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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-10 05:35:04 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-10 05:35:04 +0000
commit84f811edfd2e5b2811f438bb64368ec85d8891a1 (patch)
treea415e0a4060ac5d53fd1c9d9220a28b929e0a97b /src/common/mmo.h
parentdef5e240def548bdd4fa6e3ba424d03c883b5bc1 (diff)
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Char server now loads/saves quest information.
Included table definitions for quests and quest objectives. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 9a8da3fad..03f70180c 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -271,6 +271,7 @@ struct mmo_charstatus {
struct point last_point,save_point,memo_point[MAX_MEMOPOINTS];
struct item inventory[MAX_INVENTORY],cart[MAX_CART];
struct skill skill[MAX_SKILL];
+ int num_quests;
struct quest quest_log[MAX_QUEST];
struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex]