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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-07 20:10:13 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-07 20:10:13 +0000 |
commit | acc8a7acc9179d8d9a49675448d18c7ad19a6902 (patch) | |
tree | 0a948739c5f0f4b3d61dc71ee4572fad86cac5f4 /src/char_sql/int_guild.c | |
parent | 392e49a6097460851f10501cfe34a9ee86010468 (diff) | |
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- Moved the SD_PREAMBLE code to skill_area_sub
- Added SD_SPLASH to let skill_area_sub do the target counter.
- Updated splash skills to use these defines.
- The NPC_WIDE* skills now use SD_PREAMBLE to correctly display their animation.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12689 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/int_guild.c')
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