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authorshennetsind <ind@henn.et>2013-04-27 13:33:10 -0300
committershennetsind <ind@henn.et>2013-04-27 13:33:10 -0300
commit0f4a50d13538c3e5d3ca4d3822f92217c8da0479 (patch)
tree2daf0a99ca0104d6a7fa95637e0377e7a9a0d6ed /src/common/mmo.h
parent1f6360f2e157d8eb742a32baed4c5ec7c68c0ef1 (diff)
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Skill ID Processing Overhaul
http://hercules.ws/board/topic/512-skill-id-processing-overhaul/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index e19c8f94d..7bbcd65cd 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -79,7 +79,8 @@
#define MAX_ZENY 1000000000
#define MAX_FAME 1000000000
#define MAX_CART 100
-#define MAX_SKILL 3100
+#define MAX_SKILL 1460
+#define MAX_SKILL_ID 10015 //[Ind/Hercules] max used skill id
#define GLOBAL_REG_NUM 256 // max permanent character variables per char
#define ACCOUNT_REG_NUM 64 // max permanent local account variables per account
#define ACCOUNT_REG2_NUM 16 // max permanent global account variables per account