summaryrefslogtreecommitdiff
path: root/src/common/db.c
diff options
context:
space:
mode:
authorTrojal <trojal@gmail.com>2013-01-10 20:09:39 -0800
committershennetsind <ind@henn.et>2013-01-12 05:56:35 -0200
commitc55855fcf627478f864c0f82a1a2f201fd407a38 (patch)
treeb7f6d11b2058248d026f2d9944e8f4b6ac288d50 /src/common/db.c
parent51bfeb38eb139e97e0e1c096c85c15fba234f35b (diff)
parent38e583df21eccd9e4f31d38acaae32579c6f0d27 (diff)
downloadhercules-c55855fcf627478f864c0f82a1a2f201fd407a38.tar.gz
hercules-c55855fcf627478f864c0f82a1a2f201fd407a38.tar.bz2
hercules-c55855fcf627478f864c0f82a1a2f201fd407a38.tar.xz
hercules-c55855fcf627478f864c0f82a1a2f201fd407a38.zip
Test1, testing for the commit widget, need to edit something.
Test2, testing for the commit widget, need to edit something. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/common/db.c')
-rw-r--r--src/common/db.c2822
1 files changed, 2822 insertions, 0 deletions
diff --git a/src/common/db.c b/src/common/db.c
new file mode 100644
index 000000000..204c6d2ea
--- /dev/null
+++ b/src/common/db.c
@@ -0,0 +1,2822 @@
+/*****************************************************************************\
+ * Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+ * For more information, see LICENCE in the main folder
+ *
+ * This file is separated in five sections:
+ * (1) Private typedefs, enums, structures, defines and gblobal variables
+ * (2) Private functions
+ * (3) Protected functions used internally
+ * (4) Protected functions used in the interface of the database
+ * (5) Public functions
+ *
+ * The databases are structured as a hashtable of RED-BLACK trees.
+ *
+ * <B>Properties of the RED-BLACK trees being used:</B>
+ * 1. The value of any node is greater than the value of its left child and
+ * less than the value of its right child.
+ * 2. Every node is colored either RED or BLACK.
+ * 3. Every red node that is not a leaf has only black children.
+ * 4. Every path from the root to a leaf contains the same number of black
+ * nodes.
+ * 5. The root node is black.
+ * An <code>n</code> node in a RED-BLACK tree has the property that its
+ * height is <code>O(lg(n))</code>.
+ * Another important property is that after adding a node to a RED-BLACK
+ * tree, the tree can be readjusted in <code>O(lg(n))</code> time.
+ * Similarly, after deleting a node from a RED-BLACK tree, the tree can be
+ * readjusted in <code>O(lg(n))</code> time.
+ * {@link http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic18/}
+ *
+ * <B>How to add new database types:</B>
+ * 1. Add the identifier of the new database type to the enum DBType
+ * 2. If not already there, add the data type of the key to the union DBKey
+ * 3. If the key can be considered NULL, update the function db_is_key_null
+ * 4. If the key can be duplicated, update the functions db_dup_key and
+ * db_dup_key_free
+ * 5. Create a comparator and update the function db_default_cmp
+ * 6. Create a hasher and update the function db_default_hash
+ * 7. If the new database type requires or does not support some options,
+ * update the function db_fix_options
+ *
+ * TODO:
+ * - create test cases to test the database system thoroughly
+ * - finish this header describing the database system
+ * - create custom database allocator
+ * - make the system thread friendly
+ * - change the structure of the database to T-Trees
+ * - create a db that organizes itself by splaying
+ *
+ * HISTORY:
+ * 2012/03/09 - Added enum for data types (int, uint, void*)
+ * 2008/02/19 - Fixed db_obj_get not handling deleted entries correctly.
+ * 2007/11/09 - Added an iterator to the database.
+ * 2006/12/21 - Added 1-node cache to the database.
+ * 2.1 (Athena build #???#) - Portability fix
+ * - Fixed the portability of casting to union and added the functions
+ * ensure and clear to the database.
+ * 2.0 (Athena build 4859) - Transition version
+ * - Almost everything recoded with a strategy similar to objects,
+ * database structure is maintained.
+ * 1.0 (up to Athena build 4706)
+ * - Previous database system.
+ *
+ * @version 2006/12/21
+ * @author Athena Dev team
+ * @encoding US-ASCII
+ * @see #db.h
+\*****************************************************************************/
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "db.h"
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/ers.h"
+#include "../common/strlib.h"
+
+/*****************************************************************************\
+ * (1) Private typedefs, enums, structures, defines and global variables of *
+ * the database system. *
+ * DB_ENABLE_STATS - Define to enable database statistics. *
+ * HASH_SIZE - Define with the size of the hashtable. *
+ * DBNColor - Enumeration of colors of the nodes. *
+ * DBNode - Structure of a node in RED-BLACK trees. *
+ * struct db_free - Structure that holds a deleted node to be freed. *
+ * DBMap_impl - Struture of the database. *
+ * stats - Statistics about the database system. *
+\*****************************************************************************/
+
+/**
+ * If defined statistics about database nodes, database creating/destruction
+ * and function usage are keept and displayed when finalizing the database
+ * system.
+ * WARNING: This adds overhead to every database operation (not shure how much).
+ * @private
+ * @see #DBStats
+ * @see #stats
+ * @see #db_final(void)
+ */
+//#define DB_ENABLE_STATS
+
+/**
+ * Size of the hashtable in the database.
+ * @private
+ * @see DBMap_impl#ht
+ */
+#define HASH_SIZE (256+27)
+
+/**
+ * The color of individual nodes.
+ * @private
+ * @see struct dbn
+ */
+typedef enum node_color {
+ RED,
+ BLACK
+} node_color;
+
+/**
+ * A node in a RED-BLACK tree of the database.
+ * @param parent Parent node
+ * @param left Left child node
+ * @param right Right child node
+ * @param key Key of this database entry
+ * @param data Data of this database entry
+ * @param deleted If the node is deleted
+ * @param color Color of the node
+ * @private
+ * @see DBMap_impl#ht
+ */
+typedef struct dbn {
+ // Tree structure
+ struct dbn *parent;
+ struct dbn *left;
+ struct dbn *right;
+ // Node data
+ DBKey key;
+ DBData data;
+ // Other
+ node_color color;
+ unsigned deleted : 1;
+} *DBNode;
+
+/**
+ * Structure that holds a deleted node.
+ * @param node Deleted node
+ * @param root Address to the root of the tree
+ * @private
+ * @see DBMap_impl#free_list
+ */
+struct db_free {
+ DBNode node;
+ DBNode *root;
+};
+
+/**
+ * Complete database structure.
+ * @param vtable Interface of the database
+ * @param alloc_file File where the database was allocated
+ * @param alloc_line Line in the file where the database was allocated
+ * @param free_list Array of deleted nodes to be freed
+ * @param free_count Number of deleted nodes in free_list
+ * @param free_max Current maximum capacity of free_list
+ * @param free_lock Lock for freeing the nodes
+ * @param nodes Manager of reusable tree nodes
+ * @param cmp Comparator of the database
+ * @param hash Hasher of the database
+ * @param release Releaser of the database
+ * @param ht Hashtable of RED-BLACK trees
+ * @param type Type of the database
+ * @param options Options of the database
+ * @param item_count Number of items in the database
+ * @param maxlen Maximum length of strings in DB_STRING and DB_ISTRING databases
+ * @param global_lock Global lock of the database
+ * @private
+ * @see #db_alloc(const char*,int,DBType,DBOptions,unsigned short)
+ */
+typedef struct DBMap_impl {
+ // Database interface
+ struct DBMap vtable;
+ // File and line of allocation
+ const char *alloc_file;
+ int alloc_line;
+ // Lock system
+ struct db_free *free_list;
+ unsigned int free_count;
+ unsigned int free_max;
+ unsigned int free_lock;
+ // Other
+ ERS nodes;
+ DBComparator cmp;
+ DBHasher hash;
+ DBReleaser release;
+ DBNode ht[HASH_SIZE];
+ DBNode cache;
+ DBType type;
+ DBOptions options;
+ uint32 item_count;
+ unsigned short maxlen;
+ unsigned global_lock : 1;
+} DBMap_impl;
+
+/**
+ * Complete iterator structure.
+ * @param vtable Interface of the iterator
+ * @param db Parent database
+ * @param ht_index Current index of the hashtable
+ * @param node Current node
+ * @private
+ * @see #DBIterator
+ * @see #DBMap_impl
+ * @see #DBNode
+ */
+typedef struct DBIterator_impl {
+ // Iterator interface
+ struct DBIterator vtable;
+ DBMap_impl* db;
+ int ht_index;
+ DBNode node;
+} DBIterator_impl;
+
+#if defined(DB_ENABLE_STATS)
+/**
+ * Structure with what is counted when the database statistics are enabled.
+ * @private
+ * @see #DB_ENABLE_STATS
+ * @see #stats
+ */
+static struct db_stats {
+ // Node alloc/free
+ uint32 db_node_alloc;
+ uint32 db_node_free;
+ // Database creating/destruction counters
+ uint32 db_int_alloc;
+ uint32 db_uint_alloc;
+ uint32 db_string_alloc;
+ uint32 db_istring_alloc;
+ uint32 db_int_destroy;
+ uint32 db_uint_destroy;
+ uint32 db_string_destroy;
+ uint32 db_istring_destroy;
+ // Function usage counters
+ uint32 db_rotate_left;
+ uint32 db_rotate_right;
+ uint32 db_rebalance;
+ uint32 db_rebalance_erase;
+ uint32 db_is_key_null;
+ uint32 db_dup_key;
+ uint32 db_dup_key_free;
+ uint32 db_free_add;
+ uint32 db_free_remove;
+ uint32 db_free_lock;
+ uint32 db_free_unlock;
+ uint32 db_int_cmp;
+ uint32 db_uint_cmp;
+ uint32 db_string_cmp;
+ uint32 db_istring_cmp;
+ uint32 db_int_hash;
+ uint32 db_uint_hash;
+ uint32 db_string_hash;
+ uint32 db_istring_hash;
+ uint32 db_release_nothing;
+ uint32 db_release_key;
+ uint32 db_release_data;
+ uint32 db_release_both;
+ uint32 dbit_first;
+ uint32 dbit_last;
+ uint32 dbit_next;
+ uint32 dbit_prev;
+ uint32 dbit_exists;
+ uint32 dbit_remove;
+ uint32 dbit_destroy;
+ uint32 db_iterator;
+ uint32 db_exists;
+ uint32 db_get;
+ uint32 db_getall;
+ uint32 db_vgetall;
+ uint32 db_ensure;
+ uint32 db_vensure;
+ uint32 db_put;
+ uint32 db_remove;
+ uint32 db_foreach;
+ uint32 db_vforeach;
+ uint32 db_clear;
+ uint32 db_vclear;
+ uint32 db_destroy;
+ uint32 db_vdestroy;
+ uint32 db_size;
+ uint32 db_type;
+ uint32 db_options;
+ uint32 db_fix_options;
+ uint32 db_default_cmp;
+ uint32 db_default_hash;
+ uint32 db_default_release;
+ uint32 db_custom_release;
+ uint32 db_alloc;
+ uint32 db_i2key;
+ uint32 db_ui2key;
+ uint32 db_str2key;
+ uint32 db_i2data;
+ uint32 db_ui2data;
+ uint32 db_ptr2data;
+ uint32 db_data2i;
+ uint32 db_data2ui;
+ uint32 db_data2ptr;
+ uint32 db_init;
+ uint32 db_final;
+} stats = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0
+};
+#define DB_COUNTSTAT(token) if (stats. ## token != UINT32_MAX) ++stats. ## token
+#else /* !defined(DB_ENABLE_STATS) */
+#define DB_COUNTSTAT(token)
+#endif /* !defined(DB_ENABLE_STATS) */
+
+/*****************************************************************************\
+ * (2) Section of private functions used by the database system. *
+ * db_rotate_left - Rotate a tree node to the left. *
+ * db_rotate_right - Rotate a tree node to the right. *
+ * db_rebalance - Rebalance the tree. *
+ * db_rebalance_erase - Rebalance the tree after a BLACK node was erased. *
+ * db_is_key_null - Returns not 0 if the key is considered NULL. *
+ * db_dup_key - Duplicate a key for internal use. *
+ * db_dup_key_free - Free the duplicated key. *
+ * db_free_add - Add a node to the free_list of a database. *
+ * db_free_remove - Remove a node from the free_list of a database. *
+ * db_free_lock - Increment the free_lock of a database. *
+ * db_free_unlock - Decrement the free_lock of a database. *
+ * If it was the last lock, frees the nodes in free_list. *
+ * NOTE: Keeps the database trees balanced. *
+\*****************************************************************************/
+
+/**
+ * Rotate a node to the left.
