diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
---|---|---|
committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /src/common/showmsg.c | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/showmsg.c')
-rw-r--r-- | src/common/showmsg.c | 1652 |
1 files changed, 826 insertions, 826 deletions
diff --git a/src/common/showmsg.c b/src/common/showmsg.c index b0f1d1d8f..fd376f100 100644 --- a/src/common/showmsg.c +++ b/src/common/showmsg.c @@ -1,826 +1,826 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <string.h>
-#include <stdarg.h>
-#include <time.h>
-#include <stdlib.h> // atexit
-#include "../common/cbasetypes.h"
-#include "showmsg.h"
-
-#ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
-
- #ifdef DEBUGLOGMAP
- #define DEBUGLOGPATH "log\\map-server.log"
- #else
- #ifdef DEBUGLOGCHAR
- #define DEBUGLOGPATH "log\\char-server.log"
- #else
- #ifdef DEBUGLOGLOGIN
- #define DEBUGLOGPATH "log\\login-server.log"
- #endif
- #endif
- #endif
-#else
- #include <unistd.h>
- #include <ctype.h>
-
- #ifdef DEBUGLOGMAP
- #define DEBUGLOGPATH "log/map-server.log"
- #else
- #ifdef DEBUGLOGCHAR
- #define DEBUGLOGPATH "log/char-server.log"
- #else
- #ifdef DEBUGLOGLOGIN
- #define DEBUGLOGPATH "log/login-server.log"
- #endif
- #endif
- #endif
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-/// behavioral parameter.
-/// when true, prints ansi sequences also when redirecting outputs to file
-/// otherwise remove them
-int stdout_with_ansisequence = 1;
-
-int msg_silent; //Specifies how silent the console is.
-
-///////////////////////////////////////////////////////////////////////////////
-/// small reallocating temporary printer buffer
-static char *tempbuf = NULL;
-static size_t sz = 0;
-#define tempbuf_size() (sz)
-static void tempbuf_free(void){ free(tempbuf); }
-static void tempbuf_alloc(void){ sz = 256; tempbuf = (char *)malloc(sz); atexit(tempbuf_free); }
-static void tempbuf_realloc(void){ sz <<= 1; tempbuf = (char *)realloc(tempbuf,sz); }
-
-///////////////////////////////////////////////////////////////////////////////
-#ifdef _WIN32
-// XXX adapted from eApp (comments are left untouched) [flaviojs]
-
-///////////////////////////////////////////////////////////////////////////////
-// ansi compatible printf with control sequence parser for windows
-// fast hack, handle with care, not everything implemented
-//
-// \033[#;...;#m - Set Graphics Rendition (SGR)
-//
-// printf("\x1b[1;31;40m"); // Bright red on black
-// printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented)
-// printf("\x1b[1;30;47m"); // Bright black (grey) on dim white
-//
-// Style Foreground Background
-// 1st Digit 2nd Digit 3rd Digit RGB
-// 0 - Reset 30 - Black 40 - Black 000
-// 1 - FG Bright 31 - Red 41 - Red 100
-// 2 - Unknown 32 - Green 42 - Green 010
-// 3 - Blink 33 - Yellow 43 - Yellow 110
-// 4 - Underline 34 - Blue 44 - Blue 001
-// 5 - BG Bright 35 - Magenta 45 - Magenta 101
-// 6 - Unknown 36 - Cyan 46 - Cyan 011
-// 7 - Reverse 37 - White 47 - White 111
-// 8 - Concealed (invisible)
-//
-// \033[#A - Cursor Up (CUU)
-// Moves the cursor up by the specified number of lines without changing columns.
-// If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A.
-//
-// \033[#B - Cursor Down (CUD)
-// Moves the cursor down by the specified number of lines without changing columns.
-// If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B.
-//
-// \033[#C - Cursor Forward (CUF)
-// Moves the cursor forward by the specified number of columns without changing lines.
-// If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C.
-//
-// \033[#D - Cursor Backward (CUB)
-// Moves the cursor back by the specified number of columns without changing lines.
-// If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D.
-//
-// \033[#E - Cursor Next Line (CNL)
-// Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E.
-//
-// \033[#F - Cursor Preceding Line (CPL)
-// Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F.
-//
-// \033[#G - Cursor Horizontal Absolute (CHA)
-// Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G.
-//
-// \033[#;#H - Cursor Position (CUP)
-// Moves the cursor to the specified position. The first # specifies the line number,
-// the second # specifies the column. If you do not specify a position, the cursor moves to the home position:
-// the upper-left corner of the screen (line 1, column 1).
-//
-// \033[#;#f - Horizontal & Vertical Position
-// (same as \033[#;#H)
-//
-// \033[s - Save Cursor Position (SCP)
-// The current cursor position is saved.
-//
-// \033[u - Restore cursor position (RCP)
-// Restores the cursor position saved with the (SCP) sequence \033[s.
-// (addition, restore to 0,0 if nothinh was saved before)
-//
-
-// \033[#J - Erase Display (ED)
-// Clears the screen and moves to the home position
-// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default)
-// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
-// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
-//
-// \033[#K - Erase Line (EL)
-// Clears the current line from the cursor position
-// \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default)
-// \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged.
-// \033[2K - Clears all characters of the whole line. The cursor position is unchanged.
-
-
-/*
-not implemented
-
-\033[#L
-IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L.
-\033[#M
-DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M.
-\033[#\@
-ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@.
-\033[#P
-DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P.
