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author | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-10 05:35:04 +0000 |
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committer | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-10 05:35:04 +0000 |
commit | 84f811edfd2e5b2811f438bb64368ec85d8891a1 (patch) | |
tree | a415e0a4060ac5d53fd1c9d9220a28b929e0a97b /src/char_sql/char.c | |
parent | def5e240def548bdd4fa6e3ba424d03c883b5bc1 (diff) | |
download | hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.tar.gz hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.tar.bz2 hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.tar.xz hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.zip |
Char server now loads/saves quest information.
Included table definitions for quests and quest objectives.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/char.c')
-rw-r--r-- | src/char_sql/char.c | 111 |
1 files changed, 108 insertions, 3 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 4d557ba29..888ab88be 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -63,6 +63,8 @@ char mail_db[256] = "mail"; // MAIL SYSTEM char auction_db[256] = "auction"; // Auctions System char friend_db[256] = "friends"; char hotkey_db[256] = "hotkey"; +char quest_db[256] = "quest"; +char quest_obj_db[256] = "quest_objective"; #ifndef TXT_SQL_CONVERT static DBMap* char_db_; // int char_id -> struct mmo_charstatus* @@ -436,12 +438,12 @@ static void* create_charstatus(DBKey key, va_list args) int mmo_char_tosql(int char_id, struct mmo_charstatus* p) { - int i = 0; + int i = 0, j; int count = 0; int diff = 0; char save_status[128]; //For displaying save information. [Skotlex] struct mmo_charstatus *cp; - StringBuf buf; + StringBuf buf, buf2; if (char_id!=p->char_id) return 0; @@ -653,6 +655,75 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) else //Friend list cleared. strcat(save_status, " friends"); } + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db); + for(i=0; i<MAX_QUEST; i++) + { + + if(p->quest_log[i].quest_id) + { + if(diff) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d', '%d', '%d')", p->char_id, p->quest_log[i].quest_id, p->quest_log[i].state); + diff = 1; + } + + } + + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + else + strcat(save_status, " hotkeys"); + } + + //save quests + StringBuf_Init(&buf2); + StringBuf_Clear(&buf); + StringBuf_Clear(&buf2); + StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db); + for(i=0; i<MAX_QUEST; i++) + { + + if(p->quest_log[i].quest_id) + { + if(diff) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d', '%d', '%d')", p->char_id, p->quest_log[i].quest_id, p->quest_log[i].state); + diff = 1; + + StringBuf_Printf(&buf2, "REPLACE INTO `%s` (`quest_id`, `num`, `name`, `count`) VALUES ", quest_obj_db); + for(j=0; j<MAX_QUEST_OBJECTIVES; j++) + { + + if(p->quest_log[i].objectives[j].name) + { + + if(count) + StringBuf_AppendStr(&buf2, ","); + StringBuf_Printf(&buf2, "('%d', '%d', '%s', '%d')", p->quest_log[i].quest_id, j, p->quest_log[i].objectives[j].name, p->quest_log[i].objectives[j].count); + count = 1; + + } + } + + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf2)) ) + Sql_ShowDebug(sql_handle); + } + } + } + + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + else + strcat(save_status, " hotkeys"); + } + + StringBuf_Destroy(&buf2); + #ifdef HOTKEY_SAVING // hotkeys StringBuf_Clear(&buf); @@ -911,7 +982,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything char t_msg[128] = ""; struct mmo_charstatus* cp; StringBuf buf; - SqlStmt* stmt; + SqlStmt* stmt, *stmt2; char last_map[MAP_NAME_LENGTH_EXT]; char save_map[MAP_NAME_LENGTH_EXT]; char point_map[MAP_NAME_LENGTH_EXT]; @@ -919,6 +990,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything struct item tmp_item; struct skill tmp_skill; struct s_friend tmp_friend; + struct quest tmp_quest; + struct quest_objective tmp_quest_obj; #ifdef HOTKEY_SAVING struct hotkey tmp_hotkey; int hotkey_num; @@ -1119,6 +1192,38 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); strcat(t_msg, " friends"); + //read quests + //`quests` (`quest_id`, `char_id`, `state`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT q.`quest_id`, q.`state` FROM `%s` q", quest_db) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + stmt2 = SqlStmt_Malloc(sql_handle); + + for( i = 0; i < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + { + memcpy(&p->quest_log[i], &tmp_quest, sizeof(tmp_quest)); + + //`quest_objectives` + if( SQL_ERROR == SqlStmt_Prepare(stmt2, "SELECT q.`count`, q.`name` FROM `%s` q", quest_obj_db) + || SQL_ERROR == SqlStmt_BindParam(stmt2, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt2) + || SQL_ERROR == SqlStmt_BindColumn(stmt2, 0, SQLDT_INT, &tmp_quest_obj.count, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt2, 1, SQLDT_STRING, &tmp_quest_obj.name, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt2); + + for( j = 0; j < MAX_QUEST_OBJECTIVES && SQL_SUCCESS == SqlStmt_NextRow(stmt2); ++j ) + memcpy(&p->quest_log[i].objectives[j], &tmp_quest_obj, sizeof(tmp_quest_obj)); + p->quest_log[i].num_objectives = j+1; + } + p->num_quests = i+1; + strcat(t_msg, " quests"); + + SqlStmt_Free(stmt2); + #ifdef HOTKEY_SAVING //read hotkeys //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` |