summaryrefslogtreecommitdiff
path: root/src/map/atcommand.c
diff options
context:
space:
mode:
authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-02 04:21:35 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-02 04:21:35 +0000
commit0698f0b34299624e6ac535442b4e7b8894dd8167 (patch)
treee99840f5ad111c4fb7828f1f0d054e157a315e03 /src/map/atcommand.c
parent5a6cc045a38a775943b29ca5903520c96935f2d1 (diff)
downloadhercules-0698f0b34299624e6ac535442b4e7b8894dd8167.tar.gz
hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.tar.bz2
hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.tar.xz
hercules-0698f0b34299624e6ac535442b4e7b8894dd8167.zip
- Replaced @send with the version I use for testing packets.
Can display the packet length. Supports dynamic packets, quoted strings with escaped characters and fixed/variable length, and normal/hex byte/word/long data types. The number of fields is not limited, but it automatically stops parsing when the packet is full. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9387 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c21411
1 files changed, 10807 insertions, 10604 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ee243669b..a4badbaef 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1,10604 +1,10807 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <math.h>
-#include <limits.h>
-
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-#include "../common/mmo.h"
-#include "../common/core.h"
-#include "../common/showmsg.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-
-#include "atcommand.h"
-#include "log.h"
-#include "clif.h"
-#include "chrif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "pc.h"
-#include "status.h"
-#include "skill.h"
-#include "mob.h"
-#include "pet.h"
-#include "mercenary.h" //[orn]
-#include "battle.h"
-#include "party.h"
-#include "guild.h"
-#include "script.h"
-#include "npc.h"
-#include "trade.h"
-#include "unit.h"
-
-#ifndef TXT_ONLY
-#include "mail.h"
-#endif
-
-static char command_symbol = '@'; // first char of the commands (by [Yor])
-
-char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
-
-#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-ACMD_FUNC(broadcast);
-ACMD_FUNC(localbroadcast);
-ACMD_FUNC(rura);
-ACMD_FUNC(where);
-ACMD_FUNC(jumpto);
-ACMD_FUNC(jump);
-ACMD_FUNC(who);
-ACMD_FUNC(who2);
-ACMD_FUNC(who3);
-ACMD_FUNC(whomap);
-ACMD_FUNC(whomap2);
-ACMD_FUNC(whomap3);
-ACMD_FUNC(whogm); // by Yor
-ACMD_FUNC(whozeny); // [Valaris]
-ACMD_FUNC(happyhappyjoyjoy); // [Valaris]
-ACMD_FUNC(save);
-ACMD_FUNC(load);
-ACMD_FUNC(speed);
-ACMD_FUNC(charspeed);
-ACMD_FUNC(storage);
-ACMD_FUNC(guildstorage);
-ACMD_FUNC(option);
-ACMD_FUNC(hide);
-ACMD_FUNC(jobchange);
-ACMD_FUNC(die);
-ACMD_FUNC(kill);
-ACMD_FUNC(alive);
-ACMD_FUNC(kami);
-ACMD_FUNC(heal);
-ACMD_FUNC(item);
-ACMD_FUNC(item2);
-ACMD_FUNC(itemreset);
-ACMD_FUNC(baselevelup);
-ACMD_FUNC(joblevelup);
-ACMD_FUNC(help);
-ACMD_FUNC(help2);
-ACMD_FUNC(gm);
-ACMD_FUNC(pvpoff);
-ACMD_FUNC(pvpon);
-ACMD_FUNC(gvgoff);
-ACMD_FUNC(gvgon);
-ACMD_FUNC(model);
-ACMD_FUNC(go);
-ACMD_FUNC(monster);
-ACMD_FUNC(monstersmall);
-ACMD_FUNC(monsterbig);
-ACMD_FUNC(spawn);
-ACMD_FUNC(killmonster);
-ACMD_FUNC(killmonster2);
-ACMD_FUNC(refine);
-ACMD_FUNC(produce);
-ACMD_FUNC(memo);
-ACMD_FUNC(gat);
-ACMD_FUNC(packet);
-ACMD_FUNC(waterlevel);
-ACMD_FUNC(statuspoint);
-ACMD_FUNC(skillpoint);
-ACMD_FUNC(zeny);
-ACMD_FUNC(param);
-ACMD_FUNC(guildlevelup);
-ACMD_FUNC(makeegg);
-ACMD_FUNC(hatch);
-ACMD_FUNC(petfriendly);
-ACMD_FUNC(pethungry);
-ACMD_FUNC(petrename);
-ACMD_FUNC(recall);
-ACMD_FUNC(recallall);
-ACMD_FUNC(revive);
-ACMD_FUNC(night);
-ACMD_FUNC(day);
-ACMD_FUNC(doom);
-ACMD_FUNC(doommap);
-ACMD_FUNC(raise);
-ACMD_FUNC(raisemap);
-ACMD_FUNC(kick);
-ACMD_FUNC(kickall);
-ACMD_FUNC(allskill);
-ACMD_FUNC(questskill);
-ACMD_FUNC(lostskill);
-ACMD_FUNC(spiritball);
-ACMD_FUNC(party);
-ACMD_FUNC(guild);
-ACMD_FUNC(agitstart);
-ACMD_FUNC(agitend);
-ACMD_FUNC(reloaditemdb);
-ACMD_FUNC(reloadmobdb);
-ACMD_FUNC(reloadskilldb);
-ACMD_FUNC(reloadscript);
-ACMD_FUNC(reloadgmdb); // by Yor
-ACMD_FUNC(reloadatcommand);
-ACMD_FUNC(reloadbattleconf);
-ACMD_FUNC(reloadstatusdb);
-ACMD_FUNC(reloadpcdb);
-ACMD_FUNC(reloadmotd); // [Valaris]
-ACMD_FUNC(mapexit);
-ACMD_FUNC(idsearch);
-ACMD_FUNC(mapinfo);
-ACMD_FUNC(dye); //** by fritz
-ACMD_FUNC(hair_style); //** by fritz
-ACMD_FUNC(hair_color); //** by fritz
-ACMD_FUNC(stat_all); //** by fritz
-ACMD_FUNC(char_block); // by Yor
-ACMD_FUNC(char_ban); // by Yor
-ACMD_FUNC(char_unblock); // by Yor
-ACMD_FUNC(char_unban); // by Yor
-ACMD_FUNC(mount_peco); // by Valaris
-ACMD_FUNC(char_mount_peco); // by Yor
-ACMD_FUNC(guildspy); // [Syrus22]
-ACMD_FUNC(partyspy); // [Syrus22]
-ACMD_FUNC(repairall); // [Valaris]
-ACMD_FUNC(guildrecall); // by Yor
-ACMD_FUNC(partyrecall); // by Yor
-ACMD_FUNC(nuke); // [Valaris]
-ACMD_FUNC(shownpc);
-ACMD_FUNC(hidenpc);
-ACMD_FUNC(loadnpc);
-ACMD_FUNC(unloadnpc);
-ACMD_FUNC(servertime); // by Yor
-ACMD_FUNC(chardelitem); // by Yor
-ACMD_FUNC(jail); // by Yor
-ACMD_FUNC(unjail); // by Yor
-ACMD_FUNC(jailfor); // Alias Meruru
-ACMD_FUNC(jailtime); // Coltaro
-ACMD_FUNC(charjailtime); // Coltaro
-ACMD_FUNC(disguise); // [Valaris]
-ACMD_FUNC(undisguise); // by Yor
-ACMD_FUNC(chardisguise); // Kalaspuff
-ACMD_FUNC(charundisguise); // Kalaspuff
-ACMD_FUNC(email); // by Yor
-ACMD_FUNC(effect);//by Apple
-ACMD_FUNC(character_cart_list); // by Yor
-ACMD_FUNC(addwarp); // by MouseJstr
-ACMD_FUNC(follow); // by MouseJstr
-ACMD_FUNC(skillon); // by MouseJstr
-ACMD_FUNC(skilloff); // by MouseJstr
-ACMD_FUNC(killer); // by MouseJstr
-ACMD_FUNC(npcmove); // by MouseJstr
-ACMD_FUNC(killable); // by MouseJstr
-ACMD_FUNC(charkillable); // by MouseJstr
-ACMD_FUNC(dropall); // by MouseJstr
-ACMD_FUNC(chardropall); // by MouseJstr
-ACMD_FUNC(storeall); // by MouseJstr
-ACMD_FUNC(charstoreall); // by MouseJstr
-ACMD_FUNC(skillid); // by MouseJstr
-ACMD_FUNC(useskill); // by MouseJstr
-ACMD_FUNC(summon);
-ACMD_FUNC(rain);
-ACMD_FUNC(snow);
-ACMD_FUNC(sakura);
-ACMD_FUNC(clouds);
-ACMD_FUNC(clouds2); // [Valaris]
-ACMD_FUNC(fog);
-ACMD_FUNC(fireworks);
-ACMD_FUNC(leaves);
-ACMD_FUNC(adjgmlvl); // by MouseJstr
-ACMD_FUNC(adjcmdlvl); // by MouseJstr
-ACMD_FUNC(trade); // by MouseJstr
-ACMD_FUNC(send); // by davidsiaw
-ACMD_FUNC(setbattleflag); // by MouseJstr
-ACMD_FUNC(unmute); // [Valaris]
-ACMD_FUNC(clearweather); // Dexity
-ACMD_FUNC(uptime); // by MC Cameri
-ACMD_FUNC(changesex); // by MC Cameri
-ACMD_FUNC(mute); // celest
-ACMD_FUNC(refresh); // by MC Cameri
-ACMD_FUNC(petid); // by MC Cameri
-ACMD_FUNC(identify); // by MC Cameri
-ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
-ACMD_FUNC(misceffect); // by MC Cameri
-ACMD_FUNC(mobsearch);
-ACMD_FUNC(cleanmap);
-ACMD_FUNC(npctalk);
-ACMD_FUNC(pettalk);
-ACMD_FUNC(users);
-ACMD_FUNC(reset);
-ACMD_FUNC(autoloot); // Improved version imported from Freya.
-
-#ifndef TXT_ONLY
-ACMD_FUNC(checkmail); // [Valaris]
-ACMD_FUNC(listmail); // [Valaris]
-ACMD_FUNC(listnewmail); // [Valaris]
-ACMD_FUNC(readmail); // [Valaris]
-ACMD_FUNC(sendmail); // [Valaris]
-ACMD_FUNC(sendprioritymail); // [Valaris]
-ACMD_FUNC(deletemail); // [Valaris]
-ACMD_FUNC(refreshonline); // [Valaris]
-#endif /* TXT_ONLY */
-
-ACMD_FUNC(skilltree); // by MouseJstr
-
-ACMD_FUNC(marry); // by MouseJstr
-ACMD_FUNC(divorce); // by MouseJstr
-
-ACMD_FUNC(grind); // by MouseJstr
-ACMD_FUNC(grind2); // by MouseJstr
-
-#ifdef DMALLOC
-ACMD_FUNC(dmstart); // by MouseJstr
-ACMD_FUNC(dmtick); // by MouseJstr
-#endif
-
-ACMD_FUNC(jumptoid); // by Dino9021
-ACMD_FUNC(jumptoid2); // by Dino9021
-ACMD_FUNC(recallid); // by Dino9021
-ACMD_FUNC(recallid2); // by Dino9021
-ACMD_FUNC(kickid); // by Dino9021
-ACMD_FUNC(kickid2); // by Dino9021
-ACMD_FUNC(reviveid); // by Dino9021
-ACMD_FUNC(reviveid2); // by Dino9021
-ACMD_FUNC(killid); // by Dino9021
-ACMD_FUNC(killid2); // by Dino9021
-ACMD_FUNC(charkillableid); // by Dino9021
-ACMD_FUNC(charkillableid2); // by Dino9021
-ACMD_FUNC(sound);
-ACMD_FUNC(undisguiseall);
-ACMD_FUNC(disguiseall);
-ACMD_FUNC(changelook);
-ACMD_FUNC(mobinfo); //by Lupus
-ACMD_FUNC(exp); // by Skotlex
-ACMD_FUNC(adopt); // by Veider
-
-ACMD_FUNC(version); // by Ancyker
-
-ACMD_FUNC(mutearea); // by MouseJstr
-ACMD_FUNC(shuffle); // by MouseJstr
-ACMD_FUNC(rates); // by MouseJstr
-
-ACMD_FUNC(iteminfo); // Lupus
-ACMD_FUNC(whodrops); //Skotlex
-ACMD_FUNC(mapflag); // Lupus
-ACMD_FUNC(me); //added by massdriller, code by lordalfa
-ACMD_FUNC(monsterignore); // [Valaris]
-ACMD_FUNC(fakename); //[Valaris]
-ACMD_FUNC(size); //[Valaris]
-ACMD_FUNC(showexp); //moved from charcommand [Kevin]
-ACMD_FUNC(showzeny);
-ACMD_FUNC(showdelay); //moved from charcommand [Kevin]
-ACMD_FUNC(autotrade);// durf
-ACMD_FUNC(changeleader);// [Skotlex]
-ACMD_FUNC(partyoption);// [Skotlex]
-ACMD_FUNC(changegm);// durf
-
-// Duel [LuzZza]
-ACMD_FUNC(invite);
-ACMD_FUNC(duel);
-ACMD_FUNC(leave);
-ACMD_FUNC(accept);
-ACMD_FUNC(reject);
-
-ACMD_FUNC(away); // LuzZza
-ACMD_FUNC(main); // LuzZza
-
-ACMD_FUNC(clone); // [Valaris]
-ACMD_FUNC(tonpc); // LuzZza
-ACMD_FUNC(commands); // [Skotlex]
-ACMD_FUNC(noask); //LuzZza
-ACMD_FUNC(request); //[Skotlex]
-
-ACMD_FUNC(homlevel); //[orn]
-ACMD_FUNC(homevolution); //[orn]
-ACMD_FUNC(makehomun); //[orn]
-ACMD_FUNC(homfriendly); //[orn]
-ACMD_FUNC(homhungry); //[orn]
-ACMD_FUNC(homtalk); //[orn]
-ACMD_FUNC(hominfo); //[Toms]
-ACMD_FUNC(showmobs); //KarLaeda
-
-/*==========================================
- *AtCommandInfo atcommand_info[]構造体の定義
- *------------------------------------------
- */
-
-// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
-// to set default level, read atcommand_athena.conf first please.
-static AtCommandInfo atcommand_info[] = {
- { AtCommand_Rura, "@rura", 40, atcommand_rura },
- { AtCommand_Warp, "@warp", 40, atcommand_rura },
- { AtCommand_Where, "@where", 1, atcommand_where },
- { AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift
- { AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto },
- { AtCommand_JumpTo, "@goto", 20, atcommand_jumpto },
- { AtCommand_Jump, "@jump", 40, atcommand_jump },
- { AtCommand_Who, "@who", 20, atcommand_who },
- { AtCommand_Who, "@whois", 20, atcommand_who },
- { AtCommand_Who, "@w", 20, atcommand_who },
- { AtCommand_Who2, "@who2", 20, atcommand_who2 },
- { AtCommand_Who3, "@who3", 20, atcommand_who3 },
- { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap },
- { AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 },
- { AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 },
- { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor
- { AtCommand_Save, "@save", 40, atcommand_save },
- { AtCommand_Load, "@return", 40, atcommand_load },
- { AtCommand_Load, "@load", 40, atcommand_load },
- { AtCommand_Speed, "@speed", 40, atcommand_speed },
- { AtCommand_CharSpeed, "@charspeed", 40, atcommand_charspeed },
- { AtCommand_Storage, "@storage", 1, atcommand_storage },
- { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage },
- { AtCommand_Option, "@option", 40, atcommand_option },
- { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide
- { AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange },
- { AtCommand_JobChange, "@job", 40, atcommand_jobchange },
- { AtCommand_Die, "@die", 1, atcommand_die },
- { AtCommand_Kill, "@kill", 60, atcommand_kill },
- { AtCommand_Alive, "@alive", 60, atcommand_alive },
- { AtCommand_Kami, "@kami", 40, atcommand_kami },
- { AtCommand_KamiB, "@kamib", 40, atcommand_kami },
- { AtCommand_KamiC, "@kamic", 40, atcommand_kami }, //[LuzZza]
- { AtCommand_Heal, "@heal", 40, atcommand_heal },
- { AtCommand_Item, "@item", 60, atcommand_item },
- { AtCommand_Item2, "@item2", 60, atcommand_item2 },
- { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset },
- { AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup },
- { AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup },
- { AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup },
- { AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup },
- { AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup },
- { AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup },
- { AtCommand_H, "@h", 20, atcommand_help },
- { AtCommand_Help, "@help", 20, atcommand_help },
- { AtCommand_H2, "@h2", 20, atcommand_help2 },
- { AtCommand_Help2, "@help2", 20, atcommand_help2 },
- { AtCommand_GM, "@gm", 100,atcommand_gm },
- { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff },
- { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon },
- { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon },
- { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon },
- { AtCommand_Model, "@model", 20, atcommand_model },
- { AtCommand_Go, "@go", 10, atcommand_go },
- { AtCommand_Spawn, "@monster", 50, atcommand_monster },
- { AtCommand_Spawn, "@spawn", 50, atcommand_monster },
- { AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
- { AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
- { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
- { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
- { AtCommand_Refine, "@refine", 60, atcommand_refine },
- { AtCommand_Produce, "@produce", 60, atcommand_produce },
- { AtCommand_Memo, "@memo", 40, atcommand_memo },
- { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function
- { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function
- { AtCommand_Packet, "@packetmode", 99, atcommand_packet }, // debug function
- { AtCommand_WaterLevel, "@waterlevel", 99, atcommand_waterlevel }, // debug function
- { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint },
- { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint },
- { AtCommand_Zeny, "@zeny", 60, atcommand_zeny },
- { AtCommand_Strength, "@str", 60, atcommand_param },
- { AtCommand_Agility, "@agi", 60, atcommand_param },
- { AtCommand_Vitality, "@vit", 60, atcommand_param },
- { AtCommand_Intelligence, "@int", 60, atcommand_param },
- { AtCommand_Dexterity, "@dex", 60, atcommand_param },
- { AtCommand_Luck, "@luk", 60, atcommand_param },
- { AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup },
- { AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup },
- { AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg },
- { AtCommand_Hatch, "@hatch", 60, atcommand_hatch },
- { AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
- { AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
- { AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
- { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
- { AtCommand_Revive, "@revive", 60, atcommand_revive },
- { AtCommand_Night, "@night", 80, atcommand_night },
- { AtCommand_Day, "@day", 80, atcommand_day },
- { AtCommand_Doom, "@doom", 80, atcommand_doom },
- { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap },
- { AtCommand_Raise, "@raise", 80, atcommand_raise },
- { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap },
- { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { AtCommand_KickAll, "@kickall", 99, atcommand_kickall },
- { AtCommand_AllSkill, "@allskill", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@allskills", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@skillall", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill },
- { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill },
- { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill },
- { AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball },
- { AtCommand_Party, "@party", 1, atcommand_party },
- { AtCommand_Guild, "@guild", 50, atcommand_guild },
- { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart },
- { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend },
- { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit },
- { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch },
- { AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command
- { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command
- { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command
- { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall },
- { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command
- { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command
- { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command
- { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command
- { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command
- { AtCommand_ReloadAtcommand, "@reloadatcommand", 99, atcommand_reloadatcommand },
- { AtCommand_ReloadBattleConf, "@reloadbattleconf", 99, atcommand_reloadbattleconf },
- { AtCommand_ReloadStatusDB, "@reloadstatusdb", 99, atcommand_reloadstatusdb },
- { AtCommand_ReloadPcDB, "@reloadpcdb", 99, atcommand_reloadpcdb },
- { AtCommand_ReloadMOTD, "@reloadmotd", 99, atcommand_reloadmotd }, // [Valaris]
- { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo },
- { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz
- { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz
- { AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz
- { AtCommand_StatAll, "@statsall", 60, atcommand_stat_all },
- { AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz
- { AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz
- { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor
- { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris
- { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor
- { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22]
- { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22]
- { AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris]
- { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor
- { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor
- { AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris]
- { AtCommand_Shownpc, "@shownpc", 80, atcommand_shownpc }, // []
- { AtCommand_Hidenpc, "@hidenpc", 80, atcommand_hidenpc }, // []
- { AtCommand_Loadnpc, "@loadnpc", 80, atcommand_loadnpc }, // []
- { AtCommand_Unloadnpc, "@unloadnpc", 80, atcommand_unloadnpc }, // []
- { AtCommand_ServerTime, "@time", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@date", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@server_date", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@serverdate", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@server_time", 1, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@servertime", 1, atcommand_servertime }, // by Yor
- { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor
- { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
- { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
- { AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor
- { AtCommand_JailFor, "@jailfor", 20, atcommand_jailfor }, //Meruru
- { AtCommand_JailTime, "@jailtime", 1, atcommand_jailtime }, //Change this to 0 in atcommand_conf.txt if you want it accessible to players (you most likely will ;))
- { AtCommand_CharJailTime, "@charjailtime", 20, atcommand_charjailtime },
- { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
- { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
- { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
- { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff
- { AtCommand_EMail, "@email", 1, atcommand_email }, // by Yor
- { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
- { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
- { AtCommand_Follow, "@follow", 20, atcommand_follow }, // by MouseJstr
- { AtCommand_AddWarp, "@addwarp", 60, atcommand_addwarp }, // by MouseJstr
- { AtCommand_SkillOn, "@skillon", 80, atcommand_skillon }, // by MouseJstr
- { AtCommand_SkillOff, "@skilloff", 80, atcommand_skilloff }, // by MouseJstr
- { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr
- { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr
- { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr
- { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr
- { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr
- { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr
- { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr
- { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
- { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
- { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
-// { AtCommand_Rain, "@rain", 99, atcommand_rain }, //Client no longer supports rain!
- { AtCommand_Snow, "@snow", 99, atcommand_snow },
- { AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
- { AtCommand_Clouds, "@clouds", 99, atcommand_clouds },
- { AtCommand_Clouds2, "@clouds2", 99, atcommand_clouds2 },
- { AtCommand_Fog, "@fog", 99, atcommand_fog },
- { AtCommand_Fireworks, "@fireworks", 99, atcommand_fireworks },
- { AtCommand_Leaves, "@leaves", 99, atcommand_leaves },
- { AtCommand_Summon, "@summon", 60, atcommand_summon },
- { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl },
- { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl },
- { AtCommand_Trade, "@trade", 60, atcommand_trade },
- { AtCommand_Send, "@send", 60, atcommand_send },
- { AtCommand_SetBattleFlag, "@setbattleflag", 99, atcommand_setbattleflag },
- { AtCommand_UnMute, "@unmute", 80, atcommand_unmute }, // [Valaris]
- { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
- { AtCommand_UpTime, "@uptime", 1, atcommand_uptime }, // by MC Cameri
- { AtCommand_ChangeSex, "@changesex", 60, atcommand_changesex }, // by MC Cameri <- do we still need this? [Foruken] <- why not? [Skotlex]
- { AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest]
- { AtCommand_Mute, "@red", 99, atcommand_mute }, // [celest]
- { AtCommand_WhoZeny, "@whozeny", 20, atcommand_whozeny }, // [Valaris]
- { AtCommand_HappyHappyJoyJoy, "@happyhappyjoyjoy", 40, atcommand_happyhappyjoyjoy }, // [Valaris]
- { AtCommand_Refresh, "@refresh", 1, atcommand_refresh }, // by MC Cameri
- { AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri
- { AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri
- { AtCommand_Gmotd, "@gmotd", 20, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
- { AtCommand_MiscEffect, "@misceffect", 50, atcommand_misceffect }, // by MC Cameri
- { AtCommand_MobSearch, "@mobsearch", 10, atcommand_mobsearch },
- { AtCommand_CleanMap, "@cleanmap", 40, atcommand_cleanmap },
- { AtCommand_NpcTalk, "@npctalk", 20, atcommand_npctalk },
- { AtCommand_PetTalk, "@pettalk", 10, atcommand_pettalk },
- { AtCommand_Users, "@users", 40, atcommand_users },
- { AtCommand_ResetState, "@reset", 40, atcommand_reset },
-
-#ifndef TXT_ONLY // sql-only commands
- { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris]
- { AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris]
- { AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris]
- { AtCommand_SendPriorityMail, "@sendprioritymail", 80, atcommand_sendmail }, // [Valaris]
- { AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris]
-
-#endif /* TXT_ONLY */
- { AtCommand_SkillTree, "@skilltree", 40, atcommand_skilltree }, // [MouseJstr]
- { AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr]
- { AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr]
- { AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr]
- { AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr]
-
-#ifdef DMALLOC
- { AtCommand_DMStart, "@dmstart", 99, atcommand_dmstart }, // [MouseJstr]
- { AtCommand_DMTick, "@dmtick", 99, atcommand_dmtick }, // [MouseJstr]
-#endif
-
- { AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021]
- { AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021]
- { AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021]
- { AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
- { AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
- { AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
- { AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021]
- { AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021]
- { AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021]
- { AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021]
- { AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021]
- { AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021]
- { AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021]
- { AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021]
- { AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021]
- { AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021]
- { AtCommand_Sound, "@sound", 40, atcommand_sound },
- { AtCommand_UndisguiseAll, "@undisguiseall", 99, atcommand_undisguiseall },
- { AtCommand_DisguiseAll, "@disguiseall", 99, atcommand_disguiseall },
- { AtCommand_ChangeLook, "@changelook", 99, atcommand_changelook },
- { AtCommand_AutoLoot, "@autoloot", 10, atcommand_autoloot }, // Upa-Kun
- { AtCommand_MobInfo, "@mobinfo", 1, atcommand_mobinfo }, // [Lupus]
- { AtCommand_MobInfo, "@monsterinfo", 1, atcommand_mobinfo }, // [Lupus]
- { AtCommand_MobInfo, "@mi", 1, atcommand_mobinfo }, // [Lupus]
- { AtCommand_Exp, "@exp", 0, atcommand_exp }, // [Skotlex]
- { AtCommand_Adopt, "@adopt", 40, atcommand_adopt }, // [Veider]
- { AtCommand_Version, "@version", 1, atcommand_version },
-
- { AtCommand_MuteArea, "@mutearea", 99, atcommand_mutearea }, // MouseJstr
- { AtCommand_MuteArea, "@stfu", 99, atcommand_mutearea }, // MouseJstr
- { AtCommand_Shuffle, "@shuffle", 40, atcommand_shuffle }, // MouseJstr
- { AtCommand_Rates, "@rates", 1, atcommand_rates }, // MouseJstr
-
- { AtCommand_ItemInfo, "@iteminfo", 1, atcommand_iteminfo }, // [Lupus]
- { AtCommand_ItemInfo, "@ii", 1, atcommand_iteminfo }, // [Lupus]
- { AtCommand_WhoDrops, "@whodrops", 1, atcommand_whodrops }, // [Skotlex]
- { AtCommand_MapFlag, "@mapflag", 99, atcommand_mapflag }, // [Lupus]
-
- { AtCommand_Me, "@me", 20, atcommand_me }, //added by massdriller, code by lordalfa
- { AtCommand_MonsterIgnore, "@monsterignore", 99, atcommand_monsterignore }, // [Valaris]
- { AtCommand_MonsterIgnore, "@battleignore", 99, atcommand_monsterignore },
- { AtCommand_FakeName, "@fakename", 20, atcommand_fakename }, // [Valaris]
- { AtCommand_Size, "@size", 20, atcommand_size },
- { AtCommand_ShowExp, "@showexp", 10, atcommand_showexp},
- { AtCommand_ShowZeny, "@showzeny", 10, atcommand_showzeny},
- { AtCommand_ShowDelay, "@showdelay", 1, atcommand_showdelay},
- { AtCommand_AutoTrade, "@autotrade", 10, atcommand_autotrade }, // durf
- { AtCommand_AutoTrade, "@at", 10, atcommand_autotrade },
- { AtCommand_ChangeGM, "@changegm", 10, atcommand_changegm }, // durf
- { AtCommand_ChangeLeader, "@changeleader", 10, atcommand_changeleader }, // durf
- { AtCommand_PartyOption, "@partyoption", 10, atcommand_partyoption}, // durf
- { AtCommand_Invite, "@invite", 1, atcommand_invite }, // By LuzZza
- { AtCommand_Duel, "@duel", 1, atcommand_duel }, // By LuzZza
- { AtCommand_Leave, "@leave", 1, atcommand_leave }, // By LuzZza
- { AtCommand_Accept, "@accept", 1, atcommand_accept }, // By LuzZza
- { AtCommand_Reject, "@reject", 1, atcommand_reject }, // By LuzZza
- { AtCommand_Away, "@away", 1, atcommand_away }, // [LuzZza]
- { AtCommand_Away, "@aw", 1, atcommand_away }, // [LuzZza]
- { AtCommand_Main, "@main", 1, atcommand_main }, // [LuzZza]
- { AtCommand_Clone, "@clone", 50, atcommand_clone },
- { AtCommand_Clone, "@slaveclone", 50, atcommand_clone },
- { AtCommand_Clone, "@evilclone", 50, atcommand_clone }, // [Valaris]
- { AtCommand_ToNPC, "@tonpc", 40, atcommand_tonpc }, // LuzZza
- { AtCommand_Commands, "@commands", 1, atcommand_commands }, // [Skotlex]
- { AtCommand_NoAsk, "@noask", 1, atcommand_noask }, // [LuzZza]
- { AtCommand_Request, "@request", 20, atcommand_request }, // [Skotlex]
-
- { AtCommand_HomLevel, "@homlvup", 60, atcommand_homlevel },
- { AtCommand_HomEvolution, "@homevolution", 60, atcommand_homevolution },
- { AtCommand_MakeHomun, "@makehomun", 60, atcommand_makehomun },
- { AtCommand_HomFriendly, "@homfriendly", 60, atcommand_homfriendly },
- { AtCommand_HomHungry, "@homhungry", 60, atcommand_homhungry },
- { AtCommand_HomTalk, "@homtalk", 0, atcommand_homtalk },
- { AtCommand_HomInfo, "@hominfo", 0, atcommand_hominfo },
- { AtCommand_ShowMobs, "@showmobs", 10, atcommand_showmobs }, //KarLaeda
-// add new commands before this line
- { AtCommand_Unknown, NULL, 1, NULL }
-};
-
-/*=========================================
- * Generic variables
- *-----------------------------------------
- */
-char atcmd_output[200];
-char atcmd_player_name[100];
-char atcmd_temp[100];
-
-/*==========================================
- * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator)
- *------------------------------------------
- */
-char *estr_lower(char *str)
-{
- int i;
-
- for (i=0; str[i]; i++)
- if ((str[i] >= 65) && (str[i] <= 90))
- str[i] += 32;
- return str;
-}
-
-// compare function for sorting high to lowest
-int hightolow_compare (const void * a, const void * b)
-{
- return ( *(int*)b - *(int*)a );
-}
-
-// compare function for sorting lowest to highest
-int lowtohigh_compare (const void * a, const void * b)
-{
- return ( *(int*)a - *(int*)b );
-}
-
-//-----------------------------------------------------------
-// Return the message string of the specified number by [Yor]
-//-----------------------------------------------------------
-char * msg_txt(int msg_number) {
- if (msg_number >= 0 && msg_number < MAX_MSG &&
- msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
- return msg_table[msg_number];
-
- return "??";
-}
-
-//-----------------------------------------------------------
-// Returns Players title (from msg_athena.conf) [Lupus]
-//-----------------------------------------------------------
-char * player_title_txt(int level) {
- if (level < battle_config.title_lvl1)
- return ""; //w/o any titles
-
- if (level >= battle_config.title_lvl8)
- sprintf(atcmd_temp, msg_txt(332), level);
- else
- if (level >= battle_config.title_lvl7)
- sprintf(atcmd_temp, msg_txt(331), level);
- else
- if (level >= battle_config.title_lvl6)
- sprintf(atcmd_temp, msg_txt(330), level);
- else
- if (level >= battle_config.title_lvl5)
- sprintf(atcmd_temp, msg_txt(329), level);
- else
- if (level >= battle_config.title_lvl4)
- sprintf(atcmd_temp, msg_txt(328), level);
- else
- if (level >= battle_config.title_lvl3)
- sprintf(atcmd_temp, msg_txt(327), level);
- else
- if (level >= battle_config.title_lvl2)
- sprintf(atcmd_temp, msg_txt(326), level);
- else
- sprintf(atcmd_temp, msg_txt(325), level); //lvl1
- return atcmd_temp;
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check(char *email) {
- char ch;
- char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-/*==========================================
- * get_atcommand_level @コマンドの必要レベルを取得
- *------------------------------------------
- */
-int get_atcommand_level(const AtCommandType type) {
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (atcommand_info[i].type == type)
- return atcommand_info[i].level;
-
- return 100; // 100: command can not be used
-}
-
-AtCommandType
-atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl) {
- AtCommandInfo info;
- AtCommandType type;
-
- malloc_set(&info, 0, sizeof(info));
-
- type = atcommand(sd, gmlvl, str, &info);
- if (type != AtCommand_None) {
- char command[100];
- const char* p = str;
-
- if (map[sd->bl.m].nocommand &&
- gmlvl < map[sd->bl.m].nocommand)
- { //Command not allowed on this map.
- sprintf(atcmd_output, msg_txt(143));
- clif_displaymessage(fd, atcmd_output);
- return AtCommand_None;
- }
-
- malloc_tsetdword(command, '\0', sizeof(command));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- while (*p && !isspace(*p))
- p++;
- if (p - str >= sizeof(command)) // too long
- return AtCommand_Unknown;
- strncpy(command, str, p - str);
- while (isspace(*p))
- p++;
-
- if (type == AtCommand_Unknown || info.proc == NULL) {
- sprintf(atcmd_output, msg_txt(153), command); // %s is Unknown Command.
- clif_displaymessage(fd, atcmd_output);
- } else {
- if (info.proc(fd, sd, command, p) != 0) {
- // Command can not be executed
- sprintf(atcmd_output, msg_txt(154), command); // %s failed.
- clif_displaymessage(fd, atcmd_output);
- }
- }
-
- return info.type;
- }
-
- return AtCommand_None;
-}
-
-/*==========================================
- *is_atcommand @コマンドに存在するかどうか確認する
- *------------------------------------------
- */
-AtCommandType
-is_atcommand(const int fd, struct map_session_data* sd, const char* message) {
- const char* str = message;
- int s_flag = 0;
-
- nullpo_retr(AtCommand_None, sd);
-
- if (sd->sc.count && sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCOMMAND) {
- return AtCommand_Unknown;
- }
-
- if (!message || !*message)
- return AtCommand_None;
-
- str += strlen(sd->status.name);
- while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
- if (*str == ':')
- s_flag = 1;
- str++;
- }
- if (!*str)
- return AtCommand_None;
-
- return atcommand_sub(fd,sd,str,pc_isGM(sd));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) {
- char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
-
- if (!info)
- return AtCommand_None;
- if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
- return AtCommand_None;
- if (!p || !*p) {
- ShowError("at command message is empty\n");
- return AtCommand_None;
- }
-
- if (*p == command_symbol) { // check first char.
- char command[101];
- int i = 0;
- malloc_set(info, 0, sizeof(AtCommandInfo));
- sscanf(p, "%100s", command);
- command[sizeof(command)-1] = '\0';
-
- while (atcommand_info[i].type != AtCommand_Unknown) {
- if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
- p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
- break;
- }
- i++;
- }
-
- if (atcommand_info[i].type == AtCommand_Unknown) {
- // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
- if (level == 0)
- return AtCommand_None;
- else
- return AtCommand_Unknown;
- } else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) {
- log_atcommand(sd, message);
- }
- memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
- } else {
- return AtCommand_None;
- }
-
- return info->type;
-}
-
-/*==========================================
- * Read Message Data
- *------------------------------------------
- */
-int msg_config_read(const char *cfgName) {
- int msg_number;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- static int called = 1;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- ShowError("Messages file not found: %s\n", cfgName);
- return 1;
- }
-
- if ((--called) == 0)
- malloc_tsetdword(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG);
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if (strcmpi(w1, "import") == 0) {
- msg_config_read(w2);
- } else {
- msg_number = atoi(w1);
- if (msg_number >= 0 && msg_number < MAX_MSG) {
- if (msg_table[msg_number] != NULL)
- aFree(msg_table[msg_number]);
- msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
- strcpy(msg_table[msg_number],w2);
- // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
- }
- }
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
- * Cleanup Message Data
- *------------------------------------------
- */
-void do_final_msg (void) {
- int i;
- for (i = 0; i < MAX_MSG; i++)
- aFree(msg_table[i]);
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
- if (strcmpi(atcommand_info[i].command + 1, name) == 0)
- return &atcommand_info[i];
-
- return NULL;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- AtCommandInfo* p;
- FILE* fp;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- ShowError("At commands configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while (fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
- continue;
- p = get_atcommandinfo_byname(w1);
- if (p != NULL) {
- p->level = atoi(w2);
- if (p->level > 100)
- p->level = 100;
- else if (p->level < 0)
- p->level = 0;
- }
-
- if (strcmpi(w1, "import") == 0)
- atcommand_config_read(w2);
- else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%' && // symbol of party chat speaking
- w2[0] != '$' && // symbol of guild chat
- w2[0] != '#') // symbol of charcommand
- command_symbol = w2[0];
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
-// @ command processing functions
- *------------------------------------------
- */
-
-/*==========================================
- * @commands Lists available @ commands to you (code 98% from Meruru)
- *------------------------------------------
- */
-int atcommand_commands(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char cz_line_buff[MESSAGE_SIZE+1];
-
- register char *lpcz_cur = cz_line_buff;
- register unsigned int ui_slen;
-
- int i_cur_cmd,gm_lvl = pc_isGM(sd), count = 0;
-
- malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE);
- cz_line_buff[MESSAGE_SIZE] = 0;
-
- clif_displaymessage(fd, msg_txt(273));
-
- for (i_cur_cmd = 0;atcommand_info[i_cur_cmd].type != AtCommand_Unknown;i_cur_cmd++)
- {
- if(gm_lvl < atcommand_info[i_cur_cmd].level)
- continue;
-
- count++;
- ui_slen = (unsigned int)strlen(atcommand_info[i_cur_cmd].command);
-
- //rember not <= bc we need null terminator
- if(((MESSAGE_SIZE+(int)cz_line_buff)-(int)lpcz_cur) < (int)ui_slen)
- {
- clif_displaymessage(fd,(char*)cz_line_buff);
- lpcz_cur = cz_line_buff;
- malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE);
- cz_line_buff[MESSAGE_SIZE] = 0;
- }
-
- memcpy(lpcz_cur,atcommand_info[i_cur_cmd].command,ui_slen);
- lpcz_cur += ui_slen+(10-ui_slen%10);
- }
-
- clif_displaymessage(fd,(char*)cz_line_buff);
- sprintf(atcmd_output, msg_txt(274), count); //There will always be at least 1 command (@commands)
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * @send (used for testing packet sends from the client)
- *------------------------------------------
- */
-int atcommand_send(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int type=0;
- int info[20];
-
- malloc_tsetdword(info,0,sizeof(info));
-
- if (!message || !*message || sscanf(message,
- "%x %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d",
- &type,
- &info[0], &info[1], &info[2], &info[3], &info[4],
- &info[5], &info[6], &info[7], &info[8], &info[9],
- &info[10], &info[11], &info[12], &info[13], &info[14],
- &info[15], &info[16], &info[17], &info[18], &info[19]) < 1)
- {
- clif_displaymessage(fd, "Please enter a packet number, and - if required - up to 20 additional values.");
- return -1;
- }
-
- if (!clif_send_debug(sd, type, info, sizeof(info)/sizeof(int)))
- {
- clif_displaymessage(fd, msg_txt(259));
- return -1;
- }
- sprintf (atcmd_output, msg_txt(258), type, type);
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-// @rura
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_rura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[MAP_NAME_LENGTH];
- unsigned short mapindex;
- int x = 0, y = 0;
- int m = -1;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message ||
- (sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 &&
- sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) {
-
- clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
- return -1;
- }
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- mapindex = mapindex_name2id(map_name);
- if (mapindex)
- m = map_mapindex2mapid(mapindex);
-
- if (!mapindex || m < 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) {
- clif_displaymessage(fd, msg_txt(2));
- x = y = 0; //Invalid cell, use random spot.
- }
- if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, mapindex, x, y, 3) == 0)
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Displays where a character is. Corrected version by Silent. [Skotlex]
- *------------------------------------------
- */
-int atcommand_where(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int GM_level, pl_GM_level;
-
- nullpo_retr(-1, sd);
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
- return -1;
- }
- pl_sd = map_nick2sd(atcmd_player_name);
-
- if (pl_sd == NULL)
- return -1;
-
- if(strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH)!=0)
- return -1;
-
- GM_level = pc_isGM(sd);//also hide gms depending on settings in battle_athena.conf, show if they are aid [Kevin]
- pl_GM_level = pc_isGM(pl_sd);
-
- if (battle_config.hide_GM_session) {
- if(GM_level < pl_GM_level) {
- if (!(battle_config.who_display_aid && GM_level >= battle_config.who_display_aid)) {
- return -1;
- }
- }
- }
-
- snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d",
- pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jumpto(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
- return -1;
- }
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
- if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
- return -1;
- if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) //Yourself mate? Tsk tsk tsk.
- return -1;
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(atcmd_output, msg_txt(4), atcmd_player_name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jump(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x = 0, y = 0;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- sscanf(message, "%d %d", &x, &y);
-
- if (x <= 0) //If coordinates are 'wrong', random jump.
- x = -1;
- if (y <= 0)
- y = -1;
- if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- pc_setpos(sd, sd->mapindex, x, y, 3);
- sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jump to %d %d
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * @who3 = Player name, his location
- *------------------------------------------
- */
-int atcommand_who3(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
-
- if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) {
- sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id);
- } else {
- atcmd_output[0]=0;
- }
- //Player name
- sprintf(temp0, msg_txt(333), pl_sd->status.name);
- strcat(atcmd_output,temp0);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Location: map x y
- sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- strcat(atcmd_output,temp0);
-
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Player name, BLevel, Job,
- *------------------------------------------
- */
-int atcommand_who2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- //Players Name
- //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
- sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Base Level / Job name
- //sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- strcat(atcmd_output,temp0);
-
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Player name, Playrs Party / Guild name
- *------------------------------------------
- */
-int atcommand_who(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp0, '\0', sizeof(temp0));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- g = guild_search(pl_sd->status.guild_id);
- p = party_search(pl_sd->status.party_id);
- //Players Name
- //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
- sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Party if exists
- if (p != NULL) {
- //sprintf(temp0," | Party: '%s'", p->name);
- sprintf(temp0, msg_txt(335), p->party.name);
- strcat(atcmd_output,temp0);
- }
- //Players Guild if exists
- if (g != NULL) {
- //sprintf(temp0," | Guild: '%s'", g->name);
- sprintf(temp0, msg_txt(336), g->name);
- strcat(atcmd_output,temp0);
- }
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap3(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, count, users;
- int pl_GM_level, GM_level;
- int map_id;
- char map_name[MAP_NAME_LENGTH];
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, count, users;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[MAP_NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- else
- sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, count, users;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[MAP_NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp0, '\0', sizeof(temp0));
- malloc_tsetdword(temp1, '\0', sizeof(temp1));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->party.name);
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whogm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count, users;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp0, '\0', sizeof(temp0));
- malloc_tsetdword(temp1, '\0', sizeof(temp1));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- pl_GM_level = pc_isGM(pl_sd);
- if (pl_GM_level > 0) {
- if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- clif_displaymessage(fd, atcmd_output);
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->party.name);
- sprintf(atcmd_output, " Party: '%s' | Guild: '%s'", temp0, temp1);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(150)); // No GM found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(151)); // 1 GM found.
- else {
- sprintf(atcmd_output, msg_txt(152), count); // %d GMs found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-int atcommand_whozeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, j, count,c, users;
- char match_text[100];
- char player_name[NAME_LENGTH];
- int *zeny;
- int *counted;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(match_text, '\0', sizeof(match_text));
- malloc_tsetdword(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- pl_allsd = map_getallusers(&users);
- if (users < 1)
- {
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- return 0;
- }
- zeny = (int *)aMallocA(users*sizeof(int));
- counted = (int *)aMallocA(users*sizeof(int));
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- zeny[count]=pl_sd->status.zeny;
- counted[i]=0;
- count++;
- }
- }
- }
-
- qsort(zeny, count, sizeof(int), hightolow_compare);
- for (c = 0; c < count && c < 50; c++) {
- if(!zeny[c])
- continue;
- for (i = 0; i < users; i++) {
- if(!zeny[c])
- continue;
- if ((pl_sd = pl_allsd[i]) && counted[i]==0) {
- if(pl_sd->status.zeny==zeny[c]) {
- sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny);
- clif_displaymessage(fd, atcmd_output);
- zeny[c]=0;
- counted[i]=1;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
-
- aFree(zeny);
- aFree(counted);
-
- return 0;
-}
-
-
-// cause random emote on all online players [Valaris]
-int atcommand_happyhappyjoyjoy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i,e, users;
-
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i])) {
- e=rand()%40;
- if(e==34)
- e = 0;
- clif_emotion(&pl_sd->bl,e);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
- if (sd->status.pet_id > 0 && sd->pd)
- intif_save_petdata(sd->status.account_id, &sd->pd->pet);
-
- chrif_save(sd,0);
-
- clif_displaymessage(fd, msg_txt(6)); // Character data respawn point saved.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_load(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int m;
-
- nullpo_retr(-1, sd);
-
- m = map_mapindex2mapid(sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(249));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_speed(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int speed;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- speed = atoi(message);
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
- sd->base_status.speed = speed;
- status_calc_bl(&sd->bl, SCB_SPEED);
- clif_displaymessage(fd, msg_txt(8)); // Speed changed.
- } else {
- sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charspeed(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int speed;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &speed, atcmd_player_name) < 2) {
- sprintf(atcmd_output, "Please, enter a speed and a player name (usage: @charspeed <speed <%d-%d>> <char name>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { //GM level check
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
- pl_sd->base_status.speed = speed;
- status_calc_bl(&pl_sd->bl, SCB_SPEED);
- clif_displaymessage(fd, msg_txt(8)); // Speed changed.
- if(pl_sd->fd)
- clif_displaymessage(pl_sd->fd, msg_txt(8)); // Speed changed.
- } else {
- sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_storage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (storage_storageopen(sd) == 1)
- { //Already open.
- clif_displaymessage(fd, msg_txt(250));
- return -1;
- }
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildstorage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct storage *stor; //changes from Freya/Yor
- nullpo_retr(-1, sd);
-
- if (sd->status.guild_id > 0) {
- if (sd->state.storage_flag) {
- clif_displaymessage(fd, msg_txt(251));
- return -1;
- }
- if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
- clif_displaymessage(fd, msg_txt(251));
- return -1;
- }
- storage_guild_storageopen(sd);
- } else {
- clif_displaymessage(fd, msg_txt(252));
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int param1 = 0, param2 = 0, param3 = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
- return -1;
- }
-
- sd->sc.opt1 = param1;
- sd->sc.opt2 = param2;
- if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) {
- clif_cartlist(sd);
- clif_updatestatus(sd, SP_CARTINFO);
- }
- pc_setoption(sd, param3);
-
- clif_displaymessage(fd, msg_txt(9)); // Options changed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hide(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->sc.option & OPTION_INVISIBLE) {
- sd->sc.option &= ~OPTION_INVISIBLE;
- if (sd->disguise)
- status_set_viewdata(&sd->bl, sd->disguise);
- else
- status_set_viewdata(&sd->bl, sd->status.class_);
- clif_displaymessage(fd, msg_txt(10)); // Invisible: Off
- } else {
- sd->sc.option |= OPTION_INVISIBLE;
- sd->vd.class_ = INVISIBLE_CLASS;
- clif_displaymessage(fd, msg_txt(11)); // Invisible: On
- }
- clif_changeoption(&sd->bl);
-
- return 0;
-}
-
-/*==========================================
- * 転職する upperを指定すると転生や養子にもなれる
- *------------------------------------------
- */
-int atcommand_jobchange(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int job = 0, upper = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
-
- int i, found = 0;
- const struct { char name[16]; int id; } jobs[] = {
- { "novice", 0 },
- { "swordsman", 1 },
- { "mage", 2 },
- { "archer", 3 },
- { "acolyte", 4 },
- { "merchant", 5 },
- { "thief", 6 },
- { "knight", 7 },
- { "priest", 8 },
- { "priestess", 8 },
- { "wizard", 9 },
- { "blacksmith", 10 },
- { "hunter", 11 },
- { "assassin", 12 },
- { "crusader", 14 },
- { "monk", 15 },
- { "sage", 16 },
- { "rogue", 17 },
- { "alchemist", 18 },
- { "bard", 19 },
- { "dancer", 20 },
- { "super novice", 23 },
- { "supernovice", 23 },
- { "gunslinger", 24 },
- { "gunner", 24 },
- { "ninja", 25 },
- { "high novice", 4001 },
- { "swordsman high", 4002 },
- { "mage high", 4003 },
- { "archer high", 4004 },
- { "acolyte high", 4005 },
- { "merchant high", 4006 },
- { "thief high", 4007 },
- { "lord knight", 4008 },
- { "high priest", 4009 },
- { "high priestess", 4009 },
- { "high wizard", 4010 },
- { "whitesmith", 4011 },
- { "sniper", 4012 },
- { "assassin cross", 4013 },
- { "paladin", 4015 },
- { "champion", 4016 },
- { "professor", 4017 },
- { "stalker", 4018 },
- { "creator", 4019 },
- { "clown", 4020 },
- { "gypsy", 4021 },
- { "baby novice", 4023 },
- { "baby swordsman", 4024 },
- { "baby mage", 4025 },
- { "baby archer", 4026 },
- { "baby acolyte", 4027 },
- { "baby merchant", 4028 },
- { "baby thief", 4029 },
- { "baby knight", 4030 },
- { "baby priest", 4031 },
- { "baby priestess", 4031 },
- { "baby wizard", 4032 },
- { "baby blacksmith",4033 },
- { "baby hunter", 4034 },
- { "baby assassin", 4035 },
- { "baby crusader", 4037 },
- { "baby monk", 4038 },
- { "baby sage", 4039 },
- { "baby rogue", 4040 },
- { "baby alchemist", 4041 },
- { "baby bard", 4042 },
- { "baby dancer", 4043 },
- { "super baby", 4045 },
- { "taekwon", 4046 },
- { "taekwon boy", 4046 },
- { "taekwon girl", 4046 },
- { "star gladiator", 4047 },
- { "soul linker", 4049 },
- };
-
- for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) {
- if (strncmpi(message, jobs[i].name, 16) == 0) {
- job = jobs[i].id;
- upper = 0;
- found = 1;
- break;
- }
- }
-
- if (!found) {
- clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
- return -1;
- }
- }
-
- if (job == 37 ||job == 45)
- return 0;
-
- if ((job >= 0 && job < MAX_PC_CLASS))
- {
- int j;
-
- for (j=0; j < MAX_INVENTORY; j++) {
- if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0)
- pc_unequipitem(sd, j, 3);
- }
- if (pc_jobchange(sd, job, upper) == 0)
- clif_displaymessage(fd, msg_txt(12)); // Your job has been changed.
