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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
commita2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src/char_sql/int_guild.c
parentb8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff)
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Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/int_guild.c')
-rw-r--r--src/char_sql/int_guild.c1719
1 files changed, 0 insertions, 1719 deletions
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
deleted file mode 100644
index 794f2e01f..000000000
--- a/src/char_sql/int_guild.c
+++ /dev/null
@@ -1,1719 +0,0 @@
-//
-// original code from athena
-// SQL conversion by hack
-//
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "char.h"
-#include "../common/strlib.h"
-#include "int_storage.h"
-#include "inter.h"
-#include "int_guild.h"
-#include "int_storage.h"
-#include "mmo.h"
-#include "socket.h"
-#include "db.h"
-#include "malloc.h"
-
-static struct dbt *guild_db_;
-static struct dbt *castle_db_;
-
-static struct guild *guild_pt;
-static struct guild *guild_pt2;
-static struct guild_castle * guildcastle_pt;
-static int guild_newid=10000;
-
-static int guild_exp[100];
-
-int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
-int mapif_guild_broken(int guild_id,int flag);
-int guild_check_empty(struct guild *g);
-int guild_calcinfo(struct guild *g);
-int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
-int mapif_guild_info(int fd,struct guild *g);
-int guild_break_sub(void *key,void *data,va_list ap);
-
-#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
-
-static int _erase_guild(void *key, void *data, va_list ap) {
- int guild = va_arg(ap, int);
- struct guild_castle * castle = (struct guild_castle *) data;
- if (castle->guild_id == guild) {
- aFree(castle);
- db_erase(castle_db_, key);
- }
-
- return 0;
-}
-
-// Save guild into sql
-int inter_guild_tosql(struct guild *g,int flag)
-{
- // 1 `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`)
- // 2 `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`)
- // 4 `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
- // 8 `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
- // 16 `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`)
- // 32 `guild_skill` (`guild_id`,`id`,`lv`)
-
- char t_name[100],t_master[24],t_mes1[60],t_mes2[240],t_member[24],t_position[24],t_alliance[24]; // temporay storage for str convertion;
- char t_ename[24],t_emes[40];
- char emblem_data[4096];
- int i=0;
- int guild_exist=0,guild_member=0,guild_online_member=0;
-
- if (g->guild_id<=0) return -1;
-
- printf("(\033[1;35m%d\033[0m) Request save guild -(flag 0x%x) ",g->guild_id, flag);
-
- jstrescapecpy(t_name, g->name);
-
- //printf("- Check if guild %d exists\n",g->guild_id);
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db,g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- guild_exist = atoi (sql_row[0]);
- //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
- }
- mysql_free_result(sql_res) ; //resource free
-
- if (guild_exist >0){
- // Check members in party
- sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return -1;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
-
- guild_member = atoi (sql_row[0]);
- // printf("- Check members in guild %d : %d \n",g->guild_id,guild_member);
-
- }
- mysql_free_result(sql_res) ; //resource free
-
- // Delete old guild from sql
- if (flag&1||guild_member==0){
- // printf("- Delete guild %d from guild\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&2||guild_member==0){
- // printf("- Delete guild %d from guild_member\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- }
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&32||guild_member==0){
- // printf("- Delete guild %d from guild_skill\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&4||guild_member==0){
- // printf("- Delete guild %d from guild_position\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&16||guild_member==0){
- // printf("- Delete guild %d from guild_expulsion\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&8||guild_member==0){
- // printf("- Delete guild %d from guild_alliance\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, g->guild_id,g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&2||guild_member==0){
- // printf("- Delete guild %d from char\n",g->guild_id);
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (guild_member==0){
- // printf("- Delete guild %d from guild_castle\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_castle`)- %s\n", mysql_error(&mysql_handle) );
- }
- db_foreach(castle_db_, _erase_guild, g->guild_id);
- }
- }
-
- guild_online_member = 0;
- i=0;
- while (i<g->max_member) {
- if (g->member[i].account_id>0) guild_online_member++;
- i++;
- }
-
- // No member in guild , no need to create it in sql
- if (guild_member <= 0 && guild_online_member <=0) {
- inter_guild_storage_delete(g->guild_id);
- printf("No member in guild %d , break it! \n",g->guild_id);
- return -2;
- }
-
- // Insert new guild to sqlserver
- if (flag&1||guild_member==0){
- int len=0;
- //printf("- Insert guild %d to guild\n",g->guild_id);
- for(i=0;i<g->emblem_len;i++){
- len+=sprintf(emblem_data+len,"%02x",(unsigned char)(g->emblem_data[i]));
- //printf("%02x",(unsigned char)(g->emblem_data[i]));
- }
- emblem_data[len] = '\0';
- //printf("- emblem_len = %d \n",g->emblem_len);
- sprintf(tmp_sql,"INSERT INTO `%s` "
- "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) "
- "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s')",
- guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master),
- g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,g->castle_id,
- jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
