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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /src/char_sql
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql')
-rw-r--r--src/char_sql/Makefile27
-rw-r--r--src/char_sql/char.c4307
-rw-r--r--src/char_sql/char.h103
-rw-r--r--src/char_sql/int_guild.c1914
-rw-r--r--src/char_sql/int_guild.h18
-rw-r--r--src/char_sql/int_party.c865
-rw-r--r--src/char_sql/int_party.h14
-rw-r--r--src/char_sql/int_pet.c351
-rw-r--r--src/char_sql/int_pet.h16
-rw-r--r--src/char_sql/int_storage.c364
-rw-r--r--src/char_sql/int_storage.h17
-rw-r--r--src/char_sql/inter.c789
-rw-r--r--src/char_sql/inter.h58
-rw-r--r--src/char_sql/itemdb.c229
-rw-r--r--src/char_sql/itemdb.h38
-rw-r--r--src/char_sql/make.sh10
16 files changed, 9120 insertions, 0 deletions
diff --git a/src/char_sql/Makefile b/src/char_sql/Makefile
new file mode 100644
index 000000000..f67a95315
--- /dev/null
+++ b/src/char_sql/Makefile
@@ -0,0 +1,27 @@
+all sql: char-server_sql
+
+COMMON_OBJ = ../common/obj/core.o ../common/obj/socket.o ../common/obj/timer.o \
+ ../common/obj/db.o ../common/obj/plugins.o ../common/obj/lock.o \
+ ../common/obj/malloc.o ../common/obj/showmsg.o ../common/obj/utils.o \
+ ../common/obj/strlib.o ../common/obj/graph.o ../common/obj/grfio.o \
+ ../common/obj/mapindex.o ../common/obj/ers.o ../zlib/unz.o
+COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h \
+ ../common/version.h ../common/db.h ../common/plugins.h ../common/lock.h \
+ ../common/malloc.h ../common/showmsg.h ../common/utils.h ../common/strlib.h \
+ ../common/graph.h ../common/grfio.h ../common/mapindex.h
+
+char-server_sql: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o itemdb.o $(COMMON_OBJ)
+ $(CC) -o ../../$@ $^ $(LIB_S)
+
+clean:
+ rm -f *.o ../../char-server_sql
+
+# DO NOT DELETE
+
+char.o: char.c char.h ../common/strlib.h itemdb.h ../common/showmsg.h
+inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h ../common/mmo.h char.h ../common/socket.h ../common/showmsg.h
+int_party.o: int_party.c int_party.h inter.h ../common/mmo.h char.h ../common/socket.h ../common/timer.h ../common/db.h ../common/showmsg.h
+int_guild.o: int_guild.c int_guild.h inter.h ../common/mmo.h char.h ../common/socket.h ../common/db.h ../common/showmsg.h
+int_storage.o: int_storage.c int_storage.h char.h itemdb.h ../common/showmsg.h
+int_pet.o: int_pet.c int_pet.h inter.h char.h ../common/mmo.h ../common/socket.h ../common/db.h ../common/showmsg.h
+itemdb.o: itemdb.c itemdb.h ../common/db.h ../common/mmo.h ../common/showmsg.h
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
new file mode 100644
index 000000000..7faed1e87
--- /dev/null
+++ b/src/char_sql/char.c
@@ -0,0 +1,4307 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+// original code from athena
+// SQL conversion by Jioh L. Jung
+// TXT 1.105
+#include <sys/types.h>
+
+#ifdef _WIN32
+#include <winsock.h>
+typedef long in_addr_t;
+//#pragma lib <libmysql.lib> // Not required [Lance]
+#else
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <sys/time.h>
+#include <sys/ioctl.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <unistd.h>
+#endif
+
+#include <time.h>
+#include <signal.h>
+#include <fcntl.h>
+#include <string.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "char.h"
+#include "../common/utils.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "itemdb.h"
+#include "inter.h"
+#include "db.h"
+#include "malloc.h"
+#include "int_guild.h"
+
+static struct dbt *char_db_;
+
+char char_db[256] = "char";
+char scdata_db[256] = "sc_data";
+char cart_db[256] = "cart_inventory";
+char inventory_db[256] = "inventory";
+char charlog_db[256] = "charlog";
+char storage_db[256] = "storage";
+char interlog_db[256] = "interlog";
+char reg_db[256] = "global_reg_value";
+char skill_db[256] = "skill";
+char memo_db[256] = "memo";
+char guild_db[256] = "guild";
+char guild_alliance_db[256] = "guild_alliance";
+char guild_castle_db[256] = "guild_castle";
+char guild_expulsion_db[256] = "guild_expulsion";
+char guild_member_db[256] = "guild_member";
+char guild_position_db[256] = "guild_position";
+char guild_skill_db[256] = "guild_skill";
+char guild_storage_db[256] = "guild_storage";
+char party_db[256] = "party";
+char pet_db[256] = "pet";
+char friend_db[256] = "friends";
+int db_use_sqldbs;
+
+char login_db_account_id[32] = "account_id";
+char login_db_level[32] = "level";
+
+int lowest_gm_level = 1;
+
+char *SQL_CONF_NAME = "conf/inter_athena.conf";
+
+struct mmo_map_server server[MAX_MAP_SERVERS];
+int server_fd[MAX_MAP_SERVERS];
+
+int login_fd, char_fd;
+char userid[24];
+char passwd[24];
+char server_name[20];
+char wisp_server_name[NAME_LENGTH] = "Server";
+int login_ip_set_ = 0;
+char login_ip_str[128];
+in_addr_t login_ip;
+int login_port = 6900;
+int char_ip_set_ = 0;
+char char_ip_str[128];
+int bind_ip_set_ = 0;
+char bind_ip_str[128];
+in_addr_t char_ip;
+int char_port = 6121;
+int char_maintenance;
+int char_new;
+int char_new_display;
+int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
+char char_name_letters[1024] = ""; // list of letters/symbols used to authorise or not a name of a character. by [Yor]
+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
+#define TRIM_CHARS "\032\t\n "
+int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius]
+
+int log_char = 1; // loggin char or not [devil]
+int log_inter = 1; // loggin inter or not [devil]
+
+char lan_map_ip[128]; // Lan map ip added by kashy
+int subnetmaski[4]; // Subnetmask added by kashy
+char unknown_char_name[NAME_LENGTH] = "Unknown";
+char db_path[1024]="db";
+
+//These are used to aid the map server in identifying valid clients. [Skotlex]
+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
+
+struct char_session_data{
+ int account_id, login_id1, login_id2,sex;
+ int found_char[9];
+ char email[40]; // e-mail (default: a@a.com) by [Yor]
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+};
+
+#define AUTH_FIFO_SIZE 256
+struct {
+ int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag,sex;
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+} auth_fifo[AUTH_FIFO_SIZE];
+int auth_fifo_pos = 0;
+
+int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
+
+int char_id_count = START_CHAR_NUM;
+struct mmo_charstatus *char_dat;
+int char_num,char_max;
+int max_connect_user = 0;
+int gm_allow_level = 99;
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int save_log = 1;
+int start_zeny = 500;
+int start_weapon = 1201;
+int start_armor = 2301;
+
+// check for exit signal
+// 0 is saving complete
+// other is char_id
+unsigned int save_flag = 0;
+
+// start point (you can reset point on conf file)
+struct point start_point = { 0, 53, 111};
+
+struct gm_account *gm_account = NULL;
+int GM_num = 0;
+
+int console = 0;
+
+//Structure for holding in memory which characters are online on the map servers connected.
+struct online_char_data {
+ int account_id;
+ int char_id;
+ short server;
+ unsigned waiting_disconnect :1;
+};
+
+struct dbt *online_char_db; //Holds all online characters.
+
+#ifndef SQL_DEBUG
+
+#define mysql_query(_x, _y) mysql_real_query(_x, _y, strlen(_y)) //supports ' in names and runs faster [Kevin]
+
+#else
+
+#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
+
+#endif
+
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
+
+static void * create_online_char_data(DBKey key, va_list args) {
+ struct online_char_data* character;
+ character = aCalloc(1, sizeof(struct online_char_data));
+ character->account_id = key.i;
+ character->char_id = -1;
+ character->server = -1;
+ return character;
+}
+
+//-------------------------------------------------
+// Set Character online/offline [Wizputer]
+//-------------------------------------------------
+
+void set_char_online(int map_id, int char_id, int account_id) {
+ struct online_char_data* character;
+ if ( char_id != 99 ) {
+ sprintf(tmp_sql, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'",char_db,char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ if (max_account_id < account_id || max_char_id < char_id)
+ { //Notify map-server of the new max IDs [Skotlex]
+ if (account_id > max_account_id)
+ max_account_id = account_id;
+ if (char_id > max_char_id)
+ max_char_id = char_id;
+ mapif_send_maxid(max_account_id, max_char_id);
+ }
+ }
+
+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
+ {
+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ }
+ character->char_id = (char_id==99)?-1:char_id;
+ character->server = (char_id==99)?-1:map_id;
+ character->waiting_disconnect = 0;
+ if (char_id != 99)
+ { //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
+ struct mmo_charstatus *cp;
+ cp = idb_get(char_db_,char_id);
+ inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
+ }
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+
+ WFIFOW(login_fd,0) = 0x272b;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+}
+
+void set_char_offline(int char_id, int account_id) {
+ struct mmo_charstatus *cp;
+ struct online_char_data* character;
+
+ if ( char_id == 99 )
+ sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id);
+ else {
+ cp = idb_get(char_db_,char_id);
+ inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
+ if (cp)
+ idb_remove(char_db_,char_id);
+
+ sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, char_id);
+
+ if (mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ if ((character = idb_get(online_char_db, account_id)) != NULL)
+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
+ character->char_id = -1;
+ character->server = -1;
+ character->waiting_disconnect = 0;
+ }
+
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+
+ WFIFOW(login_fd,0) = 0x272c;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+}
+
+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int server = va_arg(ap, int);
+ if (server == -1) {
+ character->char_id = -1;
+ character->server = -1;
+ character->waiting_disconnect = 0;
+ } else if (character->server == server)
+ character->server = -2; //In some map server that we aren't connected to.
+ return 0;
+}
+
+void set_all_offline(void) {
+ MYSQL_RES* sql_res2; //Needed because it is used inside inter_guild_CharOffline; [Skotlex]
+ int char_id;
+ sprintf(tmp_sql, "SELECT `account_id`, `char_id`, `guild_id` FROM `%s` WHERE `online`='1'",char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ ShowNotice("Sending all users offline.\n");
+ sql_res2 = mysql_store_result(&mysql_handle);
+ if (sql_res2) {
+ while((sql_row = mysql_fetch_row(sql_res2))) {
+ char_id = atoi(sql_row[1]);
+ inter_guild_CharOffline(char_id, atoi(sql_row[2]));
+
+ if ( login_fd > 0 ) {
+ ShowInfo("send user offline: %d\n",char_id);
+ WFIFOW(login_fd,0) = 0x272c;
+ WFIFOL(login_fd,2) = char_id;
+ WFIFOSET(login_fd,6);
+ }
+ }
+ mysql_free_result(sql_res2);
+ }
+
+ sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `online`='1'", char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
+}
+//----------------------------------------------------------------------
+// Determine if an account (id) is a GM account
+// and returns its level (or 0 if it isn't a GM account or if not found)
+//----------------------------------------------------------------------
+// Removed since nothing GM related goes on in the char server [CLOWNISIUS]
+int isGM(int account_id) {
+ int i;
+
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == account_id)
+ return gm_account[i].level;
+ return 0;
+}
+
+
+int compare_item(struct item *a, struct item *b) {
+
+ if(a->id == b->id &&
+ a->nameid == b->nameid &&
+ a->amount == b->amount &&
+ a->equip == b->equip &&
+ a->identify == b->identify &&
+ a->refine == b->refine &&
+ a->attribute == b->attribute)
+ {
+ int i;
+ for (i=0; i<MAX_SLOTS && a->card[i]==b->card[i]; i++);
+ return (i == MAX_SLOTS);
+ }
+ return 0;
+}
+
+static void* create_charstatus(DBKey key, va_list args) {
+ struct mmo_charstatus *cp;
+ cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
+ cp->char_id = key.i;
+ return cp;
+}
+
+int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
+ int i=0,j,party_exist,guild_exist;
+ int count = 0;
+ int diff = 0;
+ char *tmp_ptr; //Building a single query should be more efficient than running
+ //multiple queries for each thing about to be saved, right? [Skotlex]
+ char save_status[128]; //For displaying save information. [Skotlex]
+ struct mmo_charstatus *cp;
+ struct itemtmp mapitem[MAX_GUILD_STORAGE];
+
+ if (char_id!=p->char_id) return 0;
+
+ cp = idb_ensure(char_db_, char_id, create_charstatus);
+
+// ShowInfo("Saving char "CL_WHITE"%d"CL_RESET" (%s)...\n",char_id,char_dat[0].name);
+ memset(save_status, 0, sizeof(save_status));
+ diff = 0;
+ //map inventory data
+ for(i=0;i<MAX_INVENTORY;i++){
+ if (!compare_item(&p->inventory[i], &cp->inventory[i]))
+ diff = 1;
+ if(p->inventory[i].nameid>0){
+ mapitem[count].flag=0;
+ mapitem[count].id = p->inventory[i].id;
+ mapitem[count].nameid=p->inventory[i].nameid;
+ mapitem[count].amount = p->inventory[i].amount;
+ mapitem[count].equip = p->inventory[i].equip;
+ mapitem[count].identify = p->inventory[i].identify;
+ mapitem[count].refine = p->inventory[i].refine;
+ mapitem[count].attribute = p->inventory[i].attribute;
+ for (j=0; j<MAX_SLOTS; j++)
+ mapitem[count].card[j] = p->inventory[i].card[j];
+ count++;
+ }
+ }
+ //printf("- Save item data to MySQL!\n");
+ if (diff)
+ if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_INVENTORY))
+ strcat(save_status, " inventory");
+
+ count = 0;
+ diff = 0;
+
+ //map cart data
+ for(i=0;i<MAX_CART;i++){
+ if (!compare_item(&p->cart[i], &cp->cart[i]))
+ diff = 1;
+ if(p->cart[i].nameid>0){
+ mapitem[count].flag=0;
+ mapitem[count].id = p->cart[i].id;
+ mapitem[count].nameid=p->cart[i].nameid;
+ mapitem[count].amount = p->cart[i].amount;
+ mapitem[count].equip = p->cart[i].equip;
+ mapitem[count].identify = p->cart[i].identify;
+ mapitem[count].refine = p->cart[i].refine;
+ mapitem[count].attribute = p->cart[i].attribute;
+ for (j=0; j<MAX_SLOTS; j++)
+ mapitem[count].card[j] = p->cart[i].card[j];
+ count++;
+ }
+ }
+
+ if (diff)
+ if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_CART))
+ strcat(save_status, " cart");
+
+ if (
+ (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
+ (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
+ (p->zeny != cp->zeny) ||
+ (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
+ (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
+ (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
+ (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
+ (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
+ (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
+ (p->option != cp->option) ||
+ (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
+ (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) ||
+ (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
+ (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom)
+ )
+ { //Save status
+ //Check for party
+ party_exist=1;
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `party_id` = '%d'",party_db, p->party_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else { //In case of failure, don't touch the data. [Skotlex
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+ if (sql_row)
+ party_exist = atoi(sql_row[0]);
+ mysql_free_result(sql_res);
+ }
+
+ //check guild_exist
+ guild_exist=1;
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id` = '%d'",guild_db, p->guild_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else { //If we fail to confirm, don't touch the data.
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+ if (sql_row)
+ guild_exist = atoi(sql_row[0]);
+ mysql_free_result(sql_res);
+ }
+
+ if (guild_exist==0) p->guild_id=0;
+ if (party_exist==0) p->party_id=0;
+
+ //query
+ sprintf(tmp_sql ,"UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
+ "`base_exp`='%d', `job_exp`='%d', `zeny`='%d',"
+ "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
+ "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
+ "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',"
+ "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
+ "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d'"
+ " WHERE `account_id`='%d' AND `char_id` = '%d'",
+ char_db, p->base_level, p->job_level,
+ p->base_exp, p->job_exp, p->zeny,
+ p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
+ p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
+ p->option, p->party_id, p->guild_id, p->pet_id,
+ p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
+ p->account_id, p->char_id
+ );
+
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " status");
+ }
+
+ //Values that will seldom change (to speed up saving)
+ if (
+ (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
+ (p->class_ != cp->class_) ||
+ (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
+ (p->mother != cp->mother) || (p->child != cp->child) ||
+ (p->karma != cp->karma) || (p->manner != cp->manner) ||
+ (p->fame != cp->fame)
+ )
+ {
+ sprintf(tmp_sql ,"UPDATE `%s` SET `class`='%d',"
+ "`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
+ "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
+ "`karma`='%d',`manner`='%d', `fame`='%d'"
+ " WHERE `account_id`='%d' AND `char_id` = '%d'",
+ char_db, p->class_,
+ p->hair, p->hair_color, p->clothes_color,
+ p->partner_id, p->father, p->mother, p->child,
+ p->karma, p->manner, p->fame,
+ p->account_id, p->char_id
+ );
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " status2");
+ }
+
+
+ diff = 0;
+
+ for(i=0;i<MAX_MEMOPOINTS;i++){
+ if(p->memo_point[i].map == cp->memo_point[i].map && p->memo_point[i].x == cp->memo_point[i].x && p->memo_point[i].y == cp->memo_point[i].y)
+ continue;
+ diff = 1;
+ break;
+ }
+
+ if (diff)
+ { //Save memo
+ //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ //insert here.
+ tmp_ptr = tmp_sql;
+ tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
+ count = 0;
+ for(i=0;i<MAX_MEMOPOINTS;i++){
+ if(p->memo_point[i].map){
+ tmp_ptr += sprintf(tmp_ptr,"('%d', '%s', '%d', '%d'),",
+ char_id, mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
+ count++;
+ }
+ }
+ if (count)
+ { //Dangerous? Only if none of the above sprintf worked. [Skotlex]
+ tmp_ptr[-1] = '\0'; //Remove the trailing comma.
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " memo");
+ } else //Memo Points cleared (how is this possible?).
+ strcat(save_status, " memo");
+ }
+
+ diff = 0;
+ for(i=0;i<MAX_SKILL;i++) {
+ if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
+ p->skill[i].id = i; // Fix skill tree
+
+ if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) ||
+ (p->skill[i].flag != cp->skill[i].flag))
+ {
+ diff = 1;
+ break;
+ }
+ }
+
+ if (diff)
+ { //Save skills
+
+ //`skill` (`char_id`, `id`, `lv`)
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ tmp_ptr = tmp_sql;
+ tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
+ count = 0;
+ //insert here.
+ for(i=0;i<MAX_SKILL;i++){
+ if(p->skill[i].id && p->skill[i].flag!=1)
+ {
+ tmp_ptr += sprintf(tmp_ptr,"('%d','%d','%d'),",
+ char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
+ count++;
+ }
+ }
+
+ if (count)
+ {
+ tmp_ptr[-1] = '\0'; //Remove trailing comma.
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " skills");
+ } else //Skills removed (reset?)
+ strcat(save_status, " skills");
+ }
+/* Saving of global registry values is now handled by the inter-server. [Skotlex]
+ diff = 0;
+ for(i=0;i<p->global_reg_num;i++) {
+ if ((p->global_reg[i].str == NULL) && (cp->global_reg[i].str == NULL))
+ continue;
+ if (((p->global_reg[i].str == NULL) != (cp->global_reg[i].str == NULL)) ||
+ strcmp(p->global_reg[i].value, cp->global_reg[i].value) != 0 ||
+ strcmp(p->global_reg[i].str, cp->global_reg[i].str) != 0
+ ) {
+ diff = 1;
+ break;
+ }
+ }
+
+ if (diff)
+ { //Save global registry.
+ //`global_reg_value` (`char_id`, `str`, `value`)
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id);
+ if (mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ //insert here.
+ tmp_ptr = tmp_sql;
+ tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s` (`type`, `char_id`, `str`, `value`) VALUES", reg_db);
+ count = 0;
+ for(i=0;i<p->global_reg_num;i++)
+ {
+ if (p->global_reg[i].str && p->global_reg[i].value)
+ {
+ tmp_ptr += sprintf(tmp_ptr,"('3','%d','%s','%s'),",
+ char_id, jstrescapecpy(temp_str,p->global_reg[i].str), jstrescapecpy(temp_str2,p->global_reg[i].value));
+ if (++count%100 == 0)
+ { //Save every X registers to avoid overflowing tmp_sql [Skotlex]
+ tmp_ptr[-1] = '\0';
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " global_reg");
+
+ tmp_ptr = tmp_sql;
+ tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s` (`type`, `char_id`, `str`, `value`) VALUES", reg_db);
+ count = 0;
+ }
+ }
+ }
+
+ if (count)
+ {
+ tmp_ptr[-1] = '\0';
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " global_reg");
+ } else //Values cleared.
+ strcat(save_status, " global_reg");
+ }
+*/
+ diff = 0;
+ for(i = 0; i < MAX_FRIENDS; i++){
+ if(p->friends[i].char_id != cp->friends[i].char_id ||
+ p->friends[i].account_id != cp->friends[i].account_id){
+ diff = 1;
+ break;
+ }
+ }
+
+ if(diff == 1)
+ { //Save friends
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ tmp_ptr = tmp_sql;
+ tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
+ count = 0;
+ for(i = 0; i < MAX_FRIENDS; i++){
+ if(p->friends[i].char_id > 0)
+ {
+ tmp_ptr += sprintf(tmp_ptr, "('%d','%d','%d'),", char_id, p->friends[i].account_id, p->friends[i].char_id);
+ count++;
+ }
+ }
+ if (count)
+ {
+ tmp_ptr[-1] = '\0'; //Remove the last comma. [Skotlex]
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else
+ strcat(save_status, " friends");
+ } else //Friend list cleared.
+ strcat(save_status, " friends");
+
+ }
+
+ if (save_status[0]!='\0' && save_log)
+ ShowInfo("Saved char %d - %s:%s.\n", char_id, char_dat[0].name, save_status);
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
+
+ return 0;
+}
+
+// [Ilpalazzo-sama]
+int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id, int tableswitch)
+{
+ int i,j, flag, id;
+ char *tablename;
+ char selectoption[16];
+ char * str_p = tmp_sql;
+
+ switch (tableswitch) {
+ case TABLE_INVENTORY:
+ tablename = inventory_db; // no need for sprintf here as *_db are char*.
+ sprintf(selectoption,"char_id");
+ break;
+ case TABLE_CART:
+ tablename = cart_db;
+ sprintf(selectoption,"char_id");
+ break;
+ case TABLE_STORAGE:
+ tablename = storage_db;
+ sprintf(selectoption,"account_id");
+ break;
+ case TABLE_GUILD_STORAGE:
+ tablename = guild_storage_db;
+ sprintf(selectoption,"guild_id");
+ break;
+ default:
+ ShowError("Invalid table name!\n");
+ return 1;
+ }
+
+ //=======================================mysql database data > memory===============================================
+
+ str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");
+
+ for (j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p, ", `card%d`", j);
+
+ str_p += sprintf(str_p, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, char_id);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 1;
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ while ((sql_row = mysql_fetch_row(sql_res))) {
+ flag = 0;
+ id = atoi(sql_row[0]);
+ for(i = 0; i < count; i++) {
+ if(mapitem[i].flag == 1)
+ continue;
+ if(mapitem[i].nameid == atoi(sql_row[1])
+ && mapitem[i].card[0] == atoi(sql_row[7])
+ && mapitem[i].card[2] == atoi(sql_row[9])
+ && mapitem[i].card[3] == atoi(sql_row[10])
+ ) { //They are the same item.
+ for (j = 0; j<MAX_SLOTS && mapitem[i].card[j] == atoi(sql_row[7+j]); j++);
+ if (j == MAX_SLOTS &&
+ mapitem[i].amount == atoi(sql_row[2]) &&
+ mapitem[i].equip == atoi(sql_row[3]) &&
+ mapitem[i].identify == atoi(sql_row[4]) &&
+ mapitem[i].refine == atoi(sql_row[5]) &&
+ mapitem[i].attribute == atoi(sql_row[6]))
+ { //Do nothing.
+ } else
+//==============================================Memory data > SQL ===============================
+ if(!itemdb_isequip(mapitem[i].nameid))
+ { //Quick update of stackable items. Update Qty and Equip should be enough, but in case we are also updating identify
+ sprintf(tmp_sql,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `amount`='%d' WHERE `id`='%d' LIMIT 1",
+ tablename, mapitem[i].equip, mapitem[i].identify,mapitem[i].amount, id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ } else
+ { //Equipment or Misc item, just update all fields.
+ str_p = tmp_sql;
+ str_p += sprintf(str_p,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d'",
+ tablename, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine, mapitem[i].attribute);
+
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p, ", `card%d`=%d", j, mapitem[i].card[j]);
+
+ str_p += sprintf(str_p,", `amount`='%d' WHERE `id`='%d' LIMIT 1",
+ mapitem[i].amount, id);
+
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ flag = mapitem[i].flag = 1; //Item dealt with,
+ break; //skip to next item in the db.
+ }
+ }
+ if(!flag) { //Item not updated, remove it.
+ sprintf(tmp_sql,"DELETE from `%s` where `id`='%d'", tablename, id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ mysql_free_result(sql_res);
+ }
+
+ for(i = 0; i < count; i++) {
+ if(!mapitem[i].flag) {
+ str_p = tmp_sql;
+ str_p += sprintf(str_p,"INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`",
+ tablename, selectoption);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,", `card%d`", j);
+
+ str_p += sprintf(str_p,") VALUES ( '%d','%d', '%d', '%d', '%d', '%d', '%d'",
+ char_id, mapitem[i].nameid, mapitem[i].amount, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine,
+ mapitem[i].attribute);
+
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p +=sprintf(str_p,", '%d'",mapitem[i].card[j]);
+
+ strcat(tmp_sql, ")");
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ return 0;
+}
+
+//=====================================================================================================
+int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){
+ int i,j, n;
+ char t_msg[128];
+ char *str_p = tmp_sql;
+ struct mmo_charstatus *cp;
+
+ memset(p, 0, sizeof(struct mmo_charstatus));
+ t_msg[0]= '\0';
+
+ p->char_id = char_id;
+ if (save_log)
+ ShowInfo("Char load request (%d)\n", char_id);
+ //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
+ //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
+ //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
+ //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
+ //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
+ //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
+ //splite 2 parts. cause veeeery long SQL syntax
+
+ sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
+ "`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if (sql_res) {
+ sql_row = mysql_fetch_row(sql_res);
+ if (!sql_row)
+ { //Just how does this happens? [Skotlex]
+ ShowError("Requested non-existant character id: %d!\n", char_id);
+ return 0;
+ }
+
+ p->char_id = char_id;
+ p->account_id = atoi(sql_row[1]);
+ p->char_num = atoi(sql_row[2]);
+ strcpy(p->name, sql_row[3]);
+ p->class_ = atoi(sql_row[4]);
+ p->base_level = atoi(sql_row[5]);
+ p->job_level = atoi(sql_row[6]);
+ p->base_exp = atoi(sql_row[7]);
+ p->job_exp = atoi(sql_row[8]);
+ p->zeny = atoi(sql_row[9]);
+ p->str = atoi(sql_row[10]);
+ p->agi = atoi(sql_row[11]);
+ p->vit = atoi(sql_row[12]);
+ p->int_ = atoi(sql_row[13]);
+ p->dex = atoi(sql_row[14]);
+ p->luk = atoi(sql_row[15]);
+ p->max_hp = atoi(sql_row[16]);
+ p->hp = atoi(sql_row[17]);
+ p->max_sp = atoi(sql_row[18]);
+ p->sp = atoi(sql_row[19]);
+ p->status_point = atoi(sql_row[20]);
+ p->skill_point = atoi(sql_row[21]);
+ //free mysql result.
+ mysql_free_result(sql_res);
+ strcat (t_msg, " status");
+ } else
+ ShowError("Load char failed (%d - table %s).\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
+
+ sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`hair`,`hair_color`,"
+ "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,"
+ "`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`, `partner_id`, `father`, `mother`, `child`, `fame`"
+ "FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+ if (sql_row) {
+
+ p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]);
+ p->party_id = atoi(sql_row[3]); p->guild_id = atoi(sql_row[4]); p->pet_id = atoi(sql_row[5]);
+
+ p->hair = atoi(sql_row[6]); p->hair_color = atoi(sql_row[7]); p->clothes_color = atoi(sql_row[8]);
+ p->weapon = atoi(sql_row[9]); p->shield = atoi(sql_row[10]);
+ p->head_top = atoi(sql_row[11]); p->head_mid = atoi(sql_row[12]); p->head_bottom = atoi(sql_row[13]);
+ p->last_point.map = mapindex_name2id(sql_row[14]); p->last_point.x = atoi(sql_row[15]); p->last_point.y = atoi(sql_row[16]);
+ p->save_point.map = mapindex_name2id(sql_row[17]); p->save_point.x = atoi(sql_row[18]); p->save_point.y = atoi(sql_row[19]);
+ p->partner_id = atoi(sql_row[20]); p->father = atoi(sql_row[21]); p->mother = atoi(sql_row[22]); p->child = atoi(sql_row[23]);
+ p->fame = atoi(sql_row[24]);
+
+ //free mysql result.
+ mysql_free_result(sql_res);
+ strcat (t_msg, " status2");
+ } else
+ ShowError("Char load failed (%d - table %s)\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
+
+ if (p->last_point.x == 0 || p->last_point.y == 0 || p->last_point.map == 0)
+ memcpy(&p->last_point, &start_point, sizeof(start_point));
+
+ if (p->save_point.x == 0 || p->save_point.y == 0 || p->save_point.map == 0)
+ memcpy(&p->save_point, &start_point, sizeof(start_point));
+
+ //read memo data
+ //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
+ sprintf(tmp_sql, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`='%d' ORDER by `memo_id`",memo_db, char_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if (sql_res) {
+ for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
+ p->memo_point[i].map = mapindex_name2id(sql_row[0]);
+ p->memo_point[i].x=atoi(sql_row[1]);
+ p->memo_point[i].y=atoi(sql_row[2]);
+ //i ++;
+ }
+ mysql_free_result(sql_res);
+ strcat (t_msg, " memo");
+ }
+
+ //read inventory
+ //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
+ str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");
+
+ for (j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p, ", `card%d`", j);
+
+ str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
+ p->inventory[i].id = atoi(sql_row[0]);
+ p->inventory[i].nameid = atoi(sql_row[1]);
+ p->inventory[i].amount = atoi(sql_row[2]);
+ p->inventory[i].equip = atoi(sql_row[3]);
+ p->inventory[i].identify = atoi(sql_row[4]);
+ p->inventory[i].refine = atoi(sql_row[5]);
+ p->inventory[i].attribute = atoi(sql_row[6]);
+ for (j=0; j<MAX_SLOTS; j++)
+ p->inventory[i].card[j] = atoi(sql_row[7+j]);
+ }
+ mysql_free_result(sql_res);
+ strcat (t_msg, " inventory");
+ }
+
+ //read cart.