- else {
- clif_displaymessage(fd, msg_txt(155)); // Impossible to change your job.
- return -1;
- }
- } else {
- clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_die(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,SELF);
- status_kill(&sd->bl);
- clif_displaymessage(fd, msg_txt(13)); // A pity! You've died.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- status_kill(&pl_sd->bl);
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_alive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (!status_revive(&sd->bl, 100, 100))
- return -1;
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle!
- return 0;
-}
-
-/*==========================================
- * +kamic [LuzZza]
- *------------------------------------------
- */
-int atcommand_kami(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- unsigned long color=0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if(*(command + 5) != 'c' && *(command + 5) != 'C') {
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
- return -1;
- }
-
- sscanf(message, "%199[^\n]", atcmd_output);
- intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
-
- } else {
-
- if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
- clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>).");
- return -1;
- }
-
- if(color > 0xFFFFFF) {
- clif_displaymessage(fd, "Invalid color.");
- return -1;
- }
-
- intif_announce(atcmd_output, strlen(atcmd_output) + 1, color, 0);
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_heal(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hp = 0, sp = 0; // [Valaris] thanks to fov
- nullpo_retr(-1, sd);
-
- sscanf(message, "%d %d", &hp, &sp);
-
- if (hp == 0 && sp == 0) {
- if (!status_percent_heal(&sd->bl, 100, 100))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- return 0;
- }
-
- if(hp > 0 && sp >= 0) {
- if(!status_heal(&sd->bl, hp, sp, 0))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- return 0;
- }
-
- if(hp < 0 && sp <= 0) {
- status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
- }
-
- //Opposing signs.
- if (hp) {
- if (hp > 0)
- status_heal(&sd->bl, hp, 0, 0);
- else {
- status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- }
- }
-
- if (sp) {
- if (sp > 0)
- status_heal(&sd->bl, 0, sp, 0);
- else
- status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
- }
-
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
-}
-
-/*==========================================
- * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
- *------------------------------------------
- */
-int atcommand_item(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int number = 0, item_id, flag;
- struct item item_tmp;
- struct item_data *item_data;
- int get_count, i;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- item_id = item_data->nameid;
- get_count = number;
- //Check if it's stackable.
- if (!itemdb_isstackable2(item_data))
- get_count = 1;
-
- for (i = 0; i < number; i += get_count) {
- // if not pet egg
- if (!pet_create_egg(sd, item_id)) {
- malloc_set(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
-
- if ((flag = pc_additem(sd, &item_tmp, get_count)))
- clif_additem(sd, 0, 0, flag);
- }
- }
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_id, number, NULL);
-
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_item2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item item_tmp;
- struct item_data *item_data;
- char item_name[100];
- int item_id, number = 0;
- int identify = 0, refine = 0, attr = 0;
- int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
- int flag;
- int loop, get_count, i;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
- clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
- clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- loop = 1;
- get_count = number;
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8) {
- loop = number;
- get_count = 1;
- if (item_data->type == 7) {
- identify = 1;
- refine = 0;
- }
- if (item_data->type == 8)
- refine = 0;
- if (refine > 10)
- refine = 10;
- } else {
- identify = 1;
- refine = attr = 0;
- }
- for (i = 0; i < loop; i++) {
- malloc_set(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = identify;
- item_tmp.refine = refine;
- item_tmp.attribute = attr;
- item_tmp.card[0] = c1;
- item_tmp.card[1] = c2;
- item_tmp.card[2] = c3;
- item_tmp.card[3] = c4;
- if ((flag = pc_additem(sd, &item_tmp, get_count)))
- clif_additem(sd, 0, 0, flag);
- }
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp);
-
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- } else {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_itemreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
-
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
- }
- }
- clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed.
-
- return 0;
-}
-
-/*==========================================
- * Atcommand @lvlup
- *------------------------------------------
- */
-int atcommand_baselevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level=0, i=0, status_point=0;
- nullpo_retr(-1, sd);
- level = atoi(message);
-
- if (!message || !*message || !level) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
- return -1;
- }
-
- if (level > 0) {
- if (sd->status.base_level == pc_maxbaselv(sd)) { /* check for max level by Valaris */
- clif_displaymessage(fd, msg_txt(47)); /* Base level can't go any higher. */
- return -1;
- } /* End Addition */
- if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
- level = pc_maxbaselv(sd) - sd->status.base_level;
- for (i = 1; i <= level; i++)
- status_point += (sd->status.base_level + i + 14) / 5;
-
- if (sd->status.status_point > USHRT_MAX - status_point)
- sd->status.status_point = USHRT_MAX;
- else
- sd->status.status_point += status_point;
- sd->status.base_level += (unsigned int)level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- clif_updatestatus(sd, SP_STATUSPOINT);
- status_calc_pc(sd, 0);
- status_percent_heal(&sd->bl, 100, 100);
- clif_misceffect(&sd->bl, 0);
- clif_displaymessage(fd, msg_txt(21)); /* Base level raised. */
- } else {
- if (sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_txt(158)); /* Base level can't go any lower. */
- return -1;
- }
- level*=-1;
- if ((unsigned int)level >= sd->status.base_level)
- level = sd->status.base_level-1;
- if (sd->status.status_point > 0) {
- for (i = 0; i > -level; i--)
- status_point += (sd->status.base_level + i + 14) / 5;
- if (sd->status.status_point < status_point)
- pc_resetstate(sd);
- if (sd->status.status_point < status_point)
- sd->status.status_point = 0;
- else
- sd->status.status_point -= status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- } /* to add: remove status points from stats */
- sd->status.base_level -= (unsigned int)level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(22)); /* Base level lowered. */
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_joblevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level=0;
- nullpo_retr(-1, sd);
-
- level = atoi(message);
-
- if (!message || !*message || !level) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
- return -1;
- }
- if (level > 0) {
- if (sd->status.job_level == pc_maxjoblv(sd)) {
- clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher.
- return -1;
- }
- if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
- level = pc_maxjoblv(sd) - sd->status.job_level;
- sd->status.job_level += (unsigned int)level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point > USHRT_MAX - level)
- sd->status.skill_point = USHRT_MAX;
- else
- sd->status.skill_point += level;
- clif_updatestatus(sd, SP_SKILLPOINT);
- status_calc_pc(sd, 0);
- clif_misceffect(&sd->bl, 1);
- clif_displaymessage(fd, msg_txt(24)); // Job level raised.
- } else {
- if (sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower.
- return -1;
- }
- level *=-1;
- if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
- level = sd->status.job_level-1;
- sd->status.job_level -= (unsigned int)level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point < level)
- pc_resetskill(sd,0); //Reset skills since we need to substract more points.
- if (sd->status.skill_point < level)
- sd->status.skill_point = 0;
- else
- sd->status.skill_point -= level;
- clif_updatestatus(sd, SP_SKILLPOINT);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(25)); // Job level lowered.
- }
-
- return 0;
-}
-
-/*==========================================
- * @help
- *------------------------------------------
- */
-int atcommand_help(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(buf, '\0', sizeof(buf));
-
- if ((fp = fopen(help_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @help2 - Char commands [Kayla]
- *------------------------------------------
- */
-int atcommand_help2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(buf, '\0', sizeof(buf));
-
- if ((fp = fopen(help2_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
- return -1;
- }
-
- return 0;
-}
-
-
-/*==========================================
- * @gm
- *------------------------------------------
- */
-int atcommand_gm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char password[100];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(password, '\0', sizeof(password));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
- clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
- return -1;
- }
-
- if (pc_isGM(sd)) { /* a GM can not use this function. only a normal player (become gm is not for gm!) */
- clif_displaymessage(fd, msg_txt(50)); /* You already have some GM powers. */
- return -1;
- } else
- chrif_changegm(sd->status.account_id, password, strlen(password) + 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (map[sd->bl.m].flag.pvp) {
- map[sd->bl.m].flag.pvp = 0;
- clif_send0199(sd->bl.m, 0);
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) { //人数分ループ
- if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m) {
- clif_pvpset(pl_sd, 0, 0, 2);
- if (pl_sd->pvp_timer != -1) {
- delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
- pl_sd->pvp_timer = -1;
- }
- }
- }
- clif_displaymessage(fd, msg_txt(31)); // PvP: Off.
- } else {
- clif_displaymessage(fd, msg_txt(160)); // PvP is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (!map[sd->bl.m].flag.pvp) {
- map[sd->bl.m].flag.pvp = 1;
- clif_send0199(sd->bl.m, 1);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
- pl_sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, pl_sd->bl.id, 0);
- pl_sd->pvp_rank = 0;
- pl_sd->pvp_lastusers = 0;
- pl_sd->pvp_point = 5;
- pl_sd->pvp_won = 0;
- pl_sd->pvp_lost = 0;
- }
- }
- clif_displaymessage(fd, msg_txt(32)); // PvP: On.
- } else {
- clif_displaymessage(fd, msg_txt(161)); // PvP is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 0;
- clif_send0199(sd->bl.m, 0);
- clif_displaymessage(fd, msg_txt(33)); // GvG: Off.
- } else {
- clif_displaymessage(fd, msg_txt(162)); // GvG is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (!map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 1;
- clif_send0199(sd->bl.m, 3);
- clif_displaymessage(fd, msg_txt(34)); // GvG: On.
- } else {
- clif_displaymessage(fd, msg_txt(163)); // GvG is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_model(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
- sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- /* Removed because this check is TOO strange. [Skotlex]
- //秒フ色変更
- if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
- //The hell? Why Rogue/Assassins can't... change their option if they have clothes colors and are males? o.O [Skotlex]
- //秒フ色未実装職の判定
- clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
- return -1;
- } else {
- */
- pc_changelook(sd, LOOK_HAIR, hair_style);
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
-// }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @dye && @ccolor
- *------------------------------------------
- */
-int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int cloth_color = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
- sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @hairstyle && @hstyle
- *------------------------------------------
- */
-int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_style = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
- sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
- /* Removed because this check is TOO strange. [Skotlex]
- if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { //???
- clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
- return -1;
- } else {
- */
- pc_changelook(sd, LOOK_HAIR, hair_style);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
-// }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charhairstyle by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_charhairstyle(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- return 0;
-}
-
-/*==========================================
- * @haircolor && @hcolor
- *------------------------------------------
- */
-int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_color = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
- sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
- /* Removed for being such a strange check. [Skotlex]
- if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
- clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
- return -1;
- } else {
- */
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
-// }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @go [city_number or city_name] - Updated by Harbin
- *------------------------------------------
- */
-int atcommand_go(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- int town;
- char map_name[MAP_NAME_LENGTH];
- int m;
-
- const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = {
- { MAP_PRONTERA, 156, 191 }, // 0=Prontera
- { MAP_MORROC, 156, 93 }, // 1=Morroc
- { MAP_GEFFEN, 119, 59 }, // 2=Geffen
- { MAP_PAYON, 162, 233 }, // 3=Payon
- { MAP_ALBERTA, 192, 147 }, // 4=Alberta
- { MAP_IZLUDE, 128, 114 }, // 5=Izlude
- { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
- { MAP_LUTIE, 147, 134 }, // 7=Lutie
- { MAP_COMODO, 209, 143 }, // 8=Comodo
- { MAP_YUNO, 157, 51 }, // 9=Yuno
- { MAP_AMATSU, 198, 84 }, // 10=Amatsu
- { MAP_GONRYUN, 160, 120 }, // 11=Gon Ryun
- { MAP_UMBALA, 89, 157 }, // 12=Umbala
- { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
- { MAP_LOUYANG, 217, 40 }, // 14=Lou Yang
- { "new_zone01.gat", 53, 111 }, // 15=Training Grounds
- { MAP_JAIL, 23, 61 }, // 16=Prison
- { MAP_JAWAII, 249, 127 }, // 17=Jawaii
- { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
- { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
- { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
- { MAP_EINBECH, 70, 95 }, // 21=Einbech
- { MAP_HUGEL, 96, 145 }, // 22=Hugel
- };
-
- nullpo_retr(-1, sd);
-
- if(map[sd->bl.m].flag.nogo) {
- clif_displaymessage(sd->fd,"You can not use @go on this map.");
- return 0;
- }
-
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- // get the number
- town = atoi(message);
-
- // if no value, display all value
- if (!message || !*message || sscanf(message, "%15s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
- clif_displaymessage(fd, msg_txt(82)); // Please, use one of this number/name:
- clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen");
- clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude");
- clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo");
- clif_displaymessage(fd, " 9=Yuno 10=Amatsu 11=Gon Ryun");
- clif_displaymessage(fd, " 12=Umbala 13=Niflheim 14=Lou Yang");
- clif_displaymessage(fd, " 15=Novice Grounds 16=Prison 17=Jawaii");
- clif_displaymessage(fd, " 18=Ayothaya 19=Einbroch 20=Lighthalzen");
- clif_displaymessage(fd, " 21=Einbech 22=Hugel");
- return -1;
- } else {
- // get possible name of the city and add .gat if not in the name
- map_name[MAP_NAME_LENGTH-1] = '\0';
- for (i = 0; map_name[i]; i++)
- map_name[i] = tolower(map_name[i]);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
- if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
- town = 0;
- } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
- town = 1;
- } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
- town = 2;
- } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
- town = 3;
- } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
- town = 4;
- } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
- town = 5;
- } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
- strcmp(map_name, "al.gat") == 0) { // al (de baran)
- town = 6;
- } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
- strcmp(map_name, "christmas.gat") == 0 || // name of the symbol
- strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
- town = 7;
- } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
- town = 8;
- } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
- town = 9;
- } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
- town = 10;
- } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
- town = 11;
- } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
- town = 12;
- } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
- town = 13;
- } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
- town = 14;
- } else if (strncmp(map_name, "new_zone01.gat", 3) == 0 || // 3 first characters (or "newbies")
- strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
- town = 15;
- } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
- town = 16;
- } else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters)
- town = 17;
- } else if (strncmp(map_name, "ayothaya.gat", 2) == 0 || // 2 first characters
- strncmp(map_name, "ayotaya.gat", 2) == 0) { // writing error (2 first characters)
- town = 18;
- } else if (strncmp(map_name, "einbroch.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "ainbroch.gat", 3) == 0) { // writing error (3 first characters)
- town = 19;
- } else if (strncmp(map_name, "lighthalzen.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "reichthalzen.gat", 3) == 0) { // 'alternative' name (3 first characters)
- town = 20;
- } else if (strncmp(map_name, "einbech.gat", 5) == 0) { // 5 first characters
- town = 21;
- } else if (strncmp(map_name, "hugel.gat", 3) == 0) { // 3 first characters
- town = 22;
- }
-
- if (town >= -3 && town <= -1) {
- if (sd->status.memo_point[-town-1].map) {
- m = map_mapindex2mapid(sd->status.memo_point[-town-1].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- } else {
- sprintf(atcmd_output, msg_txt(164), -town-1); // Your memo point #%d doesn't exist.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
- m = map_mapname2mapid((char *)data[town].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, mapindex_name2id((char *)data[town].map), data[town].x, data[town].y, 3) == 0) {
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- } else { // if you arrive here, you have an error in town variable when reading of names
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_monster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH];
- char monster[NAME_LENGTH];
- int mob_id;
- int number = 0;
- int count;
- int i, k, range;
- short mx, my;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(name, '\0', sizeof(name));
- malloc_tsetdword(monster, '\0', sizeof(monster));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
- return -1;
- }
- if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
- sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
- //All data can be left as it is.
- } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
- //Here, it is possible name was not given and we are using monster for it.
- if (count < 3) //Blank mob's name.
- name[0] = '\0';
- } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
- //All data can be left as it is.
- } else if (sscanf(message, "%23s", monster) > 0) {
- //As before, name may be already filled.
- name[0] = '\0';
- } else {
- clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid(atoi(monster));
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
-
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- if (battle_config.etc_log)
- ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
-
- count = 0;
- range = (int)sqrt(number) +2; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++) {
- map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
- k = mob_once_spawn(sd, "this", mx, my, name, mob_id, 1, "");
- count += (k != 0) ? 1 : 0;
- }
-
- if (count != 0)
- if (number == count)
- clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
- else {
- sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned!
- clif_displaymessage(fd, atcmd_output);
- }
- else {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
-
- return 0;
-}
-
-// small monster spawning [Valaris]
-int atcommand_monstersmall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message) {
- char name[NAME_LENGTH] = "";
- char monster[NAME_LENGTH] = "";
- int mob_id = 0;
- int number = 0;
- int x = 0;
- int y = 0;
- int count;
- int i;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(monster);
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40));
- return -1;
- }
-
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83));
- return -1;
- }
-
- if (mobdb_checkid(mob_id) == 0) {
- clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- count = 0;
- for (i = 0; i < number; i++) {
- int mx, my;
- if (x <= 0)
- mx = sd->bl.x + (rand() % 11 - 5);
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rand() % 11 - 5);
- else
- my = y;
- count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
- }
-
- if (count != 0)
- clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
- else
- clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
-
- return 0;
-}
-// big monster spawning [Valaris]
-int atcommand_monsterbig(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message) {
- char name[NAME_LENGTH] = "";
- char monster[NAME_LENGTH] = "";
- int mob_id = 0;
- int number = 0;
- int x = 0;
- int y = 0;
- int count;
- int i;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(monster);
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40));
- return -1;
- }
-
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83));
- return -1;
- }
-
- if (mobdb_checkid(mob_id) == 0) {
- clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- count = 0;
- for (i = 0; i < number; i++) {
- int mx, my;
- if (x <= 0)
- mx = sd->bl.x + (rand() % 11 - 5);
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rand() % 11 - 5);
- else
- my = y;
- count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
- }
-
- if (count != 0)
- clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
- else
- clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int atkillmonster_sub(struct block_list *bl, va_list ap) {
- struct mob_data *md;
- int flag;
-
- nullpo_retr(0, ap);
- nullpo_retr(0, md=(struct mob_data *)bl);
- flag = va_arg(ap, int);
-
- if (md->guardian_data)
- return 0; //Do not touch WoE mobs!
-
- if (flag)
- status_zap(bl,md->status.hp, 0);
- else
- status_kill(bl);
- return 1;
-}
-void atcommand_killmonster_sub(
- const int fd, struct map_session_data* sd, const char* message,
- const int drop)
-{
- int map_id;
- char map_name[MAP_NAME_LENGTH];
-
- if (!sd) return;
-
- malloc_tsetdword(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
- map_id = sd->bl.m;
- else {
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop);
-
- clif_displaymessage(fd, msg_txt(165)); // All monsters killed!
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!sd) return 0;
- atcommand_killmonster_sub(fd, sd, message, 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!sd) return 0;
- atcommand_killmonster_sub(fd, sd, message, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_refine(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i,j, position = 0, refine = 0, current_position, final_refine;
- int count;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
- clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
- return -1;
- }
-
- if (refine < -MAX_REFINE)
- refine = -MAX_REFINE;
- else if (refine > MAX_REFINE)
- refine = MAX_REFINE;
- else if (refine == 0)
- refine = 1;
-
- count = 0;
- for (j = 0; j < EQI_MAX-1; j++) {
- if ((i = sd->equip_index[j]) < 0)
- continue;
- if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
- continue;
- if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
- continue;
- if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
- continue;
-
- if(position && !(sd->status.inventory[i].equip & position))
- continue;
-
- final_refine = sd->status.inventory[i].refine + refine;
- if (final_refine > MAX_REFINE)
- final_refine = MAX_REFINE;
- else if (final_refine < 0)
- final_refine = 0;
- if (sd->status.inventory[i].refine != final_refine) {
- sd->status.inventory[i].refine = final_refine;
- current_position = sd->status.inventory[i].equip;
- pc_unequipitem(sd, i, 3);
- clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
- clif_delitem(sd, i, 1);
- clif_additem(sd, i, 1, 0);
- pc_equipitem(sd, i, current_position);
- clif_misceffect(&sd->bl, 3);
- count++;
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(166)); // No item has been refined!
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined!
- else {
- sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined!
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_produce(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
- clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- sprintf(atcmd_output, msg_txt(170)); // This item is not an equipment.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- item_id = item_data->nameid;
- if (itemdb_isequip2(item_data)) {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- malloc_set(&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = CARD0_FORGE;
- tmp_item.card[1] = item_data->type==IT_WEAPON?
- ((star*5) << 8) + attribute:0;
- tmp_item.card[2] = GetWord(sd->status.char_id, 0);
- tmp_item.card[3] = GetWord(sd->status.char_id, 1);
- clif_produceeffect(sd, 0, item_id);
- clif_misceffect(&sd->bl, 3);
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", tmp_item.nameid, 1, &tmp_item);
-
- if ((flag = pc_additem(sd, &tmp_item, 1)))
- clif_additem(sd, 0, 0, flag);
- } else {
- sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Sub-function to display actual memo points
- *------------------------------------------
- */
-void atcommand_memo_sub(struct map_session_data* sd) {
- int i;
-
- if (!sd) return;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):");
- for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
- if (sd->status.memo_point[i].map)
- sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
- else
- sprintf(atcmd_output, msg_txt(171), i); // %d - void
- clif_displaymessage(sd->fd, atcmd_output);
- }
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_memo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int position = 0;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &position) < 1)
- atcommand_memo_sub(sd);
- else {
- if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
- if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nomemo) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(253));
- return -1;
- }
- if (sd->status.memo_point[position].map) {
- sprintf(atcmd_output, msg_txt(172), position, mapindex_id2name(sd->status.memo_point[position].map), sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
- clif_displaymessage(fd, atcmd_output);
- }
- sd->status.memo_point[position].map = map[sd->bl.m].index;
- sd->status.memo_point[position].x = sd->bl.x;
- sd->status.memo_point[position].y = sd->bl.y;
- clif_skill_memo(sd, 0);
- if (pc_checkskill(sd, AL_WARP) <= (position + 1))
- clif_displaymessage(fd, msg_txt(173)); // Note: you don't have the 'Warp' skill level to use it.
- atcommand_memo_sub(sd);
- } else {
- sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
- clif_displaymessage(fd, atcmd_output);
- atcommand_memo_sub(sd);
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gat(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int y;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- for (y = 2; y >= -2; y--) {
- sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
-
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_packet(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- static int packet_mode = 0;
- int i, x = 0, y = 0;
- nullpo_retr(-1, sd);
-
- if (strstr(command, "packetmode")) {
- packet_mode = atoi(message);
- clif_displaymessage(fd, "Packet mode changed.");
- return 0;
- }
-
- if (!message || !*message || (i = sscanf(message, "%d %d", &x, &y)) < 1) {
- clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
- return -1;
- }
- if (i == 1) y = 1;
-
- switch (packet_mode)
- {
- case 0:
- clif_status_change(&sd->bl, x, y);
- break;
- case 1:
- sd->status.skill[sd->cloneskill_id].id=0;
- sd->status.skill[sd->cloneskill_id].lv=0;
- sd->status.skill[sd->cloneskill_id].flag=0;
- sd->cloneskill_id = x;
- sd->status.skill[x].id = x;
- sd->status.skill[x].lv = skill_get_max(x);
- sd->status.skill[x].flag = 13;//cloneskill flag
- clif_skillinfoblock(sd);
- break;
- case 2:
- clif_skill_nodamage(&sd->bl,&sd->bl,x,y,1);
- case 3:
- clif_skill_poseffect(&sd->bl,x,y,sd->bl.x,sd->bl.y,gettick());
- default:
- break;
- //added later
- }
-
- return 0;
-}
-
-/*==========================================
- * @waterlevel [Skotlex]
- *------------------------------------------
- */
-
-int atcommand_waterlevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int newlevel;
- if (!message || !*message || sscanf(message, "%d", &newlevel) < 1) {
- sprintf(atcmd_output, "%s's current water level: %d", map[sd->bl.m].name, map_waterheight(map[sd->bl.m].name));
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- if (map_setwaterheight(sd->bl.m, map[sd->bl.m].name, newlevel)) {
- if (newlevel > 0)
- sprintf(atcmd_output, "%s's water level changed to: %d", map[sd->bl.m].name, newlevel);
- else
- sprintf(atcmd_output, "Removed %s's water level information.", map[sd->bl.m].name);
- clif_displaymessage(fd, atcmd_output);
- } else {
- sprintf(atcmd_output, "Failed to change %s's water level.", map[sd->bl.m].name);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
-}
-
-/*==========================================
- * @stpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_statuspoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int point, new_status_point;
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
- return -1;
- }
-
- if (point > 0 && sd->status.status_point > USHRT_MAX - point)
- new_status_point = USHRT_MAX;
- else
- if (point < 0 && sd->status.status_point < -point)
- new_status_point = 0;
- else
- new_status_point = sd->status.status_point + point;
- if (new_status_point != (int)sd->status.status_point) {
- sd->status.status_point = (unsigned short)new_status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_txt(174)); // Number of status points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @skpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_skillpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int point, new_skill_point;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
- return -1;
- }
-
- if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
- new_skill_point = USHRT_MAX;
- else if (point < 0 && sd->status.skill_point < -point)
- new_skill_point = 0;
- else
- new_skill_point = sd->status.skill_point + point;
-
- if (new_skill_point != (int)sd->status.skill_point) {
- sd->status.skill_point = (unsigned short)new_skill_point;
- clif_updatestatus(sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @zeny (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_zeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int zeny, new_zeny;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (zeny = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
- return -1;
- }
-
- new_zeny = sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
-
- if (new_zeny != sd->status.zeny) {
- sd->status.zeny = new_zeny;
- clif_updatestatus(sd, SP_ZENY);
- clif_displaymessage(fd, msg_txt(176)); // Number of zenys changed!
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_param(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index, value = 0, new_value, max;
- const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
- short* status[6];
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
-
- status[0] = &sd->status.str;
- status[1] = &sd->status.agi;
- status[2] = &sd->status.vit;
- status[3] = &sd->status.int_;
- status[4] = &sd->status.dex;
- status[5] = &sd->status.luk;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
- sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- index = -1;
- for (index = 0; index < sizeof(param)/sizeof(param[0]); index++) {
- if (strcmpi(command, param[index]) == 0)
- break;
- }
- if (index == sizeof(param)/sizeof(param[0]) || index > MAX_STATUS_TYPE) {
- // normaly impossible...
- sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- max = pc_maxparameter(sd);
- if (value > 0 && *status[index] > max - value)
- new_value = max;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] + value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(42)); // Stat changed.
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Stat all by fritz (rewritten by [Yor])
-int atcommand_stat_all(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index, count, value = 0, max, new_value;
- short* status[6];
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
-
- status[0] = &sd->status.str;
- status[1] = &sd->status.agi;
- status[2] = &sd->status.vit;
- status[3] = &sd->status.int_;
- status[4] = &sd->status.dex;
- status[5] = &sd->status.luk;
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
- value = pc_maxparameter(sd);
-
- count = 0;
- max = pc_maxparameter(sd);
- for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
-
- if (value > 0 && *status[index] > max - value)
- new_value = max;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] +value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- status_calc_pc(sd, 0);
- count++;
- }
- }
-
- if (count > 0) // if at least 1 stat modified
- clif_displaymessage(fd, msg_txt(84)); // All stats changed!
- else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat.
- else
- clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildlevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level = 0;
- short added_level;
- struct guild *guild_info;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
- clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
- return -1;
- }
-
- if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
- clif_displaymessage(fd, msg_txt(43)); // You're not in a guild.
- return -1;
- }
- if (strcmp(sd->status.name, guild_info->master) != 0) {
- clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild.
- return -1;
- }
-
- added_level = (short)level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
-
- if (added_level != 0) {
- intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
- clif_displaymessage(fd, msg_txt(179)); // Guild level changed.
- } else {
- clif_displaymessage(fd, msg_txt(45)); // Guild level change failed.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_makeegg(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item_data *item_data;
- int id, pet_id;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
- return -1;
- }
-
- if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
- id = item_data->nameid;
- else if ((id = mobdb_searchname(message)) == 0) // for monster name
- id = atoi(message);
-
- pet_id = search_petDB_index(id, PET_CLASS);
- if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
- if (pet_id >= 0) {
- sd->catch_target_class = pet_db[pet_id].class_;
- intif_create_pet(
- sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- } else {
- clif_displaymessage(fd, msg_txt(180)); // The monter/egg name/id doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hatch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->status.pet_id <= 0)
- clif_sendegg(sd);
- else {
- clif_displaymessage(fd, msg_txt(181)); // You already have a pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_petfriendly(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int friendly;
- struct pet_data *pd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (friendly = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
- return -1;
- }
-
- pd = sd->pd;
- if (!pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
-
- if (friendly < 0 || friendly > 1000)
- {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- if (friendly == pd->pet.intimate) {
- clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value.
- return -1;
- }
- pd->pet.intimate = friendly;
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(182)); // Pet friendly value changed!
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pethungry(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hungry;
- struct pet_data *pd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (hungry = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
- return -1;
- }
-
- pd = sd->pd;
- if (!sd->status.pet_id || !pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
- if (hungry < 0 || hungry > 100) {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- if (hungry == pd->pet.hungry) {
- clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value.
- return -1;
- }
-
- pd->pet.hungry = hungry;
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_petrename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct pet_data *pd;
- nullpo_retr(-1, sd);
- if (!sd->status.pet_id || !sd->pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
- pd = sd->pd;
- if (!pd->pet.rename_flag) {
- clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet.
- return -1;
- }
-
- pd->pet.rename_flag = 0;
- intif_save_petdata(sd->status.account_id, &pd->pet);
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int
-atcommand_recall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
- return -1;
- }
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
- if(sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
- return -1;
- if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0)
- return -1;
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorized to warp this player from its actual map.");
- return -1;
- }
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- sprintf(atcmd_output, msg_txt(46), atcmd_player_name); // %s recalled!
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_revive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
- return -1;
- }
-
- pl_sd = map_nick2sd(atcmd_player_name);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (!status_revive(&sd->bl, 100, 0))
- return -1;
-
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(51)); // Character revived.
- return 0;
-}
-
-/*==========================================
- * charblock command (usage: charblock <player_name>)
- * This command do a definitiv ban on a player
- *------------------------------------------
- */
-int atcommand_char_block(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charban command (usage: charban <time> <player_name>)
- * This command do a limited ban on a player
- * Time is done as follows:
- * Adjustment value (-1, 1, +1, etc...)
- * Modified element:
- * a or y: year
- * m: month
- * j or d: day
- * h: hour
- * mn: minute
- * s: second
- * <example> @ban +1m-2mn1s-6y test_player
- * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
- *------------------------------------------
- */
-int atcommand_char_ban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char * modif_p;
- int year, month, day, hour, minute, second, value;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) {
- clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
- return -1;
- }
-
- atcmd_output[sizeof(atcmd_output)-1] = '\0';
-
- modif_p = atcmd_output;
- year = month = day = hour = minute = second = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 's') {
- second = value;
- modif_p++;
- } else if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command.
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunblock command (usage: charunblock <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unblock(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunban command (usage: charunban <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen(atcmd_player_name) < 4) {
- clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(atcmd_player_name) > 23) {
- clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
- clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_night(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (night_flag != 1) {
- map_night_timer(night_timer_tid, 0, 0, 1);
- } else {
- clif_displaymessage(fd, msg_txt(89)); // Sorry, it's already the night. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_day(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (night_flag != 0) {
- map_day_timer(day_timer_tid, 0, 0, 1);
- } else {
- clif_displaymessage(fd, msg_txt(90)); // Sorry, it's already the day. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doom(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,ALL_SAMEMAP);
- pl_allsd = map_getallusers(&users);
- for(i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
- status_kill(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doommap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,ALL_CLIENT);
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) // you can doom only lower or same gm level
- {
- status_kill(&pl_sd->bl);
-// clif_specialeffect(&pl_sd->bl,450,1);
- clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static void atcommand_raise_sub(struct map_session_data* sd)
-{
- if (!sd->state.auth || !status_isdead(&sd->bl))
- return;
-
- if(!status_revive(&sd->bl, 100, 100))
- return;
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown.
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, users;
- struct map_session_data **all_sd;
-
- nullpo_retr(-1, sd);
-
- all_sd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- atcommand_raise_sub(all_sd[i]);
- }
- clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raisemap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data **pl_allsd;
- int i, users;
-
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- if (sd->bl.m == pl_allsd[i]->bl.m)
- atcommand_raise_sub(pl_allsd[i]);
- }
- clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kick(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
- clif_GM_kick(sd, pl_sd, 1);
- else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kickall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- }
-
- clif_displaymessage(fd, msg_txt(195)); // All players have been kicked!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_allskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- pc_allskillup(sd); // all skills
- sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus(sd, SP_SKILLPOINT); // update
- clif_displaymessage(fd, msg_txt(76)); // You have received all skills.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_questskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skill_id;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
- if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
- if (pc_checkskill(sd, skill_id) == 0) {
- pc_skill(sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_txt(70)); // You have learned the skill.
- } else {
- clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_lostskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skill_id;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
- if (pc_checkskill(sd, skill_id) > 0) {
- sd->status.skill[skill_id].lv = 0;
- sd->status.skill[skill_id].flag = 0;
- clif_skillinfoblock(sd);
- clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_spiritball(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int number;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (number = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
- return -1;
- }
-
- // set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
- if (number > 500)
- number = 500;
-
- if (number >= 0 && number <= 0x7FFF) {
- if (sd->spiritball != number || number > 499) {
- if (sd->spiritball > 0)
- pc_delspiritball(sd, sd->spiritball, 1);
- sd->spiritball = number;
- clif_spiritball(sd);
- // no message, player can look the difference
- if (number > 1000)
- clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
- } else {
- clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_party(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char party[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(party, '\0', sizeof(party));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
- clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
- return -1;
- }
-
- party_create(sd, party, 0, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guild(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char guild[NAME_LENGTH];
- int prev;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(guild, '\0', sizeof(guild));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
- return -1;
- }
-
- prev = battle_config.guild_emperium_check;
- battle_config.guild_emperium_check = 0;
- guild_create(sd, guild);
- battle_config.guild_emperium_check = prev;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitstart(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (agit_flag == 1) {
- clif_displaymessage(fd, msg_txt(73)); // Already it has started siege warfare.
- return -1;
- }
-
- agit_flag = 1;
- guild_agit_start();
- clif_displaymessage(fd, msg_txt(72)); // Guild siege warfare start!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitend(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (agit_flag == 0) {
- clif_displaymessage(fd, msg_txt(75)); // Siege warfare hasn't started yet.
- return -1;
- }
-
- agit_flag = 0;
- guild_agit_end();
- clif_displaymessage(fd, msg_txt(74)); // Guild siege warfare end!
-
- return 0;
-}
-
-/*==========================================
- * @mapexitでマップサーバーを終了させる
- *------------------------------------------
- */
-int atcommand_mapexit(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- clif_GM_kick(sd, sd, 0);
-
- flush_fifos();
-
- runflag = 0;
-
- return 0;
-}
-
-/*==========================================
- * idsearch <part_of_name>: revrited by [Yor]
- *------------------------------------------
- */
-int atcommand_idsearch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- unsigned int i, match;
- struct item_data *item_array[MAX_SEARCH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
- clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
- return -1;
- }
-
- sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
- clif_displaymessage(fd, atcmd_output);
- match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
- if (match > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
- clif_displaymessage(fd, atcmd_output);
- match = MAX_SEARCH;
- }
- for(i = 0; i < match; i++) {
- sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
- clif_displaymessage(fd, atcmd_output);
- }
- sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above.
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- * Recall All Characters Online To Your Location
- *------------------------------------------
- */
-int atcommand_recallall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i;
- int count, users;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- count = 0;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else {
- if (pc_isdead(pl_sd)) { //Wake them up
- pc_setstand(pl_sd);
- pc_setrestartvalue(pl_sd,1);
- }
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- }
- }
- }
-
- clif_displaymessage(fd, msg_txt(92)); // All characters recalled!
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a guild to your location
- *------------------------------------------
- */
-int atcommand_guildrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users, count;
- char guild_name[NAME_LENGTH];
- struct guild *g;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(guild_name, '\0', sizeof(guild_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- count = 0;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.guild_id == g->guild_id) {
- if (pc_isGM(pl_sd) > pc_isGM(sd))
- continue; //Skip GMs greater than you.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild are near you.
- clif_displaymessage(fd, atcmd_output);
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a party to your location
- *------------------------------------------
- */
-int atcommand_partyrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd, **pl_allsd;
- char party_name[NAME_LENGTH];
- struct party_data *p;
- int count, users;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(party_name, '\0', sizeof(party_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- count = 0;
-
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.party_id == p->party.party_id) {
- if (pc_isGM(pl_sd) > pc_isGM(sd))
- continue; //Skip GMs greater than you.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party are near you.
- clif_displaymessage(fd, atcmd_output);
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloaditemdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- itemdb_reload();
- clif_displaymessage(fd, msg_txt(97)); // Item database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadmobdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- mob_reload();
- read_petdb();
- merc_reload();
- clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadskilldb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- skill_reload();
- merc_skill_reload();
- clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded.
-
- return 0;
-}
-
-/*==========================================
- * @reloadatcommand
- * atcommand_athena.conf のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadatcommand(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
- clif_displaymessage(fd, msg_txt(254));
- return 0;
-}
-/*==========================================
- * @reloadbattleconf
- * battle_athena.conf のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadbattleconf(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct Battle_Config prev_config;
- memcpy(&prev_config, &battle_config, sizeof(prev_config));
-
- battle_config_read(BATTLE_CONF_FILENAME);
-
- if (memcmp(&prev_config.item_rate_mvp,
- &battle_config.item_rate_mvp,
- sizeof(battle_config.item_rate_mvp)+
- sizeof(battle_config.item_rate_common)+
- sizeof(battle_config.item_rate_common_boss)+
- sizeof(battle_config.item_rate_card)+
- sizeof(battle_config.item_rate_card_boss)+
- sizeof(battle_config.item_rate_equip)+
- sizeof(battle_config.item_rate_equip_boss)+
- sizeof(battle_config.item_rate_heal)+
- sizeof(battle_config.item_rate_heal_boss)+
- sizeof(battle_config.item_rate_use)+
- sizeof(battle_config.item_rate_use_boss)+
- sizeof(battle_config.item_rate_treasure)+
- sizeof(battle_config.item_rate_adddrop)+
- sizeof(battle_config.logarithmic_drops)+
- sizeof(battle_config.item_drop_common_min)+
- sizeof(battle_config.item_drop_common_max)+
- sizeof(battle_config.item_drop_card_min)+
- sizeof(battle_config.item_drop_card_max)+
- sizeof(battle_config.item_drop_equip_min)+
- sizeof(battle_config.item_drop_equip_max)+
- sizeof(battle_config.item_drop_mvp_min)+
- sizeof(battle_config.item_drop_mvp_max)+
- sizeof(battle_config.item_drop_heal_min)+
- sizeof(battle_config.item_drop_heal_max)+
- sizeof(battle_config.item_drop_use_min)+
- sizeof(battle_config.item_drop_use_max)+
- sizeof(battle_config.item_drop_treasure_min)+
- sizeof(battle_config.item_drop_treasure_max)
- ) != 0)
- { //Drop rates changed.
- mob_reload(); //Needed as well so rate changes take effect.
-#ifndef TXT_ONLY
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
-#endif
- }
- clif_displaymessage(fd, msg_txt(255));
- return 0;
-}
-/*==========================================
- * @reloadstatusdb
- * job_db1.txt job_db2.txt job_db2-2.txt
- * refine_db.txt size_fix.txt
- * のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadstatusdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- status_readdb();
- clif_displaymessage(fd, msg_txt(256));
- return 0;
-}
-/*==========================================
- * @reloadpcdb
- * exp.txt skill_tree.txt attr_fix.txt
- * のリロード
- *------------------------------------------
- */
-int
-atcommand_reloadpcdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_readdb();
- clif_displaymessage(fd, msg_txt(257));
- return 0;
-}
-
-/*==========================================
- * @reloadmotd [Valaris]
- * Reloads motd.txt
- *------------------------------------------
- */
-int
-atcommand_reloadmotd(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_read_motd();
- clif_displaymessage(fd, msg_txt(268));
- return 0;
-}
-
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadscript(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
- atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
- atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
- flush_fifos();
-
- //do_init_npc();
- script_reload();
- npc_reload();
-
- clif_displaymessage(fd, msg_txt(100)); // Scripts reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadgmdb( // by [Yor]
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- chrif_reloadGMdb();
-
- clif_displaymessage(fd, msg_txt(101)); // Login-server asked to reload GM accounts and their level.
-
- return 0;
-}
-
-/*==========================================
- * @mapinfo <map name> [0-3] by MC_Cameri
- * => Shows information about the map [map name]
- * 0 = no additional information
- * 1 = Show users in that map and their location
- * 2 = Shows NPCs in that map
- * 3 = Shows the shops/chats in that map (not implemented)
- *------------------------------------------
- */
-int atcommand_mapinfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- struct npc_data *nd = NULL;
- struct chat_data *cd = NULL;
- char direction[12];
- int m_id, i, chat_num, users, list = 0;
- unsigned short m_index;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(direction, '\0', sizeof(direction));
-
- sscanf(message, "%d %23[^\n]", &list, atcmd_player_name);
-
- if (list < 0 || list > 3) {
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- }
-
- if (atcmd_player_name[0] == '\0') {
- memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
- atcmd_player_name[MAP_NAME_LENGTH] = '\0';
- m_id = map_mapindex2mapid(sd->mapindex);
- } else {
- if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
- strcat(atcmd_player_name, ".gat");
- m_id = map_mapname2mapid(atcmd_player_name);
- }
- if (m_id < 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- m_index = mapindex_name2id(atcmd_player_name); //This one shouldn't fail since the previous seek did not.
-
- clif_displaymessage(fd, "------ Map Info ------");
- chat_num = 0;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
- chat_num++;
- }
- }
- sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", atcmd_player_name, map[m_id].users, map[m_id].npc_num, chat_num);
- clif_displaymessage(fd, atcmd_output);
- if (map[m_id].flag.alias)
- strcat(atcmd_output, "This map is an alias (a named clone of some other map).");
- clif_displaymessage(fd, "------ Map Flags ------");
- strcpy(atcmd_output,"PvP Flags: ");
- if (map[m_id].flag.pvp)
- strcat(atcmd_output, "Pvp ON | ");
- if (map[m_id].flag.pvp_noguild)
- strcat(atcmd_output, "NoGuild | ");
- if (map[m_id].flag.pvp_noparty)
- strcat(atcmd_output, "NoParty | ");
- if (map[m_id].flag.pvp_nightmaredrop)
- strcat(atcmd_output, "NightmareDrop | ");
- if (map[m_id].flag.pvp_nocalcrank)
- strcat(atcmd_output, "NoCalcRank | ");
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"GvG Flags: ");
- if (map[m_id].flag.gvg)
- strcat(atcmd_output, "GvG ON | ");
- if (map[m_id].flag.gvg_dungeon)
- strcat(atcmd_output, "GvG Dungeon | ");
- if (map[m_id].flag.gvg_castle)
- strcat(atcmd_output, "GvG Castle | ");
- if (map[m_id].flag.gvg_noparty)
- strcat(atcmd_output, "NoParty | ");
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"Teleport Flags: ");
- if (map[m_id].flag.noteleport)
- strcat(atcmd_output, "NoTeleport | ");
- if (map[m_id].flag.monster_noteleport)
- strcat(atcmd_output, "Monster NoTeleport | ");
- if (map[m_id].flag.nowarp)
- strcat(atcmd_output, "NoWarp | ");
- if (map[m_id].flag.nowarpto)
- strcat(atcmd_output, "NoWarpTo | ");
- if (map[m_id].flag.noreturn)
- strcat(atcmd_output, "NoReturn | ");
- if (map[m_id].flag.nogo)
- strcat(atcmd_output, "NoGo | ");
- if (map[m_id].flag.nomemo)
- strcat(atcmd_output, "NoMemo | ");
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, "No Exp Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.noexppenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off");
- clif_displaymessage(fd, atcmd_output);
-
- if (map[m_id].flag.nosave) {
- if (!map[m_id].save.map)
- sprintf(atcmd_output, "No Save (Return to last Save Point)");
- else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 )
- sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map));
- else
- sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d",
- mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
- clif_displaymessage(fd, atcmd_output);
- }
-
- strcpy(atcmd_output,"Weather Flags: ");
- if (map[m_id].flag.snow)
- strcat(atcmd_output, "Snow | ");
- if (map[m_id].flag.fog)
- strcat(atcmd_output, "Fog | ");
- if (map[m_id].flag.sakura)
- strcat(atcmd_output, "Sakura | ");
- if (map[m_id].flag.clouds)
- strcat(atcmd_output, "Clouds | ");
- if (map[m_id].flag.clouds2)
- strcat(atcmd_output, "Clouds2 | ");
- if (map[m_id].flag.fireworks)
- strcat(atcmd_output, "Fireworks | ");
- if (map[m_id].flag.leaves)
- strcat(atcmd_output, "Leaves | ");
- if (map[m_id].flag.rain)
- strcat(atcmd_output, "Rain | ");
- if (map[m_id].flag.indoors)
- strcat(atcmd_output, "Indoors | ");
- if (map[m_id].flag.nightenabled)
- strcat(atcmd_output, "Displays Night | ");
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"Other Flags: ");
- if (map[m_id].flag.nobranch)
- strcat(atcmd_output, "NoBranch | ");
- if (map[m_id].flag.notrade)
- strcat(atcmd_output, "NoTrade | ");
- if (map[m_id].flag.novending)
- strcat(atcmd_output, "NoVending | ");
- if (map[m_id].flag.nodrop)
- strcat(atcmd_output, "NoDrop | ");
- if (map[m_id].flag.noskill)
- strcat(atcmd_output, "NoSkill | ");
- if (map[m_id].flag.noicewall)
- strcat(atcmd_output, "NoIcewall | ");
-
- clif_displaymessage(fd, atcmd_output);
-
- strcpy(atcmd_output,"Other Flags: ");
- if (map[m_id].nocommand)
- strcat(atcmd_output, "NoCommand | ");
- if (map[m_id].flag.nobaseexp)
- strcat(atcmd_output, "NoBaseEXP | ");
- if (map[m_id].flag.nojobexp)
- strcat(atcmd_output, "NoJobEXP | ");
- if (map[m_id].flag.nomobloot)
- strcat(atcmd_output, "NoMobLoot | ");
- if (map[m_id].flag.nomvploot)
- strcat(atcmd_output, "NoMVPLoot | ");
- if (map[m_id].flag.partylock)
- strcat(atcmd_output, "PartyLock | ");
- if (map[m_id].flag.guildlock)
- strcat(atcmd_output, "GuildLock | ");
- clif_displaymessage(fd, atcmd_output);
-
-
- switch (list) {
- case 0:
- // Do nothing. It's list 0, no additional display.
- break;
- case 1:
- clif_displaymessage(fd, "----- Players in Map -----");
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && pl_sd->mapindex == m_index) {
- sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d",
- pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- break;
- case 2:
- clif_displaymessage(fd, "----- NPCs in Map -----");
- for (i = 0; i < map[m_id].npc_num;) {
- nd = map[m_id].npc[i];
- switch(nd->ud.dir) {
- case 0: strcpy(direction, "North"); break;
- case 1: strcpy(direction, "North West"); break;
- case 2: strcpy(direction, "West"); break;
- case 3: strcpy(direction, "South West"); break;
- case 4: strcpy(direction, "South"); break;
- case 5: strcpy(direction, "South East"); break;
- case 6: strcpy(direction, "East"); break;
- case 7: strcpy(direction, "North East"); break;
- case 9: strcpy(direction, "North"); break;
- default: strcpy(direction, "Unknown"); break;
- }
- sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
- ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- }
- break;
- case 3:
- clif_displaymessage(fd, "----- Chats in Map -----");
- for (i = 0; i < users; i++) {
- if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
- pl_sd->mapindex == m_index &&
- cd->usersd[0] == pl_sd) {
- sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d",
- i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s",
- cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
- clif_displaymessage(fd, atcmd_output);
- }
- }
- break;
- default: // normally impossible to arrive here
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (!pc_isriding(sd)) { // if actually no peco
- if (pc_checkskill(sd, KN_RIDING)) {
- pc_setoption(sd, sd->sc.option | 0x0020);
- clif_displaymessage(fd, msg_txt(102)); // Mounted Peco.
- } else {
- clif_displaymessage(fd, msg_txt(213)); // You can not mount a peco with your job.
- return -1;
- }
- } else { //Dismount
- pc_setoption(sd, sd->sc.option & ~0x0020);
- clif_displaymessage(fd, msg_txt(214)); // Unmounted Peco.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_char_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
-
- if (!pc_isriding(pl_sd)) { // if actually no peco
- if (pc_checkskill(pl_sd, KN_RIDING)) {
- pc_setoption(pl_sd, pl_sd->sc.option | 0x0020);
- clif_displaymessage(fd, msg_txt(216)); // Mounted Peco.
- } else {
- clif_displaymessage(fd, msg_txt(217)); // You can not mount a peco with your job.
- return -1;
- }
- } else { //Dismount
- pc_setoption(pl_sd, pl_sd->sc.option & ~0x0020);
- clif_displaymessage(fd, msg_txt(218)); // Unmounted Peco.
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *Spy Commands by Syrus22
- *------------------------------------------
- */
-int atcommand_guildspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char guild_name[NAME_LENGTH];
- struct guild *g;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(guild_name, '\0', sizeof(guild_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!enable_spy)
- {
- clif_displaymessage(fd, "The mapserver has spy command support disabled.");
- return -1;
- }
- if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- if (sd->guildspy == g->guild_id) {
- sd->guildspy = 0;
- sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild.
- clif_displaymessage(fd, atcmd_output);
- } else {
- sd->guildspy = g->guild_id;
- sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild.
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_partyspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char party_name[NAME_LENGTH];
- struct party_data *p;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(party_name, '\0', sizeof(party_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!enable_spy)
- {
- clif_displaymessage(fd, "The mapserver has spy command support disabled.");
- return -1;
- }
-
- if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- if (sd->partyspy == p->party.party_id) {
- sd->partyspy = 0;
- sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party.
- clif_displaymessage(fd, atcmd_output);
- } else {
- sd->partyspy = p->party.party_id;
- sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party.
