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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /src/char
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r--src/char/Makefile30
-rw-r--r--src/char/char.c4161
-rw-r--r--src/char/char.h45
-rw-r--r--src/char/int_guild.c1530
-rw-r--r--src/char/int_guild.h19
-rw-r--r--src/char/int_party.c654
-rw-r--r--src/char/int_party.h18
-rw-r--r--src/char/int_pet.c380
-rw-r--r--src/char/int_pet.h16
-rw-r--r--src/char/int_status.c187
-rw-r--r--src/char/int_status.h24
-rw-r--r--src/char/int_storage.c476
-rw-r--r--src/char/int_storage.h19
-rw-r--r--src/char/inter.c656
-rw-r--r--src/char/inter.h28
15 files changed, 8243 insertions, 0 deletions
diff --git a/src/char/Makefile b/src/char/Makefile
new file mode 100644
index 000000000..ff58f8ed5
--- /dev/null
+++ b/src/char/Makefile
@@ -0,0 +1,30 @@
+all txt: char-server
+
+COMMON_OBJ = ../common/obj/core.o ../common/obj/socket.o ../common/obj/timer.o \
+ ../common/obj/db.o ../common/obj/plugins.o ../common/obj/lock.o \
+ ../common/obj/malloc.o ../common/obj/showmsg.o ../common/obj/utils.o \
+ ../common/obj/strlib.o ../common/obj/graph.o ../common/obj/grfio.o \
+ ../common/obj/mapindex.o ../common/obj/ers.o ../zlib/unz.o
+COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h \
+ ../common/version.h ../common/db.h ../common/plugins.h ../common/lock.h \
+ ../common/malloc.h ../common/showmsg.h ../common/utils.h ../common/strlib.h \
+ ../common/graph.h ../common/grfio.h ../common/mapindex.h
+
+%.o: %.c
+ $(COMPILE.c) -DTXT_ONLY $(OUTPUT_OPTION) $<
+
+char-server: char.o inter.o int_party.o int_guild.o int_status.o int_storage.o int_pet.o $(COMMON_OBJ)
+ $(CC) -o ../../$@ $> $(LIB_S)
+
+clean:
+ rm -f *.o ../../char-server
+
+# DO NOT DELETE
+
+char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
+inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
+int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
+int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
+int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
+int_status.o: int_status.c int_status.h char.h $(COMMON_H)
+int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
diff --git a/src/char/char.c b/src/char/char.c
new file mode 100644
index 000000000..ef77102b9
--- /dev/null
+++ b/src/char/char.c
@@ -0,0 +1,4161 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <sys/types.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifdef _WIN32
+#include <winsock.h>
+typedef long in_addr_t;
+#else
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <sys/ioctl.h>
+#include <sys/time.h>
+#include <unistd.h>
+#endif
+
+#include <time.h>
+#include <signal.h>
+#include <fcntl.h>
+#include <string.h>
+#include <stdarg.h>
+
+#include "../common/strlib.h"
+#include "../common/core.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/mmo.h"
+#include "../common/db.h"
+#include "../common/version.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+#include "../common/malloc.h"
+
+#include "char.h"
+#include "inter.h"
+#include "int_pet.h"
+#include "int_guild.h"
+#include "int_party.h"
+#include "int_storage.h"
+#ifdef ENABLE_SC_SAVING
+#include "int_status.h"
+#endif
+
+struct mmo_map_server server[MAX_MAP_SERVERS];
+int server_fd[MAX_MAP_SERVERS];
+
+int login_fd, char_fd;
+char userid[24];
+char passwd[24];
+char server_name[20];
+char wisp_server_name[NAME_LENGTH] = "Server";
+int login_ip_set_ = 0;
+char login_ip_str[16];
+in_addr_t login_ip;
+int login_port = 6900;
+int char_ip_set_ = 0;
+char char_ip_str[16];
+int bind_ip_set_ = 0;
+char bind_ip_str[16];
+in_addr_t char_ip;
+int char_port = 6121;
+int char_maintenance;
+int char_new;
+int char_new_display;
+int email_creation = 0; // disabled by default
+char char_txt[1024]="save/athena.txt";
+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
+char friends_txt[1024]="save/friends.txt"; // davidsiaw
+char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+char unknown_char_name[1024] = "Unknown";
+char char_log_filename[1024] = "log/char.log";
+char db_path[1024]="db";
+//Added for lan support
+char lan_map_ip[128];
+int subneti[4];
+int subnetmaski[4];
+int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
+#define TRIM_CHARS "\032\t\n "
+char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
+
+int log_char = 1; // loggin char or not [devil]
+int log_inter = 1; // loggin inter or not [devil]
+
+struct char_session_data{
+ int account_id, login_id1, login_id2, sex;
+ int found_char[9];
+ char email[40]; // e-mail (default: a@a.com) by [Yor]
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+};
+
+#define AUTH_FIFO_SIZE 256
+struct {
+ int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+} auth_fifo[AUTH_FIFO_SIZE];
+int auth_fifo_pos = 0;
+
+int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
+
+int char_id_count = START_CHAR_NUM;
+struct character_data {
+ struct mmo_charstatus status;
+ int global_num;
+ struct global_reg global[GLOBAL_REG_NUM];
+} *char_dat;
+
+int char_num, char_max;
+int max_connect_user = 0;
+int gm_allow_level = 99;
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int save_log = 1;
+int start_zeny = 500;
+int start_weapon = 1201;
+int start_armor = 2301;
+
+// Initial position (it's possible to set it in conf file)
+struct point start_point = { 0, 53, 111};
+
+struct gm_account *gm_account = NULL;
+int GM_num = 0;
+
+// online players by [Yor]
+char online_txt_filename[1024] = "online.txt";
+char online_html_filename[1024] = "online.html";
+int online_sorting_option = 0; // sorting option to display online players in online files
+int online_display_option = 1; // display options: to know which columns must be displayed
+int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
+int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
+
+//These are used to aid the map server in identifying valid clients. [Skotlex]
+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
+
+struct online_char_data {
+ int account_id;
+ int char_id;
+ short server;
+ unsigned waiting_disconnect :1;
+};
+
+struct dbt *online_char_db; //Holds all online characters.
+
+time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
+
+int console = 0;
+
+//------------------------------
+// Writing function of logs file
+//------------------------------
+int char_log(char *fmt, ...) {
+ if(log_char)
+ {
+ FILE *logfp;
+ va_list ap;
+ time_t raw_time;
+ char tmpstr[2048];
+
+ va_start(ap, fmt);
+
+ logfp = fopen(char_log_filename, "a");
+ if (logfp) {
+ if (fmt[0] == '\0') // jump a line if no message
+ fprintf(logfp, RETCODE);
+ else {
+ time(&raw_time);
+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
+ sprintf(tmpstr + 19, ": %s", fmt);
+ vfprintf(logfp, tmpstr, ap);
+ }
+ fclose(logfp);
+ }
+ va_end(ap);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------
+// Determine if an account (id) is a GM account
+// and returns its level (or 0 if it isn't a GM account or if not found)
+//----------------------------------------------------------------------
+int isGM(int account_id) {
+ int i;
+
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == account_id)
+ return gm_account[i].level;
+ return 0;
+}
+
+//----------------------------------------------
+// Search an character id
+// (return character index or -1 (if not found))
+// If exact character name is not found,
+// the function checks without case sensitive
+// and returns index if only 1 character is found
+// and similar to the searched name.
+//----------------------------------------------
+int search_character_index(char* character_name) {
+ int i, quantity, index;
+
+ quantity = 0;
+ index = -1;
+ for(i = 0; i < char_num; i++) {
+ // Without case sensitive check (increase the number of similar character names found)
+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
+ // Strict comparison (if found, we finish the function immediatly with correct value)
+ if (strcmp(char_dat[i].status.name, character_name) == 0)
+ return i;
+ quantity++;
+ index = i;
+ }
+ }
+ // Here, the exact character name is not found
+ // We return the found index of a similar account ONLY if there is 1 similar character
+ if (quantity == 1)
+ return index;
+
+ // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
+ return -1;
+}
+
+//-------------------------------------
+// Return character name with the index
+//-------------------------------------
+char * search_character_name(int index) {
+
+ if (index >= 0 && index < char_num)
+ return char_dat[index].status.name;
+
+ return unknown_char_name;
+}
+
+static void * create_online_char_data(DBKey key, va_list args) {
+ struct online_char_data* character;
+ character = aCalloc(1, sizeof(struct online_char_data));
+ character->account_id = key.i;
+ character->char_id = -1;
+ character->server = -1;
+ return character;
+}
+
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
+
+//-------------------------------------------------
+// Set Character online/offline [Wizputer]
+//-------------------------------------------------
+
+void set_char_online(int map_id, int char_id, int account_id) {
+ struct online_char_data* character;
+
+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
+ { //Notify map-server of the new max IDs [Skotlex]
+ if (account_id > max_account_id)
+ max_account_id = account_id;
+ if (char_id > max_char_id)
+ max_char_id = char_id;
+ mapif_send_maxid(max_account_id, max_char_id);
+ }
+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
+ {
+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ }
+ character->waiting_disconnect = 0;
+ character->char_id = (char_id==99)?-1:char_id;
+ character->server = (char_id==99)?-1:map_id;
+
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x272b;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+
+ //printf ("set online\n");
+}
+void set_char_offline(int char_id, int account_id) {
+ struct online_char_data* character;
+
+ if ((character = idb_get(online_char_db, account_id)) != NULL)
+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
+ character->char_id = -1;
+ character->server = -1;
+ character->waiting_disconnect = 0;
+ }
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x272c;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+
+}
+
+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int server = va_arg(ap, int);
+ if (server == -1) {
+ character->char_id = -1;
+ character->server = -1;
+ character->waiting_disconnect = 0;
+ } else if (character->server == server)
+ character->server = -2; //In some map server that we aren't connected to.
+ return 0;
+}
+
+void set_all_offline(void) {
+ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x272c;
+ WFIFOL(login_fd,2) = 99;
+ WFIFOSET(login_fd,6);
+
+ //printf ("set all offline\n");
+}
+
+/*---------------------------------------------------
+ Make a data line for friends list
+ --------------------------------------------------*/
+
+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
+ int i;
+ char *str_p = str;
+ str_p += sprintf(str_p, "%d", p->char_id);
+
+ for (i=0;i<MAX_FRIENDS;i++){
+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
+ else
+ str_p += sprintf(str_p,",,,");
+ }
+
+ str_p += '\0';
+
+ return 0;
+}
+
+//-------------------------------------------------
+// Function to create the character line (for save)
+//-------------------------------------------------
+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
+ int i,j;
+ char *str_p = str;
+
+ // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
+ if (!p->last_point.map) {
+ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
+ p->last_point.x = 273;
+ p->last_point.y = 354;
+ }
+
+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
+ p->char_id, p->account_id, p->char_num, p->name, //
+ p->class_, p->base_level, p->job_level,
+ p->base_exp, p->job_exp, p->zeny,
+ p->hp, p->max_hp, p->sp, p->max_sp,
+ p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
+ p->status_point, p->skill_point,
+ p->option, p->karma, p->manner, //
+ p->party_id, p->guild_id, p->pet_id,
+ p->hair, p->hair_color, p->clothes_color,
+ p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, //
+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
+ p->partner_id,p->father,p->mother,p->child,p->fame);
+ for(i = 0; i < 10; i++)
+ if (p->memo_point[i].map) {
+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_INVENTORY; i++)
+ if (p->inventory[i].nameid) {
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
+ p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
+ str_p += sprintf(str_p," ");
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_CART; i++)
+ if (p->cart[i].nameid) {
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
+ p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
+ str_p += sprintf(str_p," ");
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_SKILL; i++)
+ if (p->skill[i].id && p->skill[i].flag != 1) {
+ str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < reg_num; i++)
+ if (reg[i].str[0])
+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
+ *(str_p++) = '\t';
+
+ *str_p = '\0';
+ return 0;
+}
+
+//-------------------------------------------------------------------------
+// Function to set the character from the line (at read of characters file)
+//-------------------------------------------------------------------------
+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
+ char tmp_str[3][128]; //To avoid deleting chars with too long names.
