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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-14 14:54:14 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-14 14:54:14 +0000 |
commit | b07e923a07cbb964a93b8f0032a81c75e5058089 (patch) | |
tree | fb0fff88a9dd64616e788d2053b7d21b2ed27053 /src/char_sql/char.c | |
parent | 1b46141ee53e908cff5337455c7bbc05d1753a03 (diff) | |
download | hercules-b07e923a07cbb964a93b8f0032a81c75e5058089.tar.gz hercules-b07e923a07cbb964a93b8f0032a81c75e5058089.tar.bz2 hercules-b07e923a07cbb964a93b8f0032a81c75e5058089.tar.xz hercules-b07e923a07cbb964a93b8f0032a81c75e5058089.zip |
- Fixed script engine allowing scripts to set a player's zeny to negative values.
- Fixed setting hide_woe_damage making even "miss" attacks seem to connect.
- Cleaned up pc_getzeny to not require doubles.
- When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?)
- Some sign/unsigned comparison warning fixes.
- Some 'may be used unitialized' warning fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/char.c')
-rw-r--r-- | src/char_sql/char.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 3a42f7556..7c912af8c 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -2918,7 +2918,9 @@ int parse_frommap(int fd) { }
// If the player's already in the list, remove the entry and shift the following ones 1 step up
memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
- list[size-1].fame = 0; // At worst, the guy'll end up last (shouldn't happen if fame only goes up)
+ //Clear out last entry.
+ list[size-1].id = 0;
+ list[size-1].fame = 0;
}
// Find the position where the player has to be inserted
|