-
- if (flag&2||guild_member==0){
- struct StringBuf sbuf;
- struct StringBuf sbuf2;
- int first = 1;
- StringBuf_Init(&sbuf2);
- StringBuf_Init(&sbuf);
-
- StringBuf_Printf(&sbuf,"REPLACE `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) VALUES \n", guild_member_db);
-
- StringBuf_Printf(&sbuf2, "UPDATE `%s` SET `guild_id`='%d' WHERE `char_id` IN (",char_db, g->guild_id);
-
- //printf("- Insert guild %d to guild_member\n",g->guild_id);
- for(i=0;i<g->max_member;i++){
- if (g->member[i].account_id>0){
- struct guild_member *m = &g->member[i];
- if (first == 0) {
- StringBuf_Printf(&sbuf , ", ");
- StringBuf_Printf(&sbuf2, ", ");
- } else
- first = 0;
- StringBuf_Printf(&sbuf, "('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')\n",
- g->guild_id,
- m->account_id,m->char_id,
- m->hair,m->hair_color,m->gender,
- m->class_,m->lv,m->exp,m->exp_payper,m->online,m->position,
- 0,0,
- jstrescapecpy(t_member,m->name));
-
- StringBuf_Printf(&sbuf2, "'%d'", m->char_id);
- }
- }
- StringBuf_Printf(&sbuf2,")");
-
- if(mysql_query(&mysql_handle, StringBuf_Value(&sbuf)))
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
-
- if(mysql_query(&mysql_handle, StringBuf_Value(&sbuf2)))
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
-
- StringBuf_Destroy(&sbuf2);
- StringBuf_Destroy(&sbuf);
- }
-
- if (flag&4||guild_member==0){
- //printf("- Insert guild %d to guild_position\n",g->guild_id);
- for(i=0;i<MAX_GUILDPOSITION;i++){
- struct guild_position *p = &g->position[i];
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')",
- guild_position_db, g->guild_id, i, jstrescapecpy(t_position,p->name),p->mode,p->exp_mode);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
-
- if (flag&8||guild_member==0){
- //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
- for(i=0;i<MAX_GUILDALLIANCE;i++){
- struct guild_alliance *a=&g->alliance[i];
- if(a->guild_id>0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
- "VALUES ('%d','%d','%d','%s')",
- guild_alliance_db, g->guild_id,a->opposition,a->guild_id,jstrescapecpy(t_alliance,a->name));
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
- "VALUES ('%d','%d','%d','%s')",
- guild_alliance_db, a->guild_id,a->opposition,g->guild_id,t_name);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- if (flag&16||guild_member==0){
- //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
- for(i=0;i<MAX_GUILDEXPLUSION;i++){
- struct guild_explusion *e=&g->explusion[i];
- if(e->account_id>0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) "
- "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')",
- guild_expulsion_db, g->guild_id,
- jstrescapecpy(t_ename,e->name),jstrescapecpy(t_emes,e->mes),e->acc,e->account_id,e->rsv1,e->rsv2,e->rsv3 );
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- if (flag&32||guild_member==0){
- //printf("- Insert guild %d to guild_skill\n",g->guild_id);
- for(i=0;i<MAX_GUILDSKILL;i++){
- if (g->skill[i].id>0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
- guild_skill_db, g->guild_id,g->skill[i].id,g->skill[i].lv);
- //printf("%s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- printf("Save guild done\n");
- return 0;
-}
-
-// Read guild from sql
-struct guild * inter_guild_fromsql(int guild_id)
-{
- int i;
- char emblem_data[4096];
- char *pstr;
- struct guild *g;
-
- if (guild_id<=0) return 0;
-
- g = (struct guild*)numdb_search(guild_db_,guild_id);
- if (g != NULL)
- return g;
-
- g = (struct guild*)aMalloc(sizeof(struct guild));
- memset(g,0,sizeof(struct guild));
-
-// printf("Retrieve guild information from sql ......\n");
-// printf("- Read guild %d from sql \n",guild_id);
-
- sprintf(tmp_sql,"SELECT `guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` "
- "FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) );
- aFree(g);
- return 0;
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row==NULL) {
- mysql_free_result(sql_res);
- aFree(g);
- return 0;
- }
-
- g->guild_id=atoi(sql_row[0]);
- strncpy(g->name,sql_row[1],24);
- strncpy(g->master,sql_row[2],24);
- g->guild_lv=atoi(sql_row[3]);
- g->connect_member=atoi(sql_row[4]);
- if (atoi(sql_row[5]) > MAX_GUILD) // Fix reduction of MAX_GUILD [PoW]
- g->max_member = MAX_GUILD;
- else
- g->max_member = atoi(sql_row[5]);
- g->average_lv=atoi(sql_row[6]);
- g->exp=atoi(sql_row[7]);
- g->next_exp=atoi(sql_row[8]);
- g->skill_point=atoi(sql_row[9]);
- g->castle_id=atoi(sql_row[10]);
- strncpy(g->mes1,sql_row[11],60);
- strncpy(g->mes2,sql_row[12],120);
- g->emblem_len=atoi(sql_row[13]);
- g->emblem_id=atoi(sql_row[14]);
- strncpy(emblem_data,sql_row[15],4096);
- for(i=0,pstr=emblem_data;i<g->emblem_len;i++,pstr+=2){
- int c1=pstr[0],c2=pstr[1],x1=0,x2=0;
- if(c1>='0' && c1<='9')x1=c1-'0';
- if(c1>='a' && c1<='f')x1=c1-'a'+10;
- if(c1>='A' && c1<='F')x1=c1-'A'+10;
- if(c2>='0' && c2<='9')x2=c2-'0';
- if(c2>='a' && c2<='f')x2=c2-'a'+10;
- if(c2>='A' && c2<='F')x2=c2-'A'+10;
- g->emblem_data[i]=(x1<<4)|x2;
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_member %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` "
- "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- aFree(g);
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<g->max_member);i++){
- struct guild_member *m = &g->member[i];
- m->account_id=atoi(sql_row[1]);
- m->char_id=atoi(sql_row[2]);
- m->hair=atoi(sql_row[3]);
- m->hair_color=atoi(sql_row[4]);
- m->gender=atoi(sql_row[5]);
- m->class_=atoi(sql_row[6]);
- m->lv=atoi(sql_row[7]);
- m->exp=atoi(sql_row[8]);
- m->exp_payper=atoi(sql_row[9]);
- m->online=atoi(sql_row[10]);
- if (atoi(sql_row[11]) >= MAX_GUILDPOSITION) // Fix reduction of MAX_GUILDPOSITION [PoW]
- m->position = MAX_GUILDPOSITION - 1;
- else
- m->position = atoi(sql_row[11]);
-
- strncpy(m->name,sql_row[14],24);