+ int tmp_int[256];
+ int set, next, len, i, j;
+
+ // initilialise character
+ memset(p, '\0', sizeof(struct mmo_charstatus));
+
+ // If it's not char structure of version 1488 and after
+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36],
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
+ {
+ tmp_int[43] = 0;
+ // If it's not char structure of version 1363 and after
+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
+ {
+ tmp_int[40] = 0; // father
+ tmp_int[41] = 0; // mother
+ tmp_int[42] = 0; // child
+ // If it's not char structure of version 1008 and before 1363
+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
+ {
+ tmp_int[39] = 0; // partner id
+ // If not char structure from version 384 to 1007
+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
+ {
+ // It's char structure of a version before 384
+ tmp_int[26] = 0; // pet id
+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], //
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
+ set += 2;
+ //printf("char: old char data ver.1\n");
+ // Char structure of version 1007 or older
+ } else {
+ set++;
+ //printf("char: old char data ver.2\n");
+ }
+ // Char structure of version 1008+
+ } else {
+ set += 3;
+ //printf("char: new char data ver.3\n");
+ }
+ // Char structture of version 1363+
+ } else {
+ set++;
+ //printf("char: new char data ver.4\n");
+ }
+ // Char structure of version 1488+
+ } else {
+ //printf("char: new char data ver.5\n");
+ }
+ if (set != 47)
+ return 0;
+
+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
+ p->char_id = tmp_int[0];
+ p->account_id = tmp_int[1];
+ p->char_num = tmp_int[2];
+ p->class_ = tmp_int[3];
+ p->base_level = tmp_int[4];
+ p->job_level = tmp_int[5];
+ p->base_exp = tmp_int[6];
+ p->job_exp = tmp_int[7];
+ p->zeny = tmp_int[8];
+ p->hp = tmp_int[9];
+ p->max_hp = tmp_int[10];
+ p->sp = tmp_int[11];
+ p->max_sp = tmp_int[12];
+ p->str = tmp_int[13];
+ p->agi = tmp_int[14];
+ p->vit = tmp_int[15];
+ p->int_ = tmp_int[16];
+ p->dex = tmp_int[17];
+ p->luk = tmp_int[18];
+ p->status_point = tmp_int[19];
+ p->skill_point = tmp_int[20];
+ p->option = tmp_int[21];
+ p->karma = tmp_int[22];
+ p->manner = tmp_int[23];
+ p->party_id = tmp_int[24];
+ p->guild_id = tmp_int[25];
+ p->pet_id = tmp_int[26];
+ p->hair = tmp_int[27];
+ p->hair_color = tmp_int[28];
+ p->clothes_color = tmp_int[29];
+ p->weapon = tmp_int[30];
+ p->shield = tmp_int[31];
+ p->head_top = tmp_int[32];
+ p->head_mid = tmp_int[33];
+ p->head_bottom = tmp_int[34];
+ p->last_point.map = mapindex_name2id(tmp_str[1]);
+ p->last_point.x = tmp_int[35];
+ p->last_point.y = tmp_int[36];
+ p->save_point.map = mapindex_name2id(tmp_str[2]);
+ p->save_point.x = tmp_int[37];
+ p->save_point.y = tmp_int[38];
+ p->partner_id = tmp_int[39];
+ p->father = tmp_int[40];
+ p->mother = tmp_int[41];
+ p->child = tmp_int[42];
+ p->fame = tmp_int[43];
+
+ // Some checks
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == p->char_id) {
+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
+ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
+ ShowError(" Character saved in log file."CL_RESET"\n");
+ return -1;
+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
+ ShowError(" character name '%s' -> new character not read.\n", p->name);
+ ShowError(" Character saved in log file."CL_RESET"\n");
+ return -2;
+ }
+ }
+
+ if (strcmpi(wisp_server_name, p->name) == 0) {
+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
+ char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
+ p->name, wisp_server_name);
+ }
+
+ if (str[next] == '\n' || str[next] == '\r')
+ return 1; // 新規データ
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
+ return -3;
+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
+ p->memo_point[i].x = tmp_int[0];
+ p->memo_point[i].y = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
+ {
+ p->inventory[i].id = tmp_int[0];
+ p->inventory[i].nameid = tmp_int[1];
+ p->inventory[i].amount = tmp_int[2];
+ p->inventory[i].equip = tmp_int[3];
+ p->inventory[i].identify = tmp_int[4];
+ p->inventory[i].refine = tmp_int[5];
+ p->inventory[i].attribute = tmp_int[6];
+
+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
+ p->inventory[i].card[j] = tmp_int[0];
+
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ } else // invalid structure
+ return -4;
+ }
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
+ {
+ p->cart[i].id = tmp_int[0];
+ p->cart[i].nameid = tmp_int[1];
+ p->cart[i].amount = tmp_int[2];
+ p->cart[i].equip = tmp_int[3];
+ p->cart[i].identify = tmp_int[4];
+ p->cart[i].refine = tmp_int[5];
+ p->cart[i].attribute = tmp_int[6];
+
+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
+ p->cart[i].card[j] = tmp_int[0];
+
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ } else // invalid structure
+ return -5;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
+ return -6;
+ p->skill[tmp_int[0]].id = tmp_int[0];
+ p->skill[tmp_int[0]].lv = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
+ // because some scripts are not correct, the str can be "". So, we must check that.
+ // If it's, we must not refuse the character, but just this REG value.
+ // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
+ i--;
+ else
+ return -7;
+ }
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ *reg_num = i;
+
+ return 1;
+}
+//---------------------------------
+// Function to read friend list
+//---------------------------------
+
+int parse_friend_txt(struct mmo_charstatus *p)
+{
+ char line[1024], temp[1024];
+ int pos = 0, count = 0, next;
+ int i,len;
+ FILE *fp;
+
+ // Open the file and look for the ID
+ fp = fopen(friends_txt, "r");
+
+ if(fp == NULL)
+ return -1;
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
+ continue; //Not this line...
+ //Read friends
+ len = strlen(line);
+ next = pos;
+ for (count = 0; next < len && count < MAX_FRIENDS; count++)
+ { //Read friends.
+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
+ { //Invalid friend?
+ memset(&p->friends[count], 0, sizeof(p->friends[count]));
+ break;
+ }
+ next+=pos;
+ //What IF the name contains a comma? while the next field is not a
+ //number, we assume it belongs to the current name. [Skotlex]
+ //NOTE: Of course, this will fail if someone sets their name to something like
+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
+ //won't do as quotes are also valid name chars!)
+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0)
+ {
+ if (atoi(temp))
+ { //We read the next friend, just continue.
+ break;
+ } else { //Append the name.
+ next+=len;
+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH)
+ {
+ strcat(p->friends[count].name, ",");
+ strcat(p->friends[count].name, temp);
+ }
+ }
+ } //End Guess Block
+ } //Friend's for.
+ break; //Finished reading.
+ }
+ /*
+ //Character names must not exceed the 23+\0 limit. [Skotlex]
+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
+ &temp[0],p->friend_name[0],
+ &temp[1],p->friend_name[1],
+ &temp[2],p->friend_name[2],
+ &temp[3],p->friend_name[3],
+ &temp[4],p->friend_name[4],
+ &temp[5],p->friend_name[5],
+ &temp[6],p->friend_name[6],
+ &temp[7],p->friend_name[7],
+ &temp[8],p->friend_name[8],
+ &temp[9],p->friend_name[9],
+ &temp[10],p->friend_name[10],
+ &temp[11],p->friend_name[11],
+ &temp[12],p->friend_name[12],
+ &temp[13],p->friend_name[13],
+ &temp[14],p->friend_name[14],
+ &temp[15],p->friend_name[15],
+ &temp[16],p->friend_name[16],
+ &temp[17],p->friend_name[17],
+ &temp[18],p->friend_name[18],
+ &temp[19],p->friend_name[19]);
+ if (cid == p->char_id)
+ break;
+ }
+ // No register of friends list
+ if (cid == 0) {
+ fclose(fp);
+ return 0;
+ }
+
+ // Fill in the list
+
+ for (i=0; i<MAX_FRIENDS; i++)
+ p->friend_id[i] = temp[i];
+*/
+ fclose(fp);
+ return count;
+}
+
+//---------------------------------
+// Function to read characters file
+//---------------------------------
+int mmo_char_init(void) {
+ char line[65536];
+ int ret, line_count;
+ FILE *fp;
+
+ char_max = 256;
+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
+ if (!char_dat) {
+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
+ exit(1);
+ }
+ char_num = 0;
+
+ fp = fopen(char_txt, "r");
+
+ if (fp == NULL) {
+ ShowError("Characters file not found: %s.\n", char_txt);
+ char_log("Characters file not found: %s." RETCODE, char_txt);
+ char_log("Id for the next created character: %d." RETCODE, char_id_count);
+ return 0;
+ }
+
+ line_count = 0;
+ while(fgets(line, sizeof(line)-1, fp)) {
+ int i, j;
+ line_count++;
+
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ line[sizeof(line)-1] = '\0';
+
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
+ if (char_id_count < i)
+ char_id_count = i;
+ continue;
+ }
+
+ if (char_num >= char_max) {
+ char_max += 256;
+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
+ if (!char_dat) {
+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
+ char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
+ exit(1);
+ }
+ }
+
+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
+
+ // Initialize friends list
+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
+
+ if (ret > 0) { // negative value or zero for errors
+ if (char_dat[char_num].status.char_id >= char_id_count)
+ char_id_count = char_dat[char_num].status.char_id + 1;
+ char_num++;
+ } else {
+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
+ ShowError(" -> Character saved in log file.\n");
+ switch (ret) {
+ case -1:
+ char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
+ break;
+ case -2:
+ char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
+ break;
+ case -3:
+ char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -4:
+ char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -5:
+ char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -6:
+ char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -7:
+ char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
+ break;
+ default: // 0
+ char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
+ break;
+ }
+ char_log("%s", line);
+ }
+ }
+ fclose(fp);
+
+ if (char_num == 0) {
+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
+ char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
+ } else if (char_num == 1) {
+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
+ char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
+ } else {
+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
+ char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
+ }
+
+ char_log("Id for the next created character: %d." RETCODE, char_id_count);
+
+ return 0;
+}
+
+//---------------------------------------------------------
+// Function to save characters in files (speed up by [Yor])
+//---------------------------------------------------------
+void mmo_char_sync(void) {
+ char line[65536],f_line[1024];
+ int i, j, k;
+ int lock;
+ FILE *fp,*f_fp;
+ //int *id = (int *) aMalloc(sizeof(int) * char_num);
+ CREATE_BUFFER(id, int, char_num);
+
+ // Sorting before save (by [Yor])
+ for(i = 0; i < char_num; i++) {
+ id[i] = i;
+ for(j = 0; j < i; j++) {
+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
+ // if same account id, we sort by slot.
+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
+ for(k = i; k > j; k--)
+ id[k] = id[k-1];
+ id[j] = i; // id[i]
+ break;
+ }
+ }
+ }
+
+ // Data save
+ fp = lock_fopen(char_txt, &lock);
+ if (fp == NULL) {
+ ShowWarning("Server can't not save characters.\n");
+ char_log("WARNING: Server can't not save characters." RETCODE);
+ } else {
+ for(i = 0; i < char_num; i++) {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
+ fprintf(fp, "%s" RETCODE, line);
+ }
+ fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
+ lock_fclose(fp, char_txt, &lock);
+ }
+
+ // Data save (backup)
+ if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+ fp = lock_fopen(backup_txt, &lock);
+ if (fp == NULL) {
+ ShowWarning("Server can't not create backup of characters file.\n");
+ char_log("WARNING: Server can't not create backup of characters file." RETCODE);
+ //aFree(id); // free up the memory before leaving -.- [Ajarn]
+ DELETE_BUFFER(id);
+ return;
+ }
+ for(i = 0; i < char_num; i++) {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
+ fprintf(fp, "%s" RETCODE, line);
+ }
+ fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
+ lock_fclose(fp, backup_txt, &lock);
+ }
+
+ // Friends List data save (davidsiaw)
+ f_fp = lock_fopen(friends_txt, &lock);
+ for(i = 0; i < char_num; i++) {
+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
+ fprintf(f_fp, "%s" RETCODE, f_line);
+ }
+
+ lock_fclose(f_fp, friends_txt, &lock);
+
+ //aFree(id);
+ DELETE_BUFFER(id);
+
+ return;
+}
+
+//----------------------------------------------------
+// Function to save (in a periodic way) datas in files
+//----------------------------------------------------
+int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
+ if (save_log)
+ ShowInfo("Saving all files...\n");
+ mmo_char_sync();
+ inter_save();
+ return 0;
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+int make_new_char(int fd, unsigned char *dat) {
+ int i;
+ struct char_session_data *sd;
+ char name[NAME_LENGTH];
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ // remove control characters from the name
+ strncpy(name, dat, NAME_LENGTH);
+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
+
+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
+
+ //check name != main chat nick [LuzZza]
+ if(strcmpi(name, main_chat_nick) == 0) {
+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
+ sd->account_id, name);
+ return -1;
+ }
+
+ if (remove_control_chars((unsigned char *)name)) {
+ char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
+ fd, sd->account_id);
+ return -1;
+ }
+
+ // check lenght of character name
+ if (strlen(name) < 4) {
+ char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
+ fd, sd->account_id, dat);
+ return -1;
+ }
+
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL) {
+ char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
+ fd, sd->account_id, name, name[i]);
+ return -1;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL) {
+ char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
+ fd, sd->account_id, dat, dat[i]);
+ return -1;
+ }
+ } // else, all letters/symbols are authorised (except control char removed before)
+
+ if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
+ dat[30] >= 9 || // slots (dat[30] can not be negativ)
+ dat[33] <= 0 || dat[33] >= 24 || // hair style
+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
+ char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+
+ // check individual stat value
+ for(i = 24; i <= 29; i++) {
+ if (dat[i] < 1 || dat[i] > 9) {
+ char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
+
+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
+ if (log_char) {
+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ } // now when we have passed all stat checks
+
+ for(i = 0; i < char_num; i++) {
+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
+ char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
+ char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ }
+
+ if (strcmp(wisp_server_name, name) == 0) {
+ char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+
+ if (char_num >= char_max) {
+ char_max += 256;
+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
+ if (!char_dat) {
+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
+ char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
+ exit(1);
+ }
+ }
+
+ char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+
+ memset(&char_dat[i], 0, sizeof(struct character_data));
+
+ char_dat[i].status.char_id = char_id_count++;
+ char_dat[i].status.account_id = sd->account_id;
+ char_dat[i].status.char_num = dat[30];
+ strcpy(char_dat[i].status.name,name);
+ char_dat[i].status.class_ = 0;
+ char_dat[i].status.base_level = 1;
+ char_dat[i].status.job_level = 1;
+ char_dat[i].status.base_exp = 0;
+ char_dat[i].status.job_exp = 0;
+ char_dat[i].status.zeny = start_zeny;
+ char_dat[i].status.str = dat[24];
+ char_dat[i].status.agi = dat[25];
+ char_dat[i].status.vit = dat[26];
+ char_dat[i].status.int_ = dat[27];
