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authorHaru <haru@dotalux.com>2015-12-14 21:30:32 +0100
committerHaru <haru@dotalux.com>2015-12-28 18:36:00 +0100
commit7ac8f603c647790aee85106e97fc9f7672e4d436 (patch)
tree93d3b846d7dcf30df6429cc170e0a3959c6ee9bc /src/common/mmo.h
parent5db7c13c4a37bc688a464d369beab0bc31984bd5 (diff)
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Added elemental_id enum, replaced numeric elemental IDs with enum members
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index ff41c00d8..3c556636c 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -196,9 +196,6 @@
#define MAX_ELEMENTALSKILL 42
#define EL_SKILLBASE 8401
#define MAX_ELESKILLTREE 3
-#define MAX_ELEMENTAL_CLASS 12
-#define EL_CLASS_BASE 2114
-#define EL_CLASS_MAX (EL_CLASS_BASE+MAX_ELEMENTAL_CLASS-1)
// The following system marks a different job ID system used by the map server,
// which makes a lot more sense than the normal one. [Skotlex]