+ //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
+ str_p = tmp_sql;
+ str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");
+
+ for (j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p, ", `card%d`", j);
+
+ str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", cart_db, char_id);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
+ p->cart[i].id = atoi(sql_row[0]);
+ p->cart[i].nameid = atoi(sql_row[1]);
+ p->cart[i].amount = atoi(sql_row[2]);
+ p->cart[i].equip = atoi(sql_row[3]);
+ p->cart[i].identify = atoi(sql_row[4]);
+ p->cart[i].refine = atoi(sql_row[5]);
+ p->cart[i].attribute = atoi(sql_row[6]);
+ for(j=0; j<MAX_SLOTS; j++)
+ p->cart[i].card[j] = atoi(sql_row[7+j]);
+ }
+ mysql_free_result(sql_res);
+ strcat (t_msg, " cart");
+ }
+
+ //read skill
+ //`skill` (`char_id`, `id`, `lv`)
+ sprintf(tmp_sql, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`='%d'",skill_db, char_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
+ n = atoi(sql_row[0]);
+ p->skill[n].id = n; //memory!? shit!.
+ p->skill[n].lv = atoi(sql_row[1]);
+ }
+ mysql_free_result(sql_res);
+ strcat (t_msg, " skills");
+ }
+/* Global-reg loading is now handled by the inter-server.
+ //global_reg
+ //`global_reg_value` (`char_id`, `str`, `value`)
+ sprintf(tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ i = 0;
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
+ strcpy (p->global_reg[i].str, sql_row[0]);
+ strcpy (p->global_reg[i].value, sql_row[1]);
+ }
+ mysql_free_result(sql_res);
+ strcat (t_msg, " reg_values");
+ }
+ p->global_reg_num=i;
+*/
+ //Shamelessly stolen from its_sparky (ie: thanks) and then assimilated by [Skotlex]
+ //Friend list
+ sprintf(tmp_sql, "SELECT f.friend_account, f.friend_id, c.name FROM `%s` f LEFT JOIN `%s` c ON f.friend_account=c.account_id AND f.friend_id=c.char_id WHERE f.char_id='%d'", friend_db, char_db, char_id);
+
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+ if(sql_res)
+ {
+ for(i = 0; (sql_row = mysql_fetch_row(sql_res)) && i<MAX_FRIENDS; i++)
+ {
+ if(sql_row) { //need to check if we have sql_row before we check if we have sql_row[2] because we don't want a segfault
+ if(sql_row[2]) {
+ p->friends[i].account_id = atoi(sql_row[0]);
+ p->friends[i].char_id = atoi(sql_row[1]);
+ strncpy(p->friends[i].name, sql_row[2], NAME_LENGTH-1); //The -1 is to avoid losing the ending \0 [Skotlex]
+ }
+ }
+ }
+ mysql_free_result(sql_res);
+ strcat (t_msg, " friends");
+ }
+
+ if (save_log)
+ ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
+
+ cp = idb_ensure(char_db_, char_id, create_charstatus);
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
+ return 1;
+}
+
+// For quick selection of data when displaying the char menu. [Skotlex]
+//
+int mmo_char_fromsql_short(int char_id, struct mmo_charstatus *p){
+ char t_msg[128];
+
+ memset(p, 0, sizeof(struct mmo_charstatus));
+ t_msg[0]= '\0';
+
+ p->char_id = char_id;
+// ShowInfo("Quick Char load request (%d)\n", char_id);
+ //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
+ //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
+ //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
+ //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
+ //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
+ //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
+ //splite 2 parts. cause veeeery long SQL syntax
+
+ sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
+ "`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if (sql_res) {
+ sql_row = mysql_fetch_row(sql_res);
+ if (!sql_row)
+ { //Just how does this happens? [Skotlex]
+ ShowError("Requested non-existant character id: %d!\n", char_id);
+ return 0;
+ }
+ p->char_id = char_id;
+ p->account_id = atoi(sql_row[1]);
+ p->char_num = atoi(sql_row[2]);
+ strcpy(p->name, sql_row[3]);
+ p->class_ = atoi(sql_row[4]);
+ p->base_level = atoi(sql_row[5]);
+ p->job_level = atoi(sql_row[6]);
+ p->base_exp = atoi(sql_row[7]);
+ p->job_exp = atoi(sql_row[8]);
+ p->zeny = atoi(sql_row[9]);
+ p->str = atoi(sql_row[10]);
+ p->agi = atoi(sql_row[11]);
+ p->vit = atoi(sql_row[12]);
+ p->int_ = atoi(sql_row[13]);
+ p->dex = atoi(sql_row[14]);
+ p->luk = atoi(sql_row[15]);
+ p->max_hp = atoi(sql_row[16]);
+ p->hp = atoi(sql_row[17]);
+ p->max_sp = atoi(sql_row[18]);
+ p->sp = atoi(sql_row[19]);
+ p->status_point = atoi(sql_row[20]);
+ p->skill_point = atoi(sql_row[21]);
+ //free mysql result.
+ mysql_free_result(sql_res);
+ strcat (t_msg, " status");
+ } else
+ ShowError("Load char failed (%d - table %s).\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
+
+ sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`hair`,`hair_color`,"
+ "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`"
+ "FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+ if (sql_row) {
+
+ p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]);
+ p->hair = atoi(sql_row[3]); p->hair_color = atoi(sql_row[4]); p->clothes_color = atoi(sql_row[5]);
+ p->weapon = atoi(sql_row[6]); p->shield = atoi(sql_row[7]);
+ p->head_top = atoi(sql_row[8]); p->head_mid = atoi(sql_row[9]); p->head_bottom = atoi(sql_row[10]);
+
+ //free mysql result.
+ mysql_free_result(sql_res);
+ strcat (t_msg, " status2");
+ } else
+ ShowError("Char load failed (%d - table %s)\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
+
+ if (save_log)
+ ShowInfo("Quick Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
+
+ return 1;
+}
+//==========================================================================================================
+int mmo_char_sql_init(void) {
+ int charcount;
+
+
+ ShowInfo("Begin Initializing.......\n");
+ char_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA, sizeof(int));
+ // memory initialize
+ // no need to set twice size in this routine. but some cause segmentation error. :P
+ // The hell? Why segmentation faults? Sounds like a bug that needs addressing... [Skotlex]
+ ShowDebug("initializing char memory...(%d byte)\n",sizeof(struct mmo_charstatus)*2);
+ CREATE(char_dat, struct mmo_charstatus, 2);
+
+ memset(char_dat, 0, sizeof(struct mmo_charstatus)*2);
+
+ //Check for max id (in case new chars would get their IDs set below 150K) [Skotlex]
+ sprintf(tmp_sql , "SELECT max(`char_id`) FROM `%s`", char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else {
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res)
+ {
+ if (mysql_num_rows(sql_res) > 0 &&
+ (sql_row = mysql_fetch_row(sql_res)) != NULL &&
+ sql_row[0] != NULL && atoi(sql_row[0]) >= char_id_count)
+ char_id_count = 0; //No need for setting the char id.
+ mysql_free_result(sql_res);
+ }
+ }
+
+ sprintf(tmp_sql, "SELECT `char_id` FROM `%s`", char_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }else{
+ sql_res = mysql_store_result(&mysql_handle);
+ if(sql_res){
+ charcount = (int)mysql_num_rows(sql_res);
+ ShowStatus("total char data -> '%d'.......\n", charcount);
+ mysql_free_result(sql_res);
+ }else{
+ ShowStatus("total char data -> '0'.......\n");
+ }
+ }
+
+ if(char_per_account == 0){
+ ShowStatus("Chars per Account: 'Unlimited'.......\n");
+ }else{
+ ShowStatus("Chars per Account: '%d'.......\n", char_per_account);
+ }
+
+ //the 'set offline' part is now in check_login_conn ...
+ //if the server connects to loginserver
+ //it will dc all off players
+ //and send the loginserver the new state....
+
+ ShowInfo("Finished initilizing.......\n");
+
+ return 0;
+}
+
+//==========================================================================================================
+
+int make_new_char_sql(int fd, unsigned char *dat) {
+ struct char_session_data *sd;
+ char name[NAME_LENGTH];
+ char t_name[NAME_LENGTH*2];
+ unsigned int i; // Used in for loop and comparing with strlen, safe to be unsigned. [Lance]
+ int char_id, temp;
+
+ strncpy(name, dat, NAME_LENGTH);
+ name[NAME_LENGTH-1] = '\0'; //Always terminate string.
+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
+ jstrescapecpy(t_name, name);
+
+ // disabled until fixed >.>
+ // Note: escape characters should be added to jstrescape()!
+ //mysql_real_escape_string(&mysql_handle, t_name, t_name_temp, sizeof(t_name_temp));
+
+ if (!session_isValid(fd) || !(sd = (struct char_session_data*)session[fd]->session_data))
+ return -2;
+
+ ShowInfo("New character request (%d)\n", sd->account_id);
+
+ //check name != main chat nick [LuzZza]
+ if(strcmpi(name, main_chat_nick) == 0) {
+ ShowInfo("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
+ return -2;
+ }
+
+ //check for charcount (maxchars) :)
+ if(char_per_account != 0){
+ sprintf(tmp_sql, "SELECT `account_id` FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if(sql_res){
+ //ok
+ temp = (int)mysql_num_rows(sql_res);
+ if(temp >= char_per_account){
+ //hehe .. limit exceeded :P
+ ShowInfo("Create char failed (%d): charlimit exceeded.\n", sd->account_id);
+ mysql_free_result(sql_res);
+ return -2;
+ }
+ mysql_free_result(sql_res);
+ }
+ }
+
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL)
+ return -2;
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL)
+ return -2;
+ } // else, all letters/symbols are authorised (except control char removed before)
+
+ //check stat error
+ if ((dat[24]+dat[25]+dat[26]+dat[27]+dat[28]+dat[29]!=6*5 ) || // stats
+ (dat[30] >= 9) || // slots (dat[30] can not be negativ)
+ (dat[33] <= 0) || (dat[33] >= 24) || // hair style
+ (dat[31] >= 9)) { // hair color (dat[31] can not be negativ)
+ if (log_char) {
+ // char.log to charlog
+ sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
+ //query
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
+ return -2;
+ } // for now we have checked: stat points used <31, char slot is less then 9, hair style/color values are acceptable
+
+ // check individual stat value
+ for(i = 24; i <= 29; i++) {
+ if (dat[i] < 1 || dat[i] > 9) {
+ if (log_char) {
+ // char.log to charlog
+ sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
+ //query
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
+ return -2;
+ }
+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
+
+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
+ if (log_char) {
+ // char.log to charlog
+ sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
+ //query
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
+ return -2;
+ } // now when we have passed all stat checks
+
+ if (log_char) {
+ // char.log to charlog
+ sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ charlog_db,"make new char", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
+ //query
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ //printf("make new char %d-%d %s %d, %d, %d, %d, %d, %d - %d, %d" RETCODE,
+ // fd, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
+
+ //Check Name (already in use?)
+ sprintf(tmp_sql, "SELECT `name` FROM `%s` WHERE `name` = '%s'",char_db, t_name);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return -2;
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if(sql_res){
+ temp = (int)mysql_num_rows(sql_res);
+ mysql_free_result(sql_res);
+ if (temp > 0) {
+ ShowInfo("Create char failed: charname already in use\n");
+ return -1;
+ }
+ }
+
+ // check char slot.
+ sprintf(tmp_sql, "SELECT `account_id`, `char_num` FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'",char_db, sd->account_id, dat[30]);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if(sql_res){
+ temp = (int)mysql_num_rows(sql_res);
+ mysql_free_result(sql_res);
+ if (temp > 0) {
+ ShowWarning("Create char failed (%d, slot: %d), slot already in use\n", sd->account_id, dat[30]);
+ return -2;
+ }
+ }
+
+ //New Querys [Sirius]
+ //Insert the char to the 'chardb' ^^
+ if (char_id_count) //Force initial char id. [Skotlex]
+ sprintf(tmp_sql, "INSERT INTO `%s` (`char_id`,`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
+ "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
+ "'%d', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
+ char_db, char_id_count, sd->account_id , dat[30] , t_name, start_zeny, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
+ (40 * (100 + dat[26])/100) , (40 * (100 + dat[26])/100 ), (11 * (100 + dat[27])/100), (11 * (100 + dat[27])/100), dat[33], dat[31],
+ mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y);
+ else
+ sprintf(tmp_sql, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
+ "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
+ "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
+ char_db, sd->account_id , dat[30] , t_name, start_zeny, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
+ (40 * (100 + dat[26])/100) , (40 * (100 + dat[26])/100 ), (11 * (100 + dat[27])/100), (11 * (100 + dat[27])/100), dat[33], dat[31],
+ mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return -2; //No, stop the procedure!
+ }
+
+ if (char_id_count) //Clear this out for future inserts.
+ char_id_count = 0;
+
+ //Now we need the charid from sql!
+ sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id , dat[30] , t_name);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ //delete the char ..(no trash in DB!)
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return -2; //XD end of the (World? :P) .. charcreate (denied)
+ } else {
+ //query ok -> get the data!
+ sql_res = mysql_store_result(&mysql_handle);
+ if(sql_res){
+ sql_row = mysql_fetch_row(sql_res);
+ char_id = sql_row?atoi(sql_row[0]):0; //char id :)
+ mysql_free_result(sql_res);
+ if(char_id <= 0){
+ ShowError("failed (get char id..) CHARID (%d) wrong!\n", char_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return -2; //charcreate denied ..
+ }
+ }else{
+ //prevent to crash (if its false, and we want to free -> segfault :)
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return -2; //end ...... -> charcreate failed :)
+ }
+ }
+
+ //Give the char the default items
+ //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
+ if (start_weapon > 0) { //add Start Weapon (Knife?)
+ sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon,1,0x02,1);
+ if (mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return -2;//end XD
+ }
+ }
+ if (start_armor > 0) { //Add default armor (cotton shirt?)
+ sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor,1,0x10,1);
+ if (mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d'", inventory_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return -2; //end....
+ }
+ }
+
+ ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, dat[30], name);
+ return char_id;
+}
+
+/*----------------------------------------------------------------------------------------------------------*/
+/* Delete char - davidsiaw */
+/*----------------------------------------------------------------------------------------------------------*/
+/* Returns 0 if successful
+ * Returns < 0 for error
+ */
+int delete_char_sql(int char_id, int partner_id)
+{
+ char char_name[NAME_LENGTH], t_name[NAME_LENGTH*2]; //Name needs be escaped.
+ int account_id=0, party_id=0, guild_id=0;
+
+ sprintf(tmp_sql, "SELECT `name`,`account_id`,`party_id`,`guild_id` FROM `%s` WHERE `char_id`='%d'",char_db, char_id);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if(sql_res)
+ sql_row = mysql_fetch_row(sql_res);
+
+ if (sql_res == NULL || sql_row == NULL)
+ {
+ ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
+ return -1;
+ }
+ strncpy(char_name, sql_row[0], NAME_LENGTH);
+ char_name[NAME_LENGTH-1] = '\0';
+ jstrescapecpy(t_name, char_name); //Escape string for sql use... [Skotlex]
+ account_id = atoi(sql_row[1]);
+ party_id = atoi(sql_row[2]);
+ guild_id = atoi(sql_row[3]);
+ mysql_free_result(sql_res); //Let's free this as soon as possible to avoid problems later on.
+
+ /* Divorce [Wizputer] */
+ if (partner_id) {
+ sprintf(tmp_sql,"UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d'",char_db,partner_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND `char_id`='%d'",inventory_db,WEDDING_RING_M,WEDDING_RING_F,partner_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ //Make the character leave the party [Skotlex]
+ if (party_id)
+ inter_party_leave(party_id, account_id, char_id);
+
+ /* delete char's pet */
+ //Delete the hatched pet if you have one...
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'",pet_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ // Komurka's suggested way to clear pets, modified by [Skotlex] (because I always personalize what I do :X)
+ //Removing pets that are in the char's inventory....
+ { //NOTE: The syntax for multi-table deletes is a bit changed between 4.0 and 4.1 regarding aliases, so we have to consider the version... [Skotlex]
+ //Since we only care about the major and minor version, a double conversion is good enough. (4.1.20 -> 4.10000)
+ double mysql_version = atof(mysql_get_server_info(&mysql_handle));
+
+ sprintf(tmp_sql,
+ "delete FROM `%s` USING `%s` as c LEFT JOIN `%s` as i ON c.char_id = i.char_id, `%s` as p WHERE c.char_id = '%d' AND i.card0 = -256 AND p.pet_id = (i.card1|(i.card2<<2))",
+ (mysql_version<4.1?pet_db:"p"), char_db, inventory_db, pet_db, char_id);
+
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ //Removing pets that are in the char's cart....
+ sprintf(tmp_sql,
+ "delete FROM `%s` USING `%s` as c LEFT JOIN `%s` as i ON c.char_id = i.char_id, `%s` as p WHERE c.char_id = '%d' AND i.card0 = -256 AND p.pet_id = (i.card1|(i.card2<<2))",
+ (mysql_version<4.1?pet_db:"p"), char_db, cart_db, pet_db, char_id);
+
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ /* delete char's friends list */
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d'",friend_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* delete char from other's friend list */
+ //NOTE: Won't this cause problems for people who are already online? [Skotlex]
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `friend_id` = '%d'",friend_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* delete inventory */
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",inventory_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* delete cart inventory */
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",cart_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* delete memo areas */
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* delete skills */
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* delete character */
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",char_db, char_id);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ /* No need as we used inter_guild_leave [Skotlex]
+ // Also delete info from guildtables.
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ */
+
+ sprintf(tmp_sql, "SELECT `guild_id` FROM `%s` WHERE `master` = '%s'", guild_db, t_name);
+
+ if (mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ } else {
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if (sql_res == NULL) {
+ if (mysql_errno(&mysql_handle) != 0)
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return -1;
+ } else {
+ int rows = (int)mysql_num_rows(sql_res);
+ mysql_free_result(sql_res);
+ if (rows > 0) {
+ mapif_parse_BreakGuild(0,guild_id);
+ }
+ else if (guild_id) //Leave your guild.
+ inter_guild_leave(guild_id, account_id, char_id);
+ }
+ }
+ return 0;
+}
+
+//==========================================================================================================
+
+void mmo_char_sync(void)
+{
+ ShowWarning("mmo_char_sync() - nothing to do\n");
+}
+
+// to do
+///////////////////////////
+
+int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
+ ShowWarning("mmo_char_sync_timer() tic - no works to do\n");
+ return 0;
+}
+
+int count_users(void) {
+ int i, users;
+
+ if (login_fd > 0 && session[login_fd]){
+ users = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server_fd[i] > 0) {
+ users += server[i].users;
+ }
+ }
+ return users;
+ }
+ return 0;
+}
+
+int mmo_char_send006b(int fd, struct char_session_data *sd) {
+ int i, j, found_num = 0;
+ struct mmo_charstatus *p = NULL;
+// hehe. commented other. anyway there's no need to use older version.
+// if use older packet version just uncomment that!
+//#ifdef NEW_006b
+ const int offset = 24;
+//#else
+// int offset = 4;
+//#endif
+
+// ShowDebug("mmo_char_send006b start.. (account:%d)\n",sd->account_id);
+// printf("offset -> %d...\n",offset);
+
+ set_char_online(-1, 99,sd->account_id);
+
+ //search char.
+ sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d'",char_db, sd->account_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ found_num = (int)mysql_num_rows(sql_res);
+// ShowInfo("number of chars: %d\n", found_num);
+ i = 0;
+ while((sql_row = mysql_fetch_row(sql_res))) {
+ sd->found_char[i] = atoi(sql_row[0]);
+ i++;
+ }
+ mysql_free_result(sql_res);
+ }
+
+// printf("char fetching end (total: %d)....\n", found_num);
+
+ for(i = found_num; i < 9; i++)
+ sd->found_char[i] = -1;
+
+ memset(WFIFOP(fd, 0), 0, offset + found_num * 106);
+ WFIFOW(fd, 0) = 0x6b;
+ WFIFOW(fd, 2) = offset + found_num * 106;
+
+ if (save_log)
+ ShowInfo("Request Char Data ("CL_BOLD"%d"CL_RESET"):\n",sd->account_id);
+
+ for(i = 0; i < found_num; i++) {
+ mmo_char_fromsql_short(sd->found_char[i], char_dat);
+
+ p = &char_dat[0];
+
+ j = offset + (i * 106); // increase speed of code
+
+ WFIFOL(fd,j) = p->char_id;
+ WFIFOL(fd,j+4) = p->base_exp;
+ WFIFOL(fd,j+8) = p->zeny;
+ WFIFOL(fd,j+12) = p->job_exp;
+ WFIFOL(fd,j+16) = p->job_level;
+
+ WFIFOL(fd,j+20) = 0;
+ WFIFOL(fd,j+24) = 0;
+ WFIFOL(fd,j+28) = p->option;
+
+ WFIFOL(fd,j+32) = p->karma;
+ WFIFOL(fd,j+36) = p->manner;
+
+ WFIFOW(fd,j+40) = p->status_point;
+ WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
+ WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
+ WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
+ WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
+ WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
+ WFIFOW(fd,j+52) = p->class_;
+ WFIFOW(fd,j+54) = p->hair;
+
+ // pecopeco knights/crusaders crash fix
+ if (p->class_ == 13 || p->class_ == 21 ||
+ p->class_ == 4014 || p->class_ == 4022 ||
+ p->class_ == 4036 || p->class_ == 4044)
+ WFIFOW(fd,j+56) = 0;
+ else WFIFOW(fd,j+56) = p->weapon;
+
+ WFIFOW(fd,j+58) = p->base_level;
+ WFIFOW(fd,j+60) = p->skill_point;
+ WFIFOW(fd,j+62) = p->head_bottom;
+ WFIFOW(fd,j+64) = p->shield;
+ WFIFOW(fd,j+66) = p->head_top;
+ WFIFOW(fd,j+68) = p->head_mid;
+ WFIFOW(fd,j+70) = p->hair_color;
+ WFIFOW(fd,j+72) = p->clothes_color;
+
+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
+
+ WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
+ WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
+ WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
+ WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
+ WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
+ WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
+ WFIFOB(fd,j+104) = p->char_num;
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+// printf("mmo_char_send006b end..\n");
+ return 0;
+}
+
+int parse_tologin(int fd) {
+ int i;
+ struct char_session_data *sd;
+
+ // only login-server can have an access to here.
+ // so, if it isn't the login-server, we disconnect the session.
+ //session eof check!
+ if(fd != login_fd)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) {
+ if (fd == login_fd) {
+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
+ login_fd = -1;
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ // hehe. no need to set user limit on SQL version. :P
+ // but char limitation is good way to maintain server. :D
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+// printf("parse_tologin : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd, 0));
+
+ switch(RFIFOW(fd, 0)){
+ case 0x2711:
+ if (RFIFOREST(fd) < 3)
+ return 0;
+ if (RFIFOB(fd, 2)) {
+ //printf("connect login server error : %d\n", RFIFOB(fd, 2));
+ ShowError("Can not connect to login-server.\n");
+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
+ ShowError("Also, please make sure your login db has the correct coounication username/passwords and the gender of the account is S.\n");
+ ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
+ return 0;
+ //exit(1); //fixed for server shutdown.
+ }else {
+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
+ if (kick_on_disconnect)
+ set_all_offline();
+ // if no map-server already connected, display a message...
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] > 0 && server[i].map[0]) // if map-server online and at least 1 map
+ break;
+ if (i == MAX_MAP_SERVERS)
+ ShowStatus("Awaiting maps from map-server.\n");
+ }
+ RFIFOSKIP(fd, 3);
+ break;
+
+ case 0x2713:
+ if(RFIFOREST(fd)<51)
+ return 0;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
+ if (RFIFOB(fd,6) != 0) {
+ WFIFOW(i,0) = 0x6c;
+ WFIFOB(i,2) = 0x42;
+ WFIFOSET(i,3);
+ } else if (max_connect_user == 0 || count_users() < max_connect_user) {
+// if (max_connect_user == 0)
+// printf("max_connect_user (unlimited) -> accepted.\n");
+// else
+// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ memcpy(sd->email, RFIFOP(fd, 7), 40);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else if(isGM(sd->account_id) >= gm_allow_level) {
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ memcpy(sd->email, RFIFOP(fd, 7), 40);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else {
+ // refuse connection: too much online players
+// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOW(i,2) = 0;
+ WFIFOSET(i,3);
+ }
+ }
+ }
+ RFIFOSKIP(fd,51);
+ break;
+
+ case 0x2717:
+ if (RFIFOREST(fd) < 50)
+ return 0;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == RFIFOL(fd,2)) {
+ sd->connect_until_time = (time_t)RFIFOL(fd,46);
+ break;
+ }
+ }
+ }
+ RFIFOSKIP(fd,50);
+ break;
+
+ // login-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
+ case 0x2719:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+ // to conserv a maximum of authentification, search if account is already authentified and replace it
+ // that will reduce multiple connection too
+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
+ break;
+ // if not found, use next value
+ if (i == AUTH_FIFO_SIZE) {
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ i = auth_fifo_pos;
+ auth_fifo_pos++;
+ }
+ //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", i, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
+ auth_fifo[i].account_id = RFIFOL(fd,2);
+ auth_fifo[i].char_id = 0;
+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
+ auth_fifo[i].char_pos = 0;
+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[i].ip = RFIFOL(fd,14);
+ //auth_fifo[i].map_auth = 0;
+ RFIFOSKIP(fd,18);
+ break;
+
+/* case 0x2721: // gm reply. I don't want to support this function.
+ printf("0x2721:GM reply\n");
+ {
+ int oldacc, newacc;
+ unsigned char buf[64];
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ oldacc = RFIFOL(fd, 2);
+ newacc = RFIFOL(fd, 6);
+ RFIFOSKIP(fd, 10);
+ if (newacc > 0) {
+ for(i=0;i<char_num;i++){
+ if(char_dat[i].account_id==oldacc)
+ char_dat[i].account_id=newacc;
+ }
+ }
+ WBUFW(buf,0)=0x2b0b;
+ WBUFL(buf,2)=oldacc;
+ WBUFL(buf,6)=newacc;
+ mapif_sendall(buf,10);
+// printf("char -> map\n");
+ }
+ break;
+*/
+ case 0x2723: // changesex reply (modified by [Yor])
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ int acc, sex;
+ unsigned char buf[16];
+
+ acc = RFIFOL(fd,2);
+ sex = RFIFOB(fd,6);
+ RFIFOSKIP(fd, 7);
+ if (acc > 0) {
+ sprintf(tmp_sql, "SELECT `char_id`,`class`,`skill_point`,`guild_id` FROM `%s` WHERE `account_id` = '%d'",char_db, acc);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+
+ while(sql_res && (sql_row = mysql_fetch_row(sql_res))) {
+ int char_id, guild_id, jobclass, skill_point, class_;
+ char_id = atoi(sql_row[0]);
+ jobclass = atoi(sql_row[1]);
+ skill_point = atoi(sql_row[2]);
+ guild_id = atoi(sql_row[3]);
+ class_ = jobclass;
+ if (jobclass == 19 || jobclass == 20 ||
+ jobclass == 4020 || jobclass == 4021 ||
+ jobclass == 4042 || jobclass == 4043) {
+ // job modification
+ if (jobclass == 19 || jobclass == 20) {
+ class_ = (sex) ? 19 : 20;
+ } else if (jobclass == 4020 || jobclass == 4021) {
+ class_ = (sex) ? 4020 : 4021;
+ } else if (jobclass == 4042 || jobclass == 4043) {
+ class_ = (sex) ? 4042 : 4043;
+ }
+ // remove specifical skills of classes 19,20 4020,4021 and 4042,4043
+ sprintf(tmp_sql, "SELECT `lv` FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ while(( sql_row = mysql_fetch_row(sql_res))) {
+ skill_point += atoi(sql_row[0]);
+ }
+ }
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ sprintf(tmp_sql, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'",inventory_db, char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d' , `skill_point`='%d' , `weapon`='0' , `shield='0' , `head_top`='0' , `head_mid`='0' , `head_bottom`='0' WHERE `char_id` = '%d'",char_db, class_, skill_point, char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ if (guild_id) //If there is a guild, update the guild_member data [Skotlex]
+ inter_guild_sex_changed(guild_id, acc, char_id, sex);
+ }
+ }
+ // disconnect player if online on char-server
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == acc) {
+ session[i]->eof = 1;
+ break;
+ }
+ }
+ }
+
+ WBUFW(buf,0) = 0x2b0d;
+ WBUFL(buf,2) = acc;
+ WBUFB(buf,6) = sex;
+
+ mapif_sendall(buf, 7);
+ }
+ break;
+
+ // account_reg2変更通知
+ case 0x2729:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ { //Receive account_reg2 registry, forward to map servers.
+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
+ memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
+// WBUFW(buf,0) = 0x2b11;
+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
+ mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ }
+ break;
+
+ // State change of account/ban notification (from login-server) by [Yor]
+ case 0x2731:
+ if (RFIFOREST(fd) < 11)
+ return 0;
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[16];
+ WBUFW(buf,0) = 0x2b14;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
+ WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
+ mapif_sendall(buf, 11);
+ }
+ // disconnect player if online on char-server
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == RFIFOL(fd,2)) {
+ session[i]->eof = 1;
+ break;
+ }
+ }
+ }
+ RFIFOSKIP(fd,11);
+ break;
+
+ case 0x2732:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ unsigned char buf[32000];
+ if (gm_account != NULL)
+ aFree(gm_account);
+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
+ GM_num = 0;
+ for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
+ gm_account[GM_num].account_id = RFIFOL(fd,i);
+ gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
+ //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
+ GM_num++;
+ }
+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
+ // send new gm acccounts level to map-servers
+ memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf,0) = 0x2b15;
+ mapif_sendall(buf, RFIFOW(fd,2));
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // Receive GM accounts [Freya login server packet by Yor]
+ case 0x2733:
+ // add test here to remember that the login-server is Freya-type
+ // sprintf (login_server_type, "Freya");
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ int new_level = 0;
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
+ gm_account[i].level = (int)RFIFOB(fd,6);
+ new_level = 1;
+ }
+ break;
+ }
+ // if not found, add it
+ if (i == GM_num) {
+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
+ if (GM_num == 0) {
+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
+ } else {
+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
+ }
+ gm_account[GM_num].account_id = RFIFOL(fd,2);
+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
+ new_level = 1;
+ GM_num++;
+ if (GM_num >= 4000)
+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
+ }
+ }
+ if (new_level == 1) {
+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
+ mapif_send_gmaccounts();
+
+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
+ // send gm acccounts level to map-servers
+ }
+ }
+ RFIFOSKIP(fd,7);
+ break;
+
+ //Login server request to kick a character out. [Skotlex]
+ case 0x2734:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ {
+ struct online_char_data* character;
+ int aid = RFIFOL(fd,2);
+ if ((character = idb_get(online_char_db, aid)) != NULL)
+ { //Kick out this player.
+ if (character->server > -1)
+ { //Kick it from the map server it is on.
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ if (!character->waiting_disconnect)
+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = 1;
+ } else { //Manual kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
+ {
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2;
+ WFIFOSET(i,3);
+ break;
+ }
+ }
+ if (i == fd_max) //Shouldn't happen, but just in case.
