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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /src/common/showmsg.c
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/showmsg.c')
-rw-r--r--src/common/showmsg.c1652
1 files changed, 826 insertions, 826 deletions
diff --git a/src/common/showmsg.c b/src/common/showmsg.c
index b0f1d1d8f..fd376f100 100644
--- a/src/common/showmsg.c
+++ b/src/common/showmsg.c
@@ -1,826 +1,826 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <string.h>
-#include <stdarg.h>
-#include <time.h>
-#include <stdlib.h> // atexit
-#include "../common/cbasetypes.h"
-#include "showmsg.h"
-
-#ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
-
- #ifdef DEBUGLOGMAP
- #define DEBUGLOGPATH "log\\map-server.log"
- #else
- #ifdef DEBUGLOGCHAR
- #define DEBUGLOGPATH "log\\char-server.log"
- #else
- #ifdef DEBUGLOGLOGIN
- #define DEBUGLOGPATH "log\\login-server.log"
- #endif
- #endif
- #endif
-#else
- #include <unistd.h>
- #include <ctype.h>
-
- #ifdef DEBUGLOGMAP
- #define DEBUGLOGPATH "log/map-server.log"
- #else
- #ifdef DEBUGLOGCHAR
- #define DEBUGLOGPATH "log/char-server.log"
- #else
- #ifdef DEBUGLOGLOGIN
- #define DEBUGLOGPATH "log/login-server.log"
- #endif
- #endif
- #endif
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-/// behavioral parameter.
-/// when true, prints ansi sequences also when redirecting outputs to file
-/// otherwise remove them
-int stdout_with_ansisequence = 1;
-
-int msg_silent; //Specifies how silent the console is.
-
-///////////////////////////////////////////////////////////////////////////////
-/// small reallocating temporary printer buffer
-static char *tempbuf = NULL;
-static size_t sz = 0;
-#define tempbuf_size() (sz)
-static void tempbuf_free(void){ free(tempbuf); }
-static void tempbuf_alloc(void){ sz = 256; tempbuf = (char *)malloc(sz); atexit(tempbuf_free); }
-static void tempbuf_realloc(void){ sz <<= 1; tempbuf = (char *)realloc(tempbuf,sz); }
-
-///////////////////////////////////////////////////////////////////////////////
-#ifdef _WIN32
-// XXX adapted from eApp (comments are left untouched) [flaviojs]
-
-///////////////////////////////////////////////////////////////////////////////
-// ansi compatible printf with control sequence parser for windows
-// fast hack, handle with care, not everything implemented
-//
-// \033[#;...;#m - Set Graphics Rendition (SGR)
-//
-// printf("\x1b[1;31;40m"); // Bright red on black
-// printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented)
-// printf("\x1b[1;30;47m"); // Bright black (grey) on dim white
-//
-// Style Foreground Background
-// 1st Digit 2nd Digit 3rd Digit RGB
-// 0 - Reset 30 - Black 40 - Black 000
-// 1 - FG Bright 31 - Red 41 - Red 100
-// 2 - Unknown 32 - Green 42 - Green 010
-// 3 - Blink 33 - Yellow 43 - Yellow 110
-// 4 - Underline 34 - Blue 44 - Blue 001
-// 5 - BG Bright 35 - Magenta 45 - Magenta 101
-// 6 - Unknown 36 - Cyan 46 - Cyan 011
-// 7 - Reverse 37 - White 47 - White 111
-// 8 - Concealed (invisible)
-//
-// \033[#A - Cursor Up (CUU)
-// Moves the cursor up by the specified number of lines without changing columns.
-// If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A.
-//
-// \033[#B - Cursor Down (CUD)
-// Moves the cursor down by the specified number of lines without changing columns.
-// If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B.
-//
-// \033[#C - Cursor Forward (CUF)
-// Moves the cursor forward by the specified number of columns without changing lines.
-// If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C.
-//
-// \033[#D - Cursor Backward (CUB)
-// Moves the cursor back by the specified number of columns without changing lines.
-// If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D.
-//
-// \033[#E - Cursor Next Line (CNL)
-// Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E.
-//
-// \033[#F - Cursor Preceding Line (CPL)
-// Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F.
-//
-// \033[#G - Cursor Horizontal Absolute (CHA)
-// Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G.
-//
-// \033[#;#H - Cursor Position (CUP)
-// Moves the cursor to the specified position. The first # specifies the line number,
-// the second # specifies the column. If you do not specify a position, the cursor moves to the home position:
-// the upper-left corner of the screen (line 1, column 1).
-//
-// \033[#;#f - Horizontal & Vertical Position
-// (same as \033[#;#H)
-//
-// \033[s - Save Cursor Position (SCP)
-// The current cursor position is saved.
-//
-// \033[u - Restore cursor position (RCP)
-// Restores the cursor position saved with the (SCP) sequence \033[s.
-// (addition, restore to 0,0 if nothinh was saved before)
-//
-
-// \033[#J - Erase Display (ED)
-// Clears the screen and moves to the home position
-// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default)
-// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
-// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
-//
-// \033[#K - Erase Line (EL)
-// Clears the current line from the cursor position
-// \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default)
-// \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged.
-// \033[2K - Clears all characters of the whole line. The cursor position is unchanged.
-
-
-/*
-not implemented
-
-\033[#L
-IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L.
-\033[#M
-DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M.
-\033[#\@
-ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@.
-\033[#P
-DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P.
