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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-27 12:06:12 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-27 12:06:12 +0000
commitb7bda5cccb691b35415a7aa1f51190c4ca487fc9 (patch)
tree66f63255ee81b51bda20c5e5d89fee29f0fab9d3 /src/login_sql/login.c
parenta011f250a762ed62403cf25f61f52e7b35193aec (diff)
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Partial rewrite of the login server's auth system.
* replaced the cyclic, size-limited auth_fifo data structure with the more appropriate DBMap-based alternative (stops some erratic behavior) * added code to simulate the pseudo-status "online on login server" * auth data will now expire after 30 seconds instead of persisting * better-than-aegis handling of login cancellation (the server will wipe all previous auth data instead of making you wait for it to expire) * proper status message - no more generic "rejected from server", now you'll get "the server still recognizes your last connection" * fixed a typo in r10110 which caused disconnect timer removal to fail * split off some parsing code to login_auth_ok() and login_auth_failed() * extended the auth confirmation packet so that the login_id1/2 values are sent along with the associated account id (stops charserver from making wrong choices if two incoming sessions have the same account id) * fixed a bug in the disconnect part of the main charserver parsing loop, where a non-authed client would erase the online db entry for a client that's already online, thus bypassing any dual-login checks * added code to stop the waiting_disconnect timer when the associated online entry is removed right away, instead of doing checks later * removed code that would periodically wipe the online status of clients that are in the auth process (producing yet more erratic behavior) * commented out some TXT-only reconnect prevention code (bugreport:1281) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12441 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/login_sql/login.c')
-rw-r--r--src/login_sql/login.c493
1 files changed, 272 insertions, 221 deletions
diff --git a/src/login_sql/login.c b/src/login_sql/login.c
index 57ec484cb..e104d0367 100644
--- a/src/login_sql/login.c
+++ b/src/login_sql/login.c
@@ -65,16 +65,26 @@ char login_db_userid[256] = "userid";
char login_db_user_pass[256] = "user_pass";
char login_db_level[256] = "level";
-//-----------------------------------------------------
struct login_session_data {
uint16 md5keylen;
char md5key[20];
};
-// auth information of incoming clients
-struct _auth_fifo auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
+//-----------------------------------------------------
+// Auth database
+//-----------------------------------------------------
+#define AUTH_TIMEOUT 30000
+
+struct auth_node {
+ int account_id;
+ uint32 login_id1;
+ uint32 login_id2;
+ uint32 ip;
+ uint8 sex;
+};
+
+static DBMap* auth_db; // int account_id -> struct auth_node*
//-----------------------------------------------------
// Online User Database [Wizputer]
@@ -99,11 +109,11 @@ static void* create_online_user(DBKey key, va_list args)
return p;
}
-void add_online_user(int char_server, int account_id)
+struct online_login_data* add_online_user(int char_server, int account_id)
{
struct online_login_data* p;
if( !login_config.online_check )
- return;
+ return NULL;
p = (struct online_login_data*)idb_ensure(online_db, account_id, create_online_user);
p->char_server = char_server;
if( p->waiting_disconnect != -1 )
@@ -111,27 +121,31 @@ void add_online_user(int char_server, int account_id)
delete_timer(p->waiting_disconnect, waiting_disconnect_timer);
p->waiting_disconnect = -1;
}
+ return p;
}
void remove_online_user(int account_id)
{
+ struct online_login_data* p;
if( !login_config.online_check )
return;
- if( account_id == 99 )
- {// reset all to offline
- online_db->clear(online_db, NULL); // purge db
+ p = (struct online_login_data*)idb_get(online_db, account_id);
+ if( p == NULL )
return;
- }
+ if( p->waiting_disconnect != -1 )
+ delete_timer(p->waiting_disconnect, waiting_disconnect_timer);
+
idb_remove(online_db, account_id);
}
static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data)
{
struct online_login_data* p = (struct online_login_data*)idb_get(online_db, id);
- if( p != NULL && p->waiting_disconnect == id )
+ if( p != NULL && p->waiting_disconnect == tid && p->account_id == id )
{
p->waiting_disconnect = -1;
remove_online_user(id);
+ idb_remove(auth_db, id);
}
return 0;
}
@@ -550,28 +564,6 @@ int mmo_auth(struct mmo_account* account, int fd)
return state - 1;
}
- if( login_config.online_check )
- {
- struct online_login_data* data = (struct online_login_data*)idb_get(online_db, account->account_id);
- if( data )
- {// account is already marked as online!