-
-Escape sequences for Select Character Set
-*/
-
-#define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle))
-
-///////////////////////////////////////////////////////////////////////////////
-int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr)
-{
- /////////////////////////////////////////////////////////////////
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- static COORD saveposition = {0,0};
- */
-
- /////////////////////////////////////////////////////////////////
- unsigned long written;
- char *p, *q;
-
- if(!fmt || !*fmt)
- return 0;
-
- if(tempbuf == NULL)
- tempbuf_alloc();
- for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc());
- // vsnprintf returns -1 in case of insufficient buffer size
- // tempbuf_realloc doubles the size of the buffer in this case
-
- if( !is_console(handle) && stdout_with_ansisequence )
- {
- WriteFile(handle,tempbuf, strlen(tempbuf), &written, 0);
- return 0;
- }
-
- // start with processing
- p = tempbuf;
- while ((q = strchr(p, 0x1b)) != NULL)
- { // find the escape character
- if( 0==WriteConsole(handle, p, q-p, &written, 0) ) // write up to the escape
- WriteFile(handle, p, q-p, &written, 0);
-
- if( q[1]!='[' )
- { // write the escape char (whatever purpose it has)
- if(0==WriteConsole(handle, q, 1, &written, 0) )
- WriteFile(handle,q, 1, &written, 0);
- p=q+1; //and start searching again
- }
- else
- { // from here, we will skip the '\033['
- // we break at the first unprocessible position
- // assuming regular text is starting there
- uchar numbers[16], numpoint=0;
- CONSOLE_SCREEN_BUFFER_INFO info;
-
- // initialize
- GetConsoleScreenBufferInfo(handle, &info);
- memset(numbers,0,sizeof(numbers));
-
- // skip escape and bracket
- q=q+2;
- while(1)
- {
- if( isdigit((int)((unsigned char)*q)) )
- { // add number to number array, only accept 2digits, shift out the rest
- // so // \033[123456789m will become \033[89m
- numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0');
- ++q;
- // and next character
- continue;
- }
- else if( *q == ';' )
- { // delimiter
- if(numpoint<sizeof(numbers)/sizeof(*numbers))
- { // go to next array position
- numpoint++;
- }
- else
- { // array is full, so we 'forget' the first value
- memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1);
- numbers[sizeof(numbers)/sizeof(*numbers)-1]=0;
- }
- ++q;
- // and next number
- continue;
- }
- else if( *q == 'm' )
- { // \033[#;...;#m - Set Graphics Rendition (SGR)
- uint i;
- for(i=0; i<= numpoint; ++i)
- {
- if( 0x00 == (0xF0 & numbers[i]) )
- { // upper nibble 0
- if( 0 == numbers[i] )
- { // reset
- info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
- }
- else if( 1==numbers[i] )
- { // set foreground intensity
- info.wAttributes |= FOREGROUND_INTENSITY;
- }
- else if( 5==numbers[i] )
- { // set background intensity
- info.wAttributes |= BACKGROUND_INTENSITY;
- }
- else if( 7==numbers[i] )
- { // reverse colors (just xor them)
- info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
- BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
- }
- //case '2': // not existing
- //case '3': // blinking (not implemented)
- //case '4': // unterline (not implemented)
- //case '6': // not existing
- //case '8': // concealed (not implemented)
- //case '9': // not existing
- }
- else if( 0x20 == (0xF0 & numbers[i]) )
- { // off
-
- if( 1==numbers[i] )
- { // set foreground intensity off
- info.wAttributes &= ~FOREGROUND_INTENSITY;
- }
- else if( 5==numbers[i] )
- { // set background intensity off
- info.wAttributes &= ~BACKGROUND_INTENSITY;
- }
- else if( 7==numbers[i] )
- { // reverse colors (just xor them)
- info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
- BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
- }
- }
- else if( 0x30 == (0xF0 & numbers[i]) )
- { // foreground
- uint num = numbers[i]&0x0F;
- if(num==9) info.wAttributes |= FOREGROUND_INTENSITY;
- if(num>7) num=7; // set white for 37, 38 and 39
- info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
- if( (num & 0x01)>0 ) // lowest bit set = red
- info.wAttributes |= FOREGROUND_RED;
- if( (num & 0x02)>0 ) // second bit set = green
- info.wAttributes |= FOREGROUND_GREEN;
- if( (num & 0x04)>0 ) // third bit set = blue
- info.wAttributes |= FOREGROUND_BLUE;
- }
- else if( 0x40 == (0xF0 & numbers[i]) )
- { // background
- uint num = numbers[i]&0x0F;
- if(num==9) info.wAttributes |= BACKGROUND_INTENSITY;
- if(num>7) num=7; // set white for 47, 48 and 49
- info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE);
- if( (num & 0x01)>0 ) // lowest bit set = red
- info.wAttributes |= BACKGROUND_RED;
- if( (num & 0x02)>0 ) // second bit set = green
- info.wAttributes |= BACKGROUND_GREEN;
- if( (num & 0x04)>0 ) // third bit set = blue
- info.wAttributes |= BACKGROUND_BLUE;
- }
- }
- // set the attributes
- SetConsoleTextAttribute(handle, info.wAttributes);
- }
- else if( *q=='J' )
- { // \033[#J - Erase Display (ED)
- // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged.
- // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
- // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
- uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
- int cnt;
- COORD origin = {0,0};
- if(num==1)
- { // chars from start up to and including cursor
- cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1;
- }
- else if(num==2)
- { // Number of chars on screen.
- cnt = info.dwSize.X * info.dwSize.Y;
- SetConsoleCursorPosition(handle, origin);
- }
- else// 0 and default
- { // number of chars from cursor to end
- origin = info.dwCursorPosition;
- cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X;
- }
- FillConsoleOutputAttribute(handle,info.wAttributes,cnt,origin,NULL);
- FillConsoleOutputCharacter(handle,' ', cnt,origin,NULL);
- }
- else if( *q=='K' )
- { // \033[K : clear line from actual position to end of the line
- // \033[0K - Clears all characters from the cursor position to the end of the line.