+ char_dat[i].status.dex = dat[28];
+ char_dat[i].status.luk = dat[29];
+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
+ char_dat[i].status.hp = char_dat[i].status.max_hp;
+ char_dat[i].status.sp = char_dat[i].status.max_sp;
+ char_dat[i].status.status_point = 0;
+ char_dat[i].status.skill_point = 0;
+ char_dat[i].status.option = 0;
+ char_dat[i].status.karma = 0;
+ char_dat[i].status.manner = 0;
+ char_dat[i].status.party_id = 0;
+ char_dat[i].status.guild_id = 0;
+ char_dat[i].status.hair = dat[33];
+ char_dat[i].status.hair_color = dat[31];
+ char_dat[i].status.clothes_color = 0;
+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
+ char_dat[i].status.inventory[0].amount = 1;
+ char_dat[i].status.inventory[0].equip = 0x02;
+ char_dat[i].status.inventory[0].identify = 1;
+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
+ char_dat[i].status.inventory[1].amount = 1;
+ char_dat[i].status.inventory[1].equip = 0x10;
+ char_dat[i].status.inventory[1].identify = 1;
+ char_dat[i].status.weapon = 1;
+ char_dat[i].status.shield = 0;
+ char_dat[i].status.head_top = 0;
+ char_dat[i].status.head_mid = 0;
+ char_dat[i].status.head_bottom = 0;
+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
+ char_num++;
+
+ mmo_char_sync();
+ return i;
+}
+
+//----------------------------------------------------
+// This function return the name of the job (by [Yor])
+//----------------------------------------------------
+char * job_name(int class_) {
+ switch (class_) {
+ case 0: return "Novice";
+ case 1: return "Swordsman";
+ case 2: return "Mage";
+ case 3: return "Archer";
+ case 4: return "Acolyte";
+ case 5: return "Merchant";
+ case 6: return "Thief";
+ case 7: return "Knight";
+ case 8: return "Priest";
+ case 9: return "Wizard";
+ case 10: return "Blacksmith";
+ case 11: return "Hunter";
+ case 12: return "Assassin";
+ case 13: return "Knight 2";
+ case 14: return "Crusader";
+ case 15: return "Monk";
+ case 16: return "Sage";
+ case 17: return "Rogue";
+ case 18: return "Alchemist";
+ case 19: return "Bard";
+ case 20: return "Dancer";
+ case 21: return "Crusader 2";
+ case 22: return "Wedding";
+ case 23: return "Super Novice";
+ case 4001: return "Novice High";
+ case 4002: return "Swordsman High";
+ case 4003: return "Mage High";
+ case 4004: return "Archer High";
+ case 4005: return "Acolyte High";
+ case 4006: return "Merchant High";
+ case 4007: return "Thief High";
+ case 4008: return "Lord Knight";
+ case 4009: return "High Priest";
+ case 4010: return "High Wizard";
+ case 4011: return "Whitesmith";
+ case 4012: return "Sniper";
+ case 4013: return "Assassin Cross";
+ case 4014: return "Peko Knight";
+ case 4015: return "Paladin";
+ case 4016: return "Champion";
+ case 4017: return "Professor";
+ case 4018: return "Stalker";
+ case 4019: return "Creator";
+ case 4020: return "Clown";
+ case 4021: return "Gypsy";
+ case 4022: return "Peko Paladin";
+ case 4023: return "Baby Novice";
+ case 4024: return "Baby Swordsman";
+ case 4025: return "Baby Mage";
+ case 4026: return "Baby Archer";
+ case 4027: return "Baby Acolyte";
+ case 4028: return "Baby Merchant";
+ case 4029: return "Baby Thief";
+ case 4030: return "Baby Knight";
+ case 4031: return "Baby Priest";
+ case 4032: return "Baby Wizard";
+ case 4033: return "Baby Blacksmith";
+ case 4034: return "Baby Hunter";
+ case 4035: return "Baby Assassin";
+ case 4036: return "Baby Peco Knight";
+ case 4037: return "Baby Crusader";
+ case 4038: return "Baby Monk";
+ case 4039: return "Baby Sage";
+ case 4040: return "Baby Rogue";
+ case 4041: return "Baby Alchemist";
+ case 4042: return "Baby Bard";
+ case 4043: return "Baby Dancer";
+ case 4044: return "Baby Peco Crusader";
+ case 4045: return "Super Baby";
+ }
+ return "Unknown Job";
+}
+
+static int create_online_files_sub(DBKey key, void* data, va_list va)
+{
+ struct online_char_data *character;
+ int* players;
+ int *id;
+ int j,k,l;
+ character = (struct online_char_data*) data;
+ players = va_arg(va, int*);
+ id = va_arg(va, int*);
+
+ // check if map-server is online
+ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
+ return -1;
+ }
+
+ j = character->server;
+ if (server_fd[j] < 0) {
+ server[j].users = 0;
+ if (kick_on_disconnect)
+ {
+ character->char_id = -1;
+ character->server = -1;
+ }
+ return -1;
+ }
+ // search position of character in char_dat and sort online characters.
+ for(j = 0; j < char_num; j++) {
+ if (char_dat[j].status.char_id != character->char_id)
+ continue;
+ id[*players] = j;
+ // use sorting option
+ switch (online_sorting_option) {
+ case 1: // by name (without case sensitive)
+ for(k = 0; k < *players; k++)
+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
+ // if same name, we sort with case sensitive.
+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 2: // by zeny
+ for(k = 0; k < *players; k++)
+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
+ // if same number of zenys, we sort by name.
+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 3: // by base level
+ for(k = 0; k < *players; k++)
+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
+ // if same base level, we sort by base exp.
+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 4: // by job (and job level)
+ for(k = 0; k < *players; k++)
+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
+ // if same job, we sort by job level.
+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
+ // if same job and job level, we sort by job exp.
+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 5: // by location map name
+ {
+ const char *map1, *map2;
+ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
+
+ for(k = 0; k < *players; k++) {
+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
+ stricmp(map1, map2) < 0 ||
+ // if same map name, we sort by name.
+ (stricmp(map1, map2) == 0 &&
+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ }
+ }
+ break;
+ default: // 0 or invalid value: no sorting
+ break;
+ }
+ (*players)++;
+ break;
+ }
+ return 0;
+}
+//-------------------------------------------------------------
+// Function to create the online files (txt and html). by [Yor]
+//-------------------------------------------------------------
+void create_online_files(void) {
+ unsigned int k, j; // for loop with strlen comparing
+ int i, l; // for loops
+ int players; // count the number of players
+ FILE *fp; // for the txt file
+ FILE *fp2; // for the html file
+ char temp[256]; // to prepare what we must display
+ time_t time_server; // for number of seconds
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ int id[4096];
+
+ if (online_display_option == 0) // we display nothing, so return
+ return;
+
+ // Get number of online players, id of each online players, and verify if a server is offline
+ players = 0;
+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
+
+ // write files
+ fp = fopen(online_txt_filename, "w");
+ if (fp != NULL) {
+ fp2 = fopen(online_html_filename, "w");
+ if (fp2 != NULL) {
+ // get time
+ time(&time_server); // get time in seconds since 1/1/1970
+ datetime = localtime(&time_server); // convert seconds in structure
+ strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
+ // write heading
+ fprintf(fp2, "<HTML>\n");
+ fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
+ fprintf(fp2, " <HEAD>\n");
+ fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
+ fprintf(fp2, " </HEAD>\n");
+ fprintf(fp2, " <BODY>\n");
+ fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
+ fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
+ fprintf(fp, "\n");
+
+ for (i = 0; i < players; i++) {
+ // if it's the first player
+ if (i == 0) {
+ j = 0; // count the number of characters for the txt version and to set the separate line
+ fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
+ fprintf(fp2, " <tr>\n");
+ if ((online_display_option & 1) || (online_display_option & 64)) {
+ fprintf(fp2, " <td><b>Name</b></td>\n");
+ if (online_display_option & 64) {
+ fprintf(fp, "Name "); // 30
+ j += 30;
+ } else {
+ fprintf(fp, "Name "); // 25
+ j += 25;
+ }
+ }
+ if ((online_display_option & 6) == 6) {
+ fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
+ fprintf(fp, "Job Levels "); // 27
+ j += 27;
+ } else if (online_display_option & 2) {
+ fprintf(fp2, " <td><b>Job</b></td>\n");
+ fprintf(fp, "Job "); // 19
+ j += 19;
+ } else if (online_display_option & 4) {
+ fprintf(fp2, " <td><b>Levels</b></td>\n");
+ fprintf(fp, " Levels "); // 8
+ j += 8;
+ }
+ if (online_display_option & 24) { // 8 or 16
+ fprintf(fp2, " <td><b>Location</b></td>\n");
+ if (online_display_option & 16) {
+ fprintf(fp, "Location ( x , y ) "); // 23
+ j += 23;
+ } else {
+ fprintf(fp, "Location "); // 13
+ j += 13;
+ }
+ }
+ if (online_display_option & 32) {
+ fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
+ fprintf(fp, " Zenys "); // 16
+ j += 16;
+ }
+ fprintf(fp2, " </tr>\n");
+ fprintf(fp, "\n");
+ for (k = 0; k < j; k++)
+ fprintf(fp, "-");
+ fprintf(fp, "\n");
+ }
+ fprintf(fp2, " <tr>\n");
+ // get id of the character (more speed)
+ j = id[i];
+ // displaying the character name
+ if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
+ strcpy(temp, char_dat[j].status.name);
+ l = isGM(char_dat[j].status.account_id);
+ if (online_display_option & 64) {
+ if (l >= online_gm_display_min_level)
+ fprintf(fp, "%-24s (GM) ", temp);
+ else
+ fprintf(fp, "%-24s ", temp);
+ } else
+ fprintf(fp, "%-24s ", temp);
+ // name of the character in the html (no < >, because that create problem in html code)
+ fprintf(fp2, " <td>");
+ if ((online_display_option & 64) && l >= online_gm_display_min_level)
+ fprintf(fp2, "<b>");
+ for (k = 0; k < strlen(temp); k++) {
+ switch(temp[k]) {
+ case '<': // <
+ fprintf(fp2, "&lt;");
+ break;
+ case '>': // >
+ fprintf(fp2, "&gt;");
+ break;
+ default:
+ fprintf(fp2, "%c", temp[k]);
+ break;
+ };
+ }
+ if ((online_display_option & 64) && l >= online_gm_display_min_level)
+ fprintf(fp2, "</b> (GM)");
+ fprintf(fp2, "</td>\n");
+ }
+ // displaying of the job
+ if (online_display_option & 6) {
+ char * jobname = job_name(char_dat[j].status.class_);
+ if ((online_display_option & 6) == 6) {
+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
+ } else if (online_display_option & 2) {
+ fprintf(fp2, " <td>%s</td>\n", jobname);
+ fprintf(fp, "%-18s ", jobname);
+ } else if (online_display_option & 4) {
+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
+ }
+ }
+ // displaying of the map
+ if (online_display_option & 24) { // 8 or 16
+ // prepare map name
+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
+ temp[MAP_NAME_LENGTH] = '\0';
+ if (strstr(temp, ".gat") != NULL) {
+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
+ }
+ // write map name
+ if (online_display_option & 16) { // map-name AND coordinates
+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
+ } else {
+ fprintf(fp2, " <td>%s</td>\n", temp);
+ fprintf(fp, "%-12s ", temp);
+ }
+ }
+ // displaying nimber of zenys
+ if (online_display_option & 32) {
+ // write number of zenys
+ if (char_dat[j].status.zeny == 0) { // if no zeny
+ fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
+ fprintf(fp, " no zeny ");
+ } else {
+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
+ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
+ }
+ }
+ fprintf(fp, "\n");
+ fprintf(fp2, " </tr>\n");
+ }
+ // If we display at least 1 player
+ if (players > 0) {
+ fprintf(fp2, " </table>\n");
+ fprintf(fp, "\n");
+ }
+
+ // Displaying number of online players
+ if (players == 0) {
+ fprintf(fp2, " <p>No user is online.</p>\n");
+ fprintf(fp, "No user is online.\n");
+ } else if (players == 1) {
+ fprintf(fp2, " <p>%d user is online.</p>\n", players);
+ fprintf(fp, "%d user is online.\n", players);
+ } else {
+ fprintf(fp2, " <p>%d users are online.</p>\n", players);
+ fprintf(fp, "%d users are online.\n", players);
+ }
+ fprintf(fp2, " </BODY>\n");
+ fprintf(fp2, "</HTML>\n");
+ fclose(fp2);
+ }
+ fclose(fp);
+ }
+
+ return;
+}
+
+//---------------------------------------------------------------------
+// This function return the number of online players in all map-servers
+//---------------------------------------------------------------------
+int count_users(void) {
+ int i, users;
+
+ users = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ users += server[i].users;
+
+ return users;
+}
+
+//----------------------------------------
+// Function to send characters to a player
+//----------------------------------------
+int mmo_char_send006b(int fd, struct char_session_data *sd) {
+ int i, j, found_num;
+ struct mmo_charstatus *p;
+//#ifdef NEW_006b
+ const int offset = 24;
+//#else
+// const int offset = 4;
+//#endif
+
+ set_char_online(0, 99,sd->account_id);
+
+ found_num = 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == sd->account_id) {
+ sd->found_char[found_num] = i;
+ found_num++;
+ if (found_num == 9)
+ break;
+ }
+ }
+ for(i = found_num; i < 9; i++)
+ sd->found_char[i] = -1;
+
+ WFIFOHEAD(fd, offset + found_num * 106);
+ memset(WFIFOP(fd,0), 0, offset + found_num * 106);
+ WFIFOW(fd,0) = 0x6b;
+ WFIFOW(fd,2) = offset + found_num * 106;
+
+ for(i = 0; i < found_num; i++) {
+ p = &char_dat[sd->found_char[i]].status;
+ j = offset + (i * 106); // increase speed of code
+
+ WFIFOL(fd,j) = p->char_id;
+ WFIFOL(fd,j+4) = p->base_exp;
+ WFIFOL(fd,j+8) = p->zeny;
+ WFIFOL(fd,j+12) = p->job_exp;
+ WFIFOL(fd,j+16) = p->job_level;
+
+ WFIFOL(fd,j+20) = 0;
+ WFIFOL(fd,j+24) = 0;
+ WFIFOL(fd,j+28) = p->option;
+
+ WFIFOL(fd,j+32) = p->karma;
+ WFIFOL(fd,j+36) = p->manner;
+
+ WFIFOW(fd,j+40) = p->status_point;
+ WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
+ WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
+ WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
+ WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
+ WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
+ WFIFOW(fd,j+52) = p->class_;
+ WFIFOW(fd,j+54) = p->hair;
+
+ // pecopeco knights/crusaders crash fix
+ if (p->class_ == 13 || p->class_ == 21 ||
+ p->class_ == 4014 || p->class_ == 4022 ||
+ p->class_ == 4036 || p->class_ == 4044)
+ WFIFOW(fd,j+56) = 0;
+ else WFIFOW(fd,j+56) = p->weapon;
+
+ WFIFOW(fd,j+58) = p->base_level;
+ WFIFOW(fd,j+60) = p->skill_point;
+ WFIFOW(fd,j+62) = p->head_bottom;
+ WFIFOW(fd,j+64) = p->shield;
+ WFIFOW(fd,j+66) = p->head_top;
+ WFIFOW(fd,j+68) = p->head_mid;
+ WFIFOW(fd,j+70) = p->hair_color;
+ WFIFOW(fd,j+72) = p->clothes_color;
+
+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
+
+ WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
+ WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
+ WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
+ WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
+ WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
+ WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
+ WFIFOB(fd,j+104) = p->char_num;
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+// 離婚(char削除時に使用)
+int char_divorce(struct mmo_charstatus *cs) {
+ if (cs == NULL)
+ return 0;
+
+ if (cs->partner_id > 0){
+ int i, j;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
+ cs->partner_id = 0;
+ char_dat[i].status.partner_id = 0;
+ for(j = 0; j < MAX_INVENTORY; j++)
+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
+ if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
+ memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
+ return 0;
+ }
+ }
+ }
+ return 0;
+}
+
+int char_married(int pl1,int pl2) {
+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
+}
+
+int char_child(int parent_id, int child_id) {
+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
+}
+
+//------------------------------------------------------------
+// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
+//------------------------------------------------------------
+int e_mail_check(char *email) {
+ char ch;
+ char* last_arobas;
+
+ // athena limits
+ if (strlen(email) < 3 || strlen(email) > 39)
+ return 0;
+
+ // part of RFC limits (official reference of e-mail description)
+ if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
+ return 0;
+
+ if (email[strlen(email)-1] == '.')
