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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-14 02:32:24 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-14 02:32:24 +0000
commit02a755111f9a707cc7fdef81772c74b1d10242b1 (patch)
tree83d051a5e7e3826a4c5fc50780cde68ebe82111c /src/common/mmo.h
parent9fccafd43e1c30947f3d3748b30ecc292ec3bbe9 (diff)
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Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12584 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index b3e5f6e48..70e7f103d 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -265,8 +265,6 @@ struct mmo_charstatus {
struct point last_point,save_point,memo_point[MAX_MEMOPOINTS];
struct item inventory[MAX_INVENTORY],cart[MAX_CART];
struct skill skill[MAX_SKILL];
- int num_quests;
- struct quest quest_log[MAX_QUEST];
struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex]
#ifdef HOTKEY_SAVING