- // \033[1K - Clears all characters from start of line to the cursor position.
- // \033[2K - Clears all characters of the whole line.
-
- uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
- COORD origin = {0,info.dwCursorPosition.Y};
- SHORT cnt;
- if(num==1)
- {
- cnt = info.dwCursorPosition.X + 1;
- }
- else if(num==2)
- {
- cnt = info.dwSize.X;
- }
- else// 0 and default
- {
- origin = info.dwCursorPosition;
- cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full
- }
- FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, NULL);
- FillConsoleOutputCharacter(handle, ' ', cnt, origin, NULL);
- }
- else if( *q == 'H' || *q == 'f' )
- { // \033[#;#H - Cursor Position (CUP)
- // \033[#;#f - Horizontal & Vertical Position
- // The first # specifies the line number, the second # specifies the column.
- // The default for both is 1
- info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0;
- info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+(numbers[numpoint-1]&0x0F-1):0;
-
- if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1;
- if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q=='s' )
- { // \033[s - Save Cursor Position (SCP)
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- CONSOLE_SCREEN_BUFFER_INFO info;
- GetConsoleScreenBufferInfo(handle, &info);
- saveposition = info.dwCursorPosition;
- */
- }
- else if( *q=='u' )
- { // \033[u - Restore cursor position (RCP)
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- SetConsoleCursorPosition(handle, saveposition);
- */
- }
- else if( *q == 'A' )
- { // \033[#A - Cursor Up (CUU)
- // Moves the cursor UP # number of lines
- info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.Y < 0 )
- info.dwCursorPosition.Y = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'B' )
- { // \033[#B - Cursor Down (CUD)
- // Moves the cursor DOWN # number of lines
- info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.Y >= info.dwSize.Y )
- info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'C' )
- { // \033[#C - Cursor Forward (CUF)
- // Moves the cursor RIGHT # number of columns
- info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.X >= info.dwSize.X )
- info.dwCursorPosition.X = info.dwSize.X-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'D' )
- { // \033[#D - Cursor Backward (CUB)
- // Moves the cursor LEFT # number of columns
- info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
-
- if( info.dwCursorPosition.X < 0 )
- info.dwCursorPosition.X = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'E' )
- { // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1
- info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- info.dwCursorPosition.X = 0;
-
- if( info.dwCursorPosition.Y >= info.dwSize.Y )
- info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'F' )
- { // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1.
- info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- info.dwCursorPosition.X = 0;
-
- if( info.dwCursorPosition.Y < 0 )
- info.dwCursorPosition.Y = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'G' )
- { // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row.
- info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0;
-
- if( info.dwCursorPosition.X >= info.dwSize.X )
- info.dwCursorPosition.X = info.dwSize.X-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
- { // not implemented, just skip
- }
- else
- { // no number nor valid sequencer
- // something is fishy, we break and give the current char free
- --q;
- }
- // skip the sequencer and search again
- p = q+1;
- break;
- }// end while
- }
- }
- if (*p) // write the rest of the buffer
- if( 0==WriteConsole(handle, p, strlen(p), &written, 0) )
- WriteFile(handle,p, strlen(p), &written, 0);
- return 0;
-}
-
-int FPRINTF(HANDLE handle, const char *fmt, ...)
-{
- int ret;
- va_list argptr;
- va_start(argptr, fmt);
- ret = VFPRINTF(handle,fmt,argptr);
- va_end(argptr);
- return ret;
-}
-
-#define FFLUSH(handle)
-
-#define STDOUT GetStdHandle(STD_OUTPUT_HANDLE)
-#define STDERR GetStdHandle(STD_ERROR_HANDLE)
-
-#else // not _WIN32
-
-
-//#define VPRINTF vprintf
-//#define PRINTF printf
-
-#define is_console(file) (0!=isatty(fileno(file)))
-
-//vprintf_without_ansiformats
-int VFPRINTF(FILE *file, const char *fmt, va_list argptr)
-{
- char *p, *q;
-
- if(!fmt || !*fmt)
- return 0;
-
- if( is_console(file) || stdout_with_ansisequence )
- {
- vfprintf(file, fmt, argptr);
- return 0;
- }
-
- if(tempbuf == NULL)
- tempbuf_alloc();
- for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc());
- // vsnprintf returns -1 in case of insufficient buffer size
- // tempbuf.realloc doubles the size of the buffer in this case
-
- // start with processing
- p = tempbuf;
- while ((q = strchr(p, 0x1b)) != NULL)
- { // find the escape character
- fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape
- if( q[1]!='[' )
- { // write the escape char (whatever purpose it has)
- fprintf(file, "%.*s", 1, q);
- p=q+1; //and start searching again
- }
- else
- { // from here, we will skip the '\033['
- // we break at the first unprocessible position
- // assuming regular text is starting there
-
- // skip escape and bracket
- q=q+2;
- while(1)
- {
- if( isdigit((int)((unsigned char)*q)) )
- {
- ++q;
- // and next character
- continue;
- }
- else if( *q == ';' )
- { // delimiter
- ++q;
- // and next number
- continue;
- }
- else if( *q == 'm' )
- { // \033[#;...;#m - Set Graphics Rendition (SGR)
- // set the attributes
- }
- else if( *q=='J' )
- { // \033[#J - Erase Display (ED)
- }
- else if( *q=='K' )
- { // \033[K : clear line from actual position to end of the line
- }
- else if( *q == 'H' || *q == 'f' )
- { // \033[#;#H - Cursor Position (CUP)
- // \033[#;#f - Horizontal & Vertical Position
- }
- else if( *q=='s' )
- { // \033[s - Save Cursor Position (SCP)
- }
- else if( *q=='u' )
- { // \033[u - Restore cursor position (RCP)
- }
- else if( *q == 'A' )
- { // \033[#A - Cursor Up (CUU)
- // Moves the cursor UP # number of lines
- }
- else if( *q == 'B' )
- { // \033[#B - Cursor Down (CUD)
- // Moves the cursor DOWN # number of lines
- }
- else if( *q == 'C' )
- { // \033[#C - Cursor Forward (CUF)
- // Moves the cursor RIGHT # number of columns
- }
- else if( *q == 'D' )
- { // \033[#D - Cursor Backward (CUB)
- // Moves the cursor LEFT # number of columns
- }
- else if( *q == 'E' )
- { // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1
- }
- else if( *q == 'F' )
- { // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1.
