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authorHaru <haru@dotalux.com>2016-02-19 21:37:39 +0100
committerHaru <haru@dotalux.com>2016-03-20 18:32:07 +0100
commitf4fced20c769ccee7f808531221dda481f7bbcca (patch)
tree4bbdd3509a3d6f682e89279f8df2abb1e259a198 /src/common/console.h
parent8c9e9668cef87ab9595bde6608de424072cc752d (diff)
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Removed unnecessary typedefs from sql.h
- Sql -> struct Sql - SqlStmt -> struct SqlStmt - SqlDataType -> enum SqlDataType This is expected to improve compile time, by removing #include cycles (and forward declaring instead) Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/common/console.h')
-rw-r--r--src/common/console.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/common/console.h b/src/common/console.h
index 43f48b865..57c750a7d 100644
--- a/src/common/console.h
+++ b/src/common/console.h
@@ -24,9 +24,11 @@
#include "common/db.h"
#include "common/mutex.h"
#include "common/spinlock.h"
-#include "common/sql.h"
#include "common/thread.h"
+/* Forward Declarations */
+struct Sql; // common/sql.h
+
/**
* Queue Max
* why is there a limit, why not make it dynamic? - I'm playing it safe, I'd rather not play with memory management between threads
@@ -78,7 +80,7 @@ struct console_input_interface {
VECTOR_DECL(struct CParseEntry *) command_list;
VECTOR_DECL(struct CParseEntry *) commands;
/* */
- Sql *SQL;
+ struct Sql *SQL;
/* */
void (*parse_init) (void);
void (*parse_final) (void);
@@ -90,7 +92,7 @@ struct console_input_interface {
void (*load_defaults) (void);
void (*parse_list_subs) (struct CParseEntry *cmd, unsigned char depth);
void (*addCommand) (char *name, CParseFunc func);
- void (*setSQL) (Sql *SQL_handle);
+ void (*setSQL) (struct Sql *SQL_handle);
#else // not CONSOLE_INPUT
UNAVAILABLE_STRUCT;
#endif