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author(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
committer(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
commit195dffc20af1fb32c7e4119988911b72955aeabc (patch)
treeb60d2a5e72d64dc5fc21eb9ce0962631e774a4c9 /src/char_sql/int_guild.c
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/int_guild.c')
-rw-r--r--src/char_sql/int_guild.c1597
1 files changed, 1597 insertions, 0 deletions
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
new file mode 100644
index 000000000..3bbba5fd3
--- /dev/null
+++ b/src/char_sql/int_guild.c
@@ -0,0 +1,1597 @@
+//
+// original code from athena
+// SQL conversion by hack
+//
+
+#include "char.h"
+#include "strlib.h"
+#include "int_storage.h"
+#include "inter.h"
+#include "int_guild.h"
+#include "int_storage.h"
+#include "mmo.h"
+#include "socket.h"
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+static struct guild *guild_pt;
+static struct guild *guild_pt2;
+static struct guild_castle * guildcastle_pt;
+static int guild_newid=10000;
+
+static int guild_exp[100];
+
+int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
+int mapif_guild_broken(int guild_id,int flag);
+int guild_check_empty(struct guild *g);
+int guild_calcinfo(struct guild *g);
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
+int mapif_guild_info(int fd,struct guild *g);
+int guild_break_sub(void *key,void *data,va_list ap);
+
+
+// Save guild into sql
+int inter_guild_tosql(struct guild *g,int flag)
+{
+ // 1 `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`)
+ // 2 `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`)
+ // 4 `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
+ // 8 `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
+ // 16 `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`)
+ // 32 `guild_skill` (`guild_id`,`id`,`lv`)
+
+ char t_name[100],t_master[24],t_mes1[60],t_mes2[120],t_member[24],t_position[24],t_alliance[24]; // temporay storage for str convertion;
+ char t_ename[24],t_emes[40];
+ char emblem_data[4096];
+ int i=0;
+ int guild_exist=0,guild_member=0,guild_online_member=0;
+
+ if (g->guild_id<=0) return -1;
+
+ printf("(\033[1;35m%d\033[0m) Request save guild - ",g->guild_id);
+
+ jstrescapecpy(t_name, g->name);
+
+ //printf("- Check if guild %d exists\n",g->guild_id);
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db,g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ guild_exist = atoi (sql_row[0]);
+ //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
+ }
+ mysql_free_result(sql_res) ; //resource free
+
+ if (guild_exist >0){
+ // Check members in party
+ sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ return -1;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+
+ guild_member = atoi (sql_row[0]);
+ // printf("- Check members in guild %d : %d \n",g->guild_id,guild_member);
+
+ }
+ mysql_free_result(sql_res) ; //resource free
+
+ // Delete old guild from sql
+ if (flag&1||guild_member==0){
+ // printf("- Delete guild %d from guild\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (flag&2||guild_member==0){
+ // printf("- Delete guild %d from guild_member\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (flag&32||guild_member==0){
+ // printf("- Delete guild %d from guild_skill\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (flag&4||guild_member==0){
+ // printf("- Delete guild %d from guild_position\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (flag&16||guild_member==0){
+ // printf("- Delete guild %d from guild_expulsion\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (flag&8||guild_member==0){
+ // printf("- Delete guild %d from guild_alliance\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, g->guild_id,g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (flag&2||guild_member==0){
+ // printf("- Delete guild %d from char\n",g->guild_id);
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ if (guild_member==0){
+ // printf("- Delete guild %d from guild_castle\n",g->guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, g->guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_castle`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ }
+
+ guild_online_member = 0;
+ i=0;
+ while (i<g->max_member) {
+ if (g->member[i].account_id>0) guild_online_member++;
+ i++;
+ }
+
+ // No member in guild , no need to create it in sql
+ if (guild_member <= 0 && guild_online_member <=0) {
+ inter_guild_storage_delete(g->guild_id);
+ printf("No member in guild %d , break it! \n",g->guild_id);
+ return -2;
+ }
+
+ // Insert new guild to sqlserver
+ if (flag&1||guild_member==0){
+ int len=0;
+ //printf("- Insert guild %d to guild\n",g->guild_id);
+ for(i=0;i<g->emblem_len;i++){
+ len+=sprintf(emblem_data+len,"%02x",(unsigned char)(g->emblem_data[i]));
+ //printf("%02x",(unsigned char)(g->emblem_data[i]));
+ }
+ emblem_data[len] = '\0';
+ //printf("- emblem_len = %d \n",g->emblem_len);
+ sprintf(tmp_sql,"INSERT INTO `%s` "
+ "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) "
+ "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s')",
+ guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master),