- if( data->char_server > -1 )
- {// Request char servers to kick this account out. [Skotlex]
- uint8 buf[8];
- ShowNotice("User '%s' is already online - Rejected.\n", account->userid);
- WBUFW(buf,0) = 0x2734;
- WBUFL(buf,2) = account->account_id;
- charif_sendallwos(-1, buf, 6);
- if( data->waiting_disconnect == -1 )
- data->waiting_disconnect = add_timer(gettick()+30000, waiting_disconnect_timer, account->account_id, 0);
- return 3; // Rejected
- }
- else
- ; // the client disconnects after doing auth, so can't really kick it... need some form of expiration timer
-
- }
- }
-
account->login_id1 = rand();
account->login_id2 = rand();
@@ -659,6 +651,8 @@ int parse_fromchar(int fd)
if( RFIFOREST(fd) < 19 )
return 0;
{
+ struct auth_node* node;
+
int account_id = RFIFOL(fd,2);
int login_id1 = RFIFOL(fd,6);
int login_id2 = RFIFOL(fd,10);
@@ -666,32 +660,19 @@ int parse_fromchar(int fd)
uint32 ip_ = ntohl(RFIFOL(fd,15));
RFIFOSKIP(fd,19);
- ARR_FIND( 0, AUTH_FIFO_SIZE, i,
- auth_fifo[i].account_id == account_id &&
- auth_fifo[i].login_id1 == login_id1 &&
- auth_fifo[i].login_id2 == login_id2 &&
- auth_fifo[i].sex == sex &&
- auth_fifo[i].ip == ip_ &&
- auth_fifo[i].delflag == 0 );
-
- if( i == AUTH_FIFO_SIZE || account_id <= 0 )
- {// authentication not found
- ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
- WFIFOHEAD(fd,51);
- WFIFOW(fd,0) = 0x2713;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = 1;
- // It is unnecessary to send email
- // It is unnecessary to send validity date of the account
- WFIFOSET(fd,51);
- }
- else
+ node = (struct auth_node*)idb_get(auth_db, account_id);
+ if( node != NULL &&
+ node->account_id == account_id &&
+ node->login_id1 == login_id1 &&
+ node->login_id2 == login_id2 &&
+ node->sex == sex &&
+ node->ip == ip_ )
{// found
uint32 connect_until_time;
char email[40];
// each auth entry can only be used once
- auth_fifo[i].delflag = 1;
+ idb_remove(auth_db, account_id);
// retrieve email and account expiration time
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `email`,`connect_until` FROM `%s` WHERE `%s`='%d'", login_db, login_db_account_id, account_id) )
@@ -715,13 +696,28 @@ int parse_fromchar(int fd)
}
// send ack
- WFIFOHEAD(fd,51);
+ WFIFOHEAD(fd,59);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = 0;
- memcpy(WFIFOP(fd, 7), email, 40);
- WFIFOL(fd,47) = connect_until_time;
- WFIFOSET(fd,51);
+ WFIFOL(fd,6) = login_id1;
+ WFIFOL(fd,10) = login_id2;
+ WFIFOB(fd,14) = 0;
+ memcpy(WFIFOP(fd,15), email, 40);
+ WFIFOL(fd,55) = connect_until_time;
+ WFIFOSET(fd,59);
+ }
+ else
+ {// authentication not found
+ ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
+ WFIFOHEAD(fd,59);
+ WFIFOW(fd,0) = 0x2713;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = login_id1;
+ WFIFOL(fd,10) = login_id2;
+ WFIFOB(fd,14) = 1;
+ // It is unnecessary to send email
+ // It is unnecessary to send validity date of the account
+ WFIFOSET(fd,59);
}
}
break;
@@ -1191,12 +1187,222 @@ int login_ip_ban_check(uint32 ip)
return 1;
}
+void login_auth_ok(struct mmo_account* account, int fd)
+{
+ char esc_userid[NAME_LENGTH*2+1];
+ uint32 ip = session[fd]->client_addr;
+
+ uint8 server_num, n;
+ uint32 subnet_char_ip;
+ struct auth_node* node;
+ int i;
+
+ Sql_EscapeStringLen(sql_handle, esc_userid, account->userid, strlen(account->userid));
+
+ if( account->level < login_config.min_level_to_connect )
+ {
+ ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d).\n", login_config.min_level_to_connect, account->userid, account->level);
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ return;
+ }
+
+ server_num = 0;
+ for( i = 0; i < MAX_SERVERS; ++i )
+ if( session_isValid(server[i].fd) )
+ server_num++;
+
+ if( server_num == 0 )
+ {// if no char-server, don't send void list of servers, just disconnect the player with proper message
+ ShowStatus("Connection refused: there is no char-server online (account: %s).\n", account->userid);
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ return;
+ }
+
+ if( login_config.online_check )
+ {
+ struct online_login_data* data = (struct online_login_data*)idb_get(online_db, account->account_id);
+ if( data )
+ {// account is already marked as online!