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_position %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- aFree(g);
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDPOSITION);i++){
- int position = atoi(sql_row[1]);
- struct guild_position *p = &g->position[position];
- strncpy(p->name,sql_row[2],24);
- p->mode=atoi(sql_row[3]);
- p->exp_mode=atoi(sql_row[4]);
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_alliance %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- aFree(g);
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDALLIANCE);i++){
- struct guild_alliance *a = &g->alliance[i];
- a->opposition=atoi(sql_row[1]);
- a->guild_id=atoi(sql_row[2]);
- strncpy(a->name,sql_row[3],24);
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_expulsion %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- aFree(g);
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDEXPLUSION);i++){
- struct guild_explusion *e = &g->explusion[i];
-
- strncpy(e->name,sql_row[1],24);
- strncpy(e->mes,sql_row[2],40);
- strncpy(e->acc,sql_row[3],24);
- e->account_id=atoi(sql_row[4]);
- e->rsv1=atoi(sql_row[5]);
- e->rsv2=atoi(sql_row[6]);
- e->rsv3=atoi(sql_row[7]);
-
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_skill %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- aFree(g);
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDSKILL);i++){
- g->skill[i].id=atoi(sql_row[1]);
- g->skill[i].lv=atoi(sql_row[2]);
- }
- }
- mysql_free_result(sql_res);
-
-// printf("Successfully retrieve guild information from sql!\n");
-
- numdb_insert(guild_db_, guild_id,g);
-
- return g;
-}
-
-#if 1
-static int _set_guild_castle(void *key, void *data, va_list ap) {
- int castle_id = va_arg(ap, int);
- int guild_id = va_arg(ap, int);
- struct guild * g = (struct guild *) data;
-
- if (g->castle_id == castle_id)
- g->castle_id = -1;
- if (g->guild_id == guild_id)
- g->castle_id = castle_id;
- return 0;
-}
-#endif
-
-int inter_guildcastle_tosql(struct guild_castle *gc)
-{
- struct guild_castle *gcopy;
- if(gc == NULL || gc->castle_id < 0 ){ //gc->castle_id can be == 0 (for the 1st castle it's == 0) [Lupus]
- return 0;
- }
- //printf("[Guild Castle %02i]: Save...\n",gc->castle_id);
- gcopy = (struct guild_castle *) numdb_search(castle_db_,gc->castle_id);
- if (gcopy == NULL) {
- gcopy = (struct guild_castle *) aMalloc(sizeof(struct guild_castle));
- numdb_insert(castle_db_, gc->castle_id, gcopy);
- } else {
- //if the castle data hasn't been changed, then we don't write it into SQL
- if ((gc->guild_id == gcopy->guild_id ) && ( gc->economy == gcopy->economy ) && ( gc->defense == gcopy->defense ) && ( gc->triggerE == gcopy->triggerE ) && ( gc->triggerD == gcopy->triggerD ) && ( gc->nextTime == gcopy->nextTime ) && ( gc->payTime == gcopy->payTime ) && ( gc->createTime == gcopy->createTime ) && ( gc->visibleC == gcopy->visibleC ) && ( gc->visibleG0 == gcopy->visibleG0 ) && ( gc->visibleG1 == gcopy->visibleG1 ) && ( gc->visibleG2 == gcopy->visibleG2 ) && ( gc->visibleG3 == gcopy->visibleG3 ) && ( gc->visibleG4 == gcopy->visibleG4 ) && ( gc->visibleG5 == gcopy->visibleG5 ) && ( gc->visibleG6 == gcopy->visibleG6 ) && ( gc->visibleG7 == gcopy->visibleG7 ) && ( gc->Ghp0 == gcopy->Ghp0 ) && ( gc->Ghp1 == gcopy->Ghp1 ) && ( gc->Ghp2 == gcopy->Ghp2 ) && ( gc->Ghp3 == gcopy->Ghp3 ) && ( gc->Ghp4 == gcopy->Ghp4 ) && ( gc->Ghp5 == gcopy->Ghp5 ) && ( gc->Ghp6 == gcopy->Ghp6 ) && ( gc->Ghp7 == gcopy->Ghp7 ))
- return 0;
- }
- //printf("[Guild Castle %02i]: Save... ->SQL\n",gc->castle_id);
- memcpy(gcopy, gc, sizeof(struct guild_castle));
-
- sprintf(tmp_sql,"REPLACE INTO `%s` "
- "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
- "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)"
- "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
- guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime,
- gc->createTime, gc->visibleC, gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4, gc->visibleG5,
- gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2, gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7);
-
- //printf(" %s\n",tmp_sql);
-
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- db_foreach(guild_db_, _set_guild_castle, gc->castle_id,gc->guild_id);
-
- return 0;
-}
-
-// Read guild_castle from sql
-int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
-{
- struct guild_castle *gcopy;
- if (gc==NULL) return 0;
- //printf("Read from guild_castle\n");
-
- gcopy = (struct guild_castle*)numdb_search(castle_db_, castle_id);
- if (gcopy == NULL) {
- gcopy = (struct guild_castle*)aMalloc(sizeof(struct guild_castle));
- numdb_insert(castle_db_, gc->castle_id, gcopy);
- } else {
- memcpy(gc, gcopy, sizeof(struct guild_castle));
- return 0;
- }
-
- gc->castle_id=castle_id;
- if (castle_id==-1) return 0;
- sprintf(tmp_sql,"SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
- "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`"
- " FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, castle_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row==NULL){
- mysql_free_result(sql_res);
- return 0;
- }
-
- gc->guild_id = atoi (sql_row[1]);
- gc->economy = atoi (sql_row[2]);
- gc->defense = atoi (sql_row[3]);
- gc->triggerE = atoi (sql_row[4]);
- gc->triggerD = atoi (sql_row[5]);
- gc->nextTime = atoi (sql_row[6]);
- gc->payTime = atoi (sql_row[7]);
- gc->createTime = atoi (sql_row[8]);
- gc->visibleC = atoi (sql_row[9]);
- gc->visibleG0 = atoi (sql_row[10]);
- gc->visibleG1 = atoi (sql_row[11]);
- gc->visibleG2 = atoi (sql_row[12]);
- gc->visibleG3 = atoi (sql_row[13]);
- gc->visibleG4 = atoi (sql_row[14]);
- gc->visibleG5 = atoi (sql_row[15]);
- gc->visibleG6 = atoi (sql_row[16]);
- gc->visibleG7 = atoi (sql_row[17]);