+ set_char_offline(99, aid);
+ }
+ }
+ RFIFOSKIP(fd,6);
+ }
+ break;
+
+ default:
+ ShowError("Unknown packet 0x%04x from login server, disconnecting.\n", RFIFOW(fd, 0));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+
+ RFIFOFLUSH(fd);
+
+ return 0;
+}
+
+int request_accreg2(int account_id, int char_id) {
+ if (login_fd > 0) {
+ WFIFOW(login_fd, 0) = 0x272e;
+ WFIFOL(login_fd, 2) = account_id;
+ WFIFOL(login_fd, 6) = char_id;
+ WFIFOSET(login_fd, 10);
+ return 1;
+ }
+ return 0;
+}
+//Send packet forward to login-server for account saving
+int save_accreg2(unsigned char* buf, int len) {
+ if (login_fd > 0) {
+ WFIFOHEAD(login_fd, len+4);
+ memcpy(WFIFOP(login_fd,4), buf, len);
+ WFIFOW(login_fd,0) = 0x2728;
+ WFIFOW(login_fd,2) = len+4;
+ WFIFOSET(login_fd,len+4);
+ return 1;
+ }
+ return 0;
+}
+int search_mapserver(unsigned short map, long ip, short port);
+
+int parse_frommap(int fd) {
+ int i = 0, j = 0;
+ int id;
+// int auth_fifo_flag=0;
+
+ // Sometimes fd=0, and it will cause server crash. Don't know why. :(
+ if (fd <= 0) {
+ ShowError("parse_frommap error fd=%d\n", fd);
+ return 0;
+ }
+
+ for(id = 0; id < MAX_MAP_SERVERS; id++)
+ if (server_fd[id] == fd)
+ break;
+ if(id == MAX_MAP_SERVERS)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) {
+ if (id < MAX_MAP_SERVERS) {
+ unsigned char buf[16384];
+ ShowStatus("Map-server %d (session #%d) has disconnected.\n", id, fd);
+ //Notify other map servers that this one is gone. [Skotlex]
+ WBUFW(buf,0) = 0x2b20;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[id].map[i])
+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
+ if (j > 0) {
+ WBUFW(buf,2) = j * 4 + 10;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ memset(&server[id], 0, sizeof(struct mmo_map_server));
+ sprintf(tmp_sql, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server_fd[id]);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ server_fd[id] = -1;
+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+// printf("parse_frommap : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd,0));
+
+ switch(RFIFOW(fd, 0)) {
+
+ // map-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ break;
+
+ case 0x2af7:
+ RFIFOSKIP(fd,2);
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2709;
+ WFIFOSET(login_fd, 2);
+ }
+ break;
+
+ // mapserver -> map names recv.
+ case 0x2afa:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ memset(server[id].map, 0, sizeof(server[id].map));
+ j = 0;
+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
+ server[id].map[j] = RFIFOW(fd,i);
+// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
+ j++;
+ }
+ i = server[id].ip;
+ {
+ unsigned char *p = (unsigned char *)&server[id].ip;
+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
+ id, j, p[0], p[1], p[2], p[3], server[id].port);
+ ShowStatus("Map-server %d loading complete.\n", id);
+ if (kick_on_disconnect)
+ set_all_offline();
+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
+ }
+ WFIFOW(fd,0) = 0x2afb;
+ WFIFOB(fd,2) = 0;
+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
+ WFIFOSET(fd,3+NAME_LENGTH);
+ //WFIFOSET(fd,27);
+ {
+ unsigned char buf[16384];
+ int x;
+ if (j == 0) {
+ ShowWarning("Map-Server %d have NO maps.\n", id);
+ // Transmitting maps information to the other map-servers
+ } else {
+ WBUFW(buf,0) = 0x2b04;
+ WBUFW(buf,2) = j * 4 + 10;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ // Transmitting the maps of the other map-servers to the new map-server
+ for(x = 0; x < MAX_MAP_SERVERS; x++) {
+ if (server_fd[x] > 0 && x != id) {
+ WFIFOW(fd,0) = 0x2b04;
+ WFIFOL(fd,4) = server[x].ip;
+ WFIFOW(fd,8) = server[x].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[x].map[i])
+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
+ if (j > 0) {
+ WFIFOW(fd,2) = j * 4 + 10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+ //Packet command is now used for sc_data request. [Skotlex]
+ case 0x2afc:
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+ int aid, cid;
+ aid = RFIFOL(fd,2);
+ cid = RFIFOL(fd,6);
+ RFIFOSKIP(fd, 10);
+#ifdef ENABLE_SC_SAVING
+ sprintf(tmp_sql, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
+ scdata_db, aid, cid);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ break;
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ struct status_change_data data;
+ int count = 0;
+ WFIFOW(fd, 0) = 0x2b1d;
+ WFIFOL(fd, 4) = aid;
+ WFIFOL(fd, 8) = cid;
+ while((sql_row = mysql_fetch_row(sql_res)))
+ {
+ data.type = atoi(sql_row[0]);
+ data.tick = atoi(sql_row[1]);
+ data.val1 = atoi(sql_row[2]);
+ data.val2 = atoi(sql_row[3]);
+ data.val3 = atoi(sql_row[4]);
+ data.val4 = atoi(sql_row[5]);
+ memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &data, sizeof(struct status_change_data));
+ count++;
+ }
+ if (count > 0)
+ {
+ WFIFOW(fd, 2) = 14 + count*sizeof(struct status_change_data);
+ WFIFOW(fd, 12) = count;
+ WFIFOSET(fd, WFIFOW(fd,2));
+
+ //Clear the data once loaded.
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+#endif
+ break;
+ }
+ //set MAP user count
+ case 0x2afe:
+ if (RFIFOREST(fd) < 4)
+ return 0;
+ if (RFIFOW(fd,2) != server[id].users) {
+ server[id].users = RFIFOW(fd,2);
+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
+ }
+ RFIFOSKIP(fd, 4);
+ break;
+ // set MAP user
+ case 0x2aff:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ int i, aid, cid;
+ struct online_char_data* character;
+
+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
+ server[id].users = RFIFOW(fd,4);
+ for(i = 0; i < server[id].users; i++) {
+ aid = RFIFOL(fd,6+i*8);
+ cid = RFIFOL(fd,6+i*8+4);
+ character = idb_ensure(online_char_db, aid, create_online_char_data);
+ if (character->server > -1 && character->server != id)
+ {
+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, id, aid, cid);
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ }
+ character->server = id;
+ character->char_id = cid;
+ }
+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+ }
+ // char saving
+ case 0x2b01:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8);
+ i = 0;
+ //check account
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",char_db, aid, cid); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+ if (sql_row) i = atoi(sql_row[0]);
+ if (sql_res) mysql_free_result(sql_res);
+
+ if (i == 1) {
+ memcpy(&char_dat[0], RFIFOP(fd,13), sizeof(struct mmo_charstatus));
+ mmo_char_tosql(cid, char_dat);
+ //save to DB
+ } else
+ ShowError("parse_from_map (save-char): Received data for non-existant character (%d:%d)!\n", aid, cid);
+ if (RFIFOB(fd,12)) { //Flag? Set character offline after saving [Skotlex]
+ set_char_offline(cid, aid);
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+ }
+ // req char selection
+ case 0x2b02:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd, 2);
+ auth_fifo[auth_fifo_pos].char_id = 0;
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd, 6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
+ auth_fifo[auth_fifo_pos].delflag = 2;
+ auth_fifo[auth_fifo_pos].char_pos = 0;
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
+ auth_fifo_pos++;
+
+ WFIFOW(fd, 0) = 0x2b03;
+ WFIFOL(fd, 2) = RFIFOL(fd, 2);
+ WFIFOB(fd, 6) = 0;
+ WFIFOSET(fd, 7);
+
+ RFIFOSKIP(fd, 18);
+ break;
+
+ // request "change map server"
+ case 0x2b05:
+ if (RFIFOREST(fd) < 35)
+ return 0;
+ {
+ unsigned short name;
+ int map_id, map_fd = -1;
+ struct online_char_data* data;
+ struct mmo_charstatus* char_data;
+
+
+ name = RFIFOW(fd,18);
+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
+ if (map_id >= 0)
+ map_fd = server_fd[map_id];
+ //Char should just had been saved before this packet, so this should be safe. [Skotlex]
+ char_data = uidb_get(char_db_,RFIFOL(fd,14));
+ if (char_data == NULL)
+ { //Really shouldn't happen.
+ mmo_char_fromsql(RFIFOL(fd,14), char_dat);
+ char_data = char_dat;
+ }
+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
+ if (map_fd>=0 && session[map_fd] && char_data)
+ { //Send the map server the auth of this player.
+ //Update the "last map" as this is where the player must be spawned on the new map server.
+ char_data->last_point.map = RFIFOW(fd,18);
+ char_data->last_point.x = RFIFOW(fd,20);
+ char_data->last_point.y = RFIFOW(fd,22);
+
+ WFIFOW(map_fd,0) = 0x2afd;
+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
+ data->char_id = char_data->char_id;
+ data->server = map_id; //Update server where char is.
+
+ //Reply with an ack.
+ WFIFOW(fd, 0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOSET(fd, 30);
+ } else { //Reply with nak
+ WFIFOW(fd, 0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
+ WFIFOSET(fd, 30);
+ }
+ RFIFOSKIP(fd, 35);
+ }
+ break;
+
+ // char name check
+ case 0x2b08:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+
+ sprintf(tmp_sql, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, (int)RFIFOL(fd,2));
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+
+ WFIFOW(fd,0) = 0x2b09;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+
+ if (sql_row)
+ memcpy(WFIFOP(fd,6), sql_row[0], NAME_LENGTH);
+ else
+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
+ if (sql_res) mysql_free_result(sql_res);
+
+ WFIFOSET(fd,30);
+
+ RFIFOSKIP(fd,6);
+ break;
+
+ // I want become GM - fuck!
+ case 0x2b0a:
+ if(RFIFOREST(fd)<4)
+ return 0;
+ if(RFIFOREST(fd)<RFIFOW(fd,2))
+ return 0;
+ /*
+ memcpy(WFIFOP(login_fd,2),RFIFOP(fd,2),RFIFOW(fd,2)-2);
+ WFIFOW(login_fd,0)=0x2720;
+ WFIFOSET(login_fd,RFIFOW(fd,2));
+// printf("char : change gm -> login %d %s %d\n", RFIFOL(fd, 4), RFIFOP(fd, 8), RFIFOW(fd, 2));
+ */
+ ShowWarning("packet 0x2ba (become GM) is not supported by the Char-Server.\n");
+ RFIFOSKIP(fd, RFIFOW(fd, 2));
+ break;
+
+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
+ //case 0x2b10:
+
+ // Map server send information to change an email of an account -> login-server
+ case 0x2b0c:
+ if (RFIFOREST(fd) < 86)
+ return 0;
+ if (login_fd > 0) { // don't send request if no login-server
+ memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
+ WFIFOW(login_fd,0) = 0x2722;
+ WFIFOSET(login_fd, 86);
+ }
+ RFIFOSKIP(fd, 86);
+ break;
+
+ // Receiving from map-server a status change resquest. Transmission to login-server (by Yor)
+ case 0x2b0e:
+ if (RFIFOREST(fd) < 44)
+ return 0;
+ {
+ char character_name[NAME_LENGTH], t_name[NAME_LENGTH*2];
+ int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH);
+ character_name[NAME_LENGTH-1] = '\0';
+ jstrescapecpy(t_name, character_name); //Escape string for sql use... [Skotlex]
+ // prepare answer
+ WFIFOW(fd,0) = 0x2b0f; // answer
+ WFIFOL(fd,2) = acc; // who want do operation
+ WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
+ sprintf(tmp_sql, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'",char_db, t_name);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if (sql_res) {
+ if (mysql_num_rows(sql_res)) {
+ sql_row = mysql_fetch_row(sql_res);
+ memcpy(WFIFOP(fd,6), sql_row[1], NAME_LENGTH); // put correct name if found
+ WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ switch(RFIFOW(fd, 30)) {
+ case 1: // block
+ if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
+ WFIFOL(login_fd,6) = 5; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 2: // ban
+ if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2725;
+ WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
+ WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
+ WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
+ WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
+ WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
+ WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
+ WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
+ WFIFOSET(login_fd,18);
+// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
+// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 3: // unblock
+ if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
+ WFIFOL(login_fd,6) = 0; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 4: // unban
+ if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x272a;
+ WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 5: // changesex
+ if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2727;
+ WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ }
+ } else {
+ // character name not found
+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
+ WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ // send answer if a player ask, not if the server ask
+ if (acc != -1) {
+ WFIFOSET(fd, 34);
+ }
+ }
+ }
+ RFIFOSKIP(fd, 44);
+ break;
+
+ // Recieve rates [Wizputer]
+ case 0x2b16:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
+ return 0;
+ {
+ char motd[256], t_name[512]; //Required for jstrescapecpy [Skotlex]
+ strncpy(motd, RFIFOP(fd,10), 255); //First copy it to make sure the motd fits.
+ motd[255]='\0';
+ jstrescapecpy(t_name,motd);
+
+ sprintf(tmp_sql, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d',`motd`='%s'",
+ fd, server_name, RFIFOW(fd,2), RFIFOW(fd,4), RFIFOW(fd,6), t_name);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,8));
+ break;
+ }
+
+ // Character disconnected set online 0 [Wizputer]
+ case 0x2b17:
+ if (RFIFOREST(fd) < 6 )
+ return 0;
+ //printf("Setting %d char offline\n",RFIFOL(fd,2));
+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+ // Reset all chars to offline [Wizputer]
+ case 0x2b18:
+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
+ set_all_offline();
+ RFIFOSKIP(fd,2);
+ break;
+ // Character set online [Wizputer]
+ case 0x2b19:
+ if (RFIFOREST(fd) < 6 )
+ return 0;
+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ // Request sending of fame list
+ case 0x2b1a:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ {
+ int len = 8, num = 0;
+ unsigned char buf[32000];
+ struct fame_list fame_item;
+
+ WBUFW(buf,0) = 0x2b1b;
+ sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='10' OR `class`='4011'OR `class`='4033') ORDER BY `fame` DESC LIMIT 0,10", char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) {
+ fame_item.id = atoi(sql_row[0]);
+ fame_item.fame = atoi(sql_row[1]);
+ strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
+
+ memcpy(WBUFP(buf,len), &fame_item, sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ if (++num == 10)
+ break;
+ }
+ }
+ mysql_free_result(sql_res);
+ WBUFW(buf, 6) = len; //Blacksmith block size
+
+ num = 0;
+ sprintf(tmp_sql, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='18' OR `class`='4019' OR `class`='4041') ORDER BY `fame` DESC LIMIT 0,10", char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) {
+ fame_item.id = atoi(sql_row[0]);
+ fame_item.fame = atoi(sql_row[1]);
+ strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
+ memcpy(WBUFP(buf,len), &fame_item, sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ if (++num == 10)
+ break;
+ }
+ }
+ mysql_free_result(sql_res);
+ WBUFW(buf, 4) = len; //Alchemist block size
+
+ num = 0;
+ sprintf(tmp_sql, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND `class`='4046' ORDER BY `fame` DESC LIMIT 0,10", char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) {
+ fame_item.id = atoi(sql_row[0]);
+ fame_item.fame = atoi(sql_row[1]);
+ strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
+ memcpy(WBUFP(buf,len), &fame_item, sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ if (++num == 10)
+ break;
+ }
+ }
+ mysql_free_result(sql_res);
+ WBUFW(buf, 2) = len; //Total packet length
+
+ mapif_sendall(buf, len);
+ RFIFOSKIP(fd,2);
+ break;
+ }
+ //Request saving sc_data of a player. [Skotlex]
+ case 0x2b1c:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int count, aid, cid, i;
+ struct status_change_data data;
+
+ aid = RFIFOL(fd, 4);
+ cid = RFIFOL(fd, 8);
+ count = RFIFOW(fd, 12);
+
+ sprintf(tmp_sql, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
+
+ for (i = 0; i < count; i++)
+ {
+ memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
+ sprintf (tmp_sql, "%s ('%d','%d','%hu','%d','%d','%d','%d','%d'),", tmp_sql, aid, cid,
+ data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
+ }
+ if (count > 0)
+ {
+ tmp_sql[strlen(tmp_sql)-1] = '\0'; //Remove final comma.
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+#endif
+ RFIFOSKIP(fd, RFIFOW(fd, 2));
+ break;
+ }
+
+ default:
+ // inter server - packet
+ {
+ int r = inter_parse_frommap(fd);
+ if (r == 1) break; // processed
+ if (r == 2) return 0; // need more packet
+ }
+
+ // no inter server packet. no char server packet -> disconnect
+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ return 0;
+}
+
+int search_mapserver(unsigned short map, long ip, short port) {
+ int i, j;
+
+ if (!map)
+ return -1;
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] > 0)
+ for (j = 0; server[i].map[j]; j++)
+ if (server[i].map[j] == map) {
+ if (ip > 0 && server[i].ip != ip)
+ continue;
+ if (port > 0 && server[i].port != port)
+ continue;
+ return i;
+ }
+
+ return -1;
+}
+
+int char_mapif_init(int fd) {
+ return inter_mapif_init(fd);
+}
+
+//-----------------------------------------------------
+// Test to know if an IP come from LAN or WAN. by [Yor]
+//-----------------------------------------------------
+int lan_ip_check(unsigned char *p){
+ int i;
+ int lancheck = 1;
+ int subneti[4];
+ unsigned int k0, k1, k2, k3;
+
+ sscanf(lan_map_ip, "%d.%d.%d.%d", &k0, &k1, &k2, &k3);
+ subneti[0] = k0; subneti[1] = k1; subneti[2] = k2; subneti[3] = k3;
+
+// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
+// p[0], p[1], p[2], p[3],
+// subneti[0], subneti[1], subneti[2], subneti[3],
+// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
+ for(i = 0; i < 4; i++) {
+ if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
+ lancheck = 0;
+ break;
+ }
+ }
+ return lancheck;
+}
+
+int parse_char(int fd) {
+ int i, ch = 0;
+ char email[40];
+ unsigned char buf[64];
+ unsigned short cmd;
+ int map_fd;
+ struct char_session_data *sd;
+ unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ if(login_fd < 0)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) {
+ if (fd == login_fd)
+ login_fd = -1;
+ if (sd != NULL)
+ {
+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
+ set_char_offline(99,sd->account_id);
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+ cmd = RFIFOW(fd,0);
+ // crc32のスキップ用
+ if( sd==NULL && // 未ログインor管理パケット
+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
+ cmd!=0x20b && // md5通知パケット除去
+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
+ RFIFOSKIP(fd,4);
+ cmd = RFIFOW(fd,0);
+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
+ if(RFIFOREST(fd)==0)
+ return 0;
+ }
+
+//For use in packets that depend on an sd being present [Skotlex]
+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
+
+ switch(cmd){
+ case 0x20b: //20040622 encryption ragexe correspondence
+ if (RFIFOREST(fd) < 19)
+ return 0;
+ RFIFOSKIP(fd,19);
+ break;
+
+ case 0x65: // request to connect
+ ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
+ if (RFIFOREST(fd) < 17)
+ return 0;
+ {
+ if (sd == NULL) {
+ CREATE(session[fd]->session_data, struct char_session_data, 1);
+ sd = (struct char_session_data*)session[fd]->session_data;
+ sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
+ }
+ sd->account_id = RFIFOL(fd, 2);
+ sd->login_id1 = RFIFOL(fd, 6);
+ sd->login_id2 = RFIFOL(fd, 10);
+ sd->sex = RFIFOB(fd, 16);
+
+ WFIFOL(fd, 0) = RFIFOL(fd, 2);
+ WFIFOSET(fd, 4);
+
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == sd->account_id &&
+ auth_fifo[i].login_id1 == sd->login_id1 &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
+ auth_fifo[i].delflag == 2) {
+ auth_fifo[i].delflag = 1;
+
+ if (online_check)
+ { // check if character is not online already. [Skotlex]
+ struct online_char_data* character;
+ character = idb_get(online_char_db, sd->account_id);
+
+ if (character)
+ {
+ if (character->server > -1)
+ { //Character already online. KICK KICK KICK
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ if (!character->waiting_disconnect)
+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = 1;
+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
+ } else { //Kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && i != fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
+ {
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2;
+ WFIFOSET(i,3);
+ break;
+ }
+ if (i == fd_max) //Shouldn't happen, but just in case.
+ set_char_offline(99, sd->account_id);
+ }
+ */
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 8;
+ WFIFOSET(fd,3);
+ break;
+ }
+ }
+ }
+
+ if (max_connect_user == 0 || count_users() < max_connect_user) {
+ if (login_fd > 0) { // don't send request if no login-server
+ // request to login-server to obtain e-mail/time limit
+ WFIFOW(login_fd,0) = 0x2716;
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOSET(login_fd,6);
+ }
+ // send characters to player
+ mmo_char_send006b(fd, sd);
+ } else {
+ // refuse connection (over populated)
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+// printf("connection request> set delflag 1(o:2)- account_id:%d/login_id1:%d(fifo_id:%d)\n", sd->account_id, sd->login_id1, i);
+ break;
+ }
+ }
+ if (i == AUTH_FIFO_SIZE) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOL(login_fd,6) = sd->login_id1;
+ WFIFOL(login_fd,10) = sd->login_id2;
+ WFIFOB(login_fd,14) = sd->sex;
+ WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
+ WFIFOSET(login_fd,19);
+ } else { // if no login-server, we must refuse connection
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ }
+ RFIFOSKIP(fd, 17);
+ break;
+
+ case 0x66: // char select
+ FIFOSD_CHECK(3);
+
+ sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'",char_db, sd->account_id, RFIFOB(fd, 2));
+ RFIFOSKIP(fd, 3);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+
+ if (sql_row)
+ {
+ mmo_char_fromsql(atoi(sql_row[0]), char_dat);
+ char_dat[0].sex = sd->sex;
+ } else {
+ mysql_free_result(sql_res);
+ break;
+ }
+
+ if (log_char) {
+ char escaped_name[NAME_LENGTH*2];
+ sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
+ charlog_db, sd->account_id, RFIFOB(fd, 2), jstrescapecpy(escaped_name, char_dat[0].name));
+ //query
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ ShowInfo("Selected char: (Account %d: %d - %s)" RETCODE, sd->account_id, RFIFOB(fd, 2), char_dat[0].name);
+
+ i = search_mapserver(char_dat[0].last_point.map, -1, -1);
+
+ // if map is not found, we check major cities
+ if (i < 0) {
+ unsigned short j;
+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(char_dat[0].last_point.map));
+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
+ char_dat[0].last_point.map = j;
+ char_dat[0].last_point.x = 273; // savepoint coordinates
+ char_dat[0].last_point.y = 354;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
+ char_dat[0].last_point.map = j;
+ char_dat[0].last_point.x = 120; // savepoint coordinates
+ char_dat[0].last_point.y = 100;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
+ char_dat[0].last_point.map = j;
+ char_dat[0].last_point.x = 160; // savepoint coordinates
+ char_dat[0].last_point.y = 94;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
+ char_dat[0].last_point.map = j;
+ char_dat[0].last_point.x = 116; // savepoint coordinates
+ char_dat[0].last_point.y = 57;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
+ char_dat[0].last_point.map = j;
+ char_dat[0].last_point.x = 87; // savepoint coordinates
+ char_dat[0].last_point.y = 117;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
+ char_dat[0].last_point.map = j;
+ char_dat[0].last_point.x = 94; // savepoint coordinates
+ char_dat[0].last_point.y = 103;
+ } else {
+ // get first online server
+ i = 0;
+ for(j = 0; j < MAX_MAP_SERVERS; j++)
+ if (server_fd[j] > 0 && server[j].map[0]) {
+ i = j;
+ ShowDebug("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
+ break;
+ }
+ // if no map-servers are connected, we send: server closed
+ if (j == MAX_MAP_SERVERS) {
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ }
+ }
+ WFIFOW(fd, 0) =0x71;
+ WFIFOL(fd, 2) =char_dat[0].char_id;
+ memcpy(WFIFOP(fd,6), mapindex_id2name(char_dat[0].last_point.map), MAP_NAME_LENGTH);
+ //Lan check added by Kashy
+ if (lan_ip_check(p))
+ WFIFOL(fd, 22) = inet_addr(lan_map_ip);
+ else
+ WFIFOL(fd, 22) = server[i].ip;
+ WFIFOW(fd,26) = server[i].port;
+ WFIFOSET(fd,28);
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE) {
+ auth_fifo_pos = 0;
+ }
+ auth_fifo[auth_fifo_pos].account_id = sd->account_id;
+ auth_fifo[auth_fifo_pos].char_id = char_dat[0].char_id;
+ auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
+ auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].char_pos = 0;
+ auth_fifo[auth_fifo_pos].sex = sd->sex;
+ auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
+ auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
+
+ //Send NEW auth packet [Kevin]
+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
+ {
+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
+ server_fd[i] = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ break;
+ }
+
+ WFIFOW(map_fd,0) = 0x2afd;
+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
+ memcpy(WFIFOP(map_fd,20), &char_dat[0], sizeof(struct mmo_charstatus));
+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
+
+ set_char_online(i, auth_fifo[auth_fifo_pos].char_id, auth_fifo[auth_fifo_pos].account_id);
+ //Checks to see if the even share setting of the party must be broken.
+ inter_party_logged(char_dat[0].party_id, char_dat[0].account_id, char_dat[0].char_id);
+ auth_fifo_pos++;
+ break;
+
+ case 0x67: // make new
+ FIFOSD_CHECK(37);
+
+ if(char_new == 0) //turn character creation on/off [Kevin]
+ i = -2;
+ else
+ i = make_new_char_sql(fd, RFIFOP(fd, 2));
+
+ //if (i < 0) {
+ // WFIFOW(fd, 0) = 0x6e;
+ // WFIFOB(fd, 2) = 0x00;
+ // WFIFOSET(fd, 3);
+ // RFIFOSKIP(fd, 37);
+ // break;
+ //}
+ //Changed that we can support 'Charname already exists' (-1) amd 'Char creation denied' (-2)
+ //And 'You are underaged' (-3) (XD) [Sirius]
+ if(i == -1){
+ //already exists
+ WFIFOW(fd, 0) = 0x6e;
+ WFIFOB(fd, 2) = 0x00;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }else if(i == -2){
+ //denied
+ WFIFOW(fd, 0) = 0x6e;
+ WFIFOB(fd, 2) = 0x02;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }else if(i == -3){
+ //underaged XD
+ WFIFOW(fd, 0) = 0x6e;
+ WFIFOB(fd, 2) = 0x01;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }
+
+ WFIFOW(fd, 0) = 0x6d;
+ memset(WFIFOP(fd, 2), 0x00, 106);
+
+ mmo_char_fromsql_short(i, char_dat); //Only the short data is needed.
+ //mmo_char_fromsql(i, char_dat);
+ i = 0;
+ WFIFOL(fd, 2) = char_dat[i].char_id;
+ WFIFOL(fd,2+4) = char_dat[i].base_exp;
+ WFIFOL(fd,2+8) = char_dat[i].zeny;
+ WFIFOL(fd,2+12) = char_dat[i].job_exp;
+ WFIFOL(fd,2+16) = char_dat[i].job_level;
+
+ WFIFOL(fd,2+28) = char_dat[i].karma;
+ WFIFOL(fd,2+32) = char_dat[i].manner;
+
+ WFIFOW(fd,2+40) = 0x30;
+ WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
+ WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
+ WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
+ WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
+ WFIFOW(fd,2+52) = char_dat[i].class_;
+ WFIFOW(fd,2+54) = char_dat[i].hair;
+
+ WFIFOW(fd,2+58) = char_dat[i].base_level;
+ WFIFOW(fd,2+60) = char_dat[i].skill_point;
+
+ WFIFOW(fd,2+64) = char_dat[i].shield;
+ WFIFOW(fd,2+66) = char_dat[i].head_top;
+ WFIFOW(fd,2+68) = char_dat[i].head_mid;
+ WFIFOW(fd,2+70) = char_dat[i].hair_color;
+
+ memcpy(WFIFOP(fd,2+74), char_dat[i].name, NAME_LENGTH);
+
+ WFIFOB(fd,2+98) = char_dat[i].str>255?255:char_dat[i].str;
+ WFIFOB(fd,2+99) = char_dat[i].agi>255?255:char_dat[i].agi;
+ WFIFOB(fd,2+100) = char_dat[i].vit>255?255:char_dat[i].vit;
+ WFIFOB(fd,2+101) = char_dat[i].int_>255?255:char_dat[i].int_;
+ WFIFOB(fd,2+102) = char_dat[i].dex>255?255:char_dat[i].dex;
+ WFIFOB(fd,2+103) = char_dat[i].luk>255?255:char_dat[i].luk;
+ WFIFOB(fd,2+104) = char_dat[i].char_num;
+
+ WFIFOSET(fd, 108);
+ RFIFOSKIP(fd, 37);
+
+ //to do
+ for(ch = 0; ch < 9; ch++) {
+ if (sd->found_char[ch] == -1) {
+ sd->found_char[ch] = char_dat[i].char_id;
+ break;
+ }
+ }
+ break;
+ case 0x68: /* delete char */
+ FIFOSD_CHECK(46);
+ {
+ int cid = RFIFOL(fd,2);
+ ShowInfo(CL_RED" Request Char Deletion:"CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
+ memcpy(email, RFIFOP(fd,6), 40);
+
+ /* Check if e-mail is correct */
+ if(strcmpi(email, sd->email)){
+ if(strcmp("a@a.com", sd->email) == 0){
+ if(strcmp("a@a.com", email) == 0 || strcmp("", email) == 0){
+ //ignore
+ }else{
+ //del fail
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 46);
+ break;
+ }
+ }else{
+ //del fail
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 46);
+ break;
+ }
+ }
+
+ for(i = 0; i < 9; i++) {
+ /* Debug:
+ printf("Checking if char to be deleted: %d - %d (%d)\n", sd->found_char[i], RFIFOL(fd, 2), sd->account_id);
+ */
+ if (sd->found_char[i] == cid) {
+ for(ch = i; ch < 9-1; ch++)
+ sd->found_char[ch] = sd->found_char[ch+1];
+ sd->found_char[8] = -1;
+ break;
+ }
+ }
+ /* Such a character does not exist in the account */
+ /* If so, you are so screwed. */
+ if (i == 9) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0;
+ WFIFOSET(fd, 3);
+ break;
+ }
+
+ /* Grab the partner id */
+ sprintf(tmp_sql, "SELECT `partner_id` FROM `%s` WHERE `char_id`='%d'",char_db, cid);
+
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if(sql_res)
+ {
+ int char_pid=0;
+ sql_row = mysql_fetch_row(sql_res);
+ if (sql_row)
+ char_pid = atoi(sql_row[0]);
+ mysql_free_result(sql_res);
+
+ /* Delete character and partner (if any) */
+ delete_char_sql(cid, char_pid);
+ if (char_pid != 0)
+ { /* If there is partner, tell map server to do divorce */
+ WBUFW(buf,0) = 0x2b12;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ WBUFL(buf,6) = char_pid;
+ mapif_sendall(buf,10);
+ }
+ }
+ /* Char successfully deleted. <- For sure? There could had been an sql db error, what is done then?. [Skotlex] */
+ WFIFOW(fd, 0) = 0x6f;
+ WFIFOSET(fd, 2);
+
+ RFIFOSKIP(fd, 46);
+ break;
+ }
+ case 0x2af8: // login as map-server
+ if (RFIFOREST(fd) < 60)
+ return 0;
+ WFIFOW(fd, 0) = 0x2af9;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server_fd[i] <= 0)
+ break;
+ }
+ if (i == MAX_MAP_SERVERS || strcmp((const char*)RFIFOP(fd,2), userid) || strcmp((const char*)RFIFOP(fd,26), passwd)) {
+ WFIFOB(fd,2) = 3;
+ WFIFOSET(fd, 3);
+ } else {
+// int len;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd, 3);
+ session[fd]->func_parse = parse_frommap;
+ server_fd[i] = fd;
+ server[i].ip = RFIFOL(fd, 54);
+ server[i].port = RFIFOW(fd, 58);
+ server[i].users = 0;
+ memset(server[i].map, 0, sizeof(server[i].map));
+ realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ char_mapif_init(fd);
+ // send gm acccounts level to map-servers
+/* removed by CLOWNISIUS due to isGM
+ len = 4;
+ WFIFOW(fd,0) = 0x2b15;
+ for(i = 0; i < GM_num; i++) {
+ WFIFOL(fd,len) = gm_account[i].account_id;
+ WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);*/
+ }
+ RFIFOSKIP(fd,60);
+ break;
+
+ case 0x187: // Alive?