+ if( data->char_server > -1 )
+ {// Request char servers to kick this account out. [Skotlex]
+ uint8 buf[6];
+ ShowNotice("User '%s' is already online - Rejected.\n", account->userid);
+ WBUFW(buf,0) = 0x2734;
+ WBUFL(buf,2) = account->account_id;
+ charif_sendallwos(-1, buf, 6);
+ if( data->waiting_disconnect == -1 )
+ data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0);
+
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 8; // 08 = Server still recognizes your last login
+ WFIFOSET(fd,3);
+ return;
+ }
+ else
+ if( data->char_server == -1 )
+ {// client has authed but did not access char-server yet
+ // wipe previous session
+ idb_remove(auth_db, account->account_id);
+ remove_online_user(account->account_id);
+ data = NULL;
+ }
+ }
+ }
+
+ if( login_config.log_login && SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s','100', 'login ok')", loginlog_db, ip, esc_userid) )
+ Sql_ShowDebug(sql_handle);
+
+ if( account->level > 0 )
+ ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", account->level, account->userid);
+ else
+ ShowStatus("Connection of the account '%s' accepted.\n", account->userid);
+
+ WFIFOHEAD(fd,47+32*server_num);
+ WFIFOW(fd,0) = 0x69;
+ WFIFOW(fd,2) = 47+32*server_num;
+ WFIFOL(fd,4) = account->login_id1;
+ WFIFOL(fd,8) = account->account_id;
+ WFIFOL(fd,12) = account->login_id2;
+ WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
+ //memcpy(WFIFOP(fd,20), account->lastlogin, 24); // in old version, that was for name (not more used)
+ WFIFOW(fd,44) = 0; // unknown
+ WFIFOB(fd,46) = account->sex;
+ for( i = 0, n = 0; i < MAX_SERVERS; ++i )
+ {
+ if( !session_isValid(server[i].fd) )
+ continue;
+
+ subnet_char_ip = lan_subnetcheck(ip); // Advanced subnet check [LuzZza]
+ WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip);
+ WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
+ memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20);
+ WFIFOW(fd,47+n*32+26) = server[i].users;
+ WFIFOW(fd,47+n*32+28) = server[i].maintenance;
+ WFIFOW(fd,47+n*32+30) = server[i].new_;
+ n++;
+ }
+ WFIFOSET(fd,47+32*server_num);
+
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = account->account_id;
+ node->login_id1 = account->login_id1;
+ node->login_id2 = account->login_id2;
+ node->sex = account->sex;
+ node->ip = ip;
+ idb_put(auth_db, account->account_id, node);
+
+ if( login_config.online_check )
+ {
+ struct online_login_data* data;
+
+ // mark client as 'online'
+ data = add_online_user(-1, account->account_id);
+
+ // schedule deletion of this node
+ data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0);
+ }
+}
+
+void login_auth_failed(struct mmo_account* account, int fd, int result)
+{
+ char esc_userid[NAME_LENGTH*2+1];
+ uint32 ip = session[fd]->client_addr;
+
+ Sql_EscapeStringLen(sql_handle, esc_userid, account->userid, strlen(account->userid));
+
+ if (login_config.log_login)
+ {
+ const char* error;
+ switch( result ) {
+ case 0: error = "Unregistered ID."; break; // 0 = Unregistered ID
+ case 1: error = "Incorrect Password."; break; // 1 = Incorrect Password
+ case 2: error = "Account Expired."; break; // 2 = This ID is expired
+ case 3: error = "Rejected from server."; break; // 3 = Rejected from Server
+ case 4: error = "Blocked by GM."; break; // 4 = You have been blocked by the GM Team
+ case 5: error = "Not latest game EXE."; break; // 5 = Your Game's EXE file is not the latest version
+ case 6: error = "Banned."; break; // 6 = Your are Prohibited to log in until %s
+ case 7: error = "Server Over-population."; break; // 7 = Server is jammed due to over populated
+ case 8: error = "Account limit from company"; break; // 8 = No more accounts may be connected from this company
+ case 9: error = "Ban by DBA"; break; // 9 = MSI_REFUSE_BAN_BY_DBA
+ case 10: error = "Email not confirmed"; break; // 10 = MSI_REFUSE_EMAIL_NOT_CONFIRMED
