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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-26 09:52:08 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-26 09:52:08 +0000
commit53ba0c7362dffa576c58f7dc2decbeab0269d67b (patch)
tree4c5848b6868fc5c3427d8f4f168e4383f20a6897 /src/common/mmo.h
parente9a090774cb956ebb122698374be2a5360dd8b00 (diff)
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Fixed mob counts and quest states are not saved properly sometimes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13964 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 029f5e115..61c2f5217 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -135,7 +135,7 @@ struct quest {
int mob[MAX_QUEST_OBJECTIVES];
int count[MAX_QUEST_OBJECTIVES];
quest_state state;
-
+ bool save_quest;
int num_objectives;
};