+ if (RFIFOREST(fd) < 6) {
+ return 0;
+ }
+ RFIFOSKIP(fd, 6);
+ break;
+
+ case 0x7530: // Athena info get
+ WFIFOW(fd, 0) = 0x7531;
+ WFIFOB(fd, 2) = ATHENA_MAJOR_VERSION;
+ WFIFOB(fd, 3) = ATHENA_MINOR_VERSION;
+ WFIFOB(fd, 4) = ATHENA_REVISION;
+ WFIFOB(fd, 5) = ATHENA_RELEASE_FLAG;
+ WFIFOB(fd, 6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB(fd, 7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
+ WFIFOW(fd, 8) = ATHENA_MOD_VERSION;
+ WFIFOSET(fd, 10);
+ RFIFOSKIP(fd, 2);
+ return 0;
+
+ case 0x7532: // disconnect(default also disconnect)
+ default:
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+
+ return 0;
+}
+
+// Console Command Parser [Wizputer]
+int parse_console(char *buf) {
+ char *type,*command;
+
+ type = (char *)aMalloc(64);
+ command = (char *)aMalloc(64);
+
+ memset(type,0,64);
+ memset(command,0,64);
+
+ ShowNotice("Console: %s\n",buf);
+
+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
+ sscanf(buf,"%[^\n]",type);
+
+ ShowNotice("Type of command: %s || Command: %s \n",type,command);
+
+ if(buf) aFree(buf);
+ if(type) aFree(type);
+ if(command) aFree(command);
+
+ return 0;
+}
+
+// MAP send all
+int mapif_sendall(unsigned char *buf, unsigned int len) {
+ int i, c;
+ int fd;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if ((fd = server_fd[i]) > 0) { //0 Should not be a valid server_fd [Skotlex]
+ if (session[fd] == NULL)
+ { //Could this be the crash's source? [Skotlex]
+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
+ server_fd[i] = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ continue;
+ }
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ c++;
+ }
+ }
+
+ return c;
+}
+
+int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
+ int i, c;
+ int fd;
+
+ c = 0;
+ for(i=0, c=0;i<MAX_MAP_SERVERS;i++){
+ if ((fd = server_fd[i]) > 0 && fd != sfd) {
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd, len);
+ c++;
+ }
+ }
+
+ return c;
+}
+
+int mapif_send(int fd, unsigned char *buf, unsigned int len) {
+ int i;
+
+ if (fd >= 0) {
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (fd == server_fd[i]) {
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+int send_users_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users();
+ unsigned char buf[16];
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send number of user to login server
+ WFIFOW(login_fd,0) = 0x2714;
+ WFIFOL(login_fd,2) = users;
+ WFIFOSET(login_fd,6);
+ }
+ // send number of players to all map-servers
+ WBUFW(buf,0) = 0x2b00;
+ WBUFL(buf,2) = users;
+ mapif_sendall(buf, 6);
+
+ return 0;
+}
+
+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int *i = va_arg(ap, int*);
+ int count = va_arg(ap, int);
+ if ((*i) >= count)
+ return 0; //This is an error that shouldn't happen....
+ if(character->server > -1) {
+ WFIFOHEAD(login_fd, 8+count*4);
+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
+ (*i)++;
+ return 1;
+ }
+ return 0;
+}
+
+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users(), i=0;
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send account list to login server
+ WFIFOHEAD(login_fd, 8+users*4);
+ WFIFOW(login_fd,0) = 0x272d;
+ WFIFOL(login_fd,4) = users;
+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
+ WFIFOW(login_fd,2) = 8+ i*4;
+ if (i > 0)
+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
+ }
+ return 0;
+}
+
+int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
+ if (login_fd <= 0 || session[login_fd] == NULL) {
+ struct char_session_data *sd;
+ int i, cc;
+ unsigned char buf[16];
+
+ ShowInfo("Attempt to connect to login-server...\n");
+ login_fd = make_connection(login_ip, login_port);
+ if (login_fd == -1)
+ { //Try again later. [Skotlex]
+ login_fd = 0;
+ return 0;
+ }
+ session[login_fd]->func_parse = parse_tologin;
+ realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ WFIFOW(login_fd,0) = 0x2710;
+ memset(WFIFOP(login_fd,2), 0, 24);
+ memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
+ memset(WFIFOP(login_fd,26), 0, 24);
+ memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
+ WFIFOL(login_fd,50) = 0;
+ WFIFOL(login_fd,54) = char_ip;
+ WFIFOL(login_fd,58) = char_port;
+ memset(WFIFOP(login_fd,60), 0, 20);
+ memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
+ WFIFOW(login_fd,80) = 0;
+ WFIFOW(login_fd,82) = char_maintenance;
+
+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
+
+ WFIFOSET(login_fd,86);
+
+ //(re)connected to login-server,
+ //now wi'll look in sql which player's are ON and set them OFF
+ //AND send to all mapservers (if we have one / ..) to kick the players
+ //so the bug is fixed, if'ure using more than one charservers (worlds)
+ //that the player'S got reejected from server after a 'world' crash^^
+ //2b1f AID.L B1
+
+ sprintf(tmp_sql, "SELECT `account_id`, `online` FROM `%s` WHERE `online` = '1'", char_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return -1;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle);
+ if(sql_res){
+ cc = (int)mysql_num_rows(sql_res);
+ ShowStatus("Setting %d Players offline\n", cc);
+ while((sql_row = mysql_fetch_row(sql_res))){
+ //sql_row[0] == AID
+ //tell the loginserver
+ WFIFOW(login_fd, 0) = 0x272c; //set off
+ WFIFOL(login_fd, 2) = atoi(sql_row[0]); //AID
+ WFIFOSET(login_fd, 6);
+
+ //tell map to 'kick' the player (incase of 'on' ..)
+ WBUFW(buf, 0) = 0x2b1f;
+ WBUFL(buf, 2) = atoi(sql_row[0]);
+ WBUFB(buf, 6) = 1;
+ mapif_sendall(buf, 7);
+
+ //kick the player if he's on charselect
+ for(i = 0; i < fd_max; i++){
+ if(session[i] && (sd = (struct char_session_data*)session[i]->session_data)){
+ if(sd->account_id == atoi(sql_row[0])){
+ session[i]->eof = 1;
+ break;
+ }
+ }
+ }
+
+ }
+ mysql_free_result(sql_res);
+ }else{
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return -1;
+ }
+
+ //Now Update all players to 'OFFLINE'
+ sprintf(tmp_sql, "UPDATE `%s` SET `online` = '0'", char_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql, "UPDATE `%s` SET `online` = '0'", guild_member_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql, "UPDATE `%s` SET `connect_member` = '0'", guild_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ }
+ return 0;
+}
+
+//------------------------------------------------
+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
+//replies/disconnect the player we tried to kick. [Skotlex]
+//------------------------------------------------
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
+{
+ struct online_char_data* character;
+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
+ { //Mark it offline due to timeout.
+ set_char_offline(character->char_id, character->account_id);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------
+// Return numerical value of a switch configuration by [Yor]
+// on/off, english, fran軋is, deutsch, espaol
+//----------------------------------------------------------
+int config_switch(const char *str) {
+ if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
+ return 1;
+ if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
+ return 0;
+
+ return atoi(str);
+}
+
+// Lan Support conf reading added by Kashy
+int char_lan_config_read(const char *lancfgName){
+ char subnetmask[128];
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+ struct hostent * h = NULL;
+
+ if ((fp = fopen(lancfgName, "r")) == NULL) {
+ ShowError("file not found: %s\n", lancfgName);
+ return 1;
+ }
+
+ ShowInfo("Reading file %s...\n", lancfgName);
+
+ while(fgets(line, sizeof(line)-1, fp)){
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ else if (strcmpi(w1, "lan_map_ip") == 0) {
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else {
+ strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
+ lan_map_ip[sizeof(lan_map_ip)-1] = 0;
+ }
+ ShowStatus("set Lan_map_IP : %s\n", lan_map_ip);
+ }
+
+ else if (strcmpi(w1, "subnetmask") == 0) {
+ unsigned int k0, k1, k2, k3;
+ strcpy(subnetmask, w2);
+ sscanf(subnetmask, "%d.%d.%d.%d", &k0, &k1, &k2, &k3);
+ subnetmaski[0] = k0; subnetmaski[1] = k1; subnetmaski[2] = k2; subnetmaski[3] = k3;
+ ShowStatus("set subnetmask : %s\n", w2);
+ }
+ }
+ fclose(fp);
+
+ ShowInfo("Done reading %s.\n", lancfgName);
+ return 0;
+}
+
+void do_final(void) {
+ ShowInfo("Doing final stage...\n");
+ //mmo_char_sync();
+ //inter_save();
+ do_final_itemdb();
+ //check SQL save progress.
+ //wait until save char complete
+
+ set_all_offline();
+
+ inter_final();
+
+ flush_fifos();
+
+ mapindex_final();
+
+ sprintf(tmp_sql,"DELETE FROM `ragsrvinfo");
+ if (mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ if(gm_account) {
+ aFree(gm_account);
+ gm_account = 0;
+ }
+
+ if(char_dat) {
+ aFree(char_dat);
+ char_dat = 0;
+ }
+
+ delete_session(login_fd);
+ delete_session(char_fd);
+ char_db_->destroy(char_db_, NULL);
+ online_char_db->destroy(online_char_db, NULL);
+
+ mysql_close(&mysql_handle);
+ mysql_close(&lmysql_handle);
+
+ ShowInfo("ok! all done...\n");
+}
+
+void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ ShowInfo("Reading file %s...\n", cfgName);
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowFatalError("file not found: %s\n", cfgName);
+ exit(1);
+ }
+
+ while(fgets(line, sizeof(line)-1, fp)){
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if(strcmpi(w1,"char_db")==0){
+ strcpy(char_db,w2);
+ }else if(strcmpi(w1,"scdata_db")==0){
+ strcpy(scdata_db,w2);
+ }else if(strcmpi(w1,"cart_db")==0){
+ strcpy(cart_db,w2);
+ }else if(strcmpi(w1,"inventory_db")==0){
+ strcpy(inventory_db,w2);
+ }else if(strcmpi(w1,"charlog_db")==0){
+ strcpy(charlog_db,w2);
+ }else if(strcmpi(w1,"storage_db")==0){
+ strcpy(storage_db,w2);
+ }else if(strcmpi(w1,"reg_db")==0){
+ strcpy(reg_db,w2);
+ }else if(strcmpi(w1,"skill_db")==0){
+ strcpy(skill_db,w2);
+ }else if(strcmpi(w1,"interlog_db")==0){
+ strcpy(interlog_db,w2);
+ }else if(strcmpi(w1,"memo_db")==0){
+ strcpy(memo_db,w2);
+ }else if(strcmpi(w1,"guild_db")==0){
+ strcpy(guild_db,w2);
+ }else if(strcmpi(w1,"guild_alliance_db")==0){
+ strcpy(guild_alliance_db,w2);
+ }else if(strcmpi(w1,"guild_castle_db")==0){
+ strcpy(guild_castle_db,w2);
+ }else if(strcmpi(w1,"guild_expulsion_db")==0){
+ strcpy(guild_expulsion_db,w2);
+ }else if(strcmpi(w1,"guild_member_db")==0){
+ strcpy(guild_member_db,w2);
+ }else if(strcmpi(w1,"guild_skill_db")==0){
+ strcpy(guild_skill_db,w2);
+ }else if(strcmpi(w1,"guild_position_db")==0){
+ strcpy(guild_position_db,w2);
+ }else if(strcmpi(w1,"guild_storage_db")==0){
+ strcpy(guild_storage_db,w2);
+ }else if(strcmpi(w1,"party_db")==0){
+ strcpy(party_db,w2);
+ }else if(strcmpi(w1,"pet_db")==0){
+ strcpy(pet_db,w2);
+ }else if(strcmpi(w1,"friend_db")==0){
+ strcpy(friend_db,w2);
+ }else if(strcmpi(w1,"db_path")==0){
+ strcpy(db_path,w2);
+ //Map server option to use SQL db or not
+ }else if(strcmpi(w1,"use_sql_db")==0){ // added for sql item_db read for char server [Valaris]
+ db_use_sqldbs = config_switch(w2);
+ ShowStatus("Using SQL dbs: %s\n",w2);
+ //custom columns for login database
+ }else if(strcmpi(w1,"login_db_level")==0){
+ strcpy(login_db_level,w2);
+ }else if(strcmpi(w1,"login_db_account_id")==0){
+ strcpy(login_db_account_id,w2);
+ }else if(strcmpi(w1,"lowest_gm_level")==0){
+ lowest_gm_level = atoi(w2);
+ ShowStatus("set lowest_gm_level : %s\n",w2);
+ //support the import command, just like any other config
+ }else if(strcmpi(w1,"import")==0){
+ sql_config_read(w2);
+ }
+
+ }
+ fclose(fp);
+ ShowInfo("done reading %s.\n", cfgName);
+}
+
+int char_config_read(const char *cfgName) {
+ struct hostent *h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
+ exit(1);
+ }
+
+ ShowInfo("Reading file %s...\n", cfgName);
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars((unsigned char *) w1);
+ remove_control_chars((unsigned char *) w2);
+ if(strcmpi(w1,"timestamp_format")==0) {
+ strncpy(timestamp_format, w2, 20);
+ } else if(strcmpi(w1,"console_silent")==0){
+ msg_silent = 0; //To always allow the next line to show up.
+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
+ msg_silent = atoi(w2);
+ } else if (strcmpi(w1, "userid") == 0) {
+ memcpy(userid, w2, 24);
+ } else if (strcmpi(w1, "passwd") == 0) {
+ memcpy(passwd, w2, 24);
+ } else if (strcmpi(w1, "server_name") == 0) {
+ memcpy(server_name, w2, sizeof(server_name));
+ server_name[sizeof(server_name) - 1] = '\0';
+ ShowStatus("%s server has been initialized\n", w2);
+ } else if (strcmpi(w1, "wisp_server_name") == 0) {
+ if (strlen(w2) >= 4) {
+ memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
+ wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
+ }
+ } else if (strcmpi(w1, "login_ip") == 0) {
+ login_ip_set_ = 1;
+ h = gethostbyname (w2);
+ if (h != NULL) {
+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(login_ip_str,w2,16);
+ } else if (strcmpi(w1, "login_port") == 0) {
+ login_port=atoi(w2);
+ } else if (strcmpi(w1, "char_ip") == 0) {
+ char_ip_set_ = 1;
+ h = gethostbyname (w2);
+ if(h != NULL) {
+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(char_ip_str, w2, 16);
+ } else if (strcmpi(w1, "bind_ip") == 0) {
+ bind_ip_set_ = 1;
+ h = gethostbyname (w2);
+ if(h != NULL) {
+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(bind_ip_str, w2, 16);
+ } else if (strcmpi(w1, "char_port") == 0) {
+ char_port = atoi(w2);
+ } else if (strcmpi(w1, "char_maintenance") == 0) {
+ char_maintenance = atoi(w2);
+ } else if (strcmpi(w1, "char_new")==0){
+ char_new = atoi(w2);
+ } else if (strcmpi(w1, "char_new_display")==0){
+ char_new_display = atoi(w2);
+ } else if (strcmpi(w1, "max_connect_user") == 0) {
+ max_connect_user = atoi(w2);
+ if (max_connect_user < 0)
+ max_connect_user = 0; // unlimited online players
+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
+ gm_allow_level = atoi(w2);
+ if(gm_allow_level < 0)
+ gm_allow_level = 99;
+ } else if (strcmpi(w1, "check_ip_flag") == 0) {
+ check_ip_flag = config_switch(w2);
+ } else if (strcmpi(w1, "online_check") == 0) {
+ online_check = config_switch(w2);
+ } else if (strcmpi(w1, "autosave_time") == 0) {
+ autosave_interval = atoi(w2)*1000;
+ if (autosave_interval <= 0)
+ autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+ } else if (strcmpi(w1, "save_log") == 0) {
+ save_log = config_switch(w2);
+ } else if (strcmpi(w1, "start_point") == 0) {
+ char map[MAP_NAME_LENGTH];
+ int x, y;
+ if (sscanf(w2,"%16[^,],%d,%d", map, &x, &y) < 3)
+ continue;
+ if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
+ start_point.map = mapindex_name2id(map);
+ if (!start_point.map)
+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
+ start_point.x = x;
+ start_point.y = y;
+ }
+ } else if (strcmpi(w1, "start_zeny") == 0) {
+ start_zeny = atoi(w2);
+ if (start_zeny < 0)
+ start_zeny = 0;
+ } else if (strcmpi(w1, "start_weapon") == 0) {
+ start_weapon = atoi(w2);
+ if (start_weapon < 0)
+ start_weapon = 0;
+ } else if (strcmpi(w1, "start_armor") == 0) {
+ start_armor = atoi(w2);
+ if (start_armor < 0)
+ start_armor = 0;
+ } else if(strcmpi(w1,"log_char")==0){ //log char or not [devil]
+ log_char = atoi(w2);
+ } else if (strcmpi(w1, "unknown_char_name") == 0) {
+ strcpy(unknown_char_name, w2);
+ unknown_char_name[NAME_LENGTH-1] = 0;
+ } else if (strcmpi(w1, "name_ignoring_case") == 0) {
+ name_ignoring_case = config_switch(w2);
+ } else if (strcmpi(w1, "char_name_option") == 0) {
+ char_name_option = atoi(w2);
+ } else if (strcmpi(w1, "char_name_letters") == 0) {
+ strcpy(char_name_letters, w2);
+ } else if (strcmpi(w1, "check_ip_flag") == 0) {
+ check_ip_flag = config_switch(w2);
+ } else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius]
+ char_per_account = atoi(w2);
+ } else if (strcmpi(w1, "console") == 0) {
+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
+ console = 1;
+ } else if (strcmpi(w1, "import") == 0) {
+ char_config_read(w2);
+ }
+ }
+ fclose(fp);
+
+ ShowInfo("Done reading %s.\n", cfgName);
+
+ return 0;
+}
+
+void set_server_type(void)
+{
+ SERVER_TYPE = ATHENA_SERVER_CHAR;
+}
+
+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
+{
+ struct online_char_data *character= (struct online_char_data*)data;
+ if (character->server == -2) //Unknown server.. set them offline
+ set_char_offline(character->char_id, character->account_id);
+ if (character->server < 0)
+ //Free data from players that have not been online for a while.
+ db_remove(online_char_db, key);
+ return 0;
+}
+
+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
+{
+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
+ return 0;
+}
+
+int do_init(int argc, char **argv){
+ int i;
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ server_fd[i] = -1;
+ }
+
+ //Read map indexes
+ mapindex_init();
+ start_point.map = mapindex_name2id("new_1-1.gat");
+
+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
+ char_lan_config_read((argc > 1) ? argv[1] : LAN_CONF_NAME);
+ sql_config_read(SQL_CONF_NAME);
+
+ ShowInfo("Finished reading the char-server configuration.\n");
+
+ inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server テハア篳ュ
+ ShowInfo("Finished reading the inter-server configuration.\n");
+
+ //Read ItemDB
+ do_init_itemdb();
+
+ ShowInfo("Initializing char server.\n");
+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+ mmo_char_sql_init();
+ ShowInfo("char server initialized.\n");
+
+// ShowDebug("set parser -> parse_char()...\n");
+ set_defaultparse(parse_char);
+
+// ShowDebug("set terminate function -> do_final().....\n");
+
+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
+ // The char server should know what IP address it is running on
+ // - MouseJstr
+ int localaddr = ntohl(addr_[0]);
+ unsigned char *ptr = (unsigned char *) &localaddr;
+ char buf[16];
+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);
+ if (naddr_ != 1)
+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
+ else
+ ShowStatus("Defaulting to %s as our IP address\n", buf);
+ if (login_ip_set_ == 0)
+ strcpy(login_ip_str, buf);
+ if (char_ip_set_ == 0)
+ strcpy(char_ip_str, buf);
+
+ if (ptr[0] == 192 && ptr[1] == 168)
+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
+ }
+
+ login_ip = inet_addr(login_ip_str);
+ char_ip = inet_addr(char_ip_str);
+
+ ShowInfo("open port %d.....\n",char_port);
+ //char_fd = make_listen_port(char_port);
+ if (bind_ip_set_)
+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
+ else
+ char_fd = make_listen_bind(INADDR_ANY,char_port);
+
+ add_timer_func_list(check_connect_login_server, "check_connect_login_server");
+ add_timer_func_list(send_users_tologin, "send_users_tologin");
+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
+
+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
+
+ // send ALIVE PING to login server.
+ add_timer_interval(gettick() + 10, check_connect_login_server, 0, 0, 10 * 1000);
+ // send USER COUNT PING to login server.
+ add_timer_interval(gettick() + 10, send_users_tologin, 0, 0, 5 * 1000);
+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour.
+
+ if ( console ) {
+ set_defaultconsoleparse(parse_console);
+ start_console();
+ }
+
+ //Cleaning the tables for NULL entrys @ startup [Sirius]
+ //Chardb clean
+ ShowInfo("Cleaning the '%s' table...\n", char_db);
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `account_id` = '0'", char_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ //guilddb clean
+ ShowInfo("Cleaning the '%s' table...\n", guild_db);
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ //guildmemberdb clean
+ ShowInfo("Cleaning the '%s' table...\n", guild_member_db);
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db);
+ if(mysql_query(&mysql_handle, tmp_sql)){
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ ShowInfo("End of char server initilization function.\n");
+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
+ return 0;
+}
+
+#undef mysql_query
+
+int debug_mysql_query(char *file, int line, void *mysql, const char *q) {
+#ifdef TWILIGHT
+ ShowDebug("sql: %s:%d# %s\n", file, line, q);
+#endif
+ return mysql_query((MYSQL *) mysql, q);
+}
+
+int char_child(int parent_id, int child_id) {
+ int tmp_id = 0;
+ sprintf (tmp_sql, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id);
+ if (mysql_query (&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result (&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row (sql_res):NULL;
+ if (sql_row)
+ tmp_id = atoi (sql_row[0]);
+ else
+ ShowError("CHAR: child Failed!\n");
+ if (sql_res) mysql_free_result (sql_res);
+ if ( tmp_id == child_id )
+ return 1;
+ else
+ return 0;
+}
+
+int char_married(int pl1,int pl2) {
+ int tmp_id = 0;
+ sprintf (tmp_sql, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1);
+ if (mysql_query (&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result (&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row (sql_res):NULL;
+ if (sql_row)
+ tmp_id = atoi (sql_row[0]);
+ else
+ ShowError("CHAR: married Failed!\n");
+ if (sql_res) mysql_free_result (sql_res);
+ if ( tmp_id == pl2 )
+ return 1;
+ else
+ return 0;
+}
+
+int char_nick2id (char *name) {
+ int char_id = 0;
+ sprintf (tmp_sql, "SELECT `char_id` FROM `%s` WHERE `name` = '%s'", char_db, name);
+ if (mysql_query (&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result (&mysql_handle);
+ sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
+ if (sql_row)
+ char_id = atoi (sql_row[0]);
+ else
+ ShowError ("CHAR: nick2id Failed!\n");
+ if (sql_res) mysql_free_result (sql_res);
+ return char_id;
+}
diff --git a/src/char_sql/char.h b/src/char_sql/char.h
new file mode 100644
index 000000000..db1a0ca95
--- /dev/null
+++ b/src/char_sql/char.h
@@ -0,0 +1,103 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/core.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/mmo.h"
+#include "../common/version.h"
+#include "../common/db.h"
+#include "../common/mapindex.h"
+
+#ifndef _CHAR_H_
+#define _CHAR_H_
+
+#define START_CHAR_NUM 150000
+#define MAX_MAP_SERVERS 30
+
+#define LAN_CONF_NAME "conf/lan_support.conf"
+
+#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
+
+struct mmo_map_server{
+ long ip;
+ short port;
+ int users;
+ unsigned short map[MAX_MAP_PER_SERVER];
+};
+struct itemtmp {
+ int flag;//checked = 1 else 0
+ int id;
+ short nameid;
+ short amount;
+ unsigned short equip;
+ char identify;
+ char refine;
+ char attribute;
+ short card[4];
+};
+enum {
+ TABLE_INVENTORY,
+ TABLE_CART,
+ TABLE_STORAGE,
+ TABLE_GUILD_STORAGE,
+};
+struct itemtemp{
+ struct itemtmp equip[MAX_GUILD_STORAGE],notequip[MAX_GUILD_STORAGE];
+};
+int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id,int tableswitch);
+
+//int memitemdataNEW_to_sql(struct itemtmp mapitem[], int count, int char_id,int tableswitch);
+int mapif_sendall(unsigned char *buf,unsigned int len);
+int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
+int mapif_send(int fd,unsigned char *buf,unsigned int len);
+
+int char_nick2id (char *name);
+int char_married(int pl1,int pl2);
+int char_child(int parent_id, int child_id);
+
+int request_accreg2(int account_id, int char_id);
+int save_accreg2(unsigned char* buf, int len);
+
+extern int autosave_interval;
+extern int save_log;
+extern int charsave_method;
+extern char db_path[];
+extern char char_db[256];
+extern char scdata_db[256];
+extern char cart_db[256];
+extern char inventory_db[256];
+extern char charlog_db[256];
+extern char storage_db[256];
+extern char interlog_db[256];
+extern char reg_db[256];
+extern char skill_db[256];
+extern char memo_db[256];
+extern char guild_db[256];
+extern char guild_alliance_db[256];
+extern char guild_castle_db[256];
+extern char guild_expulsion_db[256];
+extern char guild_member_db[256];
+extern char guild_position_db[256];
+extern char guild_skill_db[256];
+extern char guild_storage_db[256];
+extern char party_db[256];
+extern char pet_db[256];
+
+extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
+extern char login_db_level[32];
+extern char login_db_account_id[32];
+
+extern int lowest_gm_level;
+extern int GM_num;
+extern struct gm_account *gm_account;
+
+extern int debug_mysql_query(char *file, int line, void *mysql, const char *q);
+
+#endif
+
+#include "inter.h"
+#include "int_pet.h"
+#include "int_guild.h"
+#include "int_party.h"
+#include "int_storage.h"
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
new file mode 100644
index 000000000..6e1f24ed6
--- /dev/null
+++ b/src/char_sql/int_guild.c
@@ -0,0 +1,1914 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+// original code from athena
+// SQL conversion by hack
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "char.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+// #include "int_storage.h"
+#include "inter.h"
+#include "int_guild.h"
+#include "mmo.h"
+#include "socket.h"
+#include "db.h"
+#include "malloc.h"
+
+//Guild cache
+static struct dbt *guild_db_;
+
+struct guild_castle castles[MAX_GUILDCASTLE];
+
+static int guild_newid=30000;
+
+static int guild_exp[100];
+
+#define GS_BASIC 0x01
+#define GS_MEMBER 0x02
+#define GS_POSITION 0x04
+#define GS_ALLIANCE 0x08
+#define GS_EXPULSION 0x10
+#define GS_SKILL 0x20
+#define GS_MASK 0x7F
+#define GS_REMOVE 0x80
+
+int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
+int mapif_guild_broken(int guild_id,int flag);
+int guild_check_empty(struct guild *g);
+int guild_calcinfo(struct guild *g);
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
+int mapif_guild_info(int fd,struct guild *g);
+int guild_break_sub(int key,void *data,va_list ap);
+int inter_guild_tosql(struct guild *g,int flag);
+
+
+#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
+
+static int guild_save(DBKey key, void *data, va_list ap) {
+ struct guild *g = (struct guild*) data;
+ int *last_id = va_arg(ap, int *);
+ int *state = va_arg(ap, int *);
+
+ if ((*state) == 0 && g->guild_id == (*last_id))
+ (*state)++; //Save next guild in the list.
+ else if (g->save_flag&GS_MASK && (*state) == 1) {
+ inter_guild_tosql(g, g->save_flag&GS_MASK);
+ g->save_flag &= ~GS_MASK;
+
+ //Some guild saved.
+ (*last_id) = g->guild_id;
+ (*state)++;
+ }
+
+ if(g->save_flag == GS_REMOVE) { //Nothing to save, guild is ready for removal.
+ if (save_log)
+ ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name);
+ db_remove(guild_db_, key);
+ }
+ return 0;
+}
+
+static int guild_save_timer(int tid, unsigned int tick, int id, int data) {
+ static int last_id = 0; //To know in which guild we were.
+ int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving.
+ if (!last_id) //Save the first guild in the list.
+ state = 1;
+ guild_db_->foreach(guild_db_, guild_save, &last_id, &state);
+ if (state != 2) //Reached the end of the guild db without saving.
+ last_id = 0; //Reset guild saved, return to beginning.
+
+ state = guild_db_->size(guild_db_);
+ if (state < 1) state = 1; //Calculate the time slot for the next save.
+ add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0);
+ return 0;
+}
+
+// Save guild into sql
+int inter_guild_tosql(struct guild *g,int flag)
+{
+ // GS_BASIC `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`)
+ // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`)
+ // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
+ // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
+ // GS_EXPULSION `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`)
+ // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`)
+
+ // temporary storage for str convertion. They must be twice the size of the
+ // original string to ensure no overflows will occur. [Skotlex]
+ char t_name[NAME_LENGTH*2],
+ t_master[NAME_LENGTH*2],
+ t_mes1[120],
+ t_mes2[240],
+ t_member[NAME_LENGTH*2],
+ t_position[NAME_LENGTH*2],
+ t_alliance[NAME_LENGTH*2],
+ t_ename[NAME_LENGTH*2],
+ t_emes[80],
+ t_info[240];
+ char emblem_data[4096];
+ int i=0;
+
+ if (g->guild_id<=0) return -1;
+
+#ifdef NOISY
+ ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag);
+#endif
+
+ jstrescapecpy(t_name, g->name);
+
+ t_info[0]='\0';
+ // Insert new guild to sqlserver
+ if (flag&GS_BASIC){
+ int len=0;
+ char updateflag=1;
+ strcat(t_info, " guild");
+
+ // Check if the guild exists.
