data.card[0] == (short)0xff00) - intif_delete_petdata(*((long *)(&fitem->item_data.card[1]))); - clif_clearflooritem(fitem,0); - map_delobject(fitem->bl.id); - - return 0; -} - -/*========================================== - * Read Message Data - *------------------------------------------ - */ -int msg_config_read(const char *cfgName) { - int msg_number; - char line[1024], w1[1024], w2[1024]; - FILE *fp; - static int called = 1; - - if ((fp = fopen(cfgName, "r")) == NULL) { - printf("Messages file not found: %s\n", cfgName); - return 1; - } - - if ((--called) == 0) - memset(&msg_table[0], 0, sizeof(msg_table[0]) * MAX_MSG); - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) { - if (strcmpi(w1, "import") == 0) { - msg_config_read(w2); - } else { - msg_number = atoi(w1); - if (msg_number >= 0 && msg_number < MAX_MSG) { - if (msg_table[msg_number] != NULL) - aFree(msg_table[msg_number]); - msg_table[msg_number] = (char *)aCalloc(strlen(w2) + 1, sizeof (char)); - strcpy(msg_table[msg_number],w2); - // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]); - } - } - } - } - fclose(fp); - - return 0; -} - -/*========================================== - * Cleanup Message Data - *------------------------------------------ - */ -void do_final_msg () { - int i; - for (i = 0; i < MAX_MSG; i++) - aFree(msg_table[i]); - return; -} - -/*========================================== - * - *------------------------------------------ - */ -static AtCommandInfo* get_atcommandinfo_byname(const char* name) { - int i; - - for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++) - if (strcmpi(atcommand_info[i].command + 1, name) == 0) - return &atcommand_info[i]; - - return NULL; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - AtCommandInfo* p; - FILE* fp; - - if ((fp = fopen(cfgName, "r")) == NULL) { - printf("At commands configuration file not found: %s\n", cfgName); - return 1; - } - - while (fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2) - continue; - p = get_atcommandinfo_byname(w1); - if (p != NULL) { - p->level = atoi(w2); - if (p->level > 100) - p->level = 100; - else if (p->level < 0) - p->level = 0; - } - - if (strcmpi(w1, "import") == 0) - atcommand_config_read(w2); - else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && - w2[0] != '/' && // symbol of standard ragnarok GM commands - w2[0] != '%' && // symbol of party chat speaking - w2[0] != '#') // symbol of charcommand - command_symbol = w2[0]; - } - fclose(fp); - - return 0; -} - - - -/*========================================== -// @ command processing functions - *------------------------------------------ - */ - -/*========================================== - * @send (used for testing packet sends from the client) - *------------------------------------------ - */ -int atcommand_send( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int a = atoi(message); - if (a) - { - unsigned char buf[1024]; - switch(a) - { - case 1: - WBUFW(buf,0)=0x18d; - case 2: - WBUFW(buf,0)=0x18e; - case 3: - WBUFW(buf,0)=0x18f; - case 4: - WBUFW(buf,0)=0x190; - } - } - return 0; -} - -// @rura -/*========================================== - * - *------------------------------------------ - */ -int atcommand_rura( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char map_name[100]; - int x = 0, y = 0; - int m; - - nullpo_retr(-1, sd); - - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message || sscanf(message, "%99s %d %d", map_name, &x, &y) < 1) { - clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>)."); - return -1; - } - - if (x <= 0) - x = rand() % 399 + 1; - if (y <= 0) - y = rand() % 399 + 1; - - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - - if (x > 0 && x < 400 && y > 0 && y < 400) { - m = map_mapname2mapid(map_name); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - if (pc_setpos(sd, map_name, x, y, 3) == 0) - clif_displaymessage(fd, msg_table[0]); // Warped. - else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_where( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - memset(atcmd_player_name, '\0', sizeof atcmd_player_name); - if (sscanf(message, "%99[^\n]", atcmd_player_name) < 1) - return -1; - if(strncmp(sd->status.name,atcmd_player_name,24)==0) - return -1; - - if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { - snprintf(atcmd_output, sizeof atcmd_output, "%s %d %d", - sd->mapname, sd->bl.x, sd->bl.y); - clif_displaymessage(fd, atcmd_output); - return -1; - } - snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", - atcmd_player_name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, atcmd_output); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_jumpto( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>)."); - return -1; - } - - memset(atcmd_player_name, '\0', sizeof atcmd_player_name); - if (sscanf(message, "%99[^\n]", atcmd_player_name) < 1) - return -1; - if(strncmp(sd->status.name,atcmd_player_name,24)==0) //Yourself mate? Tsk tsk tsk. - return -1; - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - sprintf(atcmd_output, msg_table[4], atcmd_player_name); // Jump to %s - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_jump( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int x = 0, y = 0; - - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - sscanf(message, "%d %d", &x, &y); - - if (x <= 0) - x = rand() % 399 + 1; - if (y <= 0) - y = rand() % 399 + 1; - if (x > 0 && x < 400 && y > 0 && y < 400) { - if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - pc_setpos(sd, sd->mapname, x, y, 3); - sprintf(atcmd_output, msg_table[5], x, y); // Jump to %d %d - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_who( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - if (pl_GM_level > 0) - sprintf(atcmd_output, "(CID:%d/AID:%d) Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.char_id, pl_sd->status.account_id, pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - else - sprintf(atcmd_output, "(CID:%d/AID:%d) Name: %s | Location: %s %d %d", pl_sd->status.char_id, pl_sd->status.account_id, pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(atcmd_output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_who2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); - else - sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(atcmd_output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_who3( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char temp0[100]; - char temp1[100]; - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - struct guild *g; - struct party *p; - - nullpo_retr(-1, sd); - - memset(temp0, '\0', sizeof(temp0)); - memset(temp1, '\0', sizeof(temp1)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - g = guild_search(pl_sd->status.guild_id); - if (g == NULL) - sprintf(temp1, "None"); - else - sprintf(temp1, "%s", g->name); - p = party_search(pl_sd->status.party_id); - if (p == NULL) - sprintf(temp0, "None"); - else - sprintf(temp0, "%s", p->name); - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1); - else - sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(atcmd_output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_whomap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i, count; - int pl_GM_level, GM_level; - int map_id; - char map_name[100]; - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message) - map_id = sd->bl.m; - else { - sscanf(message, "%99s", map_name); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - if (pl_sd->bl.m == map_id) { - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - else - sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - - if (count == 0) - sprintf(atcmd_output, msg_table[54], map[map_id].name); // No player found in map '%s'. - else if (count == 1) - sprintf(atcmd_output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. - else { - sprintf(atcmd_output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. - } - clif_displaymessage(fd, atcmd_output); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_whomap2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i, count; - int pl_GM_level, GM_level; - int map_id = 0; - char map_name[100]; - - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message) - map_id = sd->bl.m; - else { - sscanf(message, "%99s", map_name); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - if (pl_sd->bl.m == map_id) { - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); - else - sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - - if (count == 0) - sprintf(atcmd_output, msg_table[54], map[map_id].name); // No player found in map '%s'. - else if (count == 1) - sprintf(atcmd_output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. - else { - sprintf(atcmd_output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. - } - clif_displaymessage(fd, atcmd_output); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_whomap3( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char temp0[100]; - char temp1[100]; - struct map_session_data *pl_sd; - int i, count; - int pl_GM_level, GM_level; - int map_id = 0; - char map_name[100]; - struct guild *g; - struct party *p; - - nullpo_retr(-1, sd); - - memset(temp0, '\0', sizeof(temp0)); - memset(temp1, '\0', sizeof(temp1)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message) - map_id = sd->bl.m; - else { - sscanf(message, "%99s", map_name); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - if (pl_sd->bl.m == map_id) { - g = guild_search(pl_sd->status.guild_id); - if (g == NULL) - sprintf(temp1, "None"); - else - sprintf(temp1, "%s", g->name); - p = party_search(pl_sd->status.party_id); - if (p == NULL) - sprintf(temp0, "None"); - else - sprintf(temp0, "%s", p->name); - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1); - else - sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - - if (count == 0) - sprintf(atcmd_output, msg_table[54], map[map_id].name); // No player found in map '%s'. - else if (count == 1) - sprintf(atcmd_output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. - else { - sprintf(atcmd_output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. - } - clif_displaymessage(fd, atcmd_output); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_whogm( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char temp0[100]; - char temp1[100]; - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - struct guild *g; - struct party *p; - - nullpo_retr(-1, sd); - - memset(temp0, '\0', sizeof(temp0)); - memset(temp1, '\0', sizeof(temp1)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (pl_GM_level > 0) { - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); - clif_displaymessage(fd, atcmd_output); - g = guild_search(pl_sd->status.guild_id); - if (g == NULL) - sprintf(temp1, "None"); - else - sprintf(temp1, "%s", g->name); - p = party_search(pl_sd->status.party_id); - if (p == NULL) - sprintf(temp0, "None"); - else - sprintf(temp0, "%s", p->name); - sprintf(atcmd_output, " Party: '%s' | Guild: '%s'", temp0, temp1); - clif_displaymessage(fd, atcmd_output); - count++; - } - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[150]); // No GM found. - else if (count == 1) - clif_displaymessage(fd, msg_table[151]); // 1 GM found. - else { - sprintf(atcmd_output, msg_table[152], count); // %d GMs found. - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -int atcommand_whozeny( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i, j, count,c; - char match_text[100]; - char player_name[24]; - //int zeny[clif_countusers()]; - //int counted[clif_countusers()]; - int *zeny = (int *)aCallocA(clif_countusers(), sizeof(int)); - int *counted = (int *)aCallocA(clif_countusers(), sizeof(int)); - - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - zeny[count]=pl_sd->status.zeny; - counted[i]=0; - count++; - } - } - } - - qsort(zeny, count, sizeof(int), hightolow_compare); - for (c = 0; c < count && c < 50; c++) { - if(!zeny[c]) - continue; - for (i = 0; i < fd_max; i++) { - if(!zeny[c]) - continue; - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && zeny[c] && counted[i]==0) { - if(pl_sd->status.zeny==zeny[c]) { - sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny); - clif_displaymessage(fd, atcmd_output); - zeny[c]=0; - counted[i]=1; - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(atcmd_output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, atcmd_output); - } - - aFree(zeny); - aFree(counted); - - return 0; -} - - -// cause random emote on all online players [Valaris] -int atcommand_happyhappyjoyjoy( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i,e; - - nullpo_retr(-1, sd); - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - e=rand()%40; - if(e==34) - e = 0; - clif_emotion(&pl_sd->bl,e); - } - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_save( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - pc_setsavepoint(sd, sd->mapname, sd->bl.x, sd->bl.y); - if (sd->status.pet_id > 0 && sd->pd) - intif_save_petdata(sd->status.account_id, &sd->pet); - pc_makesavestatus(sd); - chrif_save(sd); - storage_storage_save(sd); - clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_load( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int m; - - nullpo_retr(-1, sd); - - m = map_mapname2mapid(sd->status.save_point.map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[249]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); - clif_displaymessage(fd, msg_table[7]); // Warping to respawn point. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_speed( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int speed; - - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message) { - sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - speed = atoi(message); - if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) { - sd->speed = speed; - //sd->walktimer = x; - //この文を追加 by れ - clif_updatestatus(sd, SP_SPEED); - clif_displaymessage(fd, msg_table[8]); // Speed changed. - } else { - sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_storage( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct storage *stor; //changes from Freya/Yor - nullpo_retr(-1, sd); - - if (sd->state.storage_flag == 1) { - clif_displaymessage(fd, msg_table[250]); - return -1; - } - - if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) { - clif_displaymessage(fd, msg_table[250]); - return -1; - } - - storage_storageopen(sd); - - return 0; -} - - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_guildstorage( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct storage *stor; //changes from Freya/Yor - nullpo_retr(-1, sd); - - if (sd->status.guild_id > 0) { - if (sd->state.storage_flag == 1) { - clif_displaymessage(fd, msg_table[251]); - return -1; - } - if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) { - clif_displaymessage(fd, msg_table[251]); - return -1; - } - storage_guild_storageopen(sd); - } else { - clif_displaymessage(fd, msg_table[252]); - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_option( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int param1 = 0, param2 = 0, param3 = 0; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) { - clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>)."); - return -1; - } - - sd->opt1 = param1; - sd->opt2 = param2; - if (!(sd->status.option & CART_MASK) && param3 & CART_MASK) { - clif_cart_itemlist(sd); - clif_cart_equiplist(sd); - clif_updatestatus(sd, SP_CARTINFO); - } - sd->status.option = param3; - // fix pecopeco display - if (sd->status.class_ == 13 || sd->status.class_ == 21 || sd->status.class_ == 4014 || sd->status.class_ == 4022) { - if (!pc_isriding(sd)) { // sd have the new value... - if (sd->status.class_ == 13) - sd->status.class_ = sd->view_class = 7; - else if (sd->status.class_ == 21) - sd->status.class_ = sd->view_class = 14; - else if (sd->status.class_ == 4014) - sd->status.class_ = sd->view_class = 4008; - else if (sd->status.class_ == 4022) - sd->status.class_ = sd->view_class = 4015; - } - } else { - if (pc_isriding(sd)) { // sd have the new value... - if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) - sd->status.option &= ~0x0020; - } else { - if (sd->status.class_ == 7) - sd->status.class_ = sd->view_class = 13; - else if (sd->status.class_ == 14) - sd->status.class_ = sd->view_class = 21; - else if (sd->status.class_ == 4008) - sd->status.class_ = sd->view_class = 4014; - else if (sd->status.class_ == 4015) - sd->status.class_ = sd->view_class = 4022; - else - sd->status.option &= ~0x0020; - } - } - } - - clif_changeoption(&sd->bl); - status_calc_pc(sd, 0); - clif_displaymessage(fd, msg_table[9]); // Options changed. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_hide( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (sd->status.option & OPTION_HIDE) { - sd->status.option &= ~OPTION_HIDE; - clif_displaymessage(fd, msg_table[10]); // Invisible: Off - } else { - sd->status.option |= OPTION_HIDE; - clif_displaymessage(fd, msg_table[11]); // Invisible: On - } - clif_changeoption(&sd->bl); - - return 0; -} - -/*========================================== - * 転職する upperを指定すると転生や養子にもなれる - *------------------------------------------ - */ -int atcommand_jobchange( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int job = 0, upper = 0; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { - - int i, found = 0; - const struct { char name[16]; int id; } jobs[] = { - { "novice", 0 }, - { "swordsman", 1 }, - { "mage", 2 }, - { "archer", 3 }, - { "acolyte", 4 }, - { "merchant", 5 }, - { "thief", 6 }, - { "knight", 7 }, - { "priest", 8 }, - { "priestess", 8 }, - { "wizard", 9 }, - { "blacksmith", 10 }, - { "hunter", 11 }, - { "assassin", 12 }, - { "crusader", 14 }, - { "monk", 15 }, - { "sage", 16 }, - { "rogue", 17 }, - { "alchemist", 18 }, - { "bard", 19 }, - { "dancer", 20 }, - { "super novice", 23 }, - { "supernovice", 23 }, - { "high novice", 4001 }, - { "swordsman high", 4002 }, - { "mage high", 4003 }, - { "archer high", 4004 }, - { "acolyte high", 4005 }, - { "merchant high", 4006 }, - { "thief high", 4007 }, - { "lord knight", 4008 }, - { "high priest", 4009 }, - { "high priestess", 4009 }, - { "high wizard", 4010 }, - { "whitesmith", 4011 }, - { "sniper", 4012 }, - { "assassin cross", 4013 }, - { "paladin", 4015 }, - { "champion", 4016 }, - { "professor", 4017 }, - { "stalker", 4018 }, - { "creator", 4019 }, - { "clown", 4020 }, - { "gypsy", 4021 }, - { "baby novice", 4023 }, - { "baby swordsman", 4024 }, - { "baby mage", 4025 }, - { "baby archer", 4026 }, - { "baby acolyte", 4027 }, - { "baby merchant", 4028 }, - { "baby thief", 4029 }, - { "baby knight", 4030 }, - { "baby priest", 4031 }, - { "baby priestess", 4031 }, - { "baby wizard", 4032 }, - { "baby blacksmith",4033 }, - { "baby hunter", 4034 }, - { "baby assassin", 4035 }, - { "baby crusader", 4037 }, - { "baby monk", 4038 }, - { "baby sage", 4039 }, - { "baby rogue", 4040 }, - { "baby alchemist", 4041 }, - { "baby bard", 4042 }, - { "baby dancer", 4043 }, - { "super baby", 4045 }, - }; - - for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) { - if (strncmpi(message, jobs[i].name, 16) == 0) { - job = jobs[i].id; - upper = 0; - found = 1; - break; - } - } - - if (!found) { - clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>)."); - return -1; - } - } - - if (job == 37 ||job == 45) - return 0; - - if ((job >= 0 && job < MAX_PC_CLASS)) { - int j; - - // fix pecopeco display - if ((job != 13 && job != 21 && job != 4014 && job != 4022)) { - if (pc_isriding(sd)) { - if (sd->status.class_ == 13) - sd->status.class_ = sd->view_class = 7; - if (sd->status.class_ == 21) - sd->status.class_ = sd->view_class = 14; - if (sd->status.class_ == 4014) - sd->status.class_ = sd->view_class = 4008; - if (sd->status.class_ == 4022) - sd->status.class_ = sd->view_class = 4015; - sd->status.option &= ~0x0020; - clif_changeoption(&sd->bl); - status_calc_pc(sd, 0); - } - } else { - if (!pc_isriding(sd)) { - if (job == 13) - job = 7; - if (job == 21) - job = 14; - if (job == 4014) - job = 4008; - if (job == 4022) - job = 4015; - } - } - for (j=0; j < MAX_INVENTORY; j++) { - if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0) - pc_unequipitem(sd, j, 3); - } - if (pc_jobchange(sd, job, upper) == 0) - clif_displaymessage(fd, msg_table[12]); // Your job has been changed. - else { - clif_displaymessage(fd, msg_table[155]); // Impossible to change your job. - return -1; - } - } else { - clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>)."); - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_die( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - clif_specialeffect(&sd->bl,450,1); - pc_damage(NULL, sd, sd->status.hp + 1); - clif_displaymessage(fd, msg_table[13]); // A pity! You've died. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_kill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(fd, msg_table[14]); // Character killed. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_alive( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (pc_isdead(sd)) { - sd->status.hp = sd->status.max_hp; - sd->status.sp = sd->status.max_sp; - clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); - pc_setstand(sd); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(sd, battle_config.pc_invincible_time); - clif_updatestatus(sd, SP_HP); - clif_updatestatus(sd, SP_SP); - clif_resurrection(&sd->bl, 1); - clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle! - return 0; - } - return -1; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_kami( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>)."); - return -1; - } - - sscanf(message, "%199[^\n]", atcmd_output); - intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b') ? 0x10 : 0); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_heal( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int hp = 0, sp = 0; // [Valaris] thanks to fov - nullpo_retr(-1, sd); - - sscanf(message, "%d %d", &hp, &sp); - - if (hp == 0 && sp == 0) { - hp = sd->status.max_hp - sd->status.hp; - sp = sd->status.max_sp - sd->status.sp; - } else { - if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow - hp = sd->status.max_hp - sd->status.hp; - else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow - hp = 1 - sd->status.hp; - if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow - sp = sd->status.max_sp - sd->status.sp; - else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow - sp = 1 - sd->status.sp; - } - - if (hp > 0) // display like heal - clif_heal(fd, SP_HP, hp); - else if (hp < 0) // display like damage - clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0); - if (sp > 0) // no display when we lost SP - clif_heal(fd, SP_SP, sp); - - if (hp != 0 || sp != 0) { - pc_heal(sd, hp, sp); - if (hp >= 0 && sp >= 0) - clif_displaymessage(fd, msg_table[17]); // HP, SP recovered. - else - clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified. - } else { - clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value. - return -1; - } - - return 0; -} - -/*========================================== - * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) - *------------------------------------------ - */ -int atcommand_item( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char item_name[100]; - int number = 0, item_id, flag; - struct item item_tmp; - struct item_data *item_data; - int get_count, i, pet_id; - nullpo_retr(-1, sd); - - memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) { - clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity])."); - return -1; - } - - if (number <= 0) - number = 1; - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (item_id >= 500) { - get_count = number; - // check pet egg - pet_id = search_petDB_index(item_id, PET_EGG); - if (item_data->type == 4 || item_data->type == 5 || - item_data->type == 7 || item_data->type == 8) { - get_count = 1; - } - for (i = 0; i < number; i += get_count) { - // if pet egg - if (pet_id >= 0) { - sd->catch_target_class = pet_db[pet_id].class_; - intif_create_pet(sd->status.account_id, sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob_db[pet_db[pet_id].class_].lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); - // if not pet egg - } else { - memset(&item_tmp, 0, sizeof(item_tmp)); - item_tmp.nameid = item_id; - item_tmp.identify = 1; - if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count))) - clif_additem((struct map_session_data*)sd, 0, 0, flag); - } - } - clif_displaymessage(fd, msg_table[18]); // Item created. - } else { - clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_item2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct item item_tmp; - struct item_data *item_data; - char item_name[100]; - int item_id, number = 0; - int identify = 0, refine = 0, attr = 0; - int c1 = 0, c2 = 0, c3 = 0, c4 = 0; - int flag; - int loop, get_count, i; - nullpo_retr(-1, sd); - - memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) { - clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>"); - clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>)."); - return -1; - } - - if (number <= 0) - number = 1; - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (item_id > 500) { - loop = 1; - get_count = number; - if (item_data->type == 4 || item_data->type == 5 || - item_data->type == 7 || item_data->type == 8) { - loop = number; - get_count = 1; - if (item_data->type == 7) { - identify = 1; - refine = 0; - } - if (item_data->type == 8) - refine = 0; - if (refine > 10) - refine = 10; - } else { - identify = 1; - refine = attr = 0; - } - for (i = 0; i < loop; i++) { - memset(&item_tmp, 0, sizeof(item_tmp)); - item_tmp.nameid = item_id; - item_tmp.identify = identify; - item_tmp.refine = refine; - item_tmp.attribute = attr; - item_tmp.card[0] = c1; - item_tmp.card[1] = c2; - item_tmp.card[2] = c3; - item_tmp.card[3] = c4; - if ((flag = pc_additem(sd, &item_tmp, get_count))) - clif_additem(sd, 0, 0, flag); - } - clif_displaymessage(fd, msg_table[18]); // Item created. - } else { - clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_itemreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - nullpo_retr(-1, sd); - - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) - pc_delitem(sd, i, sd->status.inventory[i].amount, 0); - } - clif_displaymessage(fd, msg_table[20]); // All of your items have been removed. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_itemcheck( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - pc_checkitem(sd); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_baselevelup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int level, i; - nullpo_retr(-1, sd); - - if (!message || !*message || (level = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>)."); - return -1; - } - - if (level > 0) { - if (sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris - clif_displaymessage(fd, msg_table[47]); // Base level can't go any higher. - return -1; - } // End Addition - if ((unsigned int)level > battle_config.maximum_level || (unsigned int)level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow - level = battle_config.maximum_level - sd->status.base_level; - for (i = 1; i <= level; i++) - sd->status.status_point += (sd->status.base_level + i + 14) / 5; - sd->status.base_level += level; - clif_updatestatus(sd, SP_BASELEVEL); - clif_updatestatus(sd, SP_NEXTBASEEXP); - clif_updatestatus(sd, SP_STATUSPOINT); - status_calc_pc(sd, 0); - pc_heal(sd, sd->status.max_hp, sd->status.max_sp); - clif_misceffect(&sd->bl, 0); - clif_displaymessage(fd, msg_table[21]); // Base level raised. - } else { - if (sd->status.base_level == 1) { - clif_displaymessage(fd, msg_table[158]); // Base level can't go any lower. - return -1; - } - if (level < -(int)battle_config.maximum_level || level < (1 - (int)sd->status.base_level)) // fix negativ overflow - level = 1 - sd->status.base_level; - if (sd->status.status_point > 0) { - for (i = 0; i > level; i--) - sd->status.status_point -= (sd->status.base_level + i + 14) / 5; - if (sd->status.status_point < 0) - sd->status.status_point = 0; - clif_updatestatus(sd, SP_STATUSPOINT); - } // to add: remove status points from stats - sd->status.base_level += level; - clif_updatestatus(sd, SP_BASELEVEL); - clif_updatestatus(sd, SP_NEXTBASEEXP); - status_calc_pc(sd, 0); - clif_displaymessage(fd, msg_table[22]); // Base level lowered. - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_joblevelup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - unsigned int up_level = 50; - int level; - struct pc_base_job s_class; - nullpo_retr(-1, sd); - s_class = pc_calc_base_job(sd->status.class_); - - if (!message || !*message || (level = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>)."); - return -1; - } - - if (s_class.job == 0) - up_level -= 40; - // super novices can go up to 99 [celest] - else if (s_class.job == 23) - up_level += 49; - else if (sd->status.class_ > 4007 && sd->status.class_ < 4023) - up_level += 20; - - if (level > 0) { - if (sd->status.job_level == up_level) { - clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher. - return -1; - } - if ((unsigned int)level > up_level || (unsigned int)level > (up_level - sd->status.job_level)) // fix positiv overflow - level = up_level - sd->status.job_level; - sd->status.job_level += level; - clif_updatestatus(sd, SP_JOBLEVEL); - clif_updatestatus(sd, SP_NEXTJOBEXP); - sd->status.skill_point += level; - clif_updatestatus(sd, SP_SKILLPOINT); - status_calc_pc(sd, 0); - clif_misceffect(&sd->bl, 1); - clif_displaymessage(fd, msg_table[24]); // Job level raised. - } else { - if (sd->status.job_level == 1) { - clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower. - return -1; - } - if (level < -(int)up_level || level < (1 - (int)sd->status.job_level)) // fix negativ overflow - level = 1 - sd->status.job_level; - sd->status.job_level += level; - clif_updatestatus(sd, SP_JOBLEVEL); - clif_updatestatus(sd, SP_NEXTJOBEXP); - if (sd->status.skill_point > 0) { - sd->status.skill_point += level; - if (sd->status.skill_point < 0) - sd->status.skill_point = 0; - clif_updatestatus(sd, SP_SKILLPOINT); - } // to add: remove status points from skills - status_calc_pc(sd, 0); - clif_displaymessage(fd, msg_table[25]); // Job level lowered. - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_help( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char buf[2048], w1[2048], w2[2048]; - int i, gm_level; - FILE* fp; - nullpo_retr(-1, sd); - - memset(buf, '\0', sizeof(buf)); - - if ((fp = fopen(help_txt, "r")) != NULL) { - clif_displaymessage(fd, msg_table[26]); // Help commands: - gm_level = pc_isGM(sd); - while(fgets(buf, sizeof(buf) - 1, fp) != NULL) { - if (buf[0] == '/' && buf[1] == '/') - continue; - for (i = 0; buf[i] != '\0'; i++) { - if (buf[i] == '\r' || buf[i] == '\n') { - buf[i] = '\0'; - break; - } - } - if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) - clif_displaymessage(fd, buf); - else if (gm_level >= atoi(w1)) - clif_displaymessage(fd, w2); - } - fclose(fp); - } else { - clif_displaymessage(fd, msg_table[27]); // File help.txt not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_gm( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char password[100]; - nullpo_retr(-1, sd); - - memset(password, '\0', sizeof(password)); - - if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) { - clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>)."); - return -1; - } - - if (pc_isGM(sd)) { // a GM can not use this function. only a normal player (become gm is not for gm!) - clif_displaymessage(fd, msg_table[50]); // You already have some GM powers. - return -1; - } else - chrif_changegm(sd->status.account_id, password, strlen(password) + 1); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_pvpoff( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] - clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode. - return -1; - } - - if (map[sd->bl.m].flag.pvp) { - map[sd->bl.m].flag.pvp = 0; - clif_send0199(sd->bl.m, 0); - for (i = 0; i < fd_max; i++) { //人数分ループ - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - if (sd->bl.m == pl_sd->bl.m) { - clif_pvpset(pl_sd, 0, 0, 2); - if (pl_sd->pvp_timer != -1) { - delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer); - pl_sd->pvp_timer = -1; - } - } - } - } - clif_displaymessage(fd, msg_table[31]); // PvP: Off. - } else { - clif_displaymessage(fd, msg_table[160]); // PvP is already Off. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_pvpon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] - clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode. - return -1; - } - - if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp) { - map[sd->bl.m].flag.pvp = 1; - clif_send0199(sd->bl.m, 1); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) { - pl_sd->pvp_timer = add_timer(gettick() + 200, - pc_calc_pvprank_timer, pl_sd->bl.id, 0); - pl_sd->pvp_rank = 0; - pl_sd->pvp_lastusers = 0; - pl_sd->pvp_point = 5; - } - } - } - clif_displaymessage(fd, msg_table[32]); // PvP: On. - } else { - clif_displaymessage(fd, msg_table[161]); // PvP is already On. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_gvgoff( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.gvg) { - map[sd->bl.m].flag.gvg = 0; - clif_send0199(sd->bl.m, 0); - clif_displaymessage(fd, msg_table[33]); // GvG: Off. - } else { - clif_displaymessage(fd, msg_table[162]); // GvG is already Off. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_gvgon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (!map[sd->bl.m].flag.gvg) { - map[sd->bl.m].flag.gvg = 1; - clif_send0199(sd->bl.m, 3); - clif_displaymessage(fd, msg_table[34]); // GvG: On. - } else { - clif_displaymessage(fd, msg_table[163]); // GvG is already On. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_model( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int hair_style = 0, hair_color = 0, cloth_color = 0; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) { - sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).", - MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && - hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && - cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - //服の色変更 - if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == 12 || sd->status.class_ == 17)) { - //服の色未実装職の判定 - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_HAIR, hair_style); - pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); - pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - - return 0; -} - -/*========================================== - * @dye && @ccolor - *------------------------------------------ - */ -int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message) -{ - int cloth_color = 0; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) { - sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - - return 0; -} - -/*========================================== - * @hairstyle && @hstyle - *------------------------------------------ - */ -int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message) -{ - int hair_style = 0; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) { - sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { - if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == 12 || sd->status.class_ == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_HAIR, hair_style); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - - return 0; -} - -/*========================================== - * @charhairstyle by [MouseJstr] - *------------------------------------------ - */ -int -atcommand_charhairstyle(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - return 0; -} - -/*========================================== - * @haircolor && @hcolor - *------------------------------------------ - */ -int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message) -{ - int hair_color = 0; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) { - sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { - if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == 12 || sd->status.class_ == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - - return 0; -} - -/*========================================== - * @go [city_number/city_name]: improved by [yor] to add city names and help - *------------------------------------------ - */ -int atcommand_go( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - int town; - char map_name[100]; - int m; - - const struct { char map[16]; int x, y; } data[] = { - { "prontera.gat", 156, 191 }, // 0=Prontera - { "morocc.gat", 156, 93 }, // 1=Morroc - { "geffen.gat", 119, 59 }, // 2=Geffen - { "payon.gat", 162, 233 }, // 3=Payon - { "alberta.gat", 192, 147 }, // 4=Alberta - { "izlude.gat", 128, 114 }, // 5=Izlude - { "aldebaran.gat",140, 131 }, // 6=Al de Baran - { "xmas.gat", 147, 134 }, // 7=Lutie - { "comodo.gat", 209, 143 }, // 8=Comodo - { "yuno.gat", 157, 51 }, // 9=Yuno - { "amatsu.gat", 198, 84 }, // 10=Amatsu - { "gonryun.gat", 160, 120 }, // 11=Gon Ryun - { "umbala.gat", 89, 157 }, // 12=Umbala - { "niflheim.gat", 21, 153 }, // 13=Niflheim - { "louyang.gat", 217, 40 }, // 14=Lou Yang - { "new_1-1.gat", 53, 111 }, // 15=Start point - { "sec_pri.gat", 23, 61 }, // 16=Prison - { "jawaii.gat", 249, 127 }, // 17=Jawaii - { "ayothaya.gat", 151, 117 }, // 18=Ayothaya - }; - - nullpo_retr(-1, sd); - - if(map[sd->bl.m].flag.nogo) { - clif_displaymessage(sd->fd,"You can not use @go on this map."); - return 0; - } - - memset(map_name, '\0', sizeof(map_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - // get the number - town = atoi(message); - - // if no value, display all value - if (!message || !*message || sscanf(message, "%99s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) { - clif_displaymessage(fd, msg_table[38]); // Invalid location number or name. - clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name: - clif_displaymessage(fd, "-3=(Memo point 2) 4=Alberta 11=Gon Ryun"); - clif_displaymessage(fd, "-2=(Memo point 1) 5=Izlude 12=Umbala"); - clif_displaymessage(fd, "-1=(Memo point 0) 6=Al de Baran 13=Niflheim"); - clif_displaymessage(fd, " 0=Prontera 7=Lutie 14=Lou Yang"); - clif_displaymessage(fd, " 1=Morroc 8=Comodo 15=Start point"); - clif_displaymessage(fd, " 2=Geffen 9=Yuno 16=Prison"); - clif_displaymessage(fd, " 3=Payon 10=Amatsu 17=Jawaii"); - clif_displaymessage(fd, " 18=Ayothaya"); - return -1; - } else { - // get possible name of the city and add .gat if not in the name - map_name[sizeof(map_name)-1] = '\0'; - for (i = 0; map_name[i]; i++) - map_name[i] = tolower(map_name[i]); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too) - if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters - town = 0; - } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters - town = 1; - } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters - town = 2; - } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters) - town = 3; - } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters - town = 4; - } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters) - town = 5; - } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters - strcmp(map_name, "al.gat") == 0) { // al (de baran) - town = 6; - } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters) - strcmp(map_name, "christmas.gat") == 0 || // name of the symbol - strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters) - town = 7; - } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters - town = 8; - } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters - town = 9; - } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters) - town = 10; - } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters - town = 11; - } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters - town = 12; - } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters - town = 13; - } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters - town = 14; - } else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies") - strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters) - strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters) - town = 15; - } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters) - strncmp(map_name, "jails.gat", 3) == 0) { // name of the position - town = 16; - } else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters) - town = 17; - } else if (strncmp(map_name, "ayothaya.gat", 4) == 0 || // 3 first characters - strncmp(map_name, "ayotaya.gat", 4) == 0) { // writing error (3 first characters) - town = 18; - } - - if (town >= -3 && town <= -1) { - if (sd->status.memo_point[-town-1].map[0]) { - m = map_mapname2mapid(sd->status.memo_point[-town-1].map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) { - clif_displaymessage(fd, msg_table[0]); // Warped. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - sprintf(atcmd_output, msg_table[164], -town-1); // Your memo point #%d doesn't exist. - clif_displaymessage(fd, atcmd_output); - return -1; - } - } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) { - m = map_mapname2mapid((char *)data[town].map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - if (pc_setpos(sd, (char *)data[town].map, data[town].x, data[town].y, 3) == 0) { - clif_displaymessage(fd, msg_table[0]); // Warped. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { // if you arrive here, you have an error in town variable when reading of names - clif_displaymessage(fd, msg_table[38]); // Invalid location number or name. - return -1; - } - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_monster( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char name[100]; - char monster[100]; - int mob_id; - int number = 0; - int x = 0, y = 0; - int count; - int i, j, k; - int mx, my, range; - nullpo_retr(-1, sd); - - memset(name, '\0', sizeof(name)); - memset(monster, '\0', sizeof(monster)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || - (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 && - sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && - sscanf(message, "%99s %99s %d %d %d", name, monster, &number, &x, &y) < 2)) { - clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please. - return -1; - } - - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = mobdb_checkid(atoi(monster)); - - if (mob_id == 0) { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - if (mob_id == 1288) { - clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium. - return -1; - } - - if (number <= 0) - number = 1; - - if (strlen(name) < 1) - strcpy(name, "--ja--"); - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - if (battle_config.etc_log) - printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y); - - count = 0; - range = (int)sqrt(number) / 2; - range = range * 2 + 5; // calculation of an odd number (+ 4 area around) - for (i = 0; i < number; i++) { - j = 0; - k = 0; - while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area) - if (x <= 0) - mx = sd->bl.x + (rand() % range - (range / 2)); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (rand() % range - (range / 2)); - else - my = y; - k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, ""); - } - count += (k != 0) ? 