+ case 11: error = "Ban by GM"; break; // 11 = MSI_REFUSE_BAN_BY_GM
+ case 12: error = "Working in DB"; break; // 12 = MSI_REFUSE_TEMP_BAN_FOR_DBWORK
+ case 13: error = "Self Lock"; break; // 13 = MSI_REFUSE_SELF_LOCK
+ case 14: error = "Not Permitted Group"; break; // 14 = MSI_REFUSE_NOT_PERMITTED_GROUP
+ case 15: error = "Not Permitted Group"; break; // 15 = MSI_REFUSE_NOT_PERMITTED_GROUP
+ case 99: error = "Account gone."; break; // 99 = This ID has been totally erased
+ case 100: error = "Login info remains."; break; // 100 = Login information remains at %s
+ case 101: error = "Hacking investigation."; break; // 101 = Account has been locked for a hacking investigation. Please contact the GM Team for more information
+ case 102: error = "Bug investigation."; break; // 102 = This account has been temporarily prohibited from login due to a bug-related investigation
+ case 103: error = "Deleting char."; break; // 103 = This character is being deleted. Login is temporarily unavailable for the time being
+ case 104: error = "Deleting spouse char."; break; // 104 = This character is being deleted. Login is temporarily unavailable for the time being
+ default : error = "Unknown Error."; break;
+ }
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s', '%d','login failed : %s')", loginlog_db, ip, esc_userid, result, error) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( result == 1 && login_config.dynamic_pass_failure_ban && login_config.log_login ) // failed password
+ {
+ unsigned long failures = 0;
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT count(*) FROM `%s` WHERE `ip` = '%u' AND `rcode` = '1' AND `time` > NOW() - INTERVAL %d MINUTE",
+ loginlog_db, ip, login_config.dynamic_pass_failure_ban_interval) )// how many times failed account? in one ip.
+ Sql_ShowDebug(sql_handle);
+
+ //check query result
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ failures = strtoul(data, NULL, 10);
+ Sql_FreeResult(sql_handle);
+ }
+ if( failures >= login_config.dynamic_pass_failure_ban_limit )
+ {
+ uint8* p = (uint8*)&ip;
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ipbanlist`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban: %s')", p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration, esc_userid) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+
+ WFIFOHEAD(fd,23);
+ WFIFOW(fd,0) = 0x6a;
+ WFIFOB(fd,2) = (uint8)result;
+ if( result != 6 )
+ memset(WFIFOP(fd,3), '\0', 20);
+ else
+ {// 6 = Your are Prohibited to log in until %s
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ban_until` FROM `%s` WHERE `%s` = %s '%s'", login_db, login_db_userid, (login_config.case_sensitive ? "BINARY" : ""), esc_userid) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+ time_t ban_until_time;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ ban_until_time = (time_t)strtoul(data, NULL, 10);
+ Sql_FreeResult(sql_handle);
+
+ strftime((char*)WFIFOP(fd,3), 20, login_config.date_format, localtime(&ban_until_time));
+ }
+ }
+ WFIFOSET(fd,23);
+}
+
//----------------------------------------------------------------------------------------
// Default packet parsing (normal players or administation/char-server connection requests)
//----------------------------------------------------------------------------------------
int parse_login(int fd)
{
- char esc_userid[NAME_LENGTH*2+1];// escaped username
struct mmo_account account;
int result, i;
uint32 ipl;
@@ -1272,165 +1478,13 @@ int parse_login(int fd)
RFIFOSKIP(fd,packet_len);
account.passwdenc = (command == 0x01dd) ? PASSWORDENC : 0;
- Sql_EscapeStringLen(sql_handle, esc_userid, account.userid, strlen(account.userid));
result = mmo_auth(&account, fd);
+
if( result == -1 )
- { // auth success
- if( login_config.min_level_to_connect > account.level )
- {
- ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d, ip: %s).\n", login_config.min_level_to_connect, account.userid, account.level, ip);
