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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-09 16:54:36 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-09 16:54:36 +0000
commit3d6011c46f2f556aa0b9ad41c9e6139ba687e90d (patch)
treed9e48e7cf18157e39b541d3232806c58d488642e /src/common
parent52db25907d75f8d9d9eb914e794f8622c5f540b9 (diff)
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- Moved a bunch of sc_effects that should be cancelled on hit from mob_damage/pc_damage to battle_damage.
- Changed ITEM_NAME_LENGTH to 50. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5533 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common')
-rw-r--r--src/common/mmo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index a58e8de86..ab9fd6dd7 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -99,7 +99,7 @@
//Includes null-terminator as it is the length of the array.
#define NAME_LENGTH 24
//For item names, which tend to have much longer names.
-#define ITEM_NAME_LENGTH 24
+#define ITEM_NAME_LENGTH 50
//For Map Names, which the client considers to be 16 in length
#define MAP_NAME_LENGTH 16