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authorshennetsind <ind@henn.et>2013-04-16 00:48:09 -0300
committershennetsind <ind@henn.et>2013-04-16 00:48:09 -0300
commite671397fb25182e67d191c32f1272a4727322807 (patch)
tree529f1b3eec363998a7f649564fd33112391f8c47 /src/config/secure.h
parentf3e20da4be387c0e49da58a8be676c9878818ebb (diff)
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Fixed Bug #1721
SECURE_NPCTIMEOUT now possesses 3 settings (to mimic official ones) NPC_SECURE_TIMEOUT_INPUT NPC_SECURE_TIMEOUT_MENU NPC_SECURE_TIMEOUT_NEXT http://hercules.ws/board/tracker/issue-1721-npc-window-timeout/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/config/secure.h')
-rw-r--r--src/config/secure.h24
1 files changed, 20 insertions, 4 deletions
diff --git a/src/config/secure.h b/src/config/secure.h
index 70ee0437a..7f16ba55a 100644
--- a/src/config/secure.h
+++ b/src/config/secure.h
@@ -17,11 +17,27 @@
* Optional NPC Dialog Timer
* When enabled all npcs dialog will 'timeout' if user is on idle for longer than the amount of seconds allowed
* - On 'timeout' the npc dialog window changes its next/menu to a 'close' button
- * @values
- * - ? : Desired idle time in seconds (e.g. 10)
- * - 0 : Disabled
+ * Uncomment to enable
**/
-#define SECURE_NPCTIMEOUT 0
+//#define SECURE_NPCTIMEOUT
+
+/**
+ * number of seconds to 'timeout' if the user is on idle for longer than the value allowed after a 'input' field is displayed.
+ * default: 180
+ **/
+#define NPC_SECURE_TIMEOUT_INPUT 180
+
+/**
+ * number of seconds to 'timeout' if the user is on idle for longer than the value allowed after a 'menu' is displayed.
+ * default: 60
+ **/
+#define NPC_SECURE_TIMEOUT_MENU 60
+
+/**
+ * number of seconds to 'timeout' if the user is on idle for longer than the value allowed after a 'next' button is displayed.
+ * default: 60
+ **/
+#define NPC_SECURE_TIMEOUT_NEXT 60
/**
* (Secure) Optional NPC Dialog Timer