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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
commit | ded1f674755335a9cbb5c08e321b4a4c092a0e8d (patch) | |
tree | 4ff5231731935b41f9ef1fdccf9b14ef5b4e85b3 /src/map/atcommand.c | |
parent | 2d75543b172d4cf141278bbd224e2353f19b5c86 (diff) | |
download | hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.gz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.bz2 hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.xz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.zip |
I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index f77d04044..2ce3009eb 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1310,7 +1310,7 @@ int atcommand_send(const int fd, struct map_session_data* sd, const char* comman */ int atcommand_rura( const int fd, struct map_session_data* sd, const char* command, const char* message) { - char map_name[MAP_NAME_LENGTH]; + char map_name[MAP_NAME_LENGTH_EXT]; unsigned short mapindex; int x = 0, y = 0; int m = -1; @@ -1698,7 +1698,7 @@ int atcommand_whomap3(const int fd, struct map_session_data* sd, const char* com int i, count, users; int pl_GM_level, GM_level; int map_id; - char map_name[MAP_NAME_LENGTH]; + char map_name[MAP_NAME_LENGTH_EXT]; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(map_name, '\0', sizeof(map_name)); @@ -1752,7 +1752,7 @@ int atcommand_whomap2(const int fd, struct map_session_data* sd, const char* com int i, count, users; int pl_GM_level, GM_level; int map_id = 0; - char map_name[MAP_NAME_LENGTH]; + char map_name[MAP_NAME_LENGTH_EXT]; nullpo_retr(-1, sd); @@ -1810,7 +1810,7 @@ int atcommand_whomap(const int fd, struct map_session_data* sd, const char* comm int i, count, users; int pl_GM_level, GM_level; int map_id = 0; - char map_name[MAP_NAME_LENGTH]; + char map_name[MAP_NAME_LENGTH_EXT]; struct guild *g; struct party_data *p; @@ -3190,10 +3190,10 @@ int atcommand_go(const int fd, struct map_session_data* sd, const char* command, { int i; int town; - char map_name[MAP_NAME_LENGTH]; + char map_name[MAP_NAME_LENGTH_EXT]; int m; - const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = { + const struct { char map[MAP_NAME_LENGTH_EXT]; int x, y; } data[] = { { MAP_PRONTERA, 156, 191 }, // 0=Prontera { MAP_MORROC, 156, 93 }, // 1=Morroc { MAP_GEFFEN, 119, 59 }, // 2=Geffen @@ -3250,7 +3250,7 @@ int atcommand_go(const int fd, struct map_session_data* sd, const char* command, return -1; } else { // get possible name of the city - map_name[MAP_NAME_LENGTH-1] = '\0'; + map_name[MAP_NAME_LENGTH_EXT-1] = '\0'; for (i = 0; map_name[i]; i++) map_name[i] = TOLOWER(map_name[i]); // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too) @@ -3636,7 +3636,7 @@ static int atkillmonster_sub(struct block_list *bl, va_list ap) void atcommand_killmonster_sub(const int fd, struct map_session_data* sd, const char* message, const int drop) { int map_id; - char map_name[MAP_NAME_LENGTH]; + char map_name[MAP_NAME_LENGTH_EXT]; if (!sd) return; @@ -5432,8 +5432,8 @@ int atcommand_mapinfo(const int fd, struct map_session_data* sd, const char* com } if (atcmd_player_name[0] == '\0') { - memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); - atcmd_player_name[MAP_NAME_LENGTH] = '\0'; + memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH_EXT); + atcmd_player_name[MAP_NAME_LENGTH_EXT] = '\0'; m_id = map_mapindex2mapid(sd->mapindex); } else { m_id = map_mapname2mapid(atcmd_player_name); |