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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-01 17:59:34 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-01 17:59:34 +0000 |
commit | c8d4b89b3de0e8db730fbd375c5b4abd38ac6dff (patch) | |
tree | 4e4aea82151528492ca70b515bd59deb00152b80 /src/map/atcommand.c | |
parent | 5c7ca41032aec98589071c485eccf695f594638c (diff) | |
download | hercules-c8d4b89b3de0e8db730fbd375c5b4abd38ac6dff.tar.gz hercules-c8d4b89b3de0e8db730fbd375c5b4abd38ac6dff.tar.bz2 hercules-c8d4b89b3de0e8db730fbd375c5b4abd38ac6dff.tar.xz hercules-c8d4b89b3de0e8db730fbd375c5b4abd38ac6dff.zip |
- Cleaned up some more the SC_JAILED code
- merged in atcommands jailfor, jailtime, charjailtime. Thanks to Meruru and Coltaro for the code.
- Cleaned the code of atcommnds jail and unjail
- Be warned that the code MAY contain bugs as I adjusted it to save the character's position before jailing, allowing the automatic unjailing to warp you back to the exact spot you were at before being jailed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8038 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 307 |
1 files changed, 270 insertions, 37 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 9bbec8c1d..667b89ff1 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -166,6 +166,9 @@ ACMD_FUNC(servertime); // by Yor ACMD_FUNC(chardelitem); // by Yor
ACMD_FUNC(jail); // by Yor
ACMD_FUNC(unjail); // by Yor
+ACMD_FUNC(jailfor); // Alias Meruru
+ACMD_FUNC(jailtime); // Coltaro
+ACMD_FUNC(charjailtime); // Coltaro
ACMD_FUNC(disguise); // [Valaris]
ACMD_FUNC(undisguise); // by Yor
ACMD_FUNC(chardisguise); // Kalaspuff
@@ -482,6 +485,9 @@ static AtCommandInfo atcommand_info[] = { { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
{ AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
{ AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor
+ { AtCommand_JailFor, "@jailfor", 20, atcommand_jailfor }, //Meruru
+ { AtCommand_JailTime, "@jailtime", 1, atcommand_jailtime }, //Change this to 0 in atcommand_conf.txt if you want it accessible to players (you most likely will ;))
+ { AtCommand_CharJailTime, "@charjailtime", 20, atcommand_charjailtime },
{ AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
{ AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
{ AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
@@ -6358,6 +6364,33 @@ int atcommand_chardelitem(const int fd, struct map_session_data* sd, return 0;
}
+//Added by Coltaro
+//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
+//Well, using time_t could still work but for some reason that looks like more coding x_x
+static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) {
+ const int factor_year = 518400; //12*30*24*60 = 518400
+ const int factor_month = 43200; //30*24*60 = 43200
+ const int factor_day = 1440; //24*60 = 1440
+ const int factor_hour = 60;
+
+ *year = jailtime/factor_year;
+ jailtime -= *year*factor_year;
+ *month = jailtime/factor_month;
+ jailtime -= *month*factor_month;
+ *day = jailtime/factor_day;
+ jailtime -= *day*factor_day;
+ *hour = jailtime/factor_hour;
+ jailtime -= *hour*factor_hour;
+ *minute = jailtime;
+
+ *year = *year > 0? *year : 0;
+ *month = *month > 0? *month : 0;
+ *day = *day > 0? *day : 0;
+ *hour = *hour > 0? *hour : 0;
+ *minute = *minute > 0? *minute : 0;
+ return;
+}
+
/*==========================================
* @jail <char_name> by [Yor]
* Special warp! No check with nowarp and nowarpto flag
@@ -6379,36 +6412,43 @@ int atcommand_jail( return -1;
}
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
- switch(rand() % 2) {
- case 0:
- x = 24;
- y = 75;
- break;
- default:
- x = 49;
- y = 75;
- break;
- }
- m_index = mapindex_name2id(MAP_JAIL);
- if (pc_setpos(pl_sd, m_index, x, y, 3) == 0) {
- pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
- clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
- clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can jail only lower or same GM
+ clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (pl_sd->mapindex == mapindex_name2id(MAP_JAIL))
+ { //Already jailed
+ clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
+ return -1;
+ }
+
+ switch(rand() % 2) { //Jail Locations
+ case 0:
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 24;
+ y = 75;
+ break;
+ default:
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 49;
+ y = 75;
+ break;
+ }
+ if (pc_setpos(pl_sd, m_index, x, y, 3)) {
+ clif_displaymessage(fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+
+ pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
+ clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
+ clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
return 0;
}
@@ -6423,6 +6463,7 @@ int atcommand_unjail( {
struct map_session_data *pl_sd;
unsigned short m_index;
+ int x=0, y=0;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
@@ -6431,26 +6472,218 @@ int atcommand_unjail( return -1;
}
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM
+
+ clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ m_index = mapindex_name2id(MAP_JAIL);
+
+ if (pl_sd->mapindex != m_index) {
+ clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
+ return -1;
+ }
+
+ if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
+ { //Retrieve return map.