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @repairall [Valaris]
- *------------------------------------------
- */
-int atcommand_repairall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int count, i;
- nullpo_retr(-1, sd);
-
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
- sd->status.inventory[i].attribute = 0;
- clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
- count++;
- }
- }
-
- if (count > 0) {
- clif_misceffect(&sd->bl, 3);
- clif_equiplist(sd);
- clif_displaymessage(fd, msg_txt(107)); // All items have been repaired.
- } else {
- clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired.
- return -1;
- }
-
- return 0;
-}
-
-// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
-int atcommand_nuke(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
- skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
- clif_displaymessage(fd, msg_txt(109)); // Player has been nuked!
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @tonpc
- *------------------------------------------
- */
-int atcommand_tonpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- char npcname[NAME_LENGTH];
- struct npc_data *nd;
-
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(npcname, 0, sizeof(npcname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>).");
- return -1;
- }
-
- if ((nd = npc_name2id(npcname)) != NULL) {
- if (pc_setpos(sd, map[nd->bl.m].index, nd->bl.x, nd->bl.y, 3) == 0)
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- else
- return -1;
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_shownpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char NPCname[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 1);
- clif_displaymessage(fd, msg_txt(110)); // Npc Enabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hidenpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char NPCname[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @hidenpc <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 0);
- clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-int atcommand_loadnpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- FILE *fp;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>).");
- return -1;
- }
-
- // check if script file exists
- if ((fp = fopen(message, "r")) == NULL) {
- clif_displaymessage(fd, msg_txt(261));
- return -1;
- }
- fclose(fp);
-
- // add to list of script sources and run it
- npc_addsrcfile((char *)message);
- npc_parsesrcfile((char *)message);
-
- clif_displaymessage(fd, msg_txt(262));
-
- return 0;
-}
-
-int atcommand_unloadnpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct npc_data *nd;
- char NPCname[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
- return -1;
- }
-
- if ((nd = npc_name2id(NPCname)) != NULL) {
- npc_unload_duplicates(nd);
- npc_unload(nd);
- clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * time in txt for time command (by [Yor])
- *------------------------------------------
- */
-char * txt_time(unsigned int duration) {
- int days, hours, minutes, seconds;
- char temp[256];
- static char temp1[256];
-
- malloc_tsetdword(temp, '\0', sizeof(temp));
- malloc_tsetdword(temp1, '\0', sizeof(temp1));
-
- days = duration / (60 * 60 * 24);
- duration = duration - (60 * 60 * 24 * days);
- hours = duration / (60 * 60);
- duration = duration - (60 * 60 * hours);
- minutes = duration / 60;
- seconds = duration - (60 * minutes);
-
- if (days < 2)
- sprintf(temp, msg_txt(219), days); // %d day
- else
- sprintf(temp, msg_txt(220), days); // %d days
- if (hours < 2)
- sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour
- else
- sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours
- if (minutes < 2)
- sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute
- else
- sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes
- if (seconds < 2)
- sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second
- else
- sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds
-
- return temp1;
-}
-
-/*==========================================
- * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
- * Calculation management of GM modification (@day/@night GM commands) is done
- *------------------------------------------
- */
-int atcommand_servertime(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct TimerData * timer_data;
- struct TimerData * timer_data2;
- time_t time_server; // variable for number of seconds (used with time() function)
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- char temp[256];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(temp, '\0', sizeof(temp));
-
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
- strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X.
- clif_displaymessage(fd, temp);
-
- if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
- if (night_flag == 0)
- clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
- else
- clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
- } else if (battle_config.night_duration == 0)
- if (night_flag == 1) { // we start with night
- timer_data = get_timer(day_timer_tid);
- sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight.
- } else
- clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
- else if (battle_config.day_duration == 0)
- if (night_flag == 0) { // we start with day
- timer_data = get_timer(night_timer_tid);
- sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night.
- } else
- clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
- else {
- if (night_flag == 0) {
- timer_data = get_timer(night_timer_tid);
- timer_data2 = get_timer(day_timer_tid);
- sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
- sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
- else
- sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- } else {
- timer_data = get_timer(day_timer_tid);
- timer_data2 = get_timer(night_timer_tid);
- sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
- sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
- else
- sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
- * removes <quantity> item from a character
- * item can be equiped or not.
- * Inspired from a old command created by RoVeRT
- *------------------------------------------
- */
-int atcommand_chardelitem(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char item_name[100];
- int i, number = 0, item_id, item_position, count;
- struct item_data *item_data;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(item_name, '\0', sizeof(item_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- item_position = pc_search_inventory(pl_sd, item_id);
- if (item_position >= 0) {
- count = 0;
- for(i = 0; i < number && item_position >= 0; i++) {
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(pl_sd, "A", pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
-
- pc_delitem(pl_sd, item_position, 1, 0);
- count++;
- item_position = pc_search_inventory(pl_sd, item_id); // for next loop
- }
- sprintf(atcmd_output, msg_txt(113), count); // %d item(s) removed by a GM.
- clif_displaymessage(pl_sd->fd, atcmd_output);
- if (number == count)
- sprintf(atcmd_output, msg_txt(114), count); // %d item(s) removed from the player.
- else
- sprintf(atcmd_output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(116)); // Character does not have the item.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-//Added by Coltaro
-//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
-//Well, using time_t could still work but for some reason that looks like more coding x_x
-static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) {
- const int factor_year = 518400; //12*30*24*60 = 518400
- const int factor_month = 43200; //30*24*60 = 43200
- const int factor_day = 1440; //24*60 = 1440
- const int factor_hour = 60;
-
- *year = jailtime/factor_year;
- jailtime -= *year*factor_year;
- *month = jailtime/factor_month;
- jailtime -= *month*factor_month;
- *day = jailtime/factor_day;
- jailtime -= *day*factor_day;
- *hour = jailtime/factor_hour;
- jailtime -= *hour*factor_hour;
- *minute = jailtime;
-
- *year = *year > 0? *year : 0;
- *month = *month > 0? *month : 0;
- *day = *day > 0? *day : 0;
- *hour = *hour > 0? *hour : 0;
- *minute = *minute > 0? *minute : 0;
- return;
-}
-
-/*==========================================
- * @jail <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_jail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int x, y;
- unsigned short m_index;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can jail only lower or same GM
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->mapindex == mapindex_name2id(MAP_JAIL))
- { //Already jailed
- clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
- return -1;
- }
-
- switch(rand() % 2) { //Jail Locations
- case 0:
- m_index = mapindex_name2id(MAP_JAIL);
- x = 24;
- y = 75;
- break;
- default:
- m_index = mapindex_name2id(MAP_JAIL);
- x = 49;
- y = 75;
- break;
- }
- if (pc_setpos(pl_sd, m_index, x, y, 3)) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
- clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails.
- clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
- return 0;
-}
-
-/*==========================================
- * @unjail/@discharge <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_unjail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- unsigned short m_index;
- int x=0, y=0;
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM
-
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->mapindex != mapindex_name2id(MAP_JAIL)) {
- clif_displaymessage(fd, msg_txt(119)); // This player is not in jails.
- return -1;
- }
-
- if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
- { //Retrieve return map.
- m_index = pl_sd->sc.data[SC_JAILED].val3;
- x = pl_sd->sc.data[SC_JAILED].val4&0xFFFF;
- y = pl_sd->sc.data[SC_JAILED].val4>>16;
- status_change_end(&pl_sd->bl,SC_JAILED,-1);
- } else
- m_index = mapindex_name2id(MAP_PRONTERA);
-
- if (pc_setpos(pl_sd, m_index, x, y, 3) == 0 ||
- pc_setpos(pl_sd, mapindex_name2id(MAP_PRONTERA), 0, 0, 3) == 0
- ) { //Send to Prontera is saved SC map fails.
- pc_setsavepoint(pl_sd, m_index, x, y);
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
- clif_displaymessage(fd, msg_txt(121)); // Player unjailed.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- return 0;
-}
-
-int atcommand_jailfor(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int year, month, day, hour, minute, value;
- char * modif_p;
- int jailtime = 0,x,y;
- short m_index = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]",atcmd_output,atcmd_player_name) < 2) {
- clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name>
- return -1;
- }
-
- atcmd_output[sizeof(atcmd_output)-1] = '\0';
-
- modif_p = atcmd_output;
- year = month = day = hour = minute = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
-
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
-
- if(jailtime==0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
-
- //Added by Coltaro
- if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
- { //Update the player's jail time
- jailtime += pl_sd->sc.data[SC_JAILED].val1;
- if (jailtime <= 0) {
- jailtime = 0;
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
- clif_displaymessage(fd, msg_txt(121)); // Player unjailed
- } else {
- get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"You are now",year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(pl_sd->fd, atcmd_output);
- sprintf(atcmd_output,msg_txt(402),"This player is now",year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(fd, atcmd_output);
- }
- } else if (jailtime < 0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
-
- //Jail locations, add more as you wish.
- switch(rand()%2)
- {
- case 1: //Jail #1
- m_index = mapindex_name2id(MAP_JAIL);
- x = 49; y = 75;
- break;
- default: //Default Jail
- m_index = mapindex_name2id(MAP_JAIL);
- x = 24; y = 75;
- break;
- }
-
- sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
- return 0;
-}
-
-
-//By Coltaro
-int atcommand_jailtime(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
- {
- int year, month, day, hour, minute;
-
- nullpo_retr(-1, sd);
-
- if (sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
- clif_displaymessage(fd, "You are not in jail."); // You are not in jail.
- return -1;
- }
-
- if (!sd->sc.count || sd->sc.data[SC_JAILED].timer == -1 || sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
- clif_displaymessage(fd, "You have been jailed for an unknown amount of time.");
- return -1;
- }
-
- //Get remaining jail time
- get_jail_time(sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"You will remain",year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
-
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-//By Coltaro
-int atcommand_charjailtime(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
- {
- struct map_session_data* pl_sd;
- int year, month, day, hour, minute;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charjailtime <character name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(pl_sd) < pc_isGM(sd)) { // only lower or same level
- if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
- clif_displaymessage(fd, "This player is not in jail."); // You are not in jail.
- return -1;
- }
- if (!pl_sd->sc.count || pl_sd->sc.data[SC_JAILED].timer == -1 || pl_sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail?)
- clif_displaymessage(fd, "This player has been jailed for an unknown amount of time.");
- return -1;
- }
- //Get remaining jail time
- get_jail_time(pl_sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"This player will remain",year,month,day,hour,minute);
- clif_displaymessage(fd, atcmd_output);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @disguise <mob_id> by [Valaris] (simplified by [Yor])
- *------------------------------------------
- */
-int atcommand_disguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int id = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
- return -1;
- }
-
- if ((id = atoi(message)) > 0)
- { //Acquired an ID
- if (!mobdb_checkid(id) && !npcdb_checkid(id))
- id = 0; //Invalid id for either mobs or npcs.
- } else { //Acquired a Name
- if ((id = mobdb_searchname(message)) == 0)
- {
- struct npc_data* nd = npc_name2id(message);
- if (nd != NULL)
- id = nd->n;
- }
- }
-
- if (id == 0)
- { // Monster/NPC name/id hasn't been found.
- clif_displaymessage(fd, msg_txt(123));
- return -1;
- }
-
- pc_disguise(sd, id);
- clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
-
- return 0;
-}
-
-/*==========================================
- * DisguiseAll
- *------------------------------------------
- */
-
-int atcommand_disguiseall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id=0, i=0, users;
- struct map_session_data *pl_sd, **pl_allsd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(message);
-
- if (mobdb_checkid(mob_id) || npcdb_checkid(mob_id)) { //if mob or npc...
- pl_allsd = map_getallusers(&users);
- for(i=0; i < users; i++) {
- if((pl_sd = pl_allsd[i]))
- pc_disguise(pl_sd, mob_id);
- }
- clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
- } else {
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @undisguise by [Yor]
- *------------------------------------------
- */
-int atcommand_undisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->disguise) {
- pc_disguise(sd, 0);
- clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
- } else {
- clif_displaymessage(fd, msg_txt(125)); // You're not disguised.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * UndisguiseAll
- *------------------------------------------
- */
-int atcommand_undisguiseall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd, **pl_allsd;
- int i, users;
- nullpo_retr(-1, sd);
-
- pl_allsd = map_getallusers(&users);
-
- for(i=0; i < users; i++) {
- if((pl_sd = pl_allsd[i]) && pl_sd->disguise)
- pc_disguise(pl_sd, 0);
- }
- clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
-
- return 0;
-}
-/*==========================================
- * @exp by [Skotlex]
- *------------------------------------------
- */
-int atcommand_exp(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- double nextb, nextj;
- nullpo_retr(-1, sd);
- malloc_tsetdword(output, '\0', sizeof(output));
-
- nextb = pc_nextbaseexp(sd);
- if (nextb)
- nextb = sd->status.base_exp*100.0/nextb;
-
- nextj = pc_nextjobexp(sd);
- if (nextj)
- nextj = sd->status.job_exp*100.0/nextj;
-
- sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj);
- clif_displaymessage(fd, output);
- return 0;
-}
-
-
-/*==========================================
- * @broadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_broadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
- return -1;
- }
-
- sprintf(atcmd_output, "%s : %s", sd->status.name, message);
- intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0);
-
- return 0;
-}
-
-/*==========================================
- * @localbroadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_localbroadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
- return -1;
- }
-
- sprintf(atcmd_output, "%s : %s", sd->status.name, message);
-
- clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP
-
- return 0;
-}
-
-/*==========================================
- * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
- *------------------------------------------
- */
-int atcommand_chardisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id;
- char mob_name[NAME_LENGTH];
- struct map_session_data* pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(mob_name, '\0', sizeof(mob_name));
-
- if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, atcmd_player_name) < 2) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
- return -1;
- }
-
- if ((mob_id = atoi(mob_name)) > 0)
- { //Acquired an ID
- if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id))
- mob_id = 0; //Invalid id for either mobs or npcs.
- } else { //Acquired a Name
- if ((mob_id = mobdb_searchname(mob_name)) == 0)
- {
- struct npc_data* nd = npc_name2id(mob_name);
- if (nd != NULL)
- mob_id = nd->n;
- }
- }
-
- if (mob_id == 0)
- {
- clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
- pc_disguise(pl_sd, mob_id);
- clif_displaymessage(fd, msg_txt(140)); // Character's disguise applied.
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charundisguise <character> by Kalaspuff (based off Yor's work)
- *------------------------------------------
- */
-int atcommand_charundisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data* pl_sd;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
- if (pl_sd->disguise)
- pc_disguise(pl_sd, 0);
- else {
- clif_displaymessage(fd, msg_txt(142)); // Character is not disguised.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @email <actual@email> <new@email> by [Yor]
- *------------------------------------------
- */
-int atcommand_email(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char actual_email[100];
- char new_email[100];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(actual_email, '\0', sizeof(actual_email));
- malloc_tsetdword(new_email, '\0', sizeof(new_email));
-
- if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
- clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
- return -1;
- }
-
- if (e_mail_check(actual_email) == 0) {
- clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com.
- return -1;
- } else if (e_mail_check(new_email) == 0) {
- clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail.
- return -1;
- } else if (strcmpi(new_email, "a@a.com") == 0) {
- clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail.
- return -1;
- } else if (strcmpi(actual_email, new_email) == 0) {
- clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail.
- return -1;
- } else {
- chrif_changeemail(sd->status.account_id, actual_email, new_email);
- clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server.
- }
-
- return 0;
-}
-
-/*==========================================
- *@effect
- *------------------------------------------
- */
-int atcommand_effect(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int type = 0, flag = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
- return -1;
- }
-
- clif_specialeffect(&sd->bl, type, flag);
- clif_displaymessage(fd, msg_txt(229)); // Your effect has changed.
-
- return 0;
-}
-
-/*==========================================
- * @charcartlist <character>: Displays the items list of a player's cart.
- *------------------------------------------
- */
-int
-atcommand_character_cart_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char outputtmp[200];
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_CART; i++) {
- if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.cart[i].amount;
- count++;
- if (count == 1) {
- sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, atcmd_output);
- }
- if (pl_sd->status.cart[i].refine)
- sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
- else
- sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
- clif_displaymessage(fd, atcmd_output);
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.cart[i].card[j]) {
- if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
- if (atcmd_output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(atcmd_output, outputtmp);
- }
- }
- }
- if (atcmd_output[0] != '\0') {
- atcmd_output[strlen(atcmd_output) - 2] = ')';
- atcmd_output[strlen(atcmd_output) - 1] = '\0';
- clif_displaymessage(fd, atcmd_output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the cart of this player.");
- else {
- sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @killer by MouseJstr
- * enable killing players even when not in pvp
- *------------------------------------------
- */
-int
-atcommand_killer(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- sd->state.killer = !sd->state.killer;
-
- if(sd->state.killer)
- clif_displaymessage(fd, msg_txt(241));
- else
- clif_displaymessage(fd, msg_txt(287));
-
- return 0;
-}
-
-/*==========================================
- * @killable by MouseJstr
- * enable other people killing you
- *------------------------------------------
- */
-int
-atcommand_killable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- sd->state.killable = !sd->state.killable;
-
- if(sd->state.killable)
- clif_displaymessage(fd, msg_txt(242));
- else
- clif_displaymessage(fd, msg_txt(288));
-
- return 0;
-}
-
-/*==========================================
- * @charkillable by MouseJstr
- * enable another player to be killed
- *------------------------------------------
- */
-int
-atcommand_charkillable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- pl_sd->state.killable = !pl_sd->state.killable;
-
- if(pl_sd->state.killable)
- clif_displaymessage(fd, msg_txt(289));
- else
- clif_displaymessage(fd, msg_txt(290));
-
- return 0;
-}
-
-
-/*==========================================
- * @skillon by MouseJstr
- * turn skills on for the map
- *------------------------------------------
- */
-int
-atcommand_skillon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 0;
- clif_displaymessage(fd, msg_txt(244));
- return 0;
-}
-
-/*==========================================
- * @skilloff by MouseJstr
- * Turn skills off on the map
- *------------------------------------------
- */
-int
-atcommand_skilloff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 1;
- clif_displaymessage(fd, msg_txt(243));
- return 0;
-}
-
-/*==========================================
- * @npcmove by MouseJstr
- *
- * move a npc
- *------------------------------------------
- */
-int
-atcommand_npcmove(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x = 0, y = 0, m;
- struct npc_data *nd = 0;
- nullpo_retr(-1, sd);
-
-
- if (!message || !*message)
- return -1;
-
- malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
-
- if (sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
- clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
- return -1;
- }
-
- //Who's idea was this? nullpo's are meant to check pointers that SHOULDN'T be null unless there's a bug... [Skotlex]
-// nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name)));
-
- if ((nd = npc_name2id(atcmd_player_name)) == NULL)
- return -1;
-
- if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
- return -1; //Not on a map.
-
- if (x < 0) x = 0;
- else if (x >= map[m].xs) x = map[m].xs-1;
- if (y < 0) y = 0;
- else if (y >= map[m].ys) y = map[m].ys-1;
- map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
- map_moveblock(&nd->bl, x, y, gettick());
- map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
-
- return 0;
-}
-
-/*==========================================
- * @addwarp by MouseJstr
- *
- * Create a new static warp point.
- *------------------------------------------
- */
-int
-atcommand_addwarp(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char w1[64], w3[64], w4[64];
- int x,y,ret;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3)
- return -1;
-
- sprintf(w1,"%s,%d,%d", mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
- sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y);
- sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y);
-
- ret = npc_parse_warp(w1, "warp", w3, w4);
-
- sprintf(atcmd_output, "New warp NPC => %s",w3);
-
- clif_displaymessage(fd, atcmd_output);
-
- return ret;
-}
-
-/*==========================================
- * @follow by [MouseJstr]
- *
- * Follow a player .. staying no more then 5 spaces away
- *------------------------------------------
- */
-int
-atcommand_follow(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- if (sd->followtarget == -1)
- return -1;
-
- pc_stop_following (sd);
- clif_displaymessage(fd, "Follow mode OFF.");
- return 0;
- }
- if ((pl_sd = map_nick2sd((char *) message)) != NULL) {
- if (sd->followtarget == pl_sd->bl.id) {
- pc_stop_following (sd);
- clif_displaymessage(fd, "Follow mode OFF.");
- } else {
- pc_follow(sd, pl_sd->bl.id);
- clif_displaymessage(fd, "Follow mode ON.");
- }
- return 0;
- } else {
- clif_displaymessage(fd, "Character not found.");
- return -1;
- }
-
- return 1;
-}
-
-
-/*==========================================
- * @dropall by [MouseJstr]
- *
- * Drop all your possession on the ground
- *------------------------------------------
- */
-int
-atcommand_dropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 3);
- pc_dropitem(sd, i, sd->status.inventory[i].amount);
- }
- }
- return 0;
-}
-/*==========================================
- * @chardropall by [MouseJstr]
- *
- * Throw all the characters possessions on the ground. Normally
- * done in response to them being disrespectful of a GM
- *------------------------------------------
- */
-int
-atcommand_chardropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 3);
- pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
- }
- }
-
- clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
- clif_displaymessage(fd, "It is done");
- //clif_displaymessage(fd, "It is offical.. your a jerk");
-
- return 0;
-}
-/*==========================================
- * @storeall by [MouseJstr]
- *
- * Put everything into storage to simplify your inventory to make
- * debugging easie
- *------------------------------------------
- */
-int
-atcommand_storeall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
-
- if (sd->state.storage_flag != 1)
- { //Open storage.
- switch (storage_storageopen(sd)) {
- case 2: //Try again
- clif_displaymessage(fd, "run this command again..");
- return 0;
- case 1: //Failure
- clif_displaymessage(fd, "You can't open the storage currently.");
- return -1;
- }
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 3);
- storage_storageadd(sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(sd);
-
- clif_displaymessage(fd, "It is done");
- return 0;
-}
-/*==========================================
- * @charstoreall by [MouseJstr]
- *
- * A way to screw with players who piss you off
- *------------------------------------------
- */
-int
-atcommand_charstoreall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- if (pl_sd->state.storage_flag != 1)
- { //Open storage.
- switch (storage_storageopen(pl_sd)) {
- case 2: //Try again
- clif_displaymessage(fd, "Had to open the characters storage window...");
- clif_displaymessage(fd, "run this command again..");
- return 0;
- case 1: //Failure
- clif_displaymessage(fd, "The character currently can't use the storage.");
- return 1;
- }
- }
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 3);
- storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(pl_sd);
-
- clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
- clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
- clif_displaymessage(pl_sd->fd, " -- the management");
-
- clif_displaymessage(fd, "It is done");
-
- return 0;
-}
-/*==========================================
- * @skillid by [MouseJstr]
- *
- * lookup a skill by name
- *------------------------------------------
- */
-int
-atcommand_skillid(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skillen, idx;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- skillen = strlen(message);
-
- for (idx = 0; idx < MAX_SKILL_DB; idx++) {
- if ((skill_db[idx].name != NULL && strnicmp(skill_db[idx].name, message, skillen) == 0) ||
- (skill_db[idx].desc != NULL && strnicmp(skill_db[idx].desc, message, skillen) == 0))
- {
- sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc);
- clif_displaymessage(fd, atcmd_output);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @useskill by [MouseJstr]
- *
- * A way of using skills without having to find them in the skills menu
- *------------------------------------------
- */
-int
-atcommand_useskill(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- struct block_list *bl;
- int skillnum;
- int skilllv;
- char target[255];
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) {
- clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL) {
- return -1;
- }
-
- if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL
- && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
- bl = &sd->hd->bl;
- else
- bl = &sd->bl;
-
- if (skill_get_inf(skillnum)&INF_GROUND_SKILL)
- unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
- else
- unit_skilluse_id(bl, pl_sd->bl.id, skillnum, skilllv);
-
- return 0;
-}
-
-/*==========================================
- * @skilltree by [MouseJstr]
- *
- * prints the skill tree for a player required to get to a skill
- *------------------------------------------
- */
-int
-atcommand_skilltree(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int skillnum, skillidx = -1;
- int meets = 1, j, c=0;
- char target[NAME_LENGTH], *tbl;
- struct skill_tree_entry *ent;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if(sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) {
- clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL)
- return -1;
-
- c = pc_calc_skilltree_normalize_job(pl_sd);
- c = pc_mapid2jobid(c, pl_sd->status.sex);
-
- tbl = job_name(c);
-
- sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)",
- tbl, pc_checkskill(pl_sd, 1));
- clif_displaymessage(fd, atcmd_output);
-
- for (j = 0; skill_tree[c][j].id != 0; j++) {
- if (skill_tree[c][j].id == skillnum) {
- skillidx = j;
- break;
- }
- }
-
- if (skillidx == -1) {
- sprintf(atcmd_output, "I do not believe the player can use that skill");
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- ent = &skill_tree[c][skillidx];
-
- for(j=0;j<5;j++)
- if( ent->need[j].id &&
- pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
- {
- char *desc = (skill_db[ ent->need[j].id ].desc) ? skill_db[ ent->need[j].id ].desc : "Unknown skill";
- sprintf(atcmd_output, "player requires level %d of skill %s",
- ent->need[j].lv, desc);
- clif_displaymessage(fd, atcmd_output);
- meets = 0;
- }
-
- if (meets == 1) {
- sprintf(atcmd_output, "I believe the player meets all the requirements for that skill");
- clif_displaymessage(fd, atcmd_output);
- }
-
- return 0;
-}
-
-// Hand a ring with partners name on it to this char
-void getring (struct map_session_data *sd)
-{
- int flag,item_id = 0;
- struct item item_tmp;
- if(sd->status.sex==0)
- item_id = 2635;
- else
- item_id = 2634;
-
- malloc_set(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=item_id;
- item_tmp.identify=1;
- item_tmp.card[0]=255;
- item_tmp.card[2]=sd->status.partner_id;
- item_tmp.card[3]=sd->status.partner_id >> 16;
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_id, 1, &item_tmp);
-
- if((flag = pc_additem(sd,&item_tmp,1))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
-
-}
-
-
-/*==========================================
- * @marry by [MouseJstr], fixed by Lupus
- *
- * Marry two players
- *------------------------------------------
- */
-int
-atcommand_marry(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd1 = NULL;
- struct map_session_data *pl_sd2 = NULL;
- char player1[128], player2[128]; //Length used for return error msgs
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^,],%23[^\r\n]", player1, player2) != 2) {
- clif_displaymessage(fd, "Usage: @marry <player1>,<player2>");
- return -1;
- }
-
- if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
- sprintf(player2, "Cannot find player '%s' online", player1);
- clif_displaymessage(fd, player2);
- return -1;
- }
-
- if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
- sprintf(player1, "Cannot find player '%s' online", player2);
- clif_displaymessage(fd, player1);
- return -1;
- }
-
- if (pc_marriage(pl_sd1, pl_sd2) == 0) {
- clif_displaymessage(fd, "They are married.. wish them well");
- clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus]
- // Auto-give named rings (Aru)
- getring (pl_sd1);
- getring (pl_sd2);
- return 0;
- }
- return -1;
-}
-
-/*==========================================
- * @divorce by [MouseJstr], fixed by [Lupus]
- *
- * divorce two players
- *------------------------------------------
- */
-int
-atcommand_divorce(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) {
- clif_displaymessage(fd, "Usage: @divorce <player>.");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) {
- if (pc_divorce(pl_sd) != 0) {
- sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- } else {
- sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- }
- sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return -1;
-}
-
-
-#ifdef DMALLOC
-unsigned long dmark_;
-int
-atcommand_dmstart(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- dmark_ = dmalloc_mark();
-
- clif_displaymessage(fd, "debug mark set");
-
- return 0;
-}
-
-int
-atcommand_dmtick(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- dmalloc_log_changed ( dmark_, 1, 0, 1 ) ;
- dmark_ = dmalloc_mark();
- clif_displaymessage(fd, "malloc changes logged");
-
- return 0;
-}
-#endif
-
-/*==========================================
- * @grind by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_grind(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int skillnum;
- int inf;
- char target[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if(sscanf(message, "%23s", target) != 1) {
- clif_displaymessage(fd, "Usage: @grind <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL)
- return -1;
-
- for (skillnum = 1; skillnum < 500; skillnum++) {
- sd->status.sp = sd->status.max_sp;
- atcommand_alive(fd, sd, command, message);
-
- inf = skill_get_inf(skillnum);
-
- if (inf & INF_GROUND_SKILL)
- unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, 1);
- else if (!(inf & INF_SUPPORT_SKILL))
- unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, 1);
- }
-
- return 0;
-}
-
-/*==========================================
- * @grind2 by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_grind2(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- short x, y;
-
- for (i = 1000; i < MAX_MOB_DB; i++) {
- if (!mobdb_checkid(i))
- continue;
- map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0);
- mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
- }
-
- return 0;
-}
-
-/*==========================================
- * @changelook by [Celest]
- *------------------------------------------
- */
-int
-atcommand_changelook(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, j = 0, k = 0;
- int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES };
-
- if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
- clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional");
- clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield");
- return -1;
- } else if (i == 2) {
- if (j < 1) j = 1;
- else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps
- j = pos[j - 1];
- } else if (i == 1) { // position not defined, use HEAD_TOP as default
- k = j; // swap
- j = LOOK_HEAD_TOP;
- }
-
- clif_changelook(&sd->bl,j,k);
-
- return 0;
-}
-
-/*==========================================
- *Turns on/off Autotrade for a specific player
- *------------------------------------------
- *by durf (changed by Lupus)
- */
-int
-atcommand_autotrade(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (sd->vender_id) //check if player's vending
- {
- sd->state.autotrade = 1;
- clif_authfail_fd(fd, 15);
- }
- else
- {
- //"You should be vending to use @Autotrade."
- clif_displaymessage(fd, msg_txt(549));
- }
- return 0;
-}
-
-
-/*==========================================
- * Changes Master of your Guild to a specified guild member
- *------------------------------------------
- *by durf (changed by Lupus)
- */
-int
-atcommand_changegm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct guild *g;
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name))
- {
- clif_displaymessage(fd, "You need to be a Guild Master to use this command.");
- return -1;
- }
- if (strlen(message)==0)
- {
- clif_displaymessage(fd, "Command usage: @changegm <guildmember name>");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
- clif_displaymessage(fd, "Target character must be online and be a guildmate.");
- return -1;
- }
-
- guild_gm_change(sd->status.guild_id, pl_sd);
- return 0;
-}
-
-/*==========================================
- *Changes the leader of a party.
- *------------------------------------------
- *by Skotlex
- */
-int
-atcommand_changeleader(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct party_data *p;
- struct map_session_data *pl_sd;
- int mi, pl_mi;
- nullpo_retr(-1, sd);
-
- if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
- { //Need to be a party leader.
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
-
- if (mi == MAX_PARTY)
- return -1; //Shouldn't happen
-
- if (!p->party.member[mi].leader)
- { //Need to be a party leader.
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- if (strlen(message)==0)
- {
- clif_displaymessage(fd, "Command usage: @changeleader <party member name>");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) {
- clif_displaymessage(fd, msg_txt(283));
- return -1;
- }
-
- for (pl_mi = 0; pl_mi < MAX_PARTY && p->data[pl_mi].sd != pl_sd; pl_mi++);
-
- if (pl_mi == MAX_PARTY)
- return -1; //Shouldn't happen
-
- //Change leadership.
- p->party.member[mi].leader = 0;
- if (p->data[mi].sd->fd)
- clif_displaymessage(p->data[mi].sd->fd, msg_txt(284));
- p->party.member[pl_mi].leader = 1;
- if (p->data[pl_mi].sd->fd)
- clif_displaymessage(p->data[pl_mi].sd->fd, msg_txt(285));
-
- intif_party_leaderchange(p->party.party_id,p->party.member[pl_mi].account_id,p->party.member[pl_mi].char_id);
- //Update info.
- clif_party_main_info(p,-1);
- clif_party_info(p,-1);
-
- return 0;
-}
-
-/*==========================================
- * Used to change the item share setting of a party.
- *------------------------------------------
- *by Skotlex
- */
-int
-atcommand_partyoption(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct party_data *p;
- int mi, option;
- char w1[15], w2[15];
- nullpo_retr(-1, sd);
-
- if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
- {
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
-
- if (mi == MAX_PARTY)
- return -1; //Shouldn't happen
-
- if (!p->party.member[mi].leader)
- {
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
-
- if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
- {
- clif_displaymessage(fd, "Command usage: @changeoption <pickup share: yes/no> <item distribution: yes/no>");
- return -1;
- }
- w1[14] = w2[14] = '\0'; //Assure a proper string terminator.
- option = (battle_config_switch(w1)?1:0)|(battle_config_switch(w2)?2:0);
-
- //Change item share type.
- if (option != p->party.item)
- party_changeoption(sd, p->party.exp, option);
- else
- clif_displaymessage(fd, msg_txt(286));
-
- return 0;
-}
-
-/*==========================================
- *Turns on/off AutoLoot for a specific player
- *------------------------------------------
- *by Upa-Kun
- */
-int atcommand_autoloot(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- // autoloot command with value
- int rate;
-
- nullpo_retr(-1, sd);
-
- // autoloot command without value
- if(!message || !*message)
- {
- // autoloot on -> off
- if(sd->state.autoloot)
- {
- clif_displaymessage(fd, "Autoloot is now off.");
- sd->state.autoloot = 0;
- return 0;
- // autoloot off -> on
- } else {
- clif_displaymessage(fd, "Autoloot is now on.");
- sd->state.autoloot = 10000;
- return 0;
- }
- }
-
- // get maximum droprate limit
- rate = (int)(atof(message) * 100.);
-
- // check for invalid value
- if(rate > 10000)
- {
- clif_displaymessage(fd, "Invalid value. Choose value between 0 and 100.");
- return 0;
- }
-
- // autoloot value is 0, turn autoloot off
- if(rate == 0)
- {
- if(sd->state.autoloot == 0)
- clif_displaymessage(fd, "Autoloot is already off.");
- else {
- clif_displaymessage(fd, "Autoloot is now off.");
- sd->state.autoloot = 0;
- }
- return 0;
- }
-
- // autoloot value is 100, turn autoloot on
- if(rate == 10000)
- {
- if(sd->state.autoloot == 10000)
- clif_displaymessage(fd, "Autoloot is already on.");
- else {
- clif_displaymessage(fd, "Autoloot is now on.");
- sd->state.autoloot = 10000;
- }
- return 0;
- }
-
- // autoloot value is between 0 and 100
- snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %0.02f%% and below.", rate/100.);
- clif_displaymessage(fd, atcmd_output);
- sd->state.autoloot = rate;
-
- return 0;
-}
-
-
-/*==========================================
- * It is made to rain.
- *------------------------------------------
- */
-int
-atcommand_rain(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.rain) {
- map[sd->bl.m].flag.rain=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The rain has stopped.");
- } else {
- map[sd->bl.m].flag.rain=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "It is made to rain.");
- }
- return 0;
-}
-/*==========================================
- * It is made to snow.
- *------------------------------------------
- */
-int
-atcommand_snow(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.snow) {
- map[sd->bl.m].flag.snow=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Snow has stopped falling.");
- } else {
- map[sd->bl.m].flag.snow=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "It is made to snow.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Cherry tree snowstorm is made to fall. (Sakura)
- *------------------------------------------
- */
-int
-atcommand_sakura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.sakura) {
- map[sd->bl.m].flag.sakura=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Cherry tree leaves no longer fall.");
- } else {
- map[sd->bl.m].flag.sakura=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Cherry tree leaves is made to fall.");
- }
- return 0;
-}
-
-/*==========================================
- * Clouds appear.
- *------------------------------------------
- */
-int
-atcommand_clouds(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds) {
- map[sd->bl.m].flag.clouds=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The clouds has disappear.");
- } else {
- map[sd->bl.m].flag.clouds=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Clouds appear.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Different type of clouds using effect 516
- *------------------------------------------
- */
-int
-atcommand_clouds2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds2) {
- map[sd->bl.m].flag.clouds2=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The alternative clouds disappear.");
- } else {
- map[sd->bl.m].flag.clouds2=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Alternative clouds appear.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Fog hangs over.
- *------------------------------------------
- */
-int
-atcommand_fog(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fog) {
- map[sd->bl.m].flag.fog=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The fog has gone.");
- } else {
- map[sd->bl.m].flag.fog=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fog hangs over.");
- }
- return 0;
-}
-
-/*==========================================
- * Fallen leaves fall.
- *------------------------------------------
- */
-int
-atcommand_leaves(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.leaves) {
- map[sd->bl.m].flag.leaves=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Leaves no longer fall.");
- } else {
- map[sd->bl.m].flag.leaves=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fallen leaves fall.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Fireworks appear.
- *------------------------------------------
- */
-int
-atcommand_fireworks(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fireworks) {
- map[sd->bl.m].flag.fireworks=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fireworks are ended.");
- } else {
- map[sd->bl.m].flag.fireworks=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fireworks are launched.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Clearing Weather Effects by Dexity
- *------------------------------------------
- */
-int
-atcommand_clearweather(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.rain=0;
- map[sd->bl.m].flag.snow=0;
- map[sd->bl.m].flag.sakura=0;
- map[sd->bl.m].flag.clouds=0;
- map[sd->bl.m].flag.clouds2=0;
- map[sd->bl.m].flag.fog=0;
- map[sd->bl.m].flag.fireworks=0;
- map[sd->bl.m].flag.leaves=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, msg_txt(291));
-
- return 0;
-}
-
-/*===============================================================
- * Sound Command - plays a sound for everyone! [Codemaster]
- *---------------------------------------------------------------
- */
-int
-atcommand_sound(
- const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char sound_file[100];
-
- if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
- clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
- return -1;
- }
-
- malloc_tsetdword(sound_file, '\0', sizeof(sound_file));
- if(sscanf(message, "%99[^\n]", sound_file) < 1)
- return -1;
-
- if(strstr(sound_file, ".wav") == NULL)
- strcat(sound_file, ".wav");
-
- clif_soundeffectall(&sd->bl, sound_file,0,2);
-
- return 0;
-}
-
-/*==========================================
- * MOB Search
- *------------------------------------------
- */
-static int atmobsearch_sub(struct block_list *bl,va_list ap)
-{
- int mob_id,fd;
- static int number=0;
- struct mob_data *md;
-
- nullpo_retr(0, bl);
-
- if(!ap){
- number=0;
- return 0;
- }
- mob_id = va_arg(ap,int);
- fd = va_arg(ap,int);
-
- md = (struct mob_data *)bl;
-
- if(md && fd && (mob_id==-1 || (md->class_==mob_id))){
- snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s",
- ++number,bl->x, bl->y,md->name);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
-}
-int atcommand_mobsearch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mob_name[100];
- int mob_id,map_id = 0;
-
- nullpo_retr(-1, sd);
-
- if (sscanf(message, "%99[^\n]", mob_name) < 0)
- return -1;
-
- if ((mob_id = atoi(mob_name)) == 0)
- mob_id = mobdb_searchname(mob_name);
- if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
- snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
- strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
-// strcpy(mob_name,mob_db(mob_id)->name); // --en--
-
- map_id = sd->bl.m;
-
- snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
- mob_name, mapindex_id2name(sd->mapindex));
- clif_displaymessage(fd, atcmd_output);
-
- map_foreachinmap(atmobsearch_sub, map_id, BL_MOB, mob_id, fd);
-
- atmobsearch_sub(&sd->bl,0); // 番号リセット
-
- return 0;
-}
-/*==========================================
- * ドロップアイテムの掃除
- *------------------------------------------
- */
-/*==========================================
- * cleanmap
- *------------------------------------------
- */
-static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
-{
- nullpo_retr(0, bl);
- map_clearflooritem(bl->id);
-
- return 0;
-}
-
-int
-atcommand_cleanmap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
- sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
- sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
- BL_ITEM);
- clif_displaymessage(fd, "All dropped items have been cleaned up.");
- return 0;
-}
-
-/*==========================================
- * NPC/PETに話させる
- *------------------------------------------
- */
-int
-atcommand_npctalk(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH],mes[100],temp[100];
- struct npc_data *nd;
-
- if (sscanf(message, "%23[^,],%99[^\n]", name, mes) < 2)
- return -1;
-
- if (!(nd = npc_name2id(name)))
- return -1;
-
- snprintf(temp, sizeof temp ,"%s : %s",name,mes);
- clif_message(&nd->bl, temp);
-
- return 0;
-}
-int
-atcommand_pettalk(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mes[100],temp[100];
- struct pet_data *pd;
-
- nullpo_retr(-1, sd);
-
- if(!sd->status.pet_id || !(pd=sd->pd))
- return -1;
-
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK].timer!=-1 ||
- (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
- return -1;
-
- if (sscanf(message, "%99[^\n]", mes) < 1)
- return -1;
-
- snprintf(temp, sizeof temp ,"%s : %s",pd->pet.name,mes);
- clif_message(&pd->bl, temp);
-
- return 0;
-}
-
-/*==========================================
- * @users
- * サーバー内の人数マップを表示させる
- * 手抜きのため汚くなっているのは仕様です。
- *------------------------------------------
- */
-
-static struct dbt *users_db = NULL;
-static int users_all;
-
-static int atcommand_users_sub1(struct map_session_data* sd,va_list va) {
- int users = (int)(uidb_get(users_db,(unsigned int)sd->mapindex)) + 1;
- users_all++;
- uidb_put(users_db,(unsigned int)sd->mapindex,(void *)users);
- return 0;
-}
-
-static int atcommand_users_sub2(DBKey key,void* val,va_list va) {
- char buf[256];
- struct map_session_data* sd = va_arg(va,struct map_session_data*);
- sprintf(buf,"%s : %d (%d%%)",mapindex_id2name(key.i),(int)val,(int)val * 100 / users_all);
- clif_displaymessage(sd->fd,buf);
- return 0;
-}
-
-int
-atcommand_users(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[256];
- users_all = 0;
-
- users_db->clear(users_db, NULL);
- clif_foreachclient(atcommand_users_sub1);
- users_db->foreach(users_db,atcommand_users_sub2,sd);
- sprintf(buf,"all : %d",users_all);
- clif_displaymessage(fd,buf);
- return 0;
-}
-
-int
-atcommand_reset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_resetstate(sd);
- pc_resetskill(sd,1);
- sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int
-atcommand_summon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH];
- int mob_id = 0;
- int duration = 0;
- struct mob_data *md;
- unsigned int tick=gettick();
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%23s %d", name, &duration) < 1)
- return -1;
-
- if (duration < 1)
- duration =1;
- else if (duration > 60)
- duration =60;
-
- if ((mob_id = atoi(name)) == 0)
- mob_id = mobdb_searchname(name);
- if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
- return -1;
-
- md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "");
-
- if(md){
- md->master_id=sd->bl.id;
- md->special_state.ai=1;
- md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
- clif_misceffect2(&md->bl,344);
- mob_spawn(md);
- sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
- clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
- }
-
- return 0;
-}
-
-
-/*==========================================
- * @adjcmdlvl by [MouseJstr]
- *
- * Temp adjust the GM level required to use a GM command
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjcmdlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, newlev;
- char cmd[100];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
- clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>.");
- return -1;
- }
-
- for (i = 0; (atcommand_info[i].command) && atcommand_info[i].type != AtCommand_None; i++)
- if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
- atcommand_info[i].level = newlev;
- clif_displaymessage(fd, "@command level changed.");
- return 0;
- }
-
- clif_displaymessage(fd, "@command not found.");
- return -1;
-}
-
-/*==========================================
- * @adjgmlvl by [MouseJstr]
- *
- * Create a temp GM
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjgmlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int newlev;
- char user[NAME_LENGTH];
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) {
- clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>.");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) user)) == NULL)
- return -1;
-
- pc_set_gm_level(pl_sd->status.account_id, newlev);
-
- return 0;
-}
-
-
-/*==========================================
- * @trade by [MouseJstr]
- *
- * Open a trade window with a remote player
- *
- * If I have to jump to a remote player one more time, I am
- * gonna scream!
- *------------------------------------------
- */
-int
-atcommand_trade(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- trade_traderequest(sd, pl_sd);
- return 0;
- }
- return -1;
-}
-
-/*==========================================
- * @setbattleflag by [MouseJstr]
- *
- * set a battle_config flag without having to reboot
- */
-int
-atcommand_setbattleflag(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char flag[128], value[128];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
- clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>.");
- return -1;
- }
-
- if (battle_set_value(flag, value) == 0)
- clif_displaymessage(fd, "unknown battle_config flag");
- else
- clif_displaymessage(fd, "battle_config set as requested");
-
- return 0;
-}
-
-
-/*===========================
- * @unmute [Valaris]
- *===========================
-*/
-int atcommand_unmute(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- if(pl_sd->sc.data[SC_NOCHAT].timer!=-1) {
- pl_sd->status.manner = 0;
- status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
- clif_displaymessage(sd->fd,"Player unmuted");
- }
- else
- clif_displaymessage(sd->fd,"Player is not muted");
- }
-
- return 0;
-}
-
-/*==========================================
- * @uptime by MC Cameri
- *------------------------------------------
- */
-int
-atcommand_uptime(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
- minute = 60, days = 0, hours = 0, minutes = 0;
- nullpo_retr(-1, sd);
-
- seconds = get_uptime();
- days = seconds/day;
- seconds -= (seconds/day>0)?(seconds/day)*day:0;
- hours = seconds/hour;
- seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
- minutes = seconds/minute;
- seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
-
- snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds);
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- * @changesex <sex>
- * => Changes one's sex. Argument sex can be
- * 0 or 1, m or f, male or female.
- *------------------------------------------
- */
-int
-atcommand_changesex(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0);
- return 0;
-}
-
-/*================================================
- * @mute - Mutes a player for a set amount of time
- *------------------------------------------------
- */
-int atcommand_mute(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int manner;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Usage: @mute <time> <character name>.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- clif_GM_silence(sd, pl_sd, 0);
- pl_sd->status.manner -= manner;
- if(pl_sd->status.manner < 0)
- sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
- }
- else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @refresh (like @jumpto <<yourself>>)
- *------------------------------------------
- */
-int atcommand_refresh(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
- clif_refresh(sd);
- return 0;
-}
-
-/*==========================================
- * @petid <part of pet name>
- * => Displays a list of matching pets.
- *------------------------------------------
- */
-int
-atcommand_petid(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char searchtext[100];
- char temp0[100];
- char temp1[100];
- int cnt = 0, i = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%99s", searchtext) < 1)
- return -1;
- estr_lower(searchtext);
- snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext);
- clif_displaymessage(fd,temp0);
- while (i < MAX_PET_DB) {
- strcpy(temp1,pet_db[i].name);
- strcpy(temp1, estr_lower(temp1));
- strcpy(temp0,pet_db[i].jname);
- strcpy(temp0, estr_lower(temp1));
- if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) {
- snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_,
- pet_db[i].jname);
- if (cnt >= 100) { // Only if there are custom pets
- clif_displaymessage(fd, "Be more specific, can't send more than"
- " 100 results.");
- } else {
- clif_displaymessage(fd, temp0);
- }
- cnt++;
- }
- i++;
- }
- snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext);
- clif_displaymessage(fd, temp0);
- return 0;
-}
-
-/*==========================================
- * @identify
- * => GM's magnifier.
- *------------------------------------------
- */
-int
-atcommand_identify(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i,num;
-
- nullpo_retr(-1, sd);
-
- for(i=num=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
- num++;
- }
- }
- if (num > 0) {
- clif_item_identify_list(sd);
- } else {
- clif_displaymessage(fd,"There are no items to appraise.");
- }
- return 0;
-}
-
-/*==========================================
- * @gmotd (Global MOTD)
- * by davidsiaw :P
- *------------------------------------------
- */
-int
-atcommand_gmotd(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[256];
- FILE *fp;
- nullpo_retr(-1, sd);
- if( (fp = fopen(motd_txt, "r"))!=NULL){
- while (fgets(buf, 250, fp) != NULL){
- int i;
- for( i=0; buf[i]; i++){
- if( buf[i]=='\r' || buf[i]=='\n'){
- buf[i]=0;
- break;
- }
- }
- intif_GMmessage(buf,strlen(buf)+1,8);
- }
- fclose(fp);
- }
- return 0;
-}
-
-int atcommand_misceffect(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effect = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%d", &effect) < 1)
- return -1;
- clif_misceffect(&sd->bl,effect);
-
- return 0;
-}
-
-/*==========================================
- * Jump to a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-
-int atcommand_jumptoid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Jump to a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-
-int atcommand_jumptoid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
-
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Recall a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_recallid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can recall only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Recall a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_recallid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(154)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can recall only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (map[pl_sd->bl.m].flag.nowarpto &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (map[sd->bl.m].flag.nowarp &&
- battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
-
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
- sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
-}
-
-/*==========================================
- * Kick a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_kickid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int cid=0;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kick only lower or same gm level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- clif_GM_kick(sd, pl_sd, 1);
- return 0;
-}
-
-/*==========================================
- * Kick a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_kickid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int aid=0;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kick only lower or same gm level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- clif_GM_kick(sd, pl_sd, 1);
- return 0;
-}
-
-/*==========================================
- * Revive a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_reviveid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if(!status_revive(&pl_sd->bl, 100, 100))
- return -1;
-
- clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(51)); // Character revived.
- return 0;
-}
-
-/*==========================================
- * Revive a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_reviveid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
-
- if(!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if(!status_revive(&pl_sd->bl, 100, 100))
- return -1;
-
- clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(51)); // Character revived.
- return 0;
-}
-
-/*==========================================
- * Kill a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_killid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int cid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>).");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kill only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status_kill(&pl_sd->bl);
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- return 0;
-}
-
-/*==========================================
- * Kill a player by PID number
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int atcommand_killid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int aid=0;
- struct map_session_data *pl_sd;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>).");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kill only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status_kill(&pl_sd->bl);
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- return 0;
-}
-
-/*==========================================
- * Make a player killable, by PID
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int
-atcommand_charkillableid(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int cid=0;
-
- if (!message || (cid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player CID.");
- return -1;
- }
-
- pl_sd = map_charid2sd(cid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->state.killable = !pl_sd->state.killable;
- if(pl_sd->state.killable)
- clif_displaymessage(fd, msg_txt(289));
- else
- clif_displaymessage(fd, msg_txt(290));
- return 0;
-}
-
-
-/*==========================================
- * Make a player killable, by PID
- * Original by Dino9021
- * Added in by nsstrunks
- *------------------------------------------
- */
-int
-atcommand_charkillableid2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int aid=0;
-
- if (!message || (aid = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a player AID.");
- return -1;
- }
-
- pl_sd = map_id2sd(aid);
-
- if (!pl_sd) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->state.killable = !pl_sd->state.killable;
-
- if(pl_sd->state.killable)
- clif_displaymessage(fd, msg_txt(289));
- else
- clif_displaymessage(fd, msg_txt(290));
-
- return 0;
-}
-
-#ifndef TXT_ONLY /* Begin SQL-Only commands */
-
-/*==========================================
- * Mail System commands by [Valaris]
- *------------------------------------------
- */
-int atcommand_listmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(!mail_server_enable)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if(strlen(command)==12)
- mail_check(sd,3);
- else if(strlen(command)==9)
- mail_check(sd,2);
- else
- mail_check(sd,1);
- return 0;
-}
-
-int atcommand_readmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index;
- if(!mail_server_enable)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must specify a message number.");
- return 0;
- }
-
- index = atoi(message);
- if (index < 1) {
- clif_displaymessage(sd->fd,"Message number cannot be negative or zero.");
- return 0;
- }
-
- if(strlen(command)==11)
- mail_delete(sd,index);
- else
- mail_read(sd,index);
-
- return 0;
-}
-
-int atcommand_sendmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[NAME_LENGTH],text[80];
-
- if(!mail_server_enable)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
- return 0;
- }
-
- if ((sscanf(message, "\"%23[^\"]\" %79[^\n]", name, text) < 2) &&
- (sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
- clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
- return 0;
- }
-
- if(strlen(command)==17)
- mail_send(sd,name,text,1);
- else
- mail_send(sd,name,text,0);
-
- return 0;
-}
-
-/*==========================================
- * Refresh online command for SQL [Valaris]
- * Will refresh and check online column of
- * players and set correctly.