-
-Escape sequences for Select Character Set
-*/
-
-#define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle))
-
-///////////////////////////////////////////////////////////////////////////////
-int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr)
-{
- /////////////////////////////////////////////////////////////////
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- static COORD saveposition = {0,0};
- */
-
- /////////////////////////////////////////////////////////////////
- unsigned long written;
- char *p, *q;
-
- if(!fmt || !*fmt)
- return 0;
-
- if(tempbuf == NULL)
- tempbuf_alloc();
- for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc());
- // vsnprintf returns -1 in case of insufficient buffer size
- // tempbuf_realloc doubles the size of the buffer in this case
-
- if( !is_console(handle) && stdout_with_ansisequence )
- {
- WriteFile(handle,tempbuf, strlen(tempbuf), &written, 0);
- return 0;
- }
-
- // start with processing
- p = tempbuf;
- while ((q = strchr(p, 0x1b)) != NULL)
- { // find the escape character
- if( 0==WriteConsole(handle, p, q-p, &written, 0) ) // write up to the escape
- WriteFile(handle, p, q-p, &written, 0);
-
- if( q[1]!='[' )
- { // write the escape char (whatever purpose it has)
- if(0==WriteConsole(handle, q, 1, &written, 0) )
- WriteFile(handle,q, 1, &written, 0);
- p=q+1; //and start searching again
- }
- else
- { // from here, we will skip the '\033['
- // we break at the first unprocessible position
- // assuming regular text is starting there
- uchar numbers[16], numpoint=0;
- CONSOLE_SCREEN_BUFFER_INFO info;
-
- // initialize
- GetConsoleScreenBufferInfo(handle, &info);
- memset(numbers,0,sizeof(numbers));
-
- // skip escape and bracket
- q=q+2;
- while(1)
- {
- if( isdigit((int)((unsigned char)*q)) )
- { // add number to number array, only accept 2digits, shift out the rest
- // so // \033[123456789m will become \033[89m
- numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0');
- ++q;
- // and next character
- continue;
- }
- else if( *q == ';' )
- { // delimiter
- if(numpoint<sizeof(numbers)/sizeof(*numbers))
- { // go to next array position
- numpoint++;
- }
- else
- { // array is full, so we 'forget' the first value
- memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1);
- numbers[sizeof(numbers)/sizeof(*numbers)-1]=0;
- }
- ++q;
- // and next number
- continue;
- }
- else if( *q == 'm' )
- { // \033[#;...;#m - Set Graphics Rendition (SGR)
- uint i;
- for(i=0; i<= numpoint; ++i)
- {
- if( 0x00 == (0xF0 & numbers[i]) )
- { // upper nibble 0
- if( 0 == numbers[i] )
- { // reset
- info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
- }
- else if( 1==numbers[i] )
- { // set foreground intensity
- info.wAttributes |= FOREGROUND_INTENSITY;
- }
- else if( 5==numbers[i] )
- { // set background intensity
- info.wAttributes |= BACKGROUND_INTENSITY;
- }
- else if( 7==numbers[i] )
- { // reverse colors (just xor them)
- info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
- BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
- }
- //case '2': // not existing
- //case '3': // blinking (not implemented)
- //case '4': // unterline (not implemented)
- //case '6': // not existing
- //case '8': // concealed (not implemented)
- //case '9': // not existing
- }
- else if( 0x20 == (0xF0 & numbers[i]) )
- { // off
-
- if( 1==numbers[i] )
- { // set foreground intensity off
- info.wAttributes &= ~FOREGROUND_INTENSITY;
- }
- else if( 5==numbers[i] )
- { // set background intensity off
- info.wAttributes &= ~BACKGROUND_INTENSITY;
- }
- else if( 7==numbers[i] )
- { // reverse colors (just xor them)
- info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
- BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
- }
- }
- else if( 0x30 == (0xF0 & numbers[i]) )
- { // foreground
- uint num = numbers[i]&0x0F;
- if(num==9) info.wAttributes |= FOREGROUND_INTENSITY;
- if(num>7) num=7; // set white for 37, 38 and 39
- info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
- if( (num & 0x01)>0 ) // lowest bit set = red
- info.wAttributes |= FOREGROUND_RED;
- if( (num & 0x02)>0 ) // second bit set = green
- info.wAttributes |= FOREGROUND_GREEN;
- if( (num & 0x04)>0 ) // third bit set = blue
- info.wAttributes |= FOREGROUND_BLUE;
- }
- else if( 0x40 == (0xF0 & numbers[i]) )
- { // background
- uint num = numbers[i]&0x0F;
- if(num==9) info.wAttributes |= BACKGROUND_INTENSITY;
- if(num>7) num=7; // set white for 47, 48 and 49
- info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE);
- if( (num & 0x01)>0 ) // lowest bit set = red
- info.wAttributes |= BACKGROUND_RED;
- if( (num & 0x02)>0 ) // second bit set = green
- info.wAttributes |= BACKGROUND_GREEN;
- if( (num & 0x04)>0 ) // third bit set = blue
- info.wAttributes |= BACKGROUND_BLUE;
- }
- }
- // set the attributes
- SetConsoleTextAttribute(handle, info.wAttributes);
- }
- else if( *q=='J' )
- { // \033[#J - Erase Display (ED)
- // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged.
- // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
- // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
- uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
- int cnt;
- COORD origin = {0,0};
- if(num==1)
- { // chars from start up to and including cursor
- cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1;
- }
- else if(num==2)
- { // Number of chars on screen.
- cnt = info.dwSize.X * info.dwSize.Y;
- SetConsoleCursorPosition(handle, origin);
- }
- else// 0 and default
- { // number of chars from cursor to end
- origin = info.dwCursorPosition;
- cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X;
- }
- FillConsoleOutputAttribute(handle,info.wAttributes,cnt,origin,NULL);
- FillConsoleOutputCharacter(handle,' ', cnt,origin,NULL);
- }
- else if( *q=='K' )
- { // \033[K : clear line from actual position to end of the line
- // \033[0K - Clears all characters from the cursor position to the end of the line.
- // \033[1K - Clears all characters from start of line to the cursor position.
- // \033[2K - Clears all characters of the whole line.
-
- uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
- COORD origin = {0,info.dwCursorPosition.Y};
- SHORT cnt;
- if(num==1)
- {
- cnt = info.dwCursorPosition.X + 1;
- }
- else if(num==2)
- {
- cnt = info.dwSize.X;
- }
- else// 0 and default
- {
- origin = info.dwCursorPosition;
- cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full
- }
- FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, NULL);
- FillConsoleOutputCharacter(handle, ' ', cnt, origin, NULL);
- }
- else if( *q == 'H' || *q == 'f' )
- { // \033[#;#H - Cursor Position (CUP)
- // \033[#;#f - Horizontal & Vertical Position
- // The first # specifies the line number, the second # specifies the column.
