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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-06 18:38:51 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-06 18:38:51 +0000 |
commit | e7096ca70629c5fd5f824cec8e2d4307e8578913 (patch) | |
tree | ae574e1de73431050206ac7d01f3f04caaec7c41 /src/map/atcommand.c | |
parent | 86914c88410c49b2b84084f2165fc9b581f2986e (diff) | |
download | hercules-e7096ca70629c5fd5f824cec8e2d4307e8578913.tar.gz hercules-e7096ca70629c5fd5f824cec8e2d4307e8578913.tar.bz2 hercules-e7096ca70629c5fd5f824cec8e2d4307e8578913.tar.xz hercules-e7096ca70629c5fd5f824cec8e2d4307e8578913.zip |
- Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it)
- Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100%
- Falcon Assault now takes Blitz Beat lv5 as base damage.
- Fixed pc_makesavestatus not updating status.option correctly.
- Corrected Waterball so that higher levels can do insane amount of hits.
- Altered slave behaviour. No more random walking, will stay within 2 cells of their master.
- Reverted the Summon Slave behaviour to not adjust level based on number of current slaves.
- Coma no longer sends SP to 1.
- Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled.
- Dark elemental characters are now inmune to Curse.
- Fixed sc_data saving to sql buffer building method. Thanks to its_sparky.
- Changed the map zone reading from using pow to a bit shift.
- Experience has now been changed to unsigned int, and is read as such from the dbs.
- Increased HT_DETECTING seek range to 7x7
- Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code.
- Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 445c65a48..fd14b0944 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2680,7 +2680,7 @@ int atcommand_baselevelup( clif_displaymessage(fd, msg_table[47]); /* Base level can't go any higher. */
return -1;
} /* End Addition */
- if (level > pc_maxbaselv(sd) || level > (pc_maxbaselv(sd) - sd->status.base_level)) // fix positiv overflow
+ if (level > pc_maxbaselv(sd) || level > (pc_maxbaselv(sd) - (int)sd->status.base_level)) // fix positiv overflow
level = pc_maxbaselv(sd) - sd->status.base_level;
for (i = 1; i <= level; i++)
sd->status.status_point += (sd->status.base_level + i + 14) / 5;
@@ -2739,7 +2739,7 @@ int atcommand_joblevelup( clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
return -1;
}
- if (level > pc_maxjoblv(sd) || level > (pc_maxjoblv(sd) - sd->status.job_level)) // fix positiv overflow
+ if (level > pc_maxjoblv(sd) || level > (pc_maxjoblv(sd) - (int)sd->status.job_level)) // fix positiv overflow
level = pc_maxjoblv(sd) - sd->status.job_level;
sd->status.job_level += level;
clif_updatestatus(sd, SP_JOBLEVEL);
@@ -7633,17 +7633,14 @@ atcommand_autoloot( double drate;
nullpo_retr(-1, sd);
if (!message || !*message) {
- if (sd->state.autoloot) {
- sd->state.autoloot = 0;
- clif_displaymessage(fd, "Autoloot is now off.");
- return 0;
- } else {
- clif_displaymessage(fd, "Usage: autoloot <max drop-rate to loot>.");
- return -1;
- }
+ if (sd->state.autoloot)
+ rate = 0;
+ else
+ rate = 10000;
+ } else {
+ drate = atof(message);
+ rate = (int)(drate*100);
}
- drate = atof(message);
- rate = (int)(drate*100);
if (rate > 10000) rate = 10000;
else if (rate < 0) rate = 0;
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