- *------------------------------------------
- */
-int atcommand_refreshonline(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- send_users_tochar(-1, gettick(), 0, 0);
- return 0;
-}
-
-#endif /* end sql only */
-
-/*==========================================
- * Show Monster DB Info v 1.0
- * originally by [Lupus] eAthena
- *------------------------------------------
- */
-int atcommand_mobinfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- unsigned char msize[3][7] = {"Small", "Medium", "Large"};
- unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
- unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
- char atcmd_output2[200];
- struct item_data *item_data;
- struct mob_db *mob, *mob_array[MAX_SEARCH];
- int count;
- int i, j, k;
-
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
- malloc_tsetdword(atcmd_output2, '\0', sizeof(atcmd_output2));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>).");
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((i = mobdb_checkid(atoi(message))))
- {
- mob_array[0] = mob_db(i);
- count = 1;
- } else
- count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
-
- if (!count) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
-
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (k = 0; k < count; k++) {
- mob = mob_array[k];
-
- // stats
- if (mob->mexp)
- sprintf(atcmd_output, "MVP Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
- else
- sprintf(atcmd_output, "Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%u Job EXP:%u", mob->lv, mob->status.max_hp, mob->status.max_sp, mob->base_exp, mob->job_exp);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d",
- mob->status.def, mob->status.mdef, mob->status.str, mob->status.agi,
- mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)",
- mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range,
- mob->range2 , mob->range3, msize[mob->status.size],
- mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
- clif_displaymessage(fd, atcmd_output);
- // drops
- clif_displaymessage(fd, " Drops:");
- strcpy(atcmd_output, " ");
- j = 0;
- for (i = 0; i < MAX_MOB_DROP; i++) {
- if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL)
- continue;
- if (item_data->slot)
- sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)mob->dropitem[i].p / 100);
- else
- sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100);
- strcat(atcmd_output, atcmd_output2);
- if (++j % 3 == 0) {
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output, " ");
- }
- }
- if (j == 0)
- clif_displaymessage(fd, "This monster has no drops.");
- else if (j % 3 != 0)
- clif_displaymessage(fd, atcmd_output);
- // mvp
- if (mob->mexp) {
- sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output, " MVP Items:");
- j = 0;
- for (i = 0; i < 3; i++) {
- if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL)
- continue;
- if (mob->mvpitem[i].p > 0) {
- j++;
- if (j == 1)
- sprintf(atcmd_output2, " %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
- else
- sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
- strcat(atcmd_output, atcmd_output2);
- }
- }
- if (j == 0)
- clif_displaymessage(fd, "This monster has no MVP prizes.");
- else
- clif_displaymessage(fd, atcmd_output);
- }
- }
- return 0;
-}
-
-/*=========================================
-* @showmobs by KarLaeda
-* => For 5 sec displays the mobs on minimap
-*------------------------------------------
-*/
-int atshowmobs_timer(int tid, unsigned int tick, int id, int data)
-{
- struct map_session_data *sd;
-
- if (!session[id] || (sd = session[id]->session_data) == NULL)
- return 0;
-
- clif_viewpoint(sd, 1, 2, 0, 0, data, 0xFFFFFF);
- return 1;
-}
-static int atshowmobs_sub(struct block_list *bl,va_list ap)
-{
- int mob_id,fd;
- struct map_session_data* sd;
- static int number=0;
- struct mob_data *md;
-
- if(!ap){
- number=0;
- return 0;
- }
- mob_id = va_arg(ap,int);
- fd = va_arg(ap,int);
- sd = va_arg(ap,struct map_session_data*);
-
- md = (struct mob_data *)bl;
-
- if(md->special_state.ai || md->master_id)
- return 0; //Hide slaves and player summoned mobs. [Skotlex]
-
- if(fd && (mob_id==-1 || (md->class_==mob_id))){
- clif_viewpoint(sd, 1, 1, bl->x, bl->y, ++number, 0xFFFFFF);
- add_timer(gettick()+5000, atshowmobs_timer, fd, number);
- }
- return 0;
-}
-int atcommand_showmobs(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mob_name[100];
- int mob_id,map_id = 0;
-
- nullpo_retr(-1, sd);
-
- if (sscanf(message, "%99[^\n]", mob_name) < 0)
- return -1;
-
- if ((mob_id = atoi(mob_name)) == 0)
- mob_id = mobdb_searchname(mob_name);
- if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
- snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-// Uncomment the following line to show mini-bosses & MVP.
-//#define SHOW_MVP
-#ifndef SHOW_MVP
- if(mob_db(mob_id)->status.mode&MD_BOSS){
- snprintf(atcmd_output, sizeof atcmd_output, "Can't show Boss mobs!");
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-#endif
- if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
- strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
-// strcpy(mob_name,mob_db(mob_id)->name); // --en--
-
- map_id = sd->bl.m;
-
- snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
- mob_name, mapindex_id2name(sd->mapindex));
- clif_displaymessage(fd, atcmd_output);
-
- map_foreachinmap(atshowmobs_sub, map_id, BL_MOB, mob_id, fd, sd);
-
- atshowmobs_sub(&sd->bl,0);
-
- return 0;
-}
-
-/*==========================================
- * homunculus level up [orn]
- *------------------------------------------
- */
-int atcommand_homlevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- TBL_HOM * hd;
- int level = 0, i = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if ( !merc_is_hom_active(sd->hd) )
- return 1 ;
-
- level = atoi(message);
- hd = sd->hd;
-
- for (i = 1; i <= level && hd->exp_next; i++){
- hd->homunculus.exp += hd->exp_next;
- merc_hom_levelup(hd);
- }
- status_calc_homunculus(hd,0);
- status_percent_heal(&hd->bl, 100, 100);
- clif_misceffect2(&hd->bl,568);
- return 0;
-}
-
-/*==========================================
- * homunculus evolution H [orn]
- *------------------------------------------
- */
-int atcommand_homevolution(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (sd->hd && sd->hd->homunculusDB->evo_class)
- {
- merc_hom_evolution(sd->hd) ;
- }
- return 0;
-}
-
-/*==========================================
- * call choosen homunculus [orn]
- *------------------------------------------
- */
-int
-atcommand_makehomun(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int homunid;
- nullpo_retr(-1, sd);
- if(sscanf(message, "%d", &homunid)<1)
- return -1;
- if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
- return -1;
- if(sd->status.hom_id == 0)
- {
- merc_create_homunculus_request(sd,homunid);
- }
- else
- {
- clif_displaymessage(fd,msg_txt(450));
- }
- return 0;
-}
-
-/*==========================================
- * modify homunculus intimacy [orn]
- *------------------------------------------
- */
-int atcommand_homfriendly(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int friendly = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- friendly = atoi(message);
- if (merc_is_hom_active(sd->hd)) {
- if (friendly > 0 && friendly <= 1000) {
- sd->hd->homunculus.intimacy = friendly * 100 ;
- clif_send_homdata(sd,SP_INTIMATE,friendly);
- } else {
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * modify homunculus hunger [orn]
- *------------------------------------------
- */
-int atcommand_homhungry(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hungry = 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- hungry = atoi(message);
- if (sd->status.hom_id > 0 && sd->hd) {
- struct homun_data *hd = sd->hd;
- if (hungry >= 0 && hungry <= 100) {
- hd->homunculus.hunger = hungry;
- clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger);
- } else {
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * modify homunculus hunger [orn]
- *------------------------------------------
- */
-int atcommand_homtalk(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char mes[100],temp[100];
-
- nullpo_retr(-1, sd);
-
- if(!merc_is_hom_active(sd->hd))
- return -1;
-
- if (sscanf(message, "%99[^\n]", mes) < 1)
- return -1;
-
- snprintf(temp, sizeof temp ,"%s : %s",sd->hd->homunculus.name,mes);
- clif_message(&sd->hd->bl, temp);
-
- return 0;
-}
-
-/*==========================================
- * Show homunculus stats
- *------------------------------------------
- */
-int atcommand_hominfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct homun_data *hd;
- struct status_data *status;
- nullpo_retr(-1, sd);
-
- if(!merc_is_hom_active(sd->hd))
- return -1;
- hd = sd->hd;
- status = status_get_status_data(&hd->bl);
- clif_displaymessage(fd, "Homunculus stats :");
-
- snprintf(atcmd_output, sizeof(atcmd_output) ,"HP : %d/%d - SP : %d/%d",
- status->hp, status->max_hp, status->sp, status->max_sp);
- clif_displaymessage(fd, atcmd_output);
-
- snprintf(atcmd_output, sizeof(atcmd_output) ,"ATK : %d - MATK : %d~%d",
- status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
- clif_displaymessage(fd, atcmd_output);
-
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Hungry : %d - Intimacy : %u",
- hd->homunculus.hunger, hd->homunculus.intimacy/100);
- clif_displaymessage(fd, atcmd_output);
-
- return 0;
-}
-
-/*==========================================
- * Show Items DB Info v 1.0
- * originally by [Lupus] eAthena
- *------------------------------------------
- */
-int atcommand_iteminfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"};
- //, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex]
-
- struct item_data *item_data, *item_array[MAX_SEARCH];
- int i, count = 1;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @iteminfo <item_name_or_ID>).");
- return -1;
- }
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
-
- if (!count) {
- clif_displaymessage(fd, "Item not found.");
- return -1;
- }
-
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (i = 0; i < count; i++) {
- item_data = item_array[i];
- sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s",
- item_data->name,item_data->jname,item_data->slot,item_data->nameid,
- item_data->type < 12 ? itype[item_data->type] : "BUG!",
- (item_data->script==NULL)? "None" : "With script"
- );
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, "NPC Buy:%dz%s, Sell:%dz%s | Weight: %.1f ", item_data->value_buy, item_data->flag.value_notdc ? "(No Discount!)":"", item_data->value_sell, item_data->flag.value_notoc ? "(No Overcharge!)":"", item_data->weight/10. );
- clif_displaymessage(fd, atcmd_output);
-
- if (item_data->maxchance == 10000)
- strcpy(atcmd_output, " - Available in the shops only");
- else if (item_data->maxchance)
- sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 );
- else
- strcpy(atcmd_output, " - Monsters don't drop this item");
- clif_displaymessage(fd, atcmd_output);
-
- }
- return 0;
-}
-
-/*==========================================
- * Show who drops the item.
- *------------------------------------------
- */
-int atcommand_whodrops(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item_data *item_data, *item_array[MAX_SEARCH];
- int i,j, count = 1;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item_name_or_ID>).");
- return -1;
- }
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
-
- if (!count) {
- clif_displaymessage(fd, "Item not found.");
- return -1;
- }
-
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (i = 0; i < count; i++) {
- item_data = item_array[i];
- sprintf(atcmd_output, "Item: '%s'[%d]",
- item_data->jname,item_data->slot);
- clif_displaymessage(fd, atcmd_output);
-
- if (item_data->mob[0].chance == 0) {
- strcpy(atcmd_output, " - Item is not dropped by mobs.");
- clif_displaymessage(fd, atcmd_output);
- } else {
- sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH);
- clif_displaymessage(fd, atcmd_output);
-
- for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
- {
- sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- }
- return 0;
-}
-
-/*==========================================
- * @adopt by [Veider]
- *
- * adopt a novice
- *------------------------------------------
- */
-int
-atcommand_adopt(const int fd, struct map_session_data* sd,
-const char* command, const char* message)
-{
- struct map_session_data *pl_sd1 = NULL;
- struct map_session_data *pl_sd2 = NULL;
- struct map_session_data *pl_sd3 = NULL;
- char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) != 3) {
- clif_displaymessage(fd, "usage: @adopt <player1>,<player2>,<player3>.");
- return -1;
- }
-
- if (battle_config.etc_log)
- printf("Adopting: --%s--%s--%s--\n",player1,player2,player3);
-
- if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
- sprintf(player2, "Cannot find player %s online", player1);
- clif_displaymessage(fd, player2);
- return -1;
- }
-
- if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
- sprintf(player1, "Cannot find player %s online", player2);
- clif_displaymessage(fd, player1);
- return -1;
- }
-
- if((pl_sd3=map_nick2sd((char *) player3)) == NULL) {
- sprintf(player1, "Cannot find player %s online", player3);
- clif_displaymessage(fd, player1);
- return -1;
- }
-
- if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){
- clif_displaymessage(fd, "They are too young to be parents!");
- return -1;
- }
-
- if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) {
- clif_displaymessage(fd, "They are family.. wish them luck");
- return 0;
- }
- else
- return -1;
-}
-
-int atcommand_version(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- const char * revision;
-
- if ((revision = get_svn_revision()) != 0) {
- sprintf(atcmd_output,"eAthena Version SVN r%s",revision);
- clif_displaymessage(fd,atcmd_output);
- } else
- clif_displaymessage(fd,"Cannot determine SVN revision");
-
- return 0;
-}
-
-
-static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
-{
-
- int time, id;
- struct map_session_data *pl_sd = (struct map_session_data *)bl;
- if (pl_sd == NULL)
- return 0;
-
- id = va_arg(ap, int);
- time = va_arg(ap, int);
-
- if (id != bl->id && !pc_isGM(pl_sd)) {
- pl_sd->status.manner -= time;
- if (pl_sd->status.manner < 0)
- sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
- else if (pl_sd->sc.count && pl_sd->sc.data[SC_NOCHAT].timer != -1)
- status_change_end(&pl_sd->bl, SC_NOCHAT, -1);
- }
- return 0;
-}
-
-/*==========================================
- * @mutearea by MouseJstr
- *------------------------------------------
- */
-int atcommand_mutearea(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int time;
- nullpo_retr(0, sd);
-
- time = atoi(message);
- if (!time)
- time = 15; // 15 minutes default
- map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
- sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
-
- return 0;
-}
-
-static int atcommand_shuffle_sub(struct block_list *bl,va_list ap)
-{
- struct map_session_data *pl_sd = (struct map_session_data *) bl;
- if (bl == NULL)
- return 0;
-
- if (!pc_isGM(pl_sd))
- pc_setpos(pl_sd, pl_sd->mapindex, rand() % 399 + 1, rand() % 399 + 1, 3);
-
- return 0;
-}
-
-/*==========================================
- * @shuffle by MouseJstr
- *------------------------------------------
- */
-int atcommand_shuffle(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(0, sd);
-
- if (strcmp(message, "area")== 0) {
- map_foreachinarea(atcommand_shuffle_sub,sd->bl.m,
- sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC);
- } else if (strcmp(message, "map")== 0) {
- map_foreachinmap(atcommand_shuffle_sub,sd->bl.m, BL_PC);
- } else if (strcmp(message, "world") == 0) {
- struct map_session_data **pl_allsd;
- int i, users;
- pl_allsd = map_getallusers(&users);
- for (i = 0; i < users; i++)
- atcommand_shuffle_sub(&pl_allsd[i]->bl, 0);
- } else
- clif_displaymessage(fd, "options are area, map, or world");
-
- return 0;
-}
-
-int atcommand_rates(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[255];
-
- nullpo_retr(0, sd);
-
- sprintf(buf, "Experience rates: Base %.1fx / Job %.1fx",
- battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
-
- clif_displaymessage(fd, buf);
-
- return 0;
-}
-
-/*==========================================
- * @me by lordalfa
- * => Displays the OUTPUT string on top of
- * the Visible players Heads.
- *------------------------------------------
- */
-
-int atcommand_me(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char tempmes[200];
- nullpo_retr(-1, sd);
-
- malloc_tsetdword(tempmes, '\0', sizeof(tempmes));
- malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
-
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK].timer!=-1 ||
- (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
- return -1;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @me <message>).");
- return -1;
- }
-
- sscanf(message, "%199[^\n]", tempmes);
- sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes);
- clif_disp_overhead(sd, atcmd_output);
-
- return 0;
-
-}
-
-/*==========================================
- * @size
- * => Resize your character sprite. [Valaris]
- *------------------------------------------
- */
-int atcommand_size(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int size=0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message,"%d", &size) < 1)
- return -1;
-
- if(sd->state.size) {
- sd->state.size=0;
- pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3);
- }
-
- if(size==1) {
- sd->state.size=1;
- clif_specialeffect(&sd->bl,420,AREA);
- } else if(size==2) {
- sd->state.size=2;
- clif_specialeffect(&sd->bl,422,AREA);
- }
-
- return 0;
-}
-
-/*==========================================
- * @monsterignore
- * => Makes monsters ignore you. [Valaris]
- *------------------------------------------
- */
-
-int atcommand_monsterignore(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- if (!sd->state.monster_ignore) {
- sd->state.monster_ignore = 1;
- clif_displaymessage(sd->fd, "You are now inmune to attacks.");
- } else {
- sd->state.monster_ignore = 0;
- clif_displaymessage(sd->fd, "Returned to normal state.");
- }
-
- return 0;
-}
-/*==========================================
- * @fakename
- * => Gives your character a fake name. [Valaris]
- *------------------------------------------
- */
-int atcommand_fakename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- char name[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- if((!message || !*message) && strlen(sd->fakename) > 1) {
- sd->fakename[0]='\0';
- clif_charnameack(0, &sd->bl);
- clif_displaymessage(sd->fd,"Returned to real name.");
- return 0;
- }
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must enter a name.");
- return 0;
- }
-
-
- if (sscanf(message, "%23[^\n]", name) < 1) {
- return 0;
- }
-
- if(strlen(name) < 2) {
- clif_displaymessage(sd->fd,"Fake name must be at least two characters.");
- return 0;
- }
-
- memcpy(sd->fakename,name,NAME_LENGTH-1);
- clif_charnameack(0, &sd->bl);
- clif_displaymessage(sd->fd,"Fake name enabled.");
-
- return 0;
-}
-/*==========================================
- * @mapflag [flagap name] [1|0|on|off] [map name] by Lupus
- * => Shows information about the map flags [map name]
- * Also set flags
- *------------------------------------------
- */
-int atcommand_mapflag(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-// WIP
- return 0;
-}
-
-/*===================================
- * Remove some messages
- *-----------------------------------
- */
-int atcommand_showexp(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->state.showexp) {
- sd->state.showexp = 0;
- clif_displaymessage(fd, "Gained exp will not be shown.");
- return 0;
- }
-
- sd->state.showexp = 1;
- clif_displaymessage(fd, "Gained exp is now shown");
- return 0;
-}
-
-int atcommand_showzeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->state.showzeny) {
- sd->state.showzeny = 0;
- clif_displaymessage(fd, "Gained zeny will not be shown.");
- return 0;
- }
-
- sd->state.showzeny = 1;
- clif_displaymessage(fd, "Gained zeny is now shown");
- return 0;
-}
-
-int atcommand_showdelay(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->state.showdelay) {
- sd->state.showdelay = 0;
- clif_displaymessage(fd, "Skill delay failures won't be shown.");
- return 0;
- }
-
- sd->state.showdelay = 1;
- clif_displaymessage(fd, "Skill delay failures are shown now.");
- return 0;
-}
-
-/*==========================================
- * Duel organizing functions [LuzZza]
- *
- * @duel [limit|nick] - create a duel
- * @invite <nick> - invite player
- * @accept - accept invitation
- * @reject - reject invitation
- * @leave - leave duel
- *------------------------------------------
- */
-int atcommand_invite(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- unsigned int did = sd->duel_group;
- struct map_session_data *target_sd = map_nick2sd((char *)message);
-
- if(did <= 0) {
- // "Duel: @invite without @duel."
- clif_displaymessage(fd, msg_txt(350));
- return 0;
- }
-
- if(duel_list[did].max_players_limit > 0 &&
- duel_list[did].members_count >= duel_list[did].max_players_limit) {
-
- // "Duel: Limit of players is reached."
- clif_displaymessage(fd, msg_txt(351));
- return 0;
- }
-
- if(target_sd == NULL) {
- // "Duel: Player not found."
- clif_displaymessage(fd, msg_txt(352));
- return 0;
- }
-
- if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
- // "Duel: Player already in duel."
- clif_displaymessage(fd, msg_txt(353));
- return 0;
- }
-
- if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
- {
- sprintf(atcmd_output, msg_txt(364), message);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- duel_invite(did, sd, target_sd);
- // "Duel: Invitation has been sent."
- clif_displaymessage(fd, msg_txt(354));
- return 0;
-}
-
-int atcommand_duel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[256];
- unsigned int maxpl=0, newduel;
- struct map_session_data *target_sd;
-
- /* // Commnted because it can be disabled in at-comms conf.
- if(!battle_config.duel_enable) {
- clif_displaymessage(fd, "Duel: duel is disable.");
- return 0;
- }
- */
-
- if(sd->duel_group > 0) {
- duel_showinfo(sd->duel_group, sd);
- return 0;
- }
-
- if(sd->duel_invite > 0) {
- // "Duel: @duel without @reject."
- clif_displaymessage(fd, msg_txt(355));
- return 0;
- }
-
- if(!duel_checktime(sd)) {
- // "Duel: You can take part in duel only one time per %d minutes."
- sprintf(output, msg_txt(356), battle_config.duel_time_interval);
- clif_displaymessage(fd, output);
- return 0;
- }
-
- if(strlen(message) > 0) {
- if(sscanf(message, "%d", &maxpl) >= 1) {
- if(maxpl < 2 || maxpl > 65535) {
- clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
- return 0;
- }
- duel_create(sd, maxpl);
- } else {
- target_sd = map_nick2sd((char *)message);
- if(target_sd != NULL) {
- if((newduel = duel_create(sd, 2)) != -1) {
- if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
- clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
- return 0;
- }
- duel_invite(newduel, sd, target_sd);
- clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
- }
- } else {
- // "Duel: Player not found."
- clif_displaymessage(fd, msg_txt(352));
- return 0;
- }
- }
- } else
- duel_create(sd, 0);
-
- return 0;
-}
-
-
-int atcommand_leave(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(sd->duel_group <= 0) {
- // "Duel: @leave without @duel."
- clif_displaymessage(fd, msg_txt(358));
- return 0;
- }
-
- duel_leave(sd->duel_group, sd);
- clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
- return 0;
-}
-
-int atcommand_accept(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[256];
-
- if(!duel_checktime(sd)) {
- // "Duel: You can take part in duel only one time per %d minutes."
- sprintf(output, msg_txt(356), battle_config.duel_time_interval);
- clif_displaymessage(fd, output);
- return 0;
- }
-
- if(sd->duel_invite <= 0) {
- // "Duel: @accept without invititation."
- clif_displaymessage(fd, msg_txt(360));
- return 0;
- }
-
- duel_accept(sd->duel_invite, sd);
- // "Duel: Invitation has been accepted."
- clif_displaymessage(fd, msg_txt(361));
- return 0;
-}
-
-int atcommand_reject(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(sd->duel_invite <= 0) {
- // "Duel: @reject without invititation."
- clif_displaymessage(fd, msg_txt(362));
- return 0;
- }
-
- duel_reject(sd->duel_invite, sd);
- // "Duel: Invitation has been rejected."
- clif_displaymessage(fd, msg_txt(363));
- return 0;
-}
-
-/*===================================
- * Away message (@away, @aw) [LuzZza]
- *-----------------------------------
- */
-int atcommand_away(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(strlen(message) > 0) {
- if(strlen(message) > 128)
- return -1;
- strcpy(sd->away_message, message);
- //"Away automessage has been activated."
- clif_displaymessage(fd, msg_txt(546));
- } else {
- if(strlen(sd->away_message) > 0) {
- sd->away_message[0] = 0;
- //"Away automessage has been disabled."
- clif_displaymessage(fd, msg_txt(547));
- return 0;
- }
- //"Usage: @away,@aw <message>. Enter empty message for disable it."
- clif_displaymessage(fd, msg_txt(548));
- }
- return 0;
-}
-
-// @clone/@slaveclone/@evilclone <playername> [Valaris]
-int atcommand_clone(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x=0,y=0,flag=0,master=0,i=0;
- struct map_session_data *pl_sd=NULL;
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must enter a name or character ID.");
- return 0;
- }
-
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
- clif_displaymessage(fd, msg_txt(3));
- return 0;
- }
-
- if(pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(126));
- return 0;
- }
-
- if (strcmpi(command, "@clone") == 0)
- flag = 1;
- else if (strcmpi(command, "@slaveclone") == 0) {
- flag = 2;
- master = sd->bl.id;
- if (battle_config.atc_slave_clone_limit
- && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
- clif_displaymessage(fd, msg_txt(127));
- return 0;
- }
- }
-
- do {
- x = sd->bl.x + (rand() % 10 - 5);
- y = sd->bl.y + (rand() % 10 - 5);
- } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
-
- if (i >= 10) {
- x = sd->bl.x;
- y = sd->bl.y;
- }
-
- if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
- clif_displaymessage(fd, msg_txt(128+flag*2));
- return 0;
- }
- clif_displaymessage(fd, msg_txt(129+flag*2));
- return 0;
-}
-
-/*===================================
- * Main chat [LuzZza]
- * Usage: @main <on|off|message>
- *-----------------------------------
- */
-int atcommand_main(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(strlen(message) > 0) {
-
- if(strcmpi(message, "on") == 0) {
- if(!sd->state.mainchat) {
- sd->state.mainchat = 1;
- clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
- } else {
- clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
- }
- } else if(strcmpi(message, "off") == 0) {
- if(sd->state.mainchat) {
- sd->state.mainchat = 0;
- clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
- } else {
- clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
- }
- } else {
- if(!sd->state.mainchat) {
- sd->state.mainchat = 1;
- clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
- }
- if (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) {
- clif_displaymessage(fd, msg_txt(387));
- return -1;
- }
- sprintf(atcmd_output, msg_txt(386), sd->status.name, message);
- // I use 0xFE000000 color for signalizing that this message is
- // main chat message. 0xFE000000 is invalid color, same using
- // 0xFF000000 for simple (not colored) GM messages. [LuzZza]
- intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0);
- }
-
- } else {
-
- if(sd->state.mainchat)
- // Main chat currently enabled. Usage: @main <on|off>, @main <message>.
- clif_displaymessage(fd, msg_txt(384));
- else
- // Main chat currently disabled. Usage: @main <on|off>, @main <message>.
- clif_displaymessage(fd, msg_txt(385));
- }
- return 0;
-}
-
-/*=====================================
- * Autorejecting Invites/Deals [LuzZza]
- * Usage: @noask
- *-------------------------------------
- */
-int atcommand_noask(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-
- if(sd->state.noask) {
- clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
- sd->state.noask = 0;
- } else {
- clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
- sd->state.noask = 1;
- }
-
- return 0;
-}
-
-/*=====================================
- * Send a @request message to all GMs of lowest_gm_level.
- * Usage: @request <petition>
- *-------------------------------------
- */
-int atcommand_request(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!message || !*message) {
- clif_displaymessage(sd->fd,msg_txt(277));
- return -1;
- }
-
- sprintf(atcmd_output, msg_txt(278), message);
- intif_wis_message_to_gm(sd->status.name, lowest_gm_level, atcmd_output);
- clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
- clif_displaymessage(sd->fd,msg_txt(279));
- return 0;
-}
-
-void do_init_atcommand() {
- users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
- duel_count = 0;
- malloc_tsetdword(&duel_list[0], 0, sizeof(duel_list));
- add_timer_func_list(atshowmobs_timer, "atshowmobs_timer");
- return;
-}
-
-void do_final_atcommand() {
- users_db->destroy(users_db,NULL);
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+#include <math.h>
+#include <limits.h>
+
+#include "../common/timer.h"
+#include "../common/nullpo.h"
+#include "../common/mmo.h"
+#include "../common/core.h"
+#include "../common/showmsg.h"
+#include "../common/malloc.h"
+#include "../common/socket.h"
+
+#include "atcommand.h"
+#include "log.h"
+#include "clif.h"
+#include "chrif.h"
+#include "intif.h"
+#include "itemdb.h"
+#include "map.h"
+#include "pc.h"
+#include "status.h"
+#include "skill.h"
+#include "mob.h"
+#include "pet.h"
+#include "mercenary.h" //[orn]
+#include "battle.h"
+#include "party.h"
+#include "guild.h"
+#include "script.h"
+#include "npc.h"
+#include "trade.h"
+#include "unit.h"
+
+#ifndef TXT_ONLY
+#include "mail.h"
+#endif
+
+static char command_symbol = '@'; // first char of the commands (by [Yor])
+
+char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
+
+#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
+ACMD_FUNC(broadcast);
+ACMD_FUNC(localbroadcast);
+ACMD_FUNC(rura);
+ACMD_FUNC(where);
+ACMD_FUNC(jumpto);
+ACMD_FUNC(jump);
+ACMD_FUNC(who);
+ACMD_FUNC(who2);
+ACMD_FUNC(who3);
+ACMD_FUNC(whomap);
+ACMD_FUNC(whomap2);
+ACMD_FUNC(whomap3);
+ACMD_FUNC(whogm); // by Yor
+ACMD_FUNC(whozeny); // [Valaris]
+ACMD_FUNC(happyhappyjoyjoy); // [Valaris]
+ACMD_FUNC(save);
+ACMD_FUNC(load);
+ACMD_FUNC(speed);
+ACMD_FUNC(charspeed);
+ACMD_FUNC(storage);
+ACMD_FUNC(guildstorage);
+ACMD_FUNC(option);
+ACMD_FUNC(hide);
+ACMD_FUNC(jobchange);
+ACMD_FUNC(die);
+ACMD_FUNC(kill);
+ACMD_FUNC(alive);
+ACMD_FUNC(kami);
+ACMD_FUNC(heal);
+ACMD_FUNC(item);
+ACMD_FUNC(item2);
+ACMD_FUNC(itemreset);
+ACMD_FUNC(baselevelup);
+ACMD_FUNC(joblevelup);
+ACMD_FUNC(help);
+ACMD_FUNC(help2);
+ACMD_FUNC(gm);
+ACMD_FUNC(pvpoff);
+ACMD_FUNC(pvpon);
+ACMD_FUNC(gvgoff);
+ACMD_FUNC(gvgon);
+ACMD_FUNC(model);
+ACMD_FUNC(go);
+ACMD_FUNC(monster);
+ACMD_FUNC(monstersmall);
+ACMD_FUNC(monsterbig);
+ACMD_FUNC(spawn);
+ACMD_FUNC(killmonster);
+ACMD_FUNC(killmonster2);
+ACMD_FUNC(refine);
+ACMD_FUNC(produce);
+ACMD_FUNC(memo);
+ACMD_FUNC(gat);
+ACMD_FUNC(packet);
+ACMD_FUNC(waterlevel);
+ACMD_FUNC(statuspoint);
+ACMD_FUNC(skillpoint);
+ACMD_FUNC(zeny);
+ACMD_FUNC(param);
+ACMD_FUNC(guildlevelup);
+ACMD_FUNC(makeegg);
+ACMD_FUNC(hatch);
+ACMD_FUNC(petfriendly);
+ACMD_FUNC(pethungry);
+ACMD_FUNC(petrename);
+ACMD_FUNC(recall);
+ACMD_FUNC(recallall);
+ACMD_FUNC(revive);
+ACMD_FUNC(night);
+ACMD_FUNC(day);
+ACMD_FUNC(doom);
+ACMD_FUNC(doommap);
+ACMD_FUNC(raise);
+ACMD_FUNC(raisemap);
+ACMD_FUNC(kick);
+ACMD_FUNC(kickall);
+ACMD_FUNC(allskill);
+ACMD_FUNC(questskill);
+ACMD_FUNC(lostskill);
+ACMD_FUNC(spiritball);
+ACMD_FUNC(party);
+ACMD_FUNC(guild);
+ACMD_FUNC(agitstart);
+ACMD_FUNC(agitend);
+ACMD_FUNC(reloaditemdb);
+ACMD_FUNC(reloadmobdb);
+ACMD_FUNC(reloadskilldb);
+ACMD_FUNC(reloadscript);
+ACMD_FUNC(reloadgmdb); // by Yor
+ACMD_FUNC(reloadatcommand);
+ACMD_FUNC(reloadbattleconf);
+ACMD_FUNC(reloadstatusdb);
+ACMD_FUNC(reloadpcdb);
+ACMD_FUNC(reloadmotd); // [Valaris]
+ACMD_FUNC(mapexit);
+ACMD_FUNC(idsearch);
+ACMD_FUNC(mapinfo);
+ACMD_FUNC(dye); //** by fritz
+ACMD_FUNC(hair_style); //** by fritz
+ACMD_FUNC(hair_color); //** by fritz
+ACMD_FUNC(stat_all); //** by fritz
+ACMD_FUNC(char_block); // by Yor
+ACMD_FUNC(char_ban); // by Yor
+ACMD_FUNC(char_unblock); // by Yor
+ACMD_FUNC(char_unban); // by Yor
+ACMD_FUNC(mount_peco); // by Valaris
+ACMD_FUNC(char_mount_peco); // by Yor
+ACMD_FUNC(guildspy); // [Syrus22]
+ACMD_FUNC(partyspy); // [Syrus22]
+ACMD_FUNC(repairall); // [Valaris]
+ACMD_FUNC(guildrecall); // by Yor
+ACMD_FUNC(partyrecall); // by Yor
+ACMD_FUNC(nuke); // [Valaris]
+ACMD_FUNC(shownpc);
+ACMD_FUNC(hidenpc);
+ACMD_FUNC(loadnpc);
+ACMD_FUNC(unloadnpc);
+ACMD_FUNC(servertime); // by Yor
+ACMD_FUNC(chardelitem); // by Yor
+ACMD_FUNC(jail); // by Yor
+ACMD_FUNC(unjail); // by Yor
+ACMD_FUNC(jailfor); // Alias Meruru
+ACMD_FUNC(jailtime); // Coltaro
+ACMD_FUNC(charjailtime); // Coltaro
+ACMD_FUNC(disguise); // [Valaris]
+ACMD_FUNC(undisguise); // by Yor
+ACMD_FUNC(chardisguise); // Kalaspuff
+ACMD_FUNC(charundisguise); // Kalaspuff
+ACMD_FUNC(email); // by Yor
+ACMD_FUNC(effect);//by Apple
+ACMD_FUNC(character_cart_list); // by Yor
+ACMD_FUNC(addwarp); // by MouseJstr
+ACMD_FUNC(follow); // by MouseJstr
+ACMD_FUNC(skillon); // by MouseJstr
+ACMD_FUNC(skilloff); // by MouseJstr
+ACMD_FUNC(killer); // by MouseJstr
+ACMD_FUNC(npcmove); // by MouseJstr
+ACMD_FUNC(killable); // by MouseJstr
+ACMD_FUNC(charkillable); // by MouseJstr
+ACMD_FUNC(dropall); // by MouseJstr
+ACMD_FUNC(chardropall); // by MouseJstr
+ACMD_FUNC(storeall); // by MouseJstr
+ACMD_FUNC(charstoreall); // by MouseJstr
+ACMD_FUNC(skillid); // by MouseJstr
+ACMD_FUNC(useskill); // by MouseJstr
+ACMD_FUNC(summon);
+ACMD_FUNC(rain);
+ACMD_FUNC(snow);
+ACMD_FUNC(sakura);
+ACMD_FUNC(clouds);
+ACMD_FUNC(clouds2); // [Valaris]
+ACMD_FUNC(fog);
+ACMD_FUNC(fireworks);
+ACMD_FUNC(leaves);
+ACMD_FUNC(adjgmlvl); // by MouseJstr
+ACMD_FUNC(adjcmdlvl); // by MouseJstr
+ACMD_FUNC(trade); // by MouseJstr
+ACMD_FUNC(send); // by davidsiaw
+ACMD_FUNC(setbattleflag); // by MouseJstr
+ACMD_FUNC(unmute); // [Valaris]
+ACMD_FUNC(clearweather); // Dexity
+ACMD_FUNC(uptime); // by MC Cameri
+ACMD_FUNC(changesex); // by MC Cameri
+ACMD_FUNC(mute); // celest
+ACMD_FUNC(refresh); // by MC Cameri
+ACMD_FUNC(petid); // by MC Cameri
+ACMD_FUNC(identify); // by MC Cameri
+ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
+ACMD_FUNC(misceffect); // by MC Cameri
+ACMD_FUNC(mobsearch);
+ACMD_FUNC(cleanmap);
+ACMD_FUNC(npctalk);
+ACMD_FUNC(pettalk);
+ACMD_FUNC(users);
+ACMD_FUNC(reset);
+ACMD_FUNC(autoloot); // Improved version imported from Freya.
+
+#ifndef TXT_ONLY
+ACMD_FUNC(checkmail); // [Valaris]
+ACMD_FUNC(listmail); // [Valaris]
+ACMD_FUNC(listnewmail); // [Valaris]
+ACMD_FUNC(readmail); // [Valaris]
+ACMD_FUNC(sendmail); // [Valaris]
+ACMD_FUNC(sendprioritymail); // [Valaris]
+ACMD_FUNC(deletemail); // [Valaris]
+ACMD_FUNC(refreshonline); // [Valaris]
+#endif /* TXT_ONLY */
+
+ACMD_FUNC(skilltree); // by MouseJstr
+
+ACMD_FUNC(marry); // by MouseJstr
+ACMD_FUNC(divorce); // by MouseJstr
+
+ACMD_FUNC(grind); // by MouseJstr
+ACMD_FUNC(grind2); // by MouseJstr
+
+#ifdef DMALLOC
+ACMD_FUNC(dmstart); // by MouseJstr
+ACMD_FUNC(dmtick); // by MouseJstr
+#endif
+
+ACMD_FUNC(jumptoid); // by Dino9021
+ACMD_FUNC(jumptoid2); // by Dino9021
+ACMD_FUNC(recallid); // by Dino9021
+ACMD_FUNC(recallid2); // by Dino9021
+ACMD_FUNC(kickid); // by Dino9021
+ACMD_FUNC(kickid2); // by Dino9021
+ACMD_FUNC(reviveid); // by Dino9021
+ACMD_FUNC(reviveid2); // by Dino9021
+ACMD_FUNC(killid); // by Dino9021
+ACMD_FUNC(killid2); // by Dino9021
+ACMD_FUNC(charkillableid); // by Dino9021
+ACMD_FUNC(charkillableid2); // by Dino9021
+ACMD_FUNC(sound);
+ACMD_FUNC(undisguiseall);
+ACMD_FUNC(disguiseall);
+ACMD_FUNC(changelook);
+ACMD_FUNC(mobinfo); //by Lupus
+ACMD_FUNC(exp); // by Skotlex
+ACMD_FUNC(adopt); // by Veider
+
+ACMD_FUNC(version); // by Ancyker
+
+ACMD_FUNC(mutearea); // by MouseJstr
+ACMD_FUNC(shuffle); // by MouseJstr
+ACMD_FUNC(rates); // by MouseJstr
+
+ACMD_FUNC(iteminfo); // Lupus
+ACMD_FUNC(whodrops); //Skotlex
+ACMD_FUNC(mapflag); // Lupus
+ACMD_FUNC(me); //added by massdriller, code by lordalfa
+ACMD_FUNC(monsterignore); // [Valaris]
+ACMD_FUNC(fakename); //[Valaris]
+ACMD_FUNC(size); //[Valaris]
+ACMD_FUNC(showexp); //moved from charcommand [Kevin]
+ACMD_FUNC(showzeny);
+ACMD_FUNC(showdelay); //moved from charcommand [Kevin]
+ACMD_FUNC(autotrade);// durf
+ACMD_FUNC(changeleader);// [Skotlex]
+ACMD_FUNC(partyoption);// [Skotlex]
+ACMD_FUNC(changegm);// durf
+
+// Duel [LuzZza]
+ACMD_FUNC(invite);
+ACMD_FUNC(duel);
+ACMD_FUNC(leave);
+ACMD_FUNC(accept);
+ACMD_FUNC(reject);
+
+ACMD_FUNC(away); // LuzZza
+ACMD_FUNC(main); // LuzZza
+
+ACMD_FUNC(clone); // [Valaris]
+ACMD_FUNC(tonpc); // LuzZza
+ACMD_FUNC(commands); // [Skotlex]
+ACMD_FUNC(noask); //LuzZza
+ACMD_FUNC(request); //[Skotlex]
+
+ACMD_FUNC(homlevel); //[orn]
+ACMD_FUNC(homevolution); //[orn]
+ACMD_FUNC(makehomun); //[orn]
+ACMD_FUNC(homfriendly); //[orn]
+ACMD_FUNC(homhungry); //[orn]
+ACMD_FUNC(homtalk); //[orn]
+ACMD_FUNC(hominfo); //[Toms]
+ACMD_FUNC(showmobs); //KarLaeda
+
+/*==========================================
+ *AtCommandInfo atcommand_info[]構造体の定義
+ *------------------------------------------
+ */
+
+// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
+// to set default level, read atcommand_athena.conf first please.
+static AtCommandInfo atcommand_info[] = {
+ { AtCommand_Rura, "@rura", 40, atcommand_rura },
+ { AtCommand_Warp, "@warp", 40, atcommand_rura },
+ { AtCommand_Where, "@where", 1, atcommand_where },
+ { AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift
+ { AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto },
+ { AtCommand_JumpTo, "@goto", 20, atcommand_jumpto },
+ { AtCommand_Jump, "@jump", 40, atcommand_jump },
+ { AtCommand_Who, "@who", 20, atcommand_who },
+ { AtCommand_Who, "@whois", 20, atcommand_who },
+ { AtCommand_Who, "@w", 20, atcommand_who },
+ { AtCommand_Who2, "@who2", 20, atcommand_who2 },
+ { AtCommand_Who3, "@who3", 20, atcommand_who3 },
+ { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap },
+ { AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 },
+ { AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 },
+ { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor
+ { AtCommand_Save, "@save", 40, atcommand_save },
+ { AtCommand_Load, "@return", 40, atcommand_load },
+ { AtCommand_Load, "@load", 40, atcommand_load },
+ { AtCommand_Speed, "@speed", 40, atcommand_speed },
+ { AtCommand_CharSpeed, "@charspeed", 40, atcommand_charspeed },
+ { AtCommand_Storage, "@storage", 1, atcommand_storage },
+ { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage },
+ { AtCommand_Option, "@option", 40, atcommand_option },
+ { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide
+ { AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange },
+ { AtCommand_JobChange, "@job", 40, atcommand_jobchange },
+ { AtCommand_Die, "@die", 1, atcommand_die },
+ { AtCommand_Kill, "@kill", 60, atcommand_kill },
+ { AtCommand_Alive, "@alive", 60, atcommand_alive },
+ { AtCommand_Kami, "@kami", 40, atcommand_kami },
+ { AtCommand_KamiB, "@kamib", 40, atcommand_kami },
+ { AtCommand_KamiC, "@kamic", 40, atcommand_kami }, //[LuzZza]
+ { AtCommand_Heal, "@heal", 40, atcommand_heal },
+ { AtCommand_Item, "@item", 60, atcommand_item },
+ { AtCommand_Item2, "@item2", 60, atcommand_item2 },
+ { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset },
+ { AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup },
+ { AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup },
+ { AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup },
+ { AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup },
+ { AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup },
+ { AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup },
+ { AtCommand_H, "@h", 20, atcommand_help },
+ { AtCommand_Help, "@help", 20, atcommand_help },
+ { AtCommand_H2, "@h2", 20, atcommand_help2 },
+ { AtCommand_Help2, "@help2", 20, atcommand_help2 },
+ { AtCommand_GM, "@gm", 100,atcommand_gm },
+ { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff },
+ { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon },
+ { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff },
+ { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff },
+ { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon },
+ { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon },
+ { AtCommand_Model, "@model", 20, atcommand_model },
+ { AtCommand_Go, "@go", 10, atcommand_go },
+ { AtCommand_Spawn, "@monster", 50, atcommand_monster },
+ { AtCommand_Spawn, "@spawn", 50, atcommand_monster },
+ { AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
+ { AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
+ { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
+ { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
+ { AtCommand_Refine, "@refine", 60, atcommand_refine },
+ { AtCommand_Produce, "@produce", 60, atcommand_produce },
+ { AtCommand_Memo, "@memo", 40, atcommand_memo },
+ { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function
+ { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function
+ { AtCommand_Packet, "@packetmode", 99, atcommand_packet }, // debug function
+ { AtCommand_WaterLevel, "@waterlevel", 99, atcommand_waterlevel }, // debug function
+ { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint },
+ { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint },
+ { AtCommand_Zeny, "@zeny", 60, atcommand_zeny },
+ { AtCommand_Strength, "@str", 60, atcommand_param },
+ { AtCommand_Agility, "@agi", 60, atcommand_param },
+ { AtCommand_Vitality, "@vit", 60, atcommand_param },
+ { AtCommand_Intelligence, "@int", 60, atcommand_param },
+ { AtCommand_Dexterity, "@dex", 60, atcommand_param },
+ { AtCommand_Luck, "@luk", 60, atcommand_param },
+ { AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup },
+ { AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup },
+ { AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg },
+ { AtCommand_Hatch, "@hatch", 60, atcommand_hatch },
+ { AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
+ { AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
+ { AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
+ { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
+ { AtCommand_Revive, "@revive", 60, atcommand_revive },
+ { AtCommand_Night, "@night", 80, atcommand_night },
+ { AtCommand_Day, "@day", 80, atcommand_day },
+ { AtCommand_Doom, "@doom", 80, atcommand_doom },
+ { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap },
+ { AtCommand_Raise, "@raise", 80, atcommand_raise },
+ { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap },
+ { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
+ { AtCommand_KickAll, "@kickall", 99, atcommand_kickall },
+ { AtCommand_AllSkill, "@allskill", 60, atcommand_allskill },
+ { AtCommand_AllSkill, "@allskills", 60, atcommand_allskill },
+ { AtCommand_AllSkill, "@skillall", 60, atcommand_allskill },
+ { AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill },
+ { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill },
+ { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill },
+ { AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball },
+ { AtCommand_Party, "@party", 1, atcommand_party },
+ { AtCommand_Guild, "@guild", 50, atcommand_guild },
+ { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart },
+ { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend },
+ { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit },
+ { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch },
+ { AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command
+ { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command
+ { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command
+ { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall },
+ { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command
+ { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command
+ { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command
+ { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command
+ { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command
+ { AtCommand_ReloadAtcommand, "@reloadatcommand", 99, atcommand_reloadatcommand },
+ { AtCommand_ReloadBattleConf, "@reloadbattleconf", 99, atcommand_reloadbattleconf },
+ { AtCommand_ReloadStatusDB, "@reloadstatusdb", 99, atcommand_reloadstatusdb },
+ { AtCommand_ReloadPcDB, "@reloadpcdb", 99, atcommand_reloadpcdb },
+ { AtCommand_ReloadMOTD, "@reloadmotd", 99, atcommand_reloadmotd }, // [Valaris]
+ { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo },
+ { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz
+ { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz
+ { AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz
+ { AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz
+ { AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz
+ { AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz
+ { AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz
+ { AtCommand_StatAll, "@statsall", 60, atcommand_stat_all },
+ { AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz
+ { AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz
+ { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor
+ { AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor
+ { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor
+ { AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor
+ { AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor
+ { AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor
+ { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor
+ { AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor
+ { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor
+ { AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor
+ { AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor
+ { AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor
+ { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris
+ { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor
+ { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22]
+ { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22]
+ { AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris]
+ { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor
+ { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor
+ { AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris]
+ { AtCommand_Shownpc, "@shownpc", 80, atcommand_shownpc }, // []
+ { AtCommand_Hidenpc, "@hidenpc", 80, atcommand_hidenpc }, // []
+ { AtCommand_Loadnpc, "@loadnpc", 80, atcommand_loadnpc }, // []
+ { AtCommand_Unloadnpc, "@unloadnpc", 80, atcommand_unloadnpc }, // []
+ { AtCommand_ServerTime, "@time", 1, atcommand_servertime }, // by Yor
+ { AtCommand_ServerTime, "@date", 1, atcommand_servertime }, // by Yor
+ { AtCommand_ServerTime, "@server_date", 1, atcommand_servertime }, // by Yor
+ { AtCommand_ServerTime, "@serverdate", 1, atcommand_servertime }, // by Yor
+ { AtCommand_ServerTime, "@server_time", 1, atcommand_servertime }, // by Yor
+ { AtCommand_ServerTime, "@servertime", 1, atcommand_servertime }, // by Yor
+ { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor
+ { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
+ { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
+ { AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor
+ { AtCommand_JailFor, "@jailfor", 20, atcommand_jailfor }, //Meruru
+ { AtCommand_JailTime, "@jailtime", 1, atcommand_jailtime }, //Change this to 0 in atcommand_conf.txt if you want it accessible to players (you most likely will ;))
+ { AtCommand_CharJailTime, "@charjailtime", 20, atcommand_charjailtime },
+ { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
+ { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
+ { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
+ { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff
+ { AtCommand_EMail, "@email", 1, atcommand_email }, // by Yor
+ { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
+ { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
+ { AtCommand_Follow, "@follow", 20, atcommand_follow }, // by MouseJstr
+ { AtCommand_AddWarp, "@addwarp", 60, atcommand_addwarp }, // by MouseJstr
+ { AtCommand_SkillOn, "@skillon", 80, atcommand_skillon }, // by MouseJstr
+ { AtCommand_SkillOff, "@skilloff", 80, atcommand_skilloff }, // by MouseJstr
+ { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr
+ { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr
+ { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr
+ { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr
+ { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr
+ { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr
+ { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr
+ { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
+ { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
+ { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
+// { AtCommand_Rain, "@rain", 99, atcommand_rain }, //Client no longer supports rain!