- // The default for both is 1
- info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0;
- info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+(numbers[numpoint-1]&0x0F-1):0;
-
- if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1;
- if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q=='s' )
- { // \033[s - Save Cursor Position (SCP)
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- CONSOLE_SCREEN_BUFFER_INFO info;
- GetConsoleScreenBufferInfo(handle, &info);
- saveposition = info.dwCursorPosition;
- */
- }
- else if( *q=='u' )
- { // \033[u - Restore cursor position (RCP)
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- SetConsoleCursorPosition(handle, saveposition);
- */
- }
- else if( *q == 'A' )
- { // \033[#A - Cursor Up (CUU)
- // Moves the cursor UP # number of lines
- info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.Y < 0 )
- info.dwCursorPosition.Y = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'B' )
- { // \033[#B - Cursor Down (CUD)
- // Moves the cursor DOWN # number of lines
- info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.Y >= info.dwSize.Y )
- info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'C' )
- { // \033[#C - Cursor Forward (CUF)
- // Moves the cursor RIGHT # number of columns
- info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.X >= info.dwSize.X )
- info.dwCursorPosition.X = info.dwSize.X-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'D' )
- { // \033[#D - Cursor Backward (CUB)
- // Moves the cursor LEFT # number of columns
- info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.X < 0 )
- info.dwCursorPosition.X = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'E' )
- { // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1
- info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- info.dwCursorPosition.X = 0;
-
- if( info.dwCursorPosition.Y >= info.dwSize.Y )
- info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'F' )
- { // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1.
- info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- info.dwCursorPosition.X = 0;
-
- if( info.dwCursorPosition.Y < 0 )
- info.dwCursorPosition.Y = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'G' )
- { // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row.
- info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0;
-
- if( info.dwCursorPosition.X >= info.dwSize.X )
- info.dwCursorPosition.X = info.dwSize.X-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
- { // not implemented, just skip
- }
- else
- { // no number nor valid sequencer
- // something is fishy, we break and give the current char free
- --q;
- }
- // skip the sequencer and search again
- p = q+1;
- break;
- }// end while
- }
- }
- if (*p) // write the rest of the buffer
- if( 0==WriteConsole(handle, p, strlen(p), &written, 0) )
- WriteFile(handle,p, strlen(p), &written, 0);
- return 0;
-}
-
-int FPRINTF(HANDLE handle, const char *fmt, ...)
-{
- int ret;
- va_list argptr;
- va_start(argptr, fmt);
- ret = VFPRINTF(handle,fmt,argptr);
- va_end(argptr);
- return ret;
-}
-
-#define FFLUSH(handle)
-
-#define STDOUT GetStdHandle(STD_OUTPUT_HANDLE)
-#define STDERR GetStdHandle(STD_ERROR_HANDLE)
-
-#else // not _WIN32
-
-
-//#define VPRINTF vprintf
-//#define PRINTF printf
-
-#define is_console(file) (0!=isatty(fileno(file)))
-
-//vprintf_without_ansiformats
-int VFPRINTF(FILE *file, const char *fmt, va_list argptr)
-{
- char *p, *q;
-
- if(!fmt || !*fmt)
- return 0;
-
- if( is_console(file) || stdout_with_ansisequence )
- {
- vfprintf(file, fmt, argptr);
- return 0;
- }
-
- if(tempbuf == NULL)
- tempbuf_alloc();
- for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc());
- // vsnprintf returns -1 in case of insufficient buffer size
- // tempbuf.realloc doubles the size of the buffer in this case
-
- // start with processing
- p = tempbuf;
- while ((q = strchr(p, 0x1b)) != NULL)
- { // find the escape character
- fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape
- if( q[1]!='[' )
- { // write the escape char (whatever purpose it has)
- fprintf(file, "%.*s", 1, q);
- p=q+1; //and start searching again
- }
- else
- { // from here, we will skip the '\033['
- // we break at the first unprocessible position
- // assuming regular text is starting there
-
- // skip escape and bracket
- q=q+2;
- while(1)
- {
- if( isdigit((int)((unsigned char)*q)) )
- {
- ++q;
- // and next character
- continue;
- }
- else if( *q == ';' )
- { // delimiter
- ++q;
- // and next number
- continue;
- }
- else if( *q == 'm' )
- { // \033[#;...;#m - Set Graphics Rendition (SGR)
- // set the attributes
- }
- else if( *q=='J' )
- { // \033[#J - Erase Display (ED)
- }
- else if( *q=='K' )
- { // \033[K : clear line from actual position to end of the line
- }
- else if( *q == 'H' || *q == 'f' )
- { // \033[#;#H - Cursor Position (CUP)
- // \033[#;#f - Horizontal & Vertical Position
- }
- else if( *q=='s' )
- { // \033[s - Save Cursor Position (SCP)
- }
- else if( *q=='u' )
- { // \033[u - Restore cursor position (RCP)
- }
- else if( *q == 'A' )
- { // \033[#A - Cursor Up (CUU)
- // Moves the cursor UP # number of lines
- }
- else if( *q == 'B' )
- { // \033[#B - Cursor Down (CUD)
- // Moves the cursor DOWN # number of lines
- }
- else if( *q == 'C' )
- { // \033[#C - Cursor Forward (CUF)
- // Moves the cursor RIGHT # number of columns
- }
- else if( *q == 'D' )
- { // \033[#D - Cursor Backward (CUB)
- // Moves the cursor LEFT # number of columns
- }
- else if( *q == 'E' )
- { // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1
- }
- else if( *q == 'F' )
- { // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1.
- }
- else if( *q == 'G' )
- { // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row.
