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author | Haru <haru@dotalux.com> | 2014-01-20 15:16:51 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-01-22 13:28:20 +0100 |
commit | ce15f827e4e3b945e0aae6881b2d02bffe0d6164 (patch) | |
tree | 6dfb8d68b29b63e726315446336d527e39a93b87 /src/char | |
parent | 9701fe324412112c6288afbc956b299f2b9cc779 (diff) | |
download | hercules-ce15f827e4e3b945e0aae6881b2d02bffe0d6164.tar.gz hercules-ce15f827e4e3b945e0aae6881b2d02bffe0d6164.tar.bz2 hercules-ce15f827e4e3b945e0aae6881b2d02bffe0d6164.tar.xz hercules-ce15f827e4e3b945e0aae6881b2d02bffe0d6164.zip |
Improvements to exp_guild.txt loading
- Modified exp_guild.txt processing to honor the value of MAX_GUILDLEVEL
and correctly handle overflows.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/int_guild.c | 50 |
1 files changed, 22 insertions, 28 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 427c57531..ec01dab5b 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -35,7 +35,7 @@ static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9 static DBMap* guild_db_; // int guild_id -> struct guild* static DBMap *castle_db; -static unsigned int guild_exp[100]; +static unsigned int guild_exp[MAX_GUILDLEVEL]; int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); int mapif_guild_broken(int guild_id,int flag); @@ -598,16 +598,15 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) // Read exp_guild.txt -static bool exp_guild_parse_row(char* split[], int column, int current) -{ - unsigned int exp = (unsigned int)atol(split[0]); +static bool exp_guild_parse_row(char* split[], int column, int current) { + int64 exp = strtoll(split[0], NULL, 10); - if (exp >= UINT_MAX) { - ShowError("exp_guild: Invalid exp %d at line %d\n", exp, current); + if (exp < 0 || exp >= UINT_MAX) { + ShowError("exp_guild: Invalid exp %"PRId64" (valid range: 0 - %u) at line %d\n", exp, UINT_MAX, current); return false; } - guild_exp[current] = exp; + guild_exp[current] = (unsigned int)exp; return true; } @@ -725,7 +724,7 @@ int inter_guild_sql_init(void) castle_db = idb_alloc(DB_OPT_RELEASE_DATA); //Read exp file - sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, 100, exp_guild_parse_row); + sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, exp_guild_parse_row); timer->add_func_list(guild_save_timer, "guild_save_timer"); timer->add(timer->gettick() + 10000, guild_save_timer, 0, 0); @@ -794,14 +793,13 @@ static bool guild_check_empty(struct guild *g) return true; } -unsigned int guild_nextexp(int level) -{ +unsigned int guild_nextexp(int level) { if (level == 0) return 1; - if (level < 100 && level > 0) // Change by hack - return guild_exp[level-1]; + if (level <= 0 || level >= MAX_GUILDLEVEL) + return 0; - return 0; + return guild_exp[level-1]; } int guild_checkskill(struct guild *g,int id) @@ -825,7 +823,7 @@ int guild_calcinfo(struct guild *g) nextexp = guild_nextexp(g->guild_lv); // Consume guild exp and increase guild level - while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin] + while(g->exp >= nextexp && nextexp > 0) { // nextexp would be 0 if g->guild_lv was >= MAX_GUILDLEVEL g->exp-=nextexp; g->guild_lv++; g->skill_point++; @@ -1424,24 +1422,20 @@ int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int le } // Modification of the guild -int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len) -{ - struct guild * g; - short dw=*((short *)data); +int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len) { + struct guild *g; + short value = *((const int16 *)data); g = inter_guild_fromsql(guild_id); if(g==NULL) return 0; - switch(type) - { + switch(type) { case GBI_GUILDLV: - if(dw>0 && g->guild_lv+dw<=50) - { - g->guild_lv+=dw; - g->skill_point+=dw; - } - else if(dw<0 && g->guild_lv+dw>=1) - g->guild_lv+=dw; + if (value > 0 && g->guild_lv + value <= MAX_GUILDLEVEL) { + g->guild_lv += value; + g->skill_point += value; + } else if (value < 0 && g->guild_lv + value >= 1) + g->guild_lv += value; mapif_guild_info(-1,g); g->save_flag |= GS_LEVEL; return 0; @@ -1837,7 +1831,7 @@ int inter_guild_parse_frommap(int fd) case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; + case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; |