+ return 0;
+
+ last_arobas = strrchr(email, '@');
+
+ if (strstr(last_arobas, "@.") != NULL ||
+ strstr(last_arobas, "..") != NULL)
+ return 0;
+
+ for(ch = 1; ch < 32; ch++) {
+ if (strchr(last_arobas, ch) != NULL) {
+ return 0;
+ break;
+ }
+ }
+
+ if (strchr(last_arobas, ' ') != NULL ||
+ strchr(last_arobas, ';') != NULL)
+ return 0;
+
+ // all correct
+ return 1;
+}
+
+//----------------------------------------------------------------------
+// Force disconnection of an online player (with account value) by [Yor]
+//----------------------------------------------------------------------
+int disconnect_player(int accound_id) {
+ int i;
+ struct char_session_data *sd;
+
+ // disconnect player if online on char-server
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == accound_id) {
+ session[i]->eof = 1;
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+// キャラ削除に伴うデータ削除
+static int char_delete(struct mmo_charstatus *cs) {
+ int j;
+
+ // ペット削除
+ if (cs->pet_id)
+ inter_pet_delete(cs->pet_id);
+ for (j = 0; j < MAX_INVENTORY; j++)
+ if (cs->inventory[j].card[0] == (short)0xff00)
+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
+ for (j = 0; j < MAX_CART; j++)
+ if (cs->cart[j].card[0] == (short)0xff00)
+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
+ // ギルド脱退
+ if (cs->guild_id)
+ inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
+ // パーティー脱退
+ if (cs->party_id)
+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
+ // 離婚
+ if (cs->partner_id){
+ // 離婚情報をmapに通知
+ unsigned char buf[10];
+ WBUFW(buf,0) = 0x2b12;
+ WBUFL(buf,2) = cs->char_id;
+ WBUFL(buf,6) = cs->partner_id;
+ mapif_sendall(buf,10);
+ // 離婚
+ char_divorce(cs);
+ }
+ return 0;
+}
+
+int parse_tologin(int fd) {
+ int i;
+ struct char_session_data *sd;
+ RFIFOHEAD(fd);
+
+ // only login-server can have an access to here.
+ // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
+ if (fd != login_fd)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) {
+ if (fd == login_fd) {
+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
+ login_fd = -1;
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch(RFIFOW(fd,0)) {
+ case 0x2711:
+ if (RFIFOREST(fd) < 3)
+ return 0;
+ if (RFIFOB(fd,2)) {
+// printf("connect login server error : %d\n", RFIFOB(fd,2));
+ ShowError("Can not connect to the login-server.\n");
+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
+ exit(1);
+ } else {
+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
+ if (kick_on_disconnect)
+ set_all_offline();
+ // if no map-server already connected, display a message...
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
+ break;
+ if (i == MAX_MAP_SERVERS)
+ ShowStatus("Awaiting maps from map-server.\n");
+ }
+ RFIFOSKIP(fd,3);
+ break;
+
+ case 0x2713:
+ if (RFIFOREST(fd) < 51)
+ return 0;
+// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
+ if (RFIFOB(fd,6) != 0) {
+ WFIFOHEAD(i, 3);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOB(i,2) = 0x42;
+ WFIFOSET(i,3);
+ } else if (max_connect_user == 0 || count_users() < max_connect_user) {
+// if (max_connect_user == 0)
+// printf("max_connect_user (unlimited) -> accepted.\n");
+// else
+// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
+ memcpy(sd->email, RFIFOP(fd, 7), 40);
+ if (e_mail_check(sd->email) == 0)
+ strncpy(sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else if(isGM(sd->account_id) >= gm_allow_level) {
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else {
+ // refuse connection: too much online players
+// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
+ WFIFOHEAD(fd, 3);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOW(i,2) = 0;
+ WFIFOSET(i,3);
+ }
+ break;
+ }
+ }
+ RFIFOSKIP(fd,51);
+ break;
+
+ // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
+ case 0x2717:
+ if (RFIFOREST(fd) < 50)
+ return 0;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == RFIFOL(fd,2)) {
+ memcpy(sd->email, RFIFOP(fd,6), 40);
+ if (e_mail_check(sd->email) == 0)
+ strncpy(sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t)RFIFOL(fd,46);
+ break;
+ }
+ }
+ }
+ RFIFOSKIP(fd,50);
+ break;
+
+ // login-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
+ case 0x2719:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+ // to conserv a maximum of authentification, search if account is already authentified and replace it
+ // that will reduce multiple connection too
+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
+ break;
+ // if not found, use next value
+ if (i == AUTH_FIFO_SIZE) {
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ i = auth_fifo_pos;
+ auth_fifo_pos++;
+ }
+ auth_fifo[i].account_id = RFIFOL(fd,2);
+ auth_fifo[i].char_id = 0;
+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
+ auth_fifo[i].char_pos = 0;
+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[i].ip = RFIFOL(fd,14);
+ RFIFOSKIP(fd,18);
+ break;
+
+ case 0x2721: // gm reply
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+ unsigned char buf[10];
+ WBUFW(buf,0) = 0x2b0b;
+ WBUFL(buf,2) = RFIFOL(fd,2); // account
+ WBUFL(buf,6) = RFIFOL(fd,6); // GM level
+ mapif_sendall(buf,10);
+// printf("parse_tologin: To become GM answer: char -> map.\n");
+ }
+ RFIFOSKIP(fd,10);
+ break;
+
+ case 0x2723: // changesex reply (modified by [Yor])
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ int acc, sex, i, j;
+ unsigned char buf[7];
+ acc = RFIFOL(fd,2);
+ sex = RFIFOB(fd,6);
+ RFIFOSKIP(fd, 7);
+ if (acc > 0) {
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == acc)
+ auth_fifo[i].sex = sex;
+ }
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == acc) {
+ int jobclass = char_dat[i].status.class_;
+ char_dat[i].status.sex = sex;
+ if (jobclass == 19 || jobclass == 20 ||
+ jobclass == 4020 || jobclass == 4021 ||
+ jobclass == 4042 || jobclass == 4043) {
+ // job modification
+ if (jobclass == 19 || jobclass == 20) {
+ char_dat[i].status.class_ = (sex) ? 19 : 20;
+ } else if (jobclass == 4020 || jobclass == 4021) {
+ char_dat[i].status.class_ = (sex) ? 4020 : 4021;
+ } else if (jobclass == 4042 || jobclass == 4043) {
+ char_dat[i].status.class_ = (sex) ? 4042 : 4043;
+ }
+ // remove specifical skills of classes 19, 4020 and 4042
+ for(j = 315; j <= 322; j++) {
+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+ char_dat[i].status.skill[j].id = 0;
+ char_dat[i].status.skill[j].lv = 0;
+ }
+ }
+ // remove specifical skills of classes 20, 4021 and 4043
+ for(j = 323; j <= 330; j++) {
+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+ char_dat[i].status.skill[j].id = 0;
+ char_dat[i].status.skill[j].lv = 0;
+ }
+ }
+ }
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for (j = 0; j < MAX_INVENTORY; j++) {
+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
+ char_dat[i].status.inventory[j].equip = 0;
+ }
+ char_dat[i].status.weapon = 0;
+ char_dat[i].status.shield = 0;
+ char_dat[i].status.head_top = 0;
+ char_dat[i].status.head_mid = 0;
+ char_dat[i].status.head_bottom = 0;
+
+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
+ }
+ }
+ // disconnect player if online on char-server
+ disconnect_player(acc);
+ }
+ WBUFW(buf,0) = 0x2b0d;
+ WBUFL(buf,2) = acc;
+ WBUFB(buf,6) = sex;
+ mapif_sendall(buf, 7);
+ }
+ break;
+
+ case 0x2726: // Request to send a broadcast message (no answer)
+ if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
+ return 0;
+ if (RFIFOL(fd,4) < 1)
+ char_log("Receiving a message for broadcast, but message is void." RETCODE);
+ else {
+ // at least 1 map-server
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ break;
+ if (i == MAX_MAP_SERVERS)
+ char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
+ else {
+ unsigned char buf[128];
+ char message[4096]; // +1 to add a null terminated if not exist in the packet
+ int lp;
+ char *p;
+ memset(message, '\0', sizeof(message));
+ memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
+ message[sizeof(message)-1] = '\0';
+ remove_control_chars((unsigned char *)message);
+ // remove all first spaces
+ p = message;
+ while(p[0] == ' ')
+ p++;
+ // if message is only composed of spaces
+ if (p[0] == '\0')
+ char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
+ // else send message to all map-servers
+ else {
+ if (RFIFOW(fd,2) == 0) {
+ char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
+ message);
+ lp = 4;
+ } else {
+ char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
+ message);
+ lp = 8;
+ }
+ // split message to max 80 char
+ while(p[0] != '\0') { // if not finish
+ if (p[0] == ' ') // jump if first char is a space
+ p++;
+ else {
+ char split[80];
+ char* last_space;
+ sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
+ split[sizeof(split)-1] = '\0'; // last char always \0
+ if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
+ last_space[0] = '\0'; // replace it by NULL to have correct length of split
+ p++; // to jump the new NULL
+ }
+ p += strlen(split);
+ // send broadcast to all map-servers
+ WBUFW(buf,0) = 0x3800;
+ WBUFW(buf,2) = lp + strlen(split) + 1;
+ WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
+ memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
+ mapif_sendall(buf, WBUFW(buf,2));
+ }
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,8 + RFIFOL(fd,4));
+ break;
+
+ // account_reg2変更通知
+ case 0x2729:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ { //Receive account_reg2 registry, forward to map servers.
