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authorAndrei Karas <akaras@inbox.ru>2016-02-03 01:26:03 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-05 01:03:26 +0300
commitbc94ad8eb49a67b1202a56f7bb28d8ea605a0b29 (patch)
tree830fe7dfd98e7fe41c030995accdcadcaac0d560 /src/common/console.c
parentf6ee3f1d20596375b2c68c7b7eff4e40008ce9c2 (diff)
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Add to system information also information about clock function.
I think issues with stuck skills delay/cooldown related to timers/clock. This change allow to see with what clock functions issue can be reproduced.
Diffstat (limited to 'src/common/console.c')
-rw-r--r--src/common/console.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/console.c b/src/common/console.c
index f0702d0da..10e1bee1a 100644
--- a/src/common/console.c
+++ b/src/common/console.c
@@ -90,6 +90,7 @@ void display_title(void) {
ShowInfo("CPU: '"CL_WHITE"%s [%d]"CL_RESET"'\n", sysinfo->cpu(), sysinfo->cpucores());
ShowInfo("Compiled with %s\n", sysinfo->compiler());
ShowInfo("Compile Flags: %s\n", sysinfo->cflags());
+ ShowInfo("Timer Function Type: %s\n", sysinfo->time());
}
/**