- }
- else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
- { // not implemented, just skip
- }
- else
- { // no number nor valid sequencer
- // something is fishy, we break and give the current char free
- --q;
- }
- // skip the sequencer and search again
- p = q+1;
- break;
- }// end while
- }
- }
- if (*p) // write the rest of the buffer
- fprintf(file, "%s", p);
- return 0;
-}
-int FPRINTF(FILE *file, const char *fmt, ...)
-{
- int ret;
- va_list argptr;
- va_start(argptr, fmt);
- ret = VFPRINTF(file,fmt,argptr);
- va_end(argptr);
- return ret;
-}
-
-#define FFLUSH fflush
-
-#define STDOUT stdout
-#define STDERR stderr
-
-#endif// not _WIN32
-
-
-
-
-
-
-
-
-
-
-char timestamp_format[20] = ""; //For displaying Timestamps
-
-// by MC Cameri
-int _vShowMessage(enum msg_type flag, const char *string, va_list ap)
-{
- // _ShowMessage MUST be used instead of printf as of 10/24/2004.
- // Return: 0 = Successful, 1 = Failed.
-// int ret = 0;
- char prefix[100];
-#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
- FILE *fp;
-#endif
-
- if (!string || *string == '\0') {
- ShowError("Empty string passed to _vShowMessage().\n");
- return 1;
- }
- if ((flag == MSG_DEBUG && !SHOW_DEBUG_MSG) ||
- (flag == MSG_INFORMATION && msg_silent&1) ||
- (flag == MSG_STATUS && msg_silent&2) ||
- (flag == MSG_NOTICE && msg_silent&4) ||
- (flag == MSG_WARNING && msg_silent&8) ||
- (flag == MSG_ERROR && msg_silent&16) ||
- (flag == MSG_SQL && msg_silent&16))
- return 0; //Do not print it.
-
- if (timestamp_format[0])
- { //Display time format. [Skotlex]
- time_t t = time(NULL);
- strftime(prefix, 80, timestamp_format, localtime(&t));
- } else prefix[0]='\0';
-
- switch (flag) {
- case MSG_NONE: // direct printf replacement
- break;
- case MSG_STATUS: //Bright Green (To inform about good things)
- strcat(prefix,CL_GREEN"[Status]"CL_RESET":");
- break;
- case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex]
- strcat(prefix,CL_MAGENTA"[SQL]"CL_RESET":");
- break;
- case MSG_INFORMATION: //Bright White (Variable information)
- strcat(prefix,CL_WHITE"[Info]"CL_RESET":");
- break;
- case MSG_NOTICE: //Bright White (Less than a warning)
- strcat(prefix,CL_WHITE"[Notice]"CL_RESET":");
- break;
- case MSG_WARNING: //Bright Yellow
- strcat(prefix,CL_YELLOW"[Warning]"CL_RESET":");
- break;
- case MSG_DEBUG: //Bright Cyan, important stuff!
- strcat(prefix,CL_CYAN"[Debug]"CL_RESET":");
- break;
- case MSG_ERROR: //Bright Red (Regular errors)
- strcat(prefix,CL_RED"[Error]"CL_RESET":");
- break;
- case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible)
- strcat(prefix,CL_RED"[Fatal Error]"CL_RESET":");
- break;
- default:
- ShowError("In function _vShowMessage() -> Invalid flag passed.\n");
- return 1;
- }
-
- if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL)
- { //Send Errors to StdErr [Skotlex]
- FPRINTF(STDERR, "%s ", prefix);
- VFPRINTF(STDERR, string, ap);
- FFLUSH(STDERR);
- } else {
- if (flag != MSG_NONE)
- FPRINTF(STDOUT, "%s ", prefix);
- VFPRINTF(STDOUT, string, ap);
- FFLUSH(STDOUT);
- }
-
-#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
- if(strlen(DEBUGLOGPATH) > 0) {
- fp=fopen(DEBUGLOGPATH,"a");
- if (fp == NULL) {
- FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": Could not open '"CL_WHITE"%s"CL_RESET"', access denied.\n", DEBUGLOGPATH);
- FFLUSH(STDERR);
- } else {
- fprintf(fp,"%s ", prefix);
- vfprintf(fp,string,ap);
- fclose(fp);
- }
- } else {
- FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": DEBUGLOGPATH not defined!\n");
- FFLUSH(STDERR);
- }
-#endif
-
- va_end(ap);
- return 0;
-}
-
-void ClearScreen(void)
-{
-#ifndef _WIN32
- ShowMessage(CL_CLS); // to prevent empty string passed messages
-#endif
-}
-int _ShowMessage(enum msg_type flag, const char *string, ...)
-{
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(flag, string, ap);
- va_end(ap);
- return ret;
-}
-
-// direct printf replacement
-int ShowMessage(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_NONE, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowStatus(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_STATUS, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowSQL(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_SQL, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowInfo(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_INFORMATION, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowNotice(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_NOTICE, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowWarning(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_WARNING, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowDebug(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_DEBUG, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowError(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_ERROR, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowFatalError(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_FATALERROR, string, ap);
- va_end(ap);
- return ret;
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+#include <time.h>
+#include <stdlib.h> // atexit
+#include "../common/cbasetypes.h"
+#include "showmsg.h"
+
+#ifdef _WIN32
+ #define WIN32_LEAN_AND_MEAN
+ #include <windows.h>
+
+ #ifdef DEBUGLOGMAP
+ #define DEBUGLOGPATH "log\\map-server.log"
+ #else
+ #ifdef DEBUGLOGCHAR
+ #define DEBUGLOGPATH "log\\char-server.log"
+ #else
+ #ifdef DEBUGLOGLOGIN
+ #define DEBUGLOGPATH "log\\login-server.log"
+ #endif
+ #endif
+ #endif
+#else
+ #include <unistd.h>
+ #include <ctype.h>
+
+ #ifdef DEBUGLOGMAP
+ #define DEBUGLOGPATH "log/map-server.log"
+ #else
+ #ifdef DEBUGLOGCHAR
+ #define DEBUGLOGPATH "log/char-server.log"
+ #else
+ #ifdef DEBUGLOGLOGIN
+ #define DEBUGLOGPATH "log/login-server.log"
+ #endif
+ #endif
+ #endif
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+/// behavioral parameter.