+ sprintf(tmp_sql,"SELECT guild_id FROM `%s` WHERE guild_id='%d'",guild_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ updateflag = 0; //Assume insert?
+ } else {
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res==NULL || mysql_num_rows(sql_res)<=0) { //Guild does not exists
+ updateflag = 0;
+ }
+ mysql_free_result(sql_res); //Don't need it anymore...
+ }
+
+ //printf("- Insert guild %d to guild\n",g->guild_id);
+ for(i=0;i<g->emblem_len;i++){
+ len+=sprintf(emblem_data+len,"%02x",(unsigned char)(g->emblem_data[i]));
+ //printf("%02x",(unsigned char)(g->emblem_data[i]));
+ }
+ emblem_data[len] = '\0';
+ //printf("- emblem_len = %d \n",g->emblem_len);
+ if (updateflag) {
+ sprintf(tmp_sql,"UPDATE `%s` SET"
+ " `guild_id`=%d, `name`='%s', `master`='%s',`guild_lv`=%d, `connect_member`=%d,`max_member`=%d, "
+ "`average_lv`=%d,`exp`=%d,`next_exp`=%d,`skill_point`=%d,`mes1`='%s',`mes2`='%s',"
+ "`emblem_len`=%d,`emblem_id`=%d,`emblem_data`='%s',`char_id`=%d WHERE `guild_id`=%d",
+ guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master),
+ g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,
+ jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data,
+ g->member[0].char_id, g->guild_id);
+ //printf(" %s\n",tmp_sql);
+
+ } else {
+ sprintf(tmp_sql,"INSERT INTO `%s` "
+ "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`,`char_id`) "
+ "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s', '%d')",
+ guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master),
+ g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,
+ jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data,
+ g->member[0].char_id);
+ //printf(" %s\n",tmp_sql);
+
+ }
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ if (flag&GS_MEMBER){
+ struct guild_member *m;
+ strcat(t_info, " members");
+ // Re-writing from scratch (Aru)
+ sprintf(tmp_sql,"DELETE from `%s` where `guild_id` = '%d'",
+ guild_member_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql,"UPDATE `%s` SET `guild_id` = '0' WHERE `guild_id` = '%d'",
+ char_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ for(i=0;i<g->max_member;i++){
+ m = &g->member[i];
+ if(m->account_id) {
+ //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO
+ sprintf(tmp_sql,"REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) "
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')",
+ guild_member_db, g->guild_id, m->account_id,m->char_id,
+ m->hair,m->hair_color,m->gender,
+ m->class_,m->lv,m->exp,m->exp_payper,m->online,m->position,
+ jstrescapecpy(t_member,m->name));
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql,"UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'",
+ char_db, g->guild_id, m->char_id);
+ if(mysql_query(&mysql_handle, tmp_sql))
+ {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ }
+
+ if (flag&GS_POSITION){
+ strcat(t_info, " positions");
+ //printf("- Insert guild %d to guild_position\n",g->guild_id);
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ struct guild_position *p = &g->position[i];
+ sprintf(tmp_sql,"REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')",
+ guild_position_db, g->guild_id, i, jstrescapecpy(t_position,p->name),p->mode,p->exp_mode);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+
+ if (flag&GS_ALLIANCE){
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, g->guild_id,g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ else
+ {
+ //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
+ for(i=0;i<MAX_GUILDALLIANCE;i++){
+ struct guild_alliance *a=&g->alliance[i];
+ if(a->guild_id>0){
+ sprintf(tmp_sql,"REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
+ "VALUES ('%d','%d','%d','%s')",
+ guild_alliance_db, g->guild_id,a->opposition,a->guild_id,jstrescapecpy(t_alliance,a->name));
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql,"REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
+ "VALUES ('%d','%d','%d','%s')",
+ guild_alliance_db, a->guild_id,a->opposition,g->guild_id,t_name);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ }
+ }
+
+ if (flag&GS_EXPULSION){
+ strcat(t_info, " expulsions");
+ //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
+ for(i=0;i<MAX_GUILDEXPLUSION;i++){
+ struct guild_explusion *e=&g->explusion[i];
+ if(e->account_id>0){
+ sprintf(tmp_sql,"REPLACE INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) "
+ "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')",
+ guild_expulsion_db, g->guild_id,
+ jstrescapecpy(t_ename,e->name),jstrescapecpy(t_emes,e->mes),e->acc,e->account_id,e->rsv1,e->rsv2,e->rsv3 );
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ }
+
+ if (flag&GS_SKILL){
+ strcat(t_info, " skills");
+ //printf("- Insert guild %d to guild_skill\n",g->guild_id);
+ for(i=0;i<MAX_GUILDSKILL;i++){
+ if (g->skill[i].id>0 && g->skill[i].lv>0){
+ sprintf(tmp_sql,"REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
+ guild_skill_db, g->guild_id,g->skill[i].id,g->skill[i].lv);
+ //printf("%s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ }
+
+ if (save_log)
+ ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info);
+ return 0;
+}
+
+// Read guild from sql
+struct guild * inter_guild_fromsql(int guild_id)
+{
+ int i;
+ char emblem_data[4096];
+ char *pstr;
+ struct guild *g;
+
+ if (guild_id<=0) return NULL;
+
+ g = idb_get(guild_db_,guild_id);
+ if (g) return g;
+
+ g = (struct guild*)aCalloc(sizeof(struct guild), 1);
+
+#ifdef NOISY
+ ShowInfo("Guild load request (%d)...\n", guild_id);
+#endif
+
+ sprintf(tmp_sql,"SELECT `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` "
+ "FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(g);
+ return NULL;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res==NULL || mysql_num_rows(sql_res)<1) {
+ //Guild does not exists.
+ if (sql_res) mysql_free_result(sql_res);
+ aFree(g);
+ return NULL;
+ }
+
+ sql_row = mysql_fetch_row(sql_res);
+ if (sql_row==NULL) {
+ mysql_free_result(sql_res);
+ aFree(g);
+ return NULL;
+ }
+
+ g->guild_id=guild_id;
+ strncpy(g->name,sql_row[0],NAME_LENGTH-1);
+ strncpy(g->master,sql_row[1],NAME_LENGTH-1);
+ g->guild_lv=atoi(sql_row[2]);
+ g->connect_member=atoi(sql_row[3]);
+ if (atoi(sql_row[4]) > MAX_GUILD) // Fix reduction of MAX_GUILD [PoW]
+ g->max_member = MAX_GUILD;
+ else
+ g->max_member = atoi(sql_row[4]);
+ g->average_lv=atoi(sql_row[5]);
+ g->exp=atoi(sql_row[6]);
+ g->next_exp=atoi(sql_row[7]);
+ g->skill_point=atoi(sql_row[8]);
+ //There shouldn't be a need to copy the very last char, as it's the \0 [Skotlex]
+ strncpy(g->mes1,sql_row[9],59);
+ strncpy(g->mes2,sql_row[10],119);
+ g->emblem_len=atoi(sql_row[11]);
+ g->emblem_id=atoi(sql_row[12]);
+ strncpy(emblem_data,sql_row[13],4096);
+ for(i=0,pstr=emblem_data;i<g->emblem_len;i++,pstr+=2){
+ int c1=pstr[0],c2=pstr[1],x1=0,x2=0;
+ if(c1>='0' && c1<='9')x1=c1-'0';
+ if(c1>='a' && c1<='f')x1=c1-'a'+10;
+ if(c1>='A' && c1<='F')x1=c1-'A'+10;
+ if(c2>='0' && c2<='9')x2=c2-'0';
+ if(c2>='a' && c2<='f')x2=c2-'a'+10;
+ if(c2>='A' && c2<='F')x2=c2-'A'+10;
+ g->emblem_data[i]=(x1<<4)|x2;
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_member %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` "
+ "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(g);
+ return NULL;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<g->max_member);i++){
+ struct guild_member *m = &g->member[i];
+ m->account_id=atoi(sql_row[1]);
+ m->char_id=atoi(sql_row[2]);
+ m->hair=atoi(sql_row[3]);
+ m->hair_color=atoi(sql_row[4]);
+ m->gender=atoi(sql_row[5]);
+ m->class_=atoi(sql_row[6]);
+ m->lv=atoi(sql_row[7]);
+ m->exp=atoi(sql_row[8]);
+ m->exp_payper=atoi(sql_row[9]);
+ m->online=atoi(sql_row[10]);
+ if (atoi(sql_row[11]) >= MAX_GUILDPOSITION) // Fix reduction of MAX_GUILDPOSITION [PoW]
+ m->position = MAX_GUILDPOSITION - 1;
+ else
+ m->position = atoi(sql_row[11]);
+
+ strncpy(m->name,sql_row[14],NAME_LENGTH-1);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_position %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(g);
+ return NULL;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDPOSITION);i++){
+ int position = atoi(sql_row[1]);
+ struct guild_position *p = &g->position[position];
+ strncpy(p->name,sql_row[2],NAME_LENGTH-1);
+ p->mode=atoi(sql_row[3]);
+ p->exp_mode=atoi(sql_row[4]);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_alliance %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(g);
+ return NULL;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDALLIANCE);i++){
+ struct guild_alliance *a = &g->alliance[i];
+ a->opposition=atoi(sql_row[1]);
+ a->guild_id=atoi(sql_row[2]);
+ strncpy(a->name,sql_row[3],NAME_LENGTH-1);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_expulsion %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(g);
+ return NULL;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDEXPLUSION);i++){
+ struct guild_explusion *e = &g->explusion[i];
+
+ strncpy(e->name,sql_row[1],NAME_LENGTH-1);
+ //No need to copy char 40, the null terminator. [Skotlex]
+ strncpy(e->mes,sql_row[2],39);
+ strncpy(e->acc,sql_row[3],39);
+ e->account_id=atoi(sql_row[4]);
+ e->rsv1=atoi(sql_row[5]);
+ e->rsv2=atoi(sql_row[6]);
+ e->rsv3=atoi(sql_row[7]);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_skill %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(g);
+ return NULL;
+ }
+
+ for(i = 0; i < MAX_GUILDSKILL; i++)
+ { //Skill IDs must always be initialized. [Skotlex]
+ g->skill[i].id = i + GD_SKILLBASE;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ while ((sql_row = mysql_fetch_row(sql_res))){
+ int id = atoi(sql_row[1])-GD_SKILLBASE;
+ if (id >= 0 && id < MAX_GUILDSKILL)
+ //I know this seems ridiculous, but the skills HAVE to be placed on their 'correct' array slot or things break x.x [Skotlex]
+ g->skill[id].lv=atoi(sql_row[2]);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ idb_put(guild_db_, guild_id, g); //Add to cache
+ g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long.
+
+ if (save_log)
+ ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name);
+
+ return g;
+}
+
+int inter_guildcastle_tosql(struct guild_castle *gc){
+ // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
+
+ if (gc==NULL) return 0;
+ #ifdef GUILD_DEBUG
+ShowDebug("Save guild_castle (%d)\n", gc->castle_id);
+ #endif
+
+// sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id);
+
+ sprintf(tmp_sql,"REPLACE INTO `%s` "
+ "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
+ "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
+ "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)"
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
+ guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime,
+ gc->createTime, gc->visibleC,
+ gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible,
+ gc->guardian[0].hp, gc->guardian[1].hp, gc->guardian[2].hp, gc->guardian[3].hp, gc->guardian[4].hp, gc->guardian[5].hp, gc->guardian[6].hp, gc->guardian[7].hp);
+
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+
+ memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle));
+
+ return 0;
+}
+
+
+// Read guild_castle from sql
+int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
+{
+ static int castles_init=0;
+ if (gc==NULL) return 0;
+ if (castle_id==-1) return 0;
+
+ if(!castles_init)
+ {
+ int i;
+ for(i=0;i<MAX_GUILDCASTLE;i++)
+ castles[i].castle_id=-1;
+ castles_init = 1;
+ }
+
+ if(castles[castle_id].castle_id == castle_id)
+ {
+ memcpy(gc,&castles[castle_id],sizeof(struct guild_castle));
+ return 1;
+ }
+
+ memset(gc,0,sizeof(struct guild_castle));
+ sprintf(tmp_sql,"SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
+ "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
+ "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`"
+ " FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, castle_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+ // ARU: This needs to be set even if there are no SQL results
+ gc->castle_id=castle_id;
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ if (sql_row==NULL){
+ mysql_free_result(sql_res);
+ return 1; //Assume empty castle.
+ }
+ gc->guild_id = atoi (sql_row[1]);
+ gc->economy = atoi (sql_row[2]);
+ gc->defense = atoi (sql_row[3]);
+ gc->triggerE = atoi (sql_row[4]);
+ gc->triggerD = atoi (sql_row[5]);
+ gc->nextTime = atoi (sql_row[6]);
+ gc->payTime = atoi (sql_row[7]);
+ gc->createTime = atoi (sql_row[8]);
+ gc->visibleC = atoi (sql_row[9]);
+ gc->guardian[0].visible = atoi (sql_row[10]);
+ gc->guardian[1].visible = atoi (sql_row[11]);
+ gc->guardian[2].visible = atoi (sql_row[12]);
+ gc->guardian[3].visible = atoi (sql_row[13]);
+ gc->guardian[4].visible = atoi (sql_row[14]);
+ gc->guardian[5].visible = atoi (sql_row[15]);
+ gc->guardian[6].visible = atoi (sql_row[16]);
+ gc->guardian[7].visible = atoi (sql_row[17]);
+ gc->guardian[0].hp = atoi (sql_row[18]);
+ gc->guardian[1].hp = atoi (sql_row[19]);
+ gc->guardian[2].hp = atoi (sql_row[20]);
+ gc->guardian[3].hp = atoi (sql_row[21]);
+ gc->guardian[4].hp = atoi (sql_row[22]);
+ gc->guardian[5].hp = atoi (sql_row[23]);
+ gc->guardian[6].hp = atoi (sql_row[24]);
+ gc->guardian[7].hp = atoi (sql_row[25]);
+
+ if (save_log)
+ ShowInfo("Loaded Castle %d (guild %d)\n",castle_id,gc->guild_id);
+
+ }
+ mysql_free_result(sql_res) ; //resource free
+
+ memcpy(&castles[castle_id],gc,sizeof(struct guild_castle));
+
+ return 1;
+}
+
+
+// Read exp_guild.txt
+int inter_guild_ReadEXP()
+{
+ int i;
+ FILE *fp;
+ char line[1024];
+ for (i=0;i<100;i++) guild_exp[i]=0;
+
+ sprintf(line, "%s/exp_guild.txt", db_path);
+ fp=fopen(line,"r");
+ if(fp==NULL){
+ ShowError("can't read %s\n", line);
+ return 1;
+ }
+ i=0;
+ while(fgets(line,256,fp) && i<100){
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ guild_exp[i]=atoi(line);
+ i++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+
+int inter_guild_CharOnline(int char_id, int guild_id) {
+
+ struct guild *g;
+ int i;
+
+ if (guild_id == -1) {
+ //Get guild_id from the database
+ sprintf (tmp_sql , "SELECT guild_id FROM `%s` WHERE char_id='%d'",char_db,char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if(sql_res == NULL)
+ return 0; //Eh? No guild?
+
+ sql_row = mysql_fetch_row(sql_res);
+ guild_id = sql_row?atoi(sql_row[0]):0;
+ mysql_free_result(sql_res);
+ }
+ if (guild_id == 0)
+ return 0; //No guild...
+
+ g = inter_guild_fromsql(guild_id);
+ if(!g) {
+ ShowError("Character %d's guild %d not found!\n", char_id, guild_id);
+ return 0;
+ }
+
+ //Member has logged in before saving, tell saver not to delete
+ if(g->save_flag & GS_REMOVE)
+ g->save_flag &= ~GS_REMOVE;
+
+ //Set member online
+ for(i=0; i<g->max_member; i++) {
+ if (g->member[i].char_id == char_id) {
+ g->member[i].online = 1;
+ break;
+ }
+ }
+ return 1;
+}
+
+int inter_guild_CharOffline(int char_id, int guild_id) {
+ struct guild *g=NULL;
+ int online_count=0, i;
+
+ if (guild_id == -1) {
+ //Get guild_id from the database
+ sprintf (tmp_sql , "SELECT guild_id FROM `%s` WHERE char_id='%d'",char_db,char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if(sql_res == NULL)
+ return 0; //Eh? No guild?
+
+ sql_row = mysql_fetch_row(sql_res);
+ guild_id = sql_row?atoi(sql_row[0]):0;
+ mysql_free_result(sql_res);
+ }
+ if (guild_id == 0)
+ return 0; //No guild...
+
+ //Character has a guild, set character offline and check if they were the only member online
+ g = inter_guild_fromsql(guild_id);
+ if (g == NULL) //Guild not found?
+ return 0;
+
+ //Set member offline
+ for(i=0; i<g->max_member; i++) {
+ if(g->member[i].char_id == char_id)
+ g->member[i].online = 0;
+ if(g->member[i].online)
+ online_count++;
+ }
+
+ if(online_count == 0)
+ g->save_flag |= GS_REMOVE;
+
+ return 1;
+}
+
+// Initialize guild sql
+int inter_guild_sql_init()
+{
+ int i;
+
+ //Initialize the guild cache
+ guild_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ //Read exp file
+ inter_guild_ReadEXP();
+
+ //Set the new guild ID
+ sprintf (tmp_sql , "SELECT max(`guild_id`) FROM `%s`",guild_db);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ exit(0);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if(sql_res) {
+ sql_row = mysql_fetch_row(sql_res);
+ if(sql_row[0]) {
+ if((i = atoi(sql_row[0])) != 0) {
+ guild_newid = i+1;
+ }
+ }
+ mysql_free_result(sql_res);
+ }
+
+ add_timer_func_list(guild_save_timer, "guild_save_timer");
+ add_timer(gettick() + 10000, guild_save_timer, 0, 0);
+ return 0;
+}
+
+static int guild_db_final(DBKey key, void *data, va_list ap)
+{
+ struct guild *g = (struct guild*)data;
+ if (g->save_flag&GS_MASK) {
+ inter_guild_tosql(g, g->save_flag&GS_MASK);
+ return 1;
+ }
+ return 0;
+}
+
+void inter_guild_sql_final()
+{
+ guild_db_->destroy(guild_db_, guild_db_final);
+ return;
+}
+
+// Get guild_id by its name. Returns 0 if not found, -1 on error.
+int search_guildname(char *str)
+{
+ int guild_id;
+
+ //Lookup guilds with the same name
+ sprintf (tmp_sql , "SELECT guild_id FROM `%s` WHERE name='%s'",guild_db,jstrescape(str));
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return -1;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if(sql_res) sql_row = mysql_fetch_row(sql_res);
+
+ guild_id = (sql_row&&sql_res&&sql_row[0])?atoi(sql_row[0]):0;
+ mysql_free_result(sql_res);
+ return guild_id;
+}
+
+// Check if guild is empty
+int guild_check_empty(struct guild *g)
+{
+ int i;
+ for(i=0;i<g->max_member;i++){
+ if(g->member[i].account_id>0){
+ return 0;
+ }
+ }
+ //Let the calling function handle the guild removal in case they need
+ //to do something else with it before freeing the data. [Skotlex]
+ return 1;
+}
+
+int guild_nextexp(int level)
+{
+ if (level == 0)
+ return 1;
+ if (level < 100 && level > 0) // Change by hack
+ return guild_exp[level-1];
+
+ return 0;
+}
+
+// ギルドスキルが・るか確認
+int guild_checkskill(struct guild *g,int id) {
+
+ int idx = id - GD_SKILLBASE;
+
+
+ if(idx < 0 || idx >= MAX_GUILDSKILL)
+
+ return 0;
+
+ return g->skill[idx].lv;
+
+}
+
+// ギルドの情報の再計算
+int guild_calcinfo(struct guild *g)
+{
+ int i,c,nextexp;
+ struct guild before=*g;
+
+ // スキルIDの設定
+ for(i=0;i<MAX_GUILDSKILL;i++)
+ g->skill[i].id=i+GD_SKILLBASE;
+
+ // ギルドレベル
+ if(g->guild_lv<=0) g->guild_lv=1;
+ nextexp = guild_nextexp(g->guild_lv);
+ if(nextexp > 0) {
+ while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin]
+ g->exp-=nextexp;
+ g->guild_lv++;
+ g->skill_point++;
+ nextexp = guild_nextexp(g->guild_lv);
+ }
+ }
+
+ // ギルドの次の経験値
+ g->next_exp = guild_nextexp(g->guild_lv);
+
+ // メンバ上限(ギルド拡張適用)
+ g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv.
+ if(g->max_member > MAX_GUILD)
+ {
+ ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
+ g->max_member = MAX_GUILD;
+ }
+
+ // 平均レベルとオンライン人数
+ g->average_lv=0;
+ g->connect_member=0;
+ for(i=c=0;i<g->max_member;i++){
+ if(g->member[i].account_id>0){
+ g->average_lv+=g->member[i].lv;
+ c++;
+
+ if(g->member[i].online>0)
+ g->connect_member++;
+ }
+ }
+ if(c) g->average_lv/=c;
+
+ // 全データを送る必要が・りそう
+ if(g->max_member!=before.max_member ||
+ g->guild_lv!=before.guild_lv ||
+ g->skill_point!=before.skill_point ){
+ mapif_guild_info(-1,g);
+ return 1;
+ }
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// ギルド作成可否
+int mapif_guild_created(int fd,int account_id,struct guild *g)
+{
+ WFIFOW(fd,0)=0x3830;
+ WFIFOL(fd,2)=account_id;
+ if(g!=NULL){
+ WFIFOL(fd,6)=g->guild_id;
+ ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name);
+ }else{
+ WFIFOL(fd,6)=0;
+ }
+ WFIFOSET(fd,10);
+ return 0;
+}
+// ギルド情報見つからず
+int mapif_guild_noinfo(int fd,int guild_id)
+{
+ unsigned char buf[12];
+ WBUFW(buf,0)=0x3831;
+ WBUFW(buf,2)=8;
+ WBUFL(buf,4)=guild_id;
+ ShowWarning("int_guild: info not found %d\n",guild_id);
+ if(fd<0)
+ mapif_sendall(buf,8);
+ else
+ mapif_send(fd,buf,8);
+ return 0;
+}
+// ギルド情報まとめ送り
+int mapif_guild_info(int fd,struct guild *g)
+{
+ unsigned char buf[8+sizeof(struct guild)];
+ WBUFW(buf,0)=0x3831;
+ memcpy(buf+4,g,sizeof(struct guild));
+ WBUFW(buf,2)=4+sizeof(struct guild);
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
+ else
+ mapif_send(fd,buf,WBUFW(buf,2));
+ return 0;
+}
+
+// メンバ追加可否
+int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
+{
+ WFIFOW(fd,0)=0x3832;
+ WFIFOL(fd,2)=guild_id;
+ WFIFOL(fd,6)=account_id;
+ WFIFOL(fd,10)=char_id;
+ WFIFOB(fd,14)=flag;
+ WFIFOSET(fd,15);
+ return 0;
+}
+// 脱退/追放通知
+int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag,
+ const char *name,const char *mes)
+{
+ unsigned char buf[128];
+ WBUFW(buf, 0)=0x3834;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=account_id;
+ WBUFL(buf,10)=char_id;
+ WBUFB(buf,14)=flag;
+ memcpy(WBUFP(buf,15),mes,40);
+ memcpy(WBUFP(buf,55),name,NAME_LENGTH);
+ mapif_sendall(buf,55+NAME_LENGTH);
+// mapif_sendall(buf,79);
+ ShowInfo("int_guild: guild leaved (%d - %d: %s - %s)\n",guild_id,account_id,name,mes);
+ return 0;
+}
+
+// オンライン状態とLv更新通知
+int mapif_guild_memberinfoshort(struct guild *g,int idx)
+{
+ unsigned char buf[32];
+ WBUFW(buf, 0)=0x3835;
+ WBUFL(buf, 2)=g->guild_id;
+ WBUFL(buf, 6)=g->member[idx].account_id;
+ WBUFL(buf,10)=g->member[idx].char_id;
+ WBUFB(buf,14)=(unsigned char)g->member[idx].online;
+ WBUFW(buf,15)=g->member[idx].lv;
+ WBUFW(buf,17)=g->member[idx].class_;
+ mapif_sendall(buf,19);
+ return 0;
+}
+
+// 解散通知
+int mapif_guild_broken(int guild_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3836;
+ WBUFL(buf,2)=guild_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ ShowInfo("int_guild: Guild broken (%d)\n",guild_id);
+ return 0;
+}
+
+// ギルド内発言
+int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd)
+{
+ unsigned char buf[512];
+ WBUFW(buf,0)=0x3837;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=guild_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
+ return 0;
+}
+
+// ギルド基本情報変更通知
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
+{
+ unsigned char buf[2048];
+ WBUFW(buf, 0)=0x3839;
+ WBUFW(buf, 2)=len+10;
+ WBUFL(buf, 4)=guild_id;
+ WBUFW(buf, 8)=type;
+ memcpy(WBUFP(buf,10),data,len);
+ mapif_sendall(buf,len+10);
+ return 0;
+}
+// ギルドメンバ情報変更通知
+int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id,
+ int type,const void *data,int len)
+{
+ unsigned char buf[2048];
+ WBUFW(buf, 0)=0x383a;
+ WBUFW(buf, 2)=len+18;
+ WBUFL(buf, 4)=guild_id;
+ WBUFL(buf, 8)=account_id;
+ WBUFL(buf,12)=char_id;
+ WBUFW(buf,16)=type;
+ memcpy(WBUFP(buf,18),data,len);
+ mapif_sendall(buf,len+18);
+ return 0;
+}
+// ギルドスキルアップ通知
+int mapif_guild_skillupack(int guild_id,int skill_num,int account_id)
+{
+ unsigned char buf[16];
+ WBUFW(buf, 0)=0x383c;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=skill_num;
+ WBUFL(buf,10)=account_id;
+ mapif_sendall(buf,14);
+ return 0;
+}
+// ギルド同盟/敵対通知
+int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,
+ int flag,const char *name1,const char *name2)
+{
+ unsigned char buf[128];
+ WBUFW(buf, 0)=0x383d;
+ WBUFL(buf, 2)=guild_id1;
+ WBUFL(buf, 6)=guild_id2;
+ WBUFL(buf,10)=account_id1;
+ WBUFL(buf,14)=account_id2;
+ WBUFB(buf,18)=flag;
+ memcpy(WBUFP(buf,19),name1,NAME_LENGTH);
+ memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH);
+ mapif_sendall(buf,19+2*NAME_LENGTH);
+// memcpy(WBUFP(buf,43),name2,NAME_LENGTH);
+// mapif_sendall(buf,67);
+ return 0;
+}
+
+// ギルド役職変更通知
+int mapif_guild_position(struct guild *g,int idx)
+{
+ unsigned char buf[128];
+ WBUFW(buf,0)=0x383b;
+ WBUFW(buf,2)=sizeof(struct guild_position)+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=idx;
+ memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
+ mapif_sendall(buf,WBUFW(buf,2));
+ return 0;
+}
+
+// ギルド告知変更通知
+int mapif_guild_notice(struct guild *g)
+{
+ unsigned char buf[256];
+ WBUFW(buf,0)=0x383e;
+ WBUFL(buf,2)=g->guild_id;
+ memcpy(WBUFP(buf,6),g->mes1,60);
+ memcpy(WBUFP(buf,66),g->mes2,120);
+ mapif_sendall(buf,186);
+ return 0;
+}
+// ギルドエンブレム変更通知
+int mapif_guild_emblem(struct guild *g)
+{
+ unsigned char buf[2048];
+ WBUFW(buf,0)=0x383f;
+ WBUFW(buf,2)=g->emblem_len+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=g->emblem_id;
+ memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
+ mapif_sendall(buf,WBUFW(buf,2));
+ return 0;
+}
+int mapif_guild_master_changed(struct guild *g, int position)
+{
+ unsigned char buf[12];
+ WBUFW(buf,0)=0x3843;
+ WBUFL(buf,2)=g->guild_id;
+ WBUFL(buf,6)=position;
+ mapif_sendall(buf,10);
+ return 0;
+}
+
+int mapif_guild_castle_dataload(int castle_id,int index,int value) // <Agit>
+{
+ unsigned char buf[16];
+ WBUFW(buf, 0)=0x3840;
+ WBUFW(buf, 2)=castle_id;
+ WBUFB(buf, 4)=index;
+ WBUFL(buf, 5)=value;
+ mapif_sendall(buf,9);
+ return 0;
+}
+
+int mapif_guild_castle_datasave(int castle_id,int index,int value) // <Agit>
+{
+ unsigned char buf[16];
+ WBUFW(buf, 0)=0x3841;
+ WBUFW(buf, 2)=castle_id;
+ WBUFB(buf, 4)=index;
+ WBUFL(buf, 5)=value;
+ mapif_sendall(buf,9);
+ return 0;
+}
+
+int mapif_guild_castle_alldataload(int fd) {
+ struct guild_castle* gc = (struct guild_castle *)aMalloc(sizeof(struct guild_castle));
+ int i, len = 4;
+
+ WFIFOW(fd,0) = 0x3842;
+ sprintf(tmp_sql,"SELECT * FROM `%s` ORDER BY `castle_id`", guild_castle_db);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
+ for(i = 0; ((sql_row = mysql_fetch_row(sql_res)) && i < MAX_GUILDCASTLE); i++) {
+ memset(gc, 0, sizeof(struct guild_castle));
+ gc->castle_id = atoi(sql_row[0]);
+ gc->guild_id = atoi(sql_row[1]);
+ gc->economy = atoi(sql_row[2]);
+ gc->defense = atoi(sql_row[3]);
+ gc->triggerE = atoi(sql_row[4]);
+ gc->triggerD = atoi(sql_row[5]);
+ gc->nextTime = atoi(sql_row[6]);
+ gc->payTime = atoi(sql_row[7]);
+ gc->createTime = atoi(sql_row[8]);
+ gc->visibleC = atoi(sql_row[9]);
+ gc->guardian[0].visible = atoi(sql_row[10]);
+ gc->guardian[1].visible = atoi(sql_row[11]);
+ gc->guardian[2].visible = atoi(sql_row[12]);
+ gc->guardian[3].visible = atoi(sql_row[13]);
+ gc->guardian[4].visible = atoi(sql_row[14]);
+ gc->guardian[5].visible = atoi(sql_row[15]);
+ gc->guardian[6].visible = atoi(sql_row[16]);
+ gc->guardian[7].visible = atoi(sql_row[17]);
+ gc->guardian[0].visible = atoi(sql_row[18]);
+ gc->guardian[1].visible = atoi(sql_row[19]);
+ gc->guardian[2].visible = atoi(sql_row[20]);
+ gc->guardian[3].visible = atoi(sql_row[21]);
+ gc->guardian[4].visible = atoi(sql_row[22]);
+ gc->guardian[5].visible = atoi(sql_row[23]);
+ gc->guardian[6].visible = atoi(sql_row[24]);
+ gc->guardian[7].visible = atoi(sql_row[25]);
+ memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
+ len += sizeof(struct guild_castle);
+ }
+ }
+ mysql_free_result(sql_res);
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);
+
+ aFree(gc);
+
+ return 0;
+}
+
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+
+// ギルド作成要求
+int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master)
+{
+ struct guild *g;
+ int i=0;
+#ifdef NOISY
+ ShowInfo("Creating Guild (%s)\n", name);
+#endif
+ if(search_guildname(name) != 0){
+ ShowInfo("int_guild: guild with same name exists [%s]\n",name);
+ mapif_guild_created(fd,account_id,NULL);
+ return 0;
+ }
+ g = (struct guild *)aMalloc(sizeof(struct guild));
+ memset(g,0,sizeof(struct guild));
+ g->guild_id=guild_newid++;
+ if (inter_guild_fromsql(g->guild_id) != NULL) {
+ ShowWarning("mapif_parse_CreateGuild: New Guild ID [%d] already exists!\n", g->guild_id);
+ mapif_guild_created(fd,account_id,NULL);
+ aFree(g);
+ return 0;
+ }
+ memcpy(g->name,name,NAME_LENGTH);
+ memcpy(g->master,master->name,NAME_LENGTH);
+ memcpy(&g->member[0],master,sizeof(struct guild_member));
+
+ g->position[0].mode=0x11;
+ strcpy(g->position[0].name,"GuildMaster");
+ strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
+ for(i=1;i<MAX_GUILDPOSITION-1;i++)
+ sprintf(g->position[i].name,"Position %d",i+1);
+
+ // Initialize guild property
+ g->max_member=16;
+ g->average_lv=master->lv;
+ for(i=0;i<MAX_GUILDSKILL;i++)
+ g->skill[i].id=i + GD_SKILLBASE;
+ //Add to cache
+ ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master);
+ idb_put(guild_db_, g->guild_id, g);
+ inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL); //Better save the whole guild right now.