- }
- else if( *q == 'G' )
- { // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row.
- }
- else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
- { // not implemented, just skip
- }
- else
- { // no number nor valid sequencer
- // something is fishy, we break and give the current char free
- --q;
- }
- // skip the sequencer and search again
- p = q+1;
- break;
- }// end while
- }
- }
- if (*p) // write the rest of the buffer
- fprintf(file, "%s", p);
- return 0;
-}
-int FPRINTF(FILE *file, const char *fmt, ...)
-{
- int ret;
- va_list argptr;
- va_start(argptr, fmt);
- ret = VFPRINTF(file,fmt,argptr);
- va_end(argptr);
- return ret;
-}
-
-#define FFLUSH fflush
-
-#define STDOUT stdout
-#define STDERR stderr
-
-#endif// not _WIN32
-
-
-
-
-
-
-
-
-
-
-char timestamp_format[20] = ""; //For displaying Timestamps
-
-// by MC Cameri
-int _vShowMessage(enum msg_type flag, const char *string, va_list ap)
-{
- // _ShowMessage MUST be used instead of printf as of 10/24/2004.
- // Return: 0 = Successful, 1 = Failed.
-// int ret = 0;
- char prefix[100];
-#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
- FILE *fp;
-#endif
-
- if (!string || *string == '\0') {
- ShowError("Empty string passed to _vShowMessage().\n");
- return 1;
- }
- if ((flag == MSG_DEBUG && !SHOW_DEBUG_MSG) ||
- (flag == MSG_INFORMATION && msg_silent&1) ||
- (flag == MSG_STATUS && msg_silent&2) ||
- (flag == MSG_NOTICE && msg_silent&4) ||
- (flag == MSG_WARNING && msg_silent&8) ||
- (flag == MSG_ERROR && msg_silent&16) ||
- (flag == MSG_SQL && msg_silent&16))
- return 0; //Do not print it.
-
- if (timestamp_format[0])
- { //Display time format. [Skotlex]
- time_t t = time(NULL);
- strftime(prefix, 80, timestamp_format, localtime(&t));
- } else prefix[0]='\0';
-
- switch (flag) {
- case MSG_NONE: // direct printf replacement
- break;
- case MSG_STATUS: //Bright Green (To inform about good things)
- strcat(prefix,CL_GREEN"[Status]"CL_RESET":");
- break;
- case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex]
- strcat(prefix,CL_MAGENTA"[SQL]"CL_RESET":");
- break;
- case MSG_INFORMATION: //Bright White (Variable information)
- strcat(prefix,CL_WHITE"[Info]"CL_RESET":");
- break;
- case MSG_NOTICE: //Bright White (Less than a warning)
- strcat(prefix,CL_WHITE"[Notice]"CL_RESET":");
- break;
- case MSG_WARNING: //Bright Yellow
- strcat(prefix,CL_YELLOW"[Warning]"CL_RESET":");
- break;
- case MSG_DEBUG: //Bright Cyan, important stuff!
- strcat(prefix,CL_CYAN"[Debug]"CL_RESET":");
- break;
- case MSG_ERROR: //Bright Red (Regular errors)
- strcat(prefix,CL_RED"[Error]"CL_RESET":");
- break;
- case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible)
- strcat(prefix,CL_RED"[Fatal Error]"CL_RESET":");
- break;
- default:
- ShowError("In function _vShowMessage() -> Invalid flag passed.\n");
- return 1;
- }
-
- if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL)
- { //Send Errors to StdErr [Skotlex]
- FPRINTF(STDERR, "%s ", prefix);
- VFPRINTF(STDERR, string, ap);
- FFLUSH(STDERR);
- } else {
- if (flag != MSG_NONE)
- FPRINTF(STDOUT, "%s ", prefix);
- VFPRINTF(STDOUT, string, ap);
- FFLUSH(STDOUT);
- }
-
-#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
- if(strlen(DEBUGLOGPATH) > 0) {
- fp=fopen(DEBUGLOGPATH,"a");
- if (fp == NULL) {
- FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": Could not open '"CL_WHITE"%s"CL_RESET"', access denied.\n", DEBUGLOGPATH);
- FFLUSH(STDERR);
- } else {
- fprintf(fp,"%s ", prefix);
- vfprintf(fp,string,ap);
- fclose(fp);
- }
- } else {
- FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": DEBUGLOGPATH not defined!\n");
- FFLUSH(STDERR);
- }
-#endif
-
- va_end(ap);
- return 0;
-}
-
-void ClearScreen(void)
-{
-#ifndef _WIN32
- ShowMessage(CL_CLS); // to prevent empty string passed messages
-#endif
-}
-int _ShowMessage(enum msg_type flag, const char *string, ...)
