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authorHaru <haru@dotalux.com>2016-03-13 21:12:42 +0100
committerHaru <haru@dotalux.com>2016-07-12 20:58:39 +0200
commitbdfa016ce40fb7382206775d656ba5f751ac3b49 (patch)
treec258f115f30c6c401832390b9f2f3e71454042e2 /src/common
parent7214eb1ef48352911a84ada089bbebdb0d5678f2 (diff)
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Various changes to the random interface
Mostly stylistic changes. Cleaned up documentation. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/common')
-rw-r--r--src/common/random.c34
-rw-r--r--src/common/random.h68
2 files changed, 76 insertions, 26 deletions
diff --git a/src/common/random.c b/src/common/random.c
index dbb2ca830..b3a13e054 100644
--- a/src/common/random.c
+++ b/src/common/random.c
@@ -36,10 +36,14 @@
# include <unistd.h>
#endif
+/** @file
+ * Implementation of the random number generator interface.
+ */
+
struct rnd_interface rnd_s;
struct rnd_interface *rnd;
-/// Initializes the random number generator with an appropriate seed.
+/// @copydoc rnd_interface::init()
void rnd_init(void)
{
unsigned long seed = (unsigned long)timer->gettick();
@@ -58,61 +62,53 @@ void rnd_init(void)
init_genrand(seed);
// Also initialize the stdlib rng, just in case it's used somewhere.
- srand((unsigned int)timer->gettick());
+ srand((unsigned int)seed);
}
+/// @copydoc rnd_interface::final()
void rnd_final(void)
{
}
-/// Initializes the random number generator.
+/// @copydoc rnd_interface::seed()
void rnd_seed(uint32 seed)
{
init_genrand(seed);
}
-
-/// Generates a random number in the interval [0, SINT32_MAX]
+/// @copydoc rnd_interface::random()
int32 rnd_random(void)
{
return (int32)genrand_int31();
}
-
-/// Generates a random number in the interval [0, dice_faces)
-/// NOTE: interval is open ended, so dice_faces is excluded (unless it's 0)
+/// @copydoc rnd_interface::roll()
uint32 rnd_roll(uint32 dice_faces)
{
return (uint32)(rnd->uniform()*dice_faces);
}
-
-/// Generates a random number in the interval [min, max]
-/// Returns min if range is invalid.
+/// @copydoc rnd_interface::value()
int32 rnd_value(int32 min, int32 max)
{
- if( min >= max )
+ if (min >= max)
return min;
return min + (int32)(rnd->uniform()*(max-min+1));
}
-
-/// Generates a random number in the interval [0.0, 1.0)
-/// NOTE: interval is open ended, so 1.0 is excluded
+/// @copydoc rnd_interface::uniform()
double rnd_uniform(void)
{
return ((uint32)genrand_int32())*(1.0/4294967296.0);// divided by 2^32
}
-
-/// Generates a random number in the interval [0.0, 1.0) with 53-bit resolution
-/// NOTE: interval is open ended, so 1.0 is excluded
-/// NOTE: 53 bits is the maximum precision of a double
+/// @copydoc rnd_interface::uniform53()
double rnd_uniform53(void)
{
return genrand_res53();
}
+/// Interface base initialization.
void rnd_defaults(void)
{
rnd = &rnd_s;
diff --git a/src/common/random.h b/src/common/random.h
index 41bdb4083..1b249ef19 100644
--- a/src/common/random.h
+++ b/src/common/random.h
@@ -23,25 +23,79 @@
#include "common/hercules.h"
+/** @file
+ * The random number generator interface.
+ */
+
+/// Random interface.
struct rnd_interface {
+ /**
+ * Interface initialization.
+ *
+ * During initialization, the RNG is seeded with a random seed.
+ */
void (*init) (void);
+
+ /// Interface finalization.
void (*final) (void);
- void (*seed) (uint32);
+ /**
+ * Re-seeds the random number generator.
+ *
+ * @param seed The new seed.
+ */
+ void (*seed) (uint32 seed);
+
+ /**
+ * Generates a random number in the interval [0, SINT32_MAX].
+ */
+ int32 (*random) (void);
+
+ /**
+ * Generates a random number in the interval [0, dice_faces).
+ *
+ * @remark
+ * interval is open ended, so dice_faces is excluded (unless it's 0)
+ */
+ uint32 (*roll) (uint32 dice_faces);
- int32 (*random) (void);// [0, SINT32_MAX]
- uint32 (*roll) (uint32 dice_faces);// [0, dice_faces)
- int32 (*value) (int32 min, int32 max);// [min, max]
- double (*uniform) (void);// [0.0, 1.0)
- double (*uniform53) (void);// [0.0, 1.0)
+ /**
+ * Generates a random number in the interval [min, max].
+ *
+ * @retval min if range is invalid.
+ */
+ int32 (*value) (int32 min, int32 max);
+
+ /**
+ * Generates a random number in the interval [0.0, 1.0)
+ *
+ * @remark
+ * interval is open ended, so 1.0 is excluded
+ */
+ double (*uniform) (void);
+
+ /**
+ * Generates a random number in the interval [0.0, 1.0) with 53-bit resolution.
+ *
+ * 53 bits is the maximum precision of a double.
+ *
+ * @remark
+ * interval is open ended, so 1.0 is excluded
+ */
+ double (*uniform53) (void);
};
+/**
+ * Utlity macro to call the frequently used rnd_interface#random().
+ *
+ * @related rnd_interface.
+ */
#define rnd() rnd->random()
#ifdef HERCULES_CORE
void rnd_defaults(void);
#endif // HERCULES_CORE
-HPShared struct rnd_interface *rnd;
+HPShared struct rnd_interface *rnd; ///< Pointer to the random interface.
#endif /* COMMON_RANDOM_H */