+ g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,g->castle_id,
+ jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+
+ if (flag&2||guild_member==0){
+ //printf("- Insert guild %d to guild_member\n",g->guild_id);
+ for(i=0;i<g->max_member;i++){
+ if (g->member[i].account_id>0){
+ struct guild_member *m = &g->member[i];
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, m->char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sprintf(tmp_sql,"INSERT INTO `%s` "
+ "(`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) "
+ "VALUES ('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')",
+ guild_member_db, g->guild_id,
+ m->account_id,m->char_id,
+ m->hair,m->hair_color,m->gender,
+ m->class,m->lv,m->exp,m->exp_payper,m->online,m->position,
+ 0,0,
+ jstrescapecpy(t_member,m->name));
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild_member`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, g->guild_id,m->account_id,m->char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ }
+ }
+
+ if (flag&4||guild_member==0){
+ //printf("- Insert guild %d to guild_position\n",g->guild_id);
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ struct guild_position *p = &g->position[i];
+ sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')",
+ guild_position_db, g->guild_id, i, jstrescapecpy(t_position,p->name),p->mode,p->exp_mode);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ }
+
+ if (flag&8||guild_member==0){
+ //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
+ for(i=0;i<MAX_GUILDALLIANCE;i++){
+ struct guild_alliance *a=&g->alliance[i];
+ if(a->guild_id>0){
+ sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
+ "VALUES ('%d','%d','%d','%s')",
+ guild_alliance_db, g->guild_id,a->opposition,a->guild_id,jstrescapecpy(t_alliance,a->name));
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
+ "VALUES ('%d','%d','%d','%s')",
+ guild_alliance_db, a->guild_id,a->opposition,g->guild_id,t_name);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ }
+ }
+
+ if (flag&16||guild_member==0){
+ //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
+ for(i=0;i<MAX_GUILDEXPLUSION;i++){
+ struct guild_explusion *e=&g->explusion[i];
+ if(e->account_id>0){
+ sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) "
+ "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')",
+ guild_expulsion_db, g->guild_id,
+ jstrescapecpy(t_ename,e->name),jstrescapecpy(t_emes,e->mes),e->acc,e->account_id,e->rsv1,e->rsv2,e->rsv3 );
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ }
+ }
+
+ if (flag&32||guild_member==0){
+ //printf("- Insert guild %d to guild_skill\n",g->guild_id);
+ for(i=0;i<MAX_GUILDSKILL;i++){
+ if (g->skill[i].id>0){
+ sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
+ guild_skill_db, g->guild_id,g->skill[i].id,g->skill[i].lv);
+ //printf("%s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (insert `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ }
+ }
+ }
+
+ printf("Save guild done\n");
+ return 0;
+}
+
+// Read guild from sql
+int inter_guild_fromsql(int guild_id,struct guild *g)
+{
+ int i;
+ char emblem_data[4096];
+ char *pstr;
+
+ if (g==NULL) return 0;
+ memset(g,0,sizeof(struct guild));
+ if (guild_id==0) return 0;
+
+// printf("Retrieve guild information from sql ......\n");
+// printf("- Read guild %d from sql \n",guild_id);
+
+ sprintf(tmp_sql,"SELECT `guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` "
+ "FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ if (sql_row==NULL) {
+ mysql_free_result(sql_res);
+ return 0;
+ }
+
+ g->guild_id=atoi(sql_row[0]);
+ strncpy(g->name,sql_row[1],24);
+ strncpy(g->master,sql_row[2],24);
+ g->guild_lv=atoi(sql_row[3]);
+ g->connect_member=atoi(sql_row[4]);
+ g->max_member=atoi(sql_row[5]);
+ g->average_lv=atoi(sql_row[6]);
+ g->exp=atoi(sql_row[7]);
+ g->next_exp=atoi(sql_row[8]);
+ g->skill_point=atoi(sql_row[9]);
+ g->castle_id=atoi(sql_row[10]);
+ strncpy(g->mes1,sql_row[11],60);
+ strncpy(g->mes2,sql_row[12],120);
+ g->emblem_len=atoi(sql_row[13]);
+ g->emblem_id=atoi(sql_row[14]);
+ strncpy(emblem_data,sql_row[15],4096);
+ for(i=0,pstr=emblem_data;i<g->emblem_len;i++,pstr+=2){
+ int c1=pstr[0],c2=pstr[1],x1=0,x2=0;
+ if(c1>='0' && c1<='9')x1=c1-'0';
+ if(c1>='a' && c1<='f')x1=c1-'a'+10;
+ if(c1>='A' && c1<='F')x1=c1-'A'+10;
+ if(c2>='0' && c2<='9')x2=c2-'0';
+ if(c2>='a' && c2<='f')x2=c2-'a'+10;
+ if(c2>='A' && c2<='F')x2=c2-'A'+10;
+ g->emblem_data[i]=(x1<<4)|x2;
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_member %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` "
+ "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<g->max_member);i++){
+ struct guild_member *m = &g->member[i];
+ m->account_id=atoi(sql_row[1]);
+ m->char_id=atoi(sql_row[2]);
+ m->hair=atoi(sql_row[3]);
+ m->hair_color=atoi(sql_row[4]);
+ m->gender=atoi(sql_row[5]);
+ m->class=atoi(sql_row[6]);
+ m->lv=atoi(sql_row[7]);
+ m->exp=atoi(sql_row[8]);
+ m->exp_payper=atoi(sql_row[9]);
+ m->online=atoi(sql_row[10]);
+ m->position=atoi(sql_row[11]);
+ strncpy(m->name,sql_row[14],24);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_position %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDPOSITION);i++){