+ * @param node Node to be rotated
+ * @param root Pointer to the root of the tree
+ * @private
+ * @see #db_rebalance(DBNode,DBNode *)
+ * @see #db_rebalance_erase(DBNode,DBNode *)
+ */
+static void db_rotate_left(DBNode node, DBNode *root)
+{
+ DBNode y = node->right;
+
+ DB_COUNTSTAT(db_rotate_left);
+ // put the left of y at the right of node
+ node->right = y->left;
+ if (y->left)
+ y->left->parent = node;
+ y->parent = node->parent;
+ // link y and node's parent
+ if (node == *root) {
+ *root = y; // node was root
+ } else if (node == node->parent->left) {
+ node->parent->left = y; // node was at the left
+ } else {
+ node->parent->right = y; // node was at the right
+ }
+ // put node at the left of y
+ y->left = node;
+ node->parent = y;
+}
+
+/**
+ * Rotate a node to the right
+ * @param node Node to be rotated
+ * @param root Pointer to the root of the tree
+ * @private
+ * @see #db_rebalance(DBNode,DBNode *)
+ * @see #db_rebalance_erase(DBNode,DBNode *)
+ */
+static void db_rotate_right(DBNode node, DBNode *root)
+{
+ DBNode y = node->left;
+
+ DB_COUNTSTAT(db_rotate_right);
+ // put the right of y at the left of node
+ node->left = y->right;
+ if (y->right != 0)
+ y->right->parent = node;
+ y->parent = node->parent;
+ // link y and node's parent
+ if (node == *root) {
+ *root = y; // node was root
+ } else if (node == node->parent->right) {
+ node->parent->right = y; // node was at the right
+ } else {
+ node->parent->left = y; // node was at the left
+ }
+ // put node at the right of y
+ y->right = node;
+ node->parent = y;
+}
+
+/**
+ * Rebalance the RED-BLACK tree.
+ * Called when the node and it's parent are both RED.
+ * @param node Node to be rebalanced
+ * @param root Pointer to the root of the tree
+ * @private
+ * @see #db_rotate_left(DBNode,DBNode *)
+ * @see #db_rotate_right(DBNode,DBNode *)
+ * @see #db_obj_put(DBMap*,DBKey,DBData)
+ */
+static void db_rebalance(DBNode node, DBNode *root)
+{
+ DBNode y;
+
+ DB_COUNTSTAT(db_rebalance);
+ // Restore the RED-BLACK properties
+ node->color = RED;
+ while (node != *root && node->parent->color == RED) {
+ if (node->parent == node->parent->parent->left) {
+ // If node's parent is a left, y is node's right 'uncle'
+ y = node->parent->parent->right;
+ if (y && y->color == RED) { // case 1
+ // change the colors and move up the tree
+ node->parent->color = BLACK;
+ y->color = BLACK;
+ node->parent->parent->color = RED;
+ node = node->parent->parent;
+ } else {
+ if (node == node->parent->right) { // case 2
+ // move up and rotate
+ node = node->parent;
+ db_rotate_left(node, root);
+ }
+ // case 3
+ node->parent->color = BLACK;
+ node->parent->parent->color = RED;
+ db_rotate_right(node->parent->parent, root);
+ }
+ } else {
+ // If node's parent is a right, y is node's left 'uncle'
+ y = node->parent->parent->left;
+ if (y && y->color == RED) { // case 1
+ // change the colors and move up the tree
+ node->parent->color = BLACK;
+ y->color = BLACK;
+ node->parent->parent->color = RED;
+ node = node->parent->parent;
+ } else {
+ if (node == node->parent->left) { // case 2
+ // move up and rotate
+ node = node->parent;
+ db_rotate_right(node, root);
+ }
+ // case 3
+ node->parent->color = BLACK;
+ node->parent->parent->color = RED;
+ db_rotate_left(node->parent->parent, root);
+ }
+ }
+ }
+ (*root)->color = BLACK; // the root can and should always be black
+}
+
+/**
+ * Erase a node from the RED-BLACK tree, keeping the tree balanced.
+ * @param node Node to be erased from the tree
+ * @param root Root of the tree
+ * @private
+ * @see #db_rotate_left(DBNode,DBNode *)
+ * @see #db_rotate_right(DBNode,DBNode *)
+ * @see #db_free_unlock(DBMap_impl*)
+ */
+static void db_rebalance_erase(DBNode node, DBNode *root)
+{
+ DBNode y = node;
+ DBNode x = NULL;
+ DBNode x_parent = NULL;
+ DBNode w;
+
+ DB_COUNTSTAT(db_rebalance_erase);
+ // Select where to change the tree
+ if (y->left == NULL) { // no left
+ x = y->right;
+ } else if (y->right == NULL) { // no right
+ x = y->left;
+ } else { // both exist, go to the leftmost node of the right sub-tree
+ y = y->right;
+ while (y->left != NULL)
+ y = y->left;
+ x = y->right;
+ }
+
+ // Remove the node from the tree
+ if (y != node) { // both childs existed
+ // put the left of 'node' in the left of 'y'
+ node->left->parent = y;
+ y->left = node->left;
+
+ // 'y' is not the direct child of 'node'
+ if (y != node->right) {
+ // put 'x' in the old position of 'y'
+ x_parent = y->parent;
+ if (x) x->parent = y->parent;
+ y->parent->left = x;
+ // put the right of 'node' in 'y'
+ y->right = node->right;
+ node->right->parent = y;
+ // 'y' is a direct child of 'node'
+ } else {
+ x_parent = y;
+ }
+
+ // link 'y' and the parent of 'node'
+ if (*root == node) {
+ *root = y; // 'node' was the root
+ } else if (node->parent->left == node) {
+ node->parent->left = y; // 'node' was at the left
+ } else {
+ node->parent->right = y; // 'node' was at the right
+ }
+ y->parent = node->parent;
+ // switch colors
+ {
+ node_color tmp = y->color;
+ y->color = node->color;
+ node->color = tmp;
+ }
+ y = node;
+ } else { // one child did not exist
+ // put x in node's position
+ x_parent = y->parent;
+ if (x) x->parent = y->parent;
+ // link x and node's parent
+ if (*root == node) {
+ *root = x; // node was the root
+ } else if (node->parent->left == node) {
+ node->parent->left = x; // node was at the left
+ } else {
+ node->parent->right = x; // node was at the right
+ }
+ }
+
+ // Restore the RED-BLACK properties
+ if (y->color != RED) {
+ while (x != *root && (x == NULL || x->color == BLACK)) {
+ if (x == x_parent->left) {
+ w = x_parent->right;
+ if (w->color == RED) {
+ w->color = BLACK;
+ x_parent->color = RED;
+ db_rotate_left(x_parent, root);
+ w = x_parent->right;
+ }
+ if ((w->left == NULL || w->left->color == BLACK) &&
+ (w->right == NULL || w->right->color == BLACK)) {
+ w->color = RED;
+ x = x_parent;
+ x_parent = x_parent->parent;
+ } else {
+ if (w->right == NULL || w->right->color == BLACK) {
+ if (w->left) w->left->color = BLACK;
+ w->color = RED;
+ db_rotate_right(w, root);
+ w = x_parent->right;
+ }
+ w->color = x_parent->color;
+ x_parent->color = BLACK;
+ if (w->right) w->right->color = BLACK;
+ db_rotate_left(x_parent, root);
+ break;
+ }
+ } else {
+ w = x_parent->left;
+ if (w->color == RED) {
+ w->color = BLACK;
+ x_parent->color = RED;
+ db_rotate_right(x_parent, root);
+ w = x_parent->left;
+ }
+ if ((w->right == NULL || w->right->color == BLACK) &&
+ (w->left == NULL || w->left->color == BLACK)) {
+ w->color = RED;
+ x = x_parent;
+ x_parent = x_parent->parent;
+ } else {
+ if (w->left == NULL || w->left->color == BLACK) {
+ if (w->right) w->right->color = BLACK;
+ w->color = RED;
+ db_rotate_left(w, root);
+ w = x_parent->left;
+ }
+ w->color = x_parent->color;
+ x_parent->color = BLACK;
+ if (w->left) w->left->color = BLACK;
+ db_rotate_right(x_parent, root);
+ break;
+ }
+ }
+ }
+ if (x) x->color = BLACK;
+ }
+}
+
+/**
+ * Returns not 0 if the key is considered to be NULL.
+ * @param type Type of database
+ * @param key Key being tested
+ * @return not 0 if considered NULL, 0 otherwise
+ * @private
+ * @see #db_obj_get(DBMap*,DBKey)
+ * @see #db_obj_put(DBMap*,DBKey,DBData)
+ * @see #db_obj_remove(DBMap*,DBKey)
+ */
+static int db_is_key_null(DBType type, DBKey key)
+{
+ DB_COUNTSTAT(db_is_key_null);
+ switch (type) {
+ case DB_STRING:
+ case DB_ISTRING:
+ return (key.str == NULL);
+
+ default: // Not a pointer
+ return 0;
+ }
+}
+
+/**
+ * Duplicate the key used in the database.
+ * @param db Database the key is being used in
+ * @param key Key to be duplicated
+ * @param Duplicated key
+ * @private
+ * @see #db_free_add(DBMap_impl*,DBNode,DBNode *)
+ * @see #db_free_remove(DBMap_impl*,DBNode)
+ * @see #db_obj_put(DBMap*,DBKey,void *)
+ * @see #db_dup_key_free(DBMap_impl*,DBKey)
+ */
+static DBKey db_dup_key(DBMap_impl* db, DBKey key)
+{
+ char *str;
+ size_t len;
+
+ DB_COUNTSTAT(db_dup_key);
+ switch (db->type) {
+ case DB_STRING:
+ case DB_ISTRING:
+ len = strnlen(key.str, db->maxlen);
+ str = (char*)aMalloc(len + 1);
+ memcpy(str, key.str, len);
+ str[len] = '\0';
+ key.str = str;
+ return key;
+
+ default:
+ return key;
+ }
+}
+
+/**
+ * Free a key duplicated by db_dup_key.
+ * @param db Database the key is being used in
+ * @param key Key to be freed
+ * @private
+ * @see #db_dup_key(DBMap_impl*,DBKey)
+ */
+static void db_dup_key_free(DBMap_impl* db, DBKey key)
+{
+ DB_COUNTSTAT(db_dup_key_free);
+ switch (db->type) {
+ case DB_STRING:
+ case DB_ISTRING:
+ aFree((char*)key.str);
+ return;
+
+ default:
+ return;
+ }
+}
+
+/**
+ * Add a node to the free_list of the database.
