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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
commit | f6bcd12cd633717e9e503bb453c85955e29cd519 (patch) | |
tree | 49225d619843accadf26532263f615392da5b8a2 /src/char_sql/int_homun.c | |
parent | 9b9305b6b1a1a004c2ef909404daa705e956a5de (diff) | |
download | hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.gz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.bz2 hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.xz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.zip |
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/int_homun.c')
-rw-r--r-- | src/char_sql/int_homun.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/char_sql/int_homun.c b/src/char_sql/int_homun.c index acee4f823..42f4ef225 100644 --- a/src/char_sql/int_homun.c +++ b/src/char_sql/int_homun.c @@ -147,7 +147,7 @@ int mapif_load_homunculus(int fd){ homun_pt->hom_id = RFIFOL(fd,6) ; //RFIFOL(fd,2); homun_pt->class_ = atoi(sql_row[2]); - memcpy(homun_pt->name, sql_row[3],NAME_LENGTH-1); + strncpy(homun_pt->name, sql_row[3], NAME_LENGTH); homun_pt->char_id = atoi(sql_row[1]); homun_pt->level = atoi(sql_row[4]); homun_pt->exp = atoi(sql_row[5]); |