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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-20 11:09:36 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-20 11:09:36 +0000 |
commit | 5245e666a09df5f401c1329bf5ee1fc1b09b1d16 (patch) | |
tree | dcf032743e890fddd400b268b75a0868976b0a0b /src/char_sql/itemdb.h | |
parent | d23c508bcc38520970156e5e25f14b03714878eb (diff) | |
download | hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.tar.gz hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.tar.bz2 hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.tar.xz hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.zip |
* Merged the tmpsql branch:
- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/itemdb.h')
-rw-r--r-- | src/char_sql/itemdb.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/char_sql/itemdb.h b/src/char_sql/itemdb.h deleted file mode 100644 index 4fbd59f96..000000000 --- a/src/char_sql/itemdb.h +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _ITEMDB_H_ -#define _ITEMDB_H_ - -#include "mmo.h" - -//FIXME: Maybe it would be better to move this enum to mmo.h, -//instead of having it twice on the map server and here? [Skotlex] -enum { - IT_HEALING = 0, - IT_UNKNOWN, //1 - IT_USABLE, //2 - IT_ETC, //3 - IT_WEAPON, //4 - IT_ARMOR, //5 - IT_CARD, //6 - IT_PETEGG, //7 - IT_PETARMOR,//8 - IT_UNKNOWN2,//9 - IT_AMMO, //10 - IT_DELAYCONSUME,//11 - IT_MAX -} item_types; - -struct item_data { - int nameid; - char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; - int type; -}; - -extern char item_db_db[256]; -extern char item_db2_db[256]; -struct item_data* itemdb_search(int nameid); -#define itemdb_type(n) itemdb_search(n)->type - -int itemdb_isequip(int); -int itemdb_isequip2(struct item_data *); - -void do_final_itemdb(void); -int do_init_itemdb(void); - -#endif /* _ITEMDB_H_ */ |