+/// when true, prints ansi sequences also when redirecting outputs to file
+/// otherwise remove them
+int stdout_with_ansisequence = 1;
+
+int msg_silent; //Specifies how silent the console is.
+
+///////////////////////////////////////////////////////////////////////////////
+/// small reallocating temporary printer buffer
+static char *tempbuf = NULL;
+static size_t sz = 0;
+#define tempbuf_size() (sz)
+static void tempbuf_free(void){ free(tempbuf); }
+static void tempbuf_alloc(void){ sz = 256; tempbuf = (char *)malloc(sz); atexit(tempbuf_free); }
+static void tempbuf_realloc(void){ sz <<= 1; tempbuf = (char *)realloc(tempbuf,sz); }
+
+///////////////////////////////////////////////////////////////////////////////
+#ifdef _WIN32
+// XXX adapted from eApp (comments are left untouched) [flaviojs]
+
+///////////////////////////////////////////////////////////////////////////////
+// ansi compatible printf with control sequence parser for windows
+// fast hack, handle with care, not everything implemented
+//
+// \033[#;...;#m - Set Graphics Rendition (SGR)
+//
+// printf("\x1b[1;31;40m"); // Bright red on black
+// printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented)
+// printf("\x1b[1;30;47m"); // Bright black (grey) on dim white
+//
+// Style Foreground Background
+// 1st Digit 2nd Digit 3rd Digit RGB
+// 0 - Reset 30 - Black 40 - Black 000
+// 1 - FG Bright 31 - Red 41 - Red 100
+// 2 - Unknown 32 - Green 42 - Green 010
+// 3 - Blink 33 - Yellow 43 - Yellow 110
+// 4 - Underline 34 - Blue 44 - Blue 001
+// 5 - BG Bright 35 - Magenta 45 - Magenta 101
+// 6 - Unknown 36 - Cyan 46 - Cyan 011
+// 7 - Reverse 37 - White 47 - White 111
+// 8 - Concealed (invisible)
+//
+// \033[#A - Cursor Up (CUU)
+// Moves the cursor up by the specified number of lines without changing columns.
+// If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A.
+//
+// \033[#B - Cursor Down (CUD)
+// Moves the cursor down by the specified number of lines without changing columns.
+// If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B.
+//
+// \033[#C - Cursor Forward (CUF)
+// Moves the cursor forward by the specified number of columns without changing lines.
+// If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C.
+//
+// \033[#D - Cursor Backward (CUB)
+// Moves the cursor back by the specified number of columns without changing lines.
+// If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D.
+//
+// \033[#E - Cursor Next Line (CNL)
+// Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E.
+//
+// \033[#F - Cursor Preceding Line (CPL)
+// Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F.
+//
+// \033[#G - Cursor Horizontal Absolute (CHA)
+// Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G.
+//
+// \033[#;#H - Cursor Position (CUP)
+// Moves the cursor to the specified position. The first # specifies the line number,
+// the second # specifies the column. If you do not specify a position, the cursor moves to the home position:
+// the upper-left corner of the screen (line 1, column 1).
+//
+// \033[#;#f - Horizontal & Vertical Position
+// (same as \033[#;#H)
+//
+// \033[s - Save Cursor Position (SCP)
+// The current cursor position is saved.
+//
+// \033[u - Restore cursor position (RCP)
+// Restores the cursor position saved with the (SCP) sequence \033[s.
+// (addition, restore to 0,0 if nothinh was saved before)
+//
+
+// \033[#J - Erase Display (ED)
+// Clears the screen and moves to the home position
+// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default)
+// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
+// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
+//
+// \033[#K - Erase Line (EL)
+// Clears the current line from the cursor position
+// \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default)
+// \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged.
+// \033[2K - Clears all characters of the whole line. The cursor position is unchanged.
+
+
+/*
+not implemented
+
+\033[#L
+IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L.
+\033[#M
+DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M.
+\033[#\@
+ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@.
+\033[#P
+DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P.
+
+Escape sequences for Select Character Set
+*/
+
+#define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle))
+
+///////////////////////////////////////////////////////////////////////////////
+int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr)
+{
+ /////////////////////////////////////////////////////////////////
+ /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
+ static COORD saveposition = {0,0};
+ */
+
+ /////////////////////////////////////////////////////////////////
+ unsigned long written;
+ char *p, *q;
+
+ if(!fmt || !*fmt)
+ return 0;
+
+ if(tempbuf == NULL)
+ tempbuf_alloc();
+ for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc());
+ // vsnprintf returns -1 in case of insufficient buffer size
+ // tempbuf_realloc doubles the size of the buffer in this case
+
+ if( !is_console(handle) && stdout_with_ansisequence )
+ {
+ WriteFile(handle,tempbuf, strlen(tempbuf), &written, 0);
+ return 0;
+ }
+
+ // start with processing
+ p = tempbuf;
+ while ((q = strchr(p, 0x1b)) != NULL)
+ { // find the escape character
+ if( 0==WriteConsole(handle, p, q-p, &written, 0) ) // write up to the escape
+ WriteFile(handle, p, q-p, &written, 0);
+
+ if( q[1]!='[' )
+ { // write the escape char (whatever purpose it has)