- gc->Ghp0 = atoi (sql_row[18]);
- gc->Ghp1 = atoi (sql_row[19]);
- gc->Ghp2 = atoi (sql_row[20]);
- gc->Ghp3 = atoi (sql_row[21]);
- gc->Ghp4 = atoi (sql_row[22]);
- gc->Ghp5 = atoi (sql_row[23]);
- gc->Ghp6 = atoi (sql_row[24]);
- gc->Ghp7 = atoi (sql_row[25]);
-
- //printf("Read Castle %d of guild %d from sql \n",castle_id,gc->guild_id);
-
- }
- mysql_free_result(sql_res) ; //resource free
-
- memcpy(gcopy, gc, sizeof(struct guild_castle));
-
- return 0;
-}
-
-// Read exp_guild.txt
-int inter_guild_readdb()
-{
- int i;
- FILE *fp;
- char line[1024];
- for (i=0;i<100;i++) guild_exp[i]=0;
-
- fp=fopen("db/exp_guild.txt","r");
- if(fp==NULL){
- printf("can't read db/exp_guild.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line,256,fp) && i<100){
- if(line[0]=='/' && line[1]=='/')
- continue;
- guild_exp[i]=atoi(line);
- i++;
- }
- fclose(fp);
-
- return 0;
-}
-
-
-// Initialize guild sql
-int inter_guild_sql_init()
-{
- int i;
-
- guild_db_=numdb_init();
- castle_db_=numdb_init();
-
- printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild));
- guild_pt = (struct guild*)aCalloc(sizeof(struct guild), 1);
- guild_pt2= (struct guild*)aCalloc(sizeof(struct guild), 1);
- guildcastle_pt = (struct guild_castle*)aCalloc(sizeof(struct guild_castle), 1);
-
- inter_guild_readdb(); // Read exp
-
- sprintf (tmp_sql , "SELECT count(*) FROM `%s`",guild_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- exit(0);
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- printf("total guild data -> '%s'.......\n",sql_row[0]);
- i = atoi (sql_row[0]);
- mysql_free_result(sql_res);
-
- if (i > 0) {
- //set party_newid
- sprintf (tmp_sql , "SELECT max(`guild_id`) FROM `%s`",guild_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- exit(0);
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- guild_newid = atoi(sql_row[0])+1;
- mysql_free_result(sql_res);
- }
-
- printf("set guild_newid: %d.......\n",guild_newid);
-
- return 0;
-}
-
-int guild_db_final (void *k, void *data, va_list ap)
-{
- struct guild *g = (struct guild *) data;
- if (g) aFree(g);
- return 0;
-}
-int castle_db_final (void *k, void *data, va_list ap)
-{
- struct guild_castle *gc = (struct guild_castle *) data;
- if (gc) aFree(gc);
- return 0;
-}
-void inter_guild_sql_final()
-{
- if (guild_pt) aFree(guild_pt);
- if (guild_pt2) aFree(guild_pt2);
- if (guildcastle_pt) aFree(guildcastle_pt);
-
- numdb_final(guild_db_, guild_db_final);
- numdb_final(castle_db_, castle_db_final);
-
- return;
-}
-
-// Get guild by its name
-struct guild* search_guildname(char *str)
-{
- char t_name[24];
- int guild_id=0;
- printf("search_guildname\n");
- sprintf (tmp_sql , "SELECT `guild_id` FROM `%s` WHERE `name`='%s'",guild_db, jstrescapecpy(t_name,str));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- guild_id = atoi (sql_row[0]);
- }
- mysql_free_result(sql_res);
- return inter_guild_fromsql(guild_id);
-}
-
-// Check if guild is empty
-int guild_check_empty(struct guild *g)
-{
- int i;
- for(i=0;i<g->max_member;i++){
- if(g->member[i].account_id>0){
- return 0;
- }
- }
-
- // 誰もいないので解散
- mapif_guild_broken(g->guild_id,0);
- inter_guild_storage_delete(g->guild_id);
- inter_guild_tosql(g,255);
- memset(g,0,sizeof(struct guild));
- return 1;
-}
-
-int guild_nextexp(int level)
-{
- if(level < 100 && level >0) // Change by hack
- return guild_exp[level-1];
-
- return 0;
-}
-
-// ギルドスキルがあるか確認
-int guild_checkskill(struct guild *g,int id) {
-
- int idx = id - GD_SKILLBASE;
-
-
- if(idx < 0 || idx >= MAX_GUILDSKILL)
-
- return 0;
-
- return g->skill[idx].lv;
-
-}
-
-// ギルドの情報の再計算
-int guild_calcinfo(struct guild *g)
-{
- int i,c,nextexp;
- struct guild before=*g;
-
- // スキルIDの設定
- for(i=0;i<MAX_GUILDSKILL;i++)
- g->skill[i].id=i+GD_SKILLBASE;
-
- // ギルドレベル
- if(g->guild_lv<=0) g->guild_lv=1;
- nextexp = guild_nextexp(g->guild_lv);
- if(nextexp > 0) {
- while(g->exp >= nextexp && nextexp>0){ // Change by hack
- g->exp-=nextexp;
- g->guild_lv++;
- g->skill_point++;
- nextexp = guild_nextexp(g->guild_lv);
- }
- }
-
- // ギルドの次の経験値
- g->next_exp = guild_nextexp(g->guild_lv);
-
- // メンバ上限(ギルド拡張適用)
- g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; // Guild Extention skill - adds by 6 people per level to Max Member [Lupus]
-
- // 平均レベルとオンライン人数
- g->average_lv=0;
- g->connect_member=0;
- for(i=c=0;i<g->max_member;i++){
- if(g->member[i].account_id>0){
- g->average_lv+=g->member[i].lv;
- c++;
-
- if(g->member[i].online>0)
- g->connect_member++;
- }
- }
- if(c) g->average_lv/=c;
-
- // 全データを送る必要がありそう
- if( g->max_member!=before.max_member ||
- g->guild_lv!=before.guild_lv ||
- g->skill_point!=before.skill_point ){
- mapif_guild_info(-1,g);
- return 1;
- }
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// ギルド作成可否
-int mapif_guild_created(int fd,int account_id,struct guild *g)
-{
- WFIFOW(fd,0)=0x3830;
- WFIFOL(fd,2)=account_id;
- if(g!=NULL){
- WFIFOL(fd,6)=g->guild_id;
- printf("int_guild: created! %d %s\n",g->guild_id,g->name);
- }else{
- WFIFOL(fd,6)=0;
- }
- WFIFOSET(fd,10);
- return 0;
-}
-// ギルド情報見つからず
-int mapif_guild_noinfo(int fd,int guild_id)
-{
- WFIFOW(fd,0)=0x3831;
- WFIFOW(fd,2)=8;
- WFIFOL(fd,4)=guild_id;
- WFIFOSET(fd,8);
- printf("int_guild: info not found %d\n",guild_id);
- return 0;
-}
-// ギルド情報まとめ送り
-int mapif_guild_info(int fd,struct guild *g)
-{
- unsigned char buf[16384];
- WBUFW(buf,0)=0x3831;
- memcpy(buf+4,g,sizeof(struct guild));
- WBUFW(buf,2)=4+sizeof(struct guild);
-// printf("int_guild: sizeof(guild)=%d\n",sizeof(struct guild));
- if(fd<0)
- mapif_sendall(buf,WBUFW(buf,2));
- else
- mapif_send(fd,buf,WBUFW(buf,2));
-// printf("int_guild: info %d %s\n",p->guild_id,p->name);
- return 0;
-}
-
-// メンバ追加可否
-int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
-{
- WFIFOW(fd,0)=0x3832;