1 : 0; - } - - if (count != 0) - if (number == count) - clif_displaymessage(fd, msg_table[39]); // All monster summoned! - else { - sprintf(atcmd_output, msg_table[240], count); // %d monster(s) summoned! - clif_displaymessage(fd, atcmd_output); - } - else { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_spawn( - const int fd, struct map_session_data* sd, - const char* command, const char* message) { - char name[100]; - char monster[100]; - int mob_id; - int number = 0; - int x = 0, y = 0; - int count; - int i, j, k; - int mx, my, range; - - nullpo_retr(-1, sd); - memset(name, '\0', sizeof(name)); - memset(monster, '\0', sizeof(monster)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || - (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 && - sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && - sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1)) { - clif_displaymessage(fd, msg_table[143]); // Give a monster name/id please. - return -1; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = mobdb_checkid(atoi(monster)); - - if (mob_id == 0) { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - if (mob_id == 1288) { - clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium. - return -1; - } - - if (number <= 0) - number = 1; - - if (strlen(name) < 1) - strcpy(name, "--ja--"); - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - if (battle_config.etc_log) - printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y); - - count = 0; - range = (int)sqrt(number) / 2; - range = range * 2 + 5; // calculation of an odd number (+ 4 area around) - for (i = 0; i < number; i++) { - j = 0; - k = 0; - while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area) - if (x <= 0) - mx = sd->bl.x + (rand() % range - (range / 2)); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (rand() % range - (range / 2)); - else - my = y; - k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, ""); - } - count += (k != 0) ? 1 : 0; - } - - if (count != 0) - if (number == count) - clif_displaymessage(fd, msg_table[39]); // All monster summoned! - else { - sprintf(atcmd_output, msg_table[240], count); // %d monster(s) summoned! - clif_displaymessage(fd, atcmd_output); - } - else { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - return 0; -} -// small monster spawning [Valaris] -int atcommand_monstersmall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) { - char name[100] = ""; - char monster[100] = ""; - int mob_id = 0; - int number = 0; - int x = 0; - int y = 0; - int count; - int i; - - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Give a monster name/id please."); - return 0; - } - - if (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 && - sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && - sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1) { - clif_displaymessage(fd, "Give a monster name/id please."); - return 0; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(monster); - - if (mob_id == 0) { - clif_displaymessage(fd, "Monster name hasn't been found."); - return 0; - } - - if (mob_id == 1288) { - clif_displaymessage(fd, "Cannot spawn emperium."); - return 0; - } - - if (mob_id > 2000) { - clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID. - return 0; - } - - if (number <= 0) - number = 1; - - if (strlen(name) < 1) - strcpy(name, "--ja--"); - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - count = 0; - for (i = 0; i < number; i++) { - int mx, my; - if (x <= 0) - mx = sd->bl.x + (rand() % 11 - 5); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (rand() % 11 - 5); - else - my = y; - count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+2000, 1, "") != 0) ? 1 : 0; - } - - if (count != 0) - clif_displaymessage(fd, msg_table[39]); // Monster Summoned!! - else - clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID. - - return 0; -} -// big monster spawning [Valaris] -int atcommand_monsterbig( - const int fd, struct map_session_data* sd, - const char* command, const char* message) { - char name[100] = ""; - char monster[100] = ""; - int mob_id = 0; - int number = 0; - int x = 0; - int y = 0; - int count; - int i; - - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Give a monster name/id please."); - return 0; - } - - if (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 && - sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && - sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1) { - clif_displaymessage(fd, "Give a monster name/id please."); - return 0; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(monster); - - if (mob_id == 0) { - clif_displaymessage(fd, "Monster name hasn't been found."); - return 0; - } - - if (mob_id == 1288) { - clif_displaymessage(fd, "Cannot spawn emperium."); - return 0; - } - - if (mob_id > 2000) { - clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID. - return 0; - } - - if (number <= 0) - number = 1; - - if (strlen(name) < 1) - strcpy(name, "--ja--"); - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - count = 0; - for (i = 0; i < number; i++) { - int mx, my; - if (x <= 0) - mx = sd->bl.x + (rand() % 11 - 5); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (rand() % 11 - 5); - else - my = y; - count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+4000, 1, "") != 0) ? 1 : 0; - } - - if (count != 0) - clif_displaymessage(fd, msg_table[39]); // Monster Summoned!! - else - clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void atcommand_killmonster_sub( - const int fd, struct map_session_data* sd, const char* message, - const int drop) -{ - int map_id; - char map_name[100]; - - if (!sd) return; - - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message || sscanf(message, "%99s", map_name) < 1) - map_id = sd->bl.m; - else { - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } - - map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, drop); - - clif_displaymessage(fd, msg_table[165]); // All monsters killed! - - return; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_killmonster( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if (!sd) return 0; - atcommand_killmonster_sub(fd, sd, message, 1); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_killmonster2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if (!sd) return 0; - atcommand_killmonster_sub(fd, sd, message, 0); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_refine( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i, position = 0, refine = 0, current_position, final_refine; - int count; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) { - clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>)."); - return -1; - } - - if (refine < -10) - refine = -10; - else if (refine > 10) - refine = 10; - else if (refine == 0) - refine = 1; - - count = 0; - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].nameid && // 該当個所の装備を精錬する - (sd->status.inventory[i].equip & position || - (sd->status.inventory[i].equip && !position))) { - final_refine = sd->status.inventory[i].refine + refine; - if (final_refine > 10) - final_refine = 10; - else if (final_refine < 0) - final_refine = 0; - if (sd->status.inventory[i].refine != final_refine) { - sd->status.inventory[i].refine = final_refine; - current_position = sd->status.inventory[i].equip; - pc_unequipitem(sd, i, 3); - clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine); - clif_delitem(sd, i, 1); - clif_additem(sd, i, 1, 0); - pc_equipitem(sd, i, current_position); - clif_misceffect((struct block_list*)&sd->bl, 3); - count++; - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[166]); // No item has been refined! - else if (count == 1) - clif_displaymessage(fd, msg_table[167]); // 1 item has been refined! - else { - sprintf(atcmd_output, msg_table[168], count); // %d items have been refined! - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_produce( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char item_name[100]; - int item_id, attribute = 0, star = 0; - int flag = 0; - struct item_data *item_data; - struct item tmp_item; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) { - clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>)."); - return -1; - } - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (itemdb_exists(item_id) && - (item_id <= 500 || item_id > 1099) && - (item_id < 4001 || item_id > 4148) && - (item_id < 7001 || item_id > 10019) && - itemdb_isequip(item_id)) { - if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) - attribute = ATTRIBUTE_NORMAL; - if (star < MIN_STAR || star > MAX_STAR) - star = 0; - memset(&tmp_item, 0, sizeof tmp_item); - tmp_item.nameid = item_id; - tmp_item.amount = 1; - tmp_item.identify = 1; - tmp_item.card[0] = 0x00ff; - tmp_item.card[1] = ((star * 5) << 8) + attribute; - *((unsigned long *)(&tmp_item.card[2])) = sd->char_id; - clif_produceeffect(sd, 0, item_id); // 製造エフェクトパケット - clif_misceffect(&sd->bl, 3); // 他人にも成功を通知 - if ((flag = pc_additem(sd, &tmp_item, 1))) - clif_additem(sd, 0, 0, flag); - } else { - if (battle_config.error_log) - printf("@produce NOT WEAPON [%d]\n", item_id); - if (item_id != 0 && itemdb_exists(item_id)) - sprintf(atcmd_output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment. - else - sprintf(atcmd_output, msg_table[170]); // This item is not an equipment. - clif_displaymessage(fd, atcmd_output); - return -1; - } - - return 0; -} - -/*========================================== - * Sub-function to display actual memo points - *------------------------------------------ - */ -void atcommand_memo_sub(struct map_session_data* sd) { - int i; - - if (!sd) return; - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):"); - for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) { - if (sd->status.memo_point[i].map[0]) - sprintf(atcmd_output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y); - else - sprintf(atcmd_output, msg_table[171], i); // %d - void - clif_displaymessage(sd->fd, atcmd_output); - } - - return; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_memo( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int position = 0; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d", &position) < 1) - atcommand_memo_sub(sd); - else { - if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) { - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[253]); - return -1; - } - if (sd->status.memo_point[position].map[0]) { - sprintf(atcmd_output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d). - clif_displaymessage(fd, atcmd_output); - } - memcpy(sd->status.memo_point[position].map, map[sd->bl.m].name, 24); - sd->status.memo_point[position].x = sd->bl.x; - sd->status.memo_point[position].y = sd->bl.y; - clif_skill_memo(sd, 0); - if (pc_checkskill(sd, AL_WARP) <= (position + 1)) - clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it. - atcommand_memo_sub(sd); - } else { - sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO); - clif_displaymessage(fd, atcmd_output); - atcommand_memo_sub(sd); - return -1; - } - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_gat( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int y; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - for (y = 2; y >= -2; y--) { - sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", - map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, - map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), - map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); - - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_packet( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int x = 0, y = 0; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %d", &x, &y) < 2) { - clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>)."); - return -1; - } - - clif_status_change(&sd->bl, x, y); - - return 0; -} - -/*========================================== - * @stpoint (Rewritten by [Yor]) - *------------------------------------------ - */ -int atcommand_statuspoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int point, new_status_point; - - if (!message || !*message || (point = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>)."); - return -1; - } - - new_status_point = (int)sd->status.status_point + point; - if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow - new_status_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow - new_status_point = 0; - - if (new_status_point != (int)sd->status.status_point) { - sd->status.status_point = (short)new_status_point; - clif_updatestatus(sd, SP_STATUSPOINT); - clif_displaymessage(fd, msg_table[174]); // Number of status points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - - return 0; -} - -/*========================================== - * @skpoint (Rewritten by [Yor]) - *------------------------------------------ - */ -int atcommand_skillpoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int point, new_skill_point; - nullpo_retr(-1, sd); - - if (!message || !*message || (point = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>)."); - return -1; - } - - new_skill_point = (int)sd->status.skill_point + point; - if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow - new_skill_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow - new_skill_point = 0; - - if (new_skill_point != (int)sd->status.skill_point) { - sd->status.skill_point = (short)new_skill_point; - clif_updatestatus(sd, SP_SKILLPOINT); - clif_displaymessage(fd, msg_table[175]); // Number of skill points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - - return 0; -} - -/*========================================== - * @zeny (Rewritten by [Yor]) - *------------------------------------------ - */ -int atcommand_zeny( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int zeny, new_zeny; - nullpo_retr(-1, sd); - - if (!message || !*message || (zeny = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>)."); - return -1; - } - - new_zeny = sd->status.zeny + zeny; - if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow - new_zeny = MAX_ZENY; - else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow - new_zeny = 0; - - if (new_zeny != sd->status.zeny) { - sd->status.zeny = new_zeny; - clif_updatestatus(sd, SP_ZENY); - clif_displaymessage(fd, msg_table[176]); // Number of zenys changed! - } else { - if (zeny < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_param( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i, index, value = 0, new_value; - const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL }; - short* status[] = { - &sd->status.str, &sd->status.agi, &sd->status.vit, - &sd->status.int_, &sd->status.dex, &sd->status.luk - }; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { - sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - index = -1; - for (i = 0; param[i] != NULL; i++) { - if (strcmpi(command, param[i]) == 0) { - index = i; - break; - } - } - if (index < 0 || index > MAX_STATUS_TYPE) { // normaly impossible... - sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - new_value = (int)*status[index] + value; - if (value > 0 && ((unsigned int)value > battle_config.max_parameter || (unsigned int)new_value > battle_config.max_parameter)) // fix positiv overflow - new_value = battle_config.max_parameter; - else if (value < 0 && (value < -(int)battle_config.max_parameter || new_value < 1)) // fix negativ overflow - new_value = 1; - - if (new_value != (int)*status[index]) { - *status[index] = new_value; - clif_updatestatus(sd, SP_STR + index); - clif_updatestatus(sd, SP_USTR + index); - status_calc_pc(sd, 0); - clif_displaymessage(fd, msg_table[42]); // Stat changed. - } else { - if (value < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -//** Stat all by fritz (rewritten by [Yor]) -int atcommand_stat_all( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int index, count, value = 0, new_value; - short* status[] = { - &sd->status.str, &sd->status.agi, &sd->status.vit, - &sd->status.int_, &sd->status.dex, &sd->status.luk - }; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) - value = battle_config.max_parameter; - - count = 0; - for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) { - - new_value = (int)*status[index] + value; - if (value > 0 && ((unsigned int)value > battle_config.max_parameter || (unsigned int)new_value > battle_config.max_parameter)) // fix positiv overflow - new_value = battle_config.max_parameter; - else if (value < 0 && (value < -(int)battle_config.max_parameter || new_value < 1)) // fix negativ overflow - new_value = 1; - - if (new_value != (int)*status[index]) { - *status[index] = new_value; - clif_updatestatus(sd, SP_STR + index); - clif_updatestatus(sd, SP_USTR + index); - status_calc_pc(sd, 0); - count++; - } - } - - if (count > 0) // if at least 1 stat modified - clif_displaymessage(fd, msg_table[84]); // All stats changed! - else { - if (value < 0) - clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat. - else - clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_guildlevelup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int level = 0; - short added_level; - struct guild *guild_info; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) { - clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>)."); - return -1; - } - - if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) { - clif_displaymessage(fd, msg_table[43]); // You're not in a guild. - return -1; - } - if (strcmp(sd->status.name, guild_info->master) != 0) { - clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild. - return -1; - } - - added_level = (short)level; - if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow - added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; - else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow - added_level = 1 - guild_info->guild_lv; - - if (added_level != 0) { - intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2); - clif_displaymessage(fd, msg_table[179]); // Guild level changed. - } else { - clif_displaymessage(fd, msg_table[45]); // Guild level change failed. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_makeegg( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct item_data *item_data; - int id, pet_id; - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>)."); - return -1; - } - - if ((item_data = itemdb_searchname(message)) != NULL) // for egg name - id = item_data->nameid; - else if ((id = mobdb_searchname(message)) == 0) // for monster name - id = atoi(message); - - pet_id = search_petDB_index(id, PET_CLASS); - if (pet_id < 0) - pet_id = search_petDB_index(id, PET_EGG); - if (pet_id >= 0) { - sd->catch_target_class = pet_db[pet_id].class_; - intif_create_pet( - sd->status.account_id, sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob_db[pet_db[pet_id].class_].lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); - } else { - clif_displaymessage(fd, msg_table[180]); // The monter/egg name/id doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_hatch( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (sd->status.pet_id <= 0) - clif_sendegg(sd); - else { - clif_displaymessage(fd, msg_table[181]); // You already have a pet. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_petfriendly( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int friendly; - int t; - nullpo_retr(-1, sd); - - if (!message || !*message || (friendly = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>)."); - return -1; - } - - if (sd->status.pet_id > 0 && sd->pd) { - if (friendly >= 0 && friendly <= 1000) { - if (friendly != sd->pet.intimate) { - t = sd->pet.intimate; - sd->pet.intimate = friendly; - clif_send_petstatus(sd); - if (battle_config.pet_status_support) { - if ((sd->pet.intimate > 0 && t <= 0) || - (sd->pet.intimate <= 0 && t > 0)) { - if (sd->bl.prev != NULL) - status_calc_pc(sd, 0); - else - status_calc_pc(sd, 2); - } - } - clif_displaymessage(fd, msg_table[182]); // Pet friendly value changed! - } else { - clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_pethungry( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int hungry; - nullpo_retr(-1, sd); - - if (!message || !*message || (hungry = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>)."); - return -1; - } - - if (sd->status.pet_id > 0 && sd->pd) { - if (hungry >= 0 && hungry <= 100) { - if (hungry != sd->pet.hungry) { - sd->pet.hungry = hungry; - clif_send_petstatus(sd); - clif_displaymessage(fd, msg_table[185]); // Pet hungry value changed! - } else { - clif_displaymessage(fd, msg_table[186]); // Pet hungry is already the good value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_petrename( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (sd->status.pet_id > 0 && sd->pd) { - if (sd->pet.rename_flag != 0) { - sd->pet.rename_flag = 0; - intif_save_petdata(sd->status.account_id, &sd->pet); - clif_send_petstatus(sd); - clif_displaymessage(fd, msg_table[187]); // You can now rename your pet. - } else { - clif_displaymessage(fd, msg_table[188]); // You can already rename your pet. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int -atcommand_recall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>)."); - return -1; - } - - memset(atcmd_player_name, '\0', sizeof atcmd_player_name); - if(sscanf(message, "%99[^\n]", atcmd_player_name) < 1) - return -1; - if(strncmp(sd->status.name,atcmd_player_name,24)==0) - return -1; - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp this player from its actual map."); - return -1; - } - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - sprintf(atcmd_output, msg_table[46], atcmd_player_name); // %s recalled! - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_revive( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isdead(pl_sd)) { - pl_sd->status.hp = pl_sd->status.max_hp; - clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); - pc_setstand(pl_sd); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(pl_sd, battle_config.pc_invincible_time); - clif_updatestatus(pl_sd, SP_HP); - clif_updatestatus(pl_sd, SP_SP); - clif_resurrection(&pl_sd->bl, 1); - clif_displaymessage(fd, msg_table[51]); // Character revived. - return 0; - } - return -1; - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * charchangesex command (usage: charchangesex <player_name>) - *------------------------------------------ - */ -int atcommand_char_change_sex( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>)."); - return -1; - } - - // check player name - if (strlen(atcmd_player_name) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(atcmd_player_name) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } - - return 0; -} - -/*========================================== - * charblock command (usage: charblock <player_name>) - * This command do a definitiv ban on a player - *------------------------------------------ - */ -int atcommand_char_block( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>)."); - return -1; - } - - // check player name - if (strlen(atcmd_player_name) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(atcmd_player_name) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } - - return 0; -} - -/*========================================== - * charban command (usage: charban <time> <player_name>) - * This command do a limited ban on a player - * Time is done as follows: - * Adjustment value (-1, 1, +1, etc...) - * Modified element: - * a or y: year - * m: month - * j or d: day - * h: hour - * mn: minute - * s: second - * <example> @ban +1m-2mn1s-6y test_player - * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. - *------------------------------------------ - */ -int atcommand_char_ban( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char * modif_p; - int year, month, day, hour, minute, second, value; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) { - clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>)."); - return -1; - } - - atcmd_output[sizeof(atcmd_output)-1] = '\0'; - - modif_p = atcmd_output; - year = month = day = hour = minute = second = 0; - while (modif_p[0] != '\0') { - value = atoi(modif_p); - if (value == 0) - modif_p++; - else { - if (modif_p[0] == '-' || modif_p[0] == '+') - modif_p++; - while (modif_p[0] >= '0' && modif_p[0] <= '9') - modif_p++; - if (modif_p[0] == 's') { - second = value; - modif_p++; - } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { - minute = value; - modif_p = modif_p + 2; - } else if (modif_p[0] == 'h') { - hour = value; - modif_p++; - } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { - day = value; - modif_p++; - } else if (modif_p[0] == 'm') { - month = value; - modif_p++; - } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { - year = value; - modif_p++; - } else if (modif_p[0] != '\0') { - modif_p++; - } - } - } - if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { - clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command. - return -1; - } - - // check player name - if (strlen(atcmd_player_name) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(atcmd_player_name) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } - - return 0; -} - -/*========================================== - * charunblock command (usage: charunblock <player_name>) - *------------------------------------------ - */ -int atcommand_char_unblock( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>)."); - return -1; - } - - // check player name - if (strlen(atcmd_player_name) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(atcmd_player_name) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - // send answer to login server via char-server - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } - - return 0; -} - -/*========================================== - * charunban command (usage: charunban <player_name>) - *------------------------------------------ - */ -int atcommand_char_unban( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>)."); - return -1; - } - - // check player name - if (strlen(atcmd_player_name) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(atcmd_player_name) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - // send answer to login server via char-server - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_night( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - if (night_flag != 1) { - night_flag = 1; // 0=day, 1=night [Yor] - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && !map[sd->bl.m].flag.indoors) { - //pl_sd->opt2 |= STATE_BLIND; - //clif_changeoption(&pl_sd->bl); - if (battle_config.night_darkness_level > 0) - clif_specialeffect(&pl_sd->bl, 474 + battle_config.night_darkness_level, 0); - else { - //clif_specialeffect(&pl_sd->bl, 483, 0); // default darkness level - pl_sd->opt2 |= STATE_BLIND; - clif_changeoption(&pl_sd->bl); - } - clif_displaymessage(pl_sd->fd, msg_table[59]); // Night has fallen. - } - } - } else { - clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_day( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - if (night_flag != 0) { - night_flag = 0; // 0=day, 1=night [Yor] - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - if (battle_config.night_darkness_level > 0) - clif_refresh (pl_sd); - else { - pl_sd->opt2 &= ~STATE_BLIND; - clif_changeoption(&pl_sd->bl); - } - clif_displaymessage(pl_sd->fd, msg_table[60]); // Day has arrived. - } - } - } else { - clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_doom( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - clif_specialeffect(&sd->bl,450,2); - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && i != fd && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement. - } - } - clif_displaymessage(fd, msg_table[62]); // Judgement was made. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_doommap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - clif_specialeffect(&sd->bl,450,3); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); -// clif_specialeffect(&pl_sd->bl,450,1); - clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement. - } - } - clif_displaymessage(fd, msg_table[62]); // Judgement was made. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -static void atcommand_raise_sub(struct map_session_data* sd) -{ - if (sd && sd->state.auth && pc_isdead(sd)) { - clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); - sd->status.hp = sd->status.max_hp; - sd->status.sp = sd->status.max_sp; - pc_setstand(sd); - clif_updatestatus(sd, SP_HP); - clif_updatestatus(sd, SP_SP); - clif_resurrection(&sd->bl, 1); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(sd, battle_config.pc_invincible_time); - clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown. - } -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_raise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - nullpo_retr(-1, sd); - - for (i = 0; i < fd_max; i++) { - if (session[i]) - atcommand_raise_sub((struct map_session_data *) session[i]->session_data); - } - clif_displaymessage(fd, msg_table[64]); // Mercy has been granted. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_raisemap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - - nullpo_retr(-1, sd); - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m) - atcommand_raise_sub(pl_sd); - } - clif_displaymessage(fd, msg_table[64]); // Mercy has been granted. - - return 0; -} - -/*========================================== - * atcommand_character_baselevel @charbaselvlで対象キャラのレベルを上げる - *------------------------------------------ -*/ -int atcommand_character_baselevel( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int level = 0, i; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, atcmd_player_name) < 2 || level == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charbaselvl <#> <nickname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change base level only lower or same gm level - - if (level > 0) { - if (pl_sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris - clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher. - return 0; - } // End Addition - if ((unsigned int)level > battle_config.maximum_level || (unsigned int)level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow - level = battle_config.maximum_level - pl_sd->status.base_level; - for (i = 1; i <= level; i++) - pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 5; - pl_sd->status.base_level += level; - clif_updatestatus(pl_sd, SP_BASELEVEL); - clif_updatestatus(pl_sd, SP_NEXTBASEEXP); - clif_updatestatus(pl_sd, SP_STATUSPOINT); - status_calc_pc(pl_sd, 0); - pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp); - clif_misceffect(&pl_sd->bl, 0); - clif_displaymessage(fd, msg_table[65]); // Character's base level raised. - } else { - if (pl_sd->status.base_level == 1) { - clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower. - return -1; - } - if (level < -(int)battle_config.maximum_level || level < (1 - (int)pl_sd->status.base_level)) // fix negativ overflow - level = 1 - pl_sd->status.base_level; - if (pl_sd->status.status_point > 0) { - for (i = 0; i > level; i--) - pl_sd->status.status_point -= (pl_sd->status.base_level + i + 14) / 5; - if (pl_sd->status.status_point < 0) - pl_sd->status.status_point = 0; - clif_updatestatus(pl_sd, SP_STATUSPOINT); - } // to add: remove status points from stats - pl_sd->status.base_level += level; - clif_updatestatus(pl_sd, SP_BASELEVEL); - clif_updatestatus(pl_sd, SP_NEXTBASEEXP); - status_calc_pc(pl_sd, 0); - clif_displaymessage(fd, msg_table[66]); // Character's base level lowered. - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; //正常終了 -} - -/*========================================== - * atcommand_character_joblevel @charjoblvlで対象キャラのJobレベルを上げる - *------------------------------------------ - */ -int atcommand_character_joblevel( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - unsigned int max_level = 50; - int level = 0; - //転生や養子の場合の元の職業を算出する - struct pc_base_job pl_s_class; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, atcmd_player_name) < 2 || level == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - pl_s_class = pc_calc_base_job(pl_sd->status.class_); - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level - if (pl_s_class.job == 0) - max_level -= 40; - // super novices can go up to 99 [celest] - else if (pl_s_class.job == 23) - max_level += 49; - else if (pl_sd->status.class_ > 4007 && pl_sd->status.class_ < 4023) - max_level += 20; - - if (level > 0) { - if (pl_sd->status.job_level == max_level) { - clif_displaymessage(fd, msg_table[67]); // Character's job level can't go any higher. - return -1; - } - if (pl_sd->status.job_level + level > max_level) - level = max_level - pl_sd->status.job_level; - pl_sd->status.job_level += level; - clif_updatestatus(pl_sd, SP_JOBLEVEL); - clif_updatestatus(pl_sd, SP_NEXTJOBEXP); - pl_sd->status.skill_point += level; - clif_updatestatus(pl_sd, SP_SKILLPOINT); - status_calc_pc(pl_sd, 0); - clif_misceffect(&pl_sd->bl, 1); - clif_displaymessage(fd, msg_table[68]); // character's job level raised. - } else { - if (pl_sd->status.job_level == 1) { - clif_displaymessage(fd, msg_table[194]); // Character's job level can't go any lower. - return -1; - } - if (pl_sd->status.job_level + level < 1) - level = 1 - pl_sd->status.job_level; - pl_sd->status.job_level += level; - clif_updatestatus(pl_sd, SP_JOBLEVEL); - clif_updatestatus(pl_sd, SP_NEXTJOBEXP); - if (pl_sd->status.skill_point > 0) { - pl_sd->status.skill_point += level; - if (pl_sd->status.skill_point < 0) - pl_sd->status.skill_point = 0; - clif_updatestatus(pl_sd, SP_SKILLPOINT); - } // to add: remove status points from skills - status_calc_pc(pl_sd, 0); - clif_displaymessage(fd, msg_table[69]); // Character's job level lowered. - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_kick( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level - clif_GM_kick(sd, pl_sd, 1); - else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_kickall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level - if (sd->status.account_id != pl_sd->status.account_id) - clif_GM_kick(sd, pl_sd, 0); - } - } - - clif_displaymessage(fd, msg_table[195]); // All players have been kicked! - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_allskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - pc_allskillup(sd); // all skills - sd->status.skill_point = 0; // 0 skill points - clif_updatestatus(sd, SP_SKILLPOINT); // update - clif_displaymessage(fd, msg_table[76]); // You have received all skills. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_questskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int skill_id; - nullpo_retr(-1, sd); - - if (!message || !*message || (skill_id = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>)."); - return -1; - } - - if (skill_id >= 0 && skill_id < MAX_SKILL_DB) { - if (skill_get_inf2(skill_id) & 0x01) { - if (pc_checkskill(sd, skill_id) == 0) { - pc_skill(sd, skill_id, 1, 0); - clif_displaymessage(fd, msg_table[70]); // You have learned the skill. - } else { - clif_displaymessage(fd, msg_table[196]); // You already have this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_charquestskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int skill_id = 0; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, atcmd_player_name) < 2 || skill_id < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>)."); - return -1; - } - - if (skill_id >= 0 && skill_id < MAX_SKILL_DB) { - if (skill_get_inf2(skill_id) & 0x01) { - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_checkskill(pl_sd, skill_id) == 0) { - pc_skill(pl_sd, skill_id, 1, 0); - clif_displaymessage(fd, msg_table[199]); // This player has learned the skill. - } else { - clif_displaymessage(fd, msg_table[200]); // This player already has this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_lostskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int skill_id; - nullpo_retr(-1, sd); - - if (!message || !*message || (skill_id = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>)."); - return -1; - } - - if (skill_id >= 0 && skill_id < MAX_SKILL) { - if (skill_get_inf2(skill_id) & 0x01) { - if (pc_checkskill(sd, skill_id) > 0) { - sd->status.skill[skill_id].lv = 0; - sd->status.skill[skill_id].flag = 0; - clif_skillinfoblock(sd); - clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill. - } else { - clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_charlostskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int skill_id = 0; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, atcmd_player_name) < 2 || skill_id < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>)."); - return -1; - } - - if (skill_id >= 0 && skill_id < MAX_SKILL) { - if (skill_get_inf2(skill_id) & 0x01) { - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_checkskill(pl_sd, skill_id) > 0) { - pl_sd->status.skill[skill_id].lv = 0; - pl_sd->status.skill[skill_id].flag = 0; - clif_skillinfoblock(pl_sd); - clif_displaymessage(fd, msg_table[202]); // This player has forgotten the skill. - } else { - clif_displaymessage(fd, msg_table[203]); // This player doesn't have this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_spiritball( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int number; - nullpo_retr(-1, sd); - - if (!message || !*message || (number = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>)."); - return -1; - } - - // set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more) - if (number > 500) - number = 500; - - if (number >= 0 && number <= 0x7FFF) { - if (sd->spiritball != number || number > 499) { - if (sd->spiritball > 0) - pc_delspiritball(sd, sd->spiritball, 1); - sd->spiritball = number; - clif_spiritball(sd); - // no message, player can look the difference - if (number > 1000) - clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client! - } else { - clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_party( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char party[100]; - nullpo_retr(-1, sd); - - memset(party, '\0', sizeof(party)); - - if (!message || !*message || sscanf(message, "%99[^\n]", party) < 1) { - clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>)."); - return -1; - } - - party_create(sd, party, 0, 0); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_guild( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char guild[100]; - int prev; - nullpo_retr(-1, sd); - - memset(guild, '\0', sizeof(guild)); - - if (!message || !*message || sscanf(message, "%99[^\n]", guild) < 1) { - clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>)."); - return -1; - } - - prev = battle_config.guild_emperium_check; - battle_config.guild_emperium_check = 0; - guild_create(sd, guild); - battle_config.guild_emperium_check = prev; - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_agitstart( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (agit_flag == 1) { - clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare. - return -1; - } - - agit_flag = 1; - guild_agit_start(); - clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start! - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_agitend( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (agit_flag == 0) { - clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet. - return -1; - } - - agit_flag = 0; - guild_agit_end(); - clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end! - - return 0; -} - -/*========================================== - * @mapexitでマップサーバーを終了させる - *------------------------------------------ - */ -int atcommand_mapexit( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - if (sd->status.account_id != pl_sd->status.account_id) - clif_GM_kick(sd, pl_sd, 0); - } - } - clif_GM_kick(sd, sd, 0); - - flush_fifos(); - - runflag = 0; - - return 0; -} - -/*========================================== - * idsearch <part_of_name>: revrited by [Yor] - *------------------------------------------ - */ -int atcommand_idsearch( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char item_name[100]; - unsigned int i, match; - struct item_data *item; - nullpo_retr(-1, sd); - - memset(item_name, '\0', sizeof(item_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99s", item_name) < 0) { - clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>)."); - return -1; - } - - sprintf(atcmd_output, msg_table[77], item_name); // The reference result of '%s' (name: id): - clif_displaymessage(fd, atcmd_output); - match = 0; - for(i = 0; i < 20000; i++) { - if ((item = itemdb_exists(i)) != NULL && strstr(item->jname, item_name) != NULL) { - match++; - sprintf(atcmd_output, msg_table[78], item->jname, item->nameid); // %s: %d - clif_displaymessage(fd, atcmd_output); - } - } - sprintf(atcmd_output, msg_table[79], match); // It is %d affair above. - clif_displaymessage(fd, atcmd_output); - - return 0; -} - -/*========================================== - * Character Skill Reset - *------------------------------------------ - */ -int atcommand_charskreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level - pc_resetskill(pl_sd); - sprintf(atcmd_output, msg_table[206], atcmd_player_name); // '%s' skill points reseted! - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * Character Stat Reset - *------------------------------------------ - */ -int atcommand_charstreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level - pc_resetstate(pl_sd); - sprintf(atcmd_output, msg_table[207], atcmd_player_name); // '%s' stats points reseted! - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * Character Model by chbrules - *------------------------------------------ - */ -int atcommand_charmodel( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int hair_style = 0, hair_color = 0, cloth_color = 0; - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &hair_style, &hair_color, &cloth_color, atcmd_player_name) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) { - sprintf(atcmd_output, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).", - MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); - clif_displaymessage(fd, atcmd_output); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && - hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && - cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - - if (cloth_color != 0 && - pl_sd->status.sex == 1 && - (pl_sd->status.class_ == 12 || pl_sd->status.class_ == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(pl_sd, LOOK_HAIR, hair_style); - pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color); - pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * Character Skill Point (Rewritten by [Yor]) - *------------------------------------------ - */ -int atcommand_charskpoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int new_skill_point; - int point = 0; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, atcmd_player_name) < 2 || point == 0) { - clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - new_skill_point = (int)pl_sd->status.skill_point + point; - if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow - new_skill_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow - new_skill_point = 0; - if (new_skill_point != (int)pl_sd->status.skill_point) { - pl_sd->status.skill_point = new_skill_point; - clif_updatestatus(pl_sd, SP_SKILLPOINT); - clif_displaymessage(fd, msg_table[209]); // Character's number of skill points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * Character Status Point (rewritten by [Yor]) - *------------------------------------------ - */ -int atcommand_charstpoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int new_status_point; - int point = 0; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, atcmd_player_name) < 2 || point == 0) { - clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - new_status_point = (int)pl_sd->status.status_point + point; - if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow - new_status_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow - new_status_point = 0; - if (new_status_point != (int)pl_sd->status.status_point) { - pl_sd->status.status_point = new_status_point; - clif_updatestatus(pl_sd, SP_STATUSPOINT); - clif_displaymessage(fd, msg_table[210]); // Character's number of status points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * Recall All Characters Online To Your Location - *------------------------------------------ - */ -int atcommand_recallall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - int count; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && sd->status.account_id != pl_sd->status.account_id && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) - count++; - else - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - } - } - - clif_displaymessage(fd, msg_table[92]); // All characters recalled! - if (count) { - sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * Recall online characters of a guild to your location - *------------------------------------------ - */ -int atcommand_guildrecall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - char guild_name[100]; - struct guild *g; - int count; - nullpo_retr(-1, sd); - - memset(guild_name, '\0', sizeof(guild_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) { - clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>)."); - return -1; - } - - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - - if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number - (g = guild_search(atoi(message))) != NULL) { - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && - sd->status.account_id != pl_sd->status.account_id && - pl_sd->status.guild_id == g->guild_id) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) - count++; - else - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - } - } - sprintf(atcmd_output, msg_table[93], g->name); // All online characters of the %s guild are near you. - clif_displaymessage(fd, atcmd_output); - if (count) { - sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); - clif_displaymessage(fd, atcmd_output); - } - } else { - clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online. - return -1; - } - - return 0; -} - -/*========================================== - * Recall online characters of a party to your location - *------------------------------------------ - */ -int atcommand_partyrecall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - struct map_session_data *pl_sd; - char party_name[100]; - struct party *p; - int count; - nullpo_retr(-1, sd); - - memset(party_name, '\0', sizeof(party_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) { - clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>)."); - return -1; - } - - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - - if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number - (p = party_search(atoi(message))) != NULL) { - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && - sd->status.account_id != pl_sd->status.account_id && - pl_sd->status.party_id == p->party_id) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) - count++; - else - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - } - } - sprintf(atcmd_output, msg_table[95], p->name); // All online characters of the %s party are near you. - clif_displaymessage(fd, atcmd_output); - if (count) { - sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); - clif_displaymessage(fd, atcmd_output); - } - } else { - clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_reloaditemdb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - itemdb_reload(); - clif_displaymessage(fd, msg_table[97]); // Item database reloaded. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_reloadmobdb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - mob_reload(); - read_petdb(); - clif_displaymessage(fd, msg_table[98]); // Monster database reloaded. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_reloadskilldb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - skill_reload(); - clif_displaymessage(fd, msg_table[99]); // Skill database reloaded. - - return 0; -} - -/*========================================== - * @reloadatcommand - * atcommand_athena.conf のリロード - *------------------------------------------ - */ -int -atcommand_reloadatcommand( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - atcommand_config_read(ATCOMMAND_CONF_FILENAME); - clif_displaymessage(fd, msg_table[254]); - return 0; -} -/*========================================== - * @reloadbattleconf - * battle_athena.conf のリロード - *------------------------------------------ - */ -int -atcommand_reloadbattleconf( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - battle_config_read(BATTLE_CONF_FILENAME); - clif_displaymessage(fd, msg_table[255]); - return 0; -} -/*========================================== - * @reloadstatusdb - * job_db1.txt job_db2.txt job_db2-2.txt - * refine_db.txt size_fix.txt - * のリロード - *------------------------------------------ - */ -int -atcommand_reloadstatusdb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - status_readdb(); - clif_displaymessage(fd, msg_table[256]); - return 0; -} -/*========================================== - * @reloadpcdb - * exp.txt skill_tree.txt attr_fix.txt - * のリロード - *------------------------------------------ - */ -int -atcommand_reloadpcdb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - pc_readdb(); - clif_displaymessage(fd, msg_table[257]); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -void rehash(void) -{ - int map_id; - - for (map_id = 0; map_id < map_num; map_id++) { - map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB); - map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC); - } -} -int atcommand_reloadscript( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." ); - atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" ); - - rehash(); - - atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." ); - //do_init_npc(); - do_init_script(); - npc_reload(); - npc_event_do_oninit(); - - clif_displaymessage(fd, msg_table[100]); // Scripts reloaded. - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_reloadgmdb( // by [Yor] - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - chrif_reloadGMdb(); - - clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level. - - return 0; -} - -/*========================================== - * @mapinfo <map name> [0-3] by MC_Cameri - * => Shows information about the map [map name] - * 0 = no additional information - * 1 = Show users in that map and their location - * 2 = Shows NPCs in that map - * 3 = Shows the shops/chats in that map (not implemented) - *------------------------------------------ - */ -int atcommand_mapinfo( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - struct npc_data *nd = NULL; - struct chat_data *cd = NULL; - char direction[12]; - int m_id, i, chat_num, list = 0; - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(direction, '\0', sizeof(direction)); - - sscanf(message, "%d %99[^\n]", &list, atcmd_player_name); - - if (list < 0 || list > 3) { - clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); - return -1; - } - - if (atcmd_player_name[0] == '\0') - strcpy(atcmd_player_name, sd->mapname); - if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < 13) // 16 - 4 (.gat) - strcat(atcmd_player_name, ".gat"); - - if ((m_id = map_mapname2mapid(atcmd_player_name)) < 0) { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - - clif_displaymessage(fd, "------ Map Info ------"); - sprintf(atcmd_output, "Map Name: %s", atcmd_player_name); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "Players In Map: %d", map[m_id].users); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "NPCs In Map: %d", map[m_id].npc_num); - clif_displaymessage(fd, atcmd_output); - chat_num = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && - (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) { - chat_num++; - } - } - sprintf(atcmd_output, "Chats In Map: %d", chat_num); - clif_displaymessage(fd, atcmd_output); - clif_displaymessage(fd, "------ Map Flags ------"); - sprintf(atcmd_output, "Player vs Player: %s | No Guild: %s | No Party: %s", - (map[m_id].flag.pvp) ? "True" : "False", - (map[m_id].flag.pvp_noguild) ? "True" : "False", - (map[m_id].flag.pvp_noparty) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "Guild vs Guild: %s | No Party: %s", (map[m_id].flag.gvg) ? "True" : "False", (map[m_id].flag.gvg_noparty) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Dead Branch: %s", (map[m_id].flag.nobranch) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Memo: %s", (map[m_id].flag.nomemo) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Penalty: %s", (map[m_id].flag.nopenalty) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Return: %s", (map[m_id].flag.noreturn) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Save: %s", (map[m_id].flag.nosave) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Teleport: %s", (map[m_id].flag.noteleport) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Monster Teleport: %s", (map[m_id].flag.monster_noteleport) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, "No Zeny Penalty: %s", (map[m_id].flag.nozenypenalty) ? "True" : "False"); - clif_displaymessage(fd, atcmd_output); - - switch (list) { - case 0: - // Do nothing. It's list 0, no additional display. - break; - case 1: - clif_displaymessage(fd, "----- Players in Map -----"); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && strcmp(pl_sd->mapname, atcmd_player_name) == 0) { - sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d", - pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, atcmd_output); - } - } - break; - case 2: - clif_displaymessage(fd, "----- NPCs in Map -----"); - for (i = 0; i < map[m_id].npc_num;) { - nd = map[m_id].npc[i]; - switch(nd->dir) { - case 0: strcpy(direction, "North"); break; - case 1: strcpy(direction, "North West"); break; - case 2: strcpy(direction, "West"); break; - case 3: strcpy(direction, "South West"); break; - case 4: strcpy(direction, "South"); break; - case 5: strcpy(direction, "South East"); break; - case 6: strcpy(direction, "East"); break; - case 7: strcpy(direction, "North East"); break; - case 9: strcpy(direction, "North"); break; - default: strcpy(direction, "Unknown"); break; - } - sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d", - ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); - clif_displaymessage(fd, atcmd_output); - } - break; - case 3: - clif_displaymessage(fd, "----- Chats in Map -----"); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && - (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) && - strcmp(pl_sd->mapname, atcmd_player_name) == 0 && - cd->usersd[0] == pl_sd) { - sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d", - i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s", - cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No"); - clif_displaymessage(fd, atcmd_output); - } - } - break; - default: // normally impossible to arrive here - clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); - return -1; - break; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_mount_peco( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[212]); // Cannot mount a Peco while in disguise. - return -1; - } - - if (!pc_isriding(sd)) { // if actually no peco - if (sd->status.class_ == 7 || sd->status.class_ == 14 || sd->status.class_ == 4008 || sd->status.class_ == 4015) { - if (sd->status.class_ == 7) - sd->status.class_ = sd->view_class = 13; - else if (sd->status.class_ == 14) - sd->status.class_ = sd->view_class = 21; - else if (sd->status.class_ == 4008) - sd->status.class_ = sd->view_class = 4014; - else if (sd->status.class_ == 4015) - sd->status.class_ = sd->view_class = 4022; - pc_setoption(sd, sd->status.option | 0x0020); - clif_displaymessage(fd, msg_table[102]); // Mounted Peco. - } else { - clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job. - return -1; - } - } else { - if (sd->status.class_ == 13) - sd->status.class_ = sd->view_class = 7; - else if (sd->status.class_ == 21) - sd->status.class_ = sd->view_class = 14; - else if (sd->status.class_ == 4014) - sd->status.class_ = sd->view_class = 4008; - else if (sd->status.class_ == 4022) - sd->status.class_ = sd->view_class = 4015; - pc_setoption(sd, sd->status.option & ~0x0020); - clif_displaymessage(fd, msg_table[214]); // Unmounted Peco. - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_char_mount_peco( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[215]); // This player cannot mount a Peco while in disguise. - return -1; - } - - if (!pc_isriding(pl_sd)) { // if actually no peco - if (pl_sd->status.class_ == 7 || pl_sd->status.class_ == 14 || pl_sd->status.class_ == 4008 || pl_sd->status.class_ == 4015) { - if (pl_sd->status.class_ == 7) - pl_sd->status.class_ = pl_sd->view_class = 13; - else if (pl_sd->status.class_ == 14) - pl_sd->status.class_ = pl_sd->view_class = 21; - else if (pl_sd->status.class_ == 4008) - pl_sd->status.class_ = pl_sd->view_class = 4014; - else if (pl_sd->status.class_ == 4015) - pl_sd->status.class_ = pl_sd->view_class = 4022; - pc_setoption(pl_sd, pl_sd->status.option | 0x0020); - clif_displaymessage(fd, msg_table[216]); // Now, this player mounts a peco. - } else { - clif_displaymessage(fd, msg_table[217]); // This player can not mount a peco with his/her job. - return -1; - } - } else { - if (pl_sd->status.class_ == 13) - pl_sd->status.class_ = pl_sd->view_class = 7; - else if (pl_sd->status.class_ == 21) - pl_sd->status.class_ = pl_sd->view_class = 14; - else if (pl_sd->status.class_ == 4014) - pl_sd->status.class_ = pl_sd->view_class = 4008; - else if (pl_sd->status.class_ == 4022) - pl_sd->status.class_ = pl_sd->view_class = 4015; - pc_setoption(pl_sd, pl_sd->status.option & ~0x0020); - clif_displaymessage(fd, msg_table[218]); // Now, this player has not more peco. - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - *Spy Commands by Syrus22 - *------------------------------------------ - */ -int atcommand_guildspy( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char guild_name[100]; - struct guild *g; - nullpo_retr(-1, sd); - - memset(guild_name, '\0', sizeof(guild_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) { - clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>)."); - return -1; - } - - if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number - (g = guild_search(atoi(message))) != NULL) { - if (sd->guildspy == g->guild_id) { - sd->guildspy = 0; - sprintf(atcmd_output, msg_table[103], g->name); // No longer spying on the %s guild. - clif_displaymessage(fd, atcmd_output); - } else { - sd->guildspy = g->guild_id; - sprintf(atcmd_output, msg_table[104], g->name); // Spying on the %s guild. - clif_displaymessage(fd, atcmd_output); - } - } else { - clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_partyspy( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char party_name[100]; - struct party *p; - nullpo_retr(-1, sd); - - memset(party_name, '\0', sizeof(party_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) { - clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>)."); - return -1; - } - - if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number - (p = party_search(atoi(message))) != NULL) { - if (sd->partyspy == p->party_id) { - sd->partyspy = 0; - sprintf(atcmd_output, msg_table[105], p->name); // No longer spying on the %s party. - clif_displaymessage(fd, atcmd_output); - } else { - sd->partyspy = p->party_id; - sprintf(atcmd_output, msg_table[106], p->name); // Spying on the %s party. - clif_displaymessage(fd, atcmd_output); - } - } else { - clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online. - return -1; - } - - return 0; -} - -/*========================================== - * @repairall [Valaris] - *------------------------------------------ - */ -int atcommand_repairall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int count, i; - nullpo_retr(-1, sd); - - count = 0; - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) { - sd->status.inventory[i].attribute = 0; - clif_produceeffect(sd, 0, sd->status.inventory[i].nameid); - count++; - } - } - - if (count > 0) { - clif_misceffect(&sd->bl, 3); - clif_equiplist(sd); - clif_displaymessage(fd, msg_table[107]); // All items have been repaired. - } else { - clif_displaymessage(fd, msg_table[108]); // No item need to be repaired. - return -1; - } - - return 0; -} - -// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris] -int atcommand_nuke( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level - skill_castend_damage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0); - clif_displaymessage(fd, msg_table[109]); // Player has been nuked! - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_enablenpc(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char NPCname[100]; - nullpo_retr(-1, sd); - - memset(NPCname, '\0', sizeof(NPCname)); - - if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) { - clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>)."); - return -1; - } - - if (npc_name2id(NPCname) != NULL) { - npc_enable(NPCname, 1); - clif_displaymessage(fd, msg_table[110]); // Npc Enabled. - } else { - clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int atcommand_hidenpc(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char NPCname[100]; - nullpo_retr(-1, sd); - - memset(NPCname, '\0', sizeof(NPCname)); - - if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) { - clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>)."); - return -1; - } - - if (npc_name2id(NPCname) != NULL) { - npc_enable(NPCname, 0); - clif_displaymessage(fd, msg_table[112]); // Npc Disabled. - } else { - clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist. - return -1; - } - - return 0; -} - -int atcommand_disablenpc(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct npc_data *nd; - char NPCname[100]; - nullpo_retr(-1, sd); - - memset(NPCname, '\0', sizeof(NPCname)); - - if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) { - clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>)."); - return -1; - } - - if ((nd = npc_name2id(NPCname)) != NULL) { - npc_unload(nd); - clif_displaymessage(fd, msg_table[112]); // Npc Disabled. - } else { - clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist. - return -1; - } - - return 0; -} - -/*========================================== - * time in txt for time command (by [Yor]) - *------------------------------------------ - */ -char * txt_time(unsigned int duration) { - int days, hours, minutes, seconds; - char temp[256]; - static char temp1[256]; - - memset(temp, '\0', sizeof(temp)); - memset(temp1, '\0', sizeof(temp1)); - - if (duration < 0) - duration = 0; - - days = duration / (60 * 60 * 24); - duration = duration - (60 * 60 * 24 * days); - hours = duration / (60 * 60); - duration = duration - (60 * 60 * hours); - minutes = duration / 60; - seconds = duration - (60 * minutes); - - if (days < 2) - sprintf(temp, msg_table[219], days); // %d day - else - sprintf(temp, msg_table[220], days); // %d days - if (hours < 2) - sprintf(temp1, msg_table[221], temp, hours); // %s %d hour - else - sprintf(temp1, msg_table[222], temp, hours); // %s %d hours - if (minutes < 2) - sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute - else - sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes - if (seconds < 2) - sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second - else - sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds - - return temp1; -} - -/*========================================== - * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor] - * Calculation management of GM modification (@day/@night GM commands) is done - *------------------------------------------ - */ -int atcommand_servertime(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct TimerData * timer_data; - struct TimerData * timer_data2; - time_t time_server; // variable for number of seconds (used with time() function) - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - char temp[256]; - nullpo_retr(-1, sd); - - memset(temp, '\0', sizeof(temp)); - - time(&time_server); // get time in seconds since 1/1/1970 - datetime = localtime(&time_server); // convert seconds in structure - // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) - strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X. - clif_displaymessage(fd, temp); - - if (battle_config.night_duration == 0 && battle_config.day_duration == 0) { - if (night_flag == 0) - clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight. - else - clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night. - } else if (battle_config.night_duration == 0) - if (night_flag == 1) { // we start with night - timer_data = get_timer(day_timer_tid); - sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s. - clif_displaymessage(fd, temp); - clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight. - } else - clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight. - else if (battle_config.day_duration == 0) - if (night_flag == 0) { // we start with day - timer_data = get_timer(night_timer_tid); - sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s. - clif_displaymessage(fd, temp); - clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night. - } else - clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night. - else { - if (night_flag == 0) { - timer_data = get_timer(night_timer_tid); - timer_data2 = get_timer(day_timer_tid); - sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s. - clif_displaymessage(fd, temp); - if (timer_data->tick > timer_data2->tick) - sprintf(temp, msg_table[237], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. - else - sprintf(temp, msg_table[237], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s. - clif_displaymessage(fd, temp); - sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. - clif_displaymessage(fd, temp); - } else { - timer_data = get_timer(day_timer_tid); - timer_data2 = get_timer(night_timer_tid); - sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s. - clif_displaymessage(fd, temp); - if (timer_data->tick > timer_data2->tick) - sprintf(temp, msg_table[239], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. - else - sprintf(temp, msg_table[239], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s. - clif_displaymessage(fd, temp); - sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. - clif_displaymessage(fd, temp); - } - } - - return 0; -} - -/*========================================== - * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor] - * removes <quantity> item from a character - * item can be equiped or not. - * Inspired from a old command created by RoVeRT - *------------------------------------------ - */ -int atcommand_chardelitem(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char item_name[100]; - int i, number = 0, item_id, item_position, count; - struct item_data *item_data; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(item_name, '\0', sizeof(item_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) { - clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>)."); - return -1; - } - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (item_id > 500) { - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level - item_position = pc_search_inventory(pl_sd, item_id); - if (item_position >= 0) { - count = 0; - for(i = 0; i < number && item_position >= 0; i++) { - pc_delitem(pl_sd, item_position, 1, 0); - count++; - item_position = pc_search_inventory(pl_sd, item_id); // for next loop - } - sprintf(atcmd_output, msg_table[113], count); // %d item(s) removed by a GM. - clif_displaymessage(pl_sd->fd, atcmd_output); - if (number == count) - sprintf(atcmd_output, msg_table[114], count); // %d item(s) removed from the player. - else - sprintf(atcmd_output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items. - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[116]); // Character does not have the item. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. - return -1; - } - - return 0; -} - -/*========================================== - * @jail <char_name> by [Yor] - * Special warp! No check with nowarp and nowarpto flag - *------------------------------------------ - */ -int atcommand_jail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int x, y; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM - switch(rand() % 2) { - case 0: - x = 24; - y = 75; - break; - default: - x = 49; - y = 75; - break; - } - if (pc_setpos(pl_sd, "sec_pri.gat", x, y, 3) == 0) { - pc_setsavepoint(pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus] - clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails. - clif_displaymessage(fd, msg_table[118]); // Player warped in jails. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * @unjail/@discharge <char_name> by [Yor] - * Special warp! No check with nowarp and nowarpto flag - *------------------------------------------ - */ -int atcommand_unjail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM - if (pl_sd->bl.m != map_mapname2mapid("sec_pri.gat")) { - clif_displaymessage(fd, msg_table[119]); // This player is not in jails. - return -1; - } else if (pc_setpos(pl_sd, "prontera.gat", 0, 0, 3) == 0) { //old coords: 156,191 - pc_setsavepoint(pl_sd, "prontera.gat", 0, 0); // Save char respawn point in Prontera - clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you. - clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * @disguise <mob_id> by [Valaris] (simplified by [Yor]) - *------------------------------------------ - */ -int atcommand_disguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int mob_id = 0; - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>)."); - return -1; - } - - if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(message); - - if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC - (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC - (mob_id >= 813 && mob_id <= 834) || // NPC - (mob_id > 1000 && mob_id < 1582)) { // monsters - if (pc_isriding(sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[227]); // Cannot wear disguise while riding a Peco. - return -1; - } - sd->disguiseflag = 1; // set to override items with disguise script [Valaris] - sd->disguise = mob_id; - pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3); - clif_displaymessage(fd, msg_table[122]); // Disguise applied. - } else { - clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found. - return -1; - } - - return 0; -} - -/*========================================== - * DisguiseAll - *------------------------------------------ - */ - -int atcommand_disguiseall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int mob_id=0, i=0; - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>)."); - return -1; - } - - if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(message); - - if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC - (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC - (mob_id >= 813 && mob_id <= 834) || // NPC - (mob_id > 1000 && mob_id < 1582)) { // monsters - for(i=0; i < fd_max; i++) { - if(session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - if(pc_isriding(pl_sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[227]); // Cannot wear disguise while riding a Peco. - } else { - pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris] - pl_sd->disguise = mob_id; - pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - } - } - } - clif_displaymessage(fd, msg_table[122]); // Disguise applied. - } else { - return -1; - } - - return 0; -} - -/*========================================== - * @undisguise by [Yor] - *------------------------------------------ - */ -int atcommand_undisguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (sd->disguise) { - clif_clearchar(&sd->bl, 9); - sd->disguise = 0; - pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3); - clif_displaymessage(fd, msg_table[124]); // Undisguise applied. - } else { - clif_displaymessage(fd, msg_table[125]); // You're not disguised. - return -1; - } - - return 0; -} - -/*========================================== - * UndisguiseAll - *------------------------------------------ - */ -int atcommand_undisguiseall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - nullpo_retr(-1, sd); - - for(i=0; i < fd_max; i++) { - if(session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && pl_sd->disguise) { - clif_clearchar(&pl_sd->bl, 9); - pl_sd->disguise = 0; - pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - } - } - clif_displaymessage(fd, msg_table[124]); // Undisguise applied. - - return 0; -} - -/*========================================== - * @broadcast by [Valaris] - *------------------------------------------ - */ -int atcommand_broadcast( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>)."); - return -1; - } - - sprintf(atcmd_output, "%s : %s", sd->status.name, message); - intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0); - - return 0; -} - -/*========================================== - * @localbroadcast by [Valaris] - *------------------------------------------ - */ -int atcommand_localbroadcast( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>)."); - return -1; - } - - sprintf(atcmd_output, "%s : %s", sd->status.name, message); - - clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP - - return 0; -} - -/*========================================== - * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work) - *------------------------------------------ - */ -int atcommand_chardisguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int mob_id; - char mob_name[100]; - struct map_session_data* pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(mob_name, '\0', sizeof(mob_name)); - - if (!message || !*message || sscanf(message, "%s %99[^\n]", mob_name, atcmd_player_name) < 2) { - clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>)."); - return -1; - } - - if ((mob_id = mobdb_searchname(mob_name)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(mob_name); - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level - if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC - (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC - (mob_id >= 813 && mob_id <= 834) || // NPC - (mob_id > 1000 && mob_id < 1521)) { // monsters - if (pc_isriding(pl_sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[228]); // Character cannot wear disguise while riding a Peco. - return -1; - } - pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris] - pl_sd->disguise = mob_id; - pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - clif_displaymessage(fd, msg_table[140]); // Character's disguise applied. - } else { - clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * @charundisguise <character> by Kalaspuff (based off Yor's work) - *------------------------------------------ - */ -int atcommand_charundisguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data* pl_sd; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level - if (pl_sd->disguise) { - clif_clearchar(&pl_sd->bl, 9); - pl_sd->disguise = 0; - pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - clif_displaymessage(fd, msg_table[141]); // Character's undisguise applied. - } else { - clif_displaymessage(fd, msg_table[142]); // Character is not disguised. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * @email <actual@email> <new@email> by [Yor] - *------------------------------------------ - */ -int atcommand_email( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char actual_email[100]; - char new_email[100]; - nullpo_retr(-1, sd); - - memset(actual_email, '\0', sizeof(actual_email)); - memset(new_email, '\0', sizeof(new_email)); - - if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { - clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>)."); - return -1; - } - - if (e_mail_check(actual_email) == 0) { - clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com. - return -1; - } else if (e_mail_check(new_email) == 0) { - clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail. - return -1; - } else if (strcmpi(new_email, "a@a.com") == 0) { - clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail. - return -1; - } else if (strcmpi(actual_email, new_email) == 0) { - clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail. - return -1; - } else { - chrif_changeemail(sd->status.account_id, actual_email, new_email); - clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server. - } - - return 0; -} - -/*========================================== - *@effect - *------------------------------------------ - */ -int atcommand_effect( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int type = 0, flag = 0, i; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) { - clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>)."); - return -1; - } - if(flag <=0){ - clif_specialeffect(&sd->bl, type, flag); - clif_displaymessage(fd, msg_table[229]); // Your effect has changed. - } - else{ - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - clif_specialeffect(&pl_sd->bl, type, flag); - clif_displaymessage(pl_sd->fd, msg_table[229]); // Your effect has changed. - } - } - } - - return 0; -} - -/*========================================== - * @charcartlist <character>: Displays the items list of a player's cart. - *------------------------------------------ - */ -int -atcommand_character_cart_list( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char outputtmp[200]; - struct map_session_data *pl_sd; - struct item_data *item_data, *item_temp; - int i, j, count, counter, counter2; - nullpo_retr(-1, sd); - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(outputtmp, '\0', sizeof(outputtmp)); - - if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - counter = 0; - count = 0; - for (i = 0; i < MAX_CART; i++) { - if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) { - counter = counter + pl_sd->status.cart[i].amount; - count++; - if (count == 1) { - sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name); - clif_displaymessage(fd, atcmd_output); - } - if (pl_sd->status.cart[i].refine) - sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid); - else - sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid); - clif_displaymessage(fd, atcmd_output); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - counter2 = 0; - for (j = 0; j < item_data->slot; j++) { - if (pl_sd->status.cart[i].card[j]) { - if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) { - if (atcmd_output[0] == '\0') - sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - else - sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - strcat(atcmd_output, outputtmp); - } - } - } - if (atcmd_output[0] != '\0') { - atcmd_output[strlen(atcmd_output) - 2] = ')'; - atcmd_output[strlen(atcmd_output) - 1] = '\0'; - clif_displaymessage(fd, atcmd_output); - } - } - } - if (count == 0) - clif_displaymessage(fd, "No item found in the cart of this player."); - else { - sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count); - clif_displaymessage(fd, atcmd_output); - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * @killer by MouseJstr - * enable killing players even when not in pvp - *------------------------------------------ - */ -int -atcommand_killer( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - sd->special_state.killer = !sd->special_state.killer; - - if(sd->special_state.killer) - clif_displaymessage(fd, msg_table[241]); - else - clif_displaymessage(fd, msg_table[242]); - - return 0; -} - -/*========================================== - * @killable by MouseJstr - * enable other people killing you - *------------------------------------------ - */ -int -atcommand_killable( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - sd->special_state.killable = !sd->special_state.killable; - - if(sd->special_state.killable) - clif_displaymessage(fd, msg_table[242]); - else - clif_displaymessage(fd, msg_table[241]); - - return 0; -} - -/*========================================== - * @charkillable by MouseJstr - * enable another player to be killed - *------------------------------------------ - */ -int -atcommand_charkillable( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - - if((pl_sd=map_nick2sd((char *) message)) == NULL) - return -1; - - pl_sd->special_state.killable = !pl_sd->special_state.killable; - - if(pl_sd->special_state.killable) - clif_displaymessage(fd, "The player is now killable"); - else - clif_displaymessage(fd, "The player is no longer killable"); - - return 0; -} - - -/*========================================== - * @skillon by MouseJstr - * turn skills on for the map - *------------------------------------------ - */ -int -atcommand_skillon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - map[sd->bl.m].flag.noskill = 0; - clif_displaymessage(fd, msg_table[244]); - return 0; -} - -/*========================================== - * @skilloff by MouseJstr - * Turn skills off on the map - *------------------------------------------ - */ -int -atcommand_skilloff( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - map[sd->bl.m].flag.noskill = 1; - clif_displaymessage(fd, msg_table[243]); - return 0; -} - -/*========================================== - * @npcmove by MouseJstr - * - * move a npc - *------------------------------------------ - */ -int -atcommand_npcmove(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int x = 0, y = 0; - struct npc_data *nd = 0; - nullpo_retr(-1, sd); - - - if (!message || !*message) - return -1; - - memset(atcmd_player_name, '\0', sizeof atcmd_player_name); - - if (sscanf(message, "%d %d %99[^\n]", &x, &y, atcmd_player_name) < 3) { - clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>"); - return -1; - } - - nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name))); - - npc_enable(atcmd_player_name, 0); - nd->bl.x = x; - nd->bl.y = y; - npc_enable(atcmd_player_name, 1); - - return 0; -} - -/*========================================== - * @addwarp by MouseJstr - * - * Create a new static warp point. - *------------------------------------------ - */ -int -atcommand_addwarp(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char w1[64], w3[64], w4[64]; - int x,y,ret; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - - if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3) - return -1; - - sprintf(w1,"%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y); - sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y); - sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y); - - ret = npc_parse_warp(w1, "warp", w3, w4); - - sprintf(atcmd_output, "New warp NPC => %s",w3); - - clif_displaymessage(fd, atcmd_output); - - return ret; -} - -/*========================================== - * @follow by [MouseJstr] - * - * Follow a player .. staying no more then 5 spaces away - *------------------------------------------ - */ -int -atcommand_follow(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) != NULL) - pc_follow(sd, pl_sd->bl.id); - else - return 1; - return 0; -} - - -/*========================================== - * @dropall by [MouseJstr] - * - * Drop all your possession on the ground - *------------------------------------------ - */ -int -atcommand_dropall(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - nullpo_retr(-1, sd); - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - if(sd->status.inventory[i].equip != 0) - pc_unequipitem(sd, i, 3); - pc_dropitem(sd, i, sd->status.inventory[i].amount); - } - } - return 0; -} -/*========================================== - * @chardropall by [MouseJstr] - * - * Throw all the characters possessions on the ground. Normally - * done in response to them being disrespectful of a GM - *------------------------------------------ - */ -int -atcommand_chardropall(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - struct map_session_data *pl_sd = NULL; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) == NULL) - return -1; - for (i = 0; i < MAX_INVENTORY; i++) { - if (pl_sd->status.inventory[i].amount) { - if(pl_sd->status.inventory[i].equip != 0) - pc_unequipitem(pl_sd, i, 3); - pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount); - } - } - - clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?"); - clif_displaymessage(fd, "It is done"); - //clif_displaymessage(fd, "It is offical.. your a jerk"); - - return 0; -} -/*========================================== - * @storeall by [MouseJstr] - * - * Put everything into storage to simplify your inventory to make - * debugging easie - *------------------------------------------ - */ -int -atcommand_storeall(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - nullpo_retr(-1, sd); - if (storage_storageopen(sd) == 1) { - clif_displaymessage(fd, "run this command again.."); - return 0; - } - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - if(sd->status.inventory[i].equip != 0) - pc_unequipitem(sd, i, 3); - storage_storageadd(sd, i, sd->status.inventory[i].amount); - } - } - storage_storageclose(sd); - - clif_displaymessage(fd, "It is done"); - return 0; -} -/*========================================== - * @charstoreall by [MouseJstr] - * - * A way to screw with players who piss you off - *------------------------------------------ - */ -int -atcommand_charstoreall(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - struct map_session_data *pl_sd = NULL; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) == NULL) - return -1; - - if (storage_storageopen(pl_sd) == 1) { - clif_displaymessage(fd, "Had to open the characters storage window..."); - clif_displaymessage(fd, "run this command again.."); - return 0; - } - for (i = 0; i < MAX_INVENTORY; i++) { - if (pl_sd->status.inventory[i].amount) { - if(pl_sd->status.inventory[i].equip != 0) - pc_unequipitem(pl_sd, i, 3); - storage_storageadd(pl_sd, i, sd->status.inventory[i].amount); - } - } - storage_storageclose(pl_sd); - - clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping."); - clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it.."); - clif_displaymessage(pl_sd->fd, " -- the management"); - - clif_displaymessage(fd, "It is done"); - - return 0; -} -/*========================================== - * @skillid by [MouseJstr] - * - * lookup a skill by name - *------------------------------------------ - */ -int -atcommand_skillid(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int skillen = 0, idx = 0; - nullpo_retr(-1, sd); - if (!message || !