+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
+ memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
+// WBUFW(buf,0) = 0x2b11;
+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
+ mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ }
+ break;
+
+ // Account deletion notification (from login-server)
+ case 0x2730:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ // Deletion of all characters of the account
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
+ char_delete(&char_dat[i].status);
+ if (i < char_num - 1) {
+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
+ // if moved character owns to deleted account, check again it's character
+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
+ i--;
+ // Correct moved character reference in the character's owner by [Yor]
+ } else {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++) {
+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
+ sd2->account_id == char_dat[char_num-1].status.account_id) {
+ for (k = 0; k < 9; k++) {
+ if (sd2->found_char[k] == char_num-1) {
+ sd2->found_char[k] = i;
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ char_num--;
+ }
+ }
+ // Deletion of the storage
+ inter_storage_delete(RFIFOL(fd,2));
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[6];
+ WBUFW(buf,0) = 0x2b13;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ mapif_sendall(buf, 6);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+ RFIFOSKIP(fd,6);
+ break;
+
+ // State change of account/ban notification (from login-server) by [Yor]
+ case 0x2731:
+ if (RFIFOREST(fd) < 11)
+ return 0;
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[11];
+ WBUFW(buf,0) = 0x2b14;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
+ WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
+ mapif_sendall(buf, 11);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+ RFIFOSKIP(fd,11);
+ break;
+
+ // Receiving GM acounts info from login-server (by [Yor])
+ case 0x2732:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ unsigned char buf[32000];
+ if (gm_account != NULL)
+ aFree(gm_account);
+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
+ GM_num = 0;
+ for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
+ gm_account[GM_num].account_id = RFIFOL(fd,i);
+ gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
+ //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
+ GM_num++;
+ }
+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
+ create_online_files(); // update online players files (perhaps some online players change of GM level)
+ // send new gm acccounts level to map-servers
+ memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf,0) = 0x2b15;
+ mapif_sendall(buf, RFIFOW(fd,2));
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // Receive GM accounts [Freya login server packet by Yor]
+ case 0x2733:
+ // add test here to remember that the login-server is Freya-type
+ // sprintf (login_server_type, "Freya");
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ unsigned char buf[32000];
+ int new_level = 0;
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
+ gm_account[i].level = (int)RFIFOB(fd,6);
+ new_level = 1;
+ }
+ break;
+ }
+ // if not found, add it
+ if (i == GM_num) {
+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
+ if (GM_num == 0) {
+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
+ } else {
+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
+ }
+ gm_account[GM_num].account_id = RFIFOL(fd,2);
+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
+ new_level = 1;
+ GM_num++;
+ if (GM_num >= 4000) {
+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
+ }
+ }
+ }
+ if (new_level == 1) {
+ int len;
+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
+ // send gm acccounts level to map-servers
+ len = 4;
+ WBUFW(buf,0) = 0x2b15;
+
+ for(i = 0; i < GM_num; i++) {
+ WBUFL(buf, len) = gm_account[i].account_id;
+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WBUFW(buf, 2) = len;
+ mapif_sendall(buf, len);
+ }
+ }
+ RFIFOSKIP(fd,7);
+ break;
+
+ //Login server request to kick a character out. [Skotlex]
+ case 0x2734:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ {
+ struct online_char_data* character;
+ int aid = RFIFOL(fd,2);
+ if ((character = idb_get(online_char_db, aid)) != NULL)
+ { //Kick out this player.
+ if (character->server > -1)
+ { //Kick it from the map server it is on.
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ if (!character->waiting_disconnect)
+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = 1;
+ } else { //Manual kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
+ {
+ WFIFOHEAD(fd, 3);
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2;
+ WFIFOSET(i,3);
+ break;
+ }
+ }
+ if (i == fd_max) //Shouldn't happen, but just in case.
+ set_char_offline(99, aid);
+ }
+ }
+ RFIFOSKIP(fd,6);
+ }
+ break;
+ default:
+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+
+ return 0;
+}
+
+int request_accreg2(int account_id, int char_id) {
+ if (login_fd > 0) {
+ WFIFOW(login_fd, 0) = 0x272e;
+ WFIFOL(login_fd, 2) = account_id;
+ WFIFOL(login_fd, 6) = char_id;
+ WFIFOSET(login_fd, 10);
+ return 1;
+ }
+ return 0;
+}
+
+//Send packet forward to login-server for account saving
+int save_accreg2(unsigned char* buf, int len) {
+ if (login_fd > 0) {
+ WFIFOHEAD(login_fd, len+4);
+ memcpy(WFIFOP(login_fd,4), buf, len);
+ WFIFOW(login_fd,0) = 0x2728;
+ WFIFOW(login_fd,2) = len+4;
+ WFIFOSET(login_fd,len+4);
+ return 1;
+ }
+ return 0;
+}
+
+//Receive Registry information for a character.
+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
+ int i,j,p,len;
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
+ break;
+ }
+ if(i >= char_num) //Character not found?
+ return 1;
+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
+ char_dat[i].global[j].str[len]='\0';
+ p +=len+1; //+1 to skip the '\0' between strings.
+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
+ char_dat[i].global[j].value[len]='\0';
+ p +=len+1;
+ }
+ char_dat[i].global_num = j;
+ return 0;
+}
+
+//Reply to map server with acc reg values.
+int char_account_reg_reply(int fd,int account_id,int char_id) {
+ int i,j,p;
+ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13);
+ WFIFOW(fd,0)=0x3804;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=char_id;
+ WFIFOB(fd,12)=3; //Type 3: char acc reg.
+ for (i = 0;i < char_num; i++) {
+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
+ break;
+ }
+ if(i >= char_num){ //Character not found? Sent empty packet.
+ WFIFOW(fd,2)=13;
+ }else{
+ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
+ if (char_dat[i].global[j].str[0]) {
+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
+ }
+ }
+ WFIFOW(fd,2)=p;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+int search_mapserver(unsigned short map, long ip, short port);
+
+int parse_frommap(int fd) {
+ int i, j;
+ int id;
+ RFIFOHEAD(fd);
+
+ for(id = 0; id < MAX_MAP_SERVERS; id++)
+ if (server_fd[id] == fd)
+ break;
+ if(id==MAX_MAP_SERVERS)
+ session[fd]->eof=1;
+ if(session[fd]->eof){
+ if (id < MAX_MAP_SERVERS) {
+ unsigned char buf[16384];
+ ShowStatus("Map-server %d has disconnected.\n", id);
+ //Notify other map servers that this one is gone. [Skotlex]
+ WBUFW(buf,0) = 0x2b20;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[id].map[i])
+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
+ if (j > 0) {
+ WBUFW(buf,2) = j * 4 + 10;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ server_fd[id] = -1;
+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
+ }
+ do_close(fd);
+ create_online_files();
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch(RFIFOW(fd,0)) {
+
+ // map-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ break;
+
+ // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
+ case 0x2af7:
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 2);
+ WFIFOW(login_fd,0) = 0x2709;
+ WFIFOSET(login_fd, 2);
+// printf("char : request from map-server to reload GM accounts -> login-server.\n");
+ }
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Receiving map names list from the map-server
+ case 0x2afa:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ memset(server[id].map, 0, sizeof(server[id].map));
+ j = 0;
+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
+ server[id].map[j] = RFIFOW(fd,i);
+ j++;
+ }
+ {
+ unsigned char *p = (unsigned char *)&server[id].ip;
+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
+ id, j, p[0], p[1], p[2], p[3], server[id].port);
+ ShowStatus("Map-server %d loading complete.\n", id);
+ char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
+ id, j, p[0], p[1], p[2], p[3], server[id].port, id);
+ if (kick_on_disconnect)
+ set_all_offline();
+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
+ }
+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
+ WFIFOW(fd,0) = 0x2afb;
+ WFIFOB(fd,2) = 0;
+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
+ WFIFOSET(fd,3+NAME_LENGTH);
+ //WFIFOSET(fd,27);
+ {
+ unsigned char buf[16384];
+ int x;
+ if (j == 0) {
+ ShowWarning("Map-Server %d have NO map.\n", id);
+ char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
+ // Transmitting maps information to the other map-servers
+ } else {
+ WBUFW(buf,0) = 0x2b04;
+ WBUFW(buf,2) = j * 4 + 10;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ // Transmitting the maps of the other map-servers to the new map-server
+ for(x = 0; x < MAX_MAP_SERVERS; x++) {
+ if (server_fd[x] >= 0 && x != id) {
+ WFIFOW(fd,0) = 0x2b04;
+ WFIFOL(fd,4) = server[x].ip;
+ WFIFOW(fd,8) = server[x].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[x].map[i])
+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
+ if (j > 0) {
+ WFIFOW(fd,2) = j * 4 + 10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ //Packet command is now used for sc_data request. [Skotlex]
+ case 0x2afc:
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int aid, cid;
+ struct scdata *data;
+ aid = RFIFOL(fd,2);
+ cid = RFIFOL(fd,6);
+#endif
+ RFIFOSKIP(fd, 10);
+#ifdef ENABLE_SC_SAVING
+ data = status_search_scdata(aid, cid);
+ if (data->count > 0)
+ { //Deliver status change data.
+ int i;
+
+ WFIFOW(fd,0) = 0x2b1d;
+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
+ WFIFOL(fd,4) = aid;
+ WFIFOL(fd,8) = cid;
+ WFIFOW(fd,12) = data->count;
+ for (i = 0; i < data->count; i++)
+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
+ WFIFOSET(fd, WFIFOW(fd,2));
+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
+ }
+#endif
+ break;
+ }
+
+ //set MAP user count
+ case 0x2afe:
+ if (RFIFOREST(fd) < 4)
+ return 0;
+ if (RFIFOW(fd,2) != server[id].users) {
+ server[id].users = RFIFOW(fd,2);
+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
+ }
+ RFIFOSKIP(fd, 4);
+ break;
+ //set MAP users
+ case 0x2aff:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ server[id].users = RFIFOW(fd,4);
+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
+ j = 0;
+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
+ for(i = 0; i < server[id].users; i++) {
+ int aid, cid;
+ struct online_char_data* character;
+ aid = RFIFOL(fd,6+i*8);
+ cid = RFIFOL(fd,6+i*8+4);
+ character = idb_ensure(online_char_db, aid, create_online_char_data);
+ if (online_check && character->server > -1 && character->server != id)
+ {
+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, id, aid, cid);
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ }
+ character->char_id = cid;
+ character->server = id;
+ }
+ if (update_online < time(NULL)) { // Time is done
+ update_online = time(NULL) + 8;
+ create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
+ // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
+ }
+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
+ RFIFOSKIP(fd,6+i*8);
+ break;
+
+ // キャラデータ保存
+ // Recieve character data from map-server
+ case 0x2b01:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
+ char_dat[i].status.char_id == RFIFOL(fd,8))
+ break;
+ }
+ if (i != char_num)
+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // キャラセレ要求
+ case 0x2b02:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
+ auth_fifo[auth_fifo_pos].char_id = 0;
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
+ auth_fifo[auth_fifo_pos].delflag = 2;
+ auth_fifo[auth_fifo_pos].char_pos = 0;
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
+ auth_fifo_pos++;
+ WFIFOW(fd,0) = 0x2b03;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ WFIFOB(fd,6) = 0;
+ WFIFOSET(fd,7);
+ RFIFOSKIP(fd,18);
+ break;
+
+ // request "change map server"
+ case 0x2b05:
+ if (RFIFOREST(fd) < 35)
+ return 0;
+ {
+ unsigned short name;
+ int map_id, map_fd = -1, i;
+ struct online_char_data* data;
+ struct mmo_charstatus* char_data;
+
+ name = RFIFOW(fd,18);
+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
+ if (map_id >= 0)
+ map_fd = server_fd[map_id];
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
+ char_dat[i].status.char_id == RFIFOL(fd,14))
+ break;
+ }
+ char_data = i< char_num? &char_dat[i].status:NULL;
+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
+ if (map_fd>=0 && session[map_fd] && char_data)
+ { //Send the map server the auth of this player.
+ //Update the "last map" as this is where the player must be spawned on the new map server.
+ char_data->last_point.map = RFIFOW(fd,18);
+ char_data->last_point.x = RFIFOW(fd,20);
+ char_data->last_point.y = RFIFOW(fd,22);
+
+ WFIFOW(map_fd,0) = 0x2afd;
+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
+ data->char_id = char_data->char_id;
+ data->server = map_id; //Update server where char is.
+
+ //Reply with an ack.