+ { AtCommand_Snow, "@snow", 99, atcommand_snow },
+ { AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
+ { AtCommand_Clouds, "@clouds", 99, atcommand_clouds },
+ { AtCommand_Clouds2, "@clouds2", 99, atcommand_clouds2 },
+ { AtCommand_Fog, "@fog", 99, atcommand_fog },
+ { AtCommand_Fireworks, "@fireworks", 99, atcommand_fireworks },
+ { AtCommand_Leaves, "@leaves", 99, atcommand_leaves },
+ { AtCommand_Summon, "@summon", 60, atcommand_summon },
+ { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl },
+ { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl },
+ { AtCommand_Trade, "@trade", 60, atcommand_trade },
+ { AtCommand_Send, "@send", 60, atcommand_send },
+ { AtCommand_SetBattleFlag, "@setbattleflag", 99, atcommand_setbattleflag },
+ { AtCommand_UnMute, "@unmute", 80, atcommand_unmute }, // [Valaris]
+ { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
+ { AtCommand_UpTime, "@uptime", 1, atcommand_uptime }, // by MC Cameri
+ { AtCommand_ChangeSex, "@changesex", 60, atcommand_changesex }, // by MC Cameri <- do we still need this? [Foruken] <- why not? [Skotlex]
+ { AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest]
+ { AtCommand_Mute, "@red", 99, atcommand_mute }, // [celest]
+ { AtCommand_WhoZeny, "@whozeny", 20, atcommand_whozeny }, // [Valaris]
+ { AtCommand_HappyHappyJoyJoy, "@happyhappyjoyjoy", 40, atcommand_happyhappyjoyjoy }, // [Valaris]
+ { AtCommand_Refresh, "@refresh", 1, atcommand_refresh }, // by MC Cameri
+ { AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri
+ { AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri
+ { AtCommand_Gmotd, "@gmotd", 20, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
+ { AtCommand_MiscEffect, "@misceffect", 50, atcommand_misceffect }, // by MC Cameri
+ { AtCommand_MobSearch, "@mobsearch", 10, atcommand_mobsearch },
+ { AtCommand_CleanMap, "@cleanmap", 40, atcommand_cleanmap },
+ { AtCommand_NpcTalk, "@npctalk", 20, atcommand_npctalk },
+ { AtCommand_PetTalk, "@pettalk", 10, atcommand_pettalk },
+ { AtCommand_Users, "@users", 40, atcommand_users },
+ { AtCommand_ResetState, "@reset", 40, atcommand_reset },
+
+#ifndef TXT_ONLY // sql-only commands
+ { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
+ { AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris]
+ { AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris]
+ { AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris]
+ { AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris]
+ { AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris]
+ { AtCommand_SendPriorityMail, "@sendprioritymail", 80, atcommand_sendmail }, // [Valaris]
+ { AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris]
+
+#endif /* TXT_ONLY */
+ { AtCommand_SkillTree, "@skilltree", 40, atcommand_skilltree }, // [MouseJstr]
+ { AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr]
+ { AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr]
+ { AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr]
+ { AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr]
+
+#ifdef DMALLOC
+ { AtCommand_DMStart, "@dmstart", 99, atcommand_dmstart }, // [MouseJstr]
+ { AtCommand_DMTick, "@dmtick", 99, atcommand_dmtick }, // [MouseJstr]
+#endif
+
+ { AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021]
+ { AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021]
+ { AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021]
+ { AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
+ { AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
+ { AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
+ { AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021]
+ { AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021]
+ { AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021]
+ { AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021]
+ { AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021]
+ { AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021]
+ { AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021]
+ { AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021]
+ { AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021]
+ { AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021]
+ { AtCommand_Sound, "@sound", 40, atcommand_sound },
+ { AtCommand_UndisguiseAll, "@undisguiseall", 99, atcommand_undisguiseall },
+ { AtCommand_DisguiseAll, "@disguiseall", 99, atcommand_disguiseall },
+ { AtCommand_ChangeLook, "@changelook", 99, atcommand_changelook },
+ { AtCommand_AutoLoot, "@autoloot", 10, atcommand_autoloot }, // Upa-Kun
+ { AtCommand_MobInfo, "@mobinfo", 1, atcommand_mobinfo }, // [Lupus]
+ { AtCommand_MobInfo, "@monsterinfo", 1, atcommand_mobinfo }, // [Lupus]
+ { AtCommand_MobInfo, "@mi", 1, atcommand_mobinfo }, // [Lupus]
+ { AtCommand_Exp, "@exp", 0, atcommand_exp }, // [Skotlex]
+ { AtCommand_Adopt, "@adopt", 40, atcommand_adopt }, // [Veider]
+ { AtCommand_Version, "@version", 1, atcommand_version },
+
+ { AtCommand_MuteArea, "@mutearea", 99, atcommand_mutearea }, // MouseJstr
+ { AtCommand_MuteArea, "@stfu", 99, atcommand_mutearea }, // MouseJstr
+ { AtCommand_Shuffle, "@shuffle", 40, atcommand_shuffle }, // MouseJstr
+ { AtCommand_Rates, "@rates", 1, atcommand_rates }, // MouseJstr
+
+ { AtCommand_ItemInfo, "@iteminfo", 1, atcommand_iteminfo }, // [Lupus]
+ { AtCommand_ItemInfo, "@ii", 1, atcommand_iteminfo }, // [Lupus]
+ { AtCommand_WhoDrops, "@whodrops", 1, atcommand_whodrops }, // [Skotlex]
+ { AtCommand_MapFlag, "@mapflag", 99, atcommand_mapflag }, // [Lupus]
+
+ { AtCommand_Me, "@me", 20, atcommand_me }, //added by massdriller, code by lordalfa
+ { AtCommand_MonsterIgnore, "@monsterignore", 99, atcommand_monsterignore }, // [Valaris]
+ { AtCommand_MonsterIgnore, "@battleignore", 99, atcommand_monsterignore },
+ { AtCommand_FakeName, "@fakename", 20, atcommand_fakename }, // [Valaris]
+ { AtCommand_Size, "@size", 20, atcommand_size },
+ { AtCommand_ShowExp, "@showexp", 10, atcommand_showexp},
+ { AtCommand_ShowZeny, "@showzeny", 10, atcommand_showzeny},
+ { AtCommand_ShowDelay, "@showdelay", 1, atcommand_showdelay},
+ { AtCommand_AutoTrade, "@autotrade", 10, atcommand_autotrade }, // durf
+ { AtCommand_AutoTrade, "@at", 10, atcommand_autotrade },
+ { AtCommand_ChangeGM, "@changegm", 10, atcommand_changegm }, // durf
+ { AtCommand_ChangeLeader, "@changeleader", 10, atcommand_changeleader }, // durf
+ { AtCommand_PartyOption, "@partyoption", 10, atcommand_partyoption}, // durf
+ { AtCommand_Invite, "@invite", 1, atcommand_invite }, // By LuzZza
+ { AtCommand_Duel, "@duel", 1, atcommand_duel }, // By LuzZza
+ { AtCommand_Leave, "@leave", 1, atcommand_leave }, // By LuzZza
+ { AtCommand_Accept, "@accept", 1, atcommand_accept }, // By LuzZza
+ { AtCommand_Reject, "@reject", 1, atcommand_reject }, // By LuzZza
+ { AtCommand_Away, "@away", 1, atcommand_away }, // [LuzZza]
+ { AtCommand_Away, "@aw", 1, atcommand_away }, // [LuzZza]
+ { AtCommand_Main, "@main", 1, atcommand_main }, // [LuzZza]
+ { AtCommand_Clone, "@clone", 50, atcommand_clone },
+ { AtCommand_Clone, "@slaveclone", 50, atcommand_clone },
+ { AtCommand_Clone, "@evilclone", 50, atcommand_clone }, // [Valaris]
+ { AtCommand_ToNPC, "@tonpc", 40, atcommand_tonpc }, // LuzZza
+ { AtCommand_Commands, "@commands", 1, atcommand_commands }, // [Skotlex]
+ { AtCommand_NoAsk, "@noask", 1, atcommand_noask }, // [LuzZza]
+ { AtCommand_Request, "@request", 20, atcommand_request }, // [Skotlex]
+
+ { AtCommand_HomLevel, "@homlvup", 60, atcommand_homlevel },
+ { AtCommand_HomEvolution, "@homevolution", 60, atcommand_homevolution },
+ { AtCommand_MakeHomun, "@makehomun", 60, atcommand_makehomun },
+ { AtCommand_HomFriendly, "@homfriendly", 60, atcommand_homfriendly },
+ { AtCommand_HomHungry, "@homhungry", 60, atcommand_homhungry },
+ { AtCommand_HomTalk, "@homtalk", 0, atcommand_homtalk },
+ { AtCommand_HomInfo, "@hominfo", 0, atcommand_hominfo },
+ { AtCommand_ShowMobs, "@showmobs", 10, atcommand_showmobs }, //KarLaeda
+// add new commands before this line
+ { AtCommand_Unknown, NULL, 1, NULL }
+};
+
+/*=========================================
+ * Generic variables
+ *-----------------------------------------
+ */
+char atcmd_output[200];
+char atcmd_player_name[100];
+char atcmd_temp[100];
+
+/*==========================================
+ * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator)
+ *------------------------------------------
+ */
+char *estr_lower(char *str)
+{
+ int i;
+
+ for (i=0; str[i]; i++)
+ if ((str[i] >= 65) && (str[i] <= 90))
+ str[i] += 32;
+ return str;
+}
+
+// compare function for sorting high to lowest
+int hightolow_compare (const void * a, const void * b)
+{
+ return ( *(int*)b - *(int*)a );
+}
+
+// compare function for sorting lowest to highest
+int lowtohigh_compare (const void * a, const void * b)
+{
+ return ( *(int*)a - *(int*)b );
+}
+
+//-----------------------------------------------------------
+// Return the message string of the specified number by [Yor]
+//-----------------------------------------------------------
+char * msg_txt(int msg_number) {
+ if (msg_number >= 0 && msg_number < MAX_MSG &&
+ msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
+ return msg_table[msg_number];
+
+ return "??";
+}
+
+//-----------------------------------------------------------
+// Returns Players title (from msg_athena.conf) [Lupus]
+//-----------------------------------------------------------
+char * player_title_txt(int level) {
+ if (level < battle_config.title_lvl1)
+ return ""; //w/o any titles
+
+ if (level >= battle_config.title_lvl8)
+ sprintf(atcmd_temp, msg_txt(332), level);
+ else
+ if (level >= battle_config.title_lvl7)
+ sprintf(atcmd_temp, msg_txt(331), level);
+ else
+ if (level >= battle_config.title_lvl6)
+ sprintf(atcmd_temp, msg_txt(330), level);
+ else
+ if (level >= battle_config.title_lvl5)
+ sprintf(atcmd_temp, msg_txt(329), level);
+ else
+ if (level >= battle_config.title_lvl4)
+ sprintf(atcmd_temp, msg_txt(328), level);
+ else
+ if (level >= battle_config.title_lvl3)
+ sprintf(atcmd_temp, msg_txt(327), level);
+ else
+ if (level >= battle_config.title_lvl2)
+ sprintf(atcmd_temp, msg_txt(326), level);
+ else
+ sprintf(atcmd_temp, msg_txt(325), level); //lvl1
+ return atcmd_temp;
+}
+
+//------------------------------------------------------------
+// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
+//------------------------------------------------------------
+int e_mail_check(char *email) {
+ char ch;
+ char* last_arobas;
+
+ // athena limits
+ if (strlen(email) < 3 || strlen(email) > 39)
+ return 0;
+
+ // part of RFC limits (official reference of e-mail description)
+ if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
+ return 0;
+
+ if (email[strlen(email)-1] == '.')
+ return 0;
+
+ last_arobas = strrchr(email, '@');
+
+ if (strstr(last_arobas, "@.") != NULL ||
+ strstr(last_arobas, "..") != NULL)
+ return 0;
+
+ for(ch = 1; ch < 32; ch++) {
+ if (strchr(last_arobas, ch) != NULL) {
+ return 0;
+ break;
+ }
+ }
+
+ if (strchr(last_arobas, ' ') != NULL ||
+ strchr(last_arobas, ';') != NULL)
+ return 0;
+
+ // all correct
+ return 1;
+}
+
+/*==========================================
+ * get_atcommand_level @コマンドの必要レベルを取得
+ *------------------------------------------
+ */
+int get_atcommand_level(const AtCommandType type) {
+ int i;
+
+ for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
+ if (atcommand_info[i].type == type)
+ return atcommand_info[i].level;
+
+ return 100; // 100: command can not be used
+}
+
+AtCommandType
+atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl) {
+ AtCommandInfo info;
+ AtCommandType type;
+
+ malloc_set(&info, 0, sizeof(info));
+
+ type = atcommand(sd, gmlvl, str, &info);
+ if (type != AtCommand_None) {
+ char command[100];
+ const char* p = str;
+
+ if (map[sd->bl.m].nocommand &&
+ gmlvl < map[sd->bl.m].nocommand)
+ { //Command not allowed on this map.
+ sprintf(atcmd_output, msg_txt(143));
+ clif_displaymessage(fd, atcmd_output);
+ return AtCommand_None;
+ }
+
+ malloc_tsetdword(command, '\0', sizeof(command));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ while (*p && !isspace(*p))
+ p++;
+ if (p - str >= sizeof(command)) // too long
+ return AtCommand_Unknown;
+ strncpy(command, str, p - str);
+ while (isspace(*p))
+ p++;
+
+ if (type == AtCommand_Unknown || info.proc == NULL) {
+ sprintf(atcmd_output, msg_txt(153), command); // %s is Unknown Command.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ if (info.proc(fd, sd, command, p) != 0) {
+ // Command can not be executed
+ sprintf(atcmd_output, msg_txt(154), command); // %s failed.
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+
+ return info.type;
+ }
+
+ return AtCommand_None;
+}
+
+/*==========================================
+ *is_atcommand @コマンドに存在するかどうか確認する
+ *------------------------------------------
+ */
+AtCommandType
+is_atcommand(const int fd, struct map_session_data* sd, const char* message) {
+ const char* str = message;
+ int s_flag = 0;
+
+ nullpo_retr(AtCommand_None, sd);
+
+ if (sd->sc.count && sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCOMMAND) {
+ return AtCommand_Unknown;
+ }
+
+ if (!message || !*message)
+ return AtCommand_None;
+
+ str += strlen(sd->status.name);
+ while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
+ if (*str == ':')
+ s_flag = 1;
+ str++;
+ }
+ if (!*str)
+ return AtCommand_None;
+
+ return atcommand_sub(fd,sd,str,pc_isGM(sd));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) {
+ char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
+
+ if (!info)
+ return AtCommand_None;
+ if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
+ return AtCommand_None;
+ if (!p || !*p) {
+ ShowError("at command message is empty\n");
+ return AtCommand_None;
+ }
+
+ if (*p == command_symbol) { // check first char.
+ char command[101];
+ int i = 0;
+ malloc_set(info, 0, sizeof(AtCommandInfo));
+ sscanf(p, "%100s", command);
+ command[sizeof(command)-1] = '\0';
+
+ while (atcommand_info[i].type != AtCommand_Unknown) {
+ if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
+ p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
+ break;
+ }
+ i++;
+ }
+
+ if (atcommand_info[i].type == AtCommand_Unknown) {
+ // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
+ if (level == 0)
+ return AtCommand_None;
+ else
+ return AtCommand_Unknown;
+ } else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) {
+ log_atcommand(sd, message);
+ }
+ memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
+ } else {
+ return AtCommand_None;
+ }
+
+ return info->type;
+}
+
+/*==========================================
+ * Read Message Data
+ *------------------------------------------
+ */
+int msg_config_read(const char *cfgName) {
+ int msg_number;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+ static int called = 1;
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowError("Messages file not found: %s\n", cfgName);
+ return 1;
+ }
+
+ if ((--called) == 0)
+ malloc_tsetdword(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG);
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
+ if (strcmpi(w1, "import") == 0) {
+ msg_config_read(w2);
+ } else {
+ msg_number = atoi(w1);
+ if (msg_number >= 0 && msg_number < MAX_MSG) {
+ if (msg_table[msg_number] != NULL)
+ aFree(msg_table[msg_number]);
+ msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
+ strcpy(msg_table[msg_number],w2);
+ // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
+ }
+ }
+ }
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+/*==========================================
+ * Cleanup Message Data
+ *------------------------------------------
+ */
+void do_final_msg (void) {
+ int i;
+ for (i = 0; i < MAX_MSG; i++)
+ aFree(msg_table[i]);
+ return;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
+ int i;
+
+ for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
+ if (strcmpi(atcommand_info[i].command + 1, name) == 0)
+ return &atcommand_info[i];
+
+ return NULL;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_config_read(const char *cfgName) {
+ char line[1024], w1[1024], w2[1024];
+ AtCommandInfo* p;
+ FILE* fp;
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowError("At commands configuration file not found: %s\n", cfgName);
+ return 1;
+ }
+
+ while (fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
+ continue;
+ p = get_atcommandinfo_byname(w1);
+ if (p != NULL) {
+ p->level = atoi(w2);
+ if (p->level > 100)
+ p->level = 100;
+ else if (p->level < 0)
+ p->level = 0;
+ }
+
+ if (strcmpi(w1, "import") == 0)
+ atcommand_config_read(w2);
+ else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
+ w2[0] != '/' && // symbol of standard ragnarok GM commands
+ w2[0] != '%' && // symbol of party chat speaking
+ w2[0] != '$' && // symbol of guild chat
+ w2[0] != '#') // symbol of charcommand
+ command_symbol = w2[0];
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+/*==========================================
+// @ command processing functions
+ *------------------------------------------
+ */
+
+/*==========================================
+ * @commands Lists available @ commands to you (code 98% from Meruru)
+ *------------------------------------------
+ */
+int atcommand_commands(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char cz_line_buff[MESSAGE_SIZE+1];
+
+ register char *lpcz_cur = cz_line_buff;
+ register unsigned int ui_slen;
+
+ int i_cur_cmd,gm_lvl = pc_isGM(sd), count = 0;
+
+ malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE);
+ cz_line_buff[MESSAGE_SIZE] = 0;
+
+ clif_displaymessage(fd, msg_txt(273));
+
+ for (i_cur_cmd = 0;atcommand_info[i_cur_cmd].type != AtCommand_Unknown;i_cur_cmd++)
+ {
+ if(gm_lvl < atcommand_info[i_cur_cmd].level)
+ continue;
+
+ count++;
+ ui_slen = (unsigned int)strlen(atcommand_info[i_cur_cmd].command);
+
+ //rember not <= bc we need null terminator
+ if(((MESSAGE_SIZE+(int)cz_line_buff)-(int)lpcz_cur) < (int)ui_slen)
+ {
+ clif_displaymessage(fd,(char*)cz_line_buff);
+ lpcz_cur = cz_line_buff;
+ malloc_tsetdword(cz_line_buff,' ',MESSAGE_SIZE);
+ cz_line_buff[MESSAGE_SIZE] = 0;
+ }
+
+ memcpy(lpcz_cur,atcommand_info[i_cur_cmd].command,ui_slen);
+ lpcz_cur += ui_slen+(10-ui_slen%10);
+ }
+
+ clif_displaymessage(fd,(char*)cz_line_buff);
+ sprintf(atcmd_output, msg_txt(274), count); //There will always be at least 1 command (@commands)
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * @send (used for testing packet sends from the client)
+ *------------------------------------------
+ */
+int atcommand_send(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int len=0,off,end,type;
+ long num;
+ (void)command; // not used
+
+ // read message type as hex number (without the 0x)
+ if(!message || !*message ||
+ !((sscanf(message, "len %x", &type)==1 && (len=1))
+ || sscanf(message, "%x", &type)==1) )
+ {
+ clif_displaymessage(fd, "Usage:");
+ clif_displaymessage(fd, " @send len <packet hex number>");
+ clif_displaymessage(fd, " @send <packet hex number> {<value>}*");
+ clif_displaymessage(fd, " Value: <type=B(default),W,L><number> or S<length>\"<string>\"");
+ return -1;
+ }
+
+#define PARSE_ERROR(error,p) \
+ {\
+ clif_displaymessage(fd, (error));\
+ sprintf(atcmd_output, ">%s", (p));\
+ clif_displaymessage(fd, atcmd_output);\
+ }
+//define PARSE_ERROR
+
+#define CHECK_EOS(p) \
+ if(*(p) == 0){\
+ clif_displaymessage(fd, "Unexpected end of string");\
+ return -1;\
+ }
+//define CHECK_EOS
+
+#define SKIP_VALUE(p) \
+ {\
+ while(*(p) && !isspace(*(p))) ++(p); /* non-space */\
+ while(*(p) && isspace(*(p))) ++(p); /* space */\
+ }
+//define SKIP_VALUE
+
+#define GET_VALUE(p,num) \
+ {\
+ if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\
+ PARSE_ERROR("Invalid number in:",(p));\
+ return -1;\
+ }\
+ }
+//define GET_VALUE
+
+ if (type > 0 && type < MAX_PACKET_DB) {
+
+ if(len)
+ {// show packet length
+ sprintf(atcmd_output, "Packet 0x%x length: %d", type, packet_db[sd->packet_ver][type].len);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ len=packet_db[sd->packet_ver][type].len;
+ off=2;
+ if(len == 0)
+ {// unknown packet - ERROR
+ sprintf(atcmd_output, "Unknown packet: 0x%x", type);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ } else if(len == -1)
+ {// dynamic packet
+ len=SHRT_MAX-4; // maximum length
+ off=4;
+ }
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd,0)=TOW(type);
+
+ // parse packet contents
+ SKIP_VALUE(message);
+ while(*message != 0 && off < len){
+ if(isdigit(*message) || *message == '-' || *message == '+')
+ {// default (byte)
+ GET_VALUE(message,num);
+ WFIFOB(fd,off)=TOB(num);
+ ++off;
+ } else if(toupper(*message) == 'B')
+ {// byte
+ ++message;
+ GET_VALUE(message,num);
+ WFIFOB(fd,off)=TOB(num);
+ ++off;
+ } else if(toupper(*message) == 'W')
+ {// word (2 bytes)
+ ++message;
+ GET_VALUE(message,num);
+ WFIFOW(fd,off)=TOW(num);
+ off+=2;
+ } else if(toupper(*message) == 'L')
+ {// long word (4 bytes)
+ ++message;
+ GET_VALUE(message,num);
+ WFIFOL(fd,off)=TOL(num);
+ off+=4;
+ } else if(toupper(*message) == 'S')
+ {// string - escapes are valid
+ // get string length - num <= 0 means not fixed length (default)
+ ++message;
+ if(*message == '"'){
+ num=0;
+ } else {
+ GET_VALUE(message,num);
+ while(*message != '"')
+ {// find start of string
+ if(*message == 0 || isspace(*message)){
+ PARSE_ERROR("Not a string:",message);
+ return -1;
+ }
+ ++message;
+ }
+ }
+
+ // parse string
+ ++message;
+ CHECK_EOS(message);
+ end=(num<=0? 0: min(off+((int)num),len));
+ for(; *message != '"' && (off < end || end == 0); ++off){
+ if(*message == '\\'){
+ ++message;
+ CHECK_EOS(message);
+ switch(*message){
+ case 'a': num=0x07; break; // Bell
+ case 'b': num=0x08; break; // Backspace
+ case 't': num=0x09; break; // Horizontal tab
+ case 'n': num=0x0A; break; // Line feed
+ case 'v': num=0x0B; break; // Vertical tab
+ case 'f': num=0x0C; break; // Form feed
+ case 'r': num=0x0D; break; // Carriage return
+ case 'e': num=0x1B; break; // Escape
+ default: num=*message; break;
+ case 'x': // Hexadecimal
+ {
+ ++message;
+ CHECK_EOS(message);
+ if(!isxdigit(*message)){
+ PARSE_ERROR("Not a hexadecimal digit:",message);
+ return -1;
+ }
+ num=(isdigit(*message)?*message-'0':tolower(*message)-'a'+10);
+ if(isxdigit(*message)){
+ ++message;
+ CHECK_EOS(message);
+ num<<=8;
+ num+=(isdigit(*message)?*message-'0':tolower(*message)-'a'+10);
+ }
+ WFIFOB(fd,off)=TOB(num);
+ ++message;
+ CHECK_EOS(message);
+ continue;
+ }
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7': // Octal
+ {
+ num=*message-'0'; // 1st octal digit
+ ++message;
+ CHECK_EOS(message);
+ if(isdigit(*message) && *message < '8'){
+ num<<=3;
+ num+=*message-'0'; // 2nd octal digit
+ ++message;
+ CHECK_EOS(message);
+ if(isdigit(*message) && *message < '8'){
+ num<<=3;
+ num+=*message-'0'; // 3rd octal digit
+ ++message;
+ CHECK_EOS(message);
+ }
+ }
+ WFIFOB(fd,off)=TOB(num);
+ continue;
+ }
+ }
+ } else
+ num=*message;
+ WFIFOB(fd,off)=TOB(num);
+ ++message;
+ CHECK_EOS(message);
+ }//for
+ while(*message != '"')
+ {// ignore extra characters
+ ++message;
+ CHECK_EOS(message);
+ }
+
+ // terminate the string
+ if(off < end)
+ {// fill the rest with 0's
+ memset(WFIFOP(fd,off),0,end-off);
+ off=end;
+ }
+ } else
+ {// unknown
+ PARSE_ERROR("Unknown type of value in:",message);
+ return -1;
+ }
+ SKIP_VALUE(message);
+ }
+
+ if(packet_db[sd->packet_ver][type].len == -1)
+ {// send dynamic packet
+ WFIFOW(fd,2)=TOW(off);
+ WFIFOSET(fd,off);
+ } else
+ {// send static packet
+ if(off < len)
+ memset(WFIFOP(fd,off),0,len-off);
+ WFIFOSET(fd,len);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(259)); // Invalid packet
+ return -1;
+ }
+ sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d)
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+#undef PARSE_ERROR
+#undef CHECK_EOS
+#undef SKIP_VALUE
+#undef GET_VALUE
+}
+
+// @rura
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_rura(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char map_name[MAP_NAME_LENGTH];
+ unsigned short mapindex;
+ int x = 0, y = 0;
+ int m = -1;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message ||
+ (sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 &&
+ sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) {
+
+ clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
+ return -1;
+ }
+
+ if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(map_name, ".gat");
+
+ mapindex = mapindex_name2id(map_name);
+ if (mapindex)
+ m = map_mapindex2mapid(mapindex);
+
+ if (!mapindex || m < 0) {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+
+ if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) {
+ clif_displaymessage(fd, msg_txt(2));
+ x = y = 0; //Invalid cell, use random spot.
+ }
+ if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ if (pc_setpos(sd, mapindex, x, y, 3) == 0)
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ else {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Displays where a character is. Corrected version by Silent. [Skotlex]
+ *------------------------------------------
+ */
+int atcommand_where(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int GM_level, pl_GM_level;
+
+ nullpo_retr(-1, sd);
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
+ return -1;
+ }
+ pl_sd = map_nick2sd(atcmd_player_name);
+
+ if (pl_sd == NULL)
+ return -1;
+
+ if(strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH)!=0)
+ return -1;
+
+ GM_level = pc_isGM(sd);//also hide gms depending on settings in battle_athena.conf, show if they are aid [Kevin]
+ pl_GM_level = pc_isGM(pl_sd);
+
+ if (battle_config.hide_GM_session) {
+ if(GM_level < pl_GM_level) {
+ if (!(battle_config.who_display_aid && GM_level >= battle_config.who_display_aid)) {
+ return -1;
+ }
+ }
+ }
+
+ snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d",
+ pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_jumpto(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
+ return -1;
+ }
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
+ if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
+ return -1;
+ if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) //Yourself mate? Tsk tsk tsk.
+ return -1;
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
+ sprintf(atcmd_output, msg_txt(4), atcmd_player_name); // Jump to %s
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_jump(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int x = 0, y = 0;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ sscanf(message, "%d %d", &x, &y);
+
+ if (x <= 0) //If coordinates are 'wrong', random jump.
+ x = -1;
+ if (y <= 0)
+ y = -1;
+ if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ pc_setpos(sd, sd->mapindex, x, y, 3);
+ sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jump to %d %d
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * @who3 = Player name, his location
+ *------------------------------------------
+ */
+int atcommand_who3(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char temp0[100];
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, j, count, users;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[NAME_LENGTH];
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(match_text, '\0', sizeof(match_text));
+ malloc_tsetdword(player_name, '\0', sizeof(player_name));
+
+ if (sscanf(message, "%99[^\n]", match_text) < 1)
+ strcpy(match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower(match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower(player_name[j]);
+ if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
+
+ if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) {
+ sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id);
+ } else {
+ atcmd_output[0]=0;
+ }
+ //Player name
+ sprintf(temp0, msg_txt(333), pl_sd->status.name);
+ strcat(atcmd_output,temp0);
+ //Player title, if exists
+ if (pl_GM_level > 0) {
+ //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
+ sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
+ strcat(atcmd_output,temp0);
+ }
+ //Players Location: map x y
+ sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ strcat(atcmd_output,temp0);
+
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(28)); // No player found.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(29)); // 1 player found.
+ else {
+ sprintf(atcmd_output, msg_txt(30), count); // %d players found.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Player name, BLevel, Job,
+ *------------------------------------------
+ */
+int atcommand_who2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char temp0[100];
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, j, count, users;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[NAME_LENGTH];
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(match_text, '\0', sizeof(match_text));
+ malloc_tsetdword(player_name, '\0', sizeof(player_name));
+
+ if (sscanf(message, "%99[^\n]", match_text) < 1)
+ strcpy(match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower(match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower(player_name[j]);
+ if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
+ //Players Name
+ //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
+ sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
+ //Player title, if exists
+ if (pl_GM_level > 0) {
+ //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
+ sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
+ strcat(atcmd_output,temp0);
+ }
+ //Players Base Level / Job name
+ //sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
+ sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
+ strcat(atcmd_output,temp0);
+
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(28)); // No player found.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(29)); // 1 player found.
+ else {
+ sprintf(atcmd_output, msg_txt(30), count); // %d players found.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Player name, Playrs Party / Guild name
+ *------------------------------------------
+ */
+int atcommand_who(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char temp0[100];
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, j, count, users;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[NAME_LENGTH];
+ struct guild *g;
+ struct party_data *p;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(temp0, '\0', sizeof(temp0));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(match_text, '\0', sizeof(match_text));
+ malloc_tsetdword(player_name, '\0', sizeof(player_name));
+
+ if (sscanf(message, "%99[^\n]", match_text) < 1)
+ strcpy(match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower(match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower(player_name[j]);
+ if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
+ g = guild_search(pl_sd->status.guild_id);
+ p = party_search(pl_sd->status.party_id);
+ //Players Name
+ //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
+ sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
+ //Player title, if exists
+ if (pl_GM_level > 0) {
+ //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
+ sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
+ strcat(atcmd_output,temp0);
+ }
+ //Players Party if exists
+ if (p != NULL) {
+ //sprintf(temp0," | Party: '%s'", p->name);
+ sprintf(temp0, msg_txt(335), p->party.name);
+ strcat(atcmd_output,temp0);
+ }
+ //Players Guild if exists
+ if (g != NULL) {
+ //sprintf(temp0," | Guild: '%s'", g->name);
+ sprintf(temp0, msg_txt(336), g->name);
+ strcat(atcmd_output,temp0);
+ }
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(28)); // No player found.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(29)); // 1 player found.
+ else {
+ sprintf(atcmd_output, msg_txt(30), count); // %d players found.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_whomap3(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, count, users;
+ int pl_GM_level, GM_level;
+ int map_id;
+ char map_name[MAP_NAME_LENGTH];
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message)
+ map_id = sd->bl.m;
+ else {
+ sscanf(message, "%15s", map_name);
+ if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(map_name, ".gat");
+ if ((map_id = map_mapname2mapid(map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ if (pl_sd->bl.m == map_id) {
+ if (pl_GM_level > 0)
+ sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ else
+ sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
+ else if (count == 1)
+ sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
+ else {
+ sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
+ }
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_whomap2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, count, users;
+ int pl_GM_level, GM_level;
+ int map_id = 0;
+ char map_name[MAP_NAME_LENGTH];
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message)
+ map_id = sd->bl.m;
+ else {
+ sscanf(message, "%15s", map_name);
+ if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(map_name, ".gat");
+ if ((map_id = map_mapname2mapid(map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ if (pl_sd->bl.m == map_id) {
+ if (pl_GM_level > 0)
+ sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
+ else
+ sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
+ else if (count == 1)
+ sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
+ else {
+ sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
+ }
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_whomap(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char temp0[100];
+ char temp1[100];
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, count, users;
+ int pl_GM_level, GM_level;
+ int map_id = 0;
+ char map_name[MAP_NAME_LENGTH];
+ struct guild *g;
+ struct party_data *p;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(temp0, '\0', sizeof(temp0));
+ malloc_tsetdword(temp1, '\0', sizeof(temp1));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message)
+ map_id = sd->bl.m;
+ else {
+ sscanf(message, "%15s", map_name);
+ if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(map_name, ".gat");
+ if ((map_id = map_mapname2mapid(map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ if (pl_sd->bl.m == map_id) {
+ g = guild_search(pl_sd->status.guild_id);
+ if (g == NULL)
+ sprintf(temp1, "None");
+ else
+ sprintf(temp1, "%s", g->name);
+ p = party_search(pl_sd->status.party_id);
+ if (p == NULL)
+ sprintf(temp0, "None");
+ else
+ sprintf(temp0, "%s", p->party.name);
+ if (pl_GM_level > 0)
+ sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
+ else
+ sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
+ else if (count == 1)
+ sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
+ else {
+ sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
+ }
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_whogm(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char temp0[100];
+ char temp1[100];
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, j, count, users;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[NAME_LENGTH];
+ struct guild *g;
+ struct party_data *p;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(temp0, '\0', sizeof(temp0));
+ malloc_tsetdword(temp1, '\0', sizeof(temp1));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(match_text, '\0', sizeof(match_text));
+ malloc_tsetdword(player_name, '\0', sizeof(player_name));
+
+ if (sscanf(message, "%99[^\n]", match_text) < 1)
+ strcpy(match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower(match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM(sd);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ pl_GM_level = pc_isGM(pl_sd);
+ if (pl_GM_level > 0) {
+ if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
+ memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower(player_name[j]);
+ if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
+ sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
+ clif_displaymessage(fd, atcmd_output);
+ g = guild_search(pl_sd->status.guild_id);
+ if (g == NULL)
+ sprintf(temp1, "None");
+ else
+ sprintf(temp1, "%s", g->name);
+ p = party_search(pl_sd->status.party_id);
+ if (p == NULL)
+ sprintf(temp0, "None");
+ else
+ sprintf(temp0, "%s", p->party.name);
+ sprintf(atcmd_output, " Party: '%s' | Guild: '%s'", temp0, temp1);
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(150)); // No GM found.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(151)); // 1 GM found.
+ else {
+ sprintf(atcmd_output, msg_txt(152), count); // %d GMs found.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+int atcommand_whozeny(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, j, count,c, users;
+ char match_text[100];
+ char player_name[NAME_LENGTH];
+ int *zeny;
+ int *counted;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(match_text, '\0', sizeof(match_text));
+ malloc_tsetdword(player_name, '\0', sizeof(player_name));
+
+ if (sscanf(message, "%99[^\n]", match_text) < 1)
+ strcpy(match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower(match_text[j]);
+
+ count = 0;
+ pl_allsd = map_getallusers(&users);
+ if (users < 1)
+ {
+ clif_displaymessage(fd, msg_txt(28)); // No player found.
+ return 0;
+ }
+ zeny = (int *)aMallocA(users*sizeof(int));
+ counted = (int *)aMallocA(users*sizeof(int));
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower(player_name[j]);
+ if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
+ zeny[count]=pl_sd->status.zeny;
+ counted[i]=0;
+ count++;
+ }
+ }
+ }
+
+ qsort(zeny, count, sizeof(int), hightolow_compare);
+ for (c = 0; c < count && c < 50; c++) {
+ if(!zeny[c])
+ continue;
+ for (i = 0; i < users; i++) {
+ if(!zeny[c])
+ continue;
+ if ((pl_sd = pl_allsd[i]) && counted[i]==0) {
+ if(pl_sd->status.zeny==zeny[c]) {
+ sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny);
+ clif_displaymessage(fd, atcmd_output);
+ zeny[c]=0;
+ counted[i]=1;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(28)); // No player found.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(29)); // 1 player found.
+ else {
+ sprintf(atcmd_output, msg_txt(30), count); // %d players found.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ aFree(zeny);
+ aFree(counted);
+
+ return 0;
+}
+
+
+// cause random emote on all online players [Valaris]
+int atcommand_happyhappyjoyjoy(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i,e, users;
+
+ nullpo_retr(-1, sd);
+
+ pl_allsd = map_getallusers(&users);
+
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i])) {
+ e=rand()%40;
+ if(e==34)
+ e = 0;
+ clif_emotion(&pl_sd->bl,e);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_save(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
+ if (sd->status.pet_id > 0 && sd->pd)
+ intif_save_petdata(sd->status.account_id, &sd->pd->pet);
+
+ chrif_save(sd,0);
+
+ clif_displaymessage(fd, msg_txt(6)); // Character data respawn point saved.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_load(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int m;
+
+ nullpo_retr(-1, sd);
+
+ m = map_mapindex2mapid(sd->status.save_point.map);
+ if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(249));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
+ clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_speed(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int speed;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ speed = atoi(message);
+ if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
+ sd->base_status.speed = speed;
+ status_calc_bl(&sd->bl, SCB_SPEED);
+ clif_displaymessage(fd, msg_txt(8)); // Speed changed.
+ } else {
+ sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_charspeed(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ int speed;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%d %23[^\n]", &speed, atcmd_player_name) < 2) {
+ sprintf(atcmd_output, "Please, enter a speed and a player name (usage: @charspeed <speed <%d-%d>> <char name>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { //GM level check
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
+ pl_sd->base_status.speed = speed;
+ status_calc_bl(&pl_sd->bl, SCB_SPEED);
+ clif_displaymessage(fd, msg_txt(8)); // Speed changed.
+ if(pl_sd->fd)
+ clif_displaymessage(pl_sd->fd, msg_txt(8)); // Speed changed.
+ } else {
+ sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_storage(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ if (storage_storageopen(sd) == 1)
+ { //Already open.
+ clif_displaymessage(fd, msg_txt(250));
+ return -1;
+ }
+ return 0;
+}
+
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_guildstorage(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct storage *stor; //changes from Freya/Yor
+ nullpo_retr(-1, sd);
+
+ if (sd->status.guild_id > 0) {
+ if (sd->state.storage_flag) {
+ clif_displaymessage(fd, msg_txt(251));
+ return -1;
+ }
+ if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
+ clif_displaymessage(fd, msg_txt(251));
+ return -1;
+ }
+ storage_guild_storageopen(sd);
+ } else {
+ clif_displaymessage(fd, msg_txt(252));
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_option(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int param1 = 0, param2 = 0, param3 = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
+ clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
+ return -1;
+ }
+
+ sd->sc.opt1 = param1;
+ sd->sc.opt2 = param2;
+ if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) {
+ clif_cartlist(sd);
+ clif_updatestatus(sd, SP_CARTINFO);
+ }
+ pc_setoption(sd, param3);
+
+ clif_displaymessage(fd, msg_txt(9)); // Options changed.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_hide(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (sd->sc.option & OPTION_INVISIBLE) {
+ sd->sc.option &= ~OPTION_INVISIBLE;
+ if (sd->disguise)
+ status_set_viewdata(&sd->bl, sd->disguise);
+ else
+ status_set_viewdata(&sd->bl, sd->status.class_);
+ clif_displaymessage(fd, msg_txt(10)); // Invisible: Off
+ } else {
+ sd->sc.option |= OPTION_INVISIBLE;
+ sd->vd.class_ = INVISIBLE_CLASS;
+ clif_displaymessage(fd, msg_txt(11)); // Invisible: On
+ }
+ clif_changeoption(&sd->bl);
+
+ return 0;
+}
+
+/*==========================================
+ * 転職する upperを指定すると転生や養子にもなれる
+ *------------------------------------------
+ */
+int atcommand_jobchange(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int job = 0, upper = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
+
+ int i, found = 0;
+ const struct { char name[16]; int id; } jobs[] = {
+ { "novice", 0 },
+ { "swordsman", 1 },
+ { "mage", 2 },
+ { "archer", 3 },
+ { "acolyte", 4 },
+ { "merchant", 5 },
+ { "thief", 6 },
+ { "knight", 7 },
+ { "priest", 8 },
+ { "priestess", 8 },
+ { "wizard", 9 },
+ { "blacksmith", 10 },
+ { "hunter", 11 },
+ { "assassin", 12 },
+ { "crusader", 14 },
+ { "monk", 15 },
+ { "sage", 16 },
+ { "rogue", 17 },
+ { "alchemist", 18 },
+ { "bard", 19 },
+ { "dancer", 20 },
+ { "super novice", 23 },
+ { "supernovice", 23 },
+ { "gunslinger", 24 },
+ { "gunner", 24 },
+ { "ninja", 25 },
+ { "high novice", 4001 },
+ { "swordsman high", 4002 },
+ { "mage high", 4003 },
+ { "archer high", 4004 },
+ { "acolyte high", 4005 },
+ { "merchant high", 4006 },
+ { "thief high", 4007 },
+ { "lord knight", 4008 },
+ { "high priest", 4009 },
+ { "high priestess", 4009 },
+ { "high wizard", 4010 },
+ { "whitesmith", 4011 },
+ { "sniper", 4012 },
+ { "assassin cross", 4013 },
+ { "paladin", 4015 },
+ { "champion", 4016 },
+ { "professor", 4017 },
+ { "stalker", 4018 },
+ { "creator", 4019 },
+ { "clown", 4020 },
+ { "gypsy", 4021 },
+ { "baby novice", 4023 },
+ { "baby swordsman", 4024 },
+ { "baby mage", 4025 },
+ { "baby archer", 4026 },
+ { "baby acolyte", 4027 },
+ { "baby merchant", 4028 },
+ { "baby thief", 4029 },
+ { "baby knight", 4030 },
+ { "baby priest", 4031 },
+ { "baby priestess", 4031 },
+ { "baby wizard", 4032 },
+ { "baby blacksmith",4033 },
+ { "baby hunter", 4034 },
+ { "baby assassin", 4035 },
+ { "baby crusader", 4037 },
+ { "baby monk", 4038 },
+ { "baby sage", 4039 },
+ { "baby rogue", 4040 },
+ { "baby alchemist", 4041 },
+ { "baby bard", 4042 },
+ { "baby dancer", 4043 },
+ { "super baby", 4045 },
+ { "taekwon", 4046 },
+ { "taekwon boy", 4046 },
+ { "taekwon girl", 4046 },
+ { "star gladiator", 4047 },
+ { "soul linker", 4049 },
+ };
+
+ for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) {
+ if (strncmpi(message, jobs[i].name, 16) == 0) {
+ job = jobs[i].id;
+ upper = 0;
+ found = 1;
+ break;
+ }
+ }
+
+ if (!found) {
+ clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
+ return -1;
+ }
+ }
+
+ if (job == 37 ||job == 45)
+ return 0;
+
+ if ((job >= 0 && job < MAX_PC_CLASS))
+ {
+ int j;
+
+ for (j=0; j < MAX_INVENTORY; j++) {
+ if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0)
+ pc_unequipitem(sd, j, 3);
+ }
+ if (pc_jobchange(sd, job, upper) == 0)
+ clif_displaymessage(fd, msg_txt(12)); // Your job has been changed.
+ else {
+ clif_displaymessage(fd, msg_txt(155)); // Impossible to change your job.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_die(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ clif_specialeffect(&sd->bl,450,SELF);
+ status_kill(&sd->bl);
+ clif_displaymessage(fd, msg_txt(13)); // A pity! You've died.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_kill(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
+ status_kill(&pl_sd->bl);
+ clif_displaymessage(fd, msg_txt(14)); // Character killed.
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_alive(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (!status_revive(&sd->bl, 100, 100))
+ return -1;
+ clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle!
+ return 0;
+}
+
+/*==========================================
+ * +kamic [LuzZza]
+ *------------------------------------------
+ */
+int atcommand_kami(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+
+ unsigned long color=0;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if(*(command + 5) != 'c' && *(command + 5) != 'C') {
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
+ return -1;
+ }
+
+ sscanf(message, "%199[^\n]", atcmd_output);
+ intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
+
+ } else {
+
+ if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
+ clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>).");
+ return -1;
+ }
+
+ if(color > 0xFFFFFF) {
+ clif_displaymessage(fd, "Invalid color.");
+ return -1;
+ }
+
+ intif_announce(atcmd_output, strlen(atcmd_output) + 1, color, 0);
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_heal(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int hp = 0, sp = 0; // [Valaris] thanks to fov
+ nullpo_retr(-1, sd);
+
+ sscanf(message, "%d %d", &hp, &sp);
+
+ if (hp == 0 && sp == 0) {
+ if (!status_percent_heal(&sd->bl, 100, 100))
+ clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
+ else
+ clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
+ return 0;
+ }
+
+ if(hp > 0 && sp >= 0) {
+ if(!status_heal(&sd->bl, hp, sp, 0))
+ clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
+ else
+ clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
+ return 0;
+ }
+
+ if(hp < 0 && sp <= 0) {
+ status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
+ clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
+ clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
+ return 0;
+ }
+
+ //Opposing signs.
+ if (hp) {
+ if (hp > 0)
+ status_heal(&sd->bl, hp, 0, 0);
+ else {
+ status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
+ clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
+ }
+ }
+
+ if (sp) {
+ if (sp > 0)
+ status_heal(&sd->bl, 0, sp, 0);
+ else
+ status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
+ }
+
+ clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
+ return 0;
+}
+
+/*==========================================
+ * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
+ *------------------------------------------
+ */
+int atcommand_item(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char item_name[100];
+ int number = 0, item_id, flag;
+ struct item item_tmp;
+ struct item_data *item_data;
+ int get_count, i;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(item_name, '\0', sizeof(item_name));
+
+ if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
+ clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if ((item_data = itemdb_searchname(item_name)) == NULL &&
+ (item_data = itemdb_exists(atoi(item_name))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ item_id = item_data->nameid;
+ get_count = number;
+ //Check if it's stackable.
+ if (!itemdb_isstackable2(item_data))
+ get_count = 1;
+
+ for (i = 0; i < number; i += get_count) {
+ // if not pet egg
+ if (!pet_create_egg(sd, item_id)) {
+ malloc_set(&item_tmp, 0, sizeof(item_tmp));
+ item_tmp.nameid = item_id;
+ item_tmp.identify = 1;
+
+ if ((flag = pc_additem(sd, &item_tmp, get_count)))
+ clif_additem(sd, 0, 0, flag);
+ }
+ }
+
+ //Logs (A)dmins items [Lupus]
+ if(log_config.enable_logs&0x400)
+ log_pick_pc(sd, "A", item_id, number, NULL);
+
+ clif_displaymessage(fd, msg_txt(18)); // Item created.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_item2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct item item_tmp;
+ struct item_data *item_data;
+ char item_name[100];
+ int item_id, number = 0;
+ int identify = 0, refine = 0, attr = 0;
+ int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
+ int flag;
+ int loop, get_count, i;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(item_name, '\0', sizeof(item_name));
+
+ if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
+ clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
+ clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname(item_name)) != NULL ||
+ (item_data = itemdb_exists(atoi(item_name))) != NULL)
+ item_id = item_data->nameid;
+
+ if (item_id > 500) {
+ loop = 1;
+ get_count = number;
+ if (item_data->type == 4 || item_data->type == 5 ||
+ item_data->type == 7 || item_data->type == 8) {
+ loop = number;
+ get_count = 1;
+ if (item_data->type == 7) {
+ identify = 1;
+ refine = 0;
+ }
+ if (item_data->type == 8)
+ refine = 0;
+ if (refine > 10)
+ refine = 10;
+ } else {
+ identify = 1;
+ refine = attr = 0;
+ }
+ for (i = 0; i < loop; i++) {
+ malloc_set(&item_tmp, 0, sizeof(item_tmp));
+ item_tmp.nameid = item_id;
+ item_tmp.identify = identify;
+ item_tmp.refine = refine;
+ item_tmp.attribute = attr;
+ item_tmp.card[0] = c1;
+ item_tmp.card[1] = c2;
+ item_tmp.card[2] = c3;
+ item_tmp.card[3] = c4;
+ if ((flag = pc_additem(sd, &item_tmp, get_count)))
+ clif_additem(sd, 0, 0, flag);
+ }
+
+ //Logs (A)dmins items [Lupus]
+ if(log_config.enable_logs&0x400)
+ log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp);
+
+ clif_displaymessage(fd, msg_txt(18)); // Item created.
+ } else {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_itemreset(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ nullpo_retr(-1, sd);
+
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
+
+ //Logs (A)dmins items [Lupus]
+ if(log_config.enable_logs&0x400)
+ log_pick_pc(sd, "A", sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
+
+ pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
+ }
+ }
+ clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed.
+
+ return 0;
+}
+
+/*==========================================
+ * Atcommand @lvlup
+ *------------------------------------------
+ */
+int atcommand_baselevelup(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int level=0, i=0, status_point=0;
+ nullpo_retr(-1, sd);
+ level = atoi(message);
+
+ if (!message || !*message || !level) {
+ clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
+ return -1;
+ }
+
+ if (level > 0) {
+ if (sd->status.base_level == pc_maxbaselv(sd)) { /* check for max level by Valaris */
+ clif_displaymessage(fd, msg_txt(47)); /* Base level can't go any higher. */
+ return -1;
+ } /* End Addition */
+ if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
+ level = pc_maxbaselv(sd) - sd->status.base_level;
+ for (i = 1; i <= level; i++)
+ status_point += (sd->status.base_level + i + 14) / 5;
+
+ if (sd->status.status_point > USHRT_MAX - status_point)
+ sd->status.status_point = USHRT_MAX;
+ else
+ sd->status.status_point += status_point;
+ sd->status.base_level += (unsigned int)level;
+ clif_updatestatus(sd, SP_BASELEVEL);
+ clif_updatestatus(sd, SP_NEXTBASEEXP);
+ clif_updatestatus(sd, SP_STATUSPOINT);
+ status_calc_pc(sd, 0);
+ status_percent_heal(&sd->bl, 100, 100);
+ clif_misceffect(&sd->bl, 0);
+ clif_displaymessage(fd, msg_txt(21)); /* Base level raised. */
+ } else {
+ if (sd->status.base_level == 1) {
+ clif_displaymessage(fd, msg_txt(158)); /* Base level can't go any lower. */
+ return -1;
+ }
+ level*=-1;
+ if ((unsigned int)level >= sd->status.base_level)
+ level = sd->status.base_level-1;
+ if (sd->status.status_point > 0) {
+ for (i = 0; i > -level; i--)
+ status_point += (sd->status.base_level + i + 14) / 5;
+ if (sd->status.status_point < status_point)
+ pc_resetstate(sd);
+ if (sd->status.status_point < status_point)
+ sd->status.status_point = 0;
+ else
+ sd->status.status_point -= status_point;
+ clif_updatestatus(sd, SP_STATUSPOINT);
+ } /* to add: remove status points from stats */
+ sd->status.base_level -= (unsigned int)level;
+ clif_updatestatus(sd, SP_BASELEVEL);
+ clif_updatestatus(sd, SP_NEXTBASEEXP);
+ status_calc_pc(sd, 0);
+ clif_displaymessage(fd, msg_txt(22)); /* Base level lowered. */
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_joblevelup(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int level=0;
+ nullpo_retr(-1, sd);
+
+ level = atoi(message);
+
+ if (!message || !*message || !level) {
+ clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
+ return -1;
+ }
+ if (level > 0) {
+ if (sd->status.job_level == pc_maxjoblv(sd)) {
+ clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher.
