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author | Haru <haru@dotalux.com> | 2015-06-15 20:52:44 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-08-15 00:51:42 +0200 |
commit | 51b7adcf4e5b2a347081ec9a6903102c4909a404 (patch) | |
tree | 39a080440b4bd78b786c8f9372f7883b55fd3ba9 /src/login | |
parent | f8edb93a6a26cd81eeaad0eac23e33da7740c8b4 (diff) | |
download | hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.gz hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.bz2 hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.xz hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.zip |
HPM compatibility improvements
Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/login')
-rw-r--r-- | src/login/login.c | 1 | ||||
-rw-r--r-- | src/login/login.h | 13 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/login/login.c b/src/login/login.c index 2b429bad0..420c8687b 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -29,6 +29,7 @@ #include <stdlib.h> struct login_interface login_s; +struct login_interface *login; struct Login_Config login_config; struct mmo_char_server server[MAX_SERVERS]; // char server data diff --git a/src/login/login.h b/src/login/login.h index 6dc4c875b..40a8237d8 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -5,7 +5,7 @@ #ifndef LOGIN_LOGIN_H #define LOGIN_LOGIN_H -#include "common/cbasetypes.h" +#include "common/hercules.h" #include "common/core.h" // CORE_ST_LAST #include "common/db.h" #include "common/mmo.h" // NAME_LENGTH,SEX_* @@ -128,10 +128,6 @@ struct online_login_data { #define sex_str2num(str) ( ((str) == 'F') ? SEX_FEMALE : ((str) == 'M') ? SEX_MALE : SEX_SERVER ) #define MAX_SERVERS 30 -#ifdef HERCULES_CORE -extern struct mmo_char_server server[MAX_SERVERS]; -extern struct Login_Config login_config; -#endif // HERCULES_CORE /** * Login.c Interface @@ -201,10 +197,13 @@ struct login_interface { char *NET_CONF_NAME; ///< Network configuration filename }; -struct login_interface *login; - #ifdef HERCULES_CORE +extern struct mmo_char_server server[MAX_SERVERS]; +extern struct Login_Config login_config; + void login_defaults(void); #endif // HERCULES_CORE +HPShared struct login_interface *login; + #endif /* LOGIN_LOGIN_H */ |