+
+ // Report to client
+ mapif_guild_created(fd,account_id,g);
+ mapif_guild_info(fd,g);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
+ name, g->guild_id, master->name, master->account_id );
+
+ return 0;
+}
+// Return guild info to client
+int mapif_parse_GuildInfo(int fd,int guild_id)
+{
+ struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex]
+ if(g){
+ if (!guild_calcinfo(g))
+ mapif_guild_info(fd,g);
+ //inter_guild_tosql(g,GS_BASIC); // Change guild
+ }else
+ mapif_guild_noinfo(fd,guild_id);
+ return 0;
+}
+// Add member to guild
+int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
+{
+ struct guild * g;
+ int i;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL){
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ return 0;
+ }
+
+ for(i=0;i<g->max_member;i++){
+ if(g->member[i].account_id==0){
+
+ memcpy(&g->member[i],m,sizeof(struct guild_member));
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
+ if (!guild_calcinfo(g)) //Send members if it was not invoked.
+ mapif_guild_info(fd,g);
+ g->save_flag |= (GS_BASIC|GS_MEMBER);
+ if (g->save_flag&GS_REMOVE)
+ g->save_flag&=~GS_REMOVE;
+ return 0;
+ }
+ }
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ return 0;
+}
+// Delete member from guild
+int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
+{
+ struct guild * g = inter_guild_fromsql(guild_id);
+
+ if(g){
+ int i;
+ for(i=0;i<g->max_member;i++){
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id){
+ if(flag){ // 追放の場合追放リストに入れる
+ int j;
+ for(j=0;j<MAX_GUILDEXPLUSION;j++){
+ if(g->explusion[j].account_id==0)
+ break;
+ }
+ if(j==MAX_GUILDEXPLUSION){ // 一杯なので古いのを消す
+ for(j=0;j<MAX_GUILDEXPLUSION-1;j++)
+ g->explusion[j]=g->explusion[j+1];
+ j=MAX_GUILDEXPLUSION-1;
+ }
+ g->explusion[j].account_id=account_id;
+ memcpy(g->explusion[j].acc,"dummy",NAME_LENGTH-1);
+ memcpy(g->explusion[j].name,g->member[i].name,NAME_LENGTH-1);
+ memcpy(g->explusion[j].mes,mes,40);
+ }
+
+ mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ memset(&g->member[i],0,sizeof(struct guild_member));
+
+ if(!guild_check_empty(g)) {
+ break;
+ }
+ //Guild empty? break it.
+ mapif_parse_BreakGuild(-1,guild_id); //Break the guild.
+ return 0;
+ }
+ }
+ //Update member info.
+ if (!guild_calcinfo(g))
+ mapif_guild_info(fd,g);
+ g->save_flag |= (GS_BASIC|GS_MEMBER|GS_EXPULSION);
+ }else{
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, account_id,char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
+ }
+
+ return 0;
+}
+// Change member info
+int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
+ int account_id,int char_id,int online,int lv,int class_)
+{
+ // Could speed up by manipulating only guild_member
+ struct guild * g;
+ int i,alv,c;
+ int prev_count;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ prev_count = g->connect_member;
+ g->connect_member=0;
+
+ for(i=0,alv=0,c=0;i<g->max_member;i++){
+ if(g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id){
+
+ g->member[i].online=online;
+ g->member[i].lv=lv;
+ g->member[i].class_=class_;
+ mapif_guild_memberinfoshort(g,i);
+ }
+ if( g->member[i].account_id>0 ){
+ alv+=g->member[i].lv;
+ c++;
+ }
+ if( g->member[i].online )
+ g->connect_member++;
+ }
+
+ if (c)
+ {
+ alv= alv/c;
+ if (g->connect_member != prev_count || g->average_lv != alv)
+ {
+ g->average_lv=alv;
+ g->save_flag |= GS_BASIC; //FIXME: Save the base guild just because the avl/connect count changed?
+ }
+ if (g->save_flag & GS_REMOVE)
+ g->save_flag &= ~GS_REMOVE;
+ }
+ g->save_flag |= GS_MEMBER; //Update guild member data
+ return 0;
+}
+
+// BreakGuild
+int mapif_parse_BreakGuild(int fd,int guild_id)
+{
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ // Delete guild from sql
+ //printf("- Delete guild %d from guild\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ //printf("- Update guild %d of char\n",guild_id);
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ mapif_guild_broken(guild_id,0);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) broken" RETCODE,g->name,guild_id);
+
+ //Remove the guild from memory. [Skotlex]
+ g = idb_remove(guild_db_, guild_id);
+ return 0;
+}
+
+// ギルドメッセージ送信
+int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
+{
+ return mapif_guild_message(guild_id,account_id,mes,len, fd);
+}
+// ギルド基本データ変更要求
+int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
+ int type,const char *data,int len)
+{
+ struct guild * g;
+// int dd=*((int *)data);
+ short dw=*((short *)data);
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ switch(type){
+ case GBI_GUILDLV: {
+ ShowDebug("GBI_GUILDLV\n");
+ if(dw>0 && g->guild_lv+dw<=50){
+ g->guild_lv+=dw;
+ g->skill_point+=dw;
+ }else if(dw<0 && g->guild_lv+dw>=1)
+ g->guild_lv+=dw;
+ mapif_guild_info(-1,g);
+ g->save_flag |= GS_BASIC;
+ } return 0;
+ default:
+ ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type);
+ break;
+ }
+ mapif_guild_basicinfochanged(guild_id,type,data,len);
+ return 0;
+}
+
+// ギルドメンバデータ変更要求
+int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,
+ int type,const char *data,int len)
+{
+ // Could make some improvement in speed, because only change guild_member
+ int i;
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ for(i=0;i<g->max_member;i++)
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id )
+ break;
+ if(i==g->max_member){
+ ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n",
+ account_id,char_id,guild_id,g->name);
+ return 0;
+ }
+ switch(type){
+ case GMI_POSITION: // 役職
+ {
+ g->member[i].position=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= (GS_BASIC|GS_MEMBER);
+ break;
+ }
+ case GMI_EXP:
+ { // EXP
+ int exp,oldexp=g->member[i].exp;
+ exp=g->member[i].exp=*((unsigned int *)data);
+ g->exp+=(exp-oldexp);
+ guild_calcinfo(g); // Lvアップ判断
+ mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= (GS_BASIC|GS_MEMBER);
+ break;
+ }
+ case GMI_HAIR:
+ {
+ g->member[i].hair=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_HAIR_COLOR:
+ {
+ g->member[i].hair_color=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_GENDER:
+ {
+ g->member[i].gender=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_CLASS:
+ {
+ g->member[i].class_=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_LEVEL:
+ {
+ g->member[i].lv=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ default:
+ ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
+ break;
+ }
+ return 0;
+}
+
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender)
+{
+ return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
+}
+
+// ギルド役職名変更要求
+int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
+{
+ // Could make some improvement in speed, because only change guild_position
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION)
+ return 0;
+
+ memcpy(&g->position[idx],p,sizeof(struct guild_position));
+ mapif_guild_position(g,idx);
+ ShowInfo("int_guild: position data changed (Guild %d, position %d)\n",guild_id, idx);
+ g->save_flag |= GS_POSITION; // Change guild_position
+ return 0;
+}
+// ギルドスキルアップ要求
+int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
+{
+ // Could make some improvement in speed, because only change guild_position
+ struct guild * g;
+ int idx = skill_num - GD_SKILLBASE;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
+ return 0;
+
+ if(g->skill_point>0 && g->skill[idx].id>0 &&
+ g->skill[idx].lv<10 ){
+ g->skill[idx].lv++;
+ g->skill_point--;
+ if (!guild_calcinfo(g))
+ mapif_guild_info(-1,g);
+ mapif_guild_skillupack(guild_id,skill_num,account_id);
+ ShowDebug("int_guild: skill %d up\n",skill_num);
+ g->save_flag |= (GS_BASIC|GS_SKILL); // Change guild & guild_skill
+ }
+
+ return 0;
+}
+
+//Manual deletion of an alliance when partnering guild does not exists. [Skotlex]
+static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
+{
+ int i;
+ char name[NAME_LENGTH];
+ for(i=0;i<MAX_GUILDALLIANCE;i++)
+ if(g->alliance[i].guild_id == guild_id)
+ {
+ strcpy(name, g->alliance[i].name);
+ g->alliance[i].guild_id=0;
+ break;
+ }
+ if (i == MAX_GUILDALLIANCE)
+ return -1;
+
+ mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
+ g->save_flag |= GS_ALLIANCE;
+ return 0;
+}
+// ギルド同盟要求
+int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
+ int account_id1,int account_id2,int flag)
+{
+ // Could speed up
+ struct guild *g[2];
+ int j,i;
+ g[0] = inter_guild_fromsql(guild_id1);
+ g[1] = inter_guild_fromsql(guild_id2);
+
+ if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild.
+ return mapif_parse_GuildDeleteAlliance(g[0], guild_id2,
+ account_id1, account_id2, flag); //Try to do a manual removal of said guild.
+
+ if(g[0]==NULL || g[1]==NULL)
+ return 0;
+
+ if(!(flag&0x8)){
+ for(i=0;i<2-(flag&1);i++){
+ for(j=0;j<MAX_GUILDALLIANCE;j++)
+ if(g[i]->alliance[j].guild_id==0){
+ g[i]->alliance[j].guild_id=g[1-i]->guild_id;
+ memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH-1);
+ g[i]->alliance[j].opposition=flag&1;
+ break;
+ }
+ }
+ }else{ // 関係解消
+ for(i=0;i<2-(flag&1);i++){
+ for(j=0;j<MAX_GUILDALLIANCE;j++)
+ if(g[i]->alliance[j].guild_id==g[1-i]->guild_id &&
+ g[i]->alliance[j].opposition==(flag&1)){
+ g[i]->alliance[j].guild_id=0;
+ break;
+ }
+ }
+ }
+ mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,
+ g[0]->name,g[1]->name);
+ g[0]->save_flag |= GS_ALLIANCE;
+ g[1]->save_flag |= GS_ALLIANCE;
+ return 0;
+}
+// ギルド告知変更要求
+int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
+{
+ struct guild *g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ memcpy(g->mes1,mes1,60);
+ memcpy(g->mes2,mes2,120);
+ g->save_flag |= GS_BASIC; //Change mes of guild
+ return mapif_guild_notice(g);
+}
+// ギルドエンブレム変更要求
+int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
+{
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+ memcpy(g->emblem_data,data,len);
+ g->emblem_len=len;
+ g->emblem_id++;
+ g->save_flag |= GS_BASIC; //Change guild
+ return mapif_guild_emblem(g);
+}
+
+int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit>
+{
+ struct guild_castle gc;
+ if (!inter_guildcastle_fromsql(castle_id, &gc)) {
+ return mapif_guild_castle_dataload(castle_id,0,0);
+ }
+ switch(index){
+ case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break;
+ case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break;
+ case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break;
+ case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break;
+ case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break;
+ case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break;
+ case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break;
+ case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break;
+ case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible); break;
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 23:
+ case 24:
+ case 25:
+ return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-18].hp); break;
+ default:
+ ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+}
+
+int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit>
+{
+ struct guild_castle gc;
+ if(!inter_guildcastle_fromsql(castle_id, &gc))
+ return mapif_guild_castle_datasave(castle_id,index,value);
+
+ switch(index){
+ case 1:
+ if( gc.guild_id!=value ){
+ int gid=(value)?value:gc.guild_id;
+ struct guild *g=idb_get(guild_db_, gid);
+ if(log_inter)
+ inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
+ (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id);
+ }
+ gc.guild_id = value;
+ break;
+ case 2: gc.economy = value; break;
+ case 3: gc.defense = value; break;
+ case 4: gc.triggerE = value; break;
+ case 5: gc.triggerD = value; break;
+ case 6: gc.nextTime = value; break;
+ case 7: gc.payTime = value; break;
+ case 8: gc.createTime = value; break;
+ case 9: gc.visibleC = value; break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ gc.guardian[index-10].visible = value; break;
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 23:
+ case 24:
+ case 25:
+ gc.guardian[index-18].hp = value; break; // end additions [Valaris]
+ default:
+ ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+ inter_guildcastle_tosql(&gc);
+ mapif_guild_castle_datasave(gc.castle_id,index,value);
+ return 0;
+}
+
+int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len)
+{
+ struct guild * g;
+ struct guild_member gm;
+ int pos;
+
+ g = inter_guild_fromsql(guild_id);
+
+ if(g==NULL || len > NAME_LENGTH)
+ return 0;
+
+ for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++);
+
+ if (pos == g->max_member)
+ return 0; //Character not found??
+
+ memcpy(&gm, &g->member[pos], sizeof (struct guild_member));
+ memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member));
+ memcpy(&g->member[0], &gm, sizeof(struct guild_member));
+
+ g->member[pos].position = g->member[0].position;
+ g->member[0].position = 0; //Position 0: guild Master.
+ strncpy(g->master, name, len);
+ if (len < NAME_LENGTH)
+ g->master[len] = '\0';
+
+ ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name);
+ g->save_flag |= (GS_BASIC|GS_POSITION); //Save main data and member data.
+ return mapif_guild_master_changed(g, pos);
+}
+
+// ギルドチェック要求
+int mapif_parse_GuildCheck(int fd,int guild_id,int account_id,int char_id)
+{
+ // What does this mean? Check if belong to another guild?
+ return 0;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_guild_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0)){
+ case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
+ case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
+ case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break;
+ case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
+ case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
+ case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
+ case 0x3038: mapif_parse_GuildCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
+ case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
+ case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
+ case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break;
+ case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
+
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+int inter_guild_mapif_init(int fd)
+{
+ return mapif_guild_castle_alldataload(fd);
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_guild_leave(int guild_id,int account_id,int char_id)
+{
+ return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"** Character Deleted **");
+}
+
+int inter_guild_broken(int guild_id)
+{
+ return mapif_guild_broken(guild_id, 0);
+}
diff --git a/src/char_sql/int_guild.h b/src/char_sql/int_guild.h
new file mode 100644
index 000000000..452d55612
--- /dev/null
+++ b/src/char_sql/int_guild.h
@@ -0,0 +1,18 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_GUILD_H_
+#define _INT_GUILD_H_
+
+int inter_guild_parse_frommap(int fd);
+int inter_guild_sql_init();
+void inter_guild_sql_final();
+int inter_guild_mapif_init(int fd);
+int inter_guild_leave(int guild_id,int account_id,int char_id);
+int mapif_parse_BreakGuild(int fd,int guild_id);
+int inter_guild_broken(int guild_id);
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender);
+int inter_guild_CharOnline(int char_id, int guild_id);
+int inter_guild_CharOffline(int char_id, int guild_id);
+
+#endif
diff --git a/src/char_sql/int_party.c b/src/char_sql/int_party.c
new file mode 100644
index 000000000..0479df848
--- /dev/null
+++ b/src/char_sql/int_party.c
@@ -0,0 +1,865 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+// original code from athena
+// SQL conversion by hack
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "char.h"
+#include "../common/db.h"
+#include "../common/strlib.h"
+#include "../common/socket.h"
+#include "../common/showmsg.h"
+
+static struct party *party_pt;
+static int party_newid = 100;
+static struct dbt *party_db_;
+
+int mapif_party_broken(int party_id,int flag);
+int party_check_empty(struct party *p);
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id);
+
+#ifndef SQL_DEBUG
+
+#define mysql_query(_x, _y) mysql_real_query(_x, _y, strlen(_y)) //supports ' in names and runs faster [Kevin]
+
+#else
+
+#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
+
+#endif
+
+//Party Flags on what to save/delete.
+//Create a new party entry (index holds leader's info)
+#define PS_CREATE 0x01
+//Update basic party info.
+#define PS_BASIC 0x02
+//Update party's leader
+#define PS_LEADER 0x04
+//Specify new party member (index specifies which party member)
+#define PS_ADDMEMBER 0x08
+//Specify member that left (index specifies which party member)
+#define PS_DELMEMBER 0x10
+//Specify that this party must be deleted.
+#define PS_BREAK 0x20
+
+// Save party to mysql
+int inter_party_tosql(int party_id,struct party *p, int flag, int index)
+{
+ // 'party' ('party_id','name','exp','item','leader_id','leader_char')
+ char t_name[NAME_LENGTH*2]; //Required for jstrescapecpy [Skotlex]
+ int party_exist = 0;
+ if (p == NULL || party_id == 0 || p->party_id == 0 || party_id != p->party_id) {
+ ShowError("Party pointer or party_id error (id: %d)\n", party_id);
+ return 0;
+ }
+#ifdef NOISY
+ ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
+#endif
+ jstrescapecpy(t_name, p->name);
+
+ if (flag&PS_BREAK) { //Break the party
+ // we'll skip name-checking and just reset everyone with the same party id [celest]
+ sprintf (tmp_sql, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ //Remove from memory
+ idb_remove(party_db_, party_id);
+ return 1;
+ }
+
+ if(flag&PS_CREATE) {
+ //Create party, first check if ID exists.
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `party_id`='%d'", party_db, party_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
+ sql_row = mysql_fetch_row(sql_res);
+ party_exist = atoi (sql_row[0]);
+ }
+ mysql_free_result(sql_res);
+ if (party_exist) { //TODO: Can't we just use an index, and then retrieve the new party's index from SQL? [Skotlex]
+ ShowError("inter_party_tosql: Creating party with already existing ID %d!\n", party_id);
+ aFree(p); //Free party, couldn't create it.
+ return 0;
+ }
+ sprintf(tmp_sql, "INSERT INTO `%s` (`party_id`, `name`, `exp`, `item`, `leader_id`, `leader_char`) VALUES ('%d', '%s', '%d', '%d', '%d', '%d')",
+ party_db, party_id, t_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ aFree(p); //Free party, couldn't create it.
+ return 0;
+ }
+ //Add party to db
+ idb_put(party_db_, party_id, p);
+ }
+
+ if (flag&PS_BASIC) {
+ //Update party info.
+ sprintf(tmp_sql, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
+ party_db, t_name, p->exp, p->item, party_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ if (flag&PS_LEADER) {
+ //Update leader
+ sprintf(tmp_sql, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
+ party_db, p->member[index].account_id, p->member[index].char_id, party_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ if (flag&PS_ADDMEMBER) {
+ //Add one party member.
+ sprintf (tmp_sql, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id);
+ if (mysql_query (&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ if (flag&PS_DELMEMBER) {
+ //Remove one party member.
+ sprintf (tmp_sql, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id);
+ if (mysql_query (&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+
+ if (save_log)
+ ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
+ return 1;
+}
+
+// Read party from mysql
+struct party *inter_party_fromsql(int party_id)
+{
+ int leader_id = 0, leader_char = 0;
+ struct party *p;
+#ifdef NOISY
+ ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
+#endif
+ if (party_id <=0)
+ return NULL;
+
+ //Load from memory
+ if ((p = idb_get(party_db_, party_id)) != NULL)
+ return p;
+
+ p = party_pt;
+ memset(p, 0, sizeof(struct party));
+
+ sprintf(tmp_sql, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'",
+ party_db, party_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return NULL;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
+ sql_row = mysql_fetch_row(sql_res);
+ p->party_id = party_id;
+ memcpy(p->name, sql_row[1], NAME_LENGTH-1);
+ p->exp = atoi(sql_row[2])?1:0;
+ p->item = atoi(sql_row[3]);
+ leader_id = atoi(sql_row[4]);
+ leader_char = atoi(sql_row[5]);
+ } else {
+ mysql_free_result(sql_res);
+ return NULL;
+ }
+ mysql_free_result(sql_res);
+
+ // Load members
+ sprintf(tmp_sql,"SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online` FROM `%s` WHERE `party_id`='%d'",
+ char_db, party_id); // TBR
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return NULL;
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
+ int i;
+ for (i = 0; (sql_row = mysql_fetch_row(sql_res)); i++) {
+ struct party_member *m = &p->member[i];
+ m->account_id = atoi(sql_row[0]);
+ m->char_id = atoi(sql_row[1]);
+ m->leader = (m->account_id == leader_id && m->char_id == leader_char)?1:0;
+ memcpy(m->name, sql_row[2], NAME_LENGTH);
+ m->lv = atoi(sql_row[3]);
+ m->map = mapindex_name2id(sql_row[4]);
+ m->online = atoi(sql_row[5])?1:0;
+ }
+ }
+ mysql_free_result(sql_res);
+
+ if (save_log)
+ ShowInfo("Party loaded (%d - %s).\n",party_id, p->name);
+ //Add party to memory.
+ p = aCalloc(1, sizeof(struct party));
+ memcpy(p, party_pt, sizeof(struct party));
+ idb_put(party_db_, party_id, p);
+ return p;
+}
+
+int inter_party_sql_init(){
+ int i;
+
+ //memory alloc
+ party_db_ = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+ party_pt = (struct party*)aCalloc(sizeof(struct party), 1);
+ if (!party_pt) {
+ ShowFatalError("inter_party_sql_init: Out of Memory!\n");
+ exit(1);
+ }
+ sprintf (tmp_sql , "SELECT count(*) FROM `%s`", party_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ sql_row = mysql_fetch_row(sql_res);
+ ShowStatus("total party data -> '%s'.......\n",sql_row[0]);
+ i = atoi (sql_row[0]);
+ mysql_free_result(sql_res);
+
+ if (i > 0) {
+ //set party_newid
+ sprintf (tmp_sql , "SELECT max(`party_id`) FROM `%s`", party_db);
+ if(mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+
+ sql_row = mysql_fetch_row(sql_res);
+ party_newid = atoi (sql_row[0])+1;
+ mysql_free_result(sql_res);
+ }
+
+ ShowDebug("set party_newid: %d.......\n", party_newid);
+
+ /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
+ ShowStatus("cleaning party table...\n");
+ sprintf (tmp_sql,
+ "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
+ party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ */
+ return 0;
+}
+
+void inter_party_sql_final()
+{
+ party_db_->destroy(party_db_, NULL);
+ aFree(party_pt);
+ return;
+}
+
+// Search for the party according to its name
+struct party* search_partyname(char *str)
+{
+ char t_name[NAME_LENGTH*2];
+ int party_id;
+
+ sprintf(tmp_sql,"SELECT `party_id` FROM `%s` WHERE `name`='%s'",party_db, jstrescapecpy(t_name,str));
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res==NULL || mysql_num_rows(sql_res)<=0)
+ {
+ if (sql_res) mysql_free_result(sql_res);
+ return NULL;
+ }
+ sql_row = mysql_fetch_row(sql_res);
+ party_id = sql_row?atoi(sql_row[0]):0;
+ mysql_free_result(sql_res);
+
+ return inter_party_fromsql(party_id);
+}
+
+// EXP公平分配できるかチェック
+int party_check_exp_share(struct party *p)
+{
+ int i, oi[MAX_PARTY], dudes=0;
+ int maxlv=0,minlv=0x7fffffff;
+
+ for(i=0;i<MAX_PARTY;i++){
+ int lv=p->member[i].lv;
+ if (!lv) continue;
+ if( p->member[i].online ){
+ if( lv < minlv ) minlv=lv;
+ if( maxlv < lv ) maxlv=lv;
+ if( lv >= 70 ) dudes+=1000;
+ oi[dudes%1000] = i;
+ dudes++;
+ }
+ }
+ if((dudes/1000 >= 2) && (dudes%1000 == 3) && maxlv-minlv>party_share_level)
+ {
+ int pl1=0,pl2=0,pl3=0;
+ pl1=char_nick2id(p->member[oi[0]].name);
+ pl2=char_nick2id(p->member[oi[1]].name);
+ pl3=char_nick2id(p->member[oi[2]].name);
+ ShowDebug("PARTY: group of 3 Id1 %d lv %d name %s Id2 %d lv %d name %s Id3 %d lv %d name %s\n",pl1,p->member[oi[0]].lv,p->member[oi[0]].name,pl2,p->member[oi[1]].lv,p->member[oi[1]].name,pl3,p->member[oi[2]].lv,p->member[oi[2]].name);
+ if (char_married(pl1,pl2) && char_child(pl1,pl3))
+ return 1;
+ if (char_married(pl1,pl3) && char_child(pl1,pl2))
+ return 1;
+ if (char_married(pl2,pl3) && char_child(pl2,pl1))
+ return 1;
+ }
+ return (maxlv==0 || maxlv-minlv<=party_share_level);
+}
+
+// Is there any member in the party?
+int party_check_empty(struct party *p)
+{
+ int i;
+ if (p==NULL||p->party_id==0) return 1;
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->member[i].account_id>0){
+ return 0;
+ }
+ }
+ // If there is no member, then break the party
+ mapif_party_broken(p->party_id,0);
+ inter_party_tosql(p->party_id,p, PS_BREAK, 0);
+ return 1;
+}
+
+
+// Check if a member is in two party, not necessary :)
+int party_check_conflict(int party_id,int account_id,int char_id)
+{
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// パーティ作成可否
+int mapif_party_created(int fd,int account_id,int char_id,struct party *p)
+{
+ WFIFOW(fd,0)=0x3820;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=char_id;
+ if(p!=NULL){
+ WFIFOB(fd,10)=0;
+ WFIFOL(fd,11)=p->party_id;
+ memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
+ ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
+ }else{
+ WFIFOB(fd,10)=1;
+ WFIFOL(fd,11)=0;
+ memset(WFIFOP(fd,15),0,NAME_LENGTH);
+ }
+ WFIFOSET(fd,39);
+
+ return 0;
+}
+
+// パーティ情報見つからず
+int mapif_party_noinfo(int fd,int party_id)
+{
+ WFIFOW(fd,0)=0x3821;
+ WFIFOW(fd,2)=8;
+ WFIFOL(fd,4)=party_id;
+ WFIFOSET(fd,8);
+ ShowWarning("int_party: info not found %d\n",party_id);
+ return 0;
+}
+// パーティ情報まとめ送り
+int mapif_party_info(int fd,struct party *p)
+{
+ unsigned char buf[10+sizeof(struct party)];
+ WBUFW(buf,0)=0x3821;
+ memcpy(buf+4,p,sizeof(struct party));
+ WBUFW(buf,2)=4+sizeof(struct party);
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
+ else
+ mapif_send(fd,buf,WBUFW(buf,2));
+ return 0;
+}
+// パーティメンバ追加可否
+int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
+ WFIFOHEAD(fd, 15);
+ WFIFOW(fd,0) = 0x3822;
+ WFIFOL(fd,2) = party_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOL(fd,10) = char_id;
+ WFIFOB(fd,14) = flag;
+ WFIFOSET(fd,15);
+
+ return 0;
+}
+
+// パーティ設定変更通知
+int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3823;
+ WBUFL(buf,2)=p->party_id;
+ WBUFL(buf,6)=account_id;
+ WBUFW(buf,10)=p->exp;
+ WBUFW(buf,12)=p->item;
+ WBUFB(buf,14)=flag;
+ if(flag==0)
+ mapif_sendall(buf,15);
+ else
+ mapif_send(fd,buf,15);
+ return 0;
+}
+
+//Checks whether the even-share setting of a party is broken when a character logs in. [Skotlex]
+int inter_party_logged(int party_id, int account_id, int char_id)
+{
+ struct party *p;
+ int i;
+
+ if (party_id <= 0)
+ return 0;
+
+ if (!party_id)
+ return 0;
+ p = inter_party_fromsql(party_id);
+ if(!p) //Non existant party?
+ return 0;
+
+ for(i = 0; i < MAX_PARTY; i++)
+ if (p->member[i].account_id==account_id && p->member[i].char_id==char_id) {
+ p->member[i].online = 1;
+ break;
+ }
+
+ if(p->exp && !party_check_exp_share(p))
+ {
+ p->exp=0;
+ mapif_party_optionchanged(0,p,0,0);
+ return 1;
+ }
+ return 0;
+}
+
+// パーティ脱退通知
+int mapif_party_leaved(int party_id,int account_id, int char_id) {
+ unsigned char buf[16];
+
+ WBUFW(buf,0) = 0x3824;
+ WBUFL(buf,2) = party_id;
+ WBUFL(buf,6) = account_id;
+ WBUFL(buf,10) = char_id;
+ mapif_sendall(buf, 14);
+ return 0;
+}
+
+// パーティマップ更新通知
+int mapif_party_membermoved(struct party *p,int idx)
+{
+ unsigned char buf[20];
+
+ WBUFW(buf,0) = 0x3825;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = p->member[idx].account_id;
+ WBUFL(buf,10) = p->member[idx].char_id;
+ WBUFW(buf,14) = p->member[idx].map;
+ WBUFB(buf,16) = p->member[idx].online;
+ WBUFW(buf,17) = p->member[idx].lv;
+ mapif_sendall(buf, 19);
+ return 0;
+}
+
+// パーティ解散通知
+int mapif_party_broken(int party_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3826;
+ WBUFL(buf,2)=party_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ //printf("int_party: broken %d\n",party_id);
+ return 0;
+}
+// パーティ内発言
+int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd)
+{
+ unsigned char buf[512];
+ WBUFW(buf,0)=0x3827;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=party_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+
+// Create Party
+int mapif_parse_CreateParty(int fd, int account_id, int char_id, char *name, char *nick, unsigned short map, int lv, int item, int item2)
+{
+ struct party *p;
+ if( (p=search_partyname(name))!=NULL){
+ mapif_party_created(fd,account_id,char_id,NULL);
+ return 0;
+ }
+ p= aCalloc(1, sizeof(struct party));
+
+ p->party_id=party_newid++;
+ memcpy(p->name,name,NAME_LENGTH);
+ p->exp=0;
+ p->item=(item?1:0)|(item2?2:0);
+ p->itemc = 0;
+
+ p->member[0].account_id=account_id;
+ p->member[0].char_id =char_id;
+ memcpy(p->member[0].name,nick,NAME_LENGTH-1);
+ p->member[0].map = map;
+ p->member[0].leader=1;
+ p->member[0].online=1;
+ p->member[0].lv=lv;
+
+ if (inter_party_tosql(p->party_id,p,PS_CREATE|PS_ADDMEMBER,0)) {
+ mapif_party_created(fd,account_id,char_id,p);
+ mapif_party_info(fd,p);
+ } else //Failed to create party.