+ int position = atoi(sql_row[1]);
+ struct guild_position *p = &g->position[position];
+ strncpy(p->name,sql_row[2],24);
+ p->mode=atoi(sql_row[3]);
+ p->exp_mode=atoi(sql_row[4]);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_alliance %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDALLIANCE);i++){
+ struct guild_alliance *a = &g->alliance[i];
+ a->opposition=atoi(sql_row[1]);
+ a->guild_id=atoi(sql_row[2]);
+ strncpy(a->name,sql_row[3],24);
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_expulsion %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDEXPLUSION);i++){
+ struct guild_explusion *e = &g->explusion[i];
+
+ strncpy(e->name,sql_row[1],24);
+ strncpy(e->mes,sql_row[2],40);
+ strncpy(e->acc,sql_row[3],24);
+ e->account_id=atoi(sql_row[4]);
+ e->rsv1=atoi(sql_row[5]);
+ e->rsv2=atoi(sql_row[6]);
+ e->rsv3=atoi(sql_row[7]);
+
+ }
+ }
+ mysql_free_result(sql_res);
+
+ //printf("- Read guild_skill %d from sql \n",guild_id);
+ sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ int i;
+ for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDSKILL);i++){
+ g->skill[i].id=atoi(sql_row[1]);
+ g->skill[i].lv=atoi(sql_row[2]);
+ }
+ }
+ mysql_free_result(sql_res);
+
+// printf("Successfully retrieve guild information from sql!\n");
+
+ return 0;
+
+}
+
+// Save guild_castle to sql
+int inter_guildcastle_tosql(struct guild_castle *gc)
+{
+ // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
+
+ if (gc==NULL) return 0;
+ //printf("Save to guild_castle\n");
+ sprintf(tmp_sql,"DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+
+ sprintf(tmp_sql,"INSERT INTO `%s` "
+ "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
+ "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
+ "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)"
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
+ guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime,
+ gc->createTime, gc->visibleC, gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4, gc->visibleG5,
+ gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2, gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+
+ sprintf(tmp_sql,"UPDATE `%s` SET `castle_id`='-1' WHERE `castle_id`='%d'",guild_db, gc->castle_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+
+ sprintf(tmp_sql,"UPDATE `%s` SET `castle_id`='%d' WHERE `guild_id`='%d'",guild_db, gc->castle_id,gc->guild_id);
+ //printf(" %s\n",tmp_sql);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+
+ return 0;
+}
+// Read guild_castle from sql
+int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
+{
+
+ if (gc==NULL) return 0;
+ //printf("Read from guild_castle\n");
+ memset(gc,0,sizeof(struct guild_castle));
+ gc->castle_id=castle_id;
+ if (castle_id==-1) return 0;
+ sprintf(tmp_sql,"SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
+ "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
+ "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`"
+ " FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, castle_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ return 0;
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ if (sql_row==NULL){
+ mysql_free_result(sql_res);
+ return 0;
+ }
+
+ gc->guild_id = atoi (sql_row[1]);
+ gc->economy = atoi (sql_row[2]);
+ gc->defense = atoi (sql_row[3]);
+ gc->triggerE = atoi (sql_row[4]);
+ gc->triggerD = atoi (sql_row[5]);
+ gc->nextTime = atoi (sql_row[6]);
+ gc->payTime = atoi (sql_row[7]);
+ gc->createTime = atoi (sql_row[8]);
+ gc->visibleC = atoi (sql_row[9]);
+ gc->visibleG0 = atoi (sql_row[10]);
+ gc->visibleG1 = atoi (sql_row[11]);
+ gc->visibleG2 = atoi (sql_row[12]);
+ gc->visibleG3 = atoi (sql_row[13]);
+ gc->visibleG4 = atoi (sql_row[14]);
+ gc->visibleG5 = atoi (sql_row[15]);
+ gc->visibleG6 = atoi (sql_row[16]);
+ gc->visibleG7 = atoi (sql_row[17]);
+ gc->Ghp0 = atoi (sql_row[18]);
+ gc->Ghp1 = atoi (sql_row[19]);
+ gc->Ghp2 = atoi (sql_row[20]);
+ gc->Ghp3 = atoi (sql_row[21]);
+ gc->Ghp4 = atoi (sql_row[22]);
+ gc->Ghp5 = atoi (sql_row[23]);
+ gc->Ghp6 = atoi (sql_row[24]);
+ gc->Ghp7 = atoi (sql_row[25]);
+
+ //printf("Read Castle %d of guild %d from sql \n",castle_id,gc->guild_id);
+
+ }
+ mysql_free_result(sql_res) ; //resource free
+ return 0;
+}
+
+// Read exp_guild.txt
+int inter_guild_readdb()
+{
+ int i;
+ FILE *fp;
+ char line[1024];
+ for (i=0;i<100;i++) guild_exp[i]=0;
+
+ fp=fopen("db/exp_guild.txt","r");
+ if(fp==NULL){
+ printf("can't read db/exp_guild.txt\n");
+ return 1;
+ }
+ i=0;
+ while(fgets(line,256,fp) && i<100){
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ guild_exp[i]=atoi(line);
+ i++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+
+// Initialize guild sql
+int inter_guild_sql_init()
+{
+ int i;
+
+ printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild));
+ guild_pt = calloc(sizeof(struct guild), 1);
+ guild_pt2= calloc(sizeof(struct guild), 1);
+ guildcastle_pt=calloc(sizeof(struct guild_castle), 1);
+
+ inter_guild_readdb(); // Read exp
+
+ sprintf(tmp_sql,"UPDATE `%s` SET `online`='0'",guild_member_db);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
+ exit(0);
+ }
+