- WFIFOL(fd,2)=guild_id;
- WFIFOL(fd,6)=account_id;
- WFIFOL(fd,10)=char_id;
- WFIFOB(fd,14)=flag;
- WFIFOSET(fd,15);
- return 0;
-}
-// 脱退/追放通知
-int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag,
- const char *name,const char *mes)
-{
- unsigned char buf[128];
- WBUFW(buf, 0)=0x3834;
- WBUFL(buf, 2)=guild_id;
- WBUFL(buf, 6)=account_id;
- WBUFL(buf,10)=char_id;
- WBUFB(buf,14)=flag;
- memcpy(WBUFP(buf,15),mes,40);
- memcpy(WBUFP(buf,55),name,24);
- mapif_sendall(buf,79);
- printf("int_guild: guild leaved %d %d %s %s\n",guild_id,account_id,name,mes);
- return 0;
-}
-
-// オンライン状態とLv更新通知
-int mapif_guild_memberinfoshort(struct guild *g,int idx)
-{
- unsigned char buf[32];
- WBUFW(buf, 0)=0x3835;
- WBUFL(buf, 2)=g->guild_id;
- WBUFL(buf, 6)=g->member[idx].account_id;
- WBUFL(buf,10)=g->member[idx].char_id;
- WBUFB(buf,14)=(unsigned char)g->member[idx].online;
- WBUFW(buf,15)=g->member[idx].lv;
- WBUFW(buf,17)=g->member[idx].class_;
- mapif_sendall(buf,19);
- return 0;
-}
-
-// 解散通知
-int mapif_guild_broken(int guild_id,int flag)
-{
- unsigned char buf[16];
- WBUFW(buf,0)=0x3836;
- WBUFL(buf,2)=guild_id;
- WBUFB(buf,6)=flag;
- mapif_sendall(buf,7);
- printf("int_guild: broken %d\n",guild_id);
- return 0;
-}
-
-// ギルド内発言
-int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd)
-{
- unsigned char buf[512];
- WBUFW(buf,0)=0x3837;
- WBUFW(buf,2)=len+12;
- WBUFL(buf,4)=guild_id;
- WBUFL(buf,8)=account_id;
- memcpy(WBUFP(buf,12),mes,len);
- mapif_sendallwos(sfd, buf,len+12);
- return 0;
-}
-
-// ギルド基本情報変更通知
-int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
-{
- unsigned char buf[2048];
- WBUFW(buf, 0)=0x3839;
- WBUFW(buf, 2)=len+10;
- WBUFL(buf, 4)=guild_id;
- WBUFW(buf, 8)=type;
- memcpy(WBUFP(buf,10),data,len);
- mapif_sendall(buf,len+10);
- return 0;
-}
-// ギルドメンバ情報変更通知
-int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id,
- int type,const void *data,int len)
-{
- unsigned char buf[2048];
- WBUFW(buf, 0)=0x383a;
- WBUFW(buf, 2)=len+18;
- WBUFL(buf, 4)=guild_id;
- WBUFL(buf, 8)=account_id;
- WBUFL(buf,12)=char_id;
- WBUFW(buf,16)=type;
- memcpy(WBUFP(buf,18),data,len);
- mapif_sendall(buf,len+18);
- return 0;
-}
-// ギルドスキルアップ通知
-int mapif_guild_skillupack(int guild_id,int skill_num,int account_id)
-{
- unsigned char buf[16];
- WBUFW(buf, 0)=0x383c;
- WBUFL(buf, 2)=guild_id;
- WBUFL(buf, 6)=skill_num;
- WBUFL(buf,10)=account_id;
- mapif_sendall(buf,14);
- return 0;
-}
-// ギルド同盟/敵対通知
-int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,
- int flag,const char *name1,const char *name2)
-{
- unsigned char buf[128];
- WBUFW(buf, 0)=0x383d;
- WBUFL(buf, 2)=guild_id1;
- WBUFL(buf, 6)=guild_id2;
- WBUFL(buf,10)=account_id1;
- WBUFL(buf,14)=account_id2;
- WBUFB(buf,18)=flag;
- memcpy(WBUFP(buf,19),name1,24);
- memcpy(WBUFP(buf,43),name2,24);
- mapif_sendall(buf,67);
- return 0;
-}
-
-// ギルド役職変更通知
-int mapif_guild_position(struct guild *g,int idx)
-{
- unsigned char buf[128];
- WBUFW(buf,0)=0x383b;
- WBUFW(buf,2)=sizeof(struct guild_position)+12;
- WBUFL(buf,4)=g->guild_id;
- WBUFL(buf,8)=idx;
- memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
- mapif_sendall(buf,WBUFW(buf,2));
- return 0;
-}
-
-// ギルド告知変更通知
-int mapif_guild_notice(struct guild *g)
-{
- unsigned char buf[256];
- WBUFW(buf,0)=0x383e;
- WBUFL(buf,2)=g->guild_id;
- memcpy(WBUFP(buf,6),g->mes1,60);
- memcpy(WBUFP(buf,66),g->mes2,120);
- mapif_sendall(buf,186);
- return 0;
-}
-// ギルドエンブレム変更通知
-int mapif_guild_emblem(struct guild *g)
-{
- unsigned char buf[2048];
- WBUFW(buf,0)=0x383f;
- WBUFW(buf,2)=g->emblem_len+12;
- WBUFL(buf,4)=g->guild_id;
- WBUFL(buf,8)=g->emblem_id;
- memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
- mapif_sendall(buf,WBUFW(buf,2));
- return 0;
-}
-
-int mapif_guild_castle_dataload(int castle_id,int index,int value) // <Agit>
-{
- unsigned char buf[16];
- WBUFW(buf, 0)=0x3840;
- WBUFW(buf, 2)=castle_id;
- WBUFB(buf, 4)=index;
- WBUFL(buf, 5)=value;
- mapif_sendall(buf,9);
- return 0;
-}
-
-int mapif_guild_castle_datasave(int castle_id,int index,int value) // <Agit>
-{
- unsigned char buf[16];
- WBUFW(buf, 0)=0x3841;
- WBUFW(buf, 2)=castle_id;
- WBUFB(buf, 4)=index;
- WBUFL(buf, 5)=value;
- mapif_sendall(buf,9);
- return 0;
-}
-
-int mapif_guild_castle_alldataload(int fd) {
- struct guild_castle* gc = guildcastle_pt;
- struct guild_castle *gcopy;
- int i, len = 4;
-
- WFIFOW(fd,0) = 0x3842;
- sprintf(tmp_sql, "SELECT * FROM `%s` ORDER BY `castle_id`", guild_castle_db);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
- for(i = 0; ((sql_row = mysql_fetch_row(sql_res)) && i < MAX_GUILDCASTLE); i++) {
- memset(gc, 0, sizeof(struct guild_castle));
- gc->castle_id = atoi(sql_row[0]);
- gc->guild_id = atoi(sql_row[1]);
- gc->economy = atoi(sql_row[2]);
- gc->defense = atoi(sql_row[3]);
- gc->triggerE = atoi(sql_row[4]);
- gc->triggerD = atoi(sql_row[5]);
- gc->nextTime = atoi(sql_row[6]);
- gc->payTime = atoi(sql_row[7]);
- gc->createTime = atoi(sql_row[8]);
- gc->visibleC = atoi(sql_row[9]);
- gc->visibleG0 = atoi(sql_row[10]);
- gc->visibleG1 = atoi(sql_row[11]);
- gc->visibleG2 = atoi(sql_row[12]);
- gc->visibleG3 = atoi(sql_row[13]);
- gc->visibleG4 = atoi(sql_row[14]);
- gc->visibleG5 = atoi(sql_row[15]);
- gc->visibleG6 = atoi(sql_row[16]);
- gc->visibleG7 = atoi(sql_row[17]);
- gc->Ghp0 = atoi(sql_row[18]);
- gc->Ghp1 = atoi(sql_row[19]);
- gc->Ghp2 = atoi(sql_row[20]);
- gc->Ghp3 = atoi(sql_row[21]);
- gc->Ghp4 = atoi(sql_row[22]);
- gc->Ghp5 = atoi(sql_row[23]);
- gc->Ghp6 = atoi(sql_row[24]);
- gc->Ghp7 = atoi(sql_row[25]);
- memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
-
- gcopy = (struct guild_castle*)numdb_search(castle_db_,gc->castle_id);
- if (gcopy == NULL) {
- gcopy = (struct guild_castle *) aMalloc(sizeof(struct guild_castle));
