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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-08 00:59:42 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-08 00:59:42 +0000 |
commit | 0bc9aab6f0de4d833d9b338c9455905724c2b027 (patch) | |
tree | 69b16157f7d6c96121c3d5326e9906c92bc66822 /src/char_sql/int_guild.c | |
parent | 78fd470e61d794a859580e932452c8657e317280 (diff) | |
download | hercules-0bc9aab6f0de4d833d9b338c9455905724c2b027.tar.gz hercules-0bc9aab6f0de4d833d9b338c9455905724c2b027.tar.bz2 hercules-0bc9aab6f0de4d833d9b338c9455905724c2b027.tar.xz hercules-0bc9aab6f0de4d833d9b338c9455905724c2b027.zip |
guild cache update
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@500 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/int_guild.c')
-rw-r--r-- | src/char_sql/int_guild.c | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c index 007a2eb0d..69fe587aa 100644 --- a/src/char_sql/int_guild.c +++ b/src/char_sql/int_guild.c @@ -11,11 +11,22 @@ #include "int_storage.h" #include "mmo.h" #include "socket.h" +#ifdef GUILDCACHE +#include "db.h" +#endif /* GUILDCACHE */ #include <string.h> #include <stdio.h> #include <stdlib.h> +#ifdef GUILDCACHE +static struct dbt *guild_db_; +static struct dbt *castle_db_; +static struct dbt *guild_expcache_db_; +static struct dbt *guild_infoevent_db_; +static struct dbt *guild_castleinfoevent_db_; +#endif /* GUILDCACHE */ + static struct guild *guild_pt; static struct guild *guild_pt2; static struct guild_castle * guildcastle_pt; @@ -285,15 +296,34 @@ int inter_guild_tosql(struct guild *g,int flag) } // Read guild from sql +#ifndef GUILDCACHE int inter_guild_fromsql(int guild_id,struct guild *g) +#else /* GUILDCACHE */ +struct guild * inter_guild_fromsql(int guild_id) +#endif /* GUILDCACHE */ { int i; char emblem_data[4096]; char *pstr; +#ifdef GUILDCACHE + struct guild *g; + + if (guild_id==0) return 0; + + g = numdb_search(guild_db_,guild_id); + if (g != NULL) + return g; +#endif /* GUILDCACHE */ +#ifndef GUILDCACHE if (g==NULL) return 0; +#else /* GUILDCACHE */ + g = (struct guild *) malloc(sizeof(struct guild)); +#endif /* GUILDCACHE */ memset(g,0,sizeof(struct guild)); +#ifndef GUILDCACHE if (guild_id==0) return 0; +#endif /* not GUILDCACHE */ // printf("Retrieve guild information from sql ......\n"); // printf("- Read guild %d from sql \n",guild_id); @@ -303,6 +333,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) //printf(" %s\n",tmp_sql); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) ); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } @@ -311,6 +344,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) sql_row = mysql_fetch_row(sql_res); if (sql_row==NULL) { mysql_free_result(sql_res); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } @@ -349,6 +385,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) //printf(" %s\n",tmp_sql); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) ); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } sql_res = mysql_store_result(&mysql_handle) ; @@ -377,6 +416,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) //printf(" %s\n",tmp_sql); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) ); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } sql_res = mysql_store_result(&mysql_handle) ; @@ -396,6 +438,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } sql_res = mysql_store_result(&mysql_handle) ; @@ -414,6 +459,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } sql_res = mysql_store_result(&mysql_handle) ; @@ -438,6 +486,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g) sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); +#ifdef GUILDCACHE + free(g); +#endif /* GUILDCACHE */ return 0; } sql_res = mysql_store_result(&mysql_handle) ; @@ -452,8 +503,14 @@ int inter_guild_fromsql(int guild_id,struct guild *g) // printf("Successfully retrieve guild information from sql!\n"); +#ifndef GUILDCACHE return 0; +#else /* GUILDCACHE */ + numdb_insert(guild_db_, guild_id,g); + + return g; +#endif /* GUILDCACHE */ } // Save guild_castle to sql @@ -588,6 +645,14 @@ int inter_guild_readdb() int inter_guild_sql_init() { int i; + +#ifdef GUILDCACHE + guild_db_=numdb_init(); + castle_db_=numdb_init(); + guild_expcache_db_=numdb_init(); + guild_infoevent_db_=numdb_init(); + guild_castleinfoevent_db_=numdb_init(); +#endif /* GUILDCACHE */ printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild)); guild_pt = calloc(sizeof(struct guild), 1); @@ -630,7 +695,9 @@ int inter_guild_sql_init() // Get guild by its name struct guild* search_guildname(char *str) { +#ifndef GUILDCACHE struct guild *g=guild_pt; +#endif /* not GUILDCACHE */ char t_name[24]; int guild_id=0; printf("search_guildname\n"); @@ -644,8 +711,12 @@ struct guild* search_guildname(char *str) guild_id = atoi (sql_row[0]); } mysql_free_result(sql_res); +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); return g; +#else /* GUILDCACHE */ + return inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ } // Check if guild is empty @@ -1077,9 +1148,13 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member // Return guild info to client int mapif_parse_GuildInfo(int fd,int guild_id) { +#ifndef GUILDCACHE struct guild *g; g=guild_pt; inter_guild_fromsql(guild_id,g); +#else /* GUILDCACHE */ + struct guild * g = inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ if(g!