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author | shennetsind <ind@henn.et> | 2013-08-07 13:21:51 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-08-07 13:21:51 -0300 |
commit | 46a6fdb7374f5fe9301b9d23289f563c6f7fb4f9 (patch) | |
tree | bd4c8c4bda9e95208eed294ad09a30e6fca37ba5 /src/common/mmo.h | |
parent | c1dca647670c1b55bcd66c82958fcd8180115fac (diff) | |
download | hercules-46a6fdb7374f5fe9301b9d23289f563c6f7fb4f9.tar.gz hercules-46a6fdb7374f5fe9301b9d23289f563c6f7fb4f9.tar.bz2 hercules-46a6fdb7374f5fe9301b9d23289f563c6f7fb4f9.tar.xz hercules-46a6fdb7374f5fe9301b9d23289f563c6f7fb4f9.zip |
Fixed skill flagging (mostly related to SKILL_FLAG_REPLACED_LV_0 )
Adjusted value as to not conflict with the perm_granted flag
Special Thanks to Wildcard, malufett.
Also made pc_skillup rely on the change_level_2nd/3rd vars instead of hardcoded values, and added a pc_gainexp packetver check that'd otherwise cause map server warnings when within the range.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r-- | src/common/mmo.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index 34a79bbb2..a297d94d9 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -230,9 +230,11 @@ enum e_skill_flag SKILL_FLAG_PERMANENT, SKILL_FLAG_TEMPORARY, SKILL_FLAG_PLAGIARIZED, - SKILL_FLAG_REPLACED_LV_0, // Temporary skill overshadowing permanent skill of level 'N - SKILL_FLAG_REPLACED_LV_0', + SKILL_FLAG_UNUSED, /* needed to maintain the order since the values are saved, can be renamed and used if a new flag is necessary */ SKILL_FLAG_PERM_GRANTED, // Permanent, granted through someway (e.g. script). - //... + /* */ + /* MUST be the last, because with it the flag value stores a dynamic value (flag+lv) */ + SKILL_FLAG_REPLACED_LV_0, // Temporary skill overshadowing permanent skill of level 'N - SKILL_FLAG_REPLACED_LV_0', }; enum e_mmo_charstatus_opt { |