*message) - return -1; - skillen = strlen(message); - while (skill_names[idx].id != 0) { - if ((strnicmp(skill_names[idx].name, message, skillen) == 0) || - (strnicmp(skill_names[idx].desc, message, skillen) == 0)) { - sprintf(atcmd_output, "skill %d: %s", skill_names[idx].id, skill_names[idx].desc); - clif_displaymessage(fd, atcmd_output); - } - idx++; - } - return 0; -} - -/*========================================== - * @useskill by [MouseJstr] - * - * A way of using skills without having to find them in the skills menu - *------------------------------------------ - */ -int -atcommand_useskill(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - int skillnum; - int skilllv; - int inf; - char target[255]; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) { - clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>"); - return -1; - } - if((pl_sd=map_nick2sd(target)) == NULL) { - return -1; - } - - inf = skill_get_inf(skillnum); - - if ((inf == 2) || (inf == 1)) - skill_use_pos(sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv); - else - skill_use_id(sd, pl_sd->bl.id, skillnum, skilllv); - - return 0; -} - -/*========================================== - * @skilltree by [MouseJstr] - * - * prints the skill tree for a player required to get to a skill - *------------------------------------------ - */ -int -atcommand_skilltree(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - int skillnum, skillidx = -1; - int meets = 1, j, c=0, s=0; - struct pc_base_job s_class; - char target[255], *tbl; - struct skill_tree_entry *ent; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - - if(sscanf(message, "%d %[^\r\n]", &skillnum, target) != 2) { - clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>"); - return -1; - } - if((pl_sd=map_nick2sd(target)) == NULL) - return -1; - - s_class = pc_calc_base_job(pl_sd->status.class_); - c = s_class.job; - s = s_class.upper; - - c = pc_calc_skilltree_normalize_job(c, pl_sd); - - tbl = job_name(c); - - sprintf(atcmd_output, "Player is using %s %s skill tree (%d basic points)", - s_class.upper ? "upper" : "lower", - tbl, pc_checkskill(pl_sd, 1)); - clif_displaymessage(fd, atcmd_output); - - for (j = 0; skill_tree[s][c][j].id != 0; j++) { - if (skill_tree[s][c][j].id == skillnum) { - skillidx = j; - break; - } - } - - if (skillidx == -1) { - sprintf(atcmd_output, "I do not believe the player can use that skill"); - clif_displaymessage(fd, atcmd_output); - return 0; - } - - ent = &skill_tree[s][c][skillidx]; - - for(j=0;j<5;j++) - if( ent->need[j].id && - pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv) - { - int idx = 0; - char *desc; - while (skill_names[idx].id != 0 && skill_names[idx].id != ent->need[j].id) - idx++; - if (skill_names[idx].id == 0) - desc = "Unknown skill"; - else - desc = skill_names[idx].desc; - sprintf(atcmd_output, "player requires level %d of skill %s", - ent->need[j].lv, desc); - clif_displaymessage(fd, atcmd_output); - meets = 0; - } - - if (meets == 1) { - sprintf(atcmd_output, "I believe the player meets all the requirements for that skill"); - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * @marry by [MouseJstr], fixed by Lupus - * - * Marry two players - *------------------------------------------ - */ -int -atcommand_marry(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd1 = NULL; - struct map_session_data *pl_sd2 = NULL; - char player1[255], player2[255]; - - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%[^,],%[^\r\n]", player1, player2) != 2) { - clif_displaymessage(fd, "Usage: @marry <player1>,<player2>."); - return -1; - } - - if((pl_sd1=map_nick2sd((char *) player1)) == NULL) { - sprintf(player2, "Cannot find player '%s' online", player1); - clif_displaymessage(fd, player2); - return -1; - } - - if((pl_sd2=map_nick2sd((char *) player2)) == NULL) { - sprintf(player1, "Cannot find player '%s' online", player2); - clif_displaymessage(fd, player1); - return -1; - } - - if (pc_marriage(pl_sd1, pl_sd2) == 0) { - clif_displaymessage(fd, "They are married.. wish them well"); - clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus] - return 0; - } - return -1; -} - -/*========================================== - * @divorce by [MouseJstr], fixed by [Lupus] - * - * divorce two players - *------------------------------------------ - */ -int -atcommand_divorce(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%[^\r\n]", atcmd_player_name) != 1) { - clif_displaymessage(fd, "Usage: @divorce <player>."); - return -1; - } - - if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) { - if (pc_divorce(pl_sd) != 0) { - sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name); - clif_displaymessage(fd, atcmd_output); - return -1; - } else { - sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name); - clif_displaymessage(fd, atcmd_output); - return 0; - } - } - sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name); - clif_displaymessage(fd, atcmd_output); - return -1; -} - -/*========================================== - * @rings by [MouseJstr] - * - * Give two players rings - *------------------------------------------ - */ -int -atcommand_rings(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct item item_tmp; - int flag; - - memset(&item_tmp, 0, sizeof(item_tmp)); - - item_tmp.nameid = 2634; - item_tmp.identify = 1; - - if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, 1))) - clif_additem((struct map_session_data*)sd, 0, 0, flag); - - item_tmp.nameid = 2635; - item_tmp.identify = 1; - if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, 1))) - clif_additem((struct map_session_data*)sd, 0, 0, flag); - - clif_displaymessage(fd, "You have rings! Give them to the lovers."); - - return 0; -} - -#ifdef DMALLOC -unsigned long dmark_; -int -atcommand_dmstart(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - dmark_ = dmalloc_mark(); - - clif_displaymessage(fd, "debug mark set"); - - return 0; -} - -int -atcommand_dmtick(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - dmalloc_log_changed ( dmark_, 1, 0, 1 ) ; - dmark_ = dmalloc_mark(); - clif_displaymessage(fd, "malloc changes logged"); - - return 0; -} -#endif - -/*========================================== - * @grind by [MouseJstr] - *------------------------------------------ - */ -int -atcommand_grind(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - int skillnum; - int inf; - char target[255]; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if(sscanf(message, "%s", target) != 1) { - clif_displaymessage(fd, "Usage: @grind <target>"); - return -1; - } - if((pl_sd=map_nick2sd(target)) == NULL) - return -1; - - for (skillnum = 1; skillnum < 500; skillnum++) { - sd->status.sp = sd->status.max_sp; - atcommand_alive(fd, sd, command, message); - - inf = skill_get_inf(skillnum); - - if ((inf == 2) || (inf == 1)) - skill_use_pos(sd, pl_sd->bl.x+5, pl_sd->bl.y+5, skillnum, 1); - else - skill_use_id(sd, pl_sd->bl.id, skillnum, 1); - } - - return 0; -} - -/*========================================== - * @grind2 by [MouseJstr] - *------------------------------------------ - */ -int -atcommand_grind2(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i, x, y, id; - - for (i = 1000; i <2000; i++) { - x = sd->bl.x + (rand() % 10 - 5); - y = sd->bl.y + (rand() % 10 - 5); - id = mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, ""); - } - - return 0; -} - -/*========================================== - * @changelook by [Celest] - *------------------------------------------ - */ -int -atcommand_changelook(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i, j = 0, k = 0; - int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES }; - - if((i = sscanf(message, "%d %d", &j, &k)) < 1) { - clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional"); - clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield"); - return -1; - } else if (i == 2) { - if (j < 1) j = 1; - else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps - j = pos[j - 1]; - } else if (i == 1) { // position not defined, use HEAD_TOP as default - k = j; // swap - j = LOOK_HEAD_TOP; - } - - clif_changelook(&sd->bl,j,k); - - return 0; -} - -/*========================================== - *Turns on/off AutoLoot for a specific player - *------------------------------------------ - *by Upa-Kun - */ -int -atcommand_autoloot( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - if (sd->autoloot) - { - sd->autoloot = 0; - clif_displaymessage(fd, "Autoloot is now off."); - } - else - { - sd->autoloot = 1; - clif_displaymessage(fd, "Autoloot is now on."); - } - return 0; -} - - -/*========================================== - * It is made to rain. - *------------------------------------------ - */ -int -atcommand_rain( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int effno = 0; - nullpo_retr(-1, sd); - effno = 161; - if (map[sd->bl.m].flag.rain) { - map[sd->bl.m].flag.rain=0; - clif_displaymessage(fd, "The rain has stopped."); - } else { - map[sd->bl.m].flag.rain=1; - clif_specialeffect(&sd->bl,effno,2); - clif_displaymessage(fd, "It is made to rain."); - } - return 0; -} -/*========================================== - * It is made to snow. - *------------------------------------------ - */ -int -atcommand_snow( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int effno = 0; - effno = 162; - nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.snow) { - map[sd->bl.m].flag.snow=0; - clif_displaymessage(fd, "Snow has stopped falling."); - } else { - map[sd->bl.m].flag.snow=1; - clif_specialeffect(&sd->bl,effno,2); - clif_displaymessage(fd, "It is made to snow."); - } - - return 0; -} - -/*========================================== - * Cherry tree snowstorm is made to fall. (Sakura) - *------------------------------------------ - */ -int -atcommand_sakura( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int effno = 0; - effno = 163; - nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.sakura) { - map[sd->bl.m].flag.sakura=0; - clif_displaymessage(fd, "Cherry tree leaves is made to fall."); - } else { - map[sd->bl.m].flag.sakura=1; - clif_specialeffect(&sd->bl,effno,2); - clif_displaymessage(fd, "Cherry tree leaves is made to fall."); - } - return 0; -} - -/*========================================== - * Fog hangs over. - *------------------------------------------ - */ -int -atcommand_fog( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int effno = 0; - effno = 233; - nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.fog) { - map[sd->bl.m].flag.fog=0; - clif_displaymessage(fd, "The fog has gone."); - } else { - map[sd->bl.m].flag.fog=1; - clif_specialeffect(&sd->bl,effno,2); - clif_displaymessage(fd, "Fog hangs over."); - } - - return 0; -} - -/*========================================== - * Fallen leaves fall. - *------------------------------------------ - */ -int -atcommand_leaves( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int effno = 0; - effno = 333; - nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.leaves) { - map[sd->bl.m].flag.leaves=0; - clif_displaymessage(fd, "Leaves no longer fall."); - } else { - map[sd->bl.m].flag.leaves=1; - clif_specialeffect(&sd->bl,effno,2); - clif_displaymessage(fd, "Fallen leaves fall."); - } - - return 0; -} - -/*========================================== - * Clearing Weather Effects by Dexity - *------------------------------------------ - */ -int -atcommand_clearweather( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - //int effno = 0; - nullpo_retr(-1, sd); - map[sd->bl.m].flag.rain=0; - map[sd->bl.m].flag.snow=0; - map[sd->bl.m].flag.sakura=0; - map[sd->bl.m].flag.fog=0; - map[sd->bl.m].flag.leaves=0; - //clif_specialeffect(&sd->bl,effno,2); // not required. [celest] - return 0; -} - -/*=============================================================== - * Sound Command - plays a sound for everyone! [Codemaster] - *--------------------------------------------------------------- - */ -int -atcommand_sound( - const int fd, struct map_session_data *sd, - const char *command, const char *message) -{ - char sound_file[100]; - - if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) { - clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)"); - return -1; - } - - memset(sound_file, '\0', sizeof(sound_file)); - if(sscanf(message, "%99[^\n]", sound_file) < 1) - return -1; - - if(strstr(sound_file, ".wav") == NULL) - strcat(sound_file, ".wav"); - - clif_soundeffectall(&sd->bl, sound_file,0); - - return 0; -} - -/*========================================== - * MOB Search - *------------------------------------------ - */ -int -atcommand_mobsearch( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char mob_name[100]; - int mob_id,map_id = 0; - - nullpo_retr(-1, sd); - - if (sscanf(message, "%99[^\n]", mob_name) < 0) - return -1; - - if ((mob_id = atoi(mob_name)) == 0) - mob_id = mobdb_searchname(mob_name); - if(mob_id !=-1 && (mob_id <= 1000 || mob_id >= 2000)){ - snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name); - clif_displaymessage(fd, atcmd_output); - return 0; - } - if(mob_id == atoi(mob_name) && mob_db[mob_id].jname) - strcpy(mob_name,mob_db[mob_id].jname); // --ja-- -// strcpy(mob_name,mob_db[mob_id].name); // --en-- - - map_id = sd->bl.m; - - snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s", - mob_name, sd->mapname); - clif_displaymessage(fd, atcmd_output); - - map_foreachinarea(atmobsearch_sub, map_id, 0, 0, - map[map_id].xs, map[map_id].ys, BL_MOB, mob_id, fd); - - atmobsearch_sub(&sd->bl,0); // 番号リセット - - return 0; -} -/*========================================== - * ドロップアイテムの掃除 - *------------------------------------------ - */ -int -atcommand_cleanmap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i=0; - map_foreachinarea(atcommand_cleanmap_sub,sd->bl.m, - sd->bl.x-AREA_SIZE*2,sd->bl.y-AREA_SIZE*2, - sd->bl.x+AREA_SIZE*2,sd->bl.y+AREA_SIZE*2, - BL_ITEM,sd,&i); - clif_displaymessage(fd, "All dropped items have been cleaned up."); - return 0; -} - -/*========================================== - * NPC/PETに話させる - *------------------------------------------ - */ -int -atcommand_npctalk( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char name[100],mes[100]; - struct npc_data *nd; - - if (sscanf(message, "%s %99[^\n]", name, mes) < 2) - return -1; - - if (!(nd = npc_name2id(name))) - return -1; - - clif_message(&nd->bl, mes); - return 0; -} -int -atcommand_pettalk( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char mes[100],temp[100]; - struct pet_data *pd; - - nullpo_retr(-1, sd); - - if(!sd->status.pet_id || !(pd=sd->pd)) - return -1; - - if (sscanf(message, "%99[^\n]", mes) < 1) - return -1; - - snprintf(temp, sizeof temp ,"%s : %s",sd->pet.name,mes); - clif_message(&pd->bl, temp); - - return 0; -} - -/*========================================== - * @users - * サーバー内の人数マップを表示させる - * 手抜きのため汚くなっているのは仕様です。 - *------------------------------------------ - */ - -static struct dbt *users_db; -static int users_all; - -static int atcommand_users_sub1(struct map_session_data* sd,va_list va) { - int users = (int)strdb_search(users_db,sd->mapname) + 1; - users_all++; - strdb_insert(users_db,sd->mapname,(void *)users); - return 0; -} - -static int atcommand_users_sub2(void* key,void* val,va_list va) { - char buf[256]; - struct map_session_data* sd = va_arg(va,struct map_session_data*); - sprintf(buf,"%s : %d (%d%%)",(char *)key,(int)val,(int)val * 100 / users_all); - clif_displaymessage(sd->fd,buf); - return 0; -} - -int -atcommand_users( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char buf[256]; - users_all = 0; - users_db = strdb_init(24); - clif_foreachclient(atcommand_users_sub1); - strdb_foreach(users_db,atcommand_users_sub2,sd); - sprintf(buf,"all : %d",users_all); - clif_displaymessage(fd,buf); - strdb_final(users_db,NULL); - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int -atcommand_summon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char name[100]; - int mob_id = 0; - int x = 0; - int y = 0; - int id = 0; - struct mob_data *md; - unsigned int tick=gettick(); - - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if (sscanf(message, "%99s", name) < 1) - return -1; - - if ((mob_id = atoi(name)) == 0) - mob_id = mobdb_searchname(name); - if(mob_id == 0) - return -1; - - x = sd->bl.x + (rand() % 10 - 5); - y = sd->bl.y + (rand() % 10 - 5); - - id = mob_once_spawn(sd,"this", x, y, "--ja--", mob_id, 1, ""); - if((md=(struct mob_data *)map_id2bl(id))){ - md->master_id=sd->bl.id; - md->state.special_mob_ai=1; - md->mode=mob_db[md->class_].mode|0x04; - md->deletetimer=add_timer(tick+60000,mob_timer_delete,id,0); - clif_misceffect2(&md->bl,344); - } - clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,x,y,tick); - - return 0; -} - - -/*========================================== - * @adjcmdlvl by [MouseJstr] - * - * Temp adjust the GM level required to use a GM command - * - * Used during beta testing to allow players to use GM commands - * for short periods of time - *------------------------------------------ - */ -int -atcommand_adjcmdlvl( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i, newlev; - char cmd[100]; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) { - clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>."); - return -1; - } - - for (i = 0; atcommand_info[i].type != AtCommand_None; i++) - if (strcmpi(cmd, atcommand_info[i].command+1) == 0) { - atcommand_info[i].level = newlev; - clif_displaymessage(fd, "@command level changed."); - return 0; - } - - clif_displaymessage(fd, "@command not found."); - return -1; -} - -/*========================================== - * @adjgmlvl by [MouseJstr] - * - * Create a temp GM - * - * Used during beta testing to allow players to use GM commands - * for short periods of time - *------------------------------------------ - */ -int -atcommand_adjgmlvl( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int newlev; - char user[100]; - struct map_session_data *pl_sd; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %[^\r\n]", &newlev, user) != 2) { - clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>."); - return -1; - } - - if((pl_sd=map_nick2sd((char *) user)) == NULL) - return -1; - - pc_set_gm_level(pl_sd->status.account_id, newlev); - - return 0; -} - - -/*========================================== - * @trade by [MouseJstr] - * - * Open a trade window with a remote player - * - * If I have to jump to a remote player one more time, I am - * gonna scream! - *------------------------------------------ - */ -int -atcommand_trade( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) != NULL) { - trade_traderequest(sd, pl_sd->bl.id); - return 0; - } - return -1; -} - -/*========================================== - * @setbattleflag by [MouseJstr] - * - * set a battle_config flag without having to reboot - */ -int -atcommand_setbattleflag( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char flag[128], value[128]; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%s %s", flag, value) != 2) { - clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>."); - return -1; - } - - if (battle_set_value(flag, value) == 0) - clif_displaymessage(fd, "unknown battle_config flag"); - else - clif_displaymessage(fd, "battle_config set as requested"); - - return 0; -} - - -/*=========================== - * @unmute [Valaris] - *=========================== -*/ -int atcommand_unmute( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - nullpo_retr(-1, sd); - if (!message || !