- numdb_insert(castle_db_, gc->castle_id, gcopy);
- }
- memcpy(gcopy, gc, sizeof(struct guild_castle));
-
- len += sizeof(struct guild_castle);
- }
- }
- mysql_free_result(sql_res);
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
-
- return 0;
-}
-
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-
-// ギルド作成要求
-int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master)
-{
- struct guild *g;
- int i;
-
- printf("CreateGuild\n");
- g=search_guildname(name);
- if(g!=NULL&&g->guild_id>0){
- printf("int_guild: same name guild exists [%s]\n",name);
- mapif_guild_created(fd,account_id,NULL);
- return 0;
- }
- g=guild_pt;
- memset(g,0,sizeof(struct guild));
- g->guild_id=guild_newid++;
- memcpy(g->name,name,24);
- memcpy(g->master,master->name,24);
- memcpy(&g->member[0],master,sizeof(struct guild_member));
-
- g->position[0].mode=0x11;
- strcpy(g->position[0].name,"GuildMaster");
- strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
- for(i=1;i<MAX_GUILDPOSITION-1;i++)
- sprintf(g->position[i].name,"Position %d",i+1);
-
- // Initialize guild property
- g->max_member=16;
- g->average_lv=master->lv;
- g->castle_id=-1;
- for(i=0;i<MAX_GUILDSKILL;i++)
- g->skill[i].id=i + GD_SKILLBASE;
-
- // Save to sql
- printf("Create initialize OK!\n");
- i=inter_guild_tosql(g,255);
-
- if (i<0) {
- mapif_guild_created(fd,account_id,NULL);
- return 0;
- }
-
- // Report to client
- mapif_guild_created(fd,account_id,g);
- mapif_guild_info(fd,g);
-
- if(log_inter)
- inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
- name, g->guild_id, master->name, master->account_id );
-
-
- return 0;
-}
-// Return guild info to client
-int mapif_parse_GuildInfo(int fd,int guild_id)
-{
- struct guild * g = inter_guild_fromsql(guild_id);
- if(g!=NULL&&g->guild_id>0){
- guild_calcinfo(g);
- mapif_guild_info(fd,g);
- //inter_guild_tosql(g,1); // Change guild
- }else
- mapif_guild_noinfo(fd,guild_id);
- return 0;
-}
-// Add member to guild
-int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
-{
- struct guild *g = inter_guild_fromsql(guild_id);
- int i;
-
- if(g==NULL||g->guild_id<=0){
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
- return 0;
- }
-
- for(i=0;i<g->max_member;i++){
- if(g->member[i].account_id==0){
-
- memcpy(&g->member[i],m,sizeof(struct guild_member));
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
- guild_calcinfo(g);
- mapif_guild_info(-1,g);
- inter_guild_tosql(g,3); // Change guild & guild_member
- return 0;
- }
- }
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
- //inter_guild_tosql(g,3); // Change guild & guild_member
- return 0;
-}
-// Delete member from guild
-int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
-{
- struct guild *g= inter_guild_fromsql(guild_id);
-
- if(g!=NULL&&g->guild_id>0){
- int i;
- for(i=0;i<g->max_member;i++){
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id){
- printf("%d %d\n",i, (int)(&g->member[i]));
- printf("%d %s\n",i, g->member[i].name);
-
- if(flag){ // 追放の場合追放リストに入れる
- int j;
- for(j=0;j<MAX_GUILDEXPLUSION;j++){
- if(g->explusion[j].account_id==0)
- break;
- }
- if(j==MAX_GUILDEXPLUSION){ // 一杯なので古いのを消す
- for(j=0;j<MAX_GUILDEXPLUSION-1;j++)
- g->explusion[j]=g->explusion[j+1];
- j=MAX_GUILDEXPLUSION-1;
- }
- g->explusion[j].account_id=account_id;
- memcpy(g->explusion[j].acc,"dummy",24);
- memcpy(g->explusion[j].name,g->member[i].name,24);
- memcpy(g->explusion[j].mes,mes,40);
- }
-
- mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
- printf("%d %d\n",i, (int)(&g->member[i]));
- printf("%d %s\n",i, (&g->member[i])->name);
- memset(&g->member[i],0,sizeof(struct guild_member));
-
- if( guild_check_empty(g)==0 )
- mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
- /*
- else
- inter_guild_save(); // 解散したので一営Zーブ
- return 0;*/
- }
- }
- guild_calcinfo(g);
- inter_guild_tosql(g,19); // Change guild & guild_member & guild_expulsion
- }else{
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, account_id,char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
- }
-
- return 0;
-}
-// Change member info
-int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
- int account_id,int char_id,int online,int lv,int class_)
-{
- // Could speed up by manipulating only guild_member
- struct guild * g= inter_guild_fromsql(guild_id);
- int i,alv,c, idx;
-
- if(g==NULL||g->guild_id<=0)
- return 0;
-
- g->connect_member=0;
-
- idx = -1;
-
- for(i=0,alv=0,c=0;i<g->max_member;i++){
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id){
-
- g->member[i].online=online;
- g->member[i].lv=lv;
- g->member[i].class_=class_;
- mapif_guild_memberinfoshort(g,i);
- idx = i;
- }
- if( g->member[i].account_id>0 ){
- alv+=g->member[i].lv;
- c++;
- }
- if( g->member[i].online )
- g->connect_member++;
- }
-
- if (c)
- // 平均レベル
- g->average_lv=alv/c;
-
- sprintf(tmp_sql, "UPDATE `%s` SET `connect_member`=%d,`average_lv`=%d WHERE `guild_id`='%d'", guild_db, g->connect_member, g->average_lv, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) )
- printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) );
-
- sprintf(tmp_sql, "UPDATE `%s` SET `online`=%d,`lv`=%d,`class`=%d WHERE `char_id`=%d", guild_member_db, g->member[idx].online, g->member[idx].lv, g->member[idx].class_, g->member[idx].char_id);
- if(mysql_query(&mysql_handle, tmp_sql) )
- printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) );
-
- return 0;
-}
-
-// BreakGuild
-int mapif_parse_BreakGuild(int fd,int guild_id)
-{
- struct guild *g= inter_guild_fromsql(guild_id);
- if(g==NULL)
- return 0;
-
- // Delete guild from sql