+ if(0==WriteConsole(handle, q, 1, &written, 0) )
+ WriteFile(handle,q, 1, &written, 0);
+ p=q+1; //and start searching again
+ }
+ else
+ { // from here, we will skip the '\033['
+ // we break at the first unprocessible position
+ // assuming regular text is starting there
+ uchar numbers[16], numpoint=0;
+ CONSOLE_SCREEN_BUFFER_INFO info;
+
+ // initialize
+ GetConsoleScreenBufferInfo(handle, &info);
+ memset(numbers,0,sizeof(numbers));
+
+ // skip escape and bracket
+ q=q+2;
+ while(1)
+ {
+ if( isdigit((int)((unsigned char)*q)) )
+ { // add number to number array, only accept 2digits, shift out the rest
+ // so // \033[123456789m will become \033[89m
+ numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0');
+ ++q;
+ // and next character
+ continue;
+ }
+ else if( *q == ';' )
+ { // delimiter
+ if(numpoint<sizeof(numbers)/sizeof(*numbers))
+ { // go to next array position
+ numpoint++;
+ }
+ else
+ { // array is full, so we 'forget' the first value
+ memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1);
+ numbers[sizeof(numbers)/sizeof(*numbers)-1]=0;
+ }
+ ++q;
+ // and next number
+ continue;
+ }
+ else if( *q == 'm' )
+ { // \033[#;...;#m - Set Graphics Rendition (SGR)
+ uint i;
+ for(i=0; i<= numpoint; ++i)
+ {
+ if( 0x00 == (0xF0 & numbers[i]) )
+ { // upper nibble 0
+ if( 0 == numbers[i] )
+ { // reset
+ info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
+ }
+ else if( 1==numbers[i] )
+ { // set foreground intensity
+ info.wAttributes |= FOREGROUND_INTENSITY;
+ }
+ else if( 5==numbers[i] )
+ { // set background intensity
+ info.wAttributes |= BACKGROUND_INTENSITY;
+ }
+ else if( 7==numbers[i] )
+ { // reverse colors (just xor them)
+ info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
+ BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
+ }
+ //case '2': // not existing
+ //case '3': // blinking (not implemented)
+ //case '4': // unterline (not implemented)
+ //case '6': // not existing
+ //case '8': // concealed (not implemented)
+ //case '9': // not existing
+ }
+ else if( 0x20 == (0xF0 & numbers[i]) )
+ { // off
+
+ if( 1==numbers[i] )
+ { // set foreground intensity off
+ info.wAttributes &= ~FOREGROUND_INTENSITY;
+ }
+ else if( 5==numbers[i] )
+ { // set background intensity off
+ info.wAttributes &= ~BACKGROUND_INTENSITY;
+ }
+ else if( 7==numbers[i] )
+ { // reverse colors (just xor them)
+ info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
+ BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
+ }
+ }
+ else if( 0x30 == (0xF0 & numbers[i]) )
+ { // foreground
+ uint num = numbers[i]&0x0F;
+ if(num==9) info.wAttributes |= FOREGROUND_INTENSITY;
+ if(num>7) num=7; // set white for 37, 38 and 39
+ info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
+ if( (num & 0x01)>0 ) // lowest bit set = red
+ info.wAttributes |= FOREGROUND_RED;
+ if( (num & 0x02)>0 ) // second bit set = green
+ info.wAttributes |= FOREGROUND_GREEN;
+ if( (num & 0x04)>0 ) // third bit set = blue
+ info.wAttributes |= FOREGROUND_BLUE;
+ }
+ else if( 0x40 == (0xF0 & numbers[i]) )
+ { // background
+ uint num = numbers[i]&0x0F;
+ if(num==9) info.wAttributes |= BACKGROUND_INTENSITY;
+ if(num>7) num=7; // set white for 47, 48 and 49
+ info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE);
+ if( (num & 0x01)>0 ) // lowest bit set = red
+ info.wAttributes |= BACKGROUND_RED;
+ if( (num & 0x02)>0 ) // second bit set = green
+ info.wAttributes |= BACKGROUND_GREEN;
+ if( (num & 0x04)>0 ) // third bit set = blue
+ info.wAttributes |= BACKGROUND_BLUE;
+ }
+ }
+ // set the attributes
+ SetConsoleTextAttribute(handle, info.wAttributes);
+ }
+ else if( *q=='J' )
+ { // \033[#J - Erase Display (ED)
+ // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged.
+ // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
+ // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
+ uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
+ int cnt;
+ COORD origin = {0,0};
+ if(num==1)
+ { // chars from start up to and including cursor
+ cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1;
+ }
+ else if(num==2)
+ { // Number of chars on screen.
+ cnt = info.dwSize.X * info.dwSize.Y;
+ SetConsoleCursorPosition(handle, origin);
+ }
+ else// 0 and default
+ { // number of chars from cursor to end
+ origin = info.dwCursorPosition;
+ cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X;
+ }
+ FillConsoleOutputAttribute(handle,info.wAttributes,cnt,origin,NULL);
+ FillConsoleOutputCharacter(handle,' ', cnt,origin,NULL);
+ }
+ else if( *q=='K' )
+ { // \033[K : clear line from actual position to end of the line
+ // \033[0K - Clears all characters from the cursor position to the end of the line.
+ // \033[1K - Clears all characters from start of line to the cursor position.
+ // \033[2K - Clears all characters of the whole line.
+
+ uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
+ COORD origin = {0,info.dwCursorPosition.Y};
+ SHORT cnt;
+ if(num==1)
+ {
+ cnt = info.dwCursorPosition.X + 1;
+ }
+ else if(num==2)
+ {
+ cnt = info.dwSize.X;
+ }
+ else// 0 and default
+ {
+ origin = info.dwCursorPosition;
+ cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full
+ }
+ FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, NULL);
+ FillConsoleOutputCharacter(handle, ' ', cnt, origin, NULL);
+ }
+ else if( *q == 'H' || *q == 'f' )
+ { // \033[#;#H - Cursor Position (CUP)
+ // \033[#;#f - Horizontal & Vertical Position
+ // The first # specifies the line number, the second # specifies the column.