+ * Marks the node as deleted.
+ * If the key isn't duplicated, the key is duplicated and released.
+ * @param db Target database
+ * @param root Root of the tree from the node
+ * @param node Target node
+ * @private
+ * @see #struct db_free
+ * @see DBMap_impl#free_list
+ * @see DBMap_impl#free_count
+ * @see DBMap_impl#free_max
+ * @see #db_obj_remove(DBMap*,DBKey)
+ * @see #db_free_remove(DBMap_impl*,DBNode)
+ */
+static void db_free_add(DBMap_impl* db, DBNode node, DBNode *root)
+{
+ DBKey old_key;
+
+ DB_COUNTSTAT(db_free_add);
+ if (db->free_lock == (unsigned int)~0) {
+ ShowFatalError("db_free_add: free_lock overflow\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ exit(EXIT_FAILURE);
+ }
+ if (!(db->options&DB_OPT_DUP_KEY)) { // Make sure we have a key until the node is freed
+ old_key = node->key;
+ node->key = db_dup_key(db, node->key);
+ db->release(old_key, node->data, DB_RELEASE_KEY);
+ }
+ if (db->free_count == db->free_max) { // No more space, expand free_list
+ db->free_max = (db->free_max<<2) +3; // = db->free_max*4 +3
+ if (db->free_max <= db->free_count) {
+ if (db->free_count == (unsigned int)~0) {
+ ShowFatalError("db_free_add: free_count overflow\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ exit(EXIT_FAILURE);
+ }
+ db->free_max = (unsigned int)~0;
+ }
+ RECREATE(db->free_list, struct db_free, db->free_max);
+ }
+ node->deleted = 1;
+ db->free_list[db->free_count].node = node;
+ db->free_list[db->free_count].root = root;
+ db->free_count++;
+ db->item_count--;
+}
+
+/**
+ * Remove a node from the free_list of the database.
+ * Marks the node as not deleted.
+ * NOTE: Frees the duplicated key of the node.
+ * @param db Target database
+ * @param node Node being removed from free_list
+ * @private
+ * @see #struct db_free
+ * @see DBMap_impl#free_list
+ * @see DBMap_impl#free_count
+ * @see #db_obj_put(DBMap*,DBKey,DBData)
+ * @see #db_free_add(DBMap_impl*,DBNode*,DBNode)
+ */
+static void db_free_remove(DBMap_impl* db, DBNode node)
+{
+ unsigned int i;
+
+ DB_COUNTSTAT(db_free_remove);
+ for (i = 0; i < db->free_count; i++) {
+ if (db->free_list[i].node == node) {
+ if (i < db->free_count -1) // copy the last item to where the removed one was
+ memcpy(&db->free_list[i], &db->free_list[db->free_count -1], sizeof(struct db_free));
+ db_dup_key_free(db, node->key);
+ break;
+ }
+ }
+ node->deleted = 0;
+ if (i == db->free_count) {
+ ShowWarning("db_free_remove: node was not found - database allocated at %s:%d\n", db->alloc_file, db->alloc_line);
+ } else {
+ db->free_count--;
+ }
+ db->item_count++;
+}
+
+/**
+ * Increment the free_lock of the database.
+ * @param db Target database
+ * @private
+ * @see DBMap_impl#free_lock
+ * @see #db_unlock(DBMap_impl*)
+ */
+static void db_free_lock(DBMap_impl* db)
+{
+ DB_COUNTSTAT(db_free_lock);
+ if (db->free_lock == (unsigned int)~0) {
+ ShowFatalError("db_free_lock: free_lock overflow\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ exit(EXIT_FAILURE);
+ }
+ db->free_lock++;
+}
+
+/**
+ * Decrement the free_lock of the database.
+ * If it was the last lock, frees the nodes of the database.
+ * Keeps the tree balanced.
+ * NOTE: Frees the duplicated keys of the nodes
+ * @param db Target database
+ * @private
+ * @see DBMap_impl#free_lock
+ * @see #db_free_dbn(DBNode)
+ * @see #db_lock(DBMap_impl*)
+ */
+static void db_free_unlock(DBMap_impl* db)
+{
+ unsigned int i;
+
+ DB_COUNTSTAT(db_free_unlock);
+ if (db->free_lock == 0) {
+ ShowWarning("db_free_unlock: free_lock was already 0\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ } else {
+ db->free_lock--;
+ }
+ if (db->free_lock)
+ return; // Not last lock
+
+ for (i = 0; i < db->free_count ; i++) {
+ db_rebalance_erase(db->free_list[i].node, db->free_list[i].root);
+ db_dup_key_free(db, db->free_list[i].node->key);
+ DB_COUNTSTAT(db_node_free);
+ ers_free(db->nodes, db->free_list[i].node);
+ }
+ db->free_count = 0;
+}
+
+/*****************************************************************************\
+ * (3) Section of protected functions used internally. *
+ * NOTE: the protected functions used in the database interface are in the *
+ * next section. *
+ * db_int_cmp - Default comparator for DB_INT databases. *
+ * db_uint_cmp - Default comparator for DB_UINT databases. *
+ * db_string_cmp - Default comparator for DB_STRING databases. *
+ * db_istring_cmp - Default comparator for DB_ISTRING databases. *
+ * db_int_hash - Default hasher for DB_INT databases. *
+ * db_uint_hash - Default hasher for DB_UINT databases. *
+ * db_string_hash - Default hasher for DB_STRING databases. *
+ * db_istring_hash - Default hasher for DB_ISTRING databases. *
+ * db_release_nothing - Releaser that releases nothing. *
+ * db_release_key - Releaser that only releases the key. *
+ * db_release_data - Releaser that only releases the data. *
+ * db_release_both - Releaser that releases key and data. *
+\*****************************************************************************/
+
+/**
+ * Default comparator for DB_INT databases.
+ * Compares key1 to key2.
+ * Return 0 if equal, negative if lower and positive if higher.
+ * <code>maxlen</code> is ignored.
+ * @param key1 Key to be compared
+ * @param key2 Key being compared to
+ * @param maxlen Maximum length of the key to hash
+ * @return 0 if equal, negative if lower and positive if higher
+ * @see DBType#DB_INT
+ * @see #DBComparator
+ * @see #db_default_cmp(DBType)
+ */
+static int db_int_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
+{
+ (void)maxlen;//not used
+ DB_COUNTSTAT(db_int_cmp);
+ if (key1.i < key2.i) return -1;
+ if (key1.i > key2.i) return 1;
+ return 0;
+}
+
+/**
+ * Default comparator for DB_UINT databases.
+ * Compares key1 to key2.
+ * Return 0 if equal, negative if lower and positive if higher.
+ * <code>maxlen</code> is ignored.
+ * @param key1 Key to be compared
+ * @param key2 Key being compared to
+ * @param maxlen Maximum length of the key to hash
+ * @return 0 if equal, negative if lower and positive if higher
+ * @see DBType#DB_UINT
+ * @see #DBComparator
+ * @see #db_default_cmp(DBType)
+ */
+static int db_uint_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
+{
+ (void)maxlen;//not used
+ DB_COUNTSTAT(db_uint_cmp);
+ if (key1.ui < key2.ui) return -1;
+ if (key1.ui > key2.ui) return 1;
+ return 0;
+}
+
+/**
+ * Default comparator for DB_STRING databases.
+ * Compares key1 to key2.
+ * Return 0 if equal, negative if lower and positive if higher.
+ * @param key1 Key to be compared
+ * @param key2 Key being compared to
+ * @param maxlen Maximum length of the key to hash
+ * @return 0 if equal, negative if lower and positive if higher
+ * @see DBType#DB_STRING
+ * @see #DBComparator
+ * @see #db_default_cmp(DBType)
+ */
+static int db_string_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
+{
+ DB_COUNTSTAT(db_string_cmp);
+ return strncmp((const char *)key1.str, (const char *)key2.str, maxlen);
+}
+
+/**
+ * Default comparator for DB_ISTRING databases.
+ * Compares key1 to key2 case insensitively.
+ * Return 0 if equal, negative if lower and positive if higher.
+ * @param key1 Key to be compared
+ * @param key2 Key being compared to
+ * @param maxlen Maximum length of the key to hash
+ * @return 0 if equal, negative if lower and positive if higher
+ * @see DBType#DB_ISTRING
+ * @see #DBComparator
+ * @see #db_default_cmp(DBType)
+ */
+static int db_istring_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
+{
+ DB_COUNTSTAT(db_istring_cmp);
+ return strncasecmp((const char *)key1.str, (const char *)key2.str, maxlen);
+}
+
+/**
+ * Default hasher for DB_INT databases.
+ * Returns the value of the key as an unsigned int.
+ * <code>maxlen</code> is ignored.
+ * @param key Key to be hashed
+ * @param maxlen Maximum length of the key to hash
+ * @return hash of the key
+ * @see DBType#DB_INT
+ * @see #DBHasher
+ * @see #db_default_hash(DBType)
+ */
+static unsigned int db_int_hash(DBKey key, unsigned short maxlen)
+{
+ (void)maxlen;//not used
+ DB_COUNTSTAT(db_int_hash);
+ return (unsigned int)key.i;
+}
+
+/**
+ * Default hasher for DB_UINT databases.
+ * Just returns the value of the key.
+ * <code>maxlen</code> is ignored.
+ * @param key Key to be hashed
+ * @param maxlen Maximum length of the key to hash
+ * @return hash of the key
+ * @see DBType#DB_UINT
+ * @see #DBHasher
+ * @see #db_default_hash(DBType)
+ */
+static unsigned int db_uint_hash(DBKey key, unsigned short maxlen)
+{
+ (void)maxlen;//not used
+ DB_COUNTSTAT(db_uint_hash);
+ return key.ui;
+}
+
+/**
+ * Default hasher for DB_STRING databases.
+ * @param key Key to be hashed
+ * @param maxlen Maximum length of the key to hash
+ * @return hash of the key
+ * @see DBType#DB_STRING
+ * @see #DBHasher
+ * @see #db_default_hash(DBType)
+ */
+static unsigned int db_string_hash(DBKey key, unsigned short maxlen)
+{
+ const char *k = key.str;
+ unsigned int hash = 0;
+ unsigned short i;
+
+ DB_COUNTSTAT(db_string_hash);
+
+ for (i = 0; *k; ++i) {
+ hash = (hash*33 + ((unsigned char)*k))^(hash>>24);
+ k++;
+ if (i == maxlen)
+ break;
+ }
+
+ return hash;
+}
+
+/**
+ * Default hasher for DB_ISTRING databases.
+ * @param key Key to be hashed
+ * @param maxlen Maximum length of the key to hash
+ * @return hash of the key
+ * @see DBType#DB_ISTRING
+ * @see #db_default_hash(DBType)
+ */
+static unsigned int db_istring_hash(DBKey key, unsigned short maxlen)
+{
+ const char *k = key.str;
+ unsigned int hash = 0;
+ unsigned short i;
+
+ DB_COUNTSTAT(db_istring_hash);
+
+ for (i = 0; *k; i++) {
+ hash = (hash*33 + ((unsigned char)TOLOWER(*k)))^(hash>>24);
+ k++;
+ if (i == maxlen)
+ break;
+ }
+
+ return hash;
+}
+
+/**
+ * Releaser that releases nothing.
+ * @param key Key of the database entry
+ * @param data Data of the database entry
+ * @param which What is being requested to be released
+ * @protected
+ * @see #DBReleaser
+ * @see #db_default_releaser(DBType,DBOptions)
+ */
+static void db_release_nothing(DBKey key, DBData data, DBRelease which)
+{
+ (void)key;(void)data;(void)which;//not used
+ DB_COUNTSTAT(db_release_nothing);
+}
+
+/**
+ * Releaser that only releases the key.