*message) - return -1; - - if((pl_sd=map_nick2sd((char *) message)) != NULL) { - if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) { - pl_sd->status.manner = 0; // have to set to 0 first [celest] - status_change_end(&pl_sd->bl,SC_NOCHAT,-1); - clif_displaymessage(sd->fd,"Player unmuted"); - } - else - clif_displaymessage(sd->fd,"Player is not muted"); - } - - return 0; -} - -/*========================================== - * @uptime by MC Cameri - *------------------------------------------ - */ -int -atcommand_uptime( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - long seconds = 0, day = 24*60*60, hour = 60*60, - minute = 60, days = 0, hours = 0, minutes = 0; - nullpo_retr(-1, sd); - - seconds = (gettick()-ticks)/CLOCKS_PER_SEC; - days = seconds/day; - seconds -= (seconds/day>0)?(seconds/day)*day:0; - hours = seconds/hour; - seconds -= (seconds/hour>0)?(seconds/hour)*hour:0; - minutes = seconds/minute; - seconds -= (seconds/minute>0)?(seconds/minute)*minute:0; - - snprintf(atcmd_output, sizeof(atcmd_output), msg_table[245], days, hours, minutes, seconds); - - clif_displaymessage(fd,atcmd_output); - - return 0; -} - -/*========================================== - * @changesex <sex> - * => Changes one's sex. Argument sex can be - * 0 or 1, m or f, male or female. - *------------------------------------------ - */ -int -atcommand_changesex( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0); - return 0; -} - -/*================================================ - * @mute - Mutes a player for a set amount of time - *------------------------------------------------ - */ -int atcommand_mute( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - int manner; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &manner, atcmd_player_name) < 1) { - clif_displaymessage(fd, "Usage: @mute <time> <character name>."); - return -1; - } - - if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - pl_sd->status.manner -= manner; - if(pl_sd->status.manner < 0) - status_change_start(&pl_sd->bl,SC_NOCHAT,0,0,0,0,0,0); - } - else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * @refresh (like @jumpto <<yourself>>) - *------------------------------------------ - */ -int atcommand_refresh( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - //pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3); - clif_refresh(sd); - return 0; -} - -/*========================================== - * @petid <part of pet name> - * => Displays a list of matching pets. - *------------------------------------------ - */ -int -atcommand_petid(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char searchtext[100]; - char temp0[100]; - char temp1[100]; - int cnt = 0, i = 0; - - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - if (sscanf(message, "%99s", searchtext) < 1) - return -1; - estr_lower(searchtext); - snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext); - clif_displaymessage(fd,temp0); - while (i < MAX_PET_DB) { - strcpy(temp1,pet_db[i].name); - strcpy(temp1, estr_lower(temp1)); - strcpy(temp0,pet_db[i].jname); - strcpy(temp0, estr_lower(temp1)); - if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) { - snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_, - pet_db[i].jname); - if (cnt >= 100) { // Only if there are custom pets - clif_displaymessage(fd, "Be more specific, can't send more than" - " 100 results."); - } else { - clif_displaymessage(fd, temp0); - } - cnt++; - } - i++; - } - snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext); - clif_displaymessage(fd, temp0); - return 0; -} - -/*========================================== - * @identify - * => GM's magnifier. - *------------------------------------------ - */ -int -atcommand_identify( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i,num; - - nullpo_retr(-1, sd); - - for(i=num=0;i<MAX_INVENTORY;i++){ - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ - num++; - } - } - if (num > 0) { - clif_item_identify_list(sd); - } else { - clif_displaymessage(fd,"There are no items to appraise."); - } - return 0; -} - -/*========================================== - * @gmotd (Global MOTD) - * by davidsiaw :P - *------------------------------------------ - */ -int -atcommand_gmotd( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char buf[256]; - FILE *fp; - nullpo_retr(-1, sd); - if( (fp = fopen(motd_txt, "r"))!=NULL){ - while (fgets(buf, 250, fp) != NULL){ - int i; - for( i=0; buf[i]; i++){ - if( buf[i]=='\r' || buf[i]=='\n'){ - buf[i]=0; - break; - } - } - intif_GMmessage(buf,strlen(buf)+1,8); - } - fclose(fp); - } - return 0; -} - -int atcommand_misceffect( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int effect = 0; - nullpo_retr(-1, sd); - if (!message || !*message) - return -1; - if (sscanf(message, "%d", &effect) < 1) - return -1; - clif_misceffect(&sd->bl,effect); - - return 0; -} - -int charid2sessionid(int charid) -{ - int i; - int session_id=0; - struct map_session_data *pl_sd = NULL; - - for(i=0;i<fd_max;i++){ - if(session[i] && (pl_sd= (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth){ - if (pl_sd->status.char_id==charid) { session_id = i; break; } - } - } - - return session_id; -} - -int accountid2sessionid(int accountid) -{ - int i; - int session_id=0; - struct map_session_data *pl_sd = NULL; - - for(i=0;i<fd_max;i++){ - if(session[i] && (pl_sd= (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth){ - if (pl_sd->status.account_id==accountid) { session_id = i; break; } - } - } - - return session_id; -} - - -/*========================================== - * Jump to a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ - -int atcommand_jumptoid( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int cid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>)."); - return -1; - } - - cid=atoi(message); - - if ((session_id=charid2sessionid(cid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - sprintf(atcmd_output, msg_table[4], pl_sd->status.name); // Jump to %s - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[154]); // Character not found. - return -1; - } - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, cid = %d\n",session_id,cid); - - return 0; -} - -/*========================================== - * Jump to a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ - -int atcommand_jumptoid2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int aid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>)."); - return -1; - } - - aid=atoi(message); - - if ((session_id=accountid2sessionid(aid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - sprintf(atcmd_output, msg_table[4], pl_sd->status.name); // Jump to %s - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[154]); // Character not found. - return -1; - } - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, aid = %d\n",session_id,aid); - - return 0; -} - -/*========================================== - * Recall a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_recallid( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int cid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>)."); - return -1; - } - - cid=atoi(message); - - if ((session_id=charid2sessionid(cid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - sprintf(atcmd_output, msg_table[46], pl_sd->status.name); // Jump to %s - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[154]); // Character not found. - return -1; - } - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, cid = %d\n",session_id,cid); - - return 0; -} - -/*========================================== - * Recall a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_recallid2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int aid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - memset(atcmd_output, '\0', sizeof(atcmd_output)); - - if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>)."); - return -1; - } - - aid=atoi(message); - - if ((session_id=accountid2sessionid(aid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[247]); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, msg_table[248]); - return -1; - } - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - sprintf(atcmd_output, msg_table[46], pl_sd->status.name); // Jump to %s - clif_displaymessage(fd, atcmd_output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[154]); // Character not found. - return -1; - } - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, aid = %d\n",session_id,aid); - - return 0; -} - -/*========================================== - * Kick a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_kickid( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int cid=0; - int session_id=0; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>)."); - return -1; - } - - cid=atoi(message); - - if ((session_id=charid2sessionid(cid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level - clif_GM_kick(sd, pl_sd, 1); - else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, cid = %d\n",session_id,cid); - - return 0; -} - -/*========================================== - * Kick a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_kickid2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int aid=0; - int session_id=0; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>)."); - return -1; - } - - aid=atoi(message); - - if ((session_id=accountid2sessionid(aid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level - clif_GM_kick(sd, pl_sd, 1); - else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, aid = %d\n",session_id,aid); - - return 0; -} - -/*========================================== - * Revive a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_reviveid( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int cid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>)."); - return -1; - } - - cid=atoi(message); - - if ((session_id=charid2sessionid(cid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - pl_sd->status.hp = pl_sd->status.max_hp; - pc_setstand(pl_sd); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(sd, battle_config.pc_invincible_time); - clif_updatestatus(pl_sd, SP_HP); - clif_updatestatus(pl_sd, SP_SP); - clif_resurrection(&pl_sd->bl, 1); - clif_displaymessage(fd, msg_table[51]); // Character revived. - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, cid = %d\n",session_id,cid); - - - return 0; -} - -/*========================================== - * Revive a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_reviveid2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int aid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>)."); - return -1; - } - - aid=atoi(message); - - if ((session_id=accountid2sessionid(aid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - pl_sd->status.hp = pl_sd->status.max_hp; - pc_setstand(pl_sd); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(sd, battle_config.pc_invincible_time); - clif_updatestatus(pl_sd, SP_HP); - clif_updatestatus(pl_sd, SP_SP); - clif_resurrection(&pl_sd->bl, 1); - clif_displaymessage(fd, msg_table[51]); // Character revived. - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, aid = %d\n",session_id,aid); - - - return 0; -} - -/*========================================== - * Kill a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_killid( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int cid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>)."); - return -1; - } - - cid=atoi(message); - - if ((session_id=charid2sessionid(cid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(fd, msg_table[14]); // Character killed. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, cid = %d\n",session_id,cid); - - return 0; -} - -/*========================================== - * Kill a player by PID number - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int atcommand_killid2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int aid=0; - int session_id=0; - struct map_session_data *pl_sd; - - memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); - - if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) { - clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>)."); - return -1; - } - - aid=atoi(message); - - if ((session_id=accountid2sessionid(aid))!=0) - { - if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(fd, msg_table[14]); // Character killed. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, aid = %d\n",session_id,aid); - - return 0; -} - -/*========================================== - * Make a player killable, by PID - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int -atcommand_charkillableid( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - int cid=0; - int session_id=0; - - if (!message || (cid = atoi(message)) == 0 || !*message) - return -1; - - cid=atoi(message); - - if ((session_id=charid2sessionid(cid))!=0) - { - if((pl_sd= (struct map_session_data *) session[session_id]->session_data) == NULL) - return -1; - - pl_sd->special_state.killable = !pl_sd->special_state.killable; - - if(pl_sd->special_state.killable) - clif_displaymessage(fd, "The player is now killable"); - else - clif_displaymessage(fd, "The player is no longer killable"); - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, cid = %d\n",session_id,cid); - return 0; -} - - -/*========================================== - * Make a player killable, by PID - * Original by Dino9021 - * Added in by nsstrunks - *------------------------------------------ - */ -int -atcommand_charkillableid2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - int aid=0; - int session_id=0; - - if (!message || (aid = atoi(message)) == 0 || !*message) - return -1; - - aid=atoi(message); - - if ((session_id=accountid2sessionid(aid))!=0) - { - if((pl_sd= (struct map_session_data *) session[session_id]->session_data) == NULL) - return -1; - - pl_sd->special_state.killable = !pl_sd->special_state.killable; - - if(pl_sd->special_state.killable) - clif_displaymessage(fd, "The player is now killable"); - else - clif_displaymessage(fd, "The player is no longer killable"); - } - else - { - clif_displaymessage(fd,msg_table[3]); - } - //printf("Session_id = %d, aid = %d\n",session_id,aid); - return 0; -} - -#ifndef TXT_ONLY /* Begin SQL-Only commands */ - -/*========================================== - * Mail System commands by [Valaris] - *------------------------------------------ - */ -int atcommand_listmail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if(!battle_config.mail_system) - return 0; - - nullpo_retr(-1, sd); - - if(strlen(command)==12) - mail_check(sd,3); - else if(strlen(command)==9) - mail_check(sd,2); - else - mail_check(sd,1); - return 0; -} - -int atcommand_readmail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if(!battle_config.mail_system) - return 0; - - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(sd->fd,"You must specify a message number."); - return 0; - } - - if(strlen(command)==11) - mail_delete(sd,atoi(message)); - else - mail_read(sd,atoi(message)); - - return 0; -} - -int atcommand_sendmail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char name[24],text[80]; - - if(!battle_config.mail_system) - return 0; - - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(sd->fd,"You must specify a recipient and a message."); - return 0; - } - - if ((sscanf(message, "\"%[^\"]\" %79[^\n]", name, text) < 2) && - (sscanf(message, "%23s %79[^\n]", name, text) < 2)) { - clif_displaymessage(sd->fd,"You must specify a recipient and a message."); - return 0; - } - - if(strlen(command)==17) - mail_send(sd,name,text,1); - else - mail_send(sd,name,text,0); - - return 0; -} - -/*========================================== - * Refresh online command for SQL [Valaris] - * Will refresh and check online column of - * players and set correctly. - *------------------------------------------ - */ -int atcommand_refreshonline( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - nullpo_retr(-1, sd); - - char_online_check(); - - return 0; -} - -#endif /* end sql only */ - -/*========================================== - * Show Monster DB Info v 1.0 - * originally by [Lupus] eAthena - *------------------------------------------ - */ -int atcommand_mobinfo( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - unsigned char msize[3][7] = {"Small", "Medium", "Large"}; - unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"}; - unsigned char melement[11][8] = {"None", "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"}; - char atcmd_output2[200]; - struct item_data *item_data; - struct mob_db *mob; - int mob_id; - int i, j; - - memset(atcmd_output, '\0', sizeof(atcmd_output)); - memset(atcmd_output2, '\0', sizeof(atcmd_output2)); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @mobinfo <monster_name_or_monster_ID>)."); - return -1; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = mobdb_checkid(atoi(message)); - - if (mob_id == 0) { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - mob = &mob_db[mob_id]; - - // stats - if (mob->mexp) - sprintf(atcmd_output, "Monster (MVP): '%s'/'%s' (%d)", mob->name, mob->jname, mob_id); - else - sprintf(atcmd_output, "Monster: '%s'/'%s' (%d)", mob->name, mob->jname, mob_id); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%d Job EXP:%d", mob->lv, mob->max_hp, mob->max_sp, mob->base_exp, mob->job_exp); - clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d", mob->def, mob->mdef, mob->str, mob->agi, mob->vit, mob->int_, mob->dex, mob->luk); - clif_displaymessage(fd, atcmd_output); - if (mob->element < 20) { - //Element - None, Level 0 - i = 0; - j = 0; - } else { - i = mob->element % 20 + 1; - j = mob->element / 20; - } - sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)", mob->atk1, mob->atk2, mob->range, mob->range2 , mob->range3, msize[mob->size], mrace[mob->race], melement[i], j); - clif_displaymessage(fd, atcmd_output); - // drops - clif_displaymessage(fd, " Drops:"); - strcpy(atcmd_output, " "); - j = 0; - for (i = 0; i < 10; i++) { - if (mob->dropitem[i].nameid <= 0 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL) - continue; - if (mob->dropitem[i].p > 0) { - sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->dropitem[i].p / 100); - strcat(atcmd_output, atcmd_output2); - if (++j % 3 == 0) { - clif_displaymessage(fd, atcmd_output); - strcpy(atcmd_output, " "); - } - } - } - if (j == 0) - clif_displaymessage(fd, "This monster has no drop."); - else if (j % 3 != 0) - clif_displaymessage(fd, atcmd_output); - // mvp - if (mob->mexp) { - sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100); - clif_displaymessage(fd, atcmd_output); - strcpy(atcmd_output, " MVP Items:"); - j = 0; - for (i = 0; i < 3; i++) { - if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL) - continue; - if (mob->mvpitem[i].p > 0) { - j++; - if (j == 1) - sprintf(atcmd_output2, " %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100); - else - sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100); - strcat(atcmd_output, atcmd_output2); - } - } - if (j == 0) - clif_displaymessage(fd, "This monster has no MVP drop."); - else - clif_displaymessage(fd, atcmd_output); - } - - return 0; -} - -/*========================================== - * @adopt by [Veider] - * - * adopt a novice - *------------------------------------------ - */ -int -atcommand_adopt(const int fd, struct map_session_data* sd, -const char* command, const char* message) -{ - struct map_session_data *pl_sd1 = NULL; - struct map_session_data *pl_sd2 = NULL; - struct map_session_data *pl_sd3 = NULL; - char player1[255], player2[255], player3[255]; - - nullpo_retr(-1, sd); - - if (!message || !*message) - return -1; - - if (sscanf(message, "%[^,],%[^,],%[^\r\n]", player1, player2, player3) != 3) { - clif_displaymessage(fd, "usage: @adopt <player1> <player2> <player3>."); - return -1; - } - - printf("Adopting: --%s--%s--%s--\n",player1,player2,player3); - - if((pl_sd1=map_nick2sd((char *) player1)) == NULL) { - sprintf(player2, "Cannot find player %s online", player1); - clif_displaymessage(fd, player2); - return -1; - } - - if((pl_sd2=map_nick2sd((char *) player2)) == NULL) { - sprintf(player1, "Cannot find player %s online", player2); - clif_displaymessage(fd, player1); - return -1; - } - - if((pl_sd3=map_nick2sd((char *) player3)) == NULL) { - sprintf(player1, "Cannot find player %s online", player3); - clif_displaymessage(fd, player1); - return -1; - } - - if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){ - clif_displaymessage(fd, "They are too young to be parents!"); - return -1; - } - - if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) { - clif_displaymessage(fd, "They are family.. wish them luck"); - return 0; - } - else - return -1; -} - |