+ // The default for both is 1
+ info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0;
+ info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+(numbers[numpoint-1]&0x0F-1):0;
+
+ if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1;
+ if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q=='s' )
+ { // \033[s - Save Cursor Position (SCP)
+ /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
+ CONSOLE_SCREEN_BUFFER_INFO info;
+ GetConsoleScreenBufferInfo(handle, &info);
+ saveposition = info.dwCursorPosition;
+ */
+ }
+ else if( *q=='u' )
+ { // \033[u - Restore cursor position (RCP)
+ /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
+ SetConsoleCursorPosition(handle, saveposition);
+ */
+ }
+ else if( *q == 'A' )
+ { // \033[#A - Cursor Up (CUU)
+ // Moves the cursor UP # number of lines
+ info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
+
+ if( info.dwCursorPosition.Y < 0 )
+ info.dwCursorPosition.Y = 0;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'B' )
+ { // \033[#B - Cursor Down (CUD)
+ // Moves the cursor DOWN # number of lines
+ info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
+
+ if( info.dwCursorPosition.Y >= info.dwSize.Y )
+ info.dwCursorPosition.Y = info.dwSize.Y-1;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'C' )
+ { // \033[#C - Cursor Forward (CUF)
+ // Moves the cursor RIGHT # number of columns
+ info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
+
+ if( info.dwCursorPosition.X >= info.dwSize.X )
+ info.dwCursorPosition.X = info.dwSize.X-1;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'D' )
+ { // \033[#D - Cursor Backward (CUB)
+ // Moves the cursor LEFT # number of columns
+ info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
+
+ if( info.dwCursorPosition.X < 0 )
+ info.dwCursorPosition.X = 0;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'E' )
+ { // \033[#E - Cursor Next Line (CNL)
+ // Moves the cursor down the indicated # of rows, to column 1
+ info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
+ info.dwCursorPosition.X = 0;
+
+ if( info.dwCursorPosition.Y >= info.dwSize.Y )
+ info.dwCursorPosition.Y = info.dwSize.Y-1;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'F' )
+ { // \033[#F - Cursor Preceding Line (CPL)
+ // Moves the cursor up the indicated # of rows, to column 1.
+ info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
+ info.dwCursorPosition.X = 0;
+
+ if( info.dwCursorPosition.Y < 0 )
+ info.dwCursorPosition.Y = 0;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'G' )
+ { // \033[#G - Cursor Horizontal Absolute (CHA)
+ // Moves the cursor to indicated column in current row.
+ info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0;
+
+ if( info.dwCursorPosition.X >= info.dwSize.X )
+ info.dwCursorPosition.X = info.dwSize.X-1;
+ SetConsoleCursorPosition(handle, info.dwCursorPosition);
+ }
+ else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
+ { // not implemented, just skip
+ }
+ else
+ { // no number nor valid sequencer
+ // something is fishy, we break and give the current char free
+ --q;
+ }
+ // skip the sequencer and search again
+ p = q+1;
+ break;
+ }// end while
+ }
+ }
+ if (*p) // write the rest of the buffer
+ if( 0==WriteConsole(handle, p, strlen(p), &written, 0) )
+ WriteFile(handle,p, strlen(p), &written, 0);
+ return 0;
+}
+
+int FPRINTF(HANDLE handle, const char *fmt, ...)
+{
+ int ret;
+ va_list argptr;
+ va_start(argptr, fmt);
+ ret = VFPRINTF(handle,fmt,argptr);
+ va_end(argptr);
+ return ret;
+}
+
+#define FFLUSH(handle)
+
+#define STDOUT GetStdHandle(STD_OUTPUT_HANDLE)
+#define STDERR GetStdHandle(STD_ERROR_HANDLE)
+
+#else // not _WIN32
+
+
+//#define VPRINTF vprintf
+//#define PRINTF printf
+
+#define is_console(file) (0!=isatty(fileno(file)))
+
+//vprintf_without_ansiformats
+int VFPRINTF(FILE *file, const char *fmt, va_list argptr)
+{
+ char *p, *q;
+
+ if(!fmt || !*fmt)
+ return 0;
+
+ if( is_console(file) || stdout_with_ansisequence )
+ {
+ vfprintf(file, fmt, argptr);
+ return 0;
+ }
+
+ if(tempbuf == NULL)
+ tempbuf_alloc();
+ for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc());
+ // vsnprintf returns -1 in case of insufficient buffer size
+ // tempbuf.realloc doubles the size of the buffer in this case
+
+ // start with processing
+ p = tempbuf;
+ while ((q = strchr(p, 0x1b)) != NULL)
+ { // find the escape character
+ fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape
+ if( q[1]!='[' )
+ { // write the escape char (whatever purpose it has)
+ fprintf(file, "%.*s", 1, q);
+ p=q+1; //and start searching again
+ }
+ else
+ { // from here, we will skip the '\033['
+ // we break at the first unprocessible position
+ // assuming regular text is starting there
+
+ // skip escape and bracket
+ q=q+2;
+ while(1)
+ {
+ if( isdigit((int)((unsigned char)*q)) )
+ {
+ ++q;
+ // and next character
+ continue;
+ }
+ else if( *q == ';' )
+ { // delimiter
+ ++q;
+ // and next number
+ continue;
+ }
+ else if( *q == 'm' )
+ { // \033[#;...;#m - Set Graphics Rendition (SGR)
+ // set the attributes
+ }
+ else if( *q=='J' )
+ { // \033[#J - Erase Display (ED)
+ }
+ else if( *q=='K' )
+ { // \033[K : clear line from actual position to end of the line
+ }
+ else if( *q == 'H' || *q == 'f' )
+ { // \033[#;#H - Cursor Position (CUP)
+ // \033[#;#f - Horizontal & Vertical Position
+ }
+ else if( *q=='s' )
+ { // \033[s - Save Cursor Position (SCP)
+ }
+ else if( *q=='u' )
+ { // \033[u - Restore cursor position (RCP)
+ }
+ else if( *q == 'A' )
+ { // \033[#A - Cursor Up (CUU)
+ // Moves the cursor UP # number of lines
+ }
+ else if( *q == 'B' )
+ { // \033[#B - Cursor Down (CUD)
+ // Moves the cursor DOWN # number of lines
+ }
+ else if( *q == 'C' )
+ { // \033[#C - Cursor Forward (CUF)
+ // Moves the cursor RIGHT # number of columns
+ }
+ else if( *q == 'D' )
+ { // \033[#D - Cursor Backward (CUB)
+ // Moves the cursor LEFT # number of columns
+ }
+ else if( *q == 'E' )
+ { // \033[#E - Cursor Next Line (CNL)
+ // Moves the cursor down the indicated # of rows, to column 1
+ }
+ else if( *q == 'F' )
+ { // \033[#F - Cursor Preceding Line (CPL)
+ // Moves the cursor up the indicated # of rows, to column 1.