+ sprintf (tmp_sql , "SELECT count(*) FROM `%s`",guild_db);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ exit(0);
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ sql_row = mysql_fetch_row(sql_res);
+ printf("total guild data -> '%s'.......\n",sql_row[0]);
+ i = atoi (sql_row[0]);
+ mysql_free_result(sql_res);
+
+ if (i > 0) {
+ //set party_newid
+ sprintf (tmp_sql , "SELECT max(`guild_id`) FROM `%s`",guild_db);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ exit(0);
+ }
+
+ sql_res = mysql_store_result(&mysql_handle) ;
+ sql_row = mysql_fetch_row(sql_res);
+ guild_newid = atoi(sql_row[0])+1;
+ mysql_free_result(sql_res);
+ }
+
+ printf("set guild_newid: %d.......\n",guild_newid);
+
+ return 0;
+}
+
+
+// Get guild by its name
+struct guild* search_guildname(char *str)
+{
+ struct guild *g=guild_pt;
+ char t_name[24];
+ int guild_id=0;
+ printf("search_guildname\n");
+ sprintf (tmp_sql , "SELECT `guild_id` FROM `%s` WHERE `name`='%s'",guild_db, jstrescapecpy(t_name,str));
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ guild_id = atoi (sql_row[0]);
+ }
+ mysql_free_result(sql_res);
+ inter_guild_fromsql(guild_id,g);
+ return g;
+}
+
+// Check if guild is empty
+int guild_check_empty(struct guild *g)
+{
+ int i;
+ for(i=0;i<g->max_member;i++){
+ if(g->member[i].account_id>0){
+ return 0;
+ }
+ }
+
+ // 誰もいないので解散
+ mapif_guild_broken(g->guild_id,0);
+ inter_guild_storage_delete(g->guild_id);
+ inter_guild_tosql(g,255);
+ memset(g,0,sizeof(struct guild));
+ return 1;
+}
+
+int guild_nextexp(int level)
+{
+ if(level < 100 && level >0) // Change by hack
+ return guild_exp[level-1];
+
+ return 0;
+}
+
+// ギルドスキルがあるか確認
+int guild_checkskill(struct guild *g,int id){ return g->skill[id-10000].lv; }
+
+// ギルドの情報の再計算
+int guild_calcinfo(struct guild *g)
+{
+ int i,c,nextexp;
+ struct guild before=*g;
+
+ // スキルIDの設定
+ for(i=0;i<20;i++)
+ g->skill[i].id=i+10000;
+
+ // ギルドレベル
+ if(g->guild_lv<=0) g->guild_lv=1;
+ nextexp = guild_nextexp(g->guild_lv);
+ if(nextexp > 0) {
+ while(g->exp >= nextexp && nextexp>0){ // Change by hack
+ g->exp-=nextexp;
+ g->guild_lv++;
+ g->skill_point++;
+ nextexp = guild_nextexp(g->guild_lv);
+ }
+ }
+
+ // ギルドの次の経験値
+ g->next_exp = guild_nextexp(g->guild_lv);
+
+ // メンバ上限(ギルド拡張適用)
+ g->max_member=16+guild_checkskill(g,10004)*2; // Updated max_members [PoW]
+
+ // 平均レベルとオンライン人数
+ g->average_lv=0;
+ g->connect_member=0;
+ for(i=c=0;i<g->max_member;i++){
+ if(g->member[i].account_id>0){
+ g->average_lv+=g->member[i].lv;
+ c++;
+
+ if(g->member[i].online>0)
+ g->connect_member++;
+ }
+ }
+ if(c) g->average_lv/=c;
+
+ // 全データを送る必要がありそう
+ if( g->max_member!=before.max_member ||
+ g->guild_lv!=before.guild_lv ||
+ g->skill_point!=before.skill_point ){
+ mapif_guild_info(-1,g);
+ return 1;
+ }
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// ギルド作成可否
+int mapif_guild_created(int fd,int account_id,struct guild *g)
+{
+ WFIFOW(fd,0)=0x3830;
+ WFIFOL(fd,2)=account_id;
+ if(g!=NULL){
+ WFIFOL(fd,6)=g->guild_id;
+ printf("int_guild: created! %d %s\n",g->guild_id,g->name);
+ }else{
+ WFIFOL(fd,6)=0;
+ }
+ WFIFOSET(fd,10);
+ return 0;
+}
+// ギルド情報見つからず
+int mapif_guild_noinfo(int fd,int guild_id)
+{
+ WFIFOW(fd,0)=0x3831;
+ WFIFOW(fd,2)=8;
+ WFIFOL(fd,4)=guild_id;
+ WFIFOSET(fd,8);
+ printf("int_guild: info not found %d\n",guild_id);
+ return 0;
+}
+// ギルド情報まとめ送り
+int mapif_guild_info(int fd,struct guild *g)
+{
+ unsigned char buf[16384];
+ WBUFW(buf,0)=0x3831;
+ memcpy(buf+4,g,sizeof(struct guild));
+ WBUFW(buf,2)=4+sizeof(struct guild);
+// printf("int_guild: sizeof(guild)=%d\n",sizeof(struct guild));
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
+ else
+ mapif_send(fd,buf,WBUFW(buf,2));
+// printf("int_guild: info %d %s\n",p->guild_id,p->name);
+ return 0;
+}
+
+// メンバ追加可否
+int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
+{
+ WFIFOW(fd,0)=0x3832;
+ WFIFOL(fd,2)=guild_id;
+ WFIFOL(fd,6)=account_id;
+ WFIFOL(fd,10)=char_id;
+ WFIFOB(fd,14)=flag;
+ WFIFOSET(fd,15);
+ return 0;
+}
+// 脱退/追放通知
+int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag,
+ const char *name,const char *mes)
+{
+ unsigned char buf[128];
+ WBUFW(buf, 0)=0x3834;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=account_id;
+ WBUFL(buf,10)=char_id;
+ WBUFB(buf,14)=flag;
+ memcpy(WBUFP(buf,15),mes,40);
+ memcpy(WBUFP(buf,55),name,24);
+ mapif_sendall(buf,79);
+ printf("int_guild: guild leaved %d %d %s %s\n",guild_id,account_id,name,mes);
+ return 0;
+}
+
+// オンライン状態とLv更新通知
+int mapif_guild_memberinfoshort(struct guild *g,int idx)
+{
+ unsigned char buf[32];
+ WBUFW(buf, 0)=0x3835;
+ WBUFL(buf, 2)=g->guild_id;
+ WBUFL(buf, 6)=g->member[idx].account_id;
+ WBUFL(buf,10)=g->member[idx].char_id;
+ WBUFB(buf,14)=g->member[idx].online;
+ WBUFW(buf,15)=g->member[idx].lv;
+ WBUFW(buf,17)=g->member[idx].class;
+ mapif_sendall(buf,19);
+ return 0;
+}
+
+// 解散通知
+int mapif_guild_broken(int guild_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3836;
+ WBUFL(buf,2)=guild_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ printf("int_guild: broken %d\n",guild_id);
+ return 0;
+}
+
+// ギルド内発言
+int mapif_guild_message(int guild_id,int account_id,char *mes,int len)
+{
+ unsigned char buf[512];