+ WFIFOW(fd, 0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOSET(fd, 30);
+ } else { //Reply with nak
+ WFIFOW(fd, 0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
+ WFIFOSET(fd, 30);
+ }
+ RFIFOSKIP(fd, 35);
+ }
+ break;
+
+ // キャラ名検索
+ case 0x2b08:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == RFIFOL(fd,2))
+ break;
+ }
+ WFIFOW(fd,0) = 0x2b09;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ if (i != char_num)
+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
+ else
+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
+ WFIFOSET(fd,6+NAME_LENGTH);
+ //WFIFOSET(fd,30);
+ RFIFOSKIP(fd,6);
+ break;
+
+ // it is a request to become GM
+ case 0x2b0a:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2720;
+ memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
+ WFIFOSET(login_fd, RFIFOW(fd,2));
+ } else {
+ WFIFOW(fd,0) = 0x2b0b;
+ WFIFOL(fd,2) = RFIFOL(fd,4);
+ WFIFOL(fd,6) = 0;
+ WFIFOSET(fd, 10);
+ }
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ break;
+
+ // Map server send information to change an email of an account -> login-server
+ case 0x2b0c:
+ if (RFIFOREST(fd) < 86)
+ return 0;
+ if (login_fd > 0) { // don't send request if no login-server
+ memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
+ WFIFOW(login_fd,0) = 0x2722;
+ WFIFOSET(login_fd, 86);
+ }
+ RFIFOSKIP(fd, 86);
+ break;
+
+ // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
+ case 0x2b0e:
+ if (RFIFOREST(fd) < 44)
+ return 0;
+ {
+ char character_name[NAME_LENGTH];
+ int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
+ character_name[NAME_LENGTH -1] = '\0';
+ // prepare answer
+ WFIFOW(fd,0) = 0x2b0f; // answer
+ WFIFOL(fd,2) = acc; // who want do operation
+ WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
+ // search character
+ i = search_character_index(character_name);
+ if (i >= 0) {
+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ switch(RFIFOW(fd, 30)) {
+ case 1: // block
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
+ WFIFOL(login_fd,6) = 5; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 2: // ban
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2725;
+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
+ WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
+ WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
+ WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
+ WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
+ WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
+ WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
+ WFIFOSET(login_fd,18);
+// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
+// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 3: // unblock
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
+ WFIFOL(login_fd,6) = 0; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 4: // unban
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x272a;
+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 5: // changesex
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2727;
+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ }
+ } else {
+ // character name not found
+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ // send answer if a player ask, not if the server ask
+ if (acc != -1) {
+ //WFIFOSET(fd, 34);
+ WFIFOSET(fd, 10+NAME_LENGTH);
+ }
+ RFIFOSKIP(fd, 44);
+ break;
+ }
+
+// case 0x2b0f: not more used (available for futur usage)
+
+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
+ //case 0x2b10:
+
+ // Recieve rates [Wizputer]
+ case 0x2b16:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
+ return 0;
+ // Txt doesn't need this packet, so just skip it
+ RFIFOSKIP(fd,RFIFOW(fd,8));
+ break;
+
+ // Character disconnected set online 0 [Wizputer]
+ case 0x2b17:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ //printf("Setting %d char offline\n",RFIFOL(fd,2));
+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ // Reset all chars to offline [Wizputer]
+ case 0x2b18:
+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
+ set_all_offline();
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Character set online [Wizputer]
+ case 0x2b19:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ //printf("Setting %d char online\n",RFIFOL(fd,2));
+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ // Request sending of fame list
+ case 0x2b1a:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ {
+ int i, j, k, len = 8;
+ unsigned char buf[32000];
+ struct fame_list fame_item;
+ //struct mmo_charstatus *dat;
+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *));
+ CREATE_BUFFER(id, int, char_num);
+
+ // copy character list into buffer
+ //for (i = 0; i < char_num; i++)
+ // dat[i] = char_dat[i];
+ // sort according to fame
+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame);
+
+ for(i = 0; i < char_num; i++) {
+ id[i] = i;
+ for(j = 0; j < i; j++) {
+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
+ for(k = i; k > j; k--)
+ id[k] = id[k-1];
+ id[j] = i; // id[i]
+ break;
+ }
+ }
+ }
+
+ // starting to send to map
+ WBUFW(buf,0) = 0x2b1b;
+ // add list for blacksmiths
+ for (i = 0, j = 0; i < char_num && j < 10; i++) {
+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 ||
+ char_dat[id[i]].status.class_ == 4011 ||
+ char_dat[id[i]].status.class_ == 4033))
+ {
+ fame_item.id = char_dat[id[i]].status.char_id;
+ fame_item.fame = char_dat[id[i]].status.fame;
+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
+
+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ j++;
+ }
+ }
+ // add blacksmith's block length
+ WBUFW(buf, 6) = len;
+
+ // add list for alchemists
+ for (i = 0, j = 0; i < char_num && j < 10; i++) {
+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 ||
+ char_dat[id[i]].status.class_ == 4019 ||
+ char_dat[id[i]].status.class_ == 4041))
+ {
+ fame_item.id = char_dat[id[i]].status.char_id;
+ fame_item.fame = char_dat[id[i]].status.fame;
+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
+
+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ j++;
+ }
+ }
+ // add alchemist's block length
+ WBUFW(buf, 4) = len;
+
+ // adding list for taekwons
+ for (i = 0, j = 0; i < char_num && j < 10; i++) {
+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046)
+ {
+ fame_item.id = char_dat[id[i]].status.char_id;
+ fame_item.fame = char_dat[id[i]].status.fame;
+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
+
+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ j++;
+ }
+ }
+ // add total packet length
+ WBUFW(buf, 2) = len;
+
+ // sending to all maps
+ mapif_sendall(buf, len);
+ // done!
+ //aFree(dat);
+ DELETE_BUFFER(id);
+ RFIFOSKIP(fd,2);
+ break;
+ }
+ //Request to save status change data. [Skotlex]
+ case 0x2b1c:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int count, aid, cid, i;
+ struct scdata *data;
+ aid = RFIFOL(fd, 4);
+ cid = RFIFOL(fd, 8);
+ count = RFIFOW(fd, 12);
+ data = status_search_scdata(aid, cid);
+ if (data->count != count)
+ {
+ data->count = count;
+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
+ }
+ for (i = 0; i < count; i++)
+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
+#endif
+ RFIFOSKIP(fd, RFIFOW(fd, 2));
+ break;
+ }
+ default:
+ // inter server処理に渡す
+ {
+ int r = inter_parse_frommap(fd);
+ if (r == 1) // 処理できた
+ break;
+ if (r == 2) // パケット長が足りない
+ return 0;
+ }
+ // inter server処理でもない場合は切断
+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ return 0;
+}
+
+int search_mapserver(unsigned short map, long ip, short port) {
+ int i, j;
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ for (j = 0; server[i].map[j]; j++)
+ if (server[i].map[j] == map) {
+ if (ip > 0 && server[i].ip != ip)
+ continue;
+ if (port > 0 && server[i].port != port)
+ continue;
+ return i;
+ }
+
+ return -1;
+}
+
+// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
+static int char_mapif_init(int fd) {
+ return inter_mapif_init(fd);
+}
+
+//-----------------------------------------------------
+// Test to know if an IP come from LAN or WAN. by [Yor]
+//-----------------------------------------------------
+int lan_ip_check(unsigned char *p){
+ int i;
+ int lancheck = 1;
+
+// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
+// p[0], p[1], p[2], p[3],
+// subneti[0], subneti[1], subneti[2], subneti[3],
+// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
+ for(i = 0; i < 4; i++) {
+ if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
+ lancheck = 0;
+ break;
+ }
+ }
+ ShowInfo("LAN test (result): %s source"CL_RESET".\n", (lancheck) ? CL_CYAN"LAN" : CL_GREEN"WAN");
+ return lancheck;
+}
+
+int parse_char(int fd) {
+ int i, ch;
+ unsigned short cmd;
+ char email[40];
+ int map_fd;
+ struct char_session_data *sd;
+ unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
+ RFIFOHEAD(fd);
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ if (login_fd < 0)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
+ if (fd == login_fd)
+ login_fd = -1;
+ if (sd != NULL)
+ {
+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
+ set_char_offline(99,sd->account_id);
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+ cmd = RFIFOW(fd,0);
+ // crc32のスキップ用
+ if( sd==NULL && // 未ログインor管理パケット
+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
+ cmd!=0x20b && // md5通知パケット除去
+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
+ RFIFOSKIP(fd,4);
+ cmd = RFIFOW(fd,0);
+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
+ if(RFIFOREST(fd)==0)
+ return 0;
+ }
+
+//For use in packets that depend on an sd being present [Skotlex]
+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
+
+ switch(cmd){
+ case 0x20b: //20040622暗号化ragexe対応
+ if (RFIFOREST(fd) < 19)
+ return 0;
+ RFIFOSKIP(fd,19);
+ break;
+
+ case 0x65: // 接続要求
+ if (RFIFOREST(fd) < 17)
+ return 0;
+ {
+ int GM_value;
+ if ((GM_value = isGM(RFIFOL(fd,2))))
+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
+ else
+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
+ if (sd == NULL) {
+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
+ session[fd]->session_data = sd;
+
+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex]
+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
+ sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
+ }
+ sd->account_id = RFIFOL(fd,2);
+ sd->login_id1 = RFIFOL(fd,6);
+ sd->login_id2 = RFIFOL(fd,10);
+ sd->sex = RFIFOB(fd,16);
+ // send back account_id
+ WFIFOHEAD(fd, 4);
+ WFIFOL(fd,0) = RFIFOL(fd,2);
+ WFIFOSET(fd,4);
+ // search authentification
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == sd->account_id &&
+ auth_fifo[i].login_id1 == sd->login_id1 &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
+ auth_fifo[i].delflag == 2) {
+ auth_fifo[i].delflag = 1;
+
+ if (online_check)
+ { // check if character is not online already. [Skotlex]
+ struct online_char_data* character;
+ character = idb_get(online_char_db, sd->account_id);
+
+ if (character)
+ {
+ if(character->server > -1)
+ { //Kick it from the map server it is on.
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ if (!character->waiting_disconnect)
+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = 1;
+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
+ } else { //Manual kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
+ {
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2;
+ WFIFOSET(i,3);
+ break;
+ }
+ }
+ if (i == fd_max) //Shouldn't happen, but just in case.
+ set_char_offline(99, sd->account_id);
+ */
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 8;
+ WFIFOSET(fd,3);
+ break;
+ }
+ }
+ }
+
+ if (max_connect_user == 0 || count_users() < max_connect_user) {
+ if (login_fd > 0) { // don't send request if no login-server
+ // request to login-server to obtain e-mail/time limit
+ WFIFOW(login_fd,0) = 0x2716;
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOSET(login_fd,6);
+ }
+ // send characters to player
+ mmo_char_send006b(fd, sd);
+ } else {
+ // refuse connection (over populated)
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ break;
+ }
+ }
+ // authentification not found
+ if (i == AUTH_FIFO_SIZE) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOL(login_fd,6) = sd->login_id1;
+ WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
+ WFIFOB(login_fd,14) = sd->sex;
+ WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
+ WFIFOSET(login_fd,19);
+ } else { // if no login-server, we must refuse connection
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ }
+ RFIFOSKIP(fd,17);
+ break;
+
+ case 0x66: // キャラ選択
+ FIFOSD_CHECK(3);
+ {
+ int char_num = RFIFOB(fd,2);
+ struct mmo_charstatus *cd;
+ RFIFOSKIP(fd,3);
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ break;
+ }
+ // otherwise, load the character
+ for (ch = 0; ch < 9; ch++)
+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
+ break;
+ if (ch == 9)
+ { //Not found?? May be forged packet.
+ break;
+ }
+ cd = &char_dat[sd->found_char[ch]].status;
+ char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
+ sd->account_id, char_num, cd->name);
+
+ cd->sex = sd->sex;
+
+ // searching map server
+ i = search_mapserver(cd->last_point.map,-1,-1);
+ // if map is not found, we check major cities
+ if (i < 0) {
+ unsigned short j;
+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map));
+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
+ cd->last_point.map = j;
+ cd->last_point.x = 273; // savepoint coordinates
+ cd->last_point.y = 354;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
+ cd->last_point.map = j;
+ cd->last_point.x = 120; // savepoint coordinates
+ cd->last_point.y = 100;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
+ cd->last_point.map = j;
+ cd->last_point.x = 160; // savepoint coordinates
+ cd->last_point.y = 94;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
+ cd->last_point.map = j;
+ cd->last_point.x = 116; // savepoint coordinates
+ cd->last_point.y = 57;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
+ cd->last_point.map = j;
+ cd->last_point.x = 87; // savepoint coordinates
+ cd->last_point.y = 117;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
+ cd->last_point.map = j;
+ cd->last_point.x = 94; // savepoint coordinates
+ cd->last_point.y = 103;
+ } else {
+ // get first online server (with a map)
+ i = 0;
+ for(j = 0; j < MAX_MAP_SERVERS; j++)
+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first)
+ i = j;
+ cd->last_point.map = server[j].map[0];
+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0]));
+ // coordinates are unknown
+ break;
+ }
+ // if no map-server is connected, we send: server closed
+ if (j == MAX_MAP_SERVERS) {
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ }
+ }
+ WFIFOHEAD(fd, 28);
+ WFIFOW(fd,0) = 0x71;
+ WFIFOL(fd,2) = cd->char_id;
+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
+ if (lan_ip_check(p))
+ WFIFOL(fd, 22) = inet_addr(lan_map_ip);
+ else
+ WFIFOL(fd, 22) = server[i].ip;
+ WFIFOW(fd,26) = server[i].port;
+ WFIFOSET(fd,28);
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ auth_fifo[auth_fifo_pos].account_id = sd->account_id;
+ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
+ auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
+ auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
+ auth_fifo[auth_fifo_pos].sex = sd->sex;
+ auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
+ auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
+
+ //Send NEW auth packet [Kevin]
+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
+ { //0 Should not be a valid server_fd [Skotlex]
+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
+ server_fd[i] = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ //Send server closed.
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ WFIFOW(map_fd,0) = 0x2afd;
+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
+
+ set_char_online(i, cd->char_id, cd->account_id);
+ //Sets char online in the party and breaks even share if needed.
+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
+
+ auth_fifo_pos++;
+ }
+ break;
+
+ case 0x67: // 作成
+ FIFOSD_CHECK(37);
+
+ if(char_new == 0) //turn character creation on/off [Kevin]
+ i = -2;
+ else
+ i = make_new_char(fd, RFIFOP(fd,2));
+
+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin]
+ //already exists
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x6e;
+ WFIFOB(fd, 2) = 0x00;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }else if(i == -2){
+ //denied
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x6e;
+ WFIFOB(fd, 2) = 0x02;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }else if(i == -3){
+ //underaged XD
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x6e;
+ WFIFOB(fd, 2) = 0x01;
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }
+
+ WFIFOHEAD(fd, 108);
+ WFIFOW(fd,0) = 0x6d;
+ memset(WFIFOP(fd,2), 0, 106);
+
+ WFIFOL(fd,2) = char_dat[i].status.char_id;
+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp;
+ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp;
+ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
+
+ WFIFOL(fd,2+28) = char_dat[i].status.karma;
+ WFIFOL(fd,2+32) = char_dat[i].status.manner;
+
+ WFIFOW(fd,2+40) = 0x30;
+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
+ WFIFOW(fd,2+52) = char_dat[i].status.class_;
+ WFIFOW(fd,2+54) = char_dat[i].status.hair;
+
+ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
+
+ WFIFOW(fd,2+64) = char_dat[i].status.shield;
+ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
+
+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
+
+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
+ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
+
+ WFIFOSET(fd,108);
+ RFIFOSKIP(fd,37);
+ for(ch = 0; ch < 9; ch++) {
+ if (sd->found_char[ch] == -1) {
+ sd->found_char[ch] = i;
+ break;
+ }
+ }
+
+ case 0x68: // delete char //Yor's Fix
+ FIFOSD_CHECK(46);
+
+ memcpy(email, RFIFOP(fd,6), 40);
+ if (e_mail_check(email) == 0)
+ strncpy(email, "a@a.com", 40); // default e-mail
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
+ // if sended email is incorrect e-mail
+ if (strcmp(email, "a@a.com") == 0) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd,46);
+ // we act like we have selected a character
+ } else {
+ // we change the packet to set it like selection.