-{
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(flag, string, ap);
- va_end(ap);
- return ret;
-}
-
-// direct printf replacement
-int ShowMessage(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_NONE, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowStatus(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_STATUS, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowSQL(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_SQL, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowInfo(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_INFORMATION, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowNotice(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_NOTICE, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowWarning(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_WARNING, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowDebug(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_DEBUG, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowError(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_ERROR, string, ap);
- va_end(ap);
- return ret;
-}
-int ShowFatalError(const char *string, ...) {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(MSG_FATALERROR, string, ap);
- va_end(ap);
- return ret;
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include <stdio.h> +#include <string.h> +#include <stdarg.h> +#include <time.h> +#include <stdlib.h> // atexit +#include "../common/cbasetypes.h" +#include "showmsg.h" + +#ifdef _WIN32 + #define WIN32_LEAN_AND_MEAN + #include <windows.h> + + #ifdef DEBUGLOGMAP + #define DEBUGLOGPATH "log\\map-server.log" + #else + #ifdef DEBUGLOGCHAR + #define DEBUGLOGPATH "log\\char-server.log" + #else + #ifdef DEBUGLOGLOGIN + #define DEBUGLOGPATH "log\\login-server.log" + #endif + #endif + #endif +#else + #include <unistd.h> + #include <ctype.h> + + #ifdef DEBUGLOGMAP + #define DEBUGLOGPATH "log/map-server.log" + #else + #ifdef DEBUGLOGCHAR + #define DEBUGLOGPATH "log/char-server.log" + #else + #ifdef DEBUGLOGLOGIN + #define DEBUGLOGPATH "log/login-server.log" + #endif + #endif + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/// behavioral parameter. +/// when true, prints ansi sequences also when redirecting outputs to file +/// otherwise remove them +int stdout_with_ansisequence = 1; + +int msg_silent; //Specifies how silent the console is. + +/////////////////////////////////////////////////////////////////////////////// +/// small reallocating temporary printer buffer +static char *tempbuf = NULL; +static size_t sz = 0; +#define tempbuf_size() (sz) +static void tempbuf_free(void){ free(tempbuf); } +static void tempbuf_alloc(void){ sz = 256; tempbuf = (char *)malloc(sz); atexit(tempbuf_free); } +static void tempbuf_realloc(void){ sz <<= 1; tempbuf = (char *)realloc(tempbuf,sz); } + +/////////////////////////////////////////////////////////////////////////////// +#ifdef _WIN32 +// XXX adapted from eApp (comments are left untouched) [flaviojs] + +/////////////////////////////////////////////////////////////////////////////// +// ansi compatible printf with control sequence parser for windows +// fast hack, handle with care, not everything implemented +// +// \033[#;...;#m - Set Graphics Rendition (SGR) +// +// printf("\x1b[1;31;40m"); // Bright red on black +// printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented) +// printf("\x1b[1;30;47m"); // Bright black (grey) on dim white +// +// Style Foreground Background +// 1st Digit 2nd Digit 3rd Digit RGB +// 0 - Reset 30 - Black 40 - Black 000 +// 1 - FG Bright 31 - Red 41 - Red 100 +// 2 - Unknown 32 - Green 42 - Green 010 +// 3 - Blink 33 - Yellow 43 - Yellow 110 +// 4 - Underline 34 - Blue 44 - Blue 001 +// 5 - BG Bright 35 - Magenta 45 - Magenta 101 +// 6 - Unknown 36 - Cyan 46 - Cyan 011 +// 7 - Reverse 37 - White 47 - White 111 +// 8 - Concealed (invisible) +// +// \033[#A - Cursor Up (CUU) +// Moves the cursor up by the specified number of lines without changing columns. +// If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A. +// +// \033[#B - Cursor Down (CUD) +// Moves the cursor down by the specified number of lines without changing columns. +// If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B. +// +// \033[#C - Cursor Forward (CUF) +// Moves the cursor forward by the specified number of columns without changing lines. +// If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C. +// +// \033[#D - Cursor Backward (CUB) +// Moves the cursor back by the specified number of columns without changing lines. +// If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D. +// +// \033[#E - Cursor Next Line (CNL) +// Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E. +// +// \033[#F - Cursor Preceding Line (CPL) +// Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F. +// +// \033[#G - Cursor Horizontal Absolute (CHA) +// Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G. +// +// \033[#;#H - Cursor Position (CUP) +// Moves the cursor to the specified position. The first # specifies the line number, +// the second # specifies the column. If you do not specify a position, the cursor moves to the home position: +// the upper-left corner of the screen (line 1, column 1). +// +// \033[#;#f - Horizontal & Vertical Position +// (same as \033[#;#H) +// +// \033[s - Save Cursor Position (SCP) +// The current cursor position is saved. +// +// \033[u - Restore cursor position (RCP) +// Restores the cursor position saved with the (SCP) sequence \033[s. +// (addition, restore to 0,0 if nothinh was saved before) +// + +// \033[#J - Erase Display (ED) +// Clears the screen and moves to the home position +// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default) +// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged. +// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1). +// +// \033[#K - Erase Line (EL) +// Clears the current line from the cursor position +// \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default) +// \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged. +// \033[2K - Clears all characters of the whole line. The cursor position is unchanged. + + +/* +not implemented + +\033[#L +IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L. +\033[#M +DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M. +\033[#\@ +ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@. +\033[#P +DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P. + +Escape sequences for Select Character Set +*/ + +#define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle)) + +/////////////////////////////////////////////////////////////////////////////// +int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr) +{ + ///////////////////////////////////////////////////////////////// + /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs] + static COORD saveposition = {0,0}; + */ + + ///////////////////////////////////////////////////////////////// + unsigned long written; + char *p, *q; + + if(!fmt || !