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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-24 04:04:24 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-24 04:04:24 +0000 |
commit | 5f65b327394405e26dbab1f93f82e524292b9381 (patch) | |
tree | 9be5f76aba44dfbf4a38c01e4ff8f0be1c8c3e13 /src/common/malloc.h | |
parent | 9694f77616b2f127bcde59d49cc7e3cad832d0b3 (diff) | |
download | hercules-5f65b327394405e26dbab1f93f82e524292b9381.tar.gz hercules-5f65b327394405e26dbab1f93f82e524292b9381.tar.bz2 hercules-5f65b327394405e26dbab1f93f82e524292b9381.tar.xz hercules-5f65b327394405e26dbab1f93f82e524292b9381.zip |
- Fixed the CL_WHITE define, thanks to FlavioJS
- NPC break equipment stuff now has a 1.5% per skilllv success rate.
- pc_setpos won't random warp players if placed on top of Moonlight Petals
- Removed the check in clif.c for npc_shopid as the client never sends a packet when the trade is cancelled...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5384 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/malloc.h')
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