+ * @param key Key of the database entry
+ * @param data Data of the database entry
+ * @param which What is being requested to be released
+ * @protected
+ * @see #DBReleaser
+ * @see #db_default_release(DBType,DBOptions)
+ */
+static void db_release_key(DBKey key, DBData data, DBRelease which)
+{
+ (void)data;//not used
+ DB_COUNTSTAT(db_release_key);
+ if (which&DB_RELEASE_KEY) aFree((char*)key.str); // needs to be a pointer
+}
+
+/**
+ * Releaser that only releases the data.
+ * @param key Key of the database entry
+ * @param data Data of the database entry
+ * @param which What is being requested to be released
+ * @protected
+ * @see #DBData
+ * @see #DBRelease
+ * @see #DBReleaser
+ * @see #db_default_release(DBType,DBOptions)
+ */
+static void db_release_data(DBKey key, DBData data, DBRelease which)
+{
+ (void)key;//not used
+ DB_COUNTSTAT(db_release_data);
+ if (which&DB_RELEASE_DATA && data.type == DB_DATA_PTR) aFree(data.u.ptr);
+}
+
+/**
+ * Releaser that releases both key and data.
+ * @param key Key of the database entry
+ * @param data Data of the database entry
+ * @param which What is being requested to be released
+ * @protected
+ * @see #DBKey
+ * @see #DBData
+ * @see #DBRelease
+ * @see #DBReleaser
+ * @see #db_default_release(DBType,DBOptions)
+ */
+static void db_release_both(DBKey key, DBData data, DBRelease which)
+{
+ DB_COUNTSTAT(db_release_both);
+ if (which&DB_RELEASE_KEY) aFree((char*)key.str); // needs to be a pointer
+ if (which&DB_RELEASE_DATA && data.type == DB_DATA_PTR) aFree(data.u.ptr);
+}
+
+/*****************************************************************************\
+ * (4) Section with protected functions used in the interface of the *
+ * database and interface of the iterator. *
+ * dbit_obj_first - Fetches the first entry from the database. *
+ * dbit_obj_last - Fetches the last entry from the database. *
+ * dbit_obj_next - Fetches the next entry from the database. *
+ * dbit_obj_prev - Fetches the previous entry from the database. *
+ * dbit_obj_exists - Returns true if the current entry exists. *
+ * dbit_obj_remove - Remove the current entry from the database. *
+ * dbit_obj_destroy - Destroys the iterator, unlocking the database and *
+ * freeing used memory. *
+ * db_obj_iterator - Return a new database iterator. *
+ * db_obj_exists - Checks if an entry exists. *
+ * db_obj_get - Get the data identified by the key. *
+ * db_obj_vgetall - Get the data of the matched entries. *
+ * db_obj_getall - Get the data of the matched entries. *
+ * db_obj_vensure - Get the data identified by the key, creating if it *
+ * doesn't exist yet. *
+ * db_obj_ensure - Get the data identified by the key, creating if it *
+ * doesn't exist yet. *
+ * db_obj_put - Put data identified by the key in the database. *
+ * db_obj_remove - Remove an entry from the database. *
+ * db_obj_vforeach - Apply a function to every entry in the database. *
+ * db_obj_foreach - Apply a function to every entry in the database. *
+ * db_obj_vclear - Remove all entries from the database. *
+ * db_obj_clear - Remove all entries from the database. *
+ * db_obj_vdestroy - Destroy the database, freeing all the used memory. *
+ * db_obj_destroy - Destroy the database, freeing all the used memory. *
+ * db_obj_size - Return the size of the database. *
+ * db_obj_type - Return the type of the database. *
+ * db_obj_options - Return the options of the database. *
+\*****************************************************************************/
+
+/**
+ * Fetches the first entry in the database.
+ * Returns the data of the entry.
+ * Puts the key in out_key, if out_key is not NULL.
+ * @param self Iterator
+ * @param out_key Key of the entry
+ * @return Data of the entry
+ * @protected
+ * @see DBIterator#first
+ */
+DBData* dbit_obj_first(DBIterator* self, DBKey* out_key)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+
+ DB_COUNTSTAT(dbit_first);
+ // position before the first entry
+ it->ht_index = -1;
+ it->node = NULL;
+ // get next entry
+ return self->next(self, out_key);
+}
+
+/**
+ * Fetches the last entry in the database.
+ * Returns the data of the entry.
+ * Puts the key in out_key, if out_key is not NULL.
+ * @param self Iterator
+ * @param out_key Key of the entry
+ * @return Data of the entry
+ * @protected
+ * @see DBIterator#last
+ */
+DBData* dbit_obj_last(DBIterator* self, DBKey* out_key)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+
+ DB_COUNTSTAT(dbit_last);
+ // position after the last entry
+ it->ht_index = HASH_SIZE;
+ it->node = NULL;
+ // get previous entry
+ return self->prev(self, out_key);
+}
+
+/**
+ * Fetches the next entry in the database.
+ * Returns the data of the entry.
+ * Puts the key in out_key, if out_key is not NULL.
+ * @param self Iterator
+ * @param out_key Key of the entry
+ * @return Data of the entry
+ * @protected
+ * @see DBIterator#next
+ */
+DBData* dbit_obj_next(DBIterator* self, DBKey* out_key)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+ DBNode node;
+ DBNode parent;
+ struct dbn fake;
+
+ DB_COUNTSTAT(dbit_next);
+ if( it->ht_index < 0 )
+ {// get first node
+ it->ht_index = 0;
+ it->node = NULL;
+ }
+ node = it->node;
+ memset(&fake, 0, sizeof(fake));
+ for( ; it->ht_index < HASH_SIZE; ++(it->ht_index) )
+ {
+ // Iterate in the order: left tree, current node, right tree
+ if( node == NULL )
+ {// prepare initial node of this hash
+ node = it->db->ht[it->ht_index];
+ if( node == NULL )
+ continue;// next hash
+ fake.right = node;
+ node = &fake;
+ }
+
+ while( node )
+ {// next node
+ if( node->right )
+ {// continue in the right subtree
+ node = node->right;
+ while( node->left )
+ node = node->left;// get leftmost node
+ }
+ else
+ {// continue to the next parent (recursive)
+ parent = node->parent;
+ while( parent )
+ {
+ if( parent->right != node )
+ break;
+ node = parent;
+ parent = node->parent;
+ }
+ if( parent == NULL )
+ {// next hash
+ node = NULL;
+ break;
+ }
+ node = parent;
+ }
+
+ if( !node->deleted )
+ {// found next entry
+ it->node = node;
+ if( out_key )
+ memcpy(out_key, &node->key, sizeof(DBKey));
+ return &node->data;
+ }
+ }
+ }
+ it->node = NULL;
+ return NULL;// not found
+}
+
+/**
+ * Fetches the previous entry in the database.
+ * Returns the data of the entry.
+ * Puts the key in out_key, if out_key is not NULL.
+ * @param self Iterator
+ * @param out_key Key of the entry
+ * @return Data of the entry
+ * @protected
+ * @see DBIterator#prev
+ */
+DBData* dbit_obj_prev(DBIterator* self, DBKey* out_key)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+ DBNode node;
+ DBNode parent;
+ struct dbn fake;
+
+ DB_COUNTSTAT(dbit_prev);
+ if( it->ht_index >= HASH_SIZE )
+ {// get last node
+ it->ht_index = HASH_SIZE-1;
+ it->node = NULL;
+ }
+ node = it->node;
+ memset(&fake, 0, sizeof(fake));
+ for( ; it->ht_index >= 0; --(it->ht_index) )
+ {
+ // Iterate in the order: right tree, current node, left tree
+ if( node == NULL )
+ {// prepare initial node of this hash
+ node = it->db->ht[it->ht_index];
+ if( node == NULL )
+ continue;// next hash
+ fake.left = node;
+ node = &fake;
+ }
+
+
+ while( node )
+ {// next node
+ if( node->left )
+ {// continue in the left subtree
+ node = node->left;
+ while( node->right )
+ node = node->right;// get rightmost node
+ }
+ else
+ {// continue to the next parent (recursive)
+ parent = node->parent;
+ while( parent )
+ {
+ if( parent->left != node )
+ break;
+ node = parent;
+ parent = node->parent;
+ }
+ if( parent == NULL )
+ {// next hash
+ node = NULL;
+ break;
+ }
+ node = parent;
+ }
+
+ if( !node->deleted )
+ {// found previous entry
+ it->node = node;
+ if( out_key )
+ memcpy(out_key, &node->key, sizeof(DBKey));
+ return &node->data;
+ }
+ }
+ }
+ it->node = NULL;
+ return NULL;// not found
+}
+
+/**
+ * Returns true if the fetched entry exists.
+ * The databases entries might have NULL data, so use this to to test if
+ * the iterator is done.
+ * @param self Iterator
+ * @return true if the entry exists
+ * @protected
+ * @see DBIterator#exists
+ */
+bool dbit_obj_exists(DBIterator* self)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+
+ DB_COUNTSTAT(dbit_exists);
+ return (it->node && !it->node->deleted);
+}
+
+/**
+ * Removes the current entry from the database.
+ * NOTE: {@link DBIterator#exists} will return false until another entry
+ * is fetched
+ * Puts data of the removed entry in out_data, if out_data is not NULL.
+ * @param self Iterator
+ * @param out_data Data of the removed entry.
+ * @return 1 if entry was removed, 0 otherwise
+ * @protected
+ * @see DBMap#remove
+ * @see DBIterator#remove
+ */
+int dbit_obj_remove(DBIterator* self, DBData *out_data)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+ DBNode node;
+ int retval = 0;
+
+ DB_COUNTSTAT(dbit_remove);
+ node = it->node;
+ if( node && !node->deleted )
+ {
+ DBMap_impl* db = it->db;
+ if( db->cache == node )
+ db->cache = NULL;
+ if( out_data )
+ memcpy(out_data, &node->data, sizeof(DBData));
+ retval = 1;
+ db->release(node->key, node->data, DB_RELEASE_DATA);
+ db_free_add(db, node, &db->ht[it->ht_index]);
+ }
+ return retval;
+}
+
+/**
+ * Destroys this iterator and unlocks the database.
+ * @param self Iterator
+ * @protected
+ */
+void dbit_obj_destroy(DBIterator* self)
+{
+ DBIterator_impl* it = (DBIterator_impl*)self;
+
+ DB_COUNTSTAT(dbit_destroy);
+ // unlock the database
+ db_free_unlock(it->db);
+ // free iterator
+ aFree(self);
+}
+
+/**
+ * Returns a new iterator for this database.
+ * The iterator keeps the database locked until it is destroyed.
+ * The database will keep functioning normally but will only free internal
+ * memory when unlocked, so destroy the iterator as soon as possible.
+ * @param self Database
+ * @return New iterator
+ * @protected
+ */
+static DBIterator* db_obj_iterator(DBMap* self)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBIterator_impl* it;
+
+ DB_COUNTSTAT(db_iterator);
+ CREATE(it, struct DBIterator_impl, 1);
+ /* Interface of the iterator **/
+ it->vtable.first = dbit_obj_first;
+ it->vtable.last = dbit_obj_last;
+ it->vtable.next = dbit_obj_next;
+ it->vtable.prev = dbit_obj_prev;
+ it->vtable.exists = dbit_obj_exists;
+ it->vtable.remove = dbit_obj_remove;
+ it->vtable.destroy = dbit_obj_destroy;
+ /* Initial state (before the first entry) */
+ it->db = db;
+ it->ht_index = -1;
+ it->node = NULL;
+ /* Lock the database */
+ db_free_lock(db);
+ return &it->vtable;
+}
+
+/**
+ * Returns true if the entry exists.
+ * @param self Interface of the database
+ * @param key Key that identifies the entry
+ * @return true is the entry exists
+ * @protected
+ * @see DBMap#exists
+ */
+static bool db_obj_exists(DBMap* self, DBKey key)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBNode node;
+ int c;
+ bool found = false;
+
+ DB_COUNTSTAT(db_exists);
+ if (db == NULL) return false; // nullpo candidate
+ if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
+ return false; // nullpo candidate
+ }
+
+ if (db->cache && db->cmp(key, db->cache->key, db->maxlen) == 0) {
+#if defined(DEBUG)
+ if (db->cache->deleted) {
+ ShowDebug("db_exists: Cache contains a deleted node. Please report this!!!\n");
+ return false;
+ }
+#endif
+ return true; // cache hit
+ }
+
+ db_free_lock(db);
+ node = db->ht[db->hash(key, db->maxlen)%HASH_SIZE];
+ while (node) {
+ c = db->cmp(key, node->key, db->maxlen);
+ if (c == 0) {
+ if (!(node->deleted)) {
+ db->cache = node;
+ found = true;
+ }
+ break;
+ }
+ if (c < 0)
+ node = node->left;
+ else
+ node = node->right;
+ }
+ db_free_unlock(db);
+ return found;
+}
+
+/**
+ * Get the data of the entry identified by the key.
+ * @param self Interface of the database
+ * @param key Key that identifies the entry
+ * @return Data of the entry or NULL if not found
+ * @protected
+ * @see DBMap#get
+ */
+static DBData* db_obj_get(DBMap* self, DBKey key)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBNode node;
+ int c;
+ DBData *data = NULL;
+
+ DB_COUNTSTAT(db_get);
+ if (db == NULL) return NULL; // nullpo candidate
+ if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
+ ShowError("db_get: Attempted to retrieve non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return NULL; // nullpo candidate
+ }
+
+ if (db->cache && db->cmp(key, db->cache->key, db->maxlen) == 0) {
+#if defined(DEBUG)
+ if (db->cache->deleted) {
+ ShowDebug("db_get: Cache contains a deleted node. Please report this!!!\n");
+ return NULL;
+ }
+#endif
+ return &db->cache->data; // cache hit
+ }
+
+ db_free_lock(db);
+ node = db->ht[db->hash(key, db->maxlen)%HASH_SIZE];
+ while (node) {
+ c = db->cmp(key, node->key, db->maxlen);
+ if (c == 0) {
+ if (!(node->deleted)) {
+ data = &node->data;
+ db->cache = node;
+ }
+ break;
+ }
+ if (c < 0)
+ node = node->left;
+ else
+ node = node->right;
+ }
+ db_free_unlock(db);
+ return data;
+}
+
+/**
+ * Get the data of the entries matched by <code>match</code>.
+ * It puts a maximum of <code>max</code> entries into <code>buf</code>.
+ * If <code>buf</code> is NULL, it only counts the matches.
+ * Returns the number of entries that matched.
+ * NOTE: if the value returned is greater than <code>max</code>, only the
+ * first <code>max</code> entries found are put into the buffer.
+ * @param self Interface of the database
+ * @param buf Buffer to put the data of the matched entries
+ * @param max Maximum number of data entries to be put into buf
+ * @param match Function that matches the database entries
+ * @param ... Extra arguments for match
+ * @return The number of entries that matched
+ * @protected
+ * @see DBMap#vgetall
+ */
+static unsigned int db_obj_vgetall(DBMap* self, DBData **buf, unsigned int max, DBMatcher match, va_list args)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ unsigned int i;
+ DBNode node;
+ DBNode parent;
+ unsigned int ret = 0;
+
+ DB_COUNTSTAT(db_vgetall);
+ if (db == NULL) return 0; // nullpo candidate
+ if (match == NULL) return 0; // nullpo candidate
+
+ db_free_lock(db);
+ for (i = 0; i < HASH_SIZE; i++) {
+ // Match in the order: current node, left tree, right tree
+ node = db->ht[i];
+ while (node) {
+
+ if (!(node->deleted)) {
+ va_list argscopy;
+ va_copy(argscopy, args);
+ if (match(node->key, node->data, argscopy) == 0) {
+ if (buf && ret < max)
+ buf[ret] = &node->data;
+ ret++;
+ }
+ va_end(argscopy);
+ }
+
+ if (node->left) {
+ node = node->left;
+ continue;
+ }
+
+ if (node->right) {
+ node = node->right;
+ continue;
+ }
+
+ while (node) {
+ parent = node->parent;
+ if (parent && parent->right && parent->left == node) {
+ node = parent->right;
+ break;
+ }
+ node = parent;
+ }
+
+ }
+ }
+ db_free_unlock(db);
+ return ret;
+}
+
+/**
+ * Just calls {@link DBMap#vgetall}.
+ * Get the data of the entries matched by <code>match</code>.
+ * It puts a maximum of <code>max</code> entries into <code>buf</code>.
+ * If <code>buf</code> is NULL, it only counts the matches.
+ * Returns the number of entries that matched.
+ * NOTE: if the value returned is greater than <code>max</code>, only the
+ * first <code>max</code> entries found are put into the buffer.
+ * @param self Interface of the database
+ * @param buf Buffer to put the data of the matched entries
+ * @param max Maximum number of data entries to be put into buf
+ * @param match Function that matches the database entries
+ * @param ... Extra arguments for match
+ * @return The number of entries that matched
+ * @protected
+ * @see DBMap#vgetall
+ * @see DBMap#getall
+ */
+static unsigned int db_obj_getall(DBMap* self, DBData **buf, unsigned int max, DBMatcher match, ...)
+{
+ va_list args;
+ unsigned int ret;
+
+ DB_COUNTSTAT(db_getall);
+ if (self == NULL) return 0; // nullpo candidate
+
+ va_start(args, match);
+ ret = self->vgetall(self, buf, max, match, args);
+ va_end(args);
+ return ret;
+}
+
+/**
+ * Get the data of the entry identified by the key.
+ * If the entry does not exist, an entry is added with the data returned by
+ * <code>create</code>.
+ * @param self Interface of the database
+ * @param key Key that identifies the entry
+ * @param create Function used to create the data if the entry doesn't exist
+ * @param args Extra arguments for create
+ * @return Data of the entry
+ * @protected
+ * @see DBMap#vensure
+ */
+static DBData* db_obj_vensure(DBMap* self, DBKey key, DBCreateData create, va_list args)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBNode node;
+ DBNode parent = NULL;
+ unsigned int hash;
+ int c = 0;
+ DBData *data = NULL;
+
+ DB_COUNTSTAT(db_vensure);
+ if (db == NULL) return NULL; // nullpo candidate
+ if (create == NULL) {
+ ShowError("db_ensure: Create function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return NULL; // nullpo candidate
+ }
+ if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
+ ShowError("db_ensure: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return NULL; // nullpo candidate
+ }
+
+ if (db->cache && db->cmp(key, db->cache->key, db->maxlen) == 0)
+ return &db->cache->data; // cache hit
+
+ db_free_lock(db);
+ hash = db->hash(key, db->maxlen)%HASH_SIZE;
+ node = db->ht[hash];
+ while (node) {
+ c = db->cmp(key, node->key, db->maxlen);
+ if (c == 0) {
+ break;
+ }
+ parent = node;
+ if (c < 0)
+ node = node->left;
+ else
+ node = node->right;
+ }
+ // Create node if necessary
+ if (node == NULL) {
+ va_list argscopy;
+ if (db->item_count == UINT32_MAX) {
+ ShowError("db_vensure: item_count overflow, aborting item insertion.\n"
+ "Database allocated at %s:%d",
+ db->alloc_file, db->alloc_line);
+ return NULL;
+ }
+ DB_COUNTSTAT(db_node_alloc);
+ node = ers_alloc(db->nodes, struct dbn);
+ node->left = NULL;
+ node->right = NULL;
+ node->deleted = 0;
+ db->item_count++;
+ if (c == 0) { // hash entry is empty
+ node->color = BLACK;
+ node->parent = NULL;
+ db->ht[hash] = node;
+ } else {
+ node->color = RED;
+ if (c < 0) { // put at the left
+ parent->left = node;
+ node->parent = parent;
+ } else { // put at the right
+ parent->right = node;
+ node->parent = parent;
+ }
+ if (parent->color == RED) // two consecutive RED nodes, must rebalance
+ db_rebalance(node, &db->ht[hash]);
+ }
+ // put key and data in the node
+ if (db->options&DB_OPT_DUP_KEY) {
+ node->key = db_dup_key(db, key);
+ if (db->options&DB_OPT_RELEASE_KEY)
+ db->release(key, *data, DB_RELEASE_KEY);
+ } else {
+ node->key = key;
+ }
+ va_copy(argscopy, args);
+ node->data = create(key, argscopy);
+ va_end(argscopy);
+ }
+ data = &node->data;
+ db->cache = node;
+ db_free_unlock(db);
+ return data;
+}
+
+/**
+ * Just calls {@link DBMap#vensure}.
+ * Get the data of the entry identified by the key.
+ * If the entry does not exist, an entry is added with the data returned by
+ * <code>create</code>.
+ * @param self Interface of the database
+ * @param key Key that identifies the entry
+ * @param create Function used to create the data if the entry doesn't exist
+ * @param ... Extra arguments for create
+ * @return Data of the entry
+ * @protected
+ * @see DBMap#vensure
+ * @see DBMap#ensure
+ */
+static DBData* db_obj_ensure(DBMap* self, DBKey key, DBCreateData create, ...)
+{
+ va_list args;
+ DBData *ret = NULL;
+
+ DB_COUNTSTAT(db_ensure);
+ if (self == NULL) return NULL; // nullpo candidate
+
+ va_start(args, create);
+ ret = self->vensure(self, key, create, args);
+ va_end(args);
+ return ret;
+}
+
+/**
+ * Put the data identified by the key in the database.
+ * Puts the previous data in out_data, if out_data is not NULL.
+ * NOTE: Uses the new key, the old one is released.