+ WBUFW(buf,0)=0x3837;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=guild_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendall(buf,len+12);
+ return 0;
+}
+
+// ギルド基本情報変更通知
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
+{
+ unsigned char buf[2048];
+ WBUFW(buf, 0)=0x3839;
+ WBUFW(buf, 2)=len+10;
+ WBUFL(buf, 4)=guild_id;
+ WBUFW(buf, 8)=type;
+ memcpy(WBUFP(buf,10),data,len);
+ mapif_sendall(buf,len+10);
+ return 0;
+}
+// ギルドメンバ情報変更通知
+int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id,
+ int type,const void *data,int len)
+{
+ unsigned char buf[2048];
+ WBUFW(buf, 0)=0x383a;
+ WBUFW(buf, 2)=len+18;
+ WBUFL(buf, 4)=guild_id;
+ WBUFL(buf, 8)=account_id;
+ WBUFL(buf,12)=char_id;
+ WBUFW(buf,16)=type;
+ memcpy(WBUFP(buf,18),data,len);
+ mapif_sendall(buf,len+18);
+ return 0;
+}
+// ギルドスキルアップ通知
+int mapif_guild_skillupack(int guild_id,int skill_num,int account_id)
+{
+ unsigned char buf[16];
+ WBUFW(buf, 0)=0x383c;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=skill_num;
+ WBUFL(buf,10)=account_id;
+ mapif_sendall(buf,14);
+ return 0;
+}
+// ギルド同盟/敵対通知
+int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,
+ int flag,const char *name1,const char *name2)
+{
+ unsigned char buf[128];
+ WBUFW(buf, 0)=0x383d;
+ WBUFL(buf, 2)=guild_id1;
+ WBUFL(buf, 6)=guild_id2;
+ WBUFL(buf,10)=account_id1;
+ WBUFL(buf,14)=account_id2;
+ WBUFB(buf,18)=flag;
+ memcpy(WBUFP(buf,19),name1,24);
+ memcpy(WBUFP(buf,43),name2,24);
+ mapif_sendall(buf,67);
+ return 0;
+}
+
+// ギルド役職変更通知
+int mapif_guild_position(struct guild *g,int idx)
+{
+ unsigned char buf[128];
+ WBUFW(buf,0)=0x383b;
+ WBUFW(buf,2)=sizeof(struct guild_position)+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=idx;
+ memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
+ mapif_sendall(buf,WBUFW(buf,2));
+ return 0;
+}
+
+// ギルド告知変更通知
+int mapif_guild_notice(struct guild *g)
+{
+ unsigned char buf[256];
+ WBUFW(buf,0)=0x383e;
+ WBUFL(buf,2)=g->guild_id;
+ memcpy(WBUFP(buf,6),g->mes1,60);
+ memcpy(WBUFP(buf,66),g->mes2,120);
+ mapif_sendall(buf,186);
+ return 0;
+}
+// ギルドエンブレム変更通知
+int mapif_guild_emblem(struct guild *g)
+{
+ unsigned char buf[2048];
+ WBUFW(buf,0)=0x383f;
+ WBUFW(buf,2)=g->emblem_len+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=g->emblem_id;
+ memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
+ mapif_sendall(buf,WBUFW(buf,2));
+ return 0;
+}
+
+int mapif_guild_castle_dataload(int castle_id,int index,int value) // <Agit>
+{
+ unsigned char buf[16];
+ WBUFW(buf, 0)=0x3840;
+ WBUFW(buf, 2)=castle_id;
+ WBUFB(buf, 4)=index;
+ WBUFL(buf, 5)=value;
+ mapif_sendall(buf,9);
+ return 0;
+}
+
+int mapif_guild_castle_datasave(int castle_id,int index,int value) // <Agit>
+{
+ unsigned char buf[16];
+ WBUFW(buf, 0)=0x3841;
+ WBUFW(buf, 2)=castle_id;
+ WBUFB(buf, 4)=index;
+ WBUFL(buf, 5)=value;
+ mapif_sendall(buf,9);
+ return 0;
+}
+
+int mapif_guild_castle_alldataload(int fd) {
+ struct guild_castle* gc = guildcastle_pt;
+ int i, len = 4;
+
+ WFIFOW(fd,0) = 0x3842;
+ sprintf(tmp_sql, "SELECT * FROM `%s` ORDER BY `castle_id`", guild_castle_db);
+ if (mysql_query(&mysql_handle, tmp_sql)) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle);
+ if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
+ for(i = 0; ((sql_row = mysql_fetch_row(sql_res)) && i < MAX_GUILDCASTLE); i++) {
+ memset(gc, 0, sizeof(struct guild_castle));
+ gc->castle_id = atoi(sql_row[0]);
+ gc->guild_id = atoi(sql_row[1]);
+ gc->economy = atoi(sql_row[2]);
+ gc->defense = atoi(sql_row[3]);
+ gc->triggerE = atoi(sql_row[4]);
+ gc->triggerD = atoi(sql_row[5]);
+ gc->nextTime = atoi(sql_row[6]);
+ gc->payTime = atoi(sql_row[7]);
+ gc->createTime = atoi(sql_row[8]);
+ gc->visibleC = atoi(sql_row[9]);
+ gc->visibleG0 = atoi(sql_row[10]);
+ gc->visibleG1 = atoi(sql_row[11]);
+ gc->visibleG2 = atoi(sql_row[12]);
+ gc->visibleG3 = atoi(sql_row[13]);
+ gc->visibleG4 = atoi(sql_row[14]);
+ gc->visibleG5 = atoi(sql_row[15]);
+ gc->visibleG6 = atoi(sql_row[16]);
+ gc->visibleG7 = atoi(sql_row[17]);
+ gc->Ghp0 = atoi(sql_row[18]);
+ gc->Ghp1 = atoi(sql_row[19]);
+ gc->Ghp2 = atoi(sql_row[20]);
+ gc->Ghp3 = atoi(sql_row[21]);
+ gc->Ghp4 = atoi(sql_row[22]);
+ gc->Ghp5 = atoi(sql_row[23]);
+ gc->Ghp6 = atoi(sql_row[24]);
+ gc->Ghp7 = atoi(sql_row[25]);
+ memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
+ len += sizeof(struct guild_castle);
+ }
+ }
+ mysql_free_result(sql_res);
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);
+
+ return 0;
+}
+
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+
+// ギルド作成要求
+int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master)
+{
+ struct guild *g;
+ int i;
+
+ printf("CreateGuild\n");
+ g=search_guildname(name);
+ if(g!=NULL&&g->guild_id>0){
+ printf("int_guild: same name guild exists [%s]\n",name);
+ mapif_guild_created(fd,account_id,NULL);
+ return 0;
+ }
+ g=guild_pt;
+ memset(g,0,sizeof(struct guild));
+ g->guild_id=guild_newid++;
+ memcpy(g->name,name,24);
+ memcpy(g->master,master->name,24);
+ memcpy(&g->member[0],master,sizeof(struct guild_member));
+
+ g->position[0].mode=0x11;
+ strcpy(g->position[ 0].name,"GuildMaster");
+ strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
+ for(i=1;i<MAX_GUILDPOSITION-1;i++)
+ sprintf(g->position[i].name,"Position %d",i+1);
+
+ // Initialize guild property
+ g->max_member=16;
+ g->average_lv=master->lv;
+ g->castle_id=-1;
+ for(i=0;i<20;i++)
+ g->skill[i].id=i+10000;
+
+ // Save to sql
+ printf("Create initialize OK!\n");
+ i=inter_guild_tosql(g,255);
+
+ if (i<0) {
+ mapif_guild_created(fd,account_id,NULL);
+ return 0;
+ }
+
+ // Report to client
+ mapif_guild_created(fd,account_id,g);
+ mapif_guild_info(fd,g);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
+ name, g->guild_id, master->name, master->account_id );
+
+
+ return 0;
+}
+// Return guild info to client
+int mapif_parse_GuildInfo(int fd,int guild_id)
+{
+ struct guild *g;
+ g=guild_pt;
+ inter_guild_fromsql(guild_id,g);
+ if(g!=NULL&&g->guild_id>0){
+ guild_calcinfo(g);
+ mapif_guild_info(fd,g);
+ //inter_guild_tosql(g,1); // Change guild
+ }else
+ mapif_guild_noinfo(fd,guild_id);
+ return 0;
+}
+// Add member to guild
+int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
+{
+ struct guild *g=guild_pt;
+ int i;
+ inter_guild_fromsql(guild_id,g);
+
+ if(g==NULL||g->guild_id<=0){
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ return 0;
+ }
+
+ for(i=0;i<g->max_member;i++){
+ if(g->member[i].account_id==0){
+
+ memcpy(&g->member[i],m,sizeof(struct guild_member));
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
+ guild_calcinfo(g);
+ mapif_guild_info(-1,g);
+ inter_guild_tosql(g,3); // Change guild & guild_member
+ return 0;
+ }
+ }
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ //inter_guild_tosql(g,3); // Change guild & guild_member
+ return 0;
+}
+// Delete member from guild
+int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
+{
+ struct guild *g=guild_pt;
+ inter_guild_fromsql(guild_id,g);
+
+ if(g!=NULL&&g->guild_id>0){
+ int i;
+ for(i=0;i<g->max_member;i++){
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id){
+ printf("%d %d\n",i, (int)(&g->member[i]));
+ printf("%d %s\n",i, g->member[i].name);
+
+ if(flag){ // 追放の場合追放リストに入れる
+ int j;
+ for(j=0;j<MAX_GUILDEXPLUSION;j++){
+ if(g->explusion[j].account_id==0)
+ break;
+ }
+ if(j==MAX_GUILDEXPLUSION){ // 一杯なので古いのを消す
+ for(j=0;j<MAX_GUILDEXPLUSION-1;j++)
+ g->explusion[j]=g->explusion[j+1];
+ j=MAX_GUILDEXPLUSION-1;
+ }
+ g->explusion[j].account_id=account_id;
+ memcpy(g->explusion[j].acc,"dummy",24);
+ memcpy(g->explusion[j].name,g->member[i].name,24);
+ memcpy(g->explusion[j].mes,mes,40);
+ }
+
+ mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ printf("%d %d\n",i, (int)(&g->member[i]));
+ printf("%d %s\n",i, (&g->member[i])->name);
+ memset(&g->member[i],0,sizeof(struct guild_member));
+
+ if( guild_check_empty(g)==0 )
+ mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
+ /*
+ else
+ inter_guild_save(); // 解散したので一応セーブ
+ return 0;*/
+ }
+ }
+ guild_calcinfo(g);
+ inter_guild_tosql(g,19); // Change guild & guild_member & guild_expulsion
+ }else{
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, account_id,char_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
+ }
+
+
+ return 0;
+}
+// Change member info
+int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
+ int account_id,int char_id,int online,int lv,int class)
+{
+ // Could speed up by manipulating only guild_member
+ struct guild * g=guild_pt;
+ int i,alv,c;
+
+ if(g==NULL||g->guild_id<=0)
+ return 0;
+
+ inter_guild_fromsql(guild_id,g);
+
+ g->connect_member=0;
+
+ for(i=0,alv=0,c=0;i<g->max_member;i++){
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id){
+
+ g->member[i].online=online;
+ g->member[i].lv=lv;
+ g->member[i].class=class;
+ mapif_guild_memberinfoshort(g,i);
+ }
+ if( g->member[i].account_id>0 ){
+ alv+=g->member[i].lv;
+ c++;
+ }
+ if( g->member[i].online )
+ g->connect_member++;
+ }
+ // 平均レベル
+ g->average_lv=alv/c;
+
+ inter_guild_tosql(g,3); // Change guild & guild_member
+
+ return 0;
+}
+
+// BreakGuild
+int mapif_parse_BreakGuild(int fd,int guild_id)
+{
+ struct guild *g=guild_pt;
+ if(g==NULL)
+ return 0;
+ inter_guild_fromsql(guild_id,g);
+
+ // Delete guild from sql
+ //printf("- Delete guild %d from guild\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ //printf("- Delete guild %d from guild_member\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ //printf("- Delete guild %d from guild_skill\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ //printf("- Delete guild %d from guild_position\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ //printf("- Delete guild %d from guild_expulsion\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ //printf("- Delete guild %d from guild_alliance\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, guild_id,guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ }
+
+ //printf("- Delete guild %d from guild_castle\n",guild_id);
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ }
+
+ //printf("- Update guild %d of char\n",guild_id);
+ sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
+ }
+
+ inter_guild_storage_delete(guild_id);
+ mapif_guild_broken(guild_id,0);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) broken" RETCODE,g->name,guild_id);
