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author | Haru <haru@dotalux.com> | 2015-06-01 17:13:08 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-06-19 12:38:06 +0200 |
commit | 080980071b952141275526f1745d8d74c10e4deb (patch) | |
tree | 724303ad5623d22f23a861a3ca3052724577520c /src/login/login.c | |
parent | e81d221cdd79da16f5f013ecb45ecbff192971fe (diff) | |
download | hercules-080980071b952141275526f1745d8d74c10e4deb.tar.gz hercules-080980071b952141275526f1745d8d74c10e4deb.tar.bz2 hercules-080980071b952141275526f1745d8d74c10e4deb.tar.xz hercules-080980071b952141275526f1745d8d74c10e4deb.zip |
Removed ".." from include directives
- Include directives are now directory-independent.
- This will allow building plugins from other directories in future.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/login/login.c')
-rw-r--r-- | src/login/login.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/login/login.c b/src/login/login.c index 9c01c3956..9175bed56 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -6,27 +6,27 @@ #include "login.h" +#include "login/HPMlogin.h" +#include "login/account.h" +#include "login/ipban.h" +#include "login/loginlog.h" +#include "common/HPM.h" +#include "common/core.h" +#include "common/db.h" +#include "common/malloc.h" +#include "common/md5calc.h" +#include "common/nullpo.h" +#include "common/random.h" +#include "common/showmsg.h" +#include "common/socket.h" +#include "common/strlib.h" +#include "common/timer.h" +#include "common/utils.h" + #include <stdio.h> #include <stdlib.h> #include <string.h> -#include "HPMlogin.h" -#include "account.h" -#include "ipban.h" -#include "loginlog.h" -#include "../common/HPM.h" -#include "../common/core.h" -#include "../common/db.h" -#include "../common/malloc.h" -#include "../common/md5calc.h" -#include "../common/nullpo.h" -#include "../common/random.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/timer.h" -#include "../common/utils.h" - struct login_interface login_s; struct Login_Config login_config; struct mmo_char_server server[MAX_SERVERS]; // char server data |