+ return -1;
+ }
+ if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
+ level = pc_maxjoblv(sd) - sd->status.job_level;
+ sd->status.job_level += (unsigned int)level;
+ clif_updatestatus(sd, SP_JOBLEVEL);
+ clif_updatestatus(sd, SP_NEXTJOBEXP);
+ if (sd->status.skill_point > USHRT_MAX - level)
+ sd->status.skill_point = USHRT_MAX;
+ else
+ sd->status.skill_point += level;
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ status_calc_pc(sd, 0);
+ clif_misceffect(&sd->bl, 1);
+ clif_displaymessage(fd, msg_txt(24)); // Job level raised.
+ } else {
+ if (sd->status.job_level == 1) {
+ clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower.
+ return -1;
+ }
+ level *=-1;
+ if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
+ level = sd->status.job_level-1;
+ sd->status.job_level -= (unsigned int)level;
+ clif_updatestatus(sd, SP_JOBLEVEL);
+ clif_updatestatus(sd, SP_NEXTJOBEXP);
+ if (sd->status.skill_point < level)
+ pc_resetskill(sd,0); //Reset skills since we need to substract more points.
+ if (sd->status.skill_point < level)
+ sd->status.skill_point = 0;
+ else
+ sd->status.skill_point -= level;
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ status_calc_pc(sd, 0);
+ clif_displaymessage(fd, msg_txt(25)); // Job level lowered.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @help
+ *------------------------------------------
+ */
+int atcommand_help(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char buf[2048], w1[2048], w2[2048];
+ int i, gm_level;
+ FILE* fp;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(buf, '\0', sizeof(buf));
+
+ if ((fp = fopen(help_txt, "r")) != NULL) {
+ clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
+ gm_level = pc_isGM(sd);
+ while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
+ if (buf[0] == '/' && buf[1] == '/')
+ continue;
+ for (i = 0; buf[i] != '\0'; i++) {
+ if (buf[i] == '\r' || buf[i] == '\n') {
+ buf[i] = '\0';
+ break;
+ }
+ }
+ if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
+ clif_displaymessage(fd, buf);
+ else if (gm_level >= atoi(w1))
+ clif_displaymessage(fd, w2);
+ }
+ fclose(fp);
+ } else {
+ clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @help2 - Char commands [Kayla]
+ *------------------------------------------
+ */
+int atcommand_help2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char buf[2048], w1[2048], w2[2048];
+ int i, gm_level;
+ FILE* fp;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(buf, '\0', sizeof(buf));
+
+ if ((fp = fopen(help2_txt, "r")) != NULL) {
+ clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
+ gm_level = pc_isGM(sd);
+ while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
+ if (buf[0] == '/' && buf[1] == '/')
+ continue;
+ for (i = 0; buf[i] != '\0'; i++) {
+ if (buf[i] == '\r' || buf[i] == '\n') {
+ buf[i] = '\0';
+ break;
+ }
+ }
+ if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
+ clif_displaymessage(fd, buf);
+ else if (gm_level >= atoi(w1))
+ clif_displaymessage(fd, w2);
+ }
+ fclose(fp);
+ } else {
+ clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*==========================================
+ * @gm
+ *------------------------------------------
+ */
+int atcommand_gm(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char password[100];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(password, '\0', sizeof(password));
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
+ clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
+ return -1;
+ }
+
+ if (pc_isGM(sd)) { /* a GM can not use this function. only a normal player (become gm is not for gm!) */
+ clif_displaymessage(fd, msg_txt(50)); /* You already have some GM powers. */
+ return -1;
+ } else
+ chrif_changegm(sd->status.account_id, password, strlen(password) + 1);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_pvpoff(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+
+ if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
+ clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode.
+ return -1;
+ }
+
+ if (map[sd->bl.m].flag.pvp) {
+ map[sd->bl.m].flag.pvp = 0;
+ clif_send0199(sd->bl.m, 0);
+
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) { //人数分ループ
+ if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m) {
+ clif_pvpset(pl_sd, 0, 0, 2);
+ if (pl_sd->pvp_timer != -1) {
+ delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
+ pl_sd->pvp_timer = -1;
+ }
+ }
+ }
+ clif_displaymessage(fd, msg_txt(31)); // PvP: Off.
+ } else {
+ clif_displaymessage(fd, msg_txt(160)); // PvP is already Off.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_pvpon(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+
+ if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
+ clif_displaymessage(fd, msg_txt(52)); // This option cannot be used in PK Mode.
+ return -1;
+ }
+
+ if (!map[sd->bl.m].flag.pvp) {
+ map[sd->bl.m].flag.pvp = 1;
+ clif_send0199(sd->bl.m, 1);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
+ pl_sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, pl_sd->bl.id, 0);
+ pl_sd->pvp_rank = 0;
+ pl_sd->pvp_lastusers = 0;
+ pl_sd->pvp_point = 5;
+ pl_sd->pvp_won = 0;
+ pl_sd->pvp_lost = 0;
+ }
+ }
+ clif_displaymessage(fd, msg_txt(32)); // PvP: On.
+ } else {
+ clif_displaymessage(fd, msg_txt(161)); // PvP is already On.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_gvgoff(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.gvg) {
+ map[sd->bl.m].flag.gvg = 0;
+ clif_send0199(sd->bl.m, 0);
+ clif_displaymessage(fd, msg_txt(33)); // GvG: Off.
+ } else {
+ clif_displaymessage(fd, msg_txt(162)); // GvG is already Off.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_gvgon(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (!map[sd->bl.m].flag.gvg) {
+ map[sd->bl.m].flag.gvg = 1;
+ clif_send0199(sd->bl.m, 3);
+ clif_displaymessage(fd, msg_txt(34)); // GvG: On.
+ } else {
+ clif_displaymessage(fd, msg_txt(163)); // GvG is already On.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_model(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int hair_style = 0, hair_color = 0, cloth_color = 0;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
+ sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
+ MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
+ hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
+ cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
+ /* Removed because this check is TOO strange. [Skotlex]
+ //秒フ色変更
+ if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
+ //The hell? Why Rogue/Assassins can't... change their option if they have clothes colors and are males? o.O [Skotlex]
+ //秒フ色未実装職の判定
+ clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
+ return -1;
+ } else {
+ */
+ pc_changelook(sd, LOOK_HAIR, hair_style);
+ pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
+ pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+// }
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @dye && @ccolor
+ *------------------------------------------
+ */
+int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
+{
+ int cloth_color = 0;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
+ sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
+ pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @hairstyle && @hstyle
+ *------------------------------------------
+ */
+int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
+{
+ int hair_style = 0;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
+ sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
+ /* Removed because this check is TOO strange. [Skotlex]
+ if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { //???
+ clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
+ return -1;
+ } else {
+ */
+ pc_changelook(sd, LOOK_HAIR, hair_style);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+// }
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @charhairstyle by [MouseJstr]
+ *------------------------------------------
+ */
+int
+atcommand_charhairstyle(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ return 0;
+}
+
+/*==========================================
+ * @haircolor && @hcolor
+ *------------------------------------------
+ */
+int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
+{
+ int hair_color = 0;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
+ sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
+ /* Removed for being such a strange check. [Skotlex]
+ if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
+ clif_displaymessage(fd, msg_txt(35)); // You can't use this command with this class.
+ return -1;
+ } else {
+ */
+ pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+// }
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @go [city_number or city_name] - Updated by Harbin
+ *------------------------------------------
+ */
+int atcommand_go(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ int town;
+ char map_name[MAP_NAME_LENGTH];
+ int m;
+
+ const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = {
+ { MAP_PRONTERA, 156, 191 }, // 0=Prontera
+ { MAP_MORROC, 156, 93 }, // 1=Morroc
+ { MAP_GEFFEN, 119, 59 }, // 2=Geffen
+ { MAP_PAYON, 162, 233 }, // 3=Payon
+ { MAP_ALBERTA, 192, 147 }, // 4=Alberta
+ { MAP_IZLUDE, 128, 114 }, // 5=Izlude
+ { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
+ { MAP_LUTIE, 147, 134 }, // 7=Lutie
+ { MAP_COMODO, 209, 143 }, // 8=Comodo
+ { MAP_YUNO, 157, 51 }, // 9=Yuno
+ { MAP_AMATSU, 198, 84 }, // 10=Amatsu
+ { MAP_GONRYUN, 160, 120 }, // 11=Gon Ryun
+ { MAP_UMBALA, 89, 157 }, // 12=Umbala
+ { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
+ { MAP_LOUYANG, 217, 40 }, // 14=Lou Yang
+ { "new_zone01.gat", 53, 111 }, // 15=Training Grounds
+ { MAP_JAIL, 23, 61 }, // 16=Prison
+ { MAP_JAWAII, 249, 127 }, // 17=Jawaii
+ { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
+ { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
+ { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
+ { MAP_EINBECH, 70, 95 }, // 21=Einbech
+ { MAP_HUGEL, 96, 145 }, // 22=Hugel
+ };
+
+ nullpo_retr(-1, sd);
+
+ if(map[sd->bl.m].flag.nogo) {
+ clif_displaymessage(sd->fd,"You can not use @go on this map.");
+ return 0;
+ }
+
+ malloc_tsetdword(map_name, '\0', sizeof(map_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ // get the number
+ town = atoi(message);
+
+ // if no value, display all value
+ if (!message || !*message || sscanf(message, "%15s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
+ clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
+ clif_displaymessage(fd, msg_txt(82)); // Please, use one of this number/name:
+ clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen");
+ clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude");
+ clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo");
+ clif_displaymessage(fd, " 9=Yuno 10=Amatsu 11=Gon Ryun");
+ clif_displaymessage(fd, " 12=Umbala 13=Niflheim 14=Lou Yang");
+ clif_displaymessage(fd, " 15=Novice Grounds 16=Prison 17=Jawaii");
+ clif_displaymessage(fd, " 18=Ayothaya 19=Einbroch 20=Lighthalzen");
+ clif_displaymessage(fd, " 21=Einbech 22=Hugel");
+ return -1;
+ } else {
+ // get possible name of the city and add .gat if not in the name
+ map_name[MAP_NAME_LENGTH-1] = '\0';
+ for (i = 0; map_name[i]; i++)
+ map_name[i] = tolower(map_name[i]);
+ if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(map_name, ".gat");
+ // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
+ if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
+ town = 0;
+ } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
+ town = 1;
+ } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
+ town = 2;
+ } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
+ town = 3;
+ } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
+ town = 4;
+ } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
+ town = 5;
+ } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
+ strcmp(map_name, "al.gat") == 0) { // al (de baran)
+ town = 6;
+ } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
+ strcmp(map_name, "christmas.gat") == 0 || // name of the symbol
+ strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
+ town = 7;
+ } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
+ town = 8;
+ } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
+ town = 9;
+ } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
+ town = 10;
+ } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
+ town = 11;
+ } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
+ town = 12;
+ } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
+ town = 13;
+ } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
+ town = 14;
+ } else if (strncmp(map_name, "new_zone01.gat", 3) == 0 || // 3 first characters (or "newbies")
+ strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
+ strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
+ town = 15;
+ } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
+ strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
+ town = 16;
+ } else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters)
+ town = 17;
+ } else if (strncmp(map_name, "ayothaya.gat", 2) == 0 || // 2 first characters
+ strncmp(map_name, "ayotaya.gat", 2) == 0) { // writing error (2 first characters)
+ town = 18;
+ } else if (strncmp(map_name, "einbroch.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "ainbroch.gat", 3) == 0) { // writing error (3 first characters)
+ town = 19;
+ } else if (strncmp(map_name, "lighthalzen.gat", 3) == 0 || // 3 first characters
+ strncmp(map_name, "reichthalzen.gat", 3) == 0) { // 'alternative' name (3 first characters)
+ town = 20;
+ } else if (strncmp(map_name, "einbech.gat", 5) == 0) { // 5 first characters
+ town = 21;
+ } else if (strncmp(map_name, "hugel.gat", 3) == 0) { // 3 first characters
+ town = 22;
+ }
+
+ if (town >= -3 && town <= -1) {
+ if (sd->status.memo_point[-town-1].map) {
+ m = map_mapindex2mapid(sd->status.memo_point[-town-1].map);
+ if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ } else {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+ } else {
+ sprintf(atcmd_output, msg_txt(164), -town-1); // Your memo point #%d doesn't exist.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+ } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
+ m = map_mapname2mapid((char *)data[town].map);
+ if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ if (pc_setpos(sd, mapindex_name2id((char *)data[town].map), data[town].x, data[town].y, 3) == 0) {
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ } else {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+ } else { // if you arrive here, you have an error in town variable when reading of names
+ clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_monster(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char name[NAME_LENGTH];
+ char monster[NAME_LENGTH];
+ int mob_id;
+ int number = 0;
+ int count;
+ int i, k, range;
+ short mx, my;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(name, '\0', sizeof(name));
+ malloc_tsetdword(monster, '\0', sizeof(monster));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
+ return -1;
+ }
+ if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
+ sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
+ //All data can be left as it is.
+ } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
+ //Here, it is possible name was not given and we are using monster for it.
+ if (count < 3) //Blank mob's name.
+ name[0] = '\0';
+ } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
+ //All data can be left as it is.
+ } else if (sscanf(message, "%23s", monster) > 0) {
+ //As before, name may be already filled.
+ name[0] = '\0';
+ } else {
+ clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
+ return -1;
+ }
+
+ if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = mobdb_checkid(atoi(monster));
+
+ if (mob_id == 0) {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ if (mob_id == MOBID_EMPERIUM) {
+ clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium.
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if (strlen(name) < 1)
+ strcpy(name, "--ja--");
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ if (battle_config.etc_log)
+ ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
+
+ count = 0;
+ range = (int)sqrt(number) +2; // calculation of an odd number (+ 4 area around)
+ for (i = 0; i < number; i++) {
+ map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
+ k = mob_once_spawn(sd, "this", mx, my, name, mob_id, 1, "");
+ count += (k != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ if (number == count)
+ clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
+ else {
+ sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned!
+ clif_displaymessage(fd, atcmd_output);
+ }
+ else {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ return 0;
+}
+
+// small monster spawning [Valaris]
+int atcommand_monstersmall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message) {
+ char name[NAME_LENGTH] = "";
+ char monster[NAME_LENGTH] = "";
+ int mob_id = 0;
+ int number = 0;
+ int x = 0;
+ int y = 0;
+ int count;
+ int i;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return -1;
+ }
+
+ if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
+ sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
+ sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return -1;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi(monster);
+
+ if (mob_id == 0) {
+ clif_displaymessage(fd, msg_txt(40));
+ return -1;
+ }
+
+ if (mob_id == MOBID_EMPERIUM) {
+ clif_displaymessage(fd, msg_txt(83));
+ return -1;
+ }
+
+ if (mobdb_checkid(mob_id) == 0) {
+ clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if (strlen(name) < 1)
+ strcpy(name, "--ja--");
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ count = 0;
+ for (i = 0; i < number; i++) {
+ int mx, my;
+ if (x <= 0)
+ mx = sd->bl.x + (rand() % 11 - 5);
+ else
+ mx = x;
+ if (y <= 0)
+ my = sd->bl.y + (rand() % 11 - 5);
+ else
+ my = y;
+ count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
+ else
+ clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
+
+ return 0;
+}
+// big monster spawning [Valaris]
+int atcommand_monsterbig(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message) {
+ char name[NAME_LENGTH] = "";
+ char monster[NAME_LENGTH] = "";
+ int mob_id = 0;
+ int number = 0;
+ int x = 0;
+ int y = 0;
+ int count;
+ int i;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return -1;
+ }
+
+ if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
+ sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
+ sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return -1;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi(monster);
+
+ if (mob_id == 0) {
+ clif_displaymessage(fd, msg_txt(40));
+ return -1;
+ }
+
+ if (mob_id == MOBID_EMPERIUM) {
+ clif_displaymessage(fd, msg_txt(83));
+ return -1;
+ }
+
+ if (mobdb_checkid(mob_id) == 0) {
+ clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if (strlen(name) < 1)
+ strcpy(name, "--ja--");
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ count = 0;
+ for (i = 0; i < number; i++) {
+ int mx, my;
+ if (x <= 0)
+ mx = sd->bl.x + (rand() % 11 - 5);
+ else
+ mx = x;
+ if (y <= 0)
+ my = sd->bl.y + (rand() % 11 - 5);
+ else
+ my = y;
+ count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
+ else
+ clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int atkillmonster_sub(struct block_list *bl, va_list ap) {
+ struct mob_data *md;
+ int flag;
+
+ nullpo_retr(0, ap);
+ nullpo_retr(0, md=(struct mob_data *)bl);
+ flag = va_arg(ap, int);
+
+ if (md->guardian_data)
+ return 0; //Do not touch WoE mobs!
+
+ if (flag)
+ status_zap(bl,md->status.hp, 0);
+ else
+ status_kill(bl);
+ return 1;
+}
+void atcommand_killmonster_sub(
+ const int fd, struct map_session_data* sd, const char* message,
+ const int drop)
+{
+ int map_id;
+ char map_name[MAP_NAME_LENGTH];
+
+ if (!sd) return;
+
+ malloc_tsetdword(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
+ map_id = sd->bl.m;
+ else {
+ if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(map_name, ".gat");
+ if ((map_id = map_mapname2mapid(map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop);
+
+ clif_displaymessage(fd, msg_txt(165)); // All monsters killed!
+
+ return;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_killmonster(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if (!sd) return 0;
+ atcommand_killmonster_sub(fd, sd, message, 1);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_killmonster2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if (!sd) return 0;
+ atcommand_killmonster_sub(fd, sd, message, 0);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_refine(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i,j, position = 0, refine = 0, current_position, final_refine;
+ int count;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
+ clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
+ return -1;
+ }
+
+ if (refine < -MAX_REFINE)
+ refine = -MAX_REFINE;
+ else if (refine > MAX_REFINE)
+ refine = MAX_REFINE;
+ else if (refine == 0)
+ refine = 1;
+
+ count = 0;
+ for (j = 0; j < EQI_MAX-1; j++) {
+ if ((i = sd->equip_index[j]) < 0)
+ continue;
+ if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
+ continue;
+ if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
+ continue;
+ if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
+ continue;
+
+ if(position && !(sd->status.inventory[i].equip & position))
+ continue;
+
+ final_refine = sd->status.inventory[i].refine + refine;
+ if (final_refine > MAX_REFINE)
+ final_refine = MAX_REFINE;
+ else if (final_refine < 0)
+ final_refine = 0;
+ if (sd->status.inventory[i].refine != final_refine) {
+ sd->status.inventory[i].refine = final_refine;
+ current_position = sd->status.inventory[i].equip;
+ pc_unequipitem(sd, i, 3);
+ clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
+ clif_delitem(sd, i, 1);
+ clif_additem(sd, i, 1, 0);
+ pc_equipitem(sd, i, current_position);
+ clif_misceffect(&sd->bl, 3);
+ count++;
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(166)); // No item has been refined!
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined!
+ else {
+ sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined!
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_produce(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char item_name[100];
+ int item_id, attribute = 0, star = 0;
+ int flag = 0;
+ struct item_data *item_data;
+ struct item tmp_item;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(item_name, '\0', sizeof(item_name));
+
+ if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
+ clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
+ return -1;
+ }
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname(item_name)) == NULL &&
+ (item_data = itemdb_exists(atoi(item_name))) == NULL)
+ {
+ sprintf(atcmd_output, msg_txt(170)); // This item is not an equipment.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+ item_id = item_data->nameid;
+ if (itemdb_isequip2(item_data)) {
+ if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
+ attribute = ATTRIBUTE_NORMAL;
+ if (star < MIN_STAR || star > MAX_STAR)
+ star = 0;
+ malloc_set(&tmp_item, 0, sizeof tmp_item);
+ tmp_item.nameid = item_id;
+ tmp_item.amount = 1;
+ tmp_item.identify = 1;
+ tmp_item.card[0] = CARD0_FORGE;
+ tmp_item.card[1] = item_data->type==IT_WEAPON?
+ ((star*5) << 8) + attribute:0;
+ tmp_item.card[2] = GetWord(sd->status.char_id, 0);
+ tmp_item.card[3] = GetWord(sd->status.char_id, 1);
+ clif_produceeffect(sd, 0, item_id);
+ clif_misceffect(&sd->bl, 3);
+
+ //Logs (A)dmins items [Lupus]
+ if(log_config.enable_logs&0x400)
+ log_pick_pc(sd, "A", tmp_item.nameid, 1, &tmp_item);
+
+ if ((flag = pc_additem(sd, &tmp_item, 1)))
+ clif_additem(sd, 0, 0, flag);
+ } else {
+ sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Sub-function to display actual memo points
+ *------------------------------------------
+ */
+void atcommand_memo_sub(struct map_session_data* sd) {
+ int i;
+
+ if (!sd) return;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):");
+ for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
+ if (sd->status.memo_point[i].map)
+ sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
+ else
+ sprintf(atcmd_output, msg_txt(171), i); // %d - void
+ clif_displaymessage(sd->fd, atcmd_output);
+ }
+
+ return;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_memo(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int position = 0;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &position) < 1)
+ atcommand_memo_sub(sd);
+ else {
+ if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
+ if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nomemo) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(253));
+ return -1;
+ }
+ if (sd->status.memo_point[position].map) {
+ sprintf(atcmd_output, msg_txt(172), position, mapindex_id2name(sd->status.memo_point[position].map), sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
+ clif_displaymessage(fd, atcmd_output);
+ }
+ sd->status.memo_point[position].map = map[sd->bl.m].index;
+ sd->status.memo_point[position].x = sd->bl.x;
+ sd->status.memo_point[position].y = sd->bl.y;
+ clif_skill_memo(sd, 0);
+ if (pc_checkskill(sd, AL_WARP) <= (position + 1))
+ clif_displaymessage(fd, msg_txt(173)); // Note: you don't have the 'Warp' skill level to use it.
+ atcommand_memo_sub(sd);
+ } else {
+ sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
+ clif_displaymessage(fd, atcmd_output);
+ atcommand_memo_sub(sd);
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_gat(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int y;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ for (y = 2; y >= -2; y--) {
+ sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
+ map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
+ map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
+
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_packet(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ static int packet_mode = 0;
+ int i, x = 0, y = 0;
+ nullpo_retr(-1, sd);
+
+ if (strstr(command, "packetmode")) {
+ packet_mode = atoi(message);
+ clif_displaymessage(fd, "Packet mode changed.");
+ return 0;
+ }
+
+ if (!message || !*message || (i = sscanf(message, "%d %d", &x, &y)) < 1) {
+ clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
+ return -1;
+ }
+ if (i == 1) y = 1;
+
+ switch (packet_mode)
+ {
+ case 0:
+ clif_status_change(&sd->bl, x, y);
+ break;
+ case 1:
+ sd->status.skill[sd->cloneskill_id].id=0;
+ sd->status.skill[sd->cloneskill_id].lv=0;
+ sd->status.skill[sd->cloneskill_id].flag=0;
+ sd->cloneskill_id = x;
+ sd->status.skill[x].id = x;
+ sd->status.skill[x].lv = skill_get_max(x);
+ sd->status.skill[x].flag = 13;//cloneskill flag
+ clif_skillinfoblock(sd);
+ break;
+ case 2:
+ clif_skill_nodamage(&sd->bl,&sd->bl,x,y,1);
+ case 3:
+ clif_skill_poseffect(&sd->bl,x,y,sd->bl.x,sd->bl.y,gettick());
+ default:
+ break;
+ //added later
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @waterlevel [Skotlex]
+ *------------------------------------------
+ */
+
+int atcommand_waterlevel(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int newlevel;
+ if (!message || !*message || sscanf(message, "%d", &newlevel) < 1) {
+ sprintf(atcmd_output, "%s's current water level: %d", map[sd->bl.m].name, map_waterheight(map[sd->bl.m].name));
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ if (map_setwaterheight(sd->bl.m, map[sd->bl.m].name, newlevel)) {
+ if (newlevel > 0)
+ sprintf(atcmd_output, "%s's water level changed to: %d", map[sd->bl.m].name, newlevel);
+ else
+ sprintf(atcmd_output, "Removed %s's water level information.", map[sd->bl.m].name);
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sprintf(atcmd_output, "Failed to change %s's water level.", map[sd->bl.m].name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ return 0;
+}
+
+/*==========================================
+ * @stpoint (Rewritten by [Yor])
+ *------------------------------------------
+ */
+int atcommand_statuspoint(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int point, new_status_point;
+
+ if (!message || !*message || (point = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
+ return -1;
+ }
+
+ if (point > 0 && sd->status.status_point > USHRT_MAX - point)
+ new_status_point = USHRT_MAX;
+ else
+ if (point < 0 && sd->status.status_point < -point)
+ new_status_point = 0;
+ else
+ new_status_point = sd->status.status_point + point;
+ if (new_status_point != (int)sd->status.status_point) {
+ sd->status.status_point = (unsigned short)new_status_point;
+ clif_updatestatus(sd, SP_STATUSPOINT);
+ clif_displaymessage(fd, msg_txt(174)); // Number of status points changed!
+ } else {
+ if (point < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @skpoint (Rewritten by [Yor])
+ *------------------------------------------
+ */
+int atcommand_skillpoint(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int point, new_skill_point;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (point = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
+ return -1;
+ }
+
+ if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
+ new_skill_point = USHRT_MAX;
+ else if (point < 0 && sd->status.skill_point < -point)
+ new_skill_point = 0;
+ else
+ new_skill_point = sd->status.skill_point + point;
+
+ if (new_skill_point != (int)sd->status.skill_point) {
+ sd->status.skill_point = (unsigned short)new_skill_point;
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed!
+ } else {
+ if (point < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @zeny (Rewritten by [Yor])
+ *------------------------------------------
+ */
+int atcommand_zeny(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int zeny, new_zeny;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (zeny = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
+ return -1;
+ }
+
+ new_zeny = sd->status.zeny + zeny;
+ if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
+ new_zeny = MAX_ZENY;
+ else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
+ new_zeny = 0;
+
+ if (new_zeny != sd->status.zeny) {
+ sd->status.zeny = new_zeny;
+ clif_updatestatus(sd, SP_ZENY);
+ clif_displaymessage(fd, msg_txt(176)); // Number of zenys changed!
+ } else {
+ if (zeny < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_param(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int index, value = 0, new_value, max;
+ const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
+ short* status[6];
+ //we don't use direct initialization because it isn't part of the c standard.
+ nullpo_retr(-1, sd);
+
+ status[0] = &sd->status.str;
+ status[1] = &sd->status.agi;
+ status[2] = &sd->status.vit;
+ status[3] = &sd->status.int_;
+ status[4] = &sd->status.dex;
+ status[5] = &sd->status.luk;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
+ sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ index = -1;
+ for (index = 0; index < sizeof(param)/sizeof(param[0]); index++) {
+ if (strcmpi(command, param[index]) == 0)
+ break;
+ }
+ if (index == sizeof(param)/sizeof(param[0]) || index > MAX_STATUS_TYPE) {
+ // normaly impossible...
+ sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ max = pc_maxparameter(sd);
+ if (value > 0 && *status[index] > max - value)
+ new_value = max;
+ else if (value < 0 && *status[index] <= -value)
+ new_value = 1;
+ else
+ new_value = *status[index] + value;
+
+ if (new_value != (int)*status[index]) {
+ *status[index] = new_value;
+ clif_updatestatus(sd, SP_STR + index);
+ clif_updatestatus(sd, SP_USTR + index);
+ status_calc_pc(sd, 0);
+ clif_displaymessage(fd, msg_txt(42)); // Stat changed.
+ } else {
+ if (value < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+//** Stat all by fritz (rewritten by [Yor])
+int atcommand_stat_all(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int index, count, value = 0, max, new_value;
+ short* status[6];
+ //we don't use direct initialization because it isn't part of the c standard.
+ nullpo_retr(-1, sd);
+
+ status[0] = &sd->status.str;
+ status[1] = &sd->status.agi;
+ status[2] = &sd->status.vit;
+ status[3] = &sd->status.int_;
+ status[4] = &sd->status.dex;
+ status[5] = &sd->status.luk;
+
+ if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
+ value = pc_maxparameter(sd);
+
+ count = 0;
+ max = pc_maxparameter(sd);
+ for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
+
+ if (value > 0 && *status[index] > max - value)
+ new_value = max;
+ else if (value < 0 && *status[index] <= -value)
+ new_value = 1;
+ else
+ new_value = *status[index] +value;
+
+ if (new_value != (int)*status[index]) {
+ *status[index] = new_value;
+ clif_updatestatus(sd, SP_STR + index);
+ clif_updatestatus(sd, SP_USTR + index);
+ status_calc_pc(sd, 0);
+ count++;
+ }
+ }
+
+ if (count > 0) // if at least 1 stat modified
+ clif_displaymessage(fd, msg_txt(84)); // All stats changed!
+ else {
+ if (value < 0)
+ clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat.
+ else
+ clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_guildlevelup(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int level = 0;
+ short added_level;
+ struct guild *guild_info;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
+ clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
+ return -1;
+ }
+
+ if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
+ clif_displaymessage(fd, msg_txt(43)); // You're not in a guild.
+ return -1;
+ }
+ if (strcmp(sd->status.name, guild_info->master) != 0) {
+ clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild.
+ return -1;
+ }
+
+ added_level = (short)level;
+ if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
+ added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
+ else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
+ added_level = 1 - guild_info->guild_lv;
+
+ if (added_level != 0) {
+ intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
+ clif_displaymessage(fd, msg_txt(179)); // Guild level changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(45)); // Guild level change failed.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_makeegg(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct item_data *item_data;
+ int id, pet_id;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
+ return -1;
+ }
+
+ if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
+ id = item_data->nameid;
+ else if ((id = mobdb_searchname(message)) == 0) // for monster name
+ id = atoi(message);
+
+ pet_id = search_petDB_index(id, PET_CLASS);
+ if (pet_id < 0)
+ pet_id = search_petDB_index(id, PET_EGG);
+ if (pet_id >= 0) {
+ sd->catch_target_class = pet_db[pet_id].class_;
+ intif_create_pet(
+ sd->status.account_id, sd->status.char_id,
+ (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
+ (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
+ 100, 0, 1, pet_db[pet_id].jname);
+ } else {
+ clif_displaymessage(fd, msg_txt(180)); // The monter/egg name/id doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_hatch(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (sd->status.pet_id <= 0)
+ clif_sendegg(sd);
+ else {
+ clif_displaymessage(fd, msg_txt(181)); // You already have a pet.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_petfriendly(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int friendly;
+ struct pet_data *pd;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (friendly = atoi(message)) < 0) {
+ clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
+ return -1;
+ }
+
+ pd = sd->pd;
+ if (!pd) {
+ clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
+ return -1;
+ }
+
+ if (friendly < 0 || friendly > 1000)
+ {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ if (friendly == pd->pet.intimate) {
+ clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value.
+ return -1;
+ }
+ pd->pet.intimate = friendly;
+ clif_send_petstatus(sd);
+ clif_displaymessage(fd, msg_txt(182)); // Pet friendly value changed!
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_pethungry(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int hungry;
+ struct pet_data *pd;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (hungry = atoi(message)) < 0) {
+ clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
+ return -1;
+ }
+
+ pd = sd->pd;
+ if (!sd->status.pet_id || !pd) {
+ clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
+ return -1;
+ }
+ if (hungry < 0 || hungry > 100) {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+ if (hungry == pd->pet.hungry) {
+ clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value.
+ return -1;
+ }
+
+ pd->pet.hungry = hungry;
+ clif_send_petstatus(sd);
+ clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed!
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_petrename(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct pet_data *pd;
+ nullpo_retr(-1, sd);
+ if (!sd->status.pet_id || !sd->pd) {
+ clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
+ return -1;
+ }
+ pd = sd->pd;
+ if (!pd->pet.rename_flag) {
+ clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet.
+ return -1;
+ }
+
+ pd->pet.rename_flag = 0;
+ intif_save_petdata(sd->status.account_id, &pd->pet);
+ clif_send_petstatus(sd);
+ clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int
+atcommand_recall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
+ return -1;
+ }
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
+ if(sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
+ return -1;
+ if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0)
+ return -1;
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, "You are not authorized to warp this player from its actual map.");
+ return -1;
+ }
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
+ sprintf(atcmd_output, msg_txt(46), atcmd_player_name); // %s recalled!
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_revive(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
+ return -1;
+ }
+
+ pl_sd = map_nick2sd(atcmd_player_name);
+
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (!status_revive(&sd->bl, 100, 0))
+ return -1;
+
+ clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(fd, msg_txt(51)); // Character revived.
+ return 0;
+}
+
+/*==========================================
+ * charblock command (usage: charblock <player_name>)
+ * This command do a definitiv ban on a player
+ *------------------------------------------
+ */
+int atcommand_char_block(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
+ return -1;
+ }
+
+ // check player name
+ if (strlen(atcmd_player_name) < 4) {
+ clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ } else if (strlen(atcmd_player_name) > 23) {
+ clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ } else {
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * charban command (usage: charban <time> <player_name>)
+ * This command do a limited ban on a player
+ * Time is done as follows:
+ * Adjustment value (-1, 1, +1, etc...)
+ * Modified element:
+ * a or y: year
+ * m: month
+ * j or d: day
+ * h: hour
+ * mn: minute
+ * s: second
+ * <example> @ban +1m-2mn1s-6y test_player
+ * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
+ *------------------------------------------
+ */
+int atcommand_char_ban(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char * modif_p;
+ int year, month, day, hour, minute, second, value;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) {
+ clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
+ return -1;
+ }
+
+ atcmd_output[sizeof(atcmd_output)-1] = '\0';
+
+ modif_p = atcmd_output;
+ year = month = day = hour = minute = second = 0;
+ while (modif_p[0] != '\0') {
+ value = atoi(modif_p);
+ if (value == 0)
+ modif_p++;
+ else {
+ if (modif_p[0] == '-' || modif_p[0] == '+')
+ modif_p++;
+ while (modif_p[0] >= '0' && modif_p[0] <= '9')
+ modif_p++;
+ if (modif_p[0] == 's') {
+ second = value;
+ modif_p++;
+ } else if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
+ minute = value;
+ modif_p = modif_p + 2;
+ } else if (modif_p[0] == 'h') {
+ hour = value;
+ modif_p++;
+ } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
+ day = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm') {
+ month = value;
+ modif_p++;
+ } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
+ year = value;
+ modif_p++;
+ } else if (modif_p[0] != '\0') {
+ modif_p++;
+ }
+ }
+ }
+ if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
+ clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command.
+ return -1;
+ }
+
+ // check player name
+ if (strlen(atcmd_player_name) < 4) {
+ clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ } else if (strlen(atcmd_player_name) > 23) {
+ clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ } else {
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
+ clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * charunblock command (usage: charunblock <player_name>)
+ *------------------------------------------
+ */
+int atcommand_char_unblock(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
+ return -1;
+ }
+
+ // check player name
+ if (strlen(atcmd_player_name) < 4) {
+ clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ } else if (strlen(atcmd_player_name) > 23) {
+ clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ } else {
+ // send answer to login server via char-server
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
+ clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * charunban command (usage: charunban <player_name>)
+ *------------------------------------------
+ */
+int atcommand_char_unban(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
+ return -1;
+ }
+
+ // check player name
+ if (strlen(atcmd_player_name) < 4) {
+ clif_displaymessage(fd, msg_txt(86)); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ } else if (strlen(atcmd_player_name) > 23) {
+ clif_displaymessage(fd, msg_txt(87)); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ } else {
+ // send answer to login server via char-server
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
+ clif_displaymessage(fd, msg_txt(88)); // Character name sends to char-server to ask it.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_night(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ if (night_flag != 1) {
+ map_night_timer(night_timer_tid, 0, 0, 1);
+ } else {
+ clif_displaymessage(fd, msg_txt(89)); // Sorry, it's already the night. Impossible to execute the command.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_day(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ if (night_flag != 0) {
+ map_day_timer(day_timer_tid, 0, 0, 1);
+ } else {
+ clif_displaymessage(fd, msg_txt(90)); // Sorry, it's already the day. Impossible to execute the command.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_doom(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+ clif_specialeffect(&sd->bl,450,ALL_SAMEMAP);
+ pl_allsd = map_getallusers(&users);
+ for(i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
+ status_kill(&pl_sd->bl);
+ clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
+ }
+ }
+ clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_doommap(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+ clif_specialeffect(&sd->bl,450,ALL_CLIENT);
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m &&
+ pc_isGM(sd) >= pc_isGM(pl_sd)) // you can doom only lower or same gm level
+ {
+ status_kill(&pl_sd->bl);
+// clif_specialeffect(&pl_sd->bl,450,1);
+ clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
+ }
+ }
+ clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static void atcommand_raise_sub(struct map_session_data* sd)
+{
+ if (!sd->state.auth || !status_isdead(&sd->bl))
+ return;
+
+ if(!status_revive(&sd->bl, 100, 100))
+ return;
+ clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown.
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_raise(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i, users;
+ struct map_session_data **all_sd;
+
+ nullpo_retr(-1, sd);
+
+ all_sd = map_getallusers(&users);
+
+ for (i = 0; i < users; i++) {
+ atcommand_raise_sub(all_sd[i]);
+ }
+ clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_raisemap(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data **pl_allsd;
+ int i, users;
+
+ nullpo_retr(-1, sd);
+
+ pl_allsd = map_getallusers(&users);
+
+ for (i = 0; i < users; i++) {
+ if (sd->bl.m == pl_allsd[i]->bl.m)
+ atcommand_raise_sub(pl_allsd[i]);
+ }
+ clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_kick(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
+ clif_GM_kick(sd, pl_sd, 1);
+ else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_kickall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+
+ pl_allsd = map_getallusers(&users);
+
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
+ if (sd->status.account_id != pl_sd->status.account_id)
+ clif_GM_kick(sd, pl_sd, 0);
+ }
+ }
+
+ clif_displaymessage(fd, msg_txt(195)); // All players have been kicked!
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_allskill(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ pc_allskillup(sd); // all skills
+ sd->status.skill_point = 0; // 0 skill points
+ clif_updatestatus(sd, SP_SKILLPOINT); // update
+ clif_displaymessage(fd, msg_txt(76)); // You have received all skills.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_questskill(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int skill_id;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (skill_id = atoi(message)) < 0) {
+ clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
+ return -1;
+ }
+
+ if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
+ if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
+ if (pc_checkskill(sd, skill_id) == 0) {
+ pc_skill(sd, skill_id, 1, 0);
+ clif_displaymessage(fd, msg_txt(70)); // You have learned the skill.
+ } else {
+ clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_lostskill(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int skill_id;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (skill_id = atoi(message)) < 0) {
+ clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
+ return -1;
+ }
+
+ if (skill_id >= 0 && skill_id < MAX_SKILL) {
+ if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
+ if (pc_checkskill(sd, skill_id) > 0) {
+ sd->status.skill[skill_id].lv = 0;
+ sd->status.skill[skill_id].flag = 0;
+ clif_skillinfoblock(sd);
+ clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill.
+ } else {
+ clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_spiritball(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int number;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (number = atoi(message)) < 0) {
+ clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
+ return -1;
+ }
+
+ // set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
+ if (number > 500)
+ number = 500;
+
+ if (number >= 0 && number <= 0x7FFF) {
+ if (sd->spiritball != number || number > 499) {
+ if (sd->spiritball > 0)
+ pc_delspiritball(sd, sd->spiritball, 1);
+ sd->spiritball = number;
+ clif_spiritball(sd);
+ // no message, player can look the difference
+ if (number > 1000)
+ clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
+ } else {
+ clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_party(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char party[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(party, '\0', sizeof(party));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
+ clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
+ return -1;
+ }
+
+ party_create(sd, party, 0, 0);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_guild(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char guild[NAME_LENGTH];
+ int prev;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(guild, '\0', sizeof(guild));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
+ clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
+ return -1;
+ }
+
+ prev = battle_config.guild_emperium_check;
+ battle_config.guild_emperium_check = 0;
+ guild_create(sd, guild);
+ battle_config.guild_emperium_check = prev;
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_agitstart(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (agit_flag == 1) {
+ clif_displaymessage(fd, msg_txt(73)); // Already it has started siege warfare.
+ return -1;
+ }
+
+ agit_flag = 1;
+ guild_agit_start();
+ clif_displaymessage(fd, msg_txt(72)); // Guild siege warfare start!
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_agitend(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (agit_flag == 0) {
+ clif_displaymessage(fd, msg_txt(75)); // Siege warfare hasn't started yet.
+ return -1;
+ }
+
+ agit_flag = 0;
+ guild_agit_end();
+ clif_displaymessage(fd, msg_txt(74)); // Guild siege warfare end!
+
+ return 0;
+}
+
+/*==========================================
+ * @mapexitでマップサーバーを終了させる
+ *------------------------------------------
+ */
+int atcommand_mapexit(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id)
+ clif_GM_kick(sd, pl_sd, 0);
+ }
+ clif_GM_kick(sd, sd, 0);
+
+ flush_fifos();
+
+ runflag = 0;
+
+ return 0;
+}
+
+/*==========================================
+ * idsearch <part_of_name>: revrited by [Yor]
+ *------------------------------------------
+ */
+int atcommand_idsearch(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char item_name[100];
+ unsigned int i, match;
+ struct item_data *item_array[MAX_SEARCH];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(item_name, '\0', sizeof(item_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
+ clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
+ clif_displaymessage(fd, atcmd_output);
+ match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
+ if (match > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
+ clif_displaymessage(fd, atcmd_output);
+ match = MAX_SEARCH;
+ }
+ for(i = 0; i < match; i++) {
+ sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
+ clif_displaymessage(fd, atcmd_output);
+ }
+ sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above.
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * Recall All Characters Online To Your Location
+ *------------------------------------------
+ */
+int atcommand_recallall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i;
+ int count, users;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+
+ count = 0;
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
+ pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ count++;
+ else {
+ if (pc_isdead(pl_sd)) { //Wake them up
+ pc_setstand(pl_sd);
+ pc_setrestartvalue(pl_sd,1);
+ }
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
+ }
+ }
+ }
+
+ clif_displaymessage(fd, msg_txt(92)); // All characters recalled!
+ if (count) {
+ sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Recall online characters of a guild to your location
+ *------------------------------------------
+ */
+int atcommand_guildrecall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users, count;
+ char guild_name[NAME_LENGTH];
+ struct guild *g;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(guild_name, '\0', sizeof(guild_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+
+ if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
+ (g = guild_search(atoi(message))) != NULL) {
+ count = 0;
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
+ pl_sd->status.guild_id == g->guild_id) {
+ if (pc_isGM(pl_sd) > pc_isGM(sd))
+ continue; //Skip GMs greater than you.
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ count++;
+ else
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
+ }
+ }
+ sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild are near you.
+ clif_displaymessage(fd, atcmd_output);
+ if (count) {
+ sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Recall online characters of a party to your location
+ *------------------------------------------
+ */
+int atcommand_partyrecall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ struct map_session_data *pl_sd, **pl_allsd;
+ char party_name[NAME_LENGTH];
+ struct party_data *p;
+ int count, users;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(party_name, '\0', sizeof(party_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+
+ if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
+ (p = party_search(atoi(message))) != NULL) {
+ count = 0;
+
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
+ pl_sd->status.party_id == p->party.party_id) {
+ if (pc_isGM(pl_sd) > pc_isGM(sd))
+ continue; //Skip GMs greater than you.
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ count++;
+ else
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
+ }
+ }
+ sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party are near you.
+ clif_displaymessage(fd, atcmd_output);
+ if (count) {
+ sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_reloaditemdb(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ itemdb_reload();
+ clif_displaymessage(fd, msg_txt(97)); // Item database reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_reloadmobdb(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ mob_reload();
+ read_petdb();
+ merc_reload();
+ clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_reloadskilldb(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ skill_reload();
+ merc_skill_reload();
+ clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ * @reloadatcommand
+ * atcommand_athena.conf のリロード
+ *------------------------------------------
+ */
+int
+atcommand_reloadatcommand(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ atcommand_config_read(ATCOMMAND_CONF_FILENAME);
+ clif_displaymessage(fd, msg_txt(254));
+ return 0;
+}
+/*==========================================
+ * @reloadbattleconf
+ * battle_athena.conf のリロード
+ *------------------------------------------
+ */
+int
+atcommand_reloadbattleconf(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct Battle_Config prev_config;
+ memcpy(&prev_config, &battle_config, sizeof(prev_config));
+
+ battle_config_read(BATTLE_CONF_FILENAME);
+
+ if (memcmp(&prev_config.item_rate_mvp,
+ &battle_config.item_rate_mvp,
+ sizeof(battle_config.item_rate_mvp)+
+ sizeof(battle_config.item_rate_common)+
+ sizeof(battle_config.item_rate_common_boss)+
+ sizeof(battle_config.item_rate_card)+
+ sizeof(battle_config.item_rate_card_boss)+
+ sizeof(battle_config.item_rate_equip)+
+ sizeof(battle_config.item_rate_equip_boss)+
+ sizeof(battle_config.item_rate_heal)+
+ sizeof(battle_config.item_rate_heal_boss)+
+ sizeof(battle_config.item_rate_use)+
+ sizeof(battle_config.item_rate_use_boss)+
+ sizeof(battle_config.item_rate_treasure)+
+ sizeof(battle_config.item_rate_adddrop)+
+ sizeof(battle_config.logarithmic_drops)+
+ sizeof(battle_config.item_drop_common_min)+
+ sizeof(battle_config.item_drop_common_max)+
+ sizeof(battle_config.item_drop_card_min)+
+ sizeof(battle_config.item_drop_card_max)+
+ sizeof(battle_config.item_drop_equip_min)+
+ sizeof(battle_config.item_drop_equip_max)+
+ sizeof(battle_config.item_drop_mvp_min)+
+ sizeof(battle_config.item_drop_mvp_max)+
+ sizeof(battle_config.item_drop_heal_min)+
+ sizeof(battle_config.item_drop_heal_max)+
+ sizeof(battle_config.item_drop_use_min)+
+ sizeof(battle_config.item_drop_use_max)+
+ sizeof(battle_config.item_drop_treasure_min)+
+ sizeof(battle_config.item_drop_treasure_max)
+ ) != 0)
+ { //Drop rates changed.
+ mob_reload(); //Needed as well so rate changes take effect.
+#ifndef TXT_ONLY
+ chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
+#endif
+ }
+ clif_displaymessage(fd, msg_txt(255));
+ return 0;
+}
+/*==========================================
+ * @reloadstatusdb
+ * job_db1.txt job_db2.txt job_db2-2.txt
+ * refine_db.txt size_fix.txt
+ * のリロード
+ *------------------------------------------
+ */
+int
+atcommand_reloadstatusdb(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ status_readdb();
+ clif_displaymessage(fd, msg_txt(256));
+ return 0;
+}
+/*==========================================
+ * @reloadpcdb
+ * exp.txt skill_tree.txt attr_fix.txt
+ * のリロード
+ *------------------------------------------
+ */
+int
+atcommand_reloadpcdb(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ pc_readdb();
+ clif_displaymessage(fd, msg_txt(257));
+ return 0;
+}
+
+/*==========================================
+ * @reloadmotd [Valaris]
+ * Reloads motd.txt
+ *------------------------------------------
+ */
+int
+atcommand_reloadmotd(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ pc_read_motd();
+ clif_displaymessage(fd, msg_txt(268));
+ return 0;
+}
+
+
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_reloadscript(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
+ atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
+ atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
+ flush_fifos();
+
+ //do_init_npc();
+ script_reload();
+ npc_reload();
+
+ clif_displaymessage(fd, msg_txt(100)); // Scripts reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_reloadgmdb( // by [Yor]
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ chrif_reloadGMdb();
+
+ clif_displaymessage(fd, msg_txt(101)); // Login-server asked to reload GM accounts and their level.
+
+ return 0;
+}
+
+/*==========================================
+ * @mapinfo <map name> [0-3] by MC_Cameri
+ * => Shows information about the map [map name]
+ * 0 = no additional information
+ * 1 = Show users in that map and their location
+ * 2 = Shows NPCs in that map
+ * 3 = Shows the shops/chats in that map (not implemented)
+ *------------------------------------------
+ */
+int atcommand_mapinfo(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ struct npc_data *nd = NULL;
+ struct chat_data *cd = NULL;
+ char direction[12];
+ int m_id, i, chat_num, users, list = 0;
+ unsigned short m_index;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+ malloc_tsetdword(direction, '\0', sizeof(direction));
+
+ sscanf(message, "%d %23[^\n]", &list, atcmd_player_name);
+
+ if (list < 0 || list > 3) {
+ clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
+ return -1;
+ }
+
+ if (atcmd_player_name[0] == '\0') {
+ memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
+ atcmd_player_name[MAP_NAME_LENGTH] = '\0';
+ m_id = map_mapindex2mapid(sd->mapindex);
+ } else {
+ if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
+ strcat(atcmd_player_name, ".gat");
+ m_id = map_mapname2mapid(atcmd_player_name);
+ }
+ if (m_id < 0) {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+ m_index = mapindex_name2id(atcmd_player_name); //This one shouldn't fail since the previous seek did not.