+ * @param self Interface of the database
+ * @param key Key that identifies the data
+ * @param data Data to be put in the database
+ * @param out_data Previous data if the entry exists
+ * @return 1 if if the entry already exists, 0 otherwise
+ * @protected
+ * @see #db_malloc_dbn(void)
+ * @see DBMap#put
+ */
+static int db_obj_put(DBMap* self, DBKey key, DBData data, DBData *out_data)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBNode node;
+ DBNode parent = NULL;
+ int c = 0, retval = 0;
+ unsigned int hash;
+
+ DB_COUNTSTAT(db_put);
+ if (db == NULL) return 0; // nullpo candidate
+ if (db->global_lock) {
+ ShowError("db_put: Database is being destroyed, aborting entry insertion.\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ return 0; // nullpo candidate
+ }
+ if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
+ ShowError("db_put: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return 0; // nullpo candidate
+ }
+ if (!(db->options&DB_OPT_ALLOW_NULL_DATA) && (data.type == DB_DATA_PTR && data.u.ptr == NULL)) {
+ ShowError("db_put: Attempted to use non-allowed NULL data for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return 0; // nullpo candidate
+ }
+
+ if (db->item_count == UINT32_MAX) {
+ ShowError("db_put: item_count overflow, aborting item insertion.\n"
+ "Database allocated at %s:%d",
+ db->alloc_file, db->alloc_line);
+ return 0;
+ }
+ // search for an equal node
+ db_free_lock(db);
+ hash = db->hash(key, db->maxlen)%HASH_SIZE;
+ for (node = db->ht[hash]; node; ) {
+ c = db->cmp(key, node->key, db->maxlen);
+ if (c == 0) { // equal entry, replace
+ if (node->deleted) {
+ db_free_remove(db, node);
+ } else {
+ db->release(node->key, node->data, DB_RELEASE_BOTH);
+ if (out_data)
+ memcpy(out_data, &node->data, sizeof(*out_data));
+ retval = 1;
+ }
+ break;
+ }
+ parent = node;
+ if (c < 0) {
+ node = node->left;
+ } else {
+ node = node->right;
+ }
+ }
+ // allocate a new node if necessary
+ if (node == NULL) {
+ DB_COUNTSTAT(db_node_alloc);
+ node = ers_alloc(db->nodes, struct dbn);
+ node->left = NULL;
+ node->right = NULL;
+ node->deleted = 0;
+ db->item_count++;
+ if (c == 0) { // hash entry is empty
+ node->color = BLACK;
+ node->parent = NULL;
+ db->ht[hash] = node;
+ } else {
+ node->color = RED;
+ if (c < 0) { // put at the left
+ parent->left = node;
+ node->parent = parent;
+ } else { // put at the right
+ parent->right = node;
+ node->parent = parent;
+ }
+ if (parent->color == RED) // two consecutive RED nodes, must rebalance
+ db_rebalance(node, &db->ht[hash]);
+ }
+ }
+ // put key and data in the node
+ if (db->options&DB_OPT_DUP_KEY) {
+ node->key = db_dup_key(db, key);
+ if (db->options&DB_OPT_RELEASE_KEY)
+ db->release(key, data, DB_RELEASE_KEY);
+ } else {
+ node->key = key;
+ }
+ node->data = data;
+ db->cache = node;
+ db_free_unlock(db);
+ return retval;
+}
+
+/**
+ * Remove an entry from the database.
+ * Puts the previous data in out_data, if out_data is not NULL.
+ * NOTE: The key (of the database) is released in {@link #db_free_add(DBMap_impl*,DBNode,DBNode *)}.
+ * @param self Interface of the database
+ * @param key Key that identifies the entry
+ * @param out_data Previous data if the entry exists
+ * @return 1 if if the entry already exists, 0 otherwise
+ * @protected
+ * @see #db_free_add(DBMap_impl*,DBNode,DBNode *)
+ * @see DBMap#remove
+ */
+static int db_obj_remove(DBMap* self, DBKey key, DBData *out_data)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBNode node;
+ unsigned int hash;
+ int c = 0, retval = 0;
+
+ DB_COUNTSTAT(db_remove);
+ if (db == NULL) return 0; // nullpo candidate
+ if (db->global_lock) {
+ ShowError("db_remove: Database is being destroyed. Aborting entry deletion.\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ return 0; // nullpo candidate
+ }
+ if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
+ ShowError("db_remove: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return 0; // nullpo candidate
+ }
+
+ db_free_lock(db);
+ hash = db->hash(key, db->maxlen)%HASH_SIZE;
+ for(node = db->ht[hash]; node; ){
+ c = db->cmp(key, node->key, db->maxlen);
+ if (c == 0) {
+ if (!(node->deleted)) {
+ if (db->cache == node)
+ db->cache = NULL;
+ if (out_data)
+ memcpy(out_data, &node->data, sizeof(*out_data));
+ retval = 1;
+ db->release(node->key, node->data, DB_RELEASE_DATA);
+ db_free_add(db, node, &db->ht[hash]);
+ }
+ break;
+ }
+ if (c < 0)
+ node = node->left;
+ else
+ node = node->right;
+ }
+ db_free_unlock(db);
+ return retval;
+}
+
+/**
+ * Apply <code>func</code> to every entry in the database.
+ * Returns the sum of values returned by func.
+ * @param self Interface of the database
+ * @param func Function to be applied
+ * @param args Extra arguments for func
+ * @return Sum of the values returned by func
+ * @protected
+ * @see DBMap#vforeach
+ */
+static int db_obj_vforeach(DBMap* self, DBApply func, va_list args)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ unsigned int i;
+ int sum = 0;
+ DBNode node;
+ DBNode parent;
+
+ DB_COUNTSTAT(db_vforeach);
+ if (db == NULL) return 0; // nullpo candidate
+ if (func == NULL) {
+ ShowError("db_foreach: Passed function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
+ return 0; // nullpo candidate
+ }
+
+ db_free_lock(db);
+ for (i = 0; i < HASH_SIZE; i++) {
+ // Apply func in the order: current node, left node, right node
+ node = db->ht[i];
+ while (node) {
+ if (!(node->deleted)) {
+ va_list argscopy;
+ va_copy(argscopy, args);
+ sum += func(node->key, &node->data, argscopy);
+ va_end(argscopy);
+ }
+ if (node->left) {
+ node = node->left;
+ continue;
+ }
+ if (node->right) {
+ node = node->right;
+ continue;
+ }
+ while (node) {
+ parent = node->parent;
+ if (parent && parent->right && parent->left == node) {
+ node = parent->right;
+ break;
+ }
+ node = parent;
+ }
+ }
+ }
+ db_free_unlock(db);
+ return sum;
+}
+
+/**
+ * Just calls {@link DBMap#vforeach}.
+ * Apply <code>func</code> to every entry in the database.
+ * Returns the sum of values returned by func.
+ * @param self Interface of the database
+ * @param func Function to be applyed
+ * @param ... Extra arguments for func
+ * @return Sum of the values returned by func
+ * @protected
+ * @see DBMap#vforeach
+ * @see DBMap#foreach
+ */
+static int db_obj_foreach(DBMap* self, DBApply func, ...)
+{
+ va_list args;
+ int ret;
+
+ DB_COUNTSTAT(db_foreach);
+ if (self == NULL) return 0; // nullpo candidate
+
+ va_start(args, func);
+ ret = self->vforeach(self, func, args);
+ va_end(args);
+ return ret;
+}
+
+/**
+ * Removes all entries from the database.
+ * Before deleting an entry, func is applied to it.
+ * Releases the key and the data.
+ * Returns the sum of values returned by func, if it exists.
+ * @param self Interface of the database
+ * @param func Function to be applied to every entry before deleting
+ * @param args Extra arguments for func
+ * @return Sum of values returned by func
+ * @protected
+ * @see DBMap#vclear
+ */
+static int db_obj_vclear(DBMap* self, DBApply func, va_list args)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ int sum = 0;
+ unsigned int i;
+ DBNode node;
+ DBNode parent;
+
+ DB_COUNTSTAT(db_vclear);
+ if (db == NULL) return 0; // nullpo candidate
+
+ db_free_lock(db);
+ db->cache = NULL;
+ for (i = 0; i < HASH_SIZE; i++) {
+ // Apply the func and delete in the order: left tree, right tree, current node
+ node = db->ht[i];
+ db->ht[i] = NULL;
+ while (node) {
+ parent = node->parent;
+ if (node->left) {
+ node = node->left;
+ continue;
+ }
+ if (node->right) {
+ node = node->right;
+ continue;
+ }
+ if (node->deleted) {
+ db_dup_key_free(db, node->key);
+ } else {
+ if (func)
+ {
+ va_list argscopy;
+ va_copy(argscopy, args);
+ sum += func(node->key, &node->data, argscopy);
+ va_end(argscopy);
+ }
+ db->release(node->key, node->data, DB_RELEASE_BOTH);
+ node->deleted = 1;
+ }
+ DB_COUNTSTAT(db_node_free);
+ if (parent) {
+ if (parent->left == node)
+ parent->left = NULL;
+ else
+ parent->right = NULL;
+ }
+ ers_free(db->nodes, node);
+ node = parent;
+ }
+ db->ht[i] = NULL;
+ }
+ db->free_count = 0;
+ db->item_count = 0;
+ db_free_unlock(db);
+ return sum;
+}
+
+/**
+ * Just calls {@link DBMap#vclear}.
+ * Removes all entries from the database.
+ * Before deleting an entry, func is applied to it.
+ * Releases the key and the data.
+ * Returns the sum of values returned by func, if it exists.
+ * NOTE: This locks the database globally. Any attempt to insert or remove
+ * a database entry will give an error and be aborted (except for clearing).
+ * @param self Interface of the database
+ * @param func Function to be applied to every entry before deleting
+ * @param ... Extra arguments for func
+ * @return Sum of values returned by func
+ * @protected
+ * @see DBMap#vclear
+ * @see DBMap#clear
+ */
+static int db_obj_clear(DBMap* self, DBApply func, ...)
+{
+ va_list args;
+ int ret;
+
+ DB_COUNTSTAT(db_clear);
+ if (self == NULL) return 0; // nullpo candidate
+
+ va_start(args, func);
+ ret = self->vclear(self, func, args);
+ va_end(args);
+ return ret;
+}
+
+/**
+ * Finalize the database, feeing all the memory it uses.
+ * Before deleting an entry, func is applied to it.
+ * Returns the sum of values returned by func, if it exists.
+ * NOTE: This locks the database globally. Any attempt to insert or remove
+ * a database entry will give an error and be aborted (except for clearing).
+ * @param self Interface of the database
+ * @param func Function to be applied to every entry before deleting
+ * @param args Extra arguments for func
+ * @return Sum of values returned by func
+ * @protected
+ * @see DBMap#vdestroy
+ */
+static int db_obj_vdestroy(DBMap* self, DBApply func, va_list args)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ int sum;
+
+ DB_COUNTSTAT(db_vdestroy);
+ if (db == NULL) return 0; // nullpo candidate
+ if (db->global_lock) {
+ ShowError("db_vdestroy: Database is already locked for destruction. Aborting second database destruction.\n"
+ "Database allocated at %s:%d\n",
+ db->alloc_file, db->alloc_line);
+ return 0;
+ }
+ if (db->free_lock)
+ ShowWarning("db_vdestroy: Database is still in use, %u lock(s) left. Continuing database destruction.\n"
+ "Database allocated at %s:%d\n",
+ db->free_lock, db->alloc_file, db->alloc_line);
+
+#ifdef DB_ENABLE_STATS
+ switch (db->type) {
+ case DB_INT: DB_COUNTSTAT(db_int_destroy); break;
+ case DB_UINT: DB_COUNTSTAT(db_uint_destroy); break;
+ case DB_STRING: DB_COUNTSTAT(db_string_destroy); break;
+ case DB_ISTRING: DB_COUNTSTAT(db_istring_destroy); break;
+ }
+#endif /* DB_ENABLE_STATS */
+ db_free_lock(db);
+ db->global_lock = 1;
+ sum = self->vclear(self, func, args);
+ aFree(db->free_list);
+ db->free_list = NULL;
+ db->free_max = 0;
+ ers_destroy(db->nodes);
+ db_free_unlock(db);
+ aFree(db);
+ return sum;
+}
+
+/**
+ * Just calls {@link DBMap#db_vdestroy}.
+ * Finalize the database, feeing all the memory it uses.
+ * Before deleting an entry, func is applied to it.
+ * Releases the key and the data.
+ * Returns the sum of values returned by func, if it exists.
+ * NOTE: This locks the database globally. Any attempt to insert or remove
+ * a database entry will give an error and be aborted.
+ * @param self Database
+ * @param func Function to be applied to every entry before deleting
+ * @param ... Extra arguments for func
+ * @return Sum of values returned by func
+ * @protected
+ * @see DBMap#vdestroy
+ * @see DBMap#destroy
+ */
+static int db_obj_destroy(DBMap* self, DBApply func, ...)