*fmt) + return 0; + + if(tempbuf == NULL) + tempbuf_alloc(); + for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc()); + // vsnprintf returns -1 in case of insufficient buffer size + // tempbuf_realloc doubles the size of the buffer in this case + + if( !is_console(handle) && stdout_with_ansisequence ) + { + WriteFile(handle,tempbuf, strlen(tempbuf), &written, 0); + return 0; + } + + // start with processing + p = tempbuf; + while ((q = strchr(p, 0x1b)) != NULL) + { // find the escape character + if( 0==WriteConsole(handle, p, q-p, &written, 0) ) // write up to the escape + WriteFile(handle, p, q-p, &written, 0); + + if( q[1]!='[' ) + { // write the escape char (whatever purpose it has) + if(0==WriteConsole(handle, q, 1, &written, 0) ) + WriteFile(handle,q, 1, &written, 0); + p=q+1; //and start searching again + } + else + { // from here, we will skip the '\033[' + // we break at the first unprocessible position + // assuming regular text is starting there + uchar numbers[16], numpoint=0; + CONSOLE_SCREEN_BUFFER_INFO info; + + // initialize + GetConsoleScreenBufferInfo(handle, &info); + memset(numbers,0,sizeof(numbers)); + + // skip escape and bracket + q=q+2; + while(1) + { + if( isdigit((int)((unsigned char)*q)) ) + { // add number to number array, only accept 2digits, shift out the rest + // so // \033[123456789m will become \033[89m + numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0'); + ++q; + // and next character + continue; + } + else if( *q == ';' ) + { // delimiter + if(numpoint<sizeof(numbers)/sizeof(*numbers)) + { // go to next array position + numpoint++; + } + else + { // array is full, so we 'forget' the first value + memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1); + numbers[sizeof(numbers)/sizeof(*numbers)-1]=0; + } + ++q; + // and next number + continue; + } + else if( *q == 'm' ) + { // \033[#;...;#m - Set Graphics Rendition (SGR) + uint i; + for(i=0; i<= numpoint; ++i) + { + if( 0x00 == (0xF0 & numbers[i]) ) + { // upper nibble 0 + if( 0 == numbers[i] ) + { // reset + info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; + } + else if( 1==numbers[i] ) + { // set foreground intensity + info.wAttributes |= FOREGROUND_INTENSITY; + } + else if( 5==numbers[i] ) + { // set background intensity + info.wAttributes |= BACKGROUND_INTENSITY; + } + else if( 7==numbers[i] ) + { // reverse colors (just xor them) + info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | + BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE; + } + //case '2': // not existing + //case '3': // blinking (not implemented) + //case '4': // unterline (not implemented) + //case '6': // not existing + //case '8': // concealed (not implemented) + //case '9': // not existing + } + else if( 0x20 == (0xF0 & numbers[i]) ) + { // off + + if( 1==numbers[i] ) + { // set foreground intensity off + info.wAttributes &= ~FOREGROUND_INTENSITY; + } + else if( 5==numbers[i] ) + { // set background intensity off + info.wAttributes &= ~BACKGROUND_INTENSITY; + } + else if( 7==numbers[i] ) + { // reverse colors (just xor them) + info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | + BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE; + } + } + else if( 0x30 == (0xF0 & numbers[i]) ) + { // foreground + uint num = numbers[i]&0x0F; + if(num==9) info.wAttributes |= FOREGROUND_INTENSITY; + if(num>7) num=7; // set white for 37, 38 and 39 + info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); + if( (num & 0x01)>0 ) // lowest bit set = red + info.wAttributes |= FOREGROUND_RED; + if( (num & 0x02)>0 ) // second bit set = green + info.wAttributes |= FOREGROUND_GREEN; + if( (num & 0x04)>0 ) // third bit set = blue + info.wAttributes |= FOREGROUND_BLUE; + } + else if( 0x40 == (0xF0 & numbers[i]) ) + { // background + uint num = numbers[i]&0x0F; + if(num==9) info.wAttributes |= BACKGROUND_INTENSITY; + if(num>7) num=7; // set white for 47, 48 and 49 + info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE); + if( (num & 0x01)>0 ) // lowest bit set = red + info.wAttributes |= BACKGROUND_RED; + if( (num & 0x02)>0 ) // second bit set = green + info.wAttributes |= BACKGROUND_GREEN; + if( (num & 0x04)>0 ) // third bit set = blue + info.wAttributes |= BACKGROUND_BLUE; + } + } + // set the attributes + SetConsoleTextAttribute(handle, info.wAttributes); + } + else if( *q=='J' ) + { // \033[#J - Erase Display (ED) + // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. + // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged. + // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1). + uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F); + int cnt; + COORD origin = {0,0}; + if(num==1) + { // chars from start up to and including cursor + cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1; + } + else if(num==2) + { // Number of chars on screen. + cnt = info.dwSize.X * info.dwSize.Y; + SetConsoleCursorPosition(handle, origin); + } + else// 0 and default + { // number of chars from cursor to end + origin = info.dwCursorPosition; + cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X; + } + FillConsoleOutputAttribute(handle,info.wAttributes,cnt,origin,NULL); + FillConsoleOutputCharacter(handle,' ', cnt,origin,NULL); + } + else