+ }
+ else if( *q == 'G' )
+ { // \033[#G - Cursor Horizontal Absolute (CHA)
+ // Moves the cursor to indicated column in current row.
+ }
+ else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
+ { // not implemented, just skip
+ }
+ else
+ { // no number nor valid sequencer
+ // something is fishy, we break and give the current char free
+ --q;
+ }
+ // skip the sequencer and search again
+ p = q+1;
+ break;
+ }// end while
+ }
+ }
+ if (*p) // write the rest of the buffer
+ fprintf(file, "%s", p);
+ return 0;
+}
+int FPRINTF(FILE *file, const char *fmt, ...)
+{
+ int ret;
+ va_list argptr;
+ va_start(argptr, fmt);
+ ret = VFPRINTF(file,fmt,argptr);
+ va_end(argptr);
+ return ret;
+}
+
+#define FFLUSH fflush
+
+#define STDOUT stdout
+#define STDERR stderr
+
+#endif// not _WIN32
+
+
+
+
+
+
+
+
+
+
+char timestamp_format[20] = ""; //For displaying Timestamps
+
+// by MC Cameri
+int _vShowMessage(enum msg_type flag, const char *string, va_list ap)
+{
+ // _ShowMessage MUST be used instead of printf as of 10/24/2004.
+ // Return: 0 = Successful, 1 = Failed.
+// int ret = 0;
+ char prefix[100];
+#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
+ FILE *fp;
+#endif
+
+ if (!string || *string == '\0') {
+ ShowError("Empty string passed to _vShowMessage().\n");
+ return 1;
+ }
+ if ((flag == MSG_DEBUG && !SHOW_DEBUG_MSG) ||
+ (flag == MSG_INFORMATION && msg_silent&1) ||
+ (flag == MSG_STATUS && msg_silent&2) ||
+ (flag == MSG_NOTICE && msg_silent&4) ||
+ (flag == MSG_WARNING && msg_silent&8) ||
+ (flag == MSG_ERROR && msg_silent&16) ||
+ (flag == MSG_SQL && msg_silent&16))
+ return 0; //Do not print it.
+
+ if (timestamp_format[0])
+ { //Display time format. [Skotlex]
+ time_t t = time(NULL);
+ strftime(prefix, 80, timestamp_format, localtime(&t));
+ } else prefix[0]='\0';
+
+ switch (flag) {
+ case MSG_NONE: // direct printf replacement
+ break;
+ case MSG_STATUS: //Bright Green (To inform about good things)
+ strcat(prefix,CL_GREEN"[Status]"CL_RESET":");
+ break;
+ case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex]
+ strcat(prefix,CL_MAGENTA"[SQL]"CL_RESET":");
+ break;
+ case MSG_INFORMATION: //Bright White (Variable information)
+ strcat(prefix,CL_WHITE"[Info]"CL_RESET":");
+ break;
+ case MSG_NOTICE: //Bright White (Less than a warning)
+ strcat(prefix,CL_WHITE"[Notice]"CL_RESET":");
+ break;
+ case MSG_WARNING: //Bright Yellow
+ strcat(prefix,CL_YELLOW"[Warning]"CL_RESET":");
+ break;
+ case MSG_DEBUG: //Bright Cyan, important stuff!
+ strcat(prefix,CL_CYAN"[Debug]"CL_RESET":");
+ break;
+ case MSG_ERROR: //Bright Red (Regular errors)
+ strcat(prefix,CL_RED"[Error]"CL_RESET":");
+ break;
+ case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible)
+ strcat(prefix,CL_RED"[Fatal Error]"CL_RESET":");
+ break;
+ default:
+ ShowError("In function _vShowMessage() -> Invalid flag passed.\n");
+ return 1;
+ }
+
+ if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL)
+ { //Send Errors to StdErr [Skotlex]
+ FPRINTF(STDERR, "%s ", prefix);
+ VFPRINTF(STDERR, string, ap);
+ FFLUSH(STDERR);
+ } else {
+ if (flag != MSG_NONE)
+ FPRINTF(STDOUT, "%s ", prefix);
+ VFPRINTF(STDOUT, string, ap);
+ FFLUSH(STDOUT);
+ }
+
+#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
+ if(strlen(DEBUGLOGPATH) > 0) {
+ fp=fopen(DEBUGLOGPATH,"a");
+ if (fp == NULL) {
+ FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": Could not open '"CL_WHITE"%s"CL_RESET"', access denied.\n", DEBUGLOGPATH);
+ FFLUSH(STDERR);
+ } else {
+ fprintf(fp,"%s ", prefix);
+ vfprintf(fp,string,ap);
+ fclose(fp);
+ }
+ } else {
+ FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": DEBUGLOGPATH not defined!\n");
+ FFLUSH(STDERR);
+ }
+#endif
+
+ va_end(ap);
+ return 0;
+}
+
+void ClearScreen(void)
+{
+#ifndef _WIN32
+ ShowMessage(CL_CLS); // to prevent empty string passed messages
+#endif
+}
+int _ShowMessage(enum msg_type flag, const char *string, ...)
+{
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(flag, string, ap);
+ va_end(ap);
+ return ret;
+}
+
+// direct printf replacement
+int ShowMessage(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_NONE, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowStatus(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_STATUS, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowSQL(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_SQL, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowInfo(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_INFORMATION, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowNotice(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_NOTICE, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowWarning(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_WARNING, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowDebug(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_DEBUG, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowError(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_ERROR, string, ap);
+ va_end(ap);
+ return ret;
+}
+int ShowFatalError(const char *string, ...) {
+ int ret;
+ va_list ap;
+ va_start(ap, string);
+ ret = _vShowMessage(MSG_FATALERROR, string, ap);
+ va_end(ap);
+ return ret;
+}