+{
+ va_list args;
+ int ret;
+
+ DB_COUNTSTAT(db_destroy);
+ if (self == NULL) return 0; // nullpo candidate
+
+ va_start(args, func);
+ ret = self->vdestroy(self, func, args);
+ va_end(args);
+ return ret;
+}
+
+/**
+ * Return the size of the database (number of items in the database).
+ * @param self Interface of the database
+ * @return Size of the database
+ * @protected
+ * @see DBMap_impl#item_count
+ * @see DBMap#size
+ */
+static unsigned int db_obj_size(DBMap* self)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ unsigned int item_count;
+
+ DB_COUNTSTAT(db_size);
+ if (db == NULL) return 0; // nullpo candidate
+
+ db_free_lock(db);
+ item_count = db->item_count;
+ db_free_unlock(db);
+
+ return item_count;
+}
+
+/**
+ * Return the type of database.
+ * @param self Interface of the database
+ * @return Type of the database
+ * @protected
+ * @see DBMap_impl#type
+ * @see DBMap#type
+ */
+static DBType db_obj_type(DBMap* self)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBType type;
+
+ DB_COUNTSTAT(db_type);
+ if (db == NULL) return (DBType)-1; // nullpo candidate - TODO what should this return?
+
+ db_free_lock(db);
+ type = db->type;
+ db_free_unlock(db);
+
+ return type;
+}
+
+/**
+ * Return the options of the database.
+ * @param self Interface of the database
+ * @return Options of the database
+ * @protected
+ * @see DBMap_impl#options
+ * @see DBMap#options
+ */
+static DBOptions db_obj_options(DBMap* self)
+{
+ DBMap_impl* db = (DBMap_impl*)self;
+ DBOptions options;
+
+ DB_COUNTSTAT(db_options);
+ if (db == NULL) return DB_OPT_BASE; // nullpo candidate - TODO what should this return?
+
+ db_free_lock(db);
+ options = db->options;
+ db_free_unlock(db);
+
+ return options;
+}
+
+/*****************************************************************************\
+ * (5) Section with public functions.
+ * db_fix_options - Apply database type restrictions to the options.
+ * db_default_cmp - Get the default comparator for a type of database.
+ * db_default_hash - Get the default hasher for a type of database.
+ * db_default_release - Get the default releaser for a type of database with the specified options.
+ * db_custom_release - Get a releaser that behaves a certains way.
+ * db_alloc - Allocate a new database.
+ * db_i2key - Manual cast from 'int' to 'DBKey'.
+ * db_ui2key - Manual cast from 'unsigned int' to 'DBKey'.
+ * db_str2key - Manual cast from 'unsigned char *' to 'DBKey'.
+ * db_i2data - Manual cast from 'int' to 'DBData'.
+ * db_ui2data - Manual cast from 'unsigned int' to 'DBData'.
+ * db_ptr2data - Manual cast from 'void*' to 'DBData'.
+ * db_data2i - Gets 'int' value from 'DBData'.
+ * db_data2ui - Gets 'unsigned int' value from 'DBData'.
+ * db_data2ptr - Gets 'void*' value from 'DBData'.
+ * db_init - Initializes the database system.
+ * db_final - Finalizes the database system.
+\*****************************************************************************/
+
+/**
+ * Returns the fixed options according to the database type.
+ * Sets required options and unsets unsupported options.
+ * For numeric databases DB_OPT_DUP_KEY and DB_OPT_RELEASE_KEY are unset.
+ * @param type Type of the database
+ * @param options Original options of the database
+ * @return Fixed options of the database
+ * @private
+ * @see #db_default_release(DBType,DBOptions)
+ * @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short)
+ */
+DBOptions db_fix_options(DBType type, DBOptions options)
+{
+ DB_COUNTSTAT(db_fix_options);
+ switch (type) {
+ case DB_INT:
+ case DB_UINT: // Numeric database, do nothing with the keys
+ return (DBOptions)(options&~(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY));
+
+ default:
+ ShowError("db_fix_options: Unknown database type %u with options %x\n", type, options);
+ case DB_STRING:
+ case DB_ISTRING: // String databases, no fix required
+ return options;
+ }
+}
+
+/**
+ * Returns the default comparator for the specified type of database.
+ * @param type Type of database
+ * @return Comparator for the type of database or NULL if unknown database
+ * @public
+ * @see #db_int_cmp(DBKey,DBKey,unsigned short)
+ * @see #db_uint_cmp(DBKey,DBKey,unsigned short)
+ * @see #db_string_cmp(DBKey,DBKey,unsigned short)
+ * @see #db_istring_cmp(DBKey,DBKey,unsigned short)
+ */
+DBComparator db_default_cmp(DBType type)
+{
+ DB_COUNTSTAT(db_default_cmp);
+ switch (type) {
+ case DB_INT: return &db_int_cmp;
+ case DB_UINT: return &db_uint_cmp;
+ case DB_STRING: return &db_string_cmp;
+ case DB_ISTRING: return &db_istring_cmp;
+ default:
+ ShowError("db_default_cmp: Unknown database type %u\n", type);
+ return NULL;
+ }
+}
+
+/**
+ * Returns the default hasher for the specified type of database.
+ * @param type Type of database
+ * @return Hasher of the type of database or NULL if unknown database
+ * @public
+ * @see #db_int_hash(DBKey,unsigned short)
+ * @see #db_uint_hash(DBKey,unsigned short)
+ * @see #db_string_hash(DBKey,unsigned short)
+ * @see #db_istring_hash(DBKey,unsigned short)
+ */
+DBHasher db_default_hash(DBType type)
+{
+ DB_COUNTSTAT(db_default_hash);
+ switch (type) {
+ case DB_INT: return &db_int_hash;
+ case DB_UINT: return &db_uint_hash;
+ case DB_STRING: return &db_string_hash;
+ case DB_ISTRING: return &db_istring_hash;
+ default:
+ ShowError("db_default_hash: Unknown database type %u\n", type);
+ return NULL;
+ }
+}
+
+/**
+ * Returns the default releaser for the specified type of database with the
+ * specified options.
+ * NOTE: the options are fixed with {@link #db_fix_options(DBType,DBOptions)}
+ * before choosing the releaser.
+ * @param type Type of database
+ * @param options Options of the database
+ * @return Default releaser for the type of database with the specified options
+ * @public
+ * @see #db_release_nothing(DBKey,DBData,DBRelease)
+ * @see #db_release_key(DBKey,DBData,DBRelease)
+ * @see #db_release_data(DBKey,DBData,DBRelease)
+ * @see #db_release_both(DBKey,DBData,DBRelease)
+ * @see #db_custom_release(DBRelease)
+ */
+DBReleaser db_default_release(DBType type, DBOptions options)
+{
+ DB_COUNTSTAT(db_default_release);
+ options = db_fix_options(type, options);
+ if (options&DB_OPT_RELEASE_DATA) { // Release data, what about the key?
+ if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY))
+ return &db_release_both; // Release both key and data
+ return &db_release_data; // Only release data
+ }
+ if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY))
+ return &db_release_key; // Only release key
+ return &db_release_nothing; // Release nothing
+}
+
+/**
+ * Returns the releaser that releases the specified release options.
+ * @param which Options that specified what the releaser releases
+ * @return Releaser for the specified release options
+ * @public
+ * @see #db_release_nothing(DBKey,DBData,DBRelease)
+ * @see #db_release_key(DBKey,DBData,DBRelease)
+ * @see #db_release_data(DBKey,DBData,DBRelease)
+ * @see #db_release_both(DBKey,DBData,DBRelease)
+ * @see #db_default_release(DBType,DBOptions)
+ */
+DBReleaser db_custom_release(DBRelease which)
+{
+ DB_COUNTSTAT(db_custom_release);
+ switch (which) {
+ case DB_RELEASE_NOTHING: return &db_release_nothing;
+ case DB_RELEASE_KEY: return &db_release_key;
+ case DB_RELEASE_DATA: return &db_release_data;
+ case DB_RELEASE_BOTH: return &db_release_both;
+ default:
+ ShowError("db_custom_release: Unknown release options %u\n", which);
+ return NULL;
+ }
+}
+
+/**
+ * Allocate a new database of the specified type.
+ * NOTE: the options are fixed by {@link #db_fix_options(DBType,DBOptions)}
+ * before creating the database.
+ * @param file File where the database is being allocated
+ * @param line Line of the file where the database is being allocated
+ * @param type Type of database
+ * @param options Options of the database
+ * @param maxlen Maximum length of the string to be used as key in string
+ * databases. If 0, the maximum number of maxlen is used (64K).
+ * @return The interface of the database
+ * @public
+ * @see #DBMap_impl
+ * @see #db_fix_options(DBType,DBOptions)
+ */
+DBMap* db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned short maxlen)
+{
+ DBMap_impl* db;
+ unsigned int i;
+
+#ifdef DB_ENABLE_STATS
+ DB_COUNTSTAT(db_alloc);
+ switch (type) {
+ case DB_INT: DB_COUNTSTAT(db_int_alloc); break;
+ case DB_UINT: DB_COUNTSTAT(db_uint_alloc); break;
+ case DB_STRING: DB_COUNTSTAT(db_string_alloc); break;
+ case DB_ISTRING: DB_COUNTSTAT(db_istring_alloc); break;
+ }
+#endif /* DB_ENABLE_STATS */
+ CREATE(db, struct DBMap_impl, 1);
+
+ options = db_fix_options(type, options);
+ /* Interface of the database */
+ db->vtable.iterator = db_obj_iterator;
+ db->vtable.exists = db_obj_exists;
+ db->vtable.get = db_obj_get;
+ db->vtable.getall = db_obj_getall;
+ db->vtable.vgetall = db_obj_vgetall;
+ db->vtable.ensure = db_obj_ensure;
+ db->vtable.vensure = db_obj_vensure;
+ db->vtable.put = db_obj_put;
+ db->vtable.remove = db_obj_remove;
+ db->vtable.foreach = db_obj_foreach;
+ db->vtable.vforeach = db_obj_vforeach;
+ db->vtable.clear = db_obj_clear;
+ db->vtable.vclear = db_obj_vclear;
+ db->vtable.destroy = db_obj_destroy;
+ db->vtable.vdestroy = db_obj_vdestroy;
+ db->vtable.size = db_obj_size;
+ db->vtable.type = db_obj_type;
+ db->vtable.options = db_obj_options;
+ /* File and line of allocation */
+ db->alloc_file = file;
+ db->alloc_line = line;
+ /* Lock system */
+ db->free_list = NULL;
+ db->free_count = 0;
+ db->free_max = 0;
+ db->free_lock = 0;
+ /* Other */
+ db->nodes = ers_new(sizeof(struct dbn),"db.c::db_alloc",ERS_OPT_NONE);
+ db->cmp = db_default_cmp(type);
+ db->hash = db_default_hash(type);
+ db->release = db_default_release(type, options);
+ for (i = 0; i < HASH_SIZE; i++)
+ db->ht[i] = NULL;
+ db->cache = NULL;
+ db->type = type;
+ db->options = options;
+ db->item_count = 0;
+ db->maxlen = maxlen;
+ db->global_lock = 0;
+
+ if( db->maxlen == 0 && (type == DB_STRING || type == DB_ISTRING) )
+ db->maxlen = UINT16_MAX;
+
+ return &db->vtable;
+}
+
+/**
+ * Manual cast from 'int' to the union DBKey.
+ * @param key Key to be casted
+ * @return The key as a DBKey union
+ * @public
+ */
+DBKey db_i2key(int key)
+{
+ DBKey ret;
+
+ DB_COUNTSTAT(db_i2key);
+ ret.i = key;
+ return ret;
+}
+
+/**
+ * Manual cast from 'unsigned int' to the union DBKey.