if( *q=='K' ) + { // \033[K : clear line from actual position to end of the line + // \033[0K - Clears all characters from the cursor position to the end of the line. + // \033[1K - Clears all characters from start of line to the cursor position. + // \033[2K - Clears all characters of the whole line. + + uint num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F); + COORD origin = {0,info.dwCursorPosition.Y}; + SHORT cnt; + if(num==1) + { + cnt = info.dwCursorPosition.X + 1; + } + else if(num==2) + { + cnt = info.dwSize.X; + } + else// 0 and default + { + origin = info.dwCursorPosition; + cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full + } + FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, NULL); + FillConsoleOutputCharacter(handle, ' ', cnt, origin, NULL); + } + else if( *q == 'H' || *q == 'f' ) + { // \033[#;#H - Cursor Position (CUP) + // \033[#;#f - Horizontal & Vertical Position + // The first # specifies the line number, the second # specifies the column. + // The default for both is 1 + info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0; + info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+(numbers[numpoint-1]&0x0F-1):0; + + if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1; + if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q=='s' ) + { // \033[s - Save Cursor Position (SCP) + /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs] + CONSOLE_SCREEN_BUFFER_INFO info; + GetConsoleScreenBufferInfo(handle, &info); + saveposition = info.dwCursorPosition; + */ + } + else if( *q=='u' ) + { // \033[u - Restore cursor position (RCP) + /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs] + SetConsoleCursorPosition(handle, saveposition); + */ + } + else if( *q == 'A' ) + { // \033[#A - Cursor Up (CUU) + // Moves the cursor UP # number of lines + info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.Y < 0 ) + info.dwCursorPosition.Y = 0; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'B' ) + { // \033[#B - Cursor Down (CUD) + // Moves the cursor DOWN # number of lines + info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.Y >= info.dwSize.Y ) + info.dwCursorPosition.Y = info.dwSize.Y-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'C' ) + { // \033[#C - Cursor Forward (CUF) + // Moves the cursor RIGHT # number of columns + info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.X >= info.dwSize.X ) + info.dwCursorPosition.X = info.dwSize.X-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'D' ) + { // \033[#D - Cursor Backward (CUB) + // Moves the cursor LEFT # number of columns + info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.X < 0 ) + info.dwCursorPosition.X = 0; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'E' ) + { // \033[#E - Cursor Next Line (CNL) + // Moves the cursor down the indicated # of rows, to column 1 + info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + info.dwCursorPosition.X = 0; + + if( info.dwCursorPosition.Y >= info.dwSize.Y ) + info.dwCursorPosition.Y = info.dwSize.Y-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'F' ) + { // \033[#F - Cursor Preceding Line (CPL) + // Moves the cursor up the indicated # of rows, to column 1. + info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + info.dwCursorPosition.X = 0; + + if( info.dwCursorPosition.Y < 0 ) + info.dwCursorPosition.Y = 0; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'G' ) + { // \033[#G - Cursor Horizontal Absolute (CHA) + // Moves the cursor to indicated column in current row. + info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F-1):0; + + if( info.dwCursorPosition.X >= info.dwSize.X ) + info.dwCursorPosition.X = info.dwSize.X-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P') + { // not implemented, just skip + } + else + { // no number nor valid sequencer + // something is fishy, we break and give the current char free + --q; + } + // skip the sequencer and search again + p = q+1; + break; + }// end while + } + } + if (*p) // write the rest of the buffer + if( 0==WriteConsole(handle, p, strlen(p), &written, 0) ) + WriteFile(handle,p, strlen(p), &written, 0); + return 0; +} + +int FPRINTF(HANDLE handle, const char *fmt, ...) +{ + int ret; + va_list argptr; + va_start(argptr, fmt); + ret = VFPRINTF(handle,fmt,argptr); + va_end(argptr); + return ret; +} + +#define FFLUSH(handle) + +#define STDOUT GetStdHandle(STD_OUTPUT_HANDLE) +#define STDERR GetStdHandle(STD_ERROR_HANDLE) + +#else // not _WIN32 + + +//#define VPRINTF vprintf +//#define PRINTF printf + +#define is_console(file) (0!=isatty(fileno(file))) + +//vprintf_without_ansiformats +int VFPRINTF(FILE *file, const char *fmt, va_list argptr) +{ + char *p, *q; + + if(!fmt || !*fmt) + return 0; + + if( is_console(file) || stdout_with_ansisequence ) + { + vfprintf(file, fmt, argptr); + return 0; + } + + if(tempbuf == NULL) + tempbuf_alloc(); + for(; vsnprintf(tempbuf, tempbuf_size(), fmt, argptr)<0; tempbuf_realloc()); + // vsnprintf returns -1 in case of insufficient buffer size + // tempbuf.realloc doubles the size of the buffer in this case + + // start with processing + p = tempbuf; + while ((q = strchr(p, 0x1b)) != NULL) + { // find the escape character + fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape + if( q[1]!='[' ) + { // write the escape char (whatever purpose it has) + fprintf(file, "%.*s", 1, q); + p=q+1; //and start searching again + } + else + { // from here, we will skip the '\033[' + // we break at the first unprocessible position + // assuming regular text is starting there + + // skip escape and bracket + q=q+2; + while(1) + { + if( isdigit((int)((unsigned char)*q)) ) + { + ++q; + // and next character + continue; + } + else if( *q == ';' ) + { // delimiter + ++q; + // and next number + continue; + } + else if( *q == 'm' ) + { // \033[#;...;#m - Set Graphics Rendition (SGR) + // set the attributes + } + else if( *q=='J' ) + { // \033[#J - Erase Display (ED) + } + else if( *q=='K' ) + { // \033[K : clear line from actual position to end of the line + } + else if( *q == 'H' || *q == 'f' ) + { // \033[#;#H - Cursor Position (CUP) + // \033[#;#f - Horizontal & Vertical Position + } + else if( *q=='s' ) + { // \033[s - Save Cursor Position (SCP) + } + else if( *q=='u' ) + { // \033[u - Restore cursor position (RCP) + } + else if( *q == 'A' ) + { // \033[#A - Cursor Up (CUU) + // Moves the cursor UP # number of lines + } + else if( *q == 'B' ) + { // \033[#B - Cursor Down (CUD) + // Moves the cursor DOWN # number of lines + } + else if( *q == 'C' ) + { // \033[#C - Cursor Forward (CUF) + // Moves the cursor RIGHT # number of columns + } + else if( *q == 'D' ) + { // \033[#D - Cursor Backward (CUB) + // Moves the cursor LEFT # number of columns + } + else if( *q == 'E' ) + { // \033[#E - Cursor Next Line (CNL) + // Moves the cursor down the indicated # of rows, to column 1 + } + else if( *q == 'F' ) + { // \033[#F - Cursor Preceding Line (CPL) + // Moves the cursor up the indicated # of rows, to column 1. + } + else if( *q == 'G' ) + { // \033[#G - Cursor Horizontal Absolute (CHA) + // Moves the cursor to indicated column in current row. + } + else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P') + { // not implemented, just skip + } + else + { // no number nor valid sequencer + // something is fishy, we break and give the current char free + --q; + } + // skip the sequencer and search again + p = q+1; + break; + }// end while + } + } + if (*p) // write the rest of the buffer + fprintf(file, "%s", p); + return 0; +} +int FPRINTF(FILE *file, const char *fmt, ...) +{ + int ret; + va_list argptr; + va_start(argptr, fmt); + ret = VFPRINTF(file,fmt,argptr); + va_end(argptr); + return ret; +} + +#define FFLUSH fflush + +#define STDOUT stdout +#define STDERR stderr + +#endif// not _WIN32 + + + + + + + + + + +char timestamp_format[20] = ""; //For displaying Timestamps + +// by MC Cameri +int _vShowMessage(enum msg_type flag, const char *string, va_list ap) +{ + // _ShowMessage MUST be used instead of printf as of 10/24/2004. + // Return: 0 = Successful, 1 = Failed. +// int ret = 0; + char prefix[100]; +#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN) + FILE *fp; +#endif + + if (!string || *string == '\0') { + ShowError("Empty string passed to _vShowMessage().\n"); + return 1; + } + if ((flag == MSG_DEBUG && !SHOW_DEBUG_MSG) || + (flag == MSG_INFORMATION && msg_silent&1) || + (flag == MSG_STATUS && msg_silent&2) || + (flag == MSG_NOTICE && msg_silent&4) || + (flag == MSG_WARNING && msg_silent&8) || + (flag == MSG_ERROR && msg_silent&16) || + (flag == MSG_SQL && msg_silent&16)) + return 0; //Do not print it. + + if (timestamp_format[0]) + { //Display time format. [Skotlex] + time_t t = time(NULL); + strftime(prefix, 80, timestamp_format, localtime(&t)); + } else prefix[0]='\0'; + + switch (flag) { + case MSG_NONE: // direct printf replacement + break; + case MSG_STATUS: //Bright Green (To inform about good things) + strcat(prefix,CL_GREEN"[Status]"CL_RESET":"); + break; + case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex] + strcat(prefix,CL_MAGENTA"[SQL]"CL_RESET":"); + break; + case MSG_INFORMATION: //Bright White (Variable information) + strcat(prefix,CL_WHITE"[Info]"CL_RESET":"); + break; + case MSG_NOTICE: //Bright White (Less than a warning) + strcat(prefix,CL_WHITE"[Notice]"CL_RESET":"); + break; + case MSG_WARNING: //Bright Yellow + strcat(prefix,CL_YELLOW"[Warning]"CL_RESET":"); + break; + case MSG_DEBUG: //Bright Cyan, important stuff! + strcat(prefix,CL_CYAN"[Debug]"CL_RESET":"); + break; + case MSG_ERROR: //Bright Red (Regular errors) + strcat(prefix,CL_RED"[Error]"CL_RESET":"); + break; + case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible) + strcat(prefix,CL_RED"[Fatal Error]"CL_RESET":"); + break; + default: + ShowError("In function _vShowMessage() -> Invalid flag passed.\n"); + return 1; + } + + if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL) + { //Send Errors to StdErr [Skotlex] + FPRINTF(STDERR, "%s ", prefix); + VFPRINTF(STDERR, string, ap); + FFLUSH(STDERR); + } else { + if (flag != MSG_NONE) + FPRINTF(STDOUT, "%s ", prefix); + VFPRINTF(STDOUT, string, ap); + FFLUSH(STDOUT); + } + +#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN) + if(strlen(DEBUGLOGPATH) > 0) { + fp=fopen(DEBUGLOGPATH,"a"); + if (fp == NULL) { + FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": Could not open '"CL_WHITE"%s"CL_RESET"', access denied.\n", DEBUGLOGPATH); + FFLUSH(STDERR); + } else { + fprintf(fp,"%s ", prefix); + vfprintf(fp,string,ap); + fclose(fp); + } + } else { + FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": DEBUGLOGPATH not defined!\n"); + FFLUSH(STDERR); + } +#endif + + va_end(ap); + return 0; +} + +void ClearScreen(void) +{ +#ifndef _WIN32 + ShowMessage(CL_CLS); // to prevent empty string passed messages +#endif +} +int _ShowMessage(enum msg_type flag, const char *string, ...) +{ + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(flag, string, ap); + va_end(ap); + return ret; +} + +// direct printf replacement +int ShowMessage(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_NONE, string, ap); + va_end(ap); + return ret; +} +int ShowStatus(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_STATUS, string, ap); + va_end(ap); + return ret; +} +int ShowSQL(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_SQL, string, ap); + va_end(ap); + return ret; +} +int ShowInfo(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_INFORMATION, string, ap); + va_end(ap); + return ret; +} +int ShowNotice(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_NOTICE, string, ap); + va_end(ap); + return ret; +} +int ShowWarning(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_WARNING, string, ap); + va_end(ap); + return ret; +} +int ShowDebug(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_DEBUG, string, ap); + va_end(ap); + return ret; +} +int ShowError(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_ERROR, string, ap); + va_end(ap); + return ret; +} +int ShowFatalError(const char *string, ...) { + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(MSG_FATALERROR, string, ap); + va_end(ap); + return ret; +} |