- //printf("- Delete guild %d from guild\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_member\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_skill\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_position\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_expulsion\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_alliance\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, guild_id,guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //printf("- Delete guild %d from guild_castle\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- db_foreach(castle_db_, _erase_guild, guild_id);
-
- //printf("- Update guild %d of char\n",guild_id);
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- inter_guild_storage_delete(guild_id);
- mapif_guild_broken(guild_id,0);
-
- if(log_inter)
- inter_log("guild %s (id=%d) broken" RETCODE,g->name,guild_id);
-
- return 0;
-}
-
-// ギルドメッセージ送信
-int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
-{
- return mapif_guild_message(guild_id,account_id,mes,len, fd);
-}
-// ギルド基本データ変更要求
-int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
- int type,const char *data,int len)
-{
- struct guild * g = inter_guild_fromsql(guild_id);
-// int dd=*((int *)data);
- short dw=*((short *)data);
-
- if(g==NULL||g->guild_id<=0)
- return 0;
- switch(type){
- case GBI_GUILDLV: {
- printf("GBI_GUILDLV\n");
- if(dw>0 && g->guild_lv+dw<=50){
- g->guild_lv+=dw;
- g->skill_point+=dw;
- }else if(dw<0 && g->guild_lv+dw>=1)
- g->guild_lv+=dw;
- mapif_guild_info(-1,g);
- inter_guild_tosql(g,1);
- } return 0;
- default:
- printf("int_guild: GuildBasicInfoChange: Unknown type %d\n",type);
- break;
- }
- mapif_guild_basicinfochanged(guild_id,type,data,len);
- //inter_guild_tosql(g,1); // Change guild
- return 0;
-}
-
-// ギルドメンバデータ変更要求
-int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,
- int type,const char *data,int len)
-{
- // Could make some improvement in speed, because only change guild_member
- int i;
- struct guild * g = inter_guild_fromsql(guild_id);
-
- //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
-
- if(g==NULL){
- return 0;
- }
- for(i=0;i<g->max_member;i++)
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id )
- break;
- if(i==g->max_member){
- printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n",
- account_id,char_id,guild_id,g->name);
- return 0;
- }
- switch(type){
- case GMI_POSITION: // 役職
- {
- g->member[i].position=*((int *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- inter_guild_tosql(g,3); // Change guild & guild_member
- break;
- }
- case GMI_EXP:
- { // EXP
- int exp,oldexp=g->member[i].exp;
- exp=g->member[i].exp=*((unsigned int *)data);
- g->exp+=(exp-oldexp);
- guild_calcinfo(g); // Lvアップ判断
- mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
-
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_lv`=%d,`connect_member`=%d,`max_member`=%d,`average_lv`=%d,`exp`=%d,`next_exp`=%d,`skill_point`=%d WHERE `guild_id`='%d'", guild_db, g->guild_lv, g->connect_member, g->max_member, g->average_lv, g->exp, g->next_exp, g->skill_point, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) )
- printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) );
-
- sprintf(tmp_sql, "UPDATE `%s` SET `exp`=%d WHERE `char_id`=%d", guild_member_db, g->member[i].exp, g->member[i].char_id);
- if(mysql_query(&mysql_handle, tmp_sql) )
- printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) );
- break;
- }
- default:
- printf("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
- break;
- }
- return 0;
-}
-
-// ギルド役職名変更要求
-int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
-{
- // Could make some improvement in speed, because only change guild_position
- struct guild * g = inter_guild_fromsql(guild_id);
-
- if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){
- return 0;
- }
- memcpy(&g->position[idx],p,sizeof(struct guild_position));
- mapif_guild_position(g,idx);
- printf("int_guild: position changed %d\n",idx);
- inter_guild_tosql(g,4); // Change guild_position
- return 0;
-}
-// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
-{
- // Could make some improvement in speed, because only change guild_position
- struct guild *g = inter_guild_fromsql(guild_id);
- int idx = skill_num - GD_SKILLBASE;
-
-
- if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
- return 0;
- //printf("GuildSkillUp\n");
-
- if( g->skill_point>0 && g->skill[idx].id>0 &&
- g->skill[idx].lv<10 ){
- g->skill[idx].lv++;
- g->skill_point--;
- if(guild_calcinfo(g)==0)
- mapif_guild_info(-1,g);
- mapif_guild_skillupack(guild_id,skill_num,account_id);
- printf("int_guild: skill %d up\n",skill_num);
- inter_guild_tosql(g,33); // Change guild & guild_skill
- }
-
- return 0;
-}
-// ギルド同盟要求
-int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
- int account_id1,int account_id2,int flag)
-{
- // Could speed up
- struct guild *g[2];
- int j,i;
- g[0]= inter_guild_fromsql(guild_id1);
- g[1]= inter_guild_fromsql(guild_id2);
-
- if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0)
- return 0;
-
- if(!(flag&0x8)){
- for(i=0;i<2-(flag&1);i++){
- for(j=0;j<MAX_GUILDALLIANCE;j++)
- if(g[i]->alliance[j].guild_id==0){
- g[i]->alliance[j].guild_id=g[1-i]->guild_id;
- memcpy(g[i]->alliance[j].name,g[1-i]->name,24);
- g[i]->alliance[j].opposition=flag&1;
- break;
- }
- }
- }else{ // 関係解消
- for(i=0;i<2-(flag&1);i++){
- for(j=0;j<MAX_GUILDALLIANCE;j++)
- if( g[i]->alliance[j].guild_id==g[1-i]->guild_id &&
- g[i]->alliance[j].opposition==(flag&1)){
- g[i]->alliance[j].guild_id=0;
- break;
- }
- }
- }
- mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,
- g[0]->name,g[1]->name);
- inter_guild_tosql(g[0],8); // Change guild_alliance
- inter_guild_tosql(g[1],8); // Change guild_alliance
- return 0;
-}
-// ギルド告知変更要求
-int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
-{
- struct guild *g= inter_guild_fromsql(guild_id);
-
- if(g==NULL||g->guild_id<=0)
- return 0;