+ * @param key Key to be casted
+ * @return The key as a DBKey union
+ * @public
+ */
+DBKey db_ui2key(unsigned int key)
+{
+ DBKey ret;
+
+ DB_COUNTSTAT(db_ui2key);
+ ret.ui = key;
+ return ret;
+}
+
+/**
+ * Manual cast from 'const char *' to the union DBKey.
+ * @param key Key to be casted
+ * @return The key as a DBKey union
+ * @public
+ */
+DBKey db_str2key(const char *key)
+{
+ DBKey ret;
+
+ DB_COUNTSTAT(db_str2key);
+ ret.str = key;
+ return ret;
+}
+
+/**
+ * Manual cast from 'int' to the struct DBData.
+ * @param data Data to be casted
+ * @return The data as a DBData struct
+ * @public
+ */
+DBData db_i2data(int data)
+{
+ DBData ret;
+
+ DB_COUNTSTAT(db_i2data);
+ ret.type = DB_DATA_INT;
+ ret.u.i = data;
+ return ret;
+}
+
+/**
+ * Manual cast from 'unsigned int' to the struct DBData.
+ * @param data Data to be casted
+ * @return The data as a DBData struct
+ * @public
+ */
+DBData db_ui2data(unsigned int data)
+{
+ DBData ret;
+
+ DB_COUNTSTAT(db_ui2data);
+ ret.type = DB_DATA_UINT;
+ ret.u.ui = data;
+ return ret;
+}
+
+/**
+ * Manual cast from 'void *' to the struct DBData.
+ * @param data Data to be casted
+ * @return The data as a DBData struct
+ * @public
+ */
+DBData db_ptr2data(void *data)
+{
+ DBData ret;
+
+ DB_COUNTSTAT(db_ptr2data);
+ ret.type = DB_DATA_PTR;
+ ret.u.ptr = data;
+ return ret;
+}
+
+/**
+ * Gets int type data from struct DBData.
+ * If data is not int type, returns 0.
+ * @param data Data
+ * @return Integer value of the data.
+ * @public
+ */
+int db_data2i(DBData *data)
+{
+ DB_COUNTSTAT(db_data2i);
+ if (data && DB_DATA_INT == data->type)
+ return data->u.i;
+ return 0;
+}
+
+/**
+ * Gets unsigned int type data from struct DBData.
+ * If data is not unsigned int type, returns 0.
+ * @param data Data
+ * @return Unsigned int value of the data.
+ * @public
+ */
+unsigned int db_data2ui(DBData *data)
+{
+ DB_COUNTSTAT(db_data2ui);
+ if (data && DB_DATA_UINT == data->type)
+ return data->u.ui;
+ return 0;
+}
+
+/**
+ * Gets void* type data from struct DBData.
+ * If data is not void* type, returns NULL.
+ * @param data Data
+ * @return Void* value of the data.
+ * @public
+ */
+void* db_data2ptr(DBData *data)
+{
+ DB_COUNTSTAT(db_data2ptr);
+ if (data && DB_DATA_PTR == data->type)
+ return data->u.ptr;
+ return NULL;
+}
+
+/**
+ * Initializes the database system.
+ * @public
+ * @see #db_final(void)
+ */
+void db_init(void)
+{
+ DB_COUNTSTAT(db_init);
+}
+
+/**
+ * Finalizes the database system.
+ * @public
+ * @see #db_init(void)
+ */
+void db_final(void)
+{
+#ifdef DB_ENABLE_STATS
+ DB_COUNTSTAT(db_final);
+ ShowInfo(CL_WHITE"Database nodes"CL_RESET":\n"
+ "allocated %u, freed %u\n",
+ stats.db_node_alloc, stats.db_node_free);
+ ShowInfo(CL_WHITE"Database types"CL_RESET":\n"
+ "DB_INT : allocated %10u, destroyed %10u\n"
+ "DB_UINT : allocated %10u, destroyed %10u\n"
+ "DB_STRING : allocated %10u, destroyed %10u\n"
+ "DB_ISTRING : allocated %10u, destroyed %10u\n",
+ stats.db_int_alloc, stats.db_int_destroy,
+ stats.db_uint_alloc, stats.db_uint_destroy,
+ stats.db_string_alloc, stats.db_string_destroy,
+ stats.db_istring_alloc, stats.db_istring_destroy);
+ ShowInfo(CL_WHITE"Database function counters"CL_RESET":\n"
+ "db_rotate_left %10u, db_rotate_right %10u,\n"
+ "db_rebalance %10u, db_rebalance_erase %10u,\n"
+ "db_is_key_null %10u,\n"
+ "db_dup_key %10u, db_dup_key_free %10u,\n"
+ "db_free_add %10u, db_free_remove %10u,\n"
+ "db_free_lock %10u, db_free_unlock %10u,\n"
+ "db_int_cmp %10u, db_uint_cmp %10u,\n"
+ "db_string_cmp %10u, db_istring_cmp %10u,\n"
+ "db_int_hash %10u, db_uint_hash %10u,\n"
+ "db_string_hash %10u, db_istring_hash %10u,\n"
+ "db_release_nothing %10u, db_release_key %10u,\n"
+ "db_release_data %10u, db_release_both %10u,\n"
+ "dbit_first %10u, dbit_last %10u,\n"
+ "dbit_next %10u, dbit_prev %10u,\n"
+ "dbit_exists %10u, dbit_remove %10u,\n"
+ "dbit_destroy %10u, db_iterator %10u,\n"
+ "db_exits %10u, db_get %10u,\n"
+ "db_getall %10u, db_vgetall %10u,\n"
+ "db_ensure %10u, db_vensure %10u,\n"
+ "db_put %10u, db_remove %10u,\n"
+ "db_foreach %10u, db_vforeach %10u,\n"
+ "db_clear %10u, db_vclear %10u,\n"
+ "db_destroy %10u, db_vdestroy %10u,\n"
+ "db_size %10u, db_type %10u,\n"
+ "db_options %10u, db_fix_options %10u,\n"
+ "db_default_cmp %10u, db_default_hash %10u,\n"
+ "db_default_release %10u, db_custom_release %10u,\n"
+ "db_alloc %10u, db_i2key %10u,\n"
+ "db_ui2key %10u, db_str2key %10u,\n"
+ "db_i2data %10u, db_ui2data %10u,\n"
+ "db_ptr2data %10u, db_data2i %10u,\n"
+ "db_data2ui %10u, db_data2ptr %10u,\n"
+ "db_init %10u, db_final %10u\n",
+ stats.db_rotate_left, stats.db_rotate_right,
+ stats.db_rebalance, stats.db_rebalance_erase,
+ stats.db_is_key_null,
+ stats.db_dup_key, stats.db_dup_key_free,
+ stats.db_free_add, stats.db_free_remove,
+ stats.db_free_lock, stats.db_free_unlock,
+ stats.db_int_cmp, stats.db_uint_cmp,
+ stats.db_string_cmp, stats.db_istring_cmp,
+ stats.db_int_hash, stats.db_uint_hash,
+ stats.db_string_hash, stats.db_istring_hash,
+ stats.db_release_nothing, stats.db_release_key,
+ stats.db_release_data, stats.db_release_both,
+ stats.dbit_first, stats.dbit_last,
+ stats.dbit_next, stats.dbit_prev,
+ stats.dbit_exists, stats.dbit_remove,
+ stats.dbit_destroy, stats.db_iterator,
+ stats.db_exists, stats.db_get,
+ stats.db_getall, stats.db_vgetall,
+ stats.db_ensure, stats.db_vensure,
+ stats.db_put, stats.db_remove,
+ stats.db_foreach, stats.db_vforeach,
+ stats.db_clear, stats.db_vclear,
+ stats.db_destroy, stats.db_vdestroy,
+ stats.db_size, stats.db_type,
+ stats.db_options, stats.db_fix_options,
+ stats.db_default_cmp, stats.db_default_hash,
+ stats.db_default_release, stats.db_custom_release,
+ stats.db_alloc, stats.db_i2key,
+ stats.db_ui2key, stats.db_str2key,
+ stats.db_i2data, stats.db_ui2data,
+ stats.db_ptr2data, stats.db_data2i,
+ stats.db_data2ui, stats.db_data2ptr,
+ stats.db_init, stats.db_final);
+#endif /* DB_ENABLE_STATS */
+}
+
+// Link DB System - jAthena
+void linkdb_insert( struct linkdb_node** head, void *key, void* data)
+{
+ struct linkdb_node *node;
+ if( head == NULL ) return ;
+ node = (struct linkdb_node*)aMalloc( sizeof(struct linkdb_node) );
+ if( *head == NULL ) {
+ // first node
+ *head = node;
+ node->prev = NULL;
+ node->next = NULL;
+ } else {
+ // link nodes
+ node->next = *head;
+ node->prev = (*head)->prev;
+ (*head)->prev = node;
+ (*head) = node;
+ }
+ node->key = key;
+ node->data = data;
+}
+
+void linkdb_foreach( struct linkdb_node** head, LinkDBFunc func, ... )
+{
+ struct linkdb_node *node;
+ if( head == NULL ) return;
+ node = *head;
+ while ( node ) {
+ va_list args;
+ va_start(args, func);
+ func( node->key, node->data, args );
+ va_end(args);
+ node = node->next;
+ }
+}
+
+void* linkdb_search( struct linkdb_node** head, void *key)
+{
+ int n = 0;
+ struct linkdb_node *node;
+ if( head == NULL ) return NULL;
+ node = *head;
+ while( node ) {
+ if( node->key == key ) {
+ if( node->prev && n > 5 ) {
+ //Moving the head in order to improve processing efficiency
+ if(node->prev) node->prev->next = node->next;
+ if(node->next) node->next->prev = node->prev;
+ node->next = *head;
+ node->prev = (*head)->prev;
+ (*head)->prev = node;
+ (*head) = node;
+ }
+ return node->data;
+ }
+ node = node->next;
+ n++;
+ }
+ return NULL;
+}
+
+void* linkdb_erase( struct linkdb_node** head, void *key)
+{
+ struct linkdb_node *node;
+ if( head == NULL ) return NULL;
+ node = *head;
+ while( node ) {
+ if( node->key == key ) {
+ void *data = node->data;
+ if( node->prev == NULL )
+ *head = node->next;
+ else
+ node->prev->next = node->next;
+ if( node->next )
+ node->next->prev = node->prev;
+ aFree( node );
+ return data;
+ }
+ node = node->next;
+ }
+ return NULL;
+}
+
+void linkdb_replace( struct linkdb_node** head, void *key, void *data )
+{
+ int n = 0;
+ struct linkdb_node *node;
+ if( head == NULL ) return ;
+ node = *head;
+ while( node ) {
+ if( node->key == key ) {
+ if( node->prev && n > 5 ) {
+ //Moving the head in order to improve processing efficiency
+ if(node->prev) node->prev->next = node->next;
+ if(node->next) node->next->prev = node->prev;
+ node->next = *head;
+ node->prev = (*head)->prev;
+ (*head)->prev = node;
+ (*head) = node;
+ }
+ node->data = data;
+ return ;
+ }
+ node = node->next;
+ n++;
+ }
+ //Insert because it can not find
+ linkdb_insert( head, key, data );
+}
+
+void linkdb_final( struct linkdb_node** head )
+{
+ struct linkdb_node *node, *node2;
+ if( head == NULL ) return ;
+ node = *head;
+ while( node ) {
+ node2 = node->next;
+ aFree( node );
+ node = node2;
+ }
+ *head = NULL;
+}