+ for (i = 0; i < 9; i++)
+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
+ // we save new e-mail
+ memcpy(sd->email, email, 40);
+ // we send new e-mail to login-server ('online' login-server is checked before)
+ WFIFOW(login_fd,0) = 0x2715;
+ WFIFOL(login_fd,2) = sd->account_id;
+ memcpy(WFIFOP(login_fd, 6), email, 40);
+ WFIFOSET(login_fd,46);
+ // skip part of the packet! (46, but leave the size of select packet: 3)
+ RFIFOSKIP(fd,43);
+ // change value to put new packet (char selection)
+ RFIFOW(fd, 0) = 0x66;
+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
+ // not send packet, it's modify of actual packet
+ break;
+ }
+ if (i == 9) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd,46);
+ }
+ }
+
+ // otherwise, we delete the character
+ } else {
+ if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ // if mail is correct
+ } else {
+ for (i = 0; i < 9; i++) {
+ struct mmo_charstatus *cs = NULL;
+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
+ char_delete(cs); // deletion process
+
+ if (sd->found_char[i] != char_num - 1) {
+ memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
+ // Correct moved character reference in the character's owner
+ {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++) {
+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
+ sd2->account_id == char_dat[char_num-1].status.account_id) {
+ for (k = 0; k < 9; k++) {
+ if (sd2->found_char[k] == char_num-1) {
+ sd2->found_char[k] = sd->found_char[i];
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ char_num--;
+ for(ch = i; ch < 9-1; ch++)
+ sd->found_char[ch] = sd->found_char[ch+1];
+ sd->found_char[8] = -1;
+ WFIFOW(fd,0) = 0x6f;
+ WFIFOSET(fd,2);
+ break;
+ }
+ }
+
+ if (i == 9) {
+ WFIFOW(fd,0) = 0x70;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ RFIFOSKIP(fd,46);
+ }
+ break;
+
+ case 0x2af8: // マップサーバーログイン
+ if (RFIFOREST(fd) < 60)
+ return 0;
+ WFIFOW(fd,0) = 0x2af9;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server_fd[i] < 0)
+ break;
+ }
+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){
+ WFIFOB(fd,2) = 3;
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,60);
+ } else {
+ int len;
+ WFIFOB(fd,2) = 0;
+ session[fd]->func_parse = parse_frommap;
+ server_fd[i] = fd;
+ server[i].ip = RFIFOL(fd,54);
+ server[i].port = RFIFOW(fd,58);
+ server[i].users = 0;
+ memset(server[i].map, 0, sizeof(server[i].map));
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,60);
+ realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ char_mapif_init(fd);
+ // send gm acccounts level to map-servers
+ len = 4;
+ WFIFOW(fd,0) = 0x2b15;
+ for(i = 0; i < GM_num; i++) {
+ WFIFOL(fd,len) = gm_account[i].account_id;
+ WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);
+ return 0;
+ }
+ break;
+
+ case 0x187: // Alive信号?
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ RFIFOSKIP(fd, 6);
+ break;
+
+ case 0x7530: // Athena情報所得
+ WFIFOW(fd,0) = 0x7531;
+ WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
+ WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
+ WFIFOB(fd,4) = ATHENA_REVISION;
+ WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
+ WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
+ WFIFOW(fd,8) = ATHENA_MOD_VERSION;
+ WFIFOSET(fd,10);
+ RFIFOSKIP(fd,2);
+ return 0;
+
+ case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
+ default:
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+ return 0;
+}
+
+// Console Command Parser [Wizputer]
+int parse_console(char *buf) {
+ char *type,*command;
+
+ type = (char *)aCalloc(64,1);
+ command = (char *)aCalloc(64,1);
+
+// memset(type,0,64);
+// memset(command,0,64);
+
+ ShowStatus("Console: %s\n",buf);
+
+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
+ sscanf(buf,"%[^\n]",type);
+
+ ShowDebug("Type of command: %s || Command: %s \n",type,command);
+
+ if(buf) aFree(buf);
+ if(type) aFree(type);
+ if(command) aFree(command);
+
+ return 0;
+}
+
+// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendall(unsigned char *buf, unsigned int len) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ int fd;
+ if ((fd = server_fd[i]) >= 0) {
+ if (session[fd] == NULL)
+ { //Could this be the crash's source? [Skotlex]
+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
+ server_fd[i] = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ continue;
+ }
+ WFIFOHEAD(fd, len);
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ c++;
+ }
+ }
+ return c;
+}
+
+// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ int fd;
+ if ((fd = server_fd[i]) >= 0 && fd != sfd) {
+ WFIFOHEAD(fd, len);
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd, len);
+ c++;
+ }
+ }
+ return c;
+}
+// MAPサーバーにデータ送信(map鯖生存確認有り)
+int mapif_send(int fd, unsigned char *buf, unsigned int len) {
+ int i;
+
+ if (fd >= 0) {
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (fd == server_fd[i]) {
+ WFIFOHEAD(fd, len);
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+int send_users_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users();
+ unsigned char buf[16];
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send number of user to login server
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x2714;
+ WFIFOL(login_fd,2) = users;
+ WFIFOSET(login_fd,6);
+ }
+ // send number of players to all map-servers
+ WBUFW(buf,0) = 0x2b00;
+ WBUFL(buf,2) = users;
+ mapif_sendall(buf, 6);
+
+ return 0;
+}
+
+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int *i = va_arg(ap, int*);
+ int count = va_arg(ap, int);
+ if ((*i) >= count)
+ return 0; //This is an error that shouldn't happen....
+ if(character->server > -1) {
+ WFIFOHEAD(login_fd, 8+count*4);
+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
+ (*i)++;
+ return 1;
+ }
+ return 0;
+}
+
+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users(), i=0;
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send account list to login server
+ WFIFOHEAD(login_fd, 8+users*4);
+ WFIFOW(login_fd,0) = 0x272d;
+ WFIFOL(login_fd,4) = users;
+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
+ WFIFOW(login_fd,2) = 8+ i*4;
+ if (i > 0)
+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
+ }
+ return 0;
+}
+
+int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
+ if (login_fd <= 0 || session[login_fd] == NULL) {
+ ShowInfo("Attempt to connect to login-server...\n");
+ login_fd = make_connection(login_ip, login_port);
+ if (login_fd == -1)
+ { //Try again later... [Skotlex]
+ login_fd = 0;
+ return 0;
+ }
+ session[login_fd]->func_parse = parse_tologin;
+ realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ WFIFOHEAD(login_fd, 86);
+ WFIFOW(login_fd,0) = 0x2710;
+ memset(WFIFOP(login_fd,2), 0, 24);
+ memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
+ memset(WFIFOP(login_fd,26), 0, 24);
+ memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
+ WFIFOL(login_fd,50) = 0;
+ WFIFOL(login_fd,54) = char_ip;
+ WFIFOL(login_fd,58) = char_port;
+ memset(WFIFOP(login_fd,60), 0, 20);
+ memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
+ WFIFOW(login_fd,80) = 0;
+ WFIFOW(login_fd,82) = char_maintenance;
+
+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
+
+ WFIFOSET(login_fd,86);
+ }
+ return 0;
+}
+
+//------------------------------------------------
+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
+//replies/disconnect the player we tried to kick. [Skotlex]
+//------------------------------------------------
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
+{
+ struct online_char_data* character;
+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
+ { //Mark it offline due to timeout.
+ set_char_offline(character->char_id, character->account_id);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------
+// Return numerical value of a switch configuration by [Yor]
+// on/off, english, fran軋is, deutsch, espaol
+//----------------------------------------------------------
+int config_switch(const char *str) {
+ if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
+ return 1;
+ if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
+ return 0;
+
+ return atoi(str);
+}
+
+//-------------------------------------------
+// Reading Lan Support configuration by [Yor]
+//-------------------------------------------
+int lan_config_read(const char *lancfgName) {
+ int j;
+ struct hostent * h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ // set default configuration
+ strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
+ subneti[0] = 127;
+ subneti[1] = 0;
+ subneti[2] = 0;
+ subneti[3] = 1;
+ for(j = 0; j < 4; j++)
+ subnetmaski[j] = 255;
+
+ fp = fopen(lancfgName, "r");
+
+ if (fp == NULL) {
+ ShowError("LAN support configuration file not found: %s\n", lancfgName);
+ return 1;
+ }
+
+ ShowInfo("reading configuration file %s...\n", lancfgName);
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars((unsigned char *)w1);
+ remove_control_chars((unsigned char *)w2);
+ if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else {
+ strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
+ lan_map_ip[sizeof(lan_map_ip)-1] = 0;
+ }
+ ShowStatus("LAN IP of map-server: %s.\n", lan_map_ip);
+ } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork
+ for(j = 0; j < 4; j++)
+ subneti[j] = 0;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ for(j = 0; j < 4; j++)
+ subneti[j] = (unsigned char)h->h_addr[j];
+ } else {
+ sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]);
+ }
+ ShowStatus("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]);
+ } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask
+ for(j = 0; j < 4; j++)
+ subnetmaski[j] = 255;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ for(j = 0; j < 4; j++)
+ subnetmaski[j] = (unsigned char)h->h_addr[j];
+ } else {
+ sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]);
+ }
+ ShowStatus("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
+ }
+ }
+ fclose(fp);
+
+ // sub-network check of the map-server
+ {
+ unsigned int a0, a1, a2, a3;
+ unsigned char p[4];
+ sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
+ p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
+ ShowInfo("LAN test of LAN IP of the map-server...\n");
+ if (lan_ip_check(p) == 0) {
+ ShowError(CL_RED" LAN IP of the map-server doesn't belong to the specified Sub-network."CL_RESET"\n");
+ }
+ }
+
+ ShowInfo("done reading %s.\n", lancfgName);
+
+ return 0;
+}
+
+int char_config_read(const char *cfgName) {
+ struct hostent *h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp = fopen(cfgName, "r");
+
+ if (fp == NULL) {
+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
+ exit(1);
+ }
+
+ ShowInfo("Reading configuration file %s...\n", cfgName);
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars((unsigned char *)w1);
+ remove_control_chars((unsigned char *)w2);
+ if(strcmpi(w1,"timestamp_format") == 0) {
+ strncpy(timestamp_format, w2, 20);
+ } else if(strcmpi(w1,"console_silent")==0){
+ msg_silent = 0; //To always allow the next line to show up.
