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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-08 14:08:32 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-08 14:08:32 +0000 |
commit | b5be01c5baca2d51da4ec9a138e3bb57eea7cbb4 (patch) | |
tree | b7f079f5317d736e49fdf8b12f6d3f18b2a98daf /src/char_sql/int_guild.c | |
parent | ad2a3a12e2d603e8ef2011d1121271b7ed2f05eb (diff) | |
download | hercules-b5be01c5baca2d51da4ec9a138e3bb57eea7cbb4.tar.gz hercules-b5be01c5baca2d51da4ec9a138e3bb57eea7cbb4.tar.bz2 hercules-b5be01c5baca2d51da4ec9a138e3bb57eea7cbb4.tar.xz hercules-b5be01c5baca2d51da4ec9a138e3bb57eea7cbb4.zip |
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
* Fixed gm_account_db not being deallocated in login-converter.c.
* Refactoring names and documentation in db.h/db.c:
- changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*'
- changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*'
- changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS
- removed some @see links and corrected small typos in the documentation
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11698 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/int_guild.c')
-rw-r--r-- | src/char_sql/int_guild.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c index d315a1833..8502c1be6 100644 --- a/src/char_sql/int_guild.c +++ b/src/char_sql/int_guild.c @@ -32,7 +32,7 @@ static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9 #ifndef TXT_SQL_CONVERT //Guild cache -static struct dbt *guild_db_; +static DBMap* guild_db_; // int guild_id -> struct guild* struct guild_castle castles[MAX_GUILDCASTLE]; @@ -797,7 +797,7 @@ int inter_guild_CharOffline(int char_id, int guild_id) { int inter_guild_sql_init(void) { //Initialize the guild cache - guild_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); //Read exp file inter_guild_ReadEXP(); |