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- }
- else
- {
- uint8 server_num, n;
- uint32 subnet_char_ip;
-
- server_num = 0;
- for( i = 0; i < MAX_SERVERS; ++i )
- if( session_isValid(server[i].fd) )
- server_num++;
-
- if( server_num > 0 )
- {// if at least 1 char-server
- if( login_config.log_login && SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s','100', 'login ok')", loginlog_db, ipl, esc_userid) )
- Sql_ShowDebug(sql_handle);
- if( account.level )
- ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", account.level, account.userid);
- else
- ShowStatus("Connection of the account '%s' accepted.\n", account.userid);
-
- WFIFOHEAD(fd,47+32*server_num);
- WFIFOW(fd,0) = 0x69;
- WFIFOW(fd,2) = 47+32*server_num;
- WFIFOL(fd,4) = account.login_id1;
- WFIFOL(fd,8) = account.account_id;
- WFIFOL(fd,12) = account.login_id2;
- WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
- //memcpy(WFIFOP(fd,20), account.lastlogin, 24); // in old version, that was for name (not more used)
- WFIFOW(fd,44) = 0; // unknown
- WFIFOB(fd,46) = account.sex;
- for( i = 0, n = 0; i < MAX_SERVERS; ++i )
- {
- if( !session_isValid(server[i].fd) )
- continue;
-
- subnet_char_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
- WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip);
- WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
- memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20);
- WFIFOW(fd,47+n*32+26) = server[i].users;
- WFIFOW(fd,47+n*32+28) = server[i].maintenance;
- WFIFOW(fd,47+n*32+30) = server[i].new_;
- n++;
- }
- WFIFOSET(fd,47+32*server_num);
-
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- auth_fifo[auth_fifo_pos].account_id = account.account_id;
- auth_fifo[auth_fifo_pos].login_id1 = account.login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = account.login_id2;
- auth_fifo[auth_fifo_pos].sex = account.sex;
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr;
- auth_fifo_pos++;
- }
- else
- {// if no char-server, don't send void list of servers, just disconnect the player with proper message
- ShowStatus("Connection refused: there is no char-server online (account: %s, ip: %s).\n", account.userid, ip);
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- }
- }
- }
+ login_auth_ok(&account, fd);
else
- { // auth failed
- if (login_config.log_login)
- {
- const char* error;
- switch( result ) {
- case 0: error = "Unregistered ID."; break; // 0 = Unregistered ID
- case 1: error = "Incorrect Password."; break; // 1 = Incorrect Password
- case 2: error = "Account Expired."; break; // 2 = This ID is expired
- case 3: error = "Rejected from server."; break; // 3 = Rejected from Server
- case 4: error = "Blocked by GM."; break; // 4 = You have been blocked by the GM Team
- case 5: error = "Not latest game EXE."; break; // 5 = Your Game's EXE file is not the latest version
- case 6: error = "Banned."; break; // 6 = Your are Prohibited to log in until %s
- case 7: error = "Server Over-population."; break; // 7 = Server is jammed due to over populated
- case 8: error = "Account limit from company"; break; // 8 = No more accounts may be connected from this company
- case 9: error = "Ban by DBA"; break; // 9 = MSI_REFUSE_BAN_BY_DBA
- case 10: error = "Email not confirmed"; break; // 10 = MSI_REFUSE_EMAIL_NOT_CONFIRMED
- case 11: error = "Ban by GM"; break; // 11 = MSI_REFUSE_BAN_BY_GM
- case 12: error = "Working in DB"; break; // 12 = MSI_REFUSE_TEMP_BAN_FOR_DBWORK
- case 13: error = "Self Lock"; break; // 13 = MSI_REFUSE_SELF_LOCK
- case 14: error = "Not Permitted Group"; break; // 14 = MSI_REFUSE_NOT_PERMITTED_GROUP
- case 15: error = "Not Permitted Group"; break; // 15 = MSI_REFUSE_NOT_PERMITTED_GROUP
- case 99: error = "Account gone."; break; // 99 = This ID has been totally erased
- case 100: error = "Login info remains."; break; // 100 = Login information remains at %s
