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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-20 11:09:36 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-20 11:09:36 +0000 |
commit | 5245e666a09df5f401c1329bf5ee1fc1b09b1d16 (patch) | |
tree | dcf032743e890fddd400b268b75a0868976b0a0b /src/char_sql/char.h | |
parent | d23c508bcc38520970156e5e25f14b03714878eb (diff) | |
download | hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.tar.gz hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.tar.bz2 hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.tar.xz hercules-5245e666a09df5f401c1329bf5ee1fc1b09b1d16.zip |
* Merged the tmpsql branch:
- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/char.h')
-rw-r--r-- | src/char_sql/char.h | 28 |
1 files changed, 2 insertions, 26 deletions
diff --git a/src/char_sql/char.h b/src/char_sql/char.h index 5af183033..c99d1e16a 100644 --- a/src/char_sql/char.h +++ b/src/char_sql/char.h @@ -4,37 +4,13 @@ #ifndef _CHAR_SQL_H_ #define _CHAR_SQL_H_ -#include "../common/core.h" -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/mmo.h" -#include "../common/version.h" -#include "../common/db.h" -#include "../common/mapindex.h" - -#include "inter.h" -#include "int_pet.h" -#include "int_guild.h" -#include "int_party.h" -#include "int_storage.h" -#include "itemdb.h" +struct mmo_charstatus; #define START_CHAR_NUM 150000 #define MAX_MAP_SERVERS 30 #define DEFAULT_AUTOSAVE_INTERVAL 300*1000 -struct itemtmp { - int flag;//checked = 1 else 0 - int id; - short nameid; - short amount; - unsigned short equip; - char identify; - char refine; - char attribute; - short card[4]; -}; enum { TABLE_INVENTORY, TABLE_CART, @@ -42,7 +18,7 @@ enum { TABLE_GUILD_STORAGE, }; -int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id,int tableswitch); +int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch); int mapif_sendall(unsigned char *buf,unsigned int len); int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len); |