- memcpy(g->mes1,mes1,60);
- memcpy(g->mes2,mes2,120);
- inter_guild_tosql(g,1); // Change mes of guild
- return mapif_guild_notice(g);
-}
-// ギルドエンブレム変更要求
-int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
-{
- struct guild * g= inter_guild_fromsql(guild_id);
-
- if(g==NULL||g->guild_id<=0)
- return 0;
- memcpy(g->emblem_data,data,len);
- g->emblem_len=len;
- g->emblem_id++;
- inter_guild_tosql(g,1); // Change guild
- return mapif_guild_emblem(g);
-}
-
-int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit>
-{
- struct guild_castle *gc=guildcastle_pt;
- inter_guildcastle_fromsql(castle_id, gc);
- if(gc==NULL||gc->castle_id==-1){
- return mapif_guild_castle_dataload(castle_id,0,0);
- }
- switch(index){
- case 1: return mapif_guild_castle_dataload(gc->castle_id,index,gc->guild_id); break;
- case 2: return mapif_guild_castle_dataload(gc->castle_id,index,gc->economy); break;
- case 3: return mapif_guild_castle_dataload(gc->castle_id,index,gc->defense); break;
- case 4: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerE); break;
- case 5: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerD); break;
- case 6: return mapif_guild_castle_dataload(gc->castle_id,index,gc->nextTime); break;
- case 7: return mapif_guild_castle_dataload(gc->castle_id,index,gc->payTime); break;
- case 8: return mapif_guild_castle_dataload(gc->castle_id,index,gc->createTime); break;
- case 9: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleC); break;
- case 10: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG0); break;
- case 11: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG1); break;
- case 12: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG2); break;
- case 13: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG3); break;
- case 14: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG4); break;
- case 15: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG5); break;
- case 16: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG6); break;
- case 17: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG7); break;
- case 18: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp0); break; // guardian HP [Valaris]
- case 19: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp1); break;
- case 20: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp2); break;
- case 21: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp3); break;
- case 22: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp4); break;
- case 23: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp5); break;
- case 24: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp6); break;
- case 25: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp7); break; // end additions [Valaris]
- default:
- printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
-}
-
-int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit>
-{
- struct guild_castle *gc=guildcastle_pt;
- inter_guildcastle_fromsql(castle_id, gc);
- if(gc==NULL||gc->castle_id==-1){
- return mapif_guild_castle_datasave(castle_id,index,value);
- }
- switch(index){
- case 1:
- if( gc->guild_id!=value ){
- int gid=(value)?value:gc->guild_id;
- struct guild *g=inter_guild_fromsql(gid);
- if(log_inter)
- inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
- (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id);
- }
- gc->guild_id = value;
- break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10: gc->visibleG0 = value; break;
- case 11: gc->visibleG1 = value; break;
- case 12: gc->visibleG2 = value; break;
- case 13: gc->visibleG3 = value; break;
- case 14: gc->visibleG4 = value; break;
- case 15: gc->visibleG5 = value; break;
- case 16: gc->visibleG6 = value; break;
- case 17: gc->visibleG7 = value; break;
- case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
- case 19: gc->Ghp1 = value; break;
- case 20: gc->Ghp2 = value; break;
- case 21: gc->Ghp3 = value; break;
- case 22: gc->Ghp4 = value; break;
- case 23: gc->Ghp5 = value; break;
- case 24: gc->Ghp6 = value; break;
- case 25: gc->Ghp7 = value; break; // end additions [Valaris]
- default:
- printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
- inter_guildcastle_tosql(gc);
- return mapif_guild_castle_datasave(gc->castle_id,index,value);
-}
-
-// ギルドチェック要求
-int mapif_parse_GuildCheck(int fd,int guild_id,int account_id,int char_id)
-{
- // What does this mean? Check if belong to another guild?
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_guild_parse_frommap(int fd)
-{
- switch(RFIFOW(fd,0)){
- case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
- case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
- case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
- case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break;
- case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
- case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
- case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
- case 0x3038: mapif_parse_GuildCheck(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
- case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
- case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
- case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
- case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
- case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
- case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break;
- case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
-
- default:
- return 0;
- }
- return 1;
-}
-
-int inter_guild_mapif_init(int fd)
-{
- return mapif_guild_castle_alldataload(fd);
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_guild_leave(int guild_id,int account_id,int char_id)
-{
- return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"**サーバー命令**");
-}