+
+ clif_displaymessage(fd, "------ Map Info ------");
+ chat_num = 0;
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
+ chat_num++;
+ }
+ }
+ sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", atcmd_player_name, map[m_id].users, map[m_id].npc_num, chat_num);
+ clif_displaymessage(fd, atcmd_output);
+ if (map[m_id].flag.alias)
+ strcat(atcmd_output, "This map is an alias (a named clone of some other map).");
+ clif_displaymessage(fd, "------ Map Flags ------");
+ strcpy(atcmd_output,"PvP Flags: ");
+ if (map[m_id].flag.pvp)
+ strcat(atcmd_output, "Pvp ON | ");
+ if (map[m_id].flag.pvp_noguild)
+ strcat(atcmd_output, "NoGuild | ");
+ if (map[m_id].flag.pvp_noparty)
+ strcat(atcmd_output, "NoParty | ");
+ if (map[m_id].flag.pvp_nightmaredrop)
+ strcat(atcmd_output, "NightmareDrop | ");
+ if (map[m_id].flag.pvp_nocalcrank)
+ strcat(atcmd_output, "NoCalcRank | ");
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,"GvG Flags: ");
+ if (map[m_id].flag.gvg)
+ strcat(atcmd_output, "GvG ON | ");
+ if (map[m_id].flag.gvg_dungeon)
+ strcat(atcmd_output, "GvG Dungeon | ");
+ if (map[m_id].flag.gvg_castle)
+ strcat(atcmd_output, "GvG Castle | ");
+ if (map[m_id].flag.gvg_noparty)
+ strcat(atcmd_output, "NoParty | ");
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,"Teleport Flags: ");
+ if (map[m_id].flag.noteleport)
+ strcat(atcmd_output, "NoTeleport | ");
+ if (map[m_id].flag.monster_noteleport)
+ strcat(atcmd_output, "Monster NoTeleport | ");
+ if (map[m_id].flag.nowarp)
+ strcat(atcmd_output, "NoWarp | ");
+ if (map[m_id].flag.nowarpto)
+ strcat(atcmd_output, "NoWarpTo | ");
+ if (map[m_id].flag.noreturn)
+ strcat(atcmd_output, "NoReturn | ");
+ if (map[m_id].flag.nogo)
+ strcat(atcmd_output, "NoGo | ");
+ if (map[m_id].flag.nomemo)
+ strcat(atcmd_output, "NoMemo | ");
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, "No Exp Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.noexppenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off");
+ clif_displaymessage(fd, atcmd_output);
+
+ if (map[m_id].flag.nosave) {
+ if (!map[m_id].save.map)
+ sprintf(atcmd_output, "No Save (Return to last Save Point)");
+ else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 )
+ sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map));
+ else
+ sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d",
+ mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ strcpy(atcmd_output,"Weather Flags: ");
+ if (map[m_id].flag.snow)
+ strcat(atcmd_output, "Snow | ");
+ if (map[m_id].flag.fog)
+ strcat(atcmd_output, "Fog | ");
+ if (map[m_id].flag.sakura)
+ strcat(atcmd_output, "Sakura | ");
+ if (map[m_id].flag.clouds)
+ strcat(atcmd_output, "Clouds | ");
+ if (map[m_id].flag.clouds2)
+ strcat(atcmd_output, "Clouds2 | ");
+ if (map[m_id].flag.fireworks)
+ strcat(atcmd_output, "Fireworks | ");
+ if (map[m_id].flag.leaves)
+ strcat(atcmd_output, "Leaves | ");
+ if (map[m_id].flag.rain)
+ strcat(atcmd_output, "Rain | ");
+ if (map[m_id].flag.indoors)
+ strcat(atcmd_output, "Indoors | ");
+ if (map[m_id].flag.nightenabled)
+ strcat(atcmd_output, "Displays Night | ");
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,"Other Flags: ");
+ if (map[m_id].flag.nobranch)
+ strcat(atcmd_output, "NoBranch | ");
+ if (map[m_id].flag.notrade)
+ strcat(atcmd_output, "NoTrade | ");
+ if (map[m_id].flag.novending)
+ strcat(atcmd_output, "NoVending | ");
+ if (map[m_id].flag.nodrop)
+ strcat(atcmd_output, "NoDrop | ");
+ if (map[m_id].flag.noskill)
+ strcat(atcmd_output, "NoSkill | ");
+ if (map[m_id].flag.noicewall)
+ strcat(atcmd_output, "NoIcewall | ");
+
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,"Other Flags: ");
+ if (map[m_id].nocommand)
+ strcat(atcmd_output, "NoCommand | ");
+ if (map[m_id].flag.nobaseexp)
+ strcat(atcmd_output, "NoBaseEXP | ");
+ if (map[m_id].flag.nojobexp)
+ strcat(atcmd_output, "NoJobEXP | ");
+ if (map[m_id].flag.nomobloot)
+ strcat(atcmd_output, "NoMobLoot | ");
+ if (map[m_id].flag.nomvploot)
+ strcat(atcmd_output, "NoMVPLoot | ");
+ if (map[m_id].flag.partylock)
+ strcat(atcmd_output, "PartyLock | ");
+ if (map[m_id].flag.guildlock)
+ strcat(atcmd_output, "GuildLock | ");
+ clif_displaymessage(fd, atcmd_output);
+
+
+ switch (list) {
+ case 0:
+ // Do nothing. It's list 0, no additional display.
+ break;
+ case 1:
+ clif_displaymessage(fd, "----- Players in Map -----");
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && pl_sd->mapindex == m_index) {
+ sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d",
+ pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ break;
+ case 2:
+ clif_displaymessage(fd, "----- NPCs in Map -----");
+ for (i = 0; i < map[m_id].npc_num;) {
+ nd = map[m_id].npc[i];
+ switch(nd->ud.dir) {
+ case 0: strcpy(direction, "North"); break;
+ case 1: strcpy(direction, "North West"); break;
+ case 2: strcpy(direction, "West"); break;
+ case 3: strcpy(direction, "South West"); break;
+ case 4: strcpy(direction, "South"); break;
+ case 5: strcpy(direction, "South East"); break;
+ case 6: strcpy(direction, "East"); break;
+ case 7: strcpy(direction, "North East"); break;
+ case 9: strcpy(direction, "North"); break;
+ default: strcpy(direction, "Unknown"); break;
+ }
+ sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
+ ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ break;
+ case 3:
+ clif_displaymessage(fd, "----- Chats in Map -----");
+ for (i = 0; i < users; i++) {
+ if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
+ pl_sd->mapindex == m_index &&
+ cd->usersd[0] == pl_sd) {
+ sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d",
+ i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s",
+ cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ break;
+ default: // normally impossible to arrive here
+ clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
+ return -1;
+ break;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_mount_peco(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ if (!pc_isriding(sd)) { // if actually no peco
+ if (pc_checkskill(sd, KN_RIDING)) {
+ pc_setoption(sd, sd->sc.option | 0x0020);
+ clif_displaymessage(fd, msg_txt(102)); // Mounted Peco.
+ } else {
+ clif_displaymessage(fd, msg_txt(213)); // You can not mount a peco with your job.
+ return -1;
+ }
+ } else { //Dismount
+ pc_setoption(sd, sd->sc.option & ~0x0020);
+ clif_displaymessage(fd, msg_txt(214)); // Unmounted Peco.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_char_mount_peco(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+
+ if (!pc_isriding(pl_sd)) { // if actually no peco
+ if (pc_checkskill(pl_sd, KN_RIDING)) {
+ pc_setoption(pl_sd, pl_sd->sc.option | 0x0020);
+ clif_displaymessage(fd, msg_txt(216)); // Mounted Peco.
+ } else {
+ clif_displaymessage(fd, msg_txt(217)); // You can not mount a peco with your job.
+ return -1;
+ }
+ } else { //Dismount
+ pc_setoption(pl_sd, pl_sd->sc.option & ~0x0020);
+ clif_displaymessage(fd, msg_txt(218)); // Unmounted Peco.
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *Spy Commands by Syrus22
+ *------------------------------------------
+ */
+int atcommand_guildspy(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char guild_name[NAME_LENGTH];
+ struct guild *g;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(guild_name, '\0', sizeof(guild_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!enable_spy)
+ {
+ clif_displaymessage(fd, "The mapserver has spy command support disabled.");
+ return -1;
+ }
+ if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
+ return -1;
+ }
+
+ if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
+ (g = guild_search(atoi(message))) != NULL) {
+ if (sd->guildspy == g->guild_id) {
+ sd->guildspy = 0;
+ sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sd->guildspy = g->guild_id;
+ sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild.
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_partyspy(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char party_name[NAME_LENGTH];
+ struct party_data *p;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(party_name, '\0', sizeof(party_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!enable_spy)
+ {
+ clif_displaymessage(fd, "The mapserver has spy command support disabled.");
+ return -1;
+ }
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
+ return -1;
+ }
+
+ if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
+ (p = party_search(atoi(message))) != NULL) {
+ if (sd->partyspy == p->party.party_id) {
+ sd->partyspy = 0;
+ sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sd->partyspy = p->party.party_id;
+ sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party.
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @repairall [Valaris]
+ *------------------------------------------
+ */
+int atcommand_repairall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int count, i;
+ nullpo_retr(-1, sd);
+
+ count = 0;
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
+ sd->status.inventory[i].attribute = 0;
+ clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
+ count++;
+ }
+ }
+
+ if (count > 0) {
+ clif_misceffect(&sd->bl, 3);
+ clif_equiplist(sd);
+ clif_displaymessage(fd, msg_txt(107)); // All items have been repaired.
+ } else {
+ clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired.
+ return -1;
+ }
+
+ return 0;
+}
+
+// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
+int atcommand_nuke(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
+ skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
+ clif_displaymessage(fd, msg_txt(109)); // Player has been nuked!
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @tonpc
+ *------------------------------------------
+ */
+int atcommand_tonpc(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+
+ char npcname[NAME_LENGTH];
+ struct npc_data *nd;
+
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(npcname, 0, sizeof(npcname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
+ clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>).");
+ return -1;
+ }
+
+ if ((nd = npc_name2id(npcname)) != NULL) {
+ if (pc_setpos(sd, map[nd->bl.m].index, nd->bl.x, nd->bl.y, 3) == 0)
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ else
+ return -1;
+ } else {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_shownpc(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char NPCname[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
+ clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
+ return -1;
+ }
+
+ if (npc_name2id(NPCname) != NULL) {
+ npc_enable(NPCname, 1);
+ clif_displaymessage(fd, msg_txt(110)); // Npc Enabled.
+ } else {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int atcommand_hidenpc(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char NPCname[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
+ clif_displaymessage(fd, "Please, enter a NPC name (usage: @hidenpc <NPC_name>).");
+ return -1;
+ }
+
+ if (npc_name2id(NPCname) != NULL) {
+ npc_enable(NPCname, 0);
+ clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
+ } else {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+int atcommand_loadnpc(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ FILE *fp;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>).");
+ return -1;
+ }
+
+ // check if script file exists
+ if ((fp = fopen(message, "r")) == NULL) {
+ clif_displaymessage(fd, msg_txt(261));
+ return -1;
+ }
+ fclose(fp);
+
+ // add to list of script sources and run it
+ npc_addsrcfile((char *)message);
+ npc_parsesrcfile((char *)message);
+
+ clif_displaymessage(fd, msg_txt(262));
+
+ return 0;
+}
+
+int atcommand_unloadnpc(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct npc_data *nd;
+ char NPCname[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(NPCname, '\0', sizeof(NPCname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
+ clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
+ return -1;
+ }
+
+ if ((nd = npc_name2id(NPCname)) != NULL) {
+ npc_unload_duplicates(nd);
+ npc_unload(nd);
+ clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
+ } else {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * time in txt for time command (by [Yor])
+ *------------------------------------------
+ */
+char * txt_time(unsigned int duration) {
+ int days, hours, minutes, seconds;
+ char temp[256];
+ static char temp1[256];
+
+ malloc_tsetdword(temp, '\0', sizeof(temp));
+ malloc_tsetdword(temp1, '\0', sizeof(temp1));
+
+ days = duration / (60 * 60 * 24);
+ duration = duration - (60 * 60 * 24 * days);
+ hours = duration / (60 * 60);
+ duration = duration - (60 * 60 * hours);
+ minutes = duration / 60;
+ seconds = duration - (60 * minutes);
+
+ if (days < 2)
+ sprintf(temp, msg_txt(219), days); // %d day
+ else
+ sprintf(temp, msg_txt(220), days); // %d days
+ if (hours < 2)
+ sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour
+ else
+ sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours
+ if (minutes < 2)
+ sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute
+ else
+ sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes
+ if (seconds < 2)
+ sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second
+ else
+ sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds
+
+ return temp1;
+}
+
+/*==========================================
+ * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
+ * Calculation management of GM modification (@day/@night GM commands) is done
+ *------------------------------------------
+ */
+int atcommand_servertime(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct TimerData * timer_data;
+ struct TimerData * timer_data2;
+ time_t time_server; // variable for number of seconds (used with time() function)
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ char temp[256];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(temp, '\0', sizeof(temp));
+
+ time(&time_server); // get time in seconds since 1/1/1970
+ datetime = localtime(&time_server); // convert seconds in structure
+ // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
+ strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X.
+ clif_displaymessage(fd, temp);
+
+ if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
+ if (night_flag == 0)
+ clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
+ else
+ clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
+ } else if (battle_config.night_duration == 0)
+ if (night_flag == 1) { // we start with night
+ timer_data = get_timer(day_timer_tid);
+ sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
+ clif_displaymessage(fd, temp);
+ clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight.
+ } else
+ clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
+ else if (battle_config.day_duration == 0)
+ if (night_flag == 0) { // we start with day
+ timer_data = get_timer(night_timer_tid);
+ sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
+ clif_displaymessage(fd, temp);
+ clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night.
+ } else
+ clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
+ else {
+ if (night_flag == 0) {
+ timer_data = get_timer(night_timer_tid);
+ timer_data2 = get_timer(day_timer_tid);
+ sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
+ clif_displaymessage(fd, temp);
+ if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
+ sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
+ else
+ sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
+ clif_displaymessage(fd, temp);
+ sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
+ clif_displaymessage(fd, temp);
+ } else {
+ timer_data = get_timer(day_timer_tid);
+ timer_data2 = get_timer(night_timer_tid);
+ sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
+ clif_displaymessage(fd, temp);
+ if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
+ sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
+ else
+ sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
+ clif_displaymessage(fd, temp);
+ sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
+ clif_displaymessage(fd, temp);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
+ * removes <quantity> item from a character
+ * item can be equiped or not.
+ * Inspired from a old command created by RoVeRT
+ *------------------------------------------
+ */
+int atcommand_chardelitem(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ char item_name[100];
+ int i, number = 0, item_id, item_position, count;
+ struct item_data *item_data;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+ malloc_tsetdword(item_name, '\0', sizeof(item_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) {
+ clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
+ return -1;
+ }
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname(item_name)) != NULL ||
+ (item_data = itemdb_exists(atoi(item_name))) != NULL)
+ item_id = item_data->nameid;
+
+ if (item_id > 500) {
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
+ item_position = pc_search_inventory(pl_sd, item_id);
+ if (item_position >= 0) {
+ count = 0;
+ for(i = 0; i < number && item_position >= 0; i++) {
+
+ //Logs (A)dmins items [Lupus]
+ if(log_config.enable_logs&0x400)
+ log_pick_pc(pl_sd, "A", pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
+
+ pc_delitem(pl_sd, item_position, 1, 0);
+ count++;
+ item_position = pc_search_inventory(pl_sd, item_id); // for next loop
+ }
+ sprintf(atcmd_output, msg_txt(113), count); // %d item(s) removed by a GM.
+ clif_displaymessage(pl_sd->fd, atcmd_output);
+ if (number == count)
+ sprintf(atcmd_output, msg_txt(114), count); // %d item(s) removed from the player.
+ else
+ sprintf(atcmd_output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ clif_displaymessage(fd, msg_txt(116)); // Character does not have the item.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ return 0;
+}
+
+//Added by Coltaro
+//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
+//Well, using time_t could still work but for some reason that looks like more coding x_x
+static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) {
+ const int factor_year = 518400; //12*30*24*60 = 518400
+ const int factor_month = 43200; //30*24*60 = 43200
+ const int factor_day = 1440; //24*60 = 1440
+ const int factor_hour = 60;
+
+ *year = jailtime/factor_year;
+ jailtime -= *year*factor_year;
+ *month = jailtime/factor_month;
+ jailtime -= *month*factor_month;
+ *day = jailtime/factor_day;
+ jailtime -= *day*factor_day;
+ *hour = jailtime/factor_hour;
+ jailtime -= *hour*factor_hour;
+ *minute = jailtime;
+
+ *year = *year > 0? *year : 0;
+ *month = *month > 0? *month : 0;
+ *day = *day > 0? *day : 0;
+ *hour = *hour > 0? *hour : 0;
+ *minute = *minute > 0? *minute : 0;
+ return;
+}
+
+/*==========================================
+ * @jail <char_name> by [Yor]
+ * Special warp! No check with nowarp and nowarpto flag
+ *------------------------------------------
+ */
+int atcommand_jail(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ int x, y;
+ unsigned short m_index;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can jail only lower or same GM
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (pl_sd->mapindex == mapindex_name2id(MAP_JAIL))
+ { //Already jailed
+ clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
+ return -1;
+ }
+
+ switch(rand() % 2) { //Jail Locations
+ case 0:
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 24;
+ y = 75;
+ break;
+ default:
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 49;
+ y = 75;
+ break;
+ }
+ if (pc_setpos(pl_sd, m_index, x, y, 3)) {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+
+ pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
+ clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails.
+ clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
+ return 0;
+}
+
+/*==========================================
+ * @unjail/@discharge <char_name> by [Yor]
+ * Special warp! No check with nowarp and nowarpto flag
+ *------------------------------------------
+ */
+int atcommand_unjail(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ unsigned short m_index;
+ int x=0, y=0;
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM
+
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (pl_sd->mapindex != mapindex_name2id(MAP_JAIL)) {
+ clif_displaymessage(fd, msg_txt(119)); // This player is not in jails.
+ return -1;
+ }
+
+ if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
+ { //Retrieve return map.
+ m_index = pl_sd->sc.data[SC_JAILED].val3;
+ x = pl_sd->sc.data[SC_JAILED].val4&0xFFFF;
+ y = pl_sd->sc.data[SC_JAILED].val4>>16;
+ status_change_end(&pl_sd->bl,SC_JAILED,-1);
+ } else
+ m_index = mapindex_name2id(MAP_PRONTERA);
+
+ if (pc_setpos(pl_sd, m_index, x, y, 3) == 0 ||
+ pc_setpos(pl_sd, mapindex_name2id(MAP_PRONTERA), 0, 0, 3) == 0
+ ) { //Send to Prontera is saved SC map fails.
+ pc_setsavepoint(pl_sd, m_index, x, y);
+ clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
+ clif_displaymessage(fd, msg_txt(121)); // Player unjailed.
+ } else {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+ return 0;
+}
+
+int atcommand_jailfor(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int year, month, day, hour, minute, value;
+ char * modif_p;
+ int jailtime = 0,x,y;
+ short m_index = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%s %99[^\n]",atcmd_output,atcmd_player_name) < 2) {
+ clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name>
+ return -1;
+ }
+
+ atcmd_output[sizeof(atcmd_output)-1] = '\0';
+
+ modif_p = atcmd_output;
+ year = month = day = hour = minute = 0;
+ while (modif_p[0] != '\0') {
+ value = atoi(modif_p);
+ if (value == 0)
+ modif_p++;
+ else {
+ if (modif_p[0] == '-' || modif_p[0] == '+')
+ modif_p++;
+ while (modif_p[0] >= '0' && modif_p[0] <= '9')
+ modif_p++;
+ if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
+ minute = value;
+ modif_p = modif_p + 2;
+ } else if (modif_p[0] == 'h') {
+ hour = value;
+ modif_p++;
+ } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
+ day = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm') {
+ month = value;
+ modif_p++;
+ } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
+ year = value;
+ modif_p++;
+ } else if (modif_p[0] != '\0') {
+ modif_p++;
+ }
+ }
+ }
+
+ if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
+ clif_displaymessage(fd, "Invalid time for jail command.");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(pl_sd) > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
+
+ if(jailtime==0) {
+ clif_displaymessage(fd, "Invalid time for jail command.");
+ return -1;
+ }
+
+ //Added by Coltaro
+ if (pl_sd->sc.count && pl_sd->sc.data[SC_JAILED].timer != -1)
+ { //Update the player's jail time
+ jailtime += pl_sd->sc.data[SC_JAILED].val1;
+ if (jailtime <= 0) {
+ jailtime = 0;
+ clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
+ clif_displaymessage(fd, msg_txt(121)); // Player unjailed
+ } else {
+ get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_txt(402),"You are now",year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
+ clif_displaymessage(pl_sd->fd, atcmd_output);
+ sprintf(atcmd_output,msg_txt(402),"This player is now",year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else if (jailtime < 0) {
+ clif_displaymessage(fd, "Invalid time for jail command.");
+ return -1;
+ }
+
+ //Jail locations, add more as you wish.
+ switch(rand()%2)
+ {
+ case 1: //Jail #1
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 49; y = 75;
+ break;
+ default: //Default Jail
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 24; y = 75;
+ break;
+ }
+
+ sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
+ return 0;
+}
+
+
+//By Coltaro
+int atcommand_jailtime(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+ {
+ int year, month, day, hour, minute;
+
+ nullpo_retr(-1, sd);
+
+ if (sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
+ clif_displaymessage(fd, "You are not in jail."); // You are not in jail.
+ return -1;
+ }
+
+ if (!sd->sc.count || sd->sc.data[SC_JAILED].timer == -1 || sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
+ clif_displaymessage(fd, "You have been jailed for an unknown amount of time.");
+ return -1;
+ }
+
+ //Get remaining jail time
+ get_jail_time(sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_txt(402),"You will remain",year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
+
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+//By Coltaro
+int atcommand_charjailtime(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+ {
+ struct map_session_data* pl_sd;
+ int year, month, day, hour, minute;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charjailtime <character name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(pl_sd) < pc_isGM(sd)) { // only lower or same level
+ if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
+ clif_displaymessage(fd, "This player is not in jail."); // You are not in jail.
+ return -1;
+ }
+ if (!pl_sd->sc.count || pl_sd->sc.data[SC_JAILED].timer == -1 || pl_sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail?)
+ clif_displaymessage(fd, "This player has been jailed for an unknown amount of time.");
+ return -1;
+ }
+ //Get remaining jail time
+ get_jail_time(pl_sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_txt(402),"This player will remain",year,month,day,hour,minute);
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorize you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @disguise <mob_id> by [Valaris] (simplified by [Yor])
+ *------------------------------------------
+ */
+int atcommand_disguise(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int id = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
+ return -1;
+ }
+
+ if ((id = atoi(message)) > 0)
+ { //Acquired an ID
+ if (!mobdb_checkid(id) && !npcdb_checkid(id))
+ id = 0; //Invalid id for either mobs or npcs.
+ } else { //Acquired a Name
+ if ((id = mobdb_searchname(message)) == 0)
+ {
+ struct npc_data* nd = npc_name2id(message);
+ if (nd != NULL)
+ id = nd->n;
+ }
+ }
+
+ if (id == 0)
+ { // Monster/NPC name/id hasn't been found.
+ clif_displaymessage(fd, msg_txt(123));
+ return -1;
+ }
+
+ pc_disguise(sd, id);
+ clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
+
+ return 0;
+}
+
+/*==========================================
+ * DisguiseAll
+ *------------------------------------------
+ */
+
+int atcommand_disguiseall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int mob_id=0, i=0, users;
+ struct map_session_data *pl_sd, **pl_allsd;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>).");
+ return -1;
+ }
+
+ if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi(message);
+
+ if (mobdb_checkid(mob_id) || npcdb_checkid(mob_id)) { //if mob or npc...
+ pl_allsd = map_getallusers(&users);
+ for(i=0; i < users; i++) {
+ if((pl_sd = pl_allsd[i]))
+ pc_disguise(pl_sd, mob_id);
+ }
+ clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
+ } else {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @undisguise by [Yor]
+ *------------------------------------------
+ */
+int atcommand_undisguise(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (sd->disguise) {
+ pc_disguise(sd, 0);
+ clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
+ } else {
+ clif_displaymessage(fd, msg_txt(125)); // You're not disguised.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * UndisguiseAll
+ *------------------------------------------
+ */
+int atcommand_undisguiseall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd, **pl_allsd;
+ int i, users;
+ nullpo_retr(-1, sd);
+
+ pl_allsd = map_getallusers(&users);
+
+ for(i=0; i < users; i++) {
+ if((pl_sd = pl_allsd[i]) && pl_sd->disguise)
+ pc_disguise(pl_sd, 0);
+ }
+ clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
+
+ return 0;
+}
+/*==========================================
+ * @exp by [Skotlex]
+ *------------------------------------------
+ */
+int atcommand_exp(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char output[200];
+ double nextb, nextj;
+ nullpo_retr(-1, sd);
+ malloc_tsetdword(output, '\0', sizeof(output));
+
+ nextb = pc_nextbaseexp(sd);
+ if (nextb)
+ nextb = sd->status.base_exp*100.0/nextb;
+
+ nextj = pc_nextjobexp(sd);
+ if (nextj)
+ nextj = sd->status.job_exp*100.0/nextj;
+
+ sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj);
+ clif_displaymessage(fd, output);
+ return 0;
+}
+
+
+/*==========================================
+ * @broadcast by [Valaris]
+ *------------------------------------------
+ */
+int atcommand_broadcast(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
+ return -1;
+ }
+
+ sprintf(atcmd_output, "%s : %s", sd->status.name, message);
+ intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0);
+
+ return 0;
+}
+
+/*==========================================
+ * @localbroadcast by [Valaris]
+ *------------------------------------------
+ */
+int atcommand_localbroadcast(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
+ return -1;
+ }
+
+ sprintf(atcmd_output, "%s : %s", sd->status.name, message);
+
+ clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP
+
+ return 0;
+}
+
+/*==========================================
+ * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
+ *------------------------------------------
+ */
+int atcommand_chardisguise(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int mob_id;
+ char mob_name[NAME_LENGTH];
+ struct map_session_data* pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+ malloc_tsetdword(mob_name, '\0', sizeof(mob_name));
+
+ if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, atcmd_player_name) < 2) {
+ clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
+ return -1;
+ }
+
+ if ((mob_id = atoi(mob_name)) > 0)
+ { //Acquired an ID
+ if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id))
+ mob_id = 0; //Invalid id for either mobs or npcs.
+ } else { //Acquired a Name
+ if ((mob_id = mobdb_searchname(mob_name)) == 0)
+ {
+ struct npc_data* nd = npc_name2id(mob_name);
+ if (nd != NULL)
+ mob_id = nd->n;
+ }
+ }
+
+ if (mob_id == 0)
+ {
+ clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
+ pc_disguise(pl_sd, mob_id);
+ clif_displaymessage(fd, msg_txt(140)); // Character's disguise applied.
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @charundisguise <character> by Kalaspuff (based off Yor's work)
+ *------------------------------------------
+ */
+int atcommand_charundisguise(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data* pl_sd;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
+ if (pl_sd->disguise)
+ pc_disguise(pl_sd, 0);
+ else {
+ clif_displaymessage(fd, msg_txt(142)); // Character is not disguised.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @email <actual@email> <new@email> by [Yor]
+ *------------------------------------------
+ */
+int atcommand_email(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char actual_email[100];
+ char new_email[100];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(actual_email, '\0', sizeof(actual_email));
+ malloc_tsetdword(new_email, '\0', sizeof(new_email));
+
+ if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
+ clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
+ return -1;
+ }
+
+ if (e_mail_check(actual_email) == 0) {
+ clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com.
+ return -1;
+ } else if (e_mail_check(new_email) == 0) {
+ clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail.
+ return -1;
+ } else if (strcmpi(new_email, "a@a.com") == 0) {
+ clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail.
+ return -1;
+ } else if (strcmpi(actual_email, new_email) == 0) {
+ clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail.
+ return -1;
+ } else {
+ chrif_changeemail(sd->status.account_id, actual_email, new_email);
+ clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *@effect
+ *------------------------------------------
+ */
+int atcommand_effect(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int type = 0, flag = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
+ clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
+ return -1;
+ }
+
+ clif_specialeffect(&sd->bl, type, flag);
+ clif_displaymessage(fd, msg_txt(229)); // Your effect has changed.
+
+ return 0;
+}
+
+/*==========================================
+ * @charcartlist <character>: Displays the items list of a player's cart.
+ *------------------------------------------
+ */
+int
+atcommand_character_cart_list(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char outputtmp[200];
+ struct map_session_data *pl_sd;
+ struct item_data *item_data, *item_temp;
+ int i, j, count, counter, counter2;
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(outputtmp, '\0', sizeof(outputtmp));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
+ counter = 0;
+ count = 0;
+ for (i = 0; i < MAX_CART; i++) {
+ if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
+ counter = counter + pl_sd->status.cart[i].amount;
+ count++;
+ if (count == 1) {
+ sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ if (pl_sd->status.cart[i].refine)
+ sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
+ else
+ sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
+ clif_displaymessage(fd, atcmd_output);
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ counter2 = 0;
+ for (j = 0; j < item_data->slot; j++) {
+ if (pl_sd->status.cart[i].card[j]) {
+ if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
+ if (atcmd_output[0] == '\0')
+ sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
+ else
+ sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
+ strcat(atcmd_output, outputtmp);
+ }
+ }
+ }
+ if (atcmd_output[0] != '\0') {
+ atcmd_output[strlen(atcmd_output) - 2] = ')';
+ atcmd_output[strlen(atcmd_output) - 1] = '\0';
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ }
+ if (count == 0)
+ clif_displaymessage(fd, "No item found in the cart of this player.");
+ else {
+ sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @killer by MouseJstr
+ * enable killing players even when not in pvp
+ *------------------------------------------
+ */
+int
+atcommand_killer(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ sd->state.killer = !sd->state.killer;
+
+ if(sd->state.killer)
+ clif_displaymessage(fd, msg_txt(241));
+ else
+ clif_displaymessage(fd, msg_txt(287));
+
+ return 0;
+}
+
+/*==========================================
+ * @killable by MouseJstr
+ * enable other people killing you
+ *------------------------------------------
+ */
+int
+atcommand_killable(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ sd->state.killable = !sd->state.killable;
+
+ if(sd->state.killable)
+ clif_displaymessage(fd, msg_txt(242));
+ else
+ clif_displaymessage(fd, msg_txt(288));
+
+ return 0;
+}
+
+/*==========================================
+ * @charkillable by MouseJstr
+ * enable another player to be killed
+ *------------------------------------------
+ */
+int
+atcommand_charkillable(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if((pl_sd=map_nick2sd((char *) message)) == NULL)
+ return -1;
+
+ pl_sd->state.killable = !pl_sd->state.killable;
+
+ if(pl_sd->state.killable)
+ clif_displaymessage(fd, msg_txt(289));
+ else
+ clif_displaymessage(fd, msg_txt(290));
+
+ return 0;
+}
+
+
+/*==========================================
+ * @skillon by MouseJstr
+ * turn skills on for the map
+ *------------------------------------------
+ */
+int
+atcommand_skillon(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ map[sd->bl.m].flag.noskill = 0;
+ clif_displaymessage(fd, msg_txt(244));
+ return 0;
+}
+
+/*==========================================
+ * @skilloff by MouseJstr
+ * Turn skills off on the map
+ *------------------------------------------
+ */
+int
+atcommand_skilloff(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ map[sd->bl.m].flag.noskill = 1;
+ clif_displaymessage(fd, msg_txt(243));
+ return 0;
+}
+
+/*==========================================
+ * @npcmove by MouseJstr
+ *
+ * move a npc
+ *------------------------------------------
+ */
+int
+atcommand_npcmove(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int x = 0, y = 0, m;
+ struct npc_data *nd = 0;
+ nullpo_retr(-1, sd);
+
+
+ if (!message || !*message)
+ return -1;
+
+ malloc_tsetdword(atcmd_player_name, '\0', sizeof atcmd_player_name);
+
+ if (sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
+ clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
+ return -1;
+ }
+
+ //Who's idea was this? nullpo's are meant to check pointers that SHOULDN'T be null unless there's a bug... [Skotlex]
+// nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name)));
+
+ if ((nd = npc_name2id(atcmd_player_name)) == NULL)
+ return -1;
+
+ if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
+ return -1; //Not on a map.
+
+ if (x < 0) x = 0;
+ else if (x >= map[m].xs) x = map[m].xs-1;
+ if (y < 0) y = 0;
+ else if (y >= map[m].ys) y = map[m].ys-1;
+ map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
+ map_moveblock(&nd->bl, x, y, gettick());
+ map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
+
+ return 0;
+}
+
+/*==========================================
+ * @addwarp by MouseJstr
+ *
+ * Create a new static warp point.
+ *------------------------------------------
+ */
+int
+atcommand_addwarp(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char w1[64], w3[64], w4[64];
+ int x,y,ret;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3)
+ return -1;
+
+ sprintf(w1,"%s,%d,%d", mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
+ sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y);
+ sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y);
+
+ ret = npc_parse_warp(w1, "warp", w3, w4);
+
+ sprintf(atcmd_output, "New warp NPC => %s",w3);
+
+ clif_displaymessage(fd, atcmd_output);
+
+ return ret;
+}
+
+/*==========================================
+ * @follow by [MouseJstr]
+ *
+ * Follow a player .. staying no more then 5 spaces away
+ *------------------------------------------
+ */
+int
+atcommand_follow(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ if (sd->followtarget == -1)
+ return -1;
+
+ pc_stop_following (sd);
+ clif_displaymessage(fd, "Follow mode OFF.");
+ return 0;
+ }
+ if ((pl_sd = map_nick2sd((char *) message)) != NULL) {
+ if (sd->followtarget == pl_sd->bl.id) {
+ pc_stop_following (sd);
+ clif_displaymessage(fd, "Follow mode OFF.");
+ } else {
+ pc_follow(sd, pl_sd->bl.id);
+ clif_displaymessage(fd, "Follow mode ON.");
+ }
+ return 0;
+ } else {
+ clif_displaymessage(fd, "Character not found.");
+ return -1;
+ }
+
+ return 1;
+}
+
+
+/*==========================================
+ * @dropall by [MouseJstr]
+ *
+ * Drop all your possession on the ground
+ *------------------------------------------
+ */
+int
+atcommand_dropall(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ nullpo_retr(-1, sd);
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].amount) {
+ if(sd->status.inventory[i].equip != 0)
+ pc_unequipitem(sd, i, 3);
+ pc_dropitem(sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ return 0;
+}
+/*==========================================
+ * @chardropall by [MouseJstr]
+ *
+ * Throw all the characters possessions on the ground. Normally
+ * done in response to them being disrespectful of a GM
+ *------------------------------------------
+ */
+int
+atcommand_chardropall(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if((pl_sd=map_nick2sd((char *) message)) == NULL)
+ return -1;
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (pl_sd->status.inventory[i].amount) {
+ if(pl_sd->status.inventory[i].equip != 0)
+ pc_unequipitem(pl_sd, i, 3);
+ pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
+ }
+ }
+
+ clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
+ clif_displaymessage(fd, "It is done");
+ //clif_displaymessage(fd, "It is offical.. your a jerk");
+
+ return 0;
+}
+/*==========================================
+ * @storeall by [MouseJstr]
+ *
+ * Put everything into storage to simplify your inventory to make
+ * debugging easie
+ *------------------------------------------
+ */
+int
+atcommand_storeall(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ nullpo_retr(-1, sd);
+
+ if (sd->state.storage_flag != 1)
+ { //Open storage.
+ switch (storage_storageopen(sd)) {
+ case 2: //Try again
+ clif_displaymessage(fd, "run this command again..");
+ return 0;
+ case 1: //Failure
+ clif_displaymessage(fd, "You can't open the storage currently.");
+ return -1;
+ }
+ }
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].amount) {
+ if(sd->status.inventory[i].equip != 0)
+ pc_unequipitem(sd, i, 3);
+ storage_storageadd(sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ storage_storageclose(sd);
+
+ clif_displaymessage(fd, "It is done");
+ return 0;
+}
+/*==========================================
+ * @charstoreall by [MouseJstr]
+ *
+ * A way to screw with players who piss you off
+ *------------------------------------------
+ */
+int
+atcommand_charstoreall(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if((pl_sd=map_nick2sd((char *) message)) == NULL)
+ return -1;
+
+ if (pl_sd->state.storage_flag != 1)
+ { //Open storage.
+ switch (storage_storageopen(pl_sd)) {
+ case 2: //Try again
+ clif_displaymessage(fd, "Had to open the characters storage window...");
+ clif_displaymessage(fd, "run this command again..");
+ return 0;
+ case 1: //Failure
+ clif_displaymessage(fd, "The character currently can't use the storage.");
+ return 1;
+ }
+ }
+
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (pl_sd->status.inventory[i].amount) {
+ if(pl_sd->status.inventory[i].equip != 0)
+ pc_unequipitem(pl_sd, i, 3);
+ storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ storage_storageclose(pl_sd);
+
+ clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
+ clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
+ clif_displaymessage(pl_sd->fd, " -- the management");
+
+ clif_displaymessage(fd, "It is done");
+
+ return 0;
+}
+/*==========================================
+ * @skillid by [MouseJstr]
+ *
+ * lookup a skill by name
+ *------------------------------------------
+ */
+int
+atcommand_skillid(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int skillen, idx;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ skillen = strlen(message);
+
+ for (idx = 0; idx < MAX_SKILL_DB; idx++) {
+ if ((skill_db[idx].name != NULL && strnicmp(skill_db[idx].name, message, skillen) == 0) ||
+ (skill_db[idx].desc != NULL && strnicmp(skill_db[idx].desc, message, skillen) == 0))
+ {
+ sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @useskill by [MouseJstr]
+ *
+ * A way of using skills without having to find them in the skills menu
+ *------------------------------------------
+ */
+int
+atcommand_useskill(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ struct block_list *bl;
+ int skillnum;
+ int skilllv;
+ char target[255];
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) {
+ clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
+ return -1;
+ }
+ if((pl_sd=map_nick2sd(target)) == NULL) {
+ return -1;
+ }
+
+ if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL
+ && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
+ bl = &sd->hd->bl;
+ else
+ bl = &sd->bl;
+
+ if (skill_get_inf(skillnum)&INF_GROUND_SKILL)
+ unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
+ else
+ unit_skilluse_id(bl, pl_sd->bl.id, skillnum, skilllv);
+
+ return 0;
+}
+
+/*==========================================
+ * @skilltree by [MouseJstr]
+ *
+ * prints the skill tree for a player required to get to a skill
+ *------------------------------------------
+ */
+int
+atcommand_skilltree(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int skillnum, skillidx = -1;
+ int meets = 1, j, c=0;
+ char target[NAME_LENGTH], *tbl;
+ struct skill_tree_entry *ent;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if(sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) {
+ clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
+ return -1;
+ }
+ if((pl_sd=map_nick2sd(target)) == NULL)
+ return -1;
+
+ c = pc_calc_skilltree_normalize_job(pl_sd);
+ c = pc_mapid2jobid(c, pl_sd->status.sex);
+
+ tbl = job_name(c);
+
+ sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)",
+ tbl, pc_checkskill(pl_sd, 1));
+ clif_displaymessage(fd, atcmd_output);
+
+ for (j = 0; skill_tree[c][j].id != 0; j++) {
+ if (skill_tree[c][j].id == skillnum) {
+ skillidx = j;
+ break;
+ }
+ }
+
+ if (skillidx == -1) {
+ sprintf(atcmd_output, "I do not believe the player can use that skill");
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ ent = &skill_tree[c][skillidx];
+
+ for(j=0;j<5;j++)
+ if( ent->need[j].id &&
+ pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
+ {
+ char *desc = (skill_db[ ent->need[j].id ].desc) ? skill_db[ ent->need[j].id ].desc : "Unknown skill";
+ sprintf(atcmd_output, "player requires level %d of skill %s",
+ ent->need[j].lv, desc);
+ clif_displaymessage(fd, atcmd_output);
+ meets = 0;
+ }
+
+ if (meets == 1) {
+ sprintf(atcmd_output, "I believe the player meets all the requirements for that skill");
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+// Hand a ring with partners name on it to this char
+void getring (struct map_session_data *sd)
+{
+ int flag,item_id = 0;
+ struct item item_tmp;
+ if(sd->status.sex==0)
+ item_id = 2635;
+ else
+ item_id = 2634;
+
+ malloc_set(&item_tmp,0,sizeof(item_tmp));
+ item_tmp.nameid=item_id;
+ item_tmp.identify=1;
+ item_tmp.card[0]=255;
+ item_tmp.card[2]=sd->status.partner_id;
+ item_tmp.card[3]=sd->status.partner_id >> 16;
+
+ //Logs (A)dmins items [Lupus]
+ if(log_config.enable_logs&0x400)
+ log_pick_pc(sd, "A", item_id, 1, &item_tmp);
+
+ if((flag = pc_additem(sd,&item_tmp,1))) {
+ clif_additem(sd,0,0,flag);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ }
+
+}
+
+
+/*==========================================
+ * @marry by [MouseJstr], fixed by Lupus
+ *
+ * Marry two players
+ *------------------------------------------
+ */
+int
+atcommand_marry(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd1 = NULL;
+ struct map_session_data *pl_sd2 = NULL;
+ char player1[128], player2[128]; //Length used for return error msgs
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%23[^,],%23[^\r\n]", player1, player2) != 2) {
+ clif_displaymessage(fd, "Usage: @marry <player1>,<player2>");
+ return -1;
+ }
+
+ if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
+ sprintf(player2, "Cannot find player '%s' online", player1);
+ clif_displaymessage(fd, player2);
+ return -1;
+ }
+
+ if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
+ sprintf(player1, "Cannot find player '%s' online", player2);
+ clif_displaymessage(fd, player1);
+ return -1;
+ }
+
+ if (pc_marriage(pl_sd1, pl_sd2) == 0) {
+ clif_displaymessage(fd, "They are married.. wish them well");
+ clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus]
+ // Auto-give named rings (Aru)
+ getring (pl_sd1);
+ getring (pl_sd2);
+ return 0;
+ }
+ return -1;
+}
+
+/*==========================================
+ * @divorce by [MouseJstr], fixed by [Lupus]
+ *
+ * divorce two players
+ *------------------------------------------
+ */
+int
+atcommand_divorce(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) {
+ clif_displaymessage(fd, "Usage: @divorce <player>.");
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) {
+ if (pc_divorce(pl_sd) != 0) {
+ sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ } else {
+ sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+ }
+ sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+}
+
+
+#ifdef DMALLOC
+unsigned long dmark_;
+int
+atcommand_dmstart(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ dmark_ = dmalloc_mark();
+
+ clif_displaymessage(fd, "debug mark set");
+
+ return 0;
+}
+
+int
+atcommand_dmtick(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ dmalloc_log_changed ( dmark_, 1, 0, 1 ) ;
+ dmark_ = dmalloc_mark();
+ clif_displaymessage(fd, "malloc changes logged");
+
+ return 0;
+}
+#endif
+
+/*==========================================
+ * @grind by [MouseJstr]
+ *------------------------------------------
+ */
+int
+atcommand_grind(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int skillnum;
+ int inf;
+ char target[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if(sscanf(message, "%23s", target) != 1) {
+ clif_displaymessage(fd, "Usage: @grind <target>");
+ return -1;
+ }
+ if((pl_sd=map_nick2sd(target)) == NULL)
+ return -1;
+
+ for (skillnum = 1; skillnum < 500; skillnum++) {
+ sd->status.sp = sd->status.max_sp;
+ atcommand_alive(fd, sd, command, message);
+
+ inf = skill_get_inf(skillnum);
+
+ if (inf & INF_GROUND_SKILL)
+ unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, 1);
+ else if (!(inf & INF_SUPPORT_SKILL))
+ unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, 1);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @grind2 by [MouseJstr]
+ *------------------------------------------
+ */
+int
+atcommand_grind2(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i;
+ short x, y;
+
+ for (i = 1000; i < MAX_MOB_DB; i++) {
+ if (!mobdb_checkid(i))
+ continue;
+ map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0);
+ mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @changelook by [Celest]
+ *------------------------------------------
+ */
+int
+atcommand_changelook(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i, j = 0, k = 0;
+ int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES };
+
+ if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
+ clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional");
+ clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield");
+ return -1;
+ } else if (i == 2) {
+ if (j < 1) j = 1;
+ else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps
+ j = pos[j - 1];
+ } else if (i == 1) { // position not defined, use HEAD_TOP as default
+ k = j; // swap
+ j = LOOK_HEAD_TOP;
+ }
+
+ clif_changelook(&sd->bl,j,k);
+
+ return 0;
+}
+
+/*==========================================
+ *Turns on/off Autotrade for a specific player
+ *------------------------------------------
+ *by durf (changed by Lupus)
+ */
+int
+atcommand_autotrade(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (sd->vender_id) //check if player's vending
+ {
+ sd->state.autotrade = 1;
+ clif_authfail_fd(fd, 15);
+ }
+ else
+ {
+ //"You should be vending to use @Autotrade."
+ clif_displaymessage(fd, msg_txt(549));
+ }
+ return 0;
+}
+
+
+/*==========================================
+ * Changes Master of your Guild to a specified guild member
+ *------------------------------------------
+ *by durf (changed by Lupus)
+ */
+int
+atcommand_changegm(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct guild *g;
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name))
+ {
+ clif_displaymessage(fd, "You need to be a Guild Master to use this command.");
+ return -1;
+ }
+ if (strlen(message)==0)
+ {
+ clif_displaymessage(fd, "Command usage: @changegm <guildmember name>");
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
+ clif_displaymessage(fd, "Target character must be online and be a guildmate.");
+ return -1;
+ }
+
+ guild_gm_change(sd->status.guild_id, pl_sd);
+ return 0;
+}
+
+/*==========================================
+ *Changes the leader of a party.
+ *------------------------------------------
+ *by Skotlex
+ */
+int
+atcommand_changeleader(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct party_data *p;
+ struct map_session_data *pl_sd;
+ int mi, pl_mi;
+ nullpo_retr(-1, sd);
+
+ if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
+ { //Need to be a party leader.
+ clif_displaymessage(fd, msg_txt(282));
+ return -1;
+ }
+
+ for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
+
+ if (mi == MAX_PARTY)
+ return -1; //Shouldn't happen
+
+ if (!p->party.member[mi].leader)
+ { //Need to be a party leader.
+ clif_displaymessage(fd, msg_txt(282));
+ return -1;
+ }
+
+ if (strlen(message)==0)
+ {
+ clif_displaymessage(fd, "Command usage: @changeleader <party member name>");
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) {
+ clif_displaymessage(fd, msg_txt(283));
+ return -1;
+ }
+
+ for (pl_mi = 0; pl_mi < MAX_PARTY && p->data[pl_mi].sd != pl_sd; pl_mi++);
+
+ if (pl_mi == MAX_PARTY)
+ return -1; //Shouldn't happen
+
+ //Change leadership.
+ p->party.member[mi].leader = 0;
+ if (p->data[mi].sd->fd)
+ clif_displaymessage(p->data[mi].sd->fd, msg_txt(284));
+ p->party.member[pl_mi].leader = 1;
+ if (p->data[pl_mi].sd->fd)
+ clif_displaymessage(p->data[pl_mi].sd->fd, msg_txt(285));
+
+ intif_party_leaderchange(p->party.party_id,p->party.member[pl_mi].account_id,p->party.member[pl_mi].char_id);
+ //Update info.
+ clif_party_main_info(p,-1);
+ clif_party_info(p,-1);
+
+ return 0;
+}
+
+/*==========================================
+ * Used to change the item share setting of a party.
+ *------------------------------------------
+ *by Skotlex
+ */
+int
+atcommand_partyoption(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct party_data *p;
+ int mi, option;
+ char w1[15], w2[15];
+ nullpo_retr(-1, sd);
+
+ if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(282));
+ return -1;
+ }
+
+ for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
+
+ if (mi == MAX_PARTY)
+ return -1; //Shouldn't happen
+
+ if (!p->party.member[mi].leader)
+ {
+ clif_displaymessage(fd, msg_txt(282));
+ return -1;
+ }
+
+ if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
+ {
+ clif_displaymessage(fd, "Command usage: @changeoption <pickup share: yes/no> <item distribution: yes/no>");
+ return -1;
+ }
+ w1[14] = w2[14] = '\0'; //Assure a proper string terminator.
+ option = (battle_config_switch(w1)?1:0)|(battle_config_switch(w2)?2:0);
+
+ //Change item share type.
+ if (option != p->party.item)
+ party_changeoption(sd, p->party.exp, option);
+ else
+ clif_displaymessage(fd, msg_txt(286));
+
+ return 0;
+}
+
+/*==========================================
+ *Turns on/off AutoLoot for a specific player
+ *------------------------------------------
+ *by Upa-Kun
+ */
+int atcommand_autoloot(const int fd, struct map_session_data* sd, const char* command, const char* message)
+{
+ // autoloot command with value
+ int rate;
+
+ nullpo_retr(-1, sd);
+
+ // autoloot command without value
+ if(!message || !*message)
+ {
+ // autoloot on -> off
+ if(sd->state.autoloot)
+ {
+ clif_displaymessage(fd, "Autoloot is now off.");
+ sd->state.autoloot = 0;
+ return 0;
+ // autoloot off -> on
+ } else {
+ clif_displaymessage(fd, "Autoloot is now on.");
+ sd->state.autoloot = 10000;
+ return 0;
+ }
+ }
+
+ // get maximum droprate limit
+ rate = (int)(atof(message) * 100.);
+
+ // check for invalid value
+ if(rate > 10000)
+ {
+ clif_displaymessage(fd, "Invalid value. Choose value between 0 and 100.");
+ return 0;
+ }
+
+ // autoloot value is 0, turn autoloot off
+ if(rate == 0)
+ {
+ if(sd->state.autoloot == 0)
+ clif_displaymessage(fd, "Autoloot is already off.");
+ else {
+ clif_displaymessage(fd, "Autoloot is now off.");
+ sd->state.autoloot = 0;
+ }
+ return 0;
+ }
+
+ // autoloot value is 100, turn autoloot on
+ if(rate == 10000)
+ {
+ if(sd->state.autoloot == 10000)
+ clif_displaymessage(fd, "Autoloot is already on.");
+ else {
+ clif_displaymessage(fd, "Autoloot is now on.");
+ sd->state.autoloot = 10000;
+ }
+ return 0;
+ }
+
+ // autoloot value is between 0 and 100
+ snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %0.02f%% and below.", rate/100.);
+ clif_displaymessage(fd, atcmd_output);
+ sd->state.autoloot = rate;
+
+ return 0;
+}
+
+
+/*==========================================
+ * It is made to rain.
+ *------------------------------------------
+ */
+int
+atcommand_rain(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.rain) {
+ map[sd->bl.m].flag.rain=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "The rain has stopped.");
+ } else {
+ map[sd->bl.m].flag.rain=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "It is made to rain.");
+ }
+ return 0;
+}
+/*==========================================
+ * It is made to snow.