- case 101: error = "Hacking investigation."; break; // 101 = Account has been locked for a hacking investigation. Please contact the GM Team for more information
- case 102: error = "Bug investigation."; break; // 102 = This account has been temporarily prohibited from login due to a bug-related investigation
- case 103: error = "Deleting char."; break; // 103 = This character is being deleted. Login is temporarily unavailable for the time being
- case 104: error = "Deleting spouse char."; break; // 104 = This character is being deleted. Login is temporarily unavailable for the time being
- default : error = "Unknown Error."; break;
- }
-
- if( SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s', '%d','login failed : %s')", loginlog_db, ipl, esc_userid, result, error) )
- Sql_ShowDebug(sql_handle);
- }
-
- if( result == 1 && login_config.dynamic_pass_failure_ban && login_config.log_login ) // failed password
- {
- unsigned long failures = 0;
- if( SQL_ERROR == Sql_Query(sql_handle, "SELECT count(*) FROM `%s` WHERE `ip` = '%u' AND `rcode` = '1' AND `time` > NOW() - INTERVAL %d MINUTE",
- loginlog_db, ipl, login_config.dynamic_pass_failure_ban_interval) )// how many times failed account? in one ip.
- Sql_ShowDebug(sql_handle);
-
- //check query result
- if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
- {
- char* data;
- Sql_GetData(sql_handle, 0, &data, NULL);
- failures = strtoul(data, NULL, 10);
- Sql_FreeResult(sql_handle);
- }
- if( failures >= login_config.dynamic_pass_failure_ban_limit )
- {
- uint8* p = (uint8*)&ipl;
- if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ipbanlist`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban: %s')", p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration, esc_userid) )
- Sql_ShowDebug(sql_handle);
- }
- }
-
- WFIFOHEAD(fd,23);
- WFIFOW(fd,0) = 0x6a;
- WFIFOB(fd,2) = (uint8)result;
- if( result != 6 )
- memset(WFIFOP(fd,3), '\0', 20);
- else
- {// 6 = Your are Prohibited to log in until %s
- if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ban_until` FROM `%s` WHERE `%s` = %s '%s'", login_db, login_db_userid, (login_config.case_sensitive ? "BINARY" : ""), esc_userid) )
- Sql_ShowDebug(sql_handle);
- else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
- {
- char* data;
- time_t ban_until_time;
-
- Sql_GetData(sql_handle, 0, &data, NULL);
- ban_until_time = (time_t)strtoul(data, NULL, 10);
- Sql_FreeResult(sql_handle);
-
- strftime((char*)WFIFOP(fd,3), 20, login_config.date_format, localtime(&ban_until_time));
- }
- }
- WFIFOSET(fd,23);
- }
+ login_auth_failed(&account, fd, result);
}
break;
@@ -1466,6 +1520,7 @@ int parse_login(int fd)
if (RFIFOREST(fd) < 86)
return 0;
{
+ char esc_userid[NAME_LENGTH*2+1];
char server_name[20];
char esc_server_name[20*2+1];
uint32 server_ip;
@@ -1598,9 +1653,6 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
struct online_login_data *character= (struct online_login_data*)data;
if (character->char_server == -2) //Unknown server.. set them offline
remove_online_user(character->account_id);
- else if (character->char_server < 0)
- //Free data from players that have not been online for a while.
- db_remove(online_db, key);
return 0;
}
@@ -1846,6 +1898,7 @@ void do_final(void)
mmo_db_close();
online_db->destroy(online_db, NULL);
+ auth_db->destroy(auth_db, NULL);
if(gm_account_db) aFree(gm_account_db);
@@ -1890,9 +1943,6 @@ int do_init(int argc, char** argv)
srand((unsigned int)time(NULL));
- for( i = 0; i < AUTH_FIFO_SIZE; i++ )
- auth_fifo[i].delflag = 1;
-
for( i = 0; i < MAX_SERVERS; i++ )
server[i].fd = -1;
@@ -1901,6 +1951,7 @@ int do_init(int argc, char** argv)
add_timer_func_list(waiting_disconnect_timer, "waiting_disconnect_timer");
// Auth init
+ auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
mmo_auth_sqldb_init();
// Read account information.