+ mapif_party_created(fd,account_id,char_id,NULL);
+
+ return 0;
+}
+// パーティ情報要求
+int mapif_parse_PartyInfo(int fd,int party_id)
+{
+ struct party *p;
+ p = inter_party_fromsql(party_id);
+
+ if (p)
+ mapif_party_info(fd,p);
+ else
+ mapif_party_noinfo(fd,party_id);
+ return 0;
+}
+// パーティ追加要求
+int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, int char_id, char *nick, unsigned short map, int lv) {
+ struct party *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+
+ if(!p){
+ mapif_party_memberadded(fd,party_id,account_id,char_id,1);
+ return 0;
+ }
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->member[i].account_id==0){
+ int flag=0;
+
+ p->member[i].account_id=account_id;
+ p->member[i].char_id=char_id;
+ memcpy(p->member[i].name,nick,NAME_LENGTH);
+ p->member[i].map = map;
+ p->member[i].leader=0;
+ p->member[i].online=1;
+ p->member[i].lv=lv;
+ mapif_party_memberadded(fd,party_id,account_id,char_id,0);
+ mapif_party_info(-1,p);
+
+ if( p->exp && !party_check_exp_share(p) ){
+ p->exp=0;
+ flag=0x01;
+ }
+ if(flag)
+ mapif_party_optionchanged(fd,p,0,0);
+
+ inter_party_tosql(party_id, p, PS_ADDMEMBER, i);
+ return 0;
+ }
+ }
+ mapif_party_memberadded(fd,party_id,account_id,char_id,1);
+ return 0;
+}
+// パーティー設定変更要求
+int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int flag)
+{
+ struct party *p;
+ //NOTE: No clue what that flag is about, in all observations so far it always comes as 0. [Skotlex]
+ flag = 0;
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+
+ p->exp=exp;
+ if( exp && !party_check_exp_share(p) ){
+ flag|=0x01;
+ p->exp=0;
+ }
+ mapif_party_optionchanged(fd,p,account_id,flag);
+ inter_party_tosql(party_id, p, PS_BASIC, 0);
+ return 0;
+}
+// パーティ脱退要求
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
+{
+ struct party *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+ if (!p) { //Party does not exists?
+ sprintf(tmp_sql, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return 0;
+ }
+
+ for (i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id && p->member[i].char_id == char_id)
+ break;
+ }
+ if (i>= MAX_PARTY)
+ return 0; //Member not found?
+
+ mapif_party_leaved(party_id, account_id, char_id);
+
+ if (p->member[i].leader){
+ int j;
+ for (j = 0; j < MAX_PARTY; j++) {
+ if (p->member[j].account_id > 0 && j != i) {
+ mapif_party_leaved(party_id, p->member[j].account_id, p->member[j].char_id);
+ p->member[j].account_id = 0;
+ }
+ p->member[i].account_id = 0;
+ }
+ //Party gets deleted on the check_empty call below.
+ } else {
+ inter_party_tosql(party_id,p,PS_DELMEMBER,i);
+ memset(&p->member[i], 0, sizeof(struct party_member));
+ }
+
+ if (party_check_empty(p) == 0)
+ mapif_party_info(-1,p);
+ return 0;
+}
+// When member goes to other map
+int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, int lv)
+{
+ struct party *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+ if (p == NULL)
+ return 0;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id && p->member[i].char_id == char_id)
+ {
+ p->member[i].map = map;
+ p->member[i].online = online;
+ if (p->member[i].lv != lv) {
+ p->member[i].lv = lv;
+ if (p->exp && !party_check_exp_share(p)) {
+ p->exp = 0;
+ mapif_party_optionchanged(fd, p, 0, 0);
+ }
+ }
+ mapif_party_membermoved(p, i);
+ break;
+ }
+ }
+ return 0;
+}
+// パーティ解散要求
+int mapif_parse_BreakParty(int fd,int party_id)
+{
+ struct party *p;
+
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+ inter_party_tosql(party_id,p,PS_BREAK,0);
+ mapif_party_broken(fd,party_id);
+ return 0;
+}
+// パーティメッセージ送信
+int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len)
+{
+ return mapif_party_message(party_id,account_id,mes,len, fd);
+}
+// パーティチェック要求
+int mapif_parse_PartyCheck(int fd,int party_id,int account_id,int char_id)
+{
+ return party_check_conflict(party_id,account_id,char_id);
+}
+
+int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id)
+{
+ struct party *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+
+ for (i = 0; i < MAX_PARTY; i++)
+ {
+ if(p->member[i].leader)
+ p->member[i].leader = 0;
+ if(p->member[i].account_id == account_id && p->member[i].char_id == char_id) {
+ p->member[i].leader = 1;
+ inter_party_tosql(party_id,p,PS_LEADER, i);
+ }
+ }
+ return 1;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_party_parse_frommap(int fd)
+{
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)) {
+ case 0x3020: mapif_parse_CreateParty(fd, RFIFOL(fd,2), RFIFOL(fd,6),(char*)RFIFOP(fd,10), (char*)RFIFOP(fd,34), RFIFOW(fd,58), RFIFOW(fd,60), RFIFOB(fd,62), RFIFOB(fd,63)); break;
+ case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break;
+ case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), (char*)RFIFOP(fd,14), RFIFOW(fd,38), RFIFOW(fd,40)); break;
+ case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
+ case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
+ case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
+ case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_party_leave(int party_id,int account_id, int char_id)
+{
+ return mapif_parse_PartyLeave(-1,party_id,account_id, char_id);
+}
+
+int inter_party_CharOnline(int char_id, int party_id) {
+ struct party *p;
+ int i;
+
+ if (party_id == -1) {
+ //Get guild_id from the database
+ sprintf (tmp_sql , "SELECT party_id FROM `%s` WHERE char_id='%d'",char_db,char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if(sql_res == NULL)
+ return 0; //Eh? No party?
+
+ sql_row = mysql_fetch_row(sql_res);
+ party_id = sql_row?atoi(sql_row[0]):0;
+ mysql_free_result(sql_res);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ p = inter_party_fromsql(party_id);
+ if(!p) {
+ ShowError("Character %d's party %d not found!\n", char_id, party_id);
+ return 0;
+ }
+
+ //Set member online
+ for(i=0; i<MAX_PARTY; i++) {
+ if (p->member[i].char_id == char_id) {
+ p->member[i].online = 1;
+ break;
+ }
+ }
+ return 1;
+}
+
+int inter_party_CharOffline(int char_id, int party_id) {
+ struct party *p=NULL;
+ int online_count=0, i;
+
+ if (party_id == -1) {
+ //Get guild_id from the database
+ sprintf (tmp_sql , "SELECT party_id FROM `%s` WHERE char_id='%d'",char_db,char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if(sql_res == NULL)
+ return 0; //Eh? No party?
+
+ sql_row = mysql_fetch_row(sql_res);
+ party_id = sql_row?atoi(sql_row[0]):0;
+ mysql_free_result(sql_res);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ //Character has a party, set character offline and check if they were the only member online
+ if ((p = inter_party_fromsql(party_id)) == NULL)
+ return 0;
+
+ //Set member offline
+ for(i=0; i< MAX_PARTY; i++) {
+ if(p->member[i].char_id == char_id)
+ p->member[i].online = 0;
+ if(p->member[i].online)
+ online_count++;
+ }
+
+ if(online_count == 0)
+ //Parties don't have any data that needs be saved at this point... so just remove it from memory.
+ idb_remove(party_db_, party_id);
+ return 1;
+}
diff --git a/src/char_sql/int_party.h b/src/char_sql/int_party.h
new file mode 100644
index 000000000..353787a2d
--- /dev/null
+++ b/src/char_sql/int_party.h
@@ -0,0 +1,14 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_PARTY_H_
+#define _INT_PARTY_H_
+
+int inter_party_parse_frommap(int fd);
+int inter_party_sql_init();
+void inter_party_sql_final();
+int inter_party_leave(int party_id,int account_id, int char_id);
+int inter_party_logged(int party_id, int account_id, int char_id);
+int inter_party_CharOnline(int char_id, int party_id);
+int inter_party_CharOffline(int char_id, int party_id);
+#endif
diff --git a/src/char_sql/int_pet.c b/src/char_sql/int_pet.c
new file mode 100644
index 000000000..cc0e9330e
--- /dev/null
+++ b/src/char_sql/int_pet.c
@@ -0,0 +1,351 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+// original code from athena
+// SQL conversion by Jioh L. Jung
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "char.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+
+struct s_pet *pet_pt;
+static int pet_newid = 100;
+
+
+
+#ifndef SQL_DEBUG
+
+#define mysql_query(_x, _y) mysql_real_query(_x, _y, strlen(_y)) //supports ' in names and runs faster [Kevin]
+
+#else
+
+#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
+
+#endif
+
+//---------------------------------------------------------
+int inter_pet_tosql(int pet_id, struct s_pet *p) {
+ //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
+ char t_name[NAME_LENGTH*2];
+
+// ShowInfo("Saving pet (%d)...\n",pet_id);
+
+ jstrescapecpy(t_name, p->name);
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+ sprintf(tmp_sql,"SELECT * FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0)
+ //row reside -> updating
+ sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'",
+ pet_db, p->class_, t_name, p->account_id, p->char_id, p->level, p->egg_id,
+ p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id);
+ else //no row -> insert
+ sprintf(tmp_sql,"INSERT INTO `%s` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) VALUES ('%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ pet_db, pet_id, p->class_, t_name, p->account_id, p->char_id, p->level, p->egg_id,
+ p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate);
+ mysql_free_result(sql_res) ; //resource free
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ if (save_log)
+ ShowInfo("Pet saved %d - %s.\n", pet_id, p->name);
+ return 0;
+}
+
+int inter_pet_fromsql(int pet_id, struct s_pet *p){
+
+#ifdef NOISY
+ ShowInfo("Loading pet (%d)...\n",pet_id);
+#endif
+ memset(p, 0, sizeof(struct s_pet));
+
+ //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
+
+ sprintf(tmp_sql,"SELECT `pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate` FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+
+ p->pet_id = pet_id;
+ p->class_ = atoi(sql_row[1]);
+ memcpy(p->name, sql_row[2],NAME_LENGTH-1);
+ p->account_id = atoi(sql_row[3]);
+ p->char_id = atoi(sql_row[4]);
+ p->level = atoi(sql_row[5]);
+ p->egg_id = atoi(sql_row[6]);
+ p->equip = atoi(sql_row[7]);
+ p->intimate = atoi(sql_row[8]);
+ p->hungry = atoi(sql_row[9]);
+ p->rename_flag = atoi(sql_row[10]);
+ p->incuvate = atoi(sql_row[11]);
+ }
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ mysql_free_result(sql_res);
+
+ if (save_log)
+ ShowInfo("Pet loaded (%d - %s).\n", pet_id, p->name);
+ return 0;
+}
+//----------------------------------------------
+
+int inter_pet_sql_init(){
+ int i;
+
+ //memory alloc
+ ShowDebug("interserver pet memory initialize.... (%d byte)\n",sizeof(struct s_pet));
+ pet_pt = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1);
+
+ sprintf (tmp_sql , "SELECT count(*) FROM `%s`", pet_db);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ exit(0);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ sql_row = mysql_fetch_row(sql_res);
+ ShowStatus("total pet data: '%s'\n",sql_row[0]);
+ i = atoi (sql_row[0]);
+ mysql_free_result(sql_res);
+
+ if (i > 0) {
+ //set pet_newid
+ sprintf (tmp_sql , "SELECT max(`pet_id`) FROM `%s`",pet_db );
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+
+ sql_row = mysql_fetch_row(sql_res);
+ pet_newid = atoi (sql_row[0])+1; //should SET MAX existing PET ID + 1 [Lupus]
+ mysql_free_result(sql_res);
+ }
+
+ ShowDebug("set pet_newid: %d.\n",pet_newid);
+
+ return 0;
+}
+void inter_pet_sql_final(){
+ if (pet_pt) aFree(pet_pt);
+ return;
+}
+//----------------------------------
+int inter_pet_delete(int pet_id){
+ ShowInfo("delete pet request: %d...\n",pet_id);
+
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return 0;
+}
+//------------------------------------------------------
+int mapif_pet_created(int fd, int account_id, struct s_pet *p)
+{
+ WFIFOW(fd, 0) =0x3880;
+ WFIFOL(fd, 2) =account_id;
+ if(p!=NULL){
+ WFIFOB(fd, 6)=0;
+ WFIFOL(fd, 7) =p->pet_id;
+ ShowInfo("int_pet: created pet %d - %s\n", p->pet_id, p->name);
+ }else{
+ WFIFOB(fd, 6)=1;
+ WFIFOL(fd, 7)=0;
+ }
+ WFIFOSET(fd, 11);
+
+ return 0;
+}
+
+int mapif_pet_info(int fd, int account_id, struct s_pet *p){
+ WFIFOW(fd, 0) =0x3881;
+ WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
+ WFIFOL(fd, 4) =account_id;
+ WFIFOB(fd, 8)=0;
+ memcpy(WFIFOP(fd, 9), p, sizeof(struct s_pet));
+ WFIFOSET(fd, WFIFOW(fd, 2));
+
+ return 0;
+}
+
+int mapif_pet_noinfo(int fd, int account_id){
+ WFIFOW(fd, 0) =0x3881;
+ WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
+ WFIFOL(fd, 4) =account_id;
+ WFIFOB(fd, 8)=1;
+ memset(WFIFOP(fd, 9), 0, sizeof(struct s_pet));
+ WFIFOSET(fd, WFIFOW(fd, 2));
+
+ return 0;
+}
+
+int mapif_save_pet_ack(int fd, int account_id, int flag){
+ WFIFOW(fd, 0) =0x3882;
+ WFIFOL(fd, 2) =account_id;
+ WFIFOB(fd, 6) =flag;
+ WFIFOSET(fd, 7);
+
+ return 0;
+}
+
+int mapif_delete_pet_ack(int fd, int flag){
+ WFIFOW(fd, 0) =0x3883;
+ WFIFOB(fd, 2) =flag;
+ WFIFOSET(fd, 3);
+
+ return 0;
+}
+
+int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id,
+ short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name){
+
+ memset(pet_pt, 0, sizeof(struct s_pet));
+ pet_pt->pet_id = pet_newid++;
+ memcpy(pet_pt->name, pet_name, NAME_LENGTH-1);
+ if(incuvate == 1)
+ pet_pt->account_id = pet_pt->char_id = 0;
+ else {
+ pet_pt->account_id = account_id;
+ pet_pt->char_id = char_id;
+ }
+ pet_pt->class_ = pet_class;
+ pet_pt->level = pet_lv;
+ pet_pt->egg_id = pet_egg_id;
+ pet_pt->equip = pet_equip;
+ pet_pt->intimate = intimate;
+ pet_pt->hungry = hungry;
+ pet_pt->rename_flag = rename_flag;
+ pet_pt->incuvate = incuvate;
+
+ if(pet_pt->hungry < 0)
+ pet_pt->hungry = 0;
+ else if(pet_pt->hungry > 100)
+ pet_pt->hungry = 100;
+ if(pet_pt->intimate < 0)
+ pet_pt->intimate = 0;
+ else if(pet_pt->intimate > 1000)
+ pet_pt->intimate = 1000;
+
+ inter_pet_tosql(pet_pt->pet_id,pet_pt);
+
+ mapif_pet_created(fd, account_id, pet_pt);
+
+ return 0;
+}
+
+int mapif_load_pet(int fd, int account_id, int char_id, int pet_id){
+ memset(pet_pt, 0, sizeof(struct s_pet));
+
+ inter_pet_fromsql(pet_id, pet_pt);
+
+ if(pet_pt!=NULL) {
+ if(pet_pt->incuvate == 1) {
+ pet_pt->account_id = pet_pt->char_id = 0;
+ mapif_pet_info(fd, account_id, pet_pt);
+ }
+ else if(account_id == pet_pt->account_id && char_id == pet_pt->char_id)
+ mapif_pet_info(fd, account_id, pet_pt);
+ else
+ mapif_pet_noinfo(fd, account_id);
+ }
+ else
+ mapif_pet_noinfo(fd, account_id);
+
+ return 0;
+}
+
+int mapif_save_pet(int fd, int account_id, struct s_pet *data) {
+ //here process pet save request.
+ int len=RFIFOW(fd, 2);
+ if(sizeof(struct s_pet)!=len-8) {
+ ShowError("inter pet: data size error %d %d\n", sizeof(struct s_pet), len-8);
+ }
+
+ else{
+ if(data->hungry < 0)
+ data->hungry = 0;
+ else if(data->hungry > 100)
+ data->hungry = 100;
+ if(data->intimate < 0)
+ data->intimate = 0;
+ else if(data->intimate > 1000)
+ data->intimate = 1000;
+ inter_pet_tosql(data->pet_id,data);
+ mapif_save_pet_ack(fd, account_id, 0);
+ }
+
+ return 0;
+}
+
+int mapif_delete_pet(int fd, int pet_id){
+ mapif_delete_pet_ack(fd, inter_pet_delete(pet_id));
+
+ return 0;
+}
+
+int mapif_parse_CreatePet(int fd){
+ mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOL(fd, 18),
+ RFIFOL(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), (char*)RFIFOP(fd, 24));
+ return 0;
+}
+
+int mapif_parse_LoadPet(int fd){
+ mapif_load_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
+ return 0;
+}
+
+int mapif_parse_SavePet(int fd){
+ mapif_save_pet(fd, RFIFOL(fd, 4), (struct s_pet *) RFIFOP(fd, 8));
+ return 0;
+}
+
+int mapif_parse_DeletePet(int fd){
+ mapif_delete_pet(fd, RFIFOL(fd, 2));
+ return 0;
+}
+
+int inter_pet_parse_frommap(int fd){
+ switch(RFIFOW(fd, 0)){
+ case 0x3080: mapif_parse_CreatePet(fd); break;
+ case 0x3081: mapif_parse_LoadPet(fd); break;
+ case 0x3082: mapif_parse_SavePet(fd); break;
+ case 0x3083: mapif_parse_DeletePet(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
diff --git a/src/char_sql/int_pet.h b/src/char_sql/int_pet.h
new file mode 100644
index 000000000..d39574344
--- /dev/null
+++ b/src/char_sql/int_pet.h
@@ -0,0 +1,16 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_PET_H_
+#define _INT_PET_H_
+
+int inter_pet_init();
+void inter_pet_sql_final();
+int inter_pet_save();
+int inter_pet_delete(int pet_id);
+
+int inter_pet_parse_frommap(int fd);
+int inter_pet_sql_init();
+//extern char pet_txt[256];
+
+#endif
diff --git a/src/char_sql/int_storage.c b/src/char_sql/int_storage.c
new file mode 100644
index 000000000..1dac9dc51
--- /dev/null
+++ b/src/char_sql/int_storage.c
@@ -0,0 +1,364 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+// original code from athena
+// SQL conversion by Jioh L. Jung
+
+#include <string.h>
+#include <stdlib.h>
+
+#include "char.h"
+#include "itemdb.h"
+#include "../common/showmsg.h"
+
+#define STORAGE_MEMINC 16
+
+// reset by inter_config_read()
+struct storage *storage_pt=NULL;
+struct guild_storage *guild_storage_pt=NULL;
+
+#ifndef SQL_DEBUG
+
+#define mysql_query(_x, _y) mysql_real_query(_x, _y, strlen(_y)) //supports ' in names and runs faster [Kevin]
+
+#else
+
+#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
+
+#endif
+
+// storage data -> DB conversion
+int storage_tosql(int account_id,struct storage *p){
+ int i,j;
+// int eqcount=1;
+// int noteqcount=1;
+ int count=0;
+ struct itemtmp mapitem[MAX_GUILD_STORAGE];
+ for(i=0;i<MAX_STORAGE;i++){
+ if(p->storage_[i].nameid>0){
+ mapitem[count].flag=0;
+ mapitem[count].id = p->storage_[i].id;
+ mapitem[count].nameid=p->storage_[i].nameid;
+ mapitem[count].amount = p->storage_[i].amount;
+ mapitem[count].equip = p->storage_[i].equip;
+ mapitem[count].identify = p->storage_[i].identify;
+ mapitem[count].refine = p->storage_[i].refine;
+ mapitem[count].attribute = p->storage_[i].attribute;
+ for(j=0; j<MAX_SLOTS; j++)
+ mapitem[count].card[j] = p->storage_[i].card[j];
+ count++;
+ }
+ }
+
+ memitemdata_to_sql(mapitem, count, account_id,TABLE_STORAGE);
+
+ //printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j);
+ return 0;
+}
+
+// DB -> storage data conversion
+int storage_fromsql(int account_id, struct storage *p){
+ int i=0,j;
+ char * str_p = tmp_sql;
+
+ memset(p,0,sizeof(struct storage)); //clean up memory
+ p->storage_amount = 0;
+ p->account_id = account_id;
+
+ // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ str_p += sprintf(str_p,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`");
+
+ for (j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p, ", `card%d`", j);
+
+ str_p += sprintf(str_p," FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id);
+
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
+ p->storage_[i].id= atoi(sql_row[0]);
+ p->storage_[i].nameid= atoi(sql_row[1]);
+ p->storage_[i].amount= atoi(sql_row[2]);
+ p->storage_[i].equip= atoi(sql_row[3]);
+ p->storage_[i].identify= atoi(sql_row[4]);
+ p->storage_[i].refine= atoi(sql_row[5]);
+ p->storage_[i].attribute= atoi(sql_row[6]);
+ for (j=0; j<MAX_SLOTS; j++)
+ p->storage_[i].card[j]= atoi(sql_row[7+j]);
+ p->storage_amount = ++i;
+ }
+ mysql_free_result(sql_res);
+ }
+
+ ShowInfo ("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
+ return 1;
+}
+
+// Save guild_storage data to sql
+int guild_storage_tosql(int guild_id, struct guild_storage *p){
+ int i,j;
+// int eqcount=1;
+// int noteqcount=1;
+ int count=0;
+ struct itemtmp mapitem[MAX_GUILD_STORAGE];
+ for(i=0;i<MAX_GUILD_STORAGE;i++){
+ if(p->storage_[i].nameid>0){
+ mapitem[count].flag=0;
+ mapitem[count].id = p->storage_[i].id;
+ mapitem[count].nameid=p->storage_[i].nameid;
+ mapitem[count].amount = p->storage_[i].amount;
+ mapitem[count].equip = p->storage_[i].equip;
+ mapitem[count].identify = p->storage_[i].identify;
+ mapitem[count].refine = p->storage_[i].refine;
+ mapitem[count].attribute = p->storage_[i].attribute;
+ for (j=0; j<MAX_SLOTS; j++)
+ mapitem[count].card[j] = p->storage_[i].card[j];
+ count++;
+ }
+ }
+
+ memitemdata_to_sql(mapitem, count, guild_id,TABLE_GUILD_STORAGE);
+
+ ShowInfo ("guild storage save to DB - id: %d (total: %d)\n", guild_id,i);
+ return 0;
+}
+
+// Load guild_storage data to mem
+int guild_storage_fromsql(int guild_id, struct guild_storage *p){
+ int i=0,j;
+ struct guild_storage *gs=guild_storage_pt;
+ char * str_p = tmp_sql;
+ p=gs;
+
+ memset(p,0,sizeof(struct guild_storage)); //clean up memory
+ p->storage_amount = 0;
+ p->guild_id = guild_id;
+
+ // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ str_p += sprintf(str_p,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`");
+
+ for (j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p, ", `card%d`", j);
+
+ str_p += sprintf(str_p," FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);
+
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
+ p->storage_[i].id= atoi(sql_row[0]);
+ p->storage_[i].nameid= atoi(sql_row[1]);
+ p->storage_[i].amount= atoi(sql_row[2]);
+ p->storage_[i].equip= atoi(sql_row[3]);
+ p->storage_[i].identify= atoi(sql_row[4]);
+ p->storage_[i].refine= atoi(sql_row[5]);
+ p->storage_[i].attribute= atoi(sql_row[6]);
+ for (j=0; j<MAX_SLOTS; j++)
+ p->storage_[i].card[j] = atoi(sql_row[7+j]);
+ p->storage_amount = ++i;
+ if (i >= MAX_GUILD_STORAGE)
+ break;
+ }
+ mysql_free_result(sql_res);
+ }
+ ShowInfo ("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
+ return 0;
+}
+
+//---------------------------------------------------------
+// storage data initialize
+int inter_storage_sql_init(){
+
+ //memory alloc
+ ShowDebug("interserver storage memory initialize....(%d byte)\n",sizeof(struct storage));
+ storage_pt = (struct storage*)aCalloc(sizeof(struct storage), 1);
+ guild_storage_pt = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1);
+// memset(storage_pt,0,sizeof(struct storage)); //Calloc sets stuff to 0 already. [Skotlex]
+// memset(guild_storage_pt,0,sizeof(struct guild_storage));
+
+ return 1;
+}
+// storage data finalize
+void inter_storage_sql_final()
+{
+ if (storage_pt) aFree(storage_pt);
+ if (guild_storage_pt) aFree(guild_storage_pt);
+ return;
+}
+// q?f[^?
+int inter_storage_delete(int account_id)
+{
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return 0;
+}
+int inter_guild_storage_delete(int guild_id)
+{
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ return 0;
+}
+
+//---------------------------------------------------------
+// packet from map server
+
+// recive packet about storage data
+int mapif_load_storage(int fd,int account_id){
+ //load from DB
+ storage_fromsql(account_id, storage_pt);
+ WFIFOW(fd,0)=0x3810;
+ WFIFOW(fd,2)=sizeof(struct storage)+8;
+ WFIFOL(fd,4)=account_id;
+ memcpy(WFIFOP(fd,8),storage_pt,sizeof(struct storage));
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+// send ack to map server which is "storage data save ok."
+int mapif_save_storage_ack(int fd,int account_id){
+ WFIFOW(fd,0)=0x3811;
+ WFIFOL(fd,2)=account_id;
+ WFIFOB(fd,6)=0;
+ WFIFOSET(fd,7);
+ return 0;
+}
+
+int mapif_load_guild_storage(int fd,int account_id,int guild_id)
+{
+ int guild_exist=1;
+ WFIFOW(fd,0)=0x3818;
+
+#if 0 // innodb guilds should render this check unnecessary [Aru]
+ // Check if guild exists, I may write a function for this later, coz I use it several times.
+ //printf("- Check if guild %d exists\n",g->guild_id);
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ guild_exist = atoi (sql_row[0]);
+ //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
+ }
+ mysql_free_result(sql_res) ; //resource free
+#endif
+ if(guild_exist==1) {
+ guild_storage_fromsql(guild_id,guild_storage_pt);
+ WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=guild_id;
+ memcpy(WFIFOP(fd,12),guild_storage_pt,sizeof(struct guild_storage));
+ }
+ else {
+ WFIFOW(fd,2)=12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=0;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
+{
+ WFIFOW(fd,0)=0x3819;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=guild_id;
+ WFIFOB(fd,10)=fail;
+ WFIFOSET(fd,11);
+ return 0;
+}
+
+//---------------------------------------------------------
+// packet from map server
+
+// recive request about storage data
+int mapif_parse_LoadStorage(int fd){
+ mapif_load_storage(fd,RFIFOL(fd,2));
+ return 0;
+}
+// storage data recive and save
+int mapif_parse_SaveStorage(int fd){
+ int account_id=RFIFOL(fd,4);
+ int len=RFIFOW(fd,2);
+
+ if(sizeof(struct storage)!=len-8){
+ ShowError("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
+ }else{
+ memcpy(&storage_pt[0],RFIFOP(fd,8),sizeof(struct storage));
+ storage_tosql(account_id, storage_pt);
+ mapif_save_storage_ack(fd,account_id);
+ }
+ return 0;
+}
+
+int mapif_parse_LoadGuildStorage(int fd)
+{
+ mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ return 0;
+}
+
+int mapif_parse_SaveGuildStorage(int fd)
+{
+ int guild_exist=1;
+ int guild_id=RFIFOL(fd,8);
+ int len=RFIFOW(fd,2);
+ if(sizeof(struct guild_storage)!=len-12){
+ ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
+ }
+ else {
+#if 0 // Again, innodb key checks make the check pointless
+ // Check if guild exists, I may write a function for this later, coz I use it several times.
+ //printf("- Check if guild %d exists\n",g->guild_id);
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ guild_exist = atoi (sql_row[0]);
+ //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
+ }
+ mysql_free_result(sql_res) ; //resource free
+#endif
+ if(guild_exist==1) {
+ memcpy(guild_storage_pt,RFIFOP(fd,12),sizeof(struct guild_storage));
+ guild_storage_tosql(guild_id,guild_storage_pt);
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
+ }
+ else
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
+ }
+ return 0;
+}
+
+
+int inter_storage_parse_frommap(int fd){
+ switch(RFIFOW(fd,0)){
+ case 0x3010: mapif_parse_LoadStorage(fd); break;
+ case 0x3011: mapif_parse_SaveStorage(fd); break;
+ case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
+ case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
diff --git a/src/char_sql/int_storage.h b/src/char_sql/int_storage.h
new file mode 100644
index 000000000..f3b56a6d1
--- /dev/null
+++ b/src/char_sql/int_storage.h
@@ -0,0 +1,17 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_STORAGE_H_
+#define _INT_STORAGE_H_
+
+int inter_storage_sql_init();
+void inter_storage_sql_final();
+int inter_storage_delete(int account_id);
+int inter_guild_storage_delete(int guild_id);
+
+int inter_storage_parse_frommap(int fd);
+
+
+//extern char storage_txt[256];
+
+#endif
diff --git a/src/char_sql/inter.c b/src/char_sql/inter.c
new file mode 100644
index 000000000..0c6145bf9
--- /dev/null
+++ b/src/char_sql/inter.c
@@ -0,0 +1,789 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+// original code from athena
+// SQL conversion by Jioh L. Jung
+
+#include <string.h>
+#include <stdlib.h>
+
+#include "char.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "inter.h"
+#include "int_party.h"
+#include "int_guild.h"
+#include "int_storage.h"
+#include "int_pet.h"
+
+#define WISDATA_TTL (60*1000) // Wisデータの生存時間(60秒)
+#define WISDELLIST_MAX 256 // Wisデータ削除リストの要素数
+
+
+struct accreg {
+ int account_id, char_id;
+ int reg_num;
+ struct global_reg reg[MAX_REG_NUM];
+};
+
+static struct accreg *accreg_pt;
+
+
+int party_share_level = 10;
+int kick_on_disconnect = 1;
+MYSQL mysql_handle;
+MYSQL_RES* sql_res ;
+MYSQL_ROW sql_row ;
+int sql_fields, sql_cnt;
+char tmp_sql[65535];
+
+MYSQL lmysql_handle;
+MYSQL_RES* lsql_res ;
+MYSQL_ROW lsql_row ;
+
+int char_server_port = 3306;
+char char_server_ip[32] = "127.0.0.1";
+char char_server_id[32] = "ragnarok";
+char char_server_pw[32] = "ragnarok";
+char char_server_db[32] = "ragnarok";
+char default_codepage[32] = ""; //Feature by irmin.