+ m_index = pl_sd->sc.data[SC_JAILED].val3;
+ x = pl_sd->sc.data[SC_JAILED].val4&0xFFFF;
+ y = pl_sd->sc.data[SC_JAILED].val4>>16;
+ status_change_end(&pl_sd->bl,SC_JAILED,-1);
+ }
+
+ if (pc_setpos(pl_sd, m_index, x, y, 3) == 0 ||
+ pc_setpos(pl_sd, mapindex_name2id(MAP_PRONTERA), 0, 0, 3) == 0
+ ) { //Send to Prontera is saved SC map fails.
+ pc_setsavepoint(pl_sd, m_index, x, y);
+ clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
+ clif_displaymessage(fd, msg_table[121]); // Player unjailed.
+ } else {
+ clif_displaymessage(fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ return 0;
+}
+
+int atcommand_jailfor(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int year, month, day, hour, minute, value;
+ char * modif_p;
+ int jailtime = 0,x,y;
+ short m_index = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%s %99[^\n]",atcmd_output,atcmd_player_name) < 2) {
+ clif_displaymessage(fd, msg_table[400]); //Usage: @jailfor <time> <character name>
+ return -1;
+ }
+
+ atcmd_output[sizeof(atcmd_output)-1] = '\0';
+
+ modif_p = atcmd_output;
+ year = month = day = hour = minute = 0;
+ while (modif_p[0] != '\0') {
+ value = atoi(modif_p);
+ if (value == 0)
+ modif_p++;
+ else {
+ if (modif_p[0] == '-' || modif_p[0] == '+')
+ modif_p++;
+ while (modif_p[0] >= '0' && modif_p[0] <= '9')
+ modif_p++;
+ if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
+ minute = value;
+ modif_p = modif_p + 2;
+ } else if (modif_p[0] == 'h') {
+ hour = value;
+ modif_p++;
+ } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
+ day = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm') {
+ month = value;
+ modif_p++;
+ } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
+ year = value;
+ modif_p++;
+ } else if (modif_p[0] != '\0') {
+ modif_p++;
+ }
+ }
+ }
+
+ if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
+ clif_displaymessage(fd, "Invalid time for jail command.");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(pl_sd) > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
+
+ if(jailtime==0) {
+ clif_displaymessage(fd, "Invalid time for jail command.");
+ return -1;
+ }
+
+ //Added by Coltaro
+ if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
+ { //Update the player's jail time
+ jailtime += pl_sd->sc.data[SC_JAILED].val1;
+ if (jailtime <= 0) {
+ jailtime = 0;
+ clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
+ clif_displaymessage(fd, msg_table[121]); // Player unjailed
+ } else {
+ get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_table[402],"You are now",year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
+ clif_displaymessage(pl_sd->fd, atcmd_output);
+ sprintf(atcmd_output,msg_table[402],"This player is now",year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else if (jailtime < 0) {
+ clif_displaymessage(fd, "Invalid time for jail command.");
+ return -1;
+ }
+
+ //Jail locations, add more as you wish.
+ switch(rand()%2)
+ {
+ case 1: //Jail #1
+ m_index = mapindex_name2id(MAP_PRONTERA);
+ x = 49; y = 75;
+ break;
+ default: //Default Jail
+ m_index = mapindex_name2id(MAP_PRONTERA);
+ x = 24; y = 75;
+ break;
+ }
+
+ sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
+ return 0;
+}
+
+
+//By Coltaro
+int atcommand_jailtime(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+ {
+ int year, month, day, hour, minute;
+
+ nullpo_retr(-1, sd);
+
+ if (sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
+ clif_displaymessage(fd, "You are not in jail."); // You are not in jail.
+ return -1;
+ }
+
+ if (!sd->sc.count || sd->sc.data[SC_JAILED].timer == -1 || sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
+ clif_displaymessage(fd, "You have been jailed for an unknown amount of time.");
+ return -1;
+ }
+
+ //Get remaining jail time
+ get_jail_time(sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_table[402],"You will remain",year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
+
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+//By Coltaro
+int atcommand_charjailtime(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+ {
+ struct map_session_data* pl_sd;
+ int year, month, day, hour, minute;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charjailtime <character name>).");
+ return -1;
+ }
+
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- m_index = mapindex_name2id(MAP_PRONTERA);
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
+ if (pc_isGM(pl_sd) < pc_isGM(sd)) { // only lower or same level
if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
- clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
+ clif_displaymessage(fd, "This player is not in jail."); // You are not in jail.
return -1;
- } else if (pc_setpos(pl_sd, m_index, 0, 0, 3) == 0) { //old coords: 156,191
- pc_setsavepoint(pl_sd, m_index, 0, 0); // Save char respawn point in Prontera
- clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
- clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
+ }
+ if (!pl_sd->sc.count || pl_sd->sc.data[SC_JAILED].timer == -1 || pl_sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail?)
+ clif_displaymessage(fd, "This player has been jailed for an unknown amount of time.");
return -1;
}
+ //Get remaining jail time
+ get_jail_time(pl_sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_table[402],"This player will remain",year,month,day,hour,minute);
+ clif_displaymessage(fd, atcmd_output);
} else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player.
return -1;
}
} else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
return -1;
}
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