+
+ return 0;
+}
+
+// ギルドメッセージ送信
+int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
+{
+ return mapif_guild_message(guild_id,account_id,mes,len);
+}
+// ギルド基本データ変更要求
+int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
+ int type,const char *data,int len)
+{
+ struct guild * g=guild_pt;
+// int dd=*((int *)data);
+ short dw=*((short *)data);
+
+ if(g==NULL||g->guild_id<=0)
+ return 0;
+ inter_guild_fromsql(guild_id,g);
+ switch(type){
+ case GBI_GUILDLV: {
+ printf("GBI_GUILDLV\n");
+ if(dw>0 && g->guild_lv+dw<=50){
+ g->guild_lv+=dw;
+ g->skill_point+=dw;
+ }else if(dw<0 && g->guild_lv+dw>=1)
+ g->guild_lv+=dw;
+ mapif_guild_info(-1,g);
+ inter_guild_tosql(g,1);
+ } return 0;
+ default:
+ printf("int_guild: GuildBasicInfoChange: Unknown type %d\n",type);
+ break;
+ }
+ mapif_guild_basicinfochanged(guild_id,type,data,len);
+ //inter_guild_tosql(g,1); // Change guild
+ return 0;
+}
+
+// ギルドメンバデータ変更要求
+int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,
+ int type,const char *data,int len)
+{
+ // Could make some improvement in speed, because only change guild_member
+ int i;
+ struct guild * g=guild_pt;
+ inter_guild_fromsql(guild_id,g);
+ //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
+
+ if(g==NULL){
+ return 0;
+ }
+ for(i=0;i<g->max_member;i++)
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id )
+ break;
+ if(i==g->max_member){
+ printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n",
+ account_id,char_id,guild_id,g->name);
+ return 0;
+ }
+ switch(type){
+ case GMI_POSITION: // 役職
+ g->member[i].position=*((int *)data);
+ break;
+ case GMI_EXP: { // EXP
+ int exp,oldexp=g->member[i].exp;
+ exp=g->member[i].exp=*((unsigned int *)data);
+ g->exp+=(exp-oldexp);
+ guild_calcinfo(g); // Lvアップ判断
+ mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4);
+ }break;
+ default:
+ printf("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
+ break;
+ }
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ inter_guild_tosql(g,3); // Change guild & guild_member
+ return 0;
+}
+
+// ギルド役職名変更要求
+int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
+{
+ // Could make some improvement in speed, because only change guild_position
+ struct guild * g=guild_pt;
+ inter_guild_fromsql(guild_id,g);
+
+ if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){
+ return 0;
+ }
+ memcpy(&g->position[idx],p,sizeof(struct guild_position));
+ mapif_guild_position(g,idx);
+ printf("int_guild: position changed %d\n",idx);
+ inter_guild_tosql(g,4); // Change guild_position
+ return 0;
+}
+// ギルドスキルアップ要求
+int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
+{
+ // Could make some improvement in speed, because only change guild_position
+ struct guild *g=guild_pt;
+ int idx=skill_num-10000;
+
+ inter_guild_fromsql(guild_id,g);
+
+ if(g==NULL || skill_num<10000)
+ return 0;
+ //printf("GuildSkillUp\n");
+
+ if( g->skill_point>0 && g->skill[idx].id>0 &&
+ g->skill[idx].lv<10 ){
+ g->skill[idx].lv++;
+ g->skill_point--;
+ if(guild_calcinfo(g)==0)
+ mapif_guild_info(-1,g);
+ mapif_guild_skillupack(guild_id,skill_num,account_id);
+ printf("int_guild: skill %d up\n",skill_num);
+ inter_guild_tosql(g,33); // Change guild & guild_skill
+ }
+
+ return 0;
+}
+// ギルド同盟要求
+int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
+ int account_id1,int account_id2,int flag)
+{
+ // Could speed up
+ struct guild *g[2];
+ int j,i;
+ g[0]=guild_pt;
+ g[1]=guild_pt2;
+ inter_guild_fromsql(guild_id1,g[0]);
+ inter_guild_fromsql(guild_id2,g[1]);
+
+ if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0)
+ return 0;
+
+ if(!(flag&0x8)){
+ for(i=0;i<2-(flag&1);i++){
+ for(j=0;j<MAX_GUILDALLIANCE;j++)
+ if(g[i]->alliance[j].guild_id==0){
+ g[i]->alliance[j].guild_id=g[1-i]->guild_id;
+ memcpy(g[i]->alliance[j].name,g[1-i]->name,24);
+ g[i]->alliance[j].opposition=flag&1;
+ break;
+ }
+ }
+ }else{ // 関係解消
+ for(i=0;i<2-(flag&1);i++){
+ for(j=0;j<MAX_GUILDALLIANCE;j++)
+ if( g[i]->alliance[j].guild_id==g[1-i]->guild_id &&
+ g[i]->alliance[j].opposition==(flag&1)){
+ g[i]->alliance[j].guild_id=0;
+ break;
+ }
+ }
+ }
+ mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,
+ g[0]->name,g[1]->name);
+ inter_guild_tosql(g[0],8); // Change guild_alliance
+ inter_guild_tosql(g[1],8); // Change guild_alliance
+ return 0;
+}
+// ギルド告知変更要求
+int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
+{
+ struct guild *g=guild_pt;
+ inter_guild_fromsql(guild_id,g);
+
+ if(g==NULL||g->guild_id<=0)
+ return 0;
+ memcpy(g->mes1,mes1,60);
+ memcpy(g->mes2,mes2,120);
+ inter_guild_tosql(g,1); // Change mes of guild
+ return mapif_guild_notice(g);
+}
+// ギルドエンブレム変更要求
+int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
+{
+ struct guild * g=guild_pt;
+ inter_guild_fromsql(guild_id,g);
+
+ if(g==NULL||g->guild_id<=0)
+ return 0;
+ memcpy(g->emblem_data,data,len);
+ g->emblem_len=len;
+ g->emblem_id++;
+ inter_guild_tosql(g,1); // Change guild
+ return mapif_guild_emblem(g);
+}
+
+int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit>
+{
+ struct guild_castle *gc=guildcastle_pt;
+ inter_guildcastle_fromsql(castle_id, gc);
+ if(gc==NULL||gc->castle_id==-1){
+ return mapif_guild_castle_dataload(castle_id,0,0);