+ *------------------------------------------
+ */
+int
+atcommand_snow(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.snow) {
+ map[sd->bl.m].flag.snow=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Snow has stopped falling.");
+ } else {
+ map[sd->bl.m].flag.snow=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "It is made to snow.");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Cherry tree snowstorm is made to fall. (Sakura)
+ *------------------------------------------
+ */
+int
+atcommand_sakura(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.sakura) {
+ map[sd->bl.m].flag.sakura=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Cherry tree leaves no longer fall.");
+ } else {
+ map[sd->bl.m].flag.sakura=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Cherry tree leaves is made to fall.");
+ }
+ return 0;
+}
+
+/*==========================================
+ * Clouds appear.
+ *------------------------------------------
+ */
+int
+atcommand_clouds(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.clouds) {
+ map[sd->bl.m].flag.clouds=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "The clouds has disappear.");
+ } else {
+ map[sd->bl.m].flag.clouds=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Clouds appear.");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Different type of clouds using effect 516
+ *------------------------------------------
+ */
+int
+atcommand_clouds2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.clouds2) {
+ map[sd->bl.m].flag.clouds2=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "The alternative clouds disappear.");
+ } else {
+ map[sd->bl.m].flag.clouds2=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Alternative clouds appear.");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Fog hangs over.
+ *------------------------------------------
+ */
+int
+atcommand_fog(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.fog) {
+ map[sd->bl.m].flag.fog=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "The fog has gone.");
+ } else {
+ map[sd->bl.m].flag.fog=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Fog hangs over.");
+ }
+ return 0;
+}
+
+/*==========================================
+ * Fallen leaves fall.
+ *------------------------------------------
+ */
+int
+atcommand_leaves(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.leaves) {
+ map[sd->bl.m].flag.leaves=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Leaves no longer fall.");
+ } else {
+ map[sd->bl.m].flag.leaves=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Fallen leaves fall.");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Fireworks appear.
+ *------------------------------------------
+ */
+int
+atcommand_fireworks(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.fireworks) {
+ map[sd->bl.m].flag.fireworks=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Fireworks are ended.");
+ } else {
+ map[sd->bl.m].flag.fireworks=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, "Fireworks are launched.");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Clearing Weather Effects by Dexity
+ *------------------------------------------
+ */
+int
+atcommand_clearweather(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ map[sd->bl.m].flag.rain=0;
+ map[sd->bl.m].flag.snow=0;
+ map[sd->bl.m].flag.sakura=0;
+ map[sd->bl.m].flag.clouds=0;
+ map[sd->bl.m].flag.clouds2=0;
+ map[sd->bl.m].flag.fog=0;
+ map[sd->bl.m].flag.fireworks=0;
+ map[sd->bl.m].flag.leaves=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(291));
+
+ return 0;
+}
+
+/*===============================================================
+ * Sound Command - plays a sound for everyone! [Codemaster]
+ *---------------------------------------------------------------
+ */
+int
+atcommand_sound(
+ const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char sound_file[100];
+
+ if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
+ clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
+ return -1;
+ }
+
+ malloc_tsetdword(sound_file, '\0', sizeof(sound_file));
+ if(sscanf(message, "%99[^\n]", sound_file) < 1)
+ return -1;
+
+ if(strstr(sound_file, ".wav") == NULL)
+ strcat(sound_file, ".wav");
+
+ clif_soundeffectall(&sd->bl, sound_file,0,2);
+
+ return 0;
+}
+
+/*==========================================
+ * MOB Search
+ *------------------------------------------
+ */
+static int atmobsearch_sub(struct block_list *bl,va_list ap)
+{
+ int mob_id,fd;
+ static int number=0;
+ struct mob_data *md;
+
+ nullpo_retr(0, bl);
+
+ if(!ap){
+ number=0;
+ return 0;
+ }
+ mob_id = va_arg(ap,int);
+ fd = va_arg(ap,int);
+
+ md = (struct mob_data *)bl;
+
+ if(md && fd && (mob_id==-1 || (md->class_==mob_id))){
+ snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s",
+ ++number,bl->x, bl->y,md->name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ return 0;
+}
+int atcommand_mobsearch(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char mob_name[100];
+ int mob_id,map_id = 0;
+
+ nullpo_retr(-1, sd);
+
+ if (sscanf(message, "%99[^\n]", mob_name) < 0)
+ return -1;
+
+ if ((mob_id = atoi(mob_name)) == 0)
+ mob_id = mobdb_searchname(mob_name);
+ if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
+ snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+ if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
+ strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
+// strcpy(mob_name,mob_db(mob_id)->name); // --en--
+
+ map_id = sd->bl.m;
+
+ snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
+ mob_name, mapindex_id2name(sd->mapindex));
+ clif_displaymessage(fd, atcmd_output);
+
+ map_foreachinmap(atmobsearch_sub, map_id, BL_MOB, mob_id, fd);
+
+ atmobsearch_sub(&sd->bl,0); // 番号リセット
+
+ return 0;
+}
+/*==========================================
+ * ドロップアイテムの掃除
+ *------------------------------------------
+ */
+/*==========================================
+ * cleanmap
+ *------------------------------------------
+ */
+static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
+{
+ nullpo_retr(0, bl);
+ map_clearflooritem(bl->id);
+
+ return 0;
+}
+
+int
+atcommand_cleanmap(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
+ sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
+ sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
+ BL_ITEM);
+ clif_displaymessage(fd, "All dropped items have been cleaned up.");
+ return 0;
+}
+
+/*==========================================
+ * NPC/PETに話させる
+ *------------------------------------------
+ */
+int
+atcommand_npctalk(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char name[NAME_LENGTH],mes[100],temp[100];
+ struct npc_data *nd;
+
+ if (sscanf(message, "%23[^,],%99[^\n]", name, mes) < 2)
+ return -1;
+
+ if (!(nd = npc_name2id(name)))
+ return -1;
+
+ snprintf(temp, sizeof temp ,"%s : %s",name,mes);
+ clif_message(&nd->bl, temp);
+
+ return 0;
+}
+int
+atcommand_pettalk(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char mes[100],temp[100];
+ struct pet_data *pd;
+
+ nullpo_retr(-1, sd);
+
+ if(!sd->status.pet_id || !(pd=sd->pd))
+ return -1;
+
+ if (sd->sc.count && //no "chatting" while muted.
+ (sd->sc.data[SC_BERSERK].timer!=-1 ||
+ (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
+ return -1;
+
+ if (sscanf(message, "%99[^\n]", mes) < 1)
+ return -1;
+
+ snprintf(temp, sizeof temp ,"%s : %s",pd->pet.name,mes);
+ clif_message(&pd->bl, temp);
+
+ return 0;
+}
+
+/*==========================================
+ * @users
+ * サーバー内の人数マップを表示させる
+ * 手抜きのため汚くなっているのは仕様です。
+ *------------------------------------------
+ */
+
+static struct dbt *users_db = NULL;
+static int users_all;
+
+static int atcommand_users_sub1(struct map_session_data* sd,va_list va) {
+ int users = (int)(uidb_get(users_db,(unsigned int)sd->mapindex)) + 1;
+ users_all++;
+ uidb_put(users_db,(unsigned int)sd->mapindex,(void *)users);
+ return 0;
+}
+
+static int atcommand_users_sub2(DBKey key,void* val,va_list va) {
+ char buf[256];
+ struct map_session_data* sd = va_arg(va,struct map_session_data*);
+ sprintf(buf,"%s : %d (%d%%)",mapindex_id2name(key.i),(int)val,(int)val * 100 / users_all);
+ clif_displaymessage(sd->fd,buf);
+ return 0;
+}
+
+int
+atcommand_users(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char buf[256];
+ users_all = 0;
+
+ users_db->clear(users_db, NULL);
+ clif_foreachclient(atcommand_users_sub1);
+ users_db->foreach(users_db,atcommand_users_sub2,sd);
+ sprintf(buf,"all : %d",users_all);
+ clif_displaymessage(fd,buf);
+ return 0;
+}
+
+int
+atcommand_reset(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ pc_resetstate(sd);
+ pc_resetskill(sd,1);
+ sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted!
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int
+atcommand_summon(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char name[NAME_LENGTH];
+ int mob_id = 0;
+ int duration = 0;
+ struct mob_data *md;
+ unsigned int tick=gettick();
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if (sscanf(message, "%23s %d", name, &duration) < 1)
+ return -1;
+
+ if (duration < 1)
+ duration =1;
+ else if (duration > 60)
+ duration =60;
+
+ if ((mob_id = atoi(name)) == 0)
+ mob_id = mobdb_searchname(name);
+ if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
+ return -1;
+
+ md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "");
+
+ if(md){
+ md->master_id=sd->bl.id;
+ md->special_state.ai=1;
+ md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
+ clif_misceffect2(&md->bl,344);
+ mob_spawn(md);
+ sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
+ clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
+ }
+
+ return 0;
+}
+
+
+/*==========================================
+ * @adjcmdlvl by [MouseJstr]
+ *
+ * Temp adjust the GM level required to use a GM command
+ *
+ * Used during beta testing to allow players to use GM commands
+ * for short periods of time
+ *------------------------------------------
+ */
+int
+atcommand_adjcmdlvl(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i, newlev;
+ char cmd[100];
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
+ clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>.");
+ return -1;
+ }
+
+ for (i = 0; (atcommand_info[i].command) && atcommand_info[i].type != AtCommand_None; i++)
+ if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
+ atcommand_info[i].level = newlev;
+ clif_displaymessage(fd, "@command level changed.");
+ return 0;
+ }
+
+ clif_displaymessage(fd, "@command not found.");
+ return -1;
+}
+
+/*==========================================
+ * @adjgmlvl by [MouseJstr]
+ *
+ * Create a temp GM
+ *
+ * Used during beta testing to allow players to use GM commands
+ * for short periods of time
+ *------------------------------------------
+ */
+int
+atcommand_adjgmlvl(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int newlev;
+ char user[NAME_LENGTH];
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) {
+ clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>.");
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *) user)) == NULL)
+ return -1;
+
+ pc_set_gm_level(pl_sd->status.account_id, newlev);
+
+ return 0;
+}
+
+
+/*==========================================
+ * @trade by [MouseJstr]
+ *
+ * Open a trade window with a remote player
+ *
+ * If I have to jump to a remote player one more time, I am
+ * gonna scream!
+ *------------------------------------------
+ */
+int
+atcommand_trade(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if((pl_sd=map_nick2sd((char *) message)) != NULL) {
+ trade_traderequest(sd, pl_sd);
+ return 0;
+ }
+ return -1;
+}
+
+/*==========================================
+ * @setbattleflag by [MouseJstr]
+ *
+ * set a battle_config flag without having to reboot
+ */
+int
+atcommand_setbattleflag(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char flag[128], value[128];
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
+ clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>.");
+ return -1;
+ }
+
+ if (battle_set_value(flag, value) == 0)
+ clif_displaymessage(fd, "unknown battle_config flag");
+ else
+ clif_displaymessage(fd, "battle_config set as requested");
+
+ return 0;
+}
+
+
+/*===========================
+ * @unmute [Valaris]
+ *===========================
+*/
+int atcommand_unmute(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if((pl_sd=map_nick2sd((char *) message)) != NULL) {
+ if(pl_sd->sc.data[SC_NOCHAT].timer!=-1) {
+ pl_sd->status.manner = 0;
+ status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
+ clif_displaymessage(sd->fd,"Player unmuted");
+ }
+ else
+ clif_displaymessage(sd->fd,"Player is not muted");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @uptime by MC Cameri
+ *------------------------------------------
+ */
+int
+atcommand_uptime(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
+ minute = 60, days = 0, hours = 0, minutes = 0;
+ nullpo_retr(-1, sd);
+
+ seconds = get_uptime();
+ days = seconds/day;
+ seconds -= (seconds/day>0)?(seconds/day)*day:0;
+ hours = seconds/hour;
+ seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
+ minutes = seconds/minute;
+ seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
+
+ snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds);
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * @changesex <sex>
+ * => Changes one's sex. Argument sex can be
+ * 0 or 1, m or f, male or female.
+ *------------------------------------------
+ */
+int
+atcommand_changesex(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0);
+ return 0;
+}
+
+/*================================================
+ * @mute - Mutes a player for a set amount of time
+ *------------------------------------------------
+ */
+int atcommand_mute(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int manner;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
+ clif_displaymessage(fd, "Usage: @mute <time> <character name>.");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_isGM(pl_sd) > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ clif_GM_silence(sd, pl_sd, 0);
+ pl_sd->status.manner -= manner;
+ if(pl_sd->status.manner < 0)
+ sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
+ }
+ else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @refresh (like @jumpto <<yourself>>)
+ *------------------------------------------
+ */
+int atcommand_refresh(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+ clif_refresh(sd);
+ return 0;
+}
+
+/*==========================================
+ * @petid <part of pet name>
+ * => Displays a list of matching pets.
+ *------------------------------------------
+ */
+int
+atcommand_petid(const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char searchtext[100];
+ char temp0[100];
+ char temp1[100];
+ int cnt = 0, i = 0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+ if (sscanf(message, "%99s", searchtext) < 1)
+ return -1;
+ estr_lower(searchtext);
+ snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext);
+ clif_displaymessage(fd,temp0);
+ while (i < MAX_PET_DB) {
+ strcpy(temp1,pet_db[i].name);
+ strcpy(temp1, estr_lower(temp1));
+ strcpy(temp0,pet_db[i].jname);
+ strcpy(temp0, estr_lower(temp1));
+ if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) {
+ snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_,
+ pet_db[i].jname);
+ if (cnt >= 100) { // Only if there are custom pets
+ clif_displaymessage(fd, "Be more specific, can't send more than"
+ " 100 results.");
+ } else {
+ clif_displaymessage(fd, temp0);
+ }
+ cnt++;
+ }
+ i++;
+ }
+ snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext);
+ clif_displaymessage(fd, temp0);
+ return 0;
+}
+
+/*==========================================
+ * @identify
+ * => GM's magnifier.
+ *------------------------------------------
+ */
+int
+atcommand_identify(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int i,num;
+
+ nullpo_retr(-1, sd);
+
+ for(i=num=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
+ num++;
+ }
+ }
+ if (num > 0) {
+ clif_item_identify_list(sd);
+ } else {
+ clif_displaymessage(fd,"There are no items to appraise.");
+ }
+ return 0;
+}
+
+/*==========================================
+ * @gmotd (Global MOTD)
+ * by davidsiaw :P
+ *------------------------------------------
+ */
+int
+atcommand_gmotd(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char buf[256];
+ FILE *fp;
+ nullpo_retr(-1, sd);
+ if( (fp = fopen(motd_txt, "r"))!=NULL){
+ while (fgets(buf, 250, fp) != NULL){
+ int i;
+ for( i=0; buf[i]; i++){
+ if( buf[i]=='\r' || buf[i]=='\n'){
+ buf[i]=0;
+ break;
+ }
+ }
+ intif_GMmessage(buf,strlen(buf)+1,8);
+ }
+ fclose(fp);
+ }
+ return 0;
+}
+
+int atcommand_misceffect(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int effect = 0;
+ nullpo_retr(-1, sd);
+ if (!message || !*message)
+ return -1;
+ if (sscanf(message, "%d", &effect) < 1)
+ return -1;
+ clif_misceffect(&sd->bl,effect);
+
+ return 0;
+}
+
+/*==========================================
+ * Jump to a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+
+int atcommand_jumptoid(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int cid=0;
+ struct map_session_data *pl_sd;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || (cid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>).");
+ return -1;
+ }
+
+ pl_sd = map_charid2sd(cid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(154)); // Character not found.
+ return -1;
+ }
+ if (map[pl_sd->bl.m].flag.nowarpto &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (map[sd->bl.m].flag.nowarp &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+
+ pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
+ sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * Jump to a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+
+int atcommand_jumptoid2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int aid=0;
+ struct map_session_data *pl_sd;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || (aid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>).");
+ return -1;
+ }
+
+ pl_sd = map_id2sd(aid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(154)); // Character not found.
+ return -1;
+ }
+
+ if (map[pl_sd->bl.m].flag.nowarpto &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (map[sd->bl.m].flag.nowarp &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
+ sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jump to %s
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * Recall a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_recallid(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int cid=0;
+ struct map_session_data *pl_sd;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || (cid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>).");
+ return -1;
+ }
+
+ pl_sd = map_charid2sd(cid);
+
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(154)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can recall only lower or same level
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (map[pl_sd->bl.m].flag.nowarpto &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (map[sd->bl.m].flag.nowarp &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
+ sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * Recall a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_recallid2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int aid=0;
+ struct map_session_data *pl_sd;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || (aid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>).");
+ return -1;
+ }
+
+ pl_sd = map_id2sd(aid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(154)); // Character not found.
+ return -1;
+ }
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can recall only lower or same level
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (map[pl_sd->bl.m].flag.nowarpto &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (map[sd->bl.m].flag.nowarp &&
+ battle_config.any_warp_GM_min_level > pc_isGM(sd))
+ {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
+ sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // Jump to %s
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * Kick a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_kickid(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ int cid=0;
+
+ if (!message || (cid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>).");
+ return -1;
+ }
+
+ pl_sd = map_charid2sd(cid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can kick only lower or same gm level
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ clif_GM_kick(sd, pl_sd, 1);
+ return 0;
+}
+
+/*==========================================
+ * Kick a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_kickid2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd;
+ int aid=0;
+
+ if (!message || (aid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>).");
+ return -1;
+ }
+
+ pl_sd = map_id2sd(aid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can kick only lower or same gm level
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ clif_GM_kick(sd, pl_sd, 1);
+ return 0;
+}
+
+/*==========================================
+ * Revive a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_reviveid(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int cid=0;
+ struct map_session_data *pl_sd;
+
+ if (!message || (cid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>).");
+ return -1;
+ }
+
+ pl_sd = map_charid2sd(cid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+ if(!status_revive(&pl_sd->bl, 100, 100))
+ return -1;
+
+ clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(fd, msg_txt(51)); // Character revived.
+ return 0;
+}
+
+/*==========================================
+ * Revive a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_reviveid2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int aid=0;
+ struct map_session_data *pl_sd;
+
+ if (!message || (aid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>).");
+ return -1;
+ }
+
+ pl_sd = map_id2sd(aid);
+
+ if(!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if(!status_revive(&pl_sd->bl, 100, 100))
+ return -1;
+
+ clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(fd, msg_txt(51)); // Character revived.
+ return 0;
+}
+
+/*==========================================
+ * Kill a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_killid(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int cid=0;
+ struct map_session_data *pl_sd;
+
+ if (!message || (cid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>).");
+ return -1;
+ }
+
+ pl_sd = map_charid2sd(cid);
+
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can kill only lower or same level
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ status_kill(&pl_sd->bl);
+ clif_displaymessage(fd, msg_txt(14)); // Character killed.
+ return 0;
+}
+
+/*==========================================
+ * Kill a player by PID number
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int atcommand_killid2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int aid=0;
+ struct map_session_data *pl_sd;
+
+ if (!message || (aid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>).");
+ return -1;
+ }
+
+ pl_sd = map_id2sd(aid);
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ { // you can kill only lower or same level
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ status_kill(&pl_sd->bl);
+ clif_displaymessage(fd, msg_txt(14)); // Character killed.
+ return 0;
+}
+
+/*==========================================
+ * Make a player killable, by PID
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int
+atcommand_charkillableid(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int cid=0;
+
+ if (!message || (cid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player CID.");
+ return -1;
+ }
+
+ pl_sd = map_charid2sd(cid);
+
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ pl_sd->state.killable = !pl_sd->state.killable;
+ if(pl_sd->state.killable)
+ clif_displaymessage(fd, msg_txt(289));
+ else
+ clif_displaymessage(fd, msg_txt(290));
+ return 0;
+}
+
+
+/*==========================================
+ * Make a player killable, by PID
+ * Original by Dino9021
+ * Added in by nsstrunks
+ *------------------------------------------
+ */
+int
+atcommand_charkillableid2(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct map_session_data *pl_sd = NULL;
+ int aid=0;
+
+ if (!message || (aid = atoi(message)) == 0) {
+ clif_displaymessage(fd, "Please, enter a player AID.");
+ return -1;
+ }
+
+ pl_sd = map_id2sd(aid);
+
+ if (!pl_sd) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_isGM(sd) < pc_isGM(pl_sd))
+ {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ pl_sd->state.killable = !pl_sd->state.killable;
+
+ if(pl_sd->state.killable)
+ clif_displaymessage(fd, msg_txt(289));
+ else
+ clif_displaymessage(fd, msg_txt(290));
+
+ return 0;
+}
+
+#ifndef TXT_ONLY /* Begin SQL-Only commands */
+
+/*==========================================
+ * Mail System commands by [Valaris]
+ *------------------------------------------
+ */
+int atcommand_listmail(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if(!mail_server_enable)
+ return 0;
+
+ nullpo_retr(-1, sd);
+
+ if(strlen(command)==12)
+ mail_check(sd,3);
+ else if(strlen(command)==9)
+ mail_check(sd,2);
+ else
+ mail_check(sd,1);
+ return 0;
+}
+
+int atcommand_readmail(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int index;
+ if(!mail_server_enable)
+ return 0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,"You must specify a message number.");
+ return 0;
+ }
+
+ index = atoi(message);
+ if (index < 1) {
+ clif_displaymessage(sd->fd,"Message number cannot be negative or zero.");
+ return 0;
+ }
+
+ if(strlen(command)==11)
+ mail_delete(sd,index);
+ else
+ mail_read(sd,index);
+
+ return 0;
+}
+
+int atcommand_sendmail(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char name[NAME_LENGTH],text[80];
+
+ if(!mail_server_enable)
+ return 0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
+ return 0;
+ }
+
+ if ((sscanf(message, "\"%23[^\"]\" %79[^\n]", name, text) < 2) &&
+ (sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
+ clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
+ return 0;
+ }
+
+ if(strlen(command)==17)
+ mail_send(sd,name,text,1);
+ else
+ mail_send(sd,name,text,0);
+
+ return 0;
+}
+
+/*==========================================
+ * Refresh online command for SQL [Valaris]
+ * Will refresh and check online column of
+ * players and set correctly.
+ *------------------------------------------
+ */
+int atcommand_refreshonline(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ send_users_tochar(-1, gettick(), 0, 0);
+ return 0;
+}
+
+#endif /* end sql only */
+
+/*==========================================
+ * Show Monster DB Info v 1.0
+ * originally by [Lupus] eAthena
+ *------------------------------------------
+ */
+int atcommand_mobinfo(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ unsigned char msize[3][7] = {"Small", "Medium", "Large"};
+ unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
+ unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
+ char atcmd_output2[200];
+ struct item_data *item_data;
+ struct mob_db *mob, *mob_array[MAX_SEARCH];
+ int count;
+ int i, j, k;
+
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+ malloc_tsetdword(atcmd_output2, '\0', sizeof(atcmd_output2));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>).");
+ return -1;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((i = mobdb_checkid(atoi(message))))
+ {
+ mob_array[0] = mob_db(i);
+ count = 1;
+ } else
+ count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (k = 0; k < count; k++) {
+ mob = mob_array[k];
+
+ // stats
+ if (mob->mexp)
+ sprintf(atcmd_output, "MVP Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
+ else
+ sprintf(atcmd_output, "Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%u Job EXP:%u", mob->lv, mob->status.max_hp, mob->status.max_sp, mob->base_exp, mob->job_exp);
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d",
+ mob->status.def, mob->status.mdef, mob->status.str, mob->status.agi,
+ mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)",
+ mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range,
+ mob->range2 , mob->range3, msize[mob->status.size],
+ mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
+ clif_displaymessage(fd, atcmd_output);
+ // drops
+ clif_displaymessage(fd, " Drops:");
+ strcpy(atcmd_output, " ");
+ j = 0;
+ for (i = 0; i < MAX_MOB_DROP; i++) {
+ if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL)
+ continue;
+ if (item_data->slot)
+ sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)mob->dropitem[i].p / 100);
+ else
+ sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100);
+ strcat(atcmd_output, atcmd_output2);
+ if (++j % 3 == 0) {
+ clif_displaymessage(fd, atcmd_output);
+ strcpy(atcmd_output, " ");
+ }
+ }
+ if (j == 0)
+ clif_displaymessage(fd, "This monster has no drops.");
+ else if (j % 3 != 0)
+ clif_displaymessage(fd, atcmd_output);
+ // mvp
+ if (mob->mexp) {
+ sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
+ clif_displaymessage(fd, atcmd_output);
+ strcpy(atcmd_output, " MVP Items:");
+ j = 0;
+ for (i = 0; i < 3; i++) {
+ if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL)
+ continue;
+ if (mob->mvpitem[i].p > 0) {
+ j++;
+ if (j == 1)
+ sprintf(atcmd_output2, " %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
+ else
+ sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
+ strcat(atcmd_output, atcmd_output2);
+ }
+ }
+ if (j == 0)
+ clif_displaymessage(fd, "This monster has no MVP prizes.");
+ else
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ return 0;
+}
+
+/*=========================================
+* @showmobs by KarLaeda
+* => For 5 sec displays the mobs on minimap
+*------------------------------------------
+*/
+int atshowmobs_timer(int tid, unsigned int tick, int id, int data)
+{
+ struct map_session_data *sd;
+
+ if (!session[id] || (sd = session[id]->session_data) == NULL)
+ return 0;
+
+ clif_viewpoint(sd, 1, 2, 0, 0, data, 0xFFFFFF);
+ return 1;
+}
+static int atshowmobs_sub(struct block_list *bl,va_list ap)
+{
+ int mob_id,fd;
+ struct map_session_data* sd;
+ static int number=0;
+ struct mob_data *md;
+
+ if(!ap){
+ number=0;
+ return 0;
+ }
+ mob_id = va_arg(ap,int);
+ fd = va_arg(ap,int);
+ sd = va_arg(ap,struct map_session_data*);
+
+ md = (struct mob_data *)bl;
+
+ if(md->special_state.ai || md->master_id)
+ return 0; //Hide slaves and player summoned mobs. [Skotlex]
+
+ if(fd && (mob_id==-1 || (md->class_==mob_id))){
+ clif_viewpoint(sd, 1, 1, bl->x, bl->y, ++number, 0xFFFFFF);
+ add_timer(gettick()+5000, atshowmobs_timer, fd, number);
+ }
+ return 0;
+}
+int atcommand_showmobs(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char mob_name[100];
+ int mob_id,map_id = 0;
+
+ nullpo_retr(-1, sd);
+
+ if (sscanf(message, "%99[^\n]", mob_name) < 0)
+ return -1;
+
+ if ((mob_id = atoi(mob_name)) == 0)
+ mob_id = mobdb_searchname(mob_name);
+ if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
+ snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+// Uncomment the following line to show mini-bosses & MVP.
+//#define SHOW_MVP
+#ifndef SHOW_MVP
+ if(mob_db(mob_id)->status.mode&MD_BOSS){
+ snprintf(atcmd_output, sizeof atcmd_output, "Can't show Boss mobs!");
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+#endif
+ if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
+ strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
+// strcpy(mob_name,mob_db(mob_id)->name); // --en--
+
+ map_id = sd->bl.m;
+
+ snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
+ mob_name, mapindex_id2name(sd->mapindex));
+ clif_displaymessage(fd, atcmd_output);
+
+ map_foreachinmap(atshowmobs_sub, map_id, BL_MOB, mob_id, fd, sd);
+
+ atshowmobs_sub(&sd->bl,0);
+
+ return 0;
+}
+
+/*==========================================
+ * homunculus level up [orn]
+ *------------------------------------------
+ */
+int atcommand_homlevel(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ TBL_HOM * hd;
+ int level = 0, i = 0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if ( !merc_is_hom_active(sd->hd) )
+ return 1 ;
+
+ level = atoi(message);
+ hd = sd->hd;
+
+ for (i = 1; i <= level && hd->exp_next; i++){
+ hd->homunculus.exp += hd->exp_next;
+ merc_hom_levelup(hd);
+ }
+ status_calc_homunculus(hd,0);
+ status_percent_heal(&hd->bl, 100, 100);
+ clif_misceffect2(&hd->bl,568);
+ return 0;
+}
+
+/*==========================================
+ * homunculus evolution H [orn]
+ *------------------------------------------
+ */
+int atcommand_homevolution(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ if (sd->hd && sd->hd->homunculusDB->evo_class)
+ {
+ merc_hom_evolution(sd->hd) ;
+ }
+ return 0;
+}
+
+/*==========================================
+ * call choosen homunculus [orn]
+ *------------------------------------------
+ */
+int
+atcommand_makehomun(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int homunid;
+ nullpo_retr(-1, sd);
+ if(sscanf(message, "%d", &homunid)<1)
+ return -1;
+ if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
+ return -1;
+ if(sd->status.hom_id == 0)
+ {
+ merc_create_homunculus_request(sd,homunid);
+ }
+ else
+ {
+ clif_displaymessage(fd,msg_txt(450));
+ }
+ return 0;
+}
+
+/*==========================================
+ * modify homunculus intimacy [orn]
+ *------------------------------------------
+ */
+int atcommand_homfriendly(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int friendly = 0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ friendly = atoi(message);
+ if (merc_is_hom_active(sd->hd)) {
+ if (friendly > 0 && friendly <= 1000) {
+ sd->hd->homunculus.intimacy = friendly * 100 ;
+ clif_send_homdata(sd,SP_INTIMATE,friendly);
+ } else {
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * modify homunculus hunger [orn]
+ *------------------------------------------
+ */
+int atcommand_homhungry(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int hungry = 0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ hungry = atoi(message);
+ if (sd->status.hom_id > 0 && sd->hd) {
+ struct homun_data *hd = sd->hd;
+ if (hungry >= 0 && hungry <= 100) {
+ hd->homunculus.hunger = hungry;
+ clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger);
+ } else {
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * modify homunculus hunger [orn]
+ *------------------------------------------
+ */
+int atcommand_homtalk(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char mes[100],temp[100];
+
+ nullpo_retr(-1, sd);
+
+ if(!merc_is_hom_active(sd->hd))
+ return -1;
+
+ if (sscanf(message, "%99[^\n]", mes) < 1)
+ return -1;
+
+ snprintf(temp, sizeof temp ,"%s : %s",sd->hd->homunculus.name,mes);
+ clif_message(&sd->hd->bl, temp);
+
+ return 0;
+}
+
+/*==========================================
+ * Show homunculus stats
+ *------------------------------------------
+ */
+int atcommand_hominfo(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct homun_data *hd;
+ struct status_data *status;
+ nullpo_retr(-1, sd);
+
+ if(!merc_is_hom_active(sd->hd))
+ return -1;
+ hd = sd->hd;
+ status = status_get_status_data(&hd->bl);
+ clif_displaymessage(fd, "Homunculus stats :");
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,"HP : %d/%d - SP : %d/%d",
+ status->hp, status->max_hp, status->sp, status->max_sp);
+ clif_displaymessage(fd, atcmd_output);
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,"ATK : %d - MATK : %d~%d",
+ status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
+ clif_displaymessage(fd, atcmd_output);
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,"Hungry : %d - Intimacy : %u",
+ hd->homunculus.hunger, hd->homunculus.intimacy/100);
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * Show Items DB Info v 1.0
+ * originally by [Lupus] eAthena
+ *------------------------------------------
+ */
+int atcommand_iteminfo(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"};
+ //, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex]
+
+ struct item_data *item_data, *item_array[MAX_SEARCH];
+ int i, count = 1;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @iteminfo <item_name_or_ID>).");
+ return -1;
+ }
+ if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
+ count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, "Item not found.");
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (i = 0; i < count; i++) {
+ item_data = item_array[i];
+ sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s",
+ item_data->name,item_data->jname,item_data->slot,item_data->nameid,
+ item_data->type < 12 ? itype[item_data->type] : "BUG!",
+ (item_data->script==NULL)? "None" : "With script"
+ );
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, "NPC Buy:%dz%s, Sell:%dz%s | Weight: %.1f ", item_data->value_buy, item_data->flag.value_notdc ? "(No Discount!)":"", item_data->value_sell, item_data->flag.value_notoc ? "(No Overcharge!)":"", item_data->weight/10. );
+ clif_displaymessage(fd, atcmd_output);
+
+ if (item_data->maxchance == 10000)
+ strcpy(atcmd_output, " - Available in the shops only");
+ else if (item_data->maxchance)
+ sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 );
+ else
+ strcpy(atcmd_output, " - Monsters don't drop this item");
+ clif_displaymessage(fd, atcmd_output);
+
+ }
+ return 0;
+}
+
+/*==========================================
+ * Show who drops the item.
+ *------------------------------------------
+ */
+int atcommand_whodrops(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct item_data *item_data, *item_array[MAX_SEARCH];
+ int i,j, count = 1;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item_name_or_ID>).");
+ return -1;
+ }
+ if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
+ count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, "Item not found.");
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (i = 0; i < count; i++) {
+ item_data = item_array[i];
+ sprintf(atcmd_output, "Item: '%s'[%d]",
+ item_data->jname,item_data->slot);
+ clif_displaymessage(fd, atcmd_output);
+
+ if (item_data->mob[0].chance == 0) {
+ strcpy(atcmd_output, " - Item is not dropped by mobs.");
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH);
+ clif_displaymessage(fd, atcmd_output);
+
+ for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
+ {
+ sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ }
+ return 0;
+}
+
+/*==========================================
+ * @adopt by [Veider]
+ *
+ * adopt a novice
+ *------------------------------------------
+ */
+int
+atcommand_adopt(const int fd, struct map_session_data* sd,
+const char* command, const char* message)
+{
+ struct map_session_data *pl_sd1 = NULL;
+ struct map_session_data *pl_sd2 = NULL;
+ struct map_session_data *pl_sd3 = NULL;
+ char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH];
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if (sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) != 3) {
+ clif_displaymessage(fd, "usage: @adopt <player1>,<player2>,<player3>.");
+ return -1;
+ }
+
+ if (battle_config.etc_log)
+ printf("Adopting: --%s--%s--%s--\n",player1,player2,player3);
+
+ if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
+ sprintf(player2, "Cannot find player %s online", player1);
+ clif_displaymessage(fd, player2);
+ return -1;
+ }
+
+ if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
+ sprintf(player1, "Cannot find player %s online", player2);
+ clif_displaymessage(fd, player1);
+ return -1;
+ }
+
+ if((pl_sd3=map_nick2sd((char *) player3)) == NULL) {
+ sprintf(player1, "Cannot find player %s online", player3);
+ clif_displaymessage(fd, player1);
+ return -1;
+ }
+
+ if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){
+ clif_displaymessage(fd, "They are too young to be parents!");
+ return -1;
+ }
+
+ if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) {
+ clif_displaymessage(fd, "They are family.. wish them luck");
+ return 0;
+ }
+ else
+ return -1;
+}
+
+int atcommand_version(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ const char * revision;
+
+ if ((revision = get_svn_revision()) != 0) {
+ sprintf(atcmd_output,"eAthena Version SVN r%s",revision);
+ clif_displaymessage(fd,atcmd_output);
+ } else
+ clif_displaymessage(fd,"Cannot determine SVN revision");
+
+ return 0;
+}
+
+
+static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
+{
+
+ int time, id;
+ struct map_session_data *pl_sd = (struct map_session_data *)bl;
+ if (pl_sd == NULL)
+ return 0;
+
+ id = va_arg(ap, int);
+ time = va_arg(ap, int);
+
+ if (id != bl->id && !pc_isGM(pl_sd)) {
+ pl_sd->status.manner -= time;
+ if (pl_sd->status.manner < 0)
+ sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
+ else if (pl_sd->sc.count && pl_sd->sc.data[SC_NOCHAT].timer != -1)
+ status_change_end(&pl_sd->bl, SC_NOCHAT, -1);
+ }
+ return 0;
+}
+
+/*==========================================
+ * @mutearea by MouseJstr
+ *------------------------------------------
+ */
+int atcommand_mutearea(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int time;
+ nullpo_retr(0, sd);
+
+ time = atoi(message);
+ if (!time)
+ time = 15; // 15 minutes default
+ map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
+ sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
+ sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
+
+ return 0;
+}
+
+static int atcommand_shuffle_sub(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *pl_sd = (struct map_session_data *) bl;
+ if (bl == NULL)
+ return 0;
+
+ if (!pc_isGM(pl_sd))
+ pc_setpos(pl_sd, pl_sd->mapindex, rand() % 399 + 1, rand() % 399 + 1, 3);
+
+ return 0;
+}
+
+/*==========================================
+ * @shuffle by MouseJstr
+ *------------------------------------------
+ */
+int atcommand_shuffle(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(0, sd);
+
+ if (strcmp(message, "area")== 0) {
+ map_foreachinarea(atcommand_shuffle_sub,sd->bl.m,
+ sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,
+ sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC);
+ } else if (strcmp(message, "map")== 0) {
+ map_foreachinmap(atcommand_shuffle_sub,sd->bl.m, BL_PC);
+ } else if (strcmp(message, "world") == 0) {
+ struct map_session_data **pl_allsd;
+ int i, users;
+ pl_allsd = map_getallusers(&users);
+ for (i = 0; i < users; i++)
+ atcommand_shuffle_sub(&pl_allsd[i]->bl, 0);
+ } else
+ clif_displaymessage(fd, "options are area, map, or world");
+
+ return 0;
+}
+
+int atcommand_rates(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char buf[255];
+
+ nullpo_retr(0, sd);
+
+ sprintf(buf, "Experience rates: Base %.1fx / Job %.1fx",
+ battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
+
+ clif_displaymessage(fd, buf);
+
+ return 0;
+}
+
+/*==========================================
+ * @me by lordalfa
+ * => Displays the OUTPUT string on top of
+ * the Visible players Heads.
+ *------------------------------------------
+ */
+
+int atcommand_me(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char tempmes[200];
+ nullpo_retr(-1, sd);
+
+ malloc_tsetdword(tempmes, '\0', sizeof(tempmes));
+ malloc_tsetdword(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (sd->sc.count && //no "chatting" while muted.
+ (sd->sc.data[SC_BERSERK].timer!=-1 ||
+ (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
+ return -1;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Please, enter a message (usage: @me <message>).");
+ return -1;
+ }
+
+ sscanf(message, "%199[^\n]", tempmes);
+ sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes);
+ clif_disp_overhead(sd, atcmd_output);
+
+ return 0;
+
+}
+
+/*==========================================
+ * @size
+ * => Resize your character sprite. [Valaris]
+ *------------------------------------------
+ */
+int atcommand_size(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int size=0;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ return -1;
+
+ if (sscanf(message,"%d", &size) < 1)
+ return -1;
+
+ if(sd->state.size) {
+ sd->state.size=0;
+ pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3);
+ }
+
+ if(size==1) {
+ sd->state.size=1;
+ clif_specialeffect(&sd->bl,420,AREA);
+ } else if(size==2) {
+ sd->state.size=2;
+ clif_specialeffect(&sd->bl,422,AREA);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @monsterignore
+ * => Makes monsters ignore you. [Valaris]
+ *------------------------------------------
+ */
+
+int atcommand_monsterignore(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ nullpo_retr(-1, sd);
+
+ if (!sd->state.monster_ignore) {
+ sd->state.monster_ignore = 1;
+ clif_displaymessage(sd->fd, "You are now inmune to attacks.");
+ } else {
+ sd->state.monster_ignore = 0;
+ clif_displaymessage(sd->fd, "Returned to normal state.");
+ }
+
+ return 0;
+}
+/*==========================================
+ * @fakename
+ * => Gives your character a fake name. [Valaris]
+ *------------------------------------------
+ */
+int atcommand_fakename(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+
+ char name[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ if((!message || !*message) && strlen(sd->fakename) > 1) {
+ sd->fakename[0]='\0';
+ clif_charnameack(0, &sd->bl);
+ clif_displaymessage(sd->fd,"Returned to real name.");
+ return 0;
+ }
+
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,"You must enter a name.");
+ return 0;
+ }
+
+
+ if (sscanf(message, "%23[^\n]", name) < 1) {
+ return 0;
+ }
+
+ if(strlen(name) < 2) {
+ clif_displaymessage(sd->fd,"Fake name must be at least two characters.");
+ return 0;
+ }
+
+ memcpy(sd->fakename,name,NAME_LENGTH-1);
+ clif_charnameack(0, &sd->bl);
+ clif_displaymessage(sd->fd,"Fake name enabled.");
+
+ return 0;
+}
+/*==========================================
+ * @mapflag [flagap name] [1|0|on|off] [map name] by Lupus
+ * => Shows information about the map flags [map name]
+ * Also set flags
+ *------------------------------------------
+ */
+int atcommand_mapflag(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+// WIP
+ return 0;
+}
+
+/*===================================
+ * Remove some messages
+ *-----------------------------------
+ */
+int atcommand_showexp(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if (sd->state.showexp) {
+ sd->state.showexp = 0;
+ clif_displaymessage(fd, "Gained exp will not be shown.");
+ return 0;
+ }
+
+ sd->state.showexp = 1;
+ clif_displaymessage(fd, "Gained exp is now shown");
+ return 0;
+}
+
+int atcommand_showzeny(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if (sd->state.showzeny) {
+ sd->state.showzeny = 0;
+ clif_displaymessage(fd, "Gained zeny will not be shown.");
+ return 0;
+ }
+
+ sd->state.showzeny = 1;
+ clif_displaymessage(fd, "Gained zeny is now shown");
+ return 0;
+}
+
+int atcommand_showdelay(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if (sd->state.showdelay) {
+ sd->state.showdelay = 0;
+ clif_displaymessage(fd, "Skill delay failures won't be shown.");
+ return 0;
+ }
+
+ sd->state.showdelay = 1;
+ clif_displaymessage(fd, "Skill delay failures are shown now.");
+ return 0;
+}
+
+/*==========================================
+ * Duel organizing functions [LuzZza]
+ *
+ * @duel [limit|nick] - create a duel
+ * @invite <nick> - invite player
+ * @accept - accept invitation
+ * @reject - reject invitation
+ * @leave - leave duel
+ *------------------------------------------
+ */
+int atcommand_invite(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ unsigned int did = sd->duel_group;
+ struct map_session_data *target_sd = map_nick2sd((char *)message);
+
+ if(did <= 0) {
+ // "Duel: @invite without @duel."
+ clif_displaymessage(fd, msg_txt(350));
+ return 0;
+ }
+
+ if(duel_list[did].max_players_limit > 0 &&
+ duel_list[did].members_count >= duel_list[did].max_players_limit) {
+
+ // "Duel: Limit of players is reached."
+ clif_displaymessage(fd, msg_txt(351));
+ return 0;
+ }
+
+ if(target_sd == NULL) {
+ // "Duel: Player not found."
+ clif_displaymessage(fd, msg_txt(352));
+ return 0;
+ }
+
+ if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
+ // "Duel: Player already in duel."
+ clif_displaymessage(fd, msg_txt(353));
+ return 0;
+ }
+
+ if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
+ {
+ sprintf(atcmd_output, msg_txt(364), message);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ duel_invite(did, sd, target_sd);
+ // "Duel: Invitation has been sent."
+ clif_displaymessage(fd, msg_txt(354));
+ return 0;
+}
+
+int atcommand_duel(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char output[256];
+ unsigned int maxpl=0, newduel;
+ struct map_session_data *target_sd;
+
+ /* // Commnted because it can be disabled in at-comms conf.
+ if(!battle_config.duel_enable) {
+ clif_displaymessage(fd, "Duel: duel is disable.");
+ return 0;
+ }
+ */
+
+ if(sd->duel_group > 0) {
+ duel_showinfo(sd->duel_group, sd);
+ return 0;
+ }
+
+ if(sd->duel_invite > 0) {
+ // "Duel: @duel without @reject."
+ clif_displaymessage(fd, msg_txt(355));
+ return 0;
+ }
+
+ if(!duel_checktime(sd)) {
+ // "Duel: You can take part in duel only one time per %d minutes."
+ sprintf(output, msg_txt(356), battle_config.duel_time_interval);
+ clif_displaymessage(fd, output);
+ return 0;
+ }
+
+ if(strlen(message) > 0) {
+ if(sscanf(message, "%d", &maxpl) >= 1) {
+ if(maxpl < 2 || maxpl > 65535) {
+ clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
+ return 0;
+ }
+ duel_create(sd, maxpl);
+ } else {
+ target_sd = map_nick2sd((char *)message);
+ if(target_sd != NULL) {
+ if((newduel = duel_create(sd, 2)) != -1) {
+ if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
+ clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
+ return 0;
+ }
+ duel_invite(newduel, sd, target_sd);
+ clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
+ }
+ } else {
+ // "Duel: Player not found."
+ clif_displaymessage(fd, msg_txt(352));
+ return 0;
+ }
+ }
+ } else
+ duel_create(sd, 0);
+
+ return 0;
+}
+
+
+int atcommand_leave(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if(sd->duel_group <= 0) {
+ // "Duel: @leave without @duel."
+ clif_displaymessage(fd, msg_txt(358));
+ return 0;
+ }
+
+ duel_leave(sd->duel_group, sd);
+ clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
+ return 0;
+}
+
+int atcommand_accept(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ char output[256];
+
+ if(!duel_checktime(sd)) {
+ // "Duel: You can take part in duel only one time per %d minutes."
+ sprintf(output, msg_txt(356), battle_config.duel_time_interval);
+ clif_displaymessage(fd, output);
+ return 0;
+ }
+
+ if(sd->duel_invite <= 0) {
+ // "Duel: @accept without invititation."
+ clif_displaymessage(fd, msg_txt(360));
+ return 0;
+ }
+
+ duel_accept(sd->duel_invite, sd);
+ // "Duel: Invitation has been accepted."
+ clif_displaymessage(fd, msg_txt(361));
+ return 0;
+}
+
+int atcommand_reject(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if(sd->duel_invite <= 0) {
+ // "Duel: @reject without invititation."
+ clif_displaymessage(fd, msg_txt(362));
+ return 0;
+ }
+
+ duel_reject(sd->duel_invite, sd);
+ // "Duel: Invitation has been rejected."
+ clif_displaymessage(fd, msg_txt(363));
+ return 0;
+}
+
+/*===================================
+ * Away message (@away, @aw) [LuzZza]
+ *-----------------------------------
+ */
+int atcommand_away(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if(strlen(message) > 0) {
+ if(strlen(message) > 128)
+ return -1;
+ strcpy(sd->away_message, message);
+ //"Away automessage has been activated."
+ clif_displaymessage(fd, msg_txt(546));
+ } else {
+ if(strlen(sd->away_message) > 0) {
+ sd->away_message[0] = 0;
+ //"Away automessage has been disabled."
+ clif_displaymessage(fd, msg_txt(547));
+ return 0;
+ }
+ //"Usage: @away,@aw <message>. Enter empty message for disable it."
+ clif_displaymessage(fd, msg_txt(548));
+ }
+ return 0;
+}
+
+// @clone/@slaveclone/@evilclone <playername> [Valaris]
+int atcommand_clone(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ int x=0,y=0,flag=0,master=0,i=0;
+ struct map_session_data *pl_sd=NULL;
+
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,"You must enter a name or character ID.");
+ return 0;
+ }
+
+ if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
+ clif_displaymessage(fd, msg_txt(3));
+ return 0;
+ }
+
+ if(pc_isGM(pl_sd) > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_txt(126));
+ return 0;
+ }
+
+ if (strcmpi(command, "@clone") == 0)
+ flag = 1;
+ else if (strcmpi(command, "@slaveclone") == 0) {
+ flag = 2;
+ master = sd->bl.id;
+ if (battle_config.atc_slave_clone_limit
+ && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
+ clif_displaymessage(fd, msg_txt(127));
+ return 0;
+ }
+ }
+
+ do {
+ x = sd->bl.x + (rand() % 10 - 5);
+ y = sd->bl.y + (rand() % 10 - 5);
+ } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
+
+ if (i >= 10) {
+ x = sd->bl.x;
+ y = sd->bl.y;
+ }
+
+ if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
+ clif_displaymessage(fd, msg_txt(128+flag*2));
+ return 0;
+ }
+ clif_displaymessage(fd, msg_txt(129+flag*2));
+ return 0;
+}
+
+/*===================================
+ * Main chat [LuzZza]
+ * Usage: @main <on|off|message>
+ *-----------------------------------
+ */
+int atcommand_main(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if(strlen(message) > 0) {
+
+ if(strcmpi(message, "on") == 0) {
+ if(!sd->state.mainchat) {
+ sd->state.mainchat = 1;
+ clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
+ } else {
+ clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
+ }
+ } else if(strcmpi(message, "off") == 0) {
+ if(sd->state.mainchat) {
+ sd->state.mainchat = 0;
+ clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
+ } else {
+ clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
+ }
+ } else {
+ if(!sd->state.mainchat) {
+ sd->state.mainchat = 1;
+ clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
+ }
+ if (sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT) {
+ clif_displaymessage(fd, msg_txt(387));
+ return -1;
+ }
+ sprintf(atcmd_output, msg_txt(386), sd->status.name, message);
+ // I use 0xFE000000 color for signalizing that this message is
+ // main chat message. 0xFE000000 is invalid color, same using
+ // 0xFF000000 for simple (not colored) GM messages. [LuzZza]
+ intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0);
+ }
+
+ } else {
+
+ if(sd->state.mainchat)
+ // Main chat currently enabled. Usage: @main <on|off>, @main <message>.
+ clif_displaymessage(fd, msg_txt(384));
+ else
+ // Main chat currently disabled. Usage: @main <on|off>, @main <message>.
+ clif_displaymessage(fd, msg_txt(385));
+ }
+ return 0;
+}
+
+/*=====================================
+ * Autorejecting Invites/Deals [LuzZza]
+ * Usage: @noask
+ *-------------------------------------
+ */
+int atcommand_noask(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+
+ if(sd->state.noask) {
+ clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
+ sd->state.noask = 0;
+ } else {
+ clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
+ sd->state.noask = 1;
+ }
+
+ return 0;
+}
+
+/*=====================================
+ * Send a @request message to all GMs of lowest_gm_level.
+ * Usage: @request <petition>
+ *-------------------------------------
+ */
+int atcommand_request(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,msg_txt(277));
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(278), message);
+ intif_wis_message_to_gm(sd->status.name, lowest_gm_level, atcmd_output);
+ clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
+ clif_displaymessage(sd->fd,msg_txt(279));
+ return 0;
+}
+
+void do_init_atcommand() {
+ users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
+ duel_count = 0;
+ malloc_tsetdword(&duel_list[0], 0, sizeof(duel_list));
+ add_timer_func_list(atshowmobs_timer, "atshowmobs_timer");
+ return;
+}
+
+void do_final_atcommand() {
+ users_db->destroy(users_db,NULL);
+}