=NULL&&g->guild_id>0){ guild_calcinfo(g); mapif_guild_info(fd,g); @@ -1091,10 +1166,16 @@ int mapif_parse_GuildInfo(int fd,int guild_id) // Add member to guild int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) { +#ifndef GUILDCACHE struct guild *g=guild_pt; +#else /* GUILDCACHE */ + struct guild *g = inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ int i; +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); +#endif /* not GUILDCACHE */ if(g==NULL||g->guild_id<=0){ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); @@ -1119,9 +1200,13 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) // Delete member from guild int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes) { +#ifndef GUILDCACHE struct guild *g=guild_pt; inter_guild_fromsql(guild_id,g); +#else /* GUILDCACHE */ + struct guild *g= inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ if(g!=NULL&&g->guild_id>0){ int i; @@ -1171,25 +1256,38 @@ int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int fl /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */ } +#ifndef GUILDCACHE +#endif /* not GUILDCACHE */ return 0; } +#ifdef GUILDCACHE + +#endif /* GUILDCACHE */ // Change member info int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id, int account_id,int char_id,int online,int lv,int class) { // Could speed up by manipulating only guild_member +#ifndef GUILDCACHE struct guild * g=guild_pt; +#else /* GUILDCACHE */ + struct guild * g= inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ int i,alv,c; +#ifndef GUILDCACHE +#endif /* not GUILDCACHE */ if(g==NULL||g->guild_id<=0) return 0; +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); +#endif /* not GUILDCACHE */ g->connect_member=0; @@ -1220,13 +1318,19 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id, // BreakGuild int mapif_parse_BreakGuild(int fd,int guild_id) { +#ifndef GUILDCACHE struct guild *g=guild_pt; +#else /* GUILDCACHE */ + struct guild *g= inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ if(g==NULL) return 0; +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); +#endif /* not GUILDCACHE */ // Delete guild from sql //printf("- Delete guild %d from guild\n",guild_id); @@ -1290,17 +1394,25 @@ int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int le int mapif_parse_GuildBasicInfoChange(int fd,int guild_id, int type,const char *data,int len) { +#ifndef GUILDCACHE struct guild * g=guild_pt; +#else /* GUILDCACHE */ + struct guild * g = inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ // int dd=*((int *)data); short dw=*((short *)data); +#ifndef GUILDCACHE +#endif /* not GUILDCACHE */ if(g==NULL||g->guild_id<=0) return 0; +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); +#endif /* not GUILDCACHE */ switch(type){ case GBI_GUILDLV: { printf("GBI_GUILDLV\n"); @@ -1327,9 +1439,15 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { // Could make some improvement in speed, because only change guild_member int i; +#ifndef GUILDCACHE struct guild * g=guild_pt; +#else /* GUILDCACHE */ + struct guild * g = inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); +#endif /* not GUILDCACHE */ //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER"); if(g==NULL){ @@ -1368,9 +1486,13 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) { // Could make some improvement in speed, because only change guild_position +#ifndef GUILDCACHE struct guild * g=guild_pt; inter_guild_fromsql(guild_id,g); +#else /* GUILDCACHE */ + struct guild * g = inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){ return 0; @@ -1385,10 +1507,16 @@ int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id) { // Could make some improvement in speed, because only change guild_position +#ifndef GUILDCACHE struct guild *g=guild_pt; +#else /* GUILDCACHE */ + struct guild *g = inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ int idx = skill_num - GD_SKILLBASE; +#ifndef GUILDCACHE inter_guild_fromsql(guild_id,g); +#endif /* not GUILDCACHE */ if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) return 0; @@ -1414,10 +1542,15 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2, // Could speed up struct guild *g[2]; int j,i; +#ifndef GUILDCACHE g[0]=guild_pt; g[1]=guild_pt2; inter_guild_fromsql(guild_id1,g[0]); inter_guild_fromsql(guild_id2,g[1]); +#else /* GUILDCACHE */ + g[0]= inter_guild_fromsql(guild_id1); + g[1]= inter_guild_fromsql(guild_id2); +#endif /* GUILDCACHE */ if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0) return 0; @@ -1451,9 +1584,13 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2, // ギルド告知変更要求 int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) { +#ifndef GUILDCACHE struct guild *g=guild_pt; inter_guild_fromsql(guild_id,g); +#else /* GUILDCACHE */ + struct guild *g= inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ if(g==NULL||g->guild_id<=0) return 0; @@ -1465,9 +1602,13 @@ int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes // ギルドエンブレム変更要求 int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) { +#ifndef GUILDCACHE struct guild * g=guild_pt; inter_guild_fromsql(guild_id,g); +#else /* GUILDCACHE */ + struct guild * g= inter_guild_fromsql(guild_id); +#endif /* GUILDCACHE */ if(g==NULL||g->guild_id<=0) return 0; @@ -1528,8 +1669,12 @@ int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) case 1: if( gc->guild_id!=value ){ int gid=(value)?value:gc->guild_id; +#ifndef GUILDCACHE struct guild *g=guild_pt; inter_guild_fromsql(gid, g); +#else /* GUILDCACHE */ + struct guild *g=inter_guild_fromsql(gid); +#endif /* GUILDCACHE */ if(log_inter) inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index); 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