+ }
+ switch(index){
+ case 1: return mapif_guild_castle_dataload(gc->castle_id,index,gc->guild_id); break;
+ case 2: return mapif_guild_castle_dataload(gc->castle_id,index,gc->economy); break;
+ case 3: return mapif_guild_castle_dataload(gc->castle_id,index,gc->defense); break;
+ case 4: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerE); break;
+ case 5: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerD); break;
+ case 6: return mapif_guild_castle_dataload(gc->castle_id,index,gc->nextTime); break;
+ case 7: return mapif_guild_castle_dataload(gc->castle_id,index,gc->payTime); break;
+ case 8: return mapif_guild_castle_dataload(gc->castle_id,index,gc->createTime); break;
+ case 9: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleC); break;
+ case 10: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG0); break;
+ case 11: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG1); break;
+ case 12: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG2); break;
+ case 13: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG3); break;
+ case 14: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG4); break;
+ case 15: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG5); break;
+ case 16: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG6); break;
+ case 17: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG7); break;
+ case 18: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp0); break; // guardian HP [Valaris]
+ case 19: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp1); break;
+ case 20: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp2); break;
+ case 21: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp3); break;
+ case 22: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp4); break;
+ case 23: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp5); break;
+ case 24: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp6); break;
+ case 25: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp7); break; // end additions [Valaris]
+ default:
+ printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+}
+
+int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit>
+{
+ struct guild_castle *gc=guildcastle_pt;
+ inter_guildcastle_fromsql(castle_id, gc);
+ if(gc==NULL||gc->castle_id==-1){
+ return mapif_guild_castle_datasave(castle_id,index,value);
+ }
+ switch(index){
+ case 1:
+ if( gc->guild_id!=value ){
+ int gid=(value)?value:gc->guild_id;
+ struct guild *g=guild_pt;
+ inter_guild_fromsql(gid, g);
+ if(log_inter)
+ inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
+ (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index);
+ }
+ gc->guild_id = value;
+ break;
+ case 2: gc->economy = value; break;
+ case 3: gc->defense = value; break;
+ case 4: gc->triggerE = value; break;
+ case 5: gc->triggerD = value; break;
+ case 6: gc->nextTime = value; break;
+ case 7: gc->payTime = value; break;
+ case 8: gc->createTime = value; break;
+ case 9: gc->visibleC = value; break;
+ case 10: gc->visibleG0 = value; break;
+ case 11: gc->visibleG1 = value; break;
+ case 12: gc->visibleG2 = value; break;
+ case 13: gc->visibleG3 = value; break;
+ case 14: gc->visibleG4 = value; break;
+ case 15: gc->visibleG5 = value; break;
+ case 16: gc->visibleG6 = value; break;
+ case 17: gc->visibleG7 = value; break;
+ case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
+ case 19: gc->Ghp1 = value; break;
+ case 20: gc->Ghp2 = value; break;
+ case 21: gc->Ghp3 = value; break;
+ case 22: gc->Ghp4 = value; break;
+ case 23: gc->Ghp5 = value; break;
+ case 24: gc->Ghp6 = value; break;
+ case 25: gc->Ghp7 = value; break; // end additions [Valaris]
+ default:
+ printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+ inter_guildcastle_tosql(gc);
+ return mapif_guild_castle_datasave(gc->castle_id,index,value);
+}
+
+// ギルドチェック要求
+int mapif_parse_GuildCheck(int fd,int guild_id,int account_id,int char_id)
+{
+ // What does this mean? Check if belong to another guild?
+ return 0;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_guild_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0)){
+ case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
+ case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOP(fd,15)); break;
+ case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
+ case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
+ case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
+ case 0x3038: mapif_parse_GuildCheck(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
+ case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
+ case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
+ case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,66)); break;
+ case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break;
+ case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
+
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+int inter_guild_mapif_init(int fd)
+{
+ return mapif_guild_castle_alldataload(fd);
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_guild_leave(int guild_id,int account_id,int char_id)
+{
+ return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"**サーバー命令**");
+}