+
+int login_server_port = 3306;
+char login_server_ip[32] = "127.0.0.1";
+char login_server_id[32] = "ragnarok";
+char login_server_pw[32] = "ragnarok";
+char login_server_db[32] = "ragnarok";
+
+char main_chat_nick[16] = "Main";
+
+// sending packet list
+// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex]
+int inter_send_packet_length[]={
+ -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
+ 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
+ 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+// recv. packet list
+int inter_recv_packet_length[]={
+ -1,-1, 7,-1, -1,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
+ 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f
+ 64, 6,42,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f
+ -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, //0x3030-0x303f
+ 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f
+};
+
+struct WisData {
+ int id, fd, count,len;
+ unsigned long tick;
+ unsigned char src[24], dst[24], msg[512];
+};
+static struct dbt * wis_db = NULL;
+static int wis_dellist[WISDELLIST_MAX], wis_delnum;
+
+int inter_sql_test (void);
+
+//--------------------------------------------------------
+// Save registry to sql
+int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type){
+
+ int j;
+ char temp_str[64]; //Needs be twice the source to ensure it fits [Skotlex]
+ char temp_str2[512];
+ if (account_id<=0) return 0;
+ reg->account_id=account_id;
+ reg->char_id = char_id;
+
+ switch (type) {
+ case 3: //Char Reg
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id);
+ break;
+ case 2: //Account Reg
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'",reg_db, account_id);
+ break;
+ case 1: //Account2 Reg
+ ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
+ return 0;
+ default:
+ ShowError("inter_accreg_tosql: Invalid type %d\n", type);
+ return 0;
+
+ }
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ if (reg->reg_num<=0) return 0;
+
+ for(j=0;j<reg->reg_num;j++){
+ if(reg->reg[j].str != NULL){
+ sprintf(tmp_sql,"INSERT INTO `%s` (`type`, `account_id`, `char_id`, `str`, `value`) VALUES ('%d','%d','%d','%s','%s')",
+ reg_db, type, type!=3?reg->account_id:0, type==3?reg->char_id:0,
+ jstrescapecpy(temp_str,reg->reg[j].str), jstrescapecpy(temp_str2,reg->reg[j].value));
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ }
+ return 1;
+}
+
+// Load account_reg from sql (type=2)
+int inter_accreg_fromsql(int account_id,int char_id, struct accreg *reg, int type)
+{
+ int j=0;
+ if (reg==NULL) return 0;
+ memset(reg, 0, sizeof(struct accreg));
+ reg->account_id=account_id;
+ reg->char_id=char_id;
+
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ switch (type) {
+ case 3: //char reg
+ sprintf (tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, reg->char_id);
+ break;
+ case 2: //account reg
+ sprintf (tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=2 AND `account_id`='%d'",reg_db, reg->account_id);
+ break;
+ case 1: //account2 reg
+ ShowError("inter_accreg_fromsql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
+ return 0;
+ }
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+
+ if (sql_res) {
+ for(j=0;(sql_row = mysql_fetch_row(sql_res));j++){
+ strcpy(reg->reg[j].str, sql_row[0]);
+ strcpy(reg->reg[j].value, sql_row[1]);
+ }
+ mysql_free_result(sql_res);
+ }
+ reg->reg_num=j;
+ return 1;
+}
+
+// Initialize
+int inter_accreg_sql_init()
+{
+ CREATE(accreg_pt, struct accreg, 1);
+ return 0;
+
+}
+
+/*==========================================
+ * read config file
+ *------------------------------------------
+ */
+int inter_config_read(const char *cfgName) {
+ int i;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ fp=fopen(cfgName,"r");
+ if(fp==NULL){
+ ShowError("file not found: %s\n", cfgName);
+ return 1;
+ }
+
+ ShowInfo("reading file %s...\n",cfgName);
+
+ while(fgets(line, 1020, fp)){
+ i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
+ if(i!=2)
+ continue;
+
+ if(strcmpi(w1,"char_server_ip")==0){
+ strcpy(char_server_ip, w2);
+ ShowStatus ("set char_server_ip : %s\n",w2);
+ }
+ else if(strcmpi(w1,"char_server_port")==0){
+ char_server_port=atoi(w2);
+ ShowStatus ("set char_server_port : %s\n",w2);
+ }
+ else if(strcmpi(w1,"char_server_id")==0){
+ strcpy(char_server_id, w2);
+ ShowStatus ("set char_server_id : %s\n",w2);
+ }
+ else if(strcmpi(w1,"char_server_pw")==0){
+ strcpy(char_server_pw, w2);
+ ShowStatus ("set char_server_pw : %s\n",w2);
+ }
+ else if(strcmpi(w1,"char_server_db")==0){
+ strcpy(char_server_db, w2);
+ ShowStatus ("set char_server_db : %s\n",w2);
+ }
+ else if(strcmpi(w1,"default_codepage")==0){
+ strcpy(default_codepage, w2);
+ ShowStatus ("set default_codepage : %s\n",w2);
+ }
+ //Logins information to be read from the inter_athena.conf
+ //for character deletion (checks email in the loginDB)
+
+ else if(strcmpi(w1,"login_server_ip")==0){
+ strcpy(login_server_ip, w2);
+ ShowStatus ("set login_server_ip : %s\n",w2);
+ }
+ else if(strcmpi(w1,"login_server_port")==0){
+ login_server_port=atoi(w2);
+ ShowStatus ("set login_server_port : %s\n",w2);
+ }
+ else if(strcmpi(w1,"login_server_id")==0){
+ strcpy(login_server_id, w2);
+ ShowStatus ("set login_server_id : %s\n",w2);
+ }
+ else if(strcmpi(w1,"login_server_pw")==0){
+ strcpy(login_server_pw, w2);
+ ShowStatus ("set login_server_pw : %s\n",w2);
+ }
+ else if(strcmpi(w1,"login_server_db")==0){
+ strcpy(login_server_db, w2);
+ ShowStatus ("set login_server_db : %s\n",w2);
+ }
+ else if(strcmpi(w1,"kick_on_disconnect")==0){
+ kick_on_disconnect=atoi(w2);
+ }
+ else if(strcmpi(w1,"party_share_level")==0){
+ party_share_level=atoi(w2);
+ if(party_share_level < 0) party_share_level = 0;
+ }
+ else if(strcmpi(w1,"log_inter")==0){
+ log_inter = atoi(w2);
+ }
+ else if(strcmpi(w1,"login_server_db")==0){
+ strcpy(login_server_db, w2);
+ ShowStatus ("set login_server_db : %s\n",w2);
+ }
+ else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza]
+ strcpy(main_chat_nick, w2); //
+ }
+ else if(strcmpi(w1,"import")==0){
+ inter_config_read(w2);
+ }
+ }
+ fclose(fp);
+
+ ShowInfo ("done reading %s.\n", cfgName);
+
+ return 0;
+}
+
+// Save interlog into sql
+int inter_log(char *fmt,...)
+{
+ char str[255];
+ char temp_str[510]; //Needs be twice as long as str[] //Skotlex
+ va_list ap;
+ va_start(ap,fmt);
+
+ vsprintf(str,fmt,ap);
+ sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `log`) VALUES (NOW(), '%s')",interlog_db, jstrescapecpy(temp_str,str));
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ va_end(ap);
+ return 0;
+}
+
+
+// initialize
+int inter_init(const char *file)
+{
+ //int i;
+
+ ShowInfo ("interserver initialize...\n");
+ inter_config_read(file);
+
+ //DB connection initialized
+ mysql_init(&mysql_handle);
+ ShowInfo("Connect Character DB server.... (Character Server)\n");
+ if(!mysql_real_connect(&mysql_handle, char_server_ip, char_server_id, char_server_pw,
+ char_server_db ,char_server_port, (char *)NULL, 0)) {
+ //pointer check
+ ShowFatalError("%s\n",mysql_error(&mysql_handle));
+ exit(1);
+ }
+ else if (inter_sql_test()) {
+ ShowStatus("Connect Success! (Character Server)\n");
+ }
+
+ mysql_init(&lmysql_handle);
+ ShowInfo("Connect Character DB server.... (login server)\n");
+ if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
+ login_server_db ,login_server_port, (char *)NULL, 0)) {
+ //pointer check
+ ShowFatalError("%s\n",mysql_error(&lmysql_handle));
+ exit(1);
+ }else {
+ ShowStatus ("Connect Success! (Login Server)\n");
+ }
+ if(strlen(default_codepage) > 0 ) {
+ sprintf( tmp_sql, "SET NAMES %s", default_codepage );
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ if (mysql_query(&lmysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ }
+ wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+ inter_guild_sql_init();
+ inter_storage_sql_init();
+ inter_party_sql_init();
+
+ inter_pet_sql_init();
+ inter_accreg_sql_init();
+
+ //printf ("interserver timer initializing : %d sec...\n",autosave_interval);
+ //i=add_timer_interval(gettick()+autosave_interval,inter_save_timer,0,0,autosave_interval);
+
+ return 0;
+}
+
+int inter_sql_test (void)
+{
+ const char fields[][24] = {
+ "father", // version 1363
+ "fame", // version 1491
+ };
+ char buf[1024] = "";
+ int i;
+
+ sprintf(tmp_sql, "EXPLAIN `%s`",char_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ // store DB fields
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) {
+ strcat (buf, sql_row[0]);
+ strcat (buf, " ");
+ }
+ }
+
+ // check DB strings
+ for (i = 0; i < (int)(sizeof(fields) / sizeof(fields[0])); i++) {
+ if(!strstr(buf, fields[i])) {
+ ShowSQL ("Field `%s` not be found in `%s`. Consider updating your database!\n", fields[i], char_db);
+ exit(1);
+ }
+ }
+
+ mysql_free_result(sql_res);
+
+ return 1;
+}
+
+// finalize
+void inter_final() {
+ wis_db->destroy(wis_db, NULL);
+
+ inter_guild_sql_final();
+ inter_storage_sql_final();
+ inter_party_sql_final();
+ inter_pet_sql_final();
+
+ if (accreg_pt) aFree(accreg_pt);
+ return;
+}
+
+int inter_mapif_init(int fd) {
+ inter_guild_mapif_init(fd);
+
+ return 0;
+}
+
+
+//--------------------------------------------------------
+
+// GM message sending
+int mapif_GMmessage(unsigned char *mes, int len, unsigned long color, int sfd) {
+ unsigned char buf[2048];
+
+ if (len > 2048) len = 2047; //Make it fit to avoid crashes. [Skotlex]
+ WBUFW(buf, 0) = 0x3800;
+ WBUFW(buf, 2) = len;
+ WBUFL(buf, 4) = color;
+ memcpy(WBUFP(buf, 8), mes, len-8);
+ mapif_sendallwos(sfd, buf, len);
+ return 0;
+}
+
+// Wis sending
+int mapif_wis_message(struct WisData *wd) {
+ unsigned char buf[2048];
+ if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex]
+
+ WBUFW(buf, 0) = 0x3801;
+ WBUFW(buf, 2) = 56 +wd->len;
+ WBUFL(buf, 4) = wd->id;
+ memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH);
+ memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH);
+ memcpy(WBUFP(buf,56), wd->msg, wd->len);
+ wd->count = mapif_sendall(buf,WBUFW(buf,2));
+
+ return 0;
+}
+// Wis sending result
+int mapif_wis_end(struct WisData *wd,int flag)
+{
+ unsigned char buf[27];
+
+ WBUFW(buf, 0)=0x3802;
+ memcpy(WBUFP(buf, 2),wd->src,24);
+ WBUFB(buf,26)=flag;
+ mapif_send(wd->fd,buf,27);
+// printf("inter server wis_end %d\n",flag);
+ return 0;
+}
+
+int mapif_account_reg(int fd,unsigned char *src)
+{
+// unsigned char buf[WBUFW(src,2)]; <- Hey, can this really be done? [Skotlex]
+ unsigned char *buf = aCalloc(1,WBUFW(src,2)); // [Lance] - Skot... Dynamic allocation is better :D
+ memcpy(WBUFP(buf,0),src,WBUFW(src,2));
+ WBUFW(buf, 0)=0x3804;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ aFree(buf);
+ return 0;
+}
+
+// Send the requested account_reg
+int mapif_account_reg_reply(int fd,int account_id,int char_id, int type)
+{
+ struct accreg *reg=accreg_pt;
+ inter_accreg_fromsql(account_id,char_id,reg,type);
+
+ WFIFOW(fd,0)=0x3804;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=char_id;
+ WFIFOB(fd,12)=type;
+ if(reg->reg_num==0){
+ WFIFOW(fd,2)=13;
+ }else{
+ int i,p;
+ for (p=13,i = 0; i < reg->reg_num; i++) {
+ p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place.
+ p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].value)+1;
+ }
+ WFIFOW(fd,2)=p;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+int mapif_send_gmaccounts()
+{
+ int i, len = 4;
+ unsigned char buf[32000];
+
+ // forward the gm accounts to the map server
+ len = 4;
+ WBUFW(buf,0) = 0x2b15;
+
+ for(i = 0; i < GM_num; i++) {
+ WBUFL(buf, len) = gm_account[i].account_id;
+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WBUFW(buf, 2) = len;
+ mapif_sendall(buf, len);
+
+ return 0;
+}
+
+//Sends to map server the current max Account/Char id [Skotlex]
+void mapif_send_maxid(int account_id, int char_id)
+{
+ unsigned char buf[12];
+
+ WBUFW(buf,0) = 0x2b07;
+ WBUFL(buf,2) = account_id;
+ WBUFL(buf,6) = char_id;
+ mapif_sendall(buf, 10);
+}
+
+//Request to kick char from a certain map server. [Skotlex]
+int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
+{
+ if (fd < 0)
+ return -1;
+
+ WFIFOW(fd,0) = 0x2b1f;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = reason;
+ WFIFOSET(fd,7);
+ return 0;
+}
+
+//--------------------------------------------------------
+
+// Existence check of WISP data
+int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) {
+ unsigned long tick;
+ struct WisData *wd = (struct WisData *)data;
+ tick = va_arg(ap, unsigned long);
+
+ if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
+ wis_dellist[wis_delnum++] = wd->id;
+
+ return 0;
+}
+
+int check_ttl_wisdata() {
+ unsigned long tick = gettick();
+ int i;
+
+ do {
+ wis_delnum = 0;
+ wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick);
+ for(i = 0; i < wis_delnum; i++) {
+ struct WisData *wd = idb_get(wis_db, wis_dellist[i]);
+ ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
+ // removed. not send information after a timeout. Just no answer for the player
+ //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ idb_remove(wis_db, wd->id);
+ }
+ } while(wis_delnum >= WISDELLIST_MAX);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+
+// GM message sending
+int mapif_parse_GMmessage(int fd)
+{
+ mapif_GMmessage(RFIFOP(fd, 8), RFIFOW(fd, 2), RFIFOL(fd, 4), fd);
+ return 0;
+}
+
+
+// Wisp/page request to send
+int mapif_parse_WisRequest(int fd) {
+ struct WisData* wd;
+ static int wisid = 0;
+ char name[NAME_LENGTH], t_name[NAME_LENGTH*2]; //Needs space to allocate names with escaped chars [Skotlex]
+
+ if ( fd <= 0 ) {return 0;} // check if we have a valid fd
+
+ if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
+ ShowWarning("inter: Wis message size too long.\n");
+ return 0;
+ } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
+ ShowError("inter: Wis message doesn't exist.\n");
+ return 0;
+ }
+ memcpy(name, RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex]
+ name[NAME_LENGTH-1]= '\0';
+
+ sprintf (tmp_sql, "SELECT `name` FROM `%s` WHERE `name`='%s'",
+ char_db, jstrescapecpy(t_name, name));
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+
+ // search if character exists before to ask all map-servers
+ if (!(sql_row = mysql_fetch_row(sql_res))) {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ // Character exists. So, ask all map-servers
+ } else {
+ // to be sure of the correct name, rewrite it
+ memset(name, 0, NAME_LENGTH);
+ strncpy(name, sql_row[0], NAME_LENGTH);
+ // if source is destination, don't ask other servers.
+ if (strcmp((char*)RFIFOP(fd,4),name) == 0) {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ } else {
+
+ CREATE(wd, struct WisData, 1);
+
+ // Whether the failure of previous wisp/page transmission (timeout)
+ check_ttl_wisdata();
+
+ wd->id = ++wisid;
+ wd->fd = fd;
+ wd->len= RFIFOW(fd,2)-52;
+ memcpy(wd->src, RFIFOP(fd, 4), NAME_LENGTH);
+ memcpy(wd->dst, RFIFOP(fd,28), NAME_LENGTH);
+ memcpy(wd->msg, RFIFOP(fd,52), wd->len);
+ wd->tick = gettick();
+ idb_put(wis_db, wd->id, wd);
+ mapif_wis_message(wd);
+ }
+ }
+
+ //Freeing ... O.o
+ if(sql_res){
+ mysql_free_result(sql_res);
+ }
+
+ return 0;
+}
+
+
+// Wisp/page transmission result
+int mapif_parse_WisReply(int fd) {
+ int id = RFIFOL(fd,2), flag = RFIFOB(fd,6);
+ struct WisData *wd = idb_get(wis_db, id);
+
+ if (wd == NULL)
+ return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
+
+ if ((--wd->count) <= 0 || flag != 1) {
+ mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ idb_remove(wis_db, id);
+ }
+
+ return 0;
+}
+
+// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
+int mapif_parse_WisToGM(int fd) {
+ unsigned char buf[2048]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
+
+ ShowDebug("Sent packet back!\n");
+ memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf, 0) = 0x3803;
+ mapif_sendall(buf, RFIFOW(fd,2));
+
+ return 0;
+}
+
+// Save account_reg into sql (type=2)
+int mapif_parse_Registry(int fd)
+{
+ int j,p,len, max;
+ struct accreg *reg=accreg_pt;
+
+ memset(accreg_pt,0,sizeof(struct accreg));
+ switch (RFIFOB(fd, 12)) {
+ case 3: //Character registry
+ max = GLOBAL_REG_NUM;
+ break;
+ case 2: //Account Registry
+ max = ACCOUNT_REG_NUM;
+ break;
+ case 1: //Account2 registry, must be sent over to login server.
+ return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4);
+ default:
+ return 1;
+ }
+ for(j=0,p=13;j<max && p<RFIFOW(fd,2);j++){
+ sscanf(RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len);
+ reg->reg[j].str[len]='\0';
+ p +=len+1; //+1 to skip the '\0' between strings.
+ sscanf(RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len);
+ reg->reg[j].value[len]='\0';
+ p +=len+1;
+ }
+ reg->reg_num=j;
+
+ inter_accreg_tosql(RFIFOL(fd,4),RFIFOL(fd,8),reg, RFIFOB(fd,12));
+ mapif_account_reg(fd,RFIFOP(fd,0)); // Send updated accounts to other map servers.
+ return 0;
+}
+
+// Request the value of all registries.
+int mapif_parse_RegistryRequest(int fd)
+{
+ RFIFOHEAD(fd);
+ //Load Char Registry
+ if (RFIFOB(fd,12))
+ mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3);
+ //Load Account Registry
+ if (RFIFOB(fd,11))
+ mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2);
+ //Ask Login Server for Account2 values.
+ if (RFIFOB(fd,10))
+ request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)-2);
+ return 1;
+}
+
+//--------------------------------------------------------
+int inter_parse_frommap(int fd)
+{
+ int cmd=RFIFOW(fd,0);
+ int len=0;
+
+ // inter鯖管轄かを調べる
+ if(cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length)/
+ sizeof(inter_recv_packet_length[0]) ) )
+ return 0;
+
+ if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex]
+ return 0;
+
+ // パケット長を調べる
+ if((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
+ return 2;
+
+ switch(cmd){
+ case 0x3000: mapif_parse_GMmessage(fd); break;
+ case 0x3001: mapif_parse_WisRequest(fd); break;
+ case 0x3002: mapif_parse_WisReply(fd); break;
+ case 0x3003: mapif_parse_WisToGM(fd); break;
+ case 0x3004: mapif_parse_Registry(fd); break;
+ case 0x3005: mapif_parse_RegistryRequest(fd); break;
+ default:
+ if(inter_party_parse_frommap(fd))
+ break;
+ if(inter_guild_parse_frommap(fd))
+ break;
+ if(inter_storage_parse_frommap(fd))
+ break;
+ if(inter_pet_parse_frommap(fd))
+ break;
+ return 0;
+ }
+
+ RFIFOSKIP(fd, len);
+ return 1;
+}
+
+// RFIFO check
+int inter_check_length(int fd, int length)
+{
+ if(length==-1){ // v-len packet
+ if(RFIFOREST(fd)<4) // packet not yet
+ return 0;
+ length = RFIFOW(fd, 2);
+ }
+
+ if((int)RFIFOREST(fd) < length) // packet not yet
+ return 0;
+
+ return length;
+}
diff --git a/src/char_sql/inter.h b/src/char_sql/inter.h
new file mode 100644
index 000000000..c1b40db01
--- /dev/null
+++ b/src/char_sql/inter.h
@@ -0,0 +1,58 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INTER_H_
+#define _INTER_H_
+
+int inter_init(const char *file);
+void inter_final();
+int inter_parse_frommap(int fd);
+int inter_mapif_init(int fd);
+int mapif_send_gmaccounts();
+void mapif_send_maxid(int, int);
+int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason);
+
+int inter_check_length(int fd,int length);
+
+int inter_log(char *fmt,...);
+
+#define inter_cfgName "conf/inter_athena.conf"
+
+extern int party_share_level;
+extern int kick_on_disconnect; //For deciding whether characters are kicked or not on reconnections. [Skotlex]
+extern char inter_log_filename[1024];
+
+#ifdef __WIN32
+//Windows.h need to be included before mysql.h
+#include <windows.h>
+#endif
+//add include for DBMS(mysql)
+#include <mysql.h>
+
+extern MYSQL mysql_handle;
+extern char tmp_sql[65535];
+extern MYSQL_RES* sql_res ;
+extern MYSQL_ROW sql_row ;
+extern int sql_cnt;
+
+extern MYSQL lmysql_handle;
+extern MYSQL_RES* lsql_res ;
+extern MYSQL_ROW lsql_row ;
+
+extern int char_server_port;
+extern char char_server_ip[32];
+extern char char_server_id[32];
+extern char char_server_pw[32];
+extern char char_server_db[32];
+
+extern int login_db_server_port;
+extern char login_db_server_ip[32];
+extern char login_db_server_id[32];
+extern char login_db_server_pw[32];
+extern char login_db_server_db[32];
+
+extern int log_inter;
+
+extern char main_chat_nick[16];
+
+#endif
diff --git a/src/char_sql/itemdb.c b/src/char_sql/itemdb.c
new file mode 100644
index 000000000..25c55e73d
--- /dev/null
+++ b/src/char_sql/itemdb.c
@@ -0,0 +1,229 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "itemdb.h"
+#include "db.h"
+#include "inter.h"
+#include "char.h"
+#include "utils.h"
+#include "../common/showmsg.h"
+
+#define MAX_RANDITEM 2000
+
+// ** ITEMDB_OVERRIDE_NAME_VERBOSE **
+// 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します.
+//#define ITEMDB_OVERRIDE_NAME_VERBOSE 1
+
+char item_db_db[256]="item_db"; // added to specify item_db sql table [Valaris]
+
+static struct dbt* item_db;
+
+static void* create_item(DBKey key, va_list args) {
+ struct item_data *id;
+ int nameid = key.i;
+
+ CREATE(id, struct item_data, 1);
+ id->nameid = nameid;
+ if(nameid>500 && nameid<600)
+ id->type=0; //heal item
+ else if(nameid>600 && nameid<700)
+ id->type=2; //use item
+ else if((nameid>700 && nameid<1100) ||
+ (nameid>7000 && nameid<8000))
+ id->type=3; //correction
+ else if(nameid>=1750 && nameid<1771)
+ id->type=10; //arrow
+ else if(nameid>1100 && nameid<2000)
+ id->type=4; //weapon
+ else if((nameid>2100 && nameid<3000) ||
+ (nameid>5000 && nameid<6000))
+ id->type=5; //armor
+ else if(nameid>4000 && nameid<5000)
+ id->type=6; //card
+ else if(nameid>9000 && nameid<10000)
+ id->type=7; //egg
+ else if(nameid>10000)
+ id->type=8; //petequip
+ return id;
+}
+/*==========================================
+ * DBの検索
+ *------------------------------------------
+ */
+struct item_data* itemdb_search(int nameid)
+{
+ return idb_ensure(item_db,nameid,create_item);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int itemdb_isequip(int nameid)
+{
+ int type=itemdb_type(nameid);
+ if(type==0 || type==2 || type==3 || type==6 || type==10)
+ return 0;
+ return 1;
+}
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int itemdb_isequip2(struct item_data *data)
+{
+ if(data) {
+ int type=data->type;
+ if(type==0 || type==2 || type==3 || type==6 || type==10)
+ return 0;
+ else
+ return 1;
+ }
+ return 0;
+}
+
+
+
+/*==========================================
+ * アイテムデータベースの読み込み
+ *------------------------------------------
+ */
+static int itemdb_readdb(void)
+{
+ FILE *fp;
+ char line[1024];
+ int ln=0;
+ int nameid,j;
+ char *str[128],*p,*np;
+ struct item_data *id;
+
+ sprintf(line, "%s/item_db.txt", db_path);
+ fp=fopen(line,"r");
+ if(fp==NULL){
+ ShowError("can't read %s\n", str);
+ exit(1);
+ }
+ while(fgets(line,1020,fp)){
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ memset(str,0,sizeof(str));
+ for(j=0,np=p=line;j<17 && p;j++){
+ str[j]=p;
+ p=strchr(p,',');
+ if(p){ *p++=0; np=p; }
+ }
+ if(str[0]==NULL)
+ continue;
+
+ nameid=atoi(str[0]);
+ if(nameid<=0 || nameid>=20000)
+ continue;
+ ln++;
+
+ //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Gender,Loc,wLV,eLV,View
+ id=itemdb_search(nameid);
+ memcpy(id->name,str[1],ITEM_NAME_LENGTH-1);
+ memcpy(id->jname,str[2],ITEM_NAME_LENGTH-1);
+ id->type=atoi(str[3]);
+
+ }
+ fclose(fp);
+ ShowStatus("done reading item_db.txt (count=%d)\n",ln);
+ return 0;
+}
+
+static int itemdb_read_sqldb(void) // sql item_db read, shortened version of map-server item_db read [Valaris]
+{
+ unsigned int nameid; // Type should be "unsigned short int", but currently isn't for compatibility with numdb_insert()
+ struct item_data *id;
+
+ // ----------
+
+ // Output query to retrieve all rows from the item database table
+ sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_db);
+
+ // Execute the query; if the query execution fails, output an error
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ // Store the query result
+ sql_res = mysql_store_result(&mysql_handle);
+
+ // If the storage of the query result succeeded
+ if (sql_res) {
+ // Parse each row in the query result into sql_row
+ while ((sql_row = mysql_fetch_row(sql_res))) {
+ nameid = atoi(sql_row[0]);
+
+ // If the identifier is not within the valid range, process the next row
+ if (nameid == 0 || nameid >= 20000) { // Should ">= 20000" be "> 20000"?
+ continue;
+ }
+
+ // ----------
+
+ // Update/Insert row into the item database
+ id=itemdb_search(nameid);
+
+ memcpy(id->name, sql_row[1], ITEM_NAME_LENGTH-1);
+ memcpy(id->jname, sql_row[2], ITEM_NAME_LENGTH-1);
+
+ id->type = atoi(sql_row[3]);
+ }
+
+ // If the retrieval failed, output an error
+ if (mysql_errno(&mysql_handle)) {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ ShowInfo("read %s done (count = %lu)\n", item_db_db, (unsigned long) mysql_num_rows(sql_res));
+
+ // Free the query result
+ mysql_free_result(sql_res);
+ } else {
+ ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
+ ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+ }
+
+ return 0;
+}
+
+static int itemdb_final(DBKey key,void *data,va_list ap)
+{
+ struct item_data *id = (struct item_data*)data;
+ if(id->use_script)
+ aFree(id->use_script);
+ if(id->equip_script)
+ aFree(id->equip_script);
+ return 0;
+}
+
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void do_final_itemdb(void)
+{
+ if(item_db){
+ item_db->destroy(item_db,itemdb_final);
+ item_db=NULL;
+ }
+}
+int do_init_itemdb(void)
+{
+ item_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ if (db_use_sqldbs) // it db_use_sqldbs in inter config are yes, will read from item_db for char server display [Valaris]
+ itemdb_read_sqldb();
+ else
+ itemdb_readdb();
+ return 0;
+}
diff --git a/src/char_sql/itemdb.h b/src/char_sql/itemdb.h
new file mode 100644
index 000000000..350e42b2c
--- /dev/null
+++ b/src/char_sql/itemdb.h
@@ -0,0 +1,38 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _ITEMDB_H_
+#define _ITEMDB_H_
+#include "mmo.h"
+
+struct item_data {
+ int nameid;
+ char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
+ int value_buy,value_sell,value_notdc,value_notoc;
+ int type;
+ int class_;
+ int sex;
+ int equip;
+ int weight;
+ int atk;
+ int def;
+ int range;
+ int slot;
+ int look;
+ int elv;
+ int wlv;
+ char *use_script; // 回復とかも全部この中でやろうかなと
+ char *equip_script; // 攻撃,防御の属性設定もこの中で可能かな?
+ char available;
+};
+
+struct item_data* itemdb_search(int nameid);
+#define itemdb_type(n) itemdb_search(n)->type
+
+int itemdb_isequip(int);
+int itemdb_isequip2(struct item_data *);
+
+void do_final_itemdb(void);
+int do_init_itemdb(void);
+
+#endif
diff --git a/src/char_sql/make.sh b/src/char_sql/make.sh
new file mode 100644
index 000000000..d5f109f3e
--- /dev/null
+++ b/src/char_sql/make.sh
@@ -0,0 +1,10 @@
+#!/bin/sh
+ rsqlt=`rm -rf *.o`
+ gcc -c char.c -I/usr/local/include/mysql/
+ gcc -c int_guild.c -I/usr/local/include/mysql/
+ gcc -c int_party.c -I/usr/local/include/mysql/
+ gcc -c int_pet.c -I/usr/local/include/mysql/
+ gcc -c int_storage.c -I/usr/local/include/mysql/
+ gcc -c inter.c -I/usr/local/include/mysql/
+ gcc -c itemdb.c -I../common/
+ gcc -o ../char-server inter.o char.o int_pet.o int_storage.o int_guild.o int_party.o ../common/strlib.o itemdb.o ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o -L/usr/local/lib/mysql -lmysqlclient -lz