+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
+ msg_silent = atoi(w2);
+ } else if (strcmpi(w1, "userid") == 0) {
+ memcpy(userid, w2, 24);
+ } else if (strcmpi(w1, "passwd") == 0) {
+ memcpy(passwd, w2, 24);
+ } else if (strcmpi(w1, "server_name") == 0) {
+ memcpy(server_name, w2, sizeof(server_name));
+ server_name[sizeof(server_name) - 1] = '\0';
+ ShowStatus("%s server has been initialized\n", w2);
+ } else if (strcmpi(w1, "wisp_server_name") == 0) {
+ if (strlen(w2) >= 4) {
+ memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
+ wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
+ }
+ } else if (strcmpi(w1, "login_ip") == 0) {
+ login_ip_set_ = 1;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(login_ip_str, w2, 16);
+ } else if (strcmpi(w1, "login_port") == 0) {
+ login_port = atoi(w2);
+ } else if (strcmpi(w1, "char_ip") == 0) {
+ char_ip_set_ = 1;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(char_ip_str, w2, 16);
+ } else if (strcmpi(w1, "bind_ip") == 0) {
+ bind_ip_set_ = 1;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(bind_ip_str, w2, 16);
+ } else if (strcmpi(w1, "char_port") == 0) {
+ char_port = atoi(w2);
+ } else if (strcmpi(w1, "char_maintenance") == 0) {
+ char_maintenance = atoi(w2);
+ } else if (strcmpi(w1, "char_new") == 0) {
+ char_new = atoi(w2);
+ } else if (strcmpi(w1, "char_new_display") == 0) {
+ char_new_display = atoi(w2);
+ } else if (strcmpi(w1, "email_creation") == 0) {
+ email_creation = config_switch(w2);
+ } else if (strcmpi(w1, "char_txt") == 0) {
+ strcpy(char_txt, w2);
+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
+ strcpy(scdata_txt, w2);
+ } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
+ strcpy(backup_txt, w2);
+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
+ strcpy(friends_txt, w2);
+ } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
+ backup_txt_flag = config_switch(w2);
+ } else if (strcmpi(w1, "max_connect_user") == 0) {
+ max_connect_user = atoi(w2);
+ if (max_connect_user < 0)
+ max_connect_user = 0; // unlimited online players
+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
+ gm_allow_level = atoi(w2);
+ if(gm_allow_level < 0)
+ gm_allow_level = 99;
+ } else if (strcmpi(w1, "check_ip_flag") == 0) {
+ check_ip_flag = config_switch(w2);
+ } else if (strcmpi(w1, "online_check") == 0) {
+ online_check = config_switch(w2);
+ } else if (strcmpi(w1, "autosave_time") == 0) {
+ autosave_interval = atoi(w2)*1000;
+ if (autosave_interval <= 0)
+ autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+ } else if (strcmpi(w1, "save_log") == 0) {
+ save_log = config_switch(w2);
+ } else if (strcmpi(w1, "start_point") == 0) {
+ char map[32];
+ int x, y;
+ if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
+ continue;
+ if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
+ start_point.map = mapindex_name2id(map);
+ if (!start_point.map) {
+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
+ start_point.map = 0;
+ }
+ start_point.x = x;
+ start_point.y = y;
+ }
+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
+ log_char = atoi(w2);
+ } else if (strcmpi(w1, "start_zeny") == 0) {
+ start_zeny = atoi(w2);
+ if (start_zeny < 0)
+ start_zeny = 0;
+ } else if (strcmpi(w1, "start_weapon") == 0) {
+ start_weapon = atoi(w2);
+ if (start_weapon < 0)
+ start_weapon = 0;
+ } else if (strcmpi(w1, "start_armor") == 0) {
+ start_armor = atoi(w2);
+ if (start_armor < 0)
+ start_armor = 0;
+ } else if (strcmpi(w1, "unknown_char_name") == 0) {
+ strcpy(unknown_char_name, w2);
+ unknown_char_name[NAME_LENGTH-1] = '\0';
+ } else if (strcmpi(w1, "char_log_filename") == 0) {
+ strcpy(char_log_filename, w2);
+ } else if (strcmpi(w1, "name_ignoring_case") == 0) {
+ name_ignoring_case = config_switch(w2);
+ } else if (strcmpi(w1, "char_name_option") == 0) {
+ char_name_option = atoi(w2);
+ } else if (strcmpi(w1, "char_name_letters") == 0) {
+ strcpy(char_name_letters, w2);
+// online files options
+ } else if (strcmpi(w1, "online_txt_filename") == 0) {
+ strcpy(online_txt_filename, w2);
+ } else if (strcmpi(w1, "online_html_filename") == 0) {
+ strcpy(online_html_filename, w2);
+ } else if (strcmpi(w1, "online_sorting_option") == 0) {
+ online_sorting_option = atoi(w2);
+ } else if (strcmpi(w1, "online_display_option") == 0) {
+ online_display_option = atoi(w2);
+ } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
+ online_gm_display_min_level = atoi(w2);
+ if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
+ online_gm_display_min_level = 5;
+ } else if (strcmpi(w1, "online_refresh_html") == 0) {
+ online_refresh_html = atoi(w2);
+ if (online_refresh_html < 1)
+ online_refresh_html = 1;
+ } else if(strcmpi(w1,"db_path")==0) {
+ strcpy(db_path,w2);
+ } else if (strcmpi(w1, "console") == 0) {
+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
+ console = 1;
+ } else if (strcmpi(w1, "import") == 0) {
+ char_config_read(w2);
+ }
+ }
+ fclose(fp);
+
+ ShowInfo("done reading %s.\n", cfgName);
+ return 0;
+}
+
+int chardb_final(int key, void* data, va_list va)
+{
+ aFree(data);
+ return 0;
+}
+void do_final(void) {
+ ShowStatus("Terminating server.\n");
+ // write online players files with no player
+ online_char_db->clear(online_char_db, NULL); //clean the db...
+ create_online_files();
+ online_char_db->destroy(online_char_db, NULL); //dispose the db...
+
+ mmo_char_sync();
+ inter_save();
+ set_all_offline();
+
+ if(gm_account) aFree(gm_account);
+ if(char_dat) aFree(char_dat);
+
+ delete_session(login_fd);
+ delete_session(char_fd);
+
+#ifdef ENABLE_SC_SAVING
+ status_final();
+#endif
+ inter_final();
+ mapindex_final();
+
+ char_log("----End of char-server (normal end with closing of all files)." RETCODE);
+}
+
+void set_server_type(void)
+{
+ SERVER_TYPE = ATHENA_SERVER_CHAR;
+}
+
+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
+{
+ struct online_char_data *character= (struct online_char_data*)data;
+ if (character->server == -2) //Unknown server.. set them offline
+ set_char_offline(character->char_id, character->account_id);
+ if (character->server < 0)
+ //Free data from players that have not been online for a while.
+ db_remove(online_char_db, key);
+ return 0;
+}
+
+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
+{
+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
+ return 0;
+}
+
+int do_init(int argc, char **argv) {
+ int i;
+
+ mapindex_init(); //Needed here for the start-point reading.
+ start_point.map = mapindex_name2id("new_1-1.gat");
+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
+ lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
+
+ // a newline in the log...
+ char_log("");
+ // moved behind char_config_read in case we changed the filename [celest]
+ char_log("The char-server starting..." RETCODE);
+
+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
+ // The char server should know what IP address it is running on
+ // - MouseJstr
+ int localaddr = ntohl(addr_[0]);
+ unsigned char *ptr = (unsigned char *) &localaddr;
+ char buf[16];
+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
+ if (naddr_ != 1)
+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
+ else
+ ShowStatus("Defaulting to %s as our IP address\n", buf);
+ if (login_ip_set_ == 0)
+ strcpy(login_ip_str, buf);
+ if (char_ip_set_ == 0)
+ strcpy(char_ip_str, buf);
+
+ if (ptr[0] == 192 && ptr[1] == 168)
+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
+ }
+
+ login_ip = inet_addr(login_ip_str);
+ char_ip = inet_addr(char_ip_str);
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ server_fd[i] = -1;
+ }
+
+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ mmo_char_init();
+#ifdef ENABLE_SC_SAVING
+ status_init();
+#endif
+ update_online = time(NULL);
+ create_online_files(); // update online players files at start of the server
+
+ inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
+
+ set_defaultparse(parse_char);
+
+ if (bind_ip_set_)
+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
+ else
+ char_fd = make_listen_bind(INADDR_ANY,char_port);
+
+ add_timer_func_list(check_connect_login_server, "check_connect_login_server");
+ add_timer_func_list(send_users_tologin, "send_users_tologin");
+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
+ add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
+
+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
+
+ if(console) {
+ set_defaultconsoleparse(parse_console);
+ start_console();
+ }
+
+ char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
+
+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
+
+ return 0;
+}
diff --git a/src/char/char.h b/src/char/char.h
new file mode 100644
index 000000000..743890c68
--- /dev/null
+++ b/src/char/char.h
@@ -0,0 +1,45 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _CHAR_H_
+#define _CHAR_H_
+
+#include "../common/mmo.h"
+#include "../common/mapindex.h"
+
+#define START_CHAR_NUM 150000
+#define MAX_MAP_SERVERS 30
+
+#define CHAR_CONF_NAME "conf/char_athena.conf"
+
+#define LOGIN_LAN_CONF_NAME "conf/lan_support.conf"
+
+#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
+
+struct mmo_map_server{
+ long ip;
+ short port;
+ int users;
+ unsigned short map[MAX_MAP_PER_SERVER];
+};
+
+int search_character_index(char* character_name);
+char * search_character_name(int index);
+
+int mapif_sendall(unsigned char *buf, unsigned int len);
+int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len);
+int mapif_send(int fd,unsigned char *buf, unsigned int len);
+
+int char_married(int pl1,int pl2);
+int char_child(int parent_id, int child_id);
+
+int char_log(char *fmt, ...);
+
+int request_accreg2(int account_id, int char_id);
+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int len);
+int save_accreg2(unsigned char *buf, int len);
+int char_account_reg_reply(int fd,int account_id,int char_id);
+extern int autosave_interval;
+extern char db_path[];
+
+#endif
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
new file mode 100644
index 000000000..a1f4d418e
--- /dev/null
+++ b/src/char/int_guild.c
@@ -0,0 +1,1530 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "../common/mmo.h"
+#include "../common/socket.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+#include "char.h"
+#include "inter.h"
+#include "int_storage.h"
+#include "int_guild.h"
+
+char guild_txt[1024] = "save/guild.txt";
+char castle_txt[1024] = "save/castle.txt";
+
+static struct dbt *guild_db;
+static struct dbt *castle_db;
+
+static int guild_newid = 10000;
+
+static int guild_exp[100];
+
+int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes);
+int mapif_guild_broken(int guild_id, int flag);
+int guild_check_empty(struct guild *g);
+int guild_calcinfo(struct guild *g);
+int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
+int mapif_guild_info(int fd, struct guild *g);
+int guild_break_sub(DBKey key, void *data, va_list ap);
+
+// ギルドデータの文字列への変換
+int inter_guild_tostr(char *str, struct guild *g) {
+ int i, c, len;
+
+ // 基本データ
+ len = sprintf(str, "%d\t%s\t%s\t%d,%d,%d,%d,%d\t%s#\t%s#\t",
+ g->guild_id, g->name, g->master,
+ g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id,
+ g->mes1, g->mes2);
+ // メンバー
+ for(i = 0; i < g->max_member; i++) {
+ struct guild_member *m = &g->member[i];
+ len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%s\t",
+ m->account_id, m->char_id,
+ m->hair, m->hair_color, m->gender,
+ m->class_, m->lv, m->exp, m->exp_payper, m->position,
+ ((m->account_id > 0) ? m->name : "-"));
+ }
+ // 役職
+ for(i = 0; i < MAX_GUILDPOSITION; i++) {
+ struct guild_position *p = &g->position[i];
+ len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name);
+ }
+ // エンブレム
+ len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id);
+ for(i = 0; i < g->emblem_len; i++) {
+ len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i]));
+ }
+ len += sprintf(str + len, "$\t");
+ // 同盟リスト
+ c = 0;
+ for(i = 0; i < MAX_GUILDALLIANCE; i++)
+ if (g->alliance[i].guild_id > 0)
+ c++;
+ len += sprintf(str + len, "%d\t", c);
+ for(i = 0; i < MAX_GUILDALLIANCE; i++) {
+ struct guild_alliance *a = &g->alliance[i];
+ if (a->guild_id > 0)
+ len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name);
+ }
+ // 追放リスト
+ c = 0;
+ for(i = 0; i < MAX_GUILDEXPLUSION; i++)
+ if (g->explusion[i].account_id > 0)
+ c++;
+ len += sprintf(str + len, "%d\t", c);
+ for(i = 0; i < MAX_GUILDEXPLUSION; i++) {
+ struct guild_explusion *e = &g->explusion[i];
+ if (e->account_id > 0)
+ len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t",
+ e->account_id, e->rsv1, e->rsv2, e->rsv3,
+ e->name, e->acc, e->mes );
+ }
+ // ギルドスキル
+ for(i = 0; i < MAX_GUILDSKILL; i++) {
+ len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv);
+ }
+ len += sprintf(str + len, "\t");
+
+ return 0;
+}
+
+// ギルドデータの文字列からの変換
+int inter_guild_fromstr(char *str, struct guild *g) {
+ int i, j, c;
+ int tmp_int[16];
+ char tmp_str[4][256];
+ char tmp_str2[4096];
+ char *pstr;
+
+ // 基本データ
+ memset(g, 0, sizeof(struct guild));
+ if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%d,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0],
+ tmp_str[0], tmp_str[1],
+ &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ tmp_str[2], tmp_str[3]) < 8)
+ return 1;
+
+ g->guild_id = tmp_int[0];
+ g->guild_lv = tmp_int[1];
+ g->max_member = tmp_int[2];
+ g->exp = tmp_int[3];
+ g->skill_point = tmp_int[4];
+ g->castle_id = tmp_int[5];
+ memcpy(g->name, tmp_str[0], NAME_LENGTH-1);
+ memcpy(g->master, tmp_str[1], NAME_LENGTH-1);
+ memcpy(g->mes1, tmp_str[2], 60);
+ memcpy(g->mes2, tmp_str[3], 120);
+ g->mes1[strlen(g->mes1)-1] = 0;
+ g->mes2[strlen(g->mes2)-1] = 0;
+
+ for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+// printf("GuildBaseInfo OK\n");
+
+ // メンバー
+ for(i = 0; i < g->max_member; i++) {
+ struct guild_member *m = &g->member[i];
+ if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%[^\t]\t",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4],
+ &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9],
+ tmp_str[0]) < 11)
+ return 1;
+ m->account_id = tmp_int[0];
+ m->char_id = tmp_int[1];
+ m->hair = tmp_int[2];
+ m->hair_color = tmp_int[3];
+ m->gender = tmp_int[4];
+ m->class_ = tmp_int[5];
+ m->lv = tmp_int[6];
+ m->exp = tmp_int[7];
+ m->exp_payper = tmp_int[8];
+ m->position = tmp_int[9];
+ memcpy(m->name, tmp_str[0], NAME_LENGTH-1);
+
+ for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+ }
+// printf("GuildMemberInfo OK\n");
+ // 役職
+ i = 0;
+ while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') {
+ struct guild_position *p = &g->position[i];
+ if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
+ return 1;
+ p->mode = tmp_int[0];
+ p->exp_mode = tmp_int[1];
+ tmp_str[0][strlen(tmp_str[0])-1] = 0;
+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1);
+
+ for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
+ str = strchr(str+1, '\t');
+ i++;
+ }
+// printf("GuildPositionInfo OK\n");
+ // エンブレム
+ tmp_int[1] = 0;
+ if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 &&
+ sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2)
+ return 1;
+ g->emblem_len = tmp_int[0];
+ g->emblem_id = tmp_int[1];
+ for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) {
+ int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
+ if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
+ if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
+ if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
+ if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
+ if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
+ if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
+ g->emblem_data[i] = (x1<<4) | x2;
+ }
+// printf("GuildEmblemInfo OK\n");
+ str=strchr(str + 1, '\t'); // 位置スキップ
+
+ // 同盟リスト
+ if (sscanf(str + 1, "%d\t", &c) < 1)
+ return 1;
+ str = strchr(str + 1, '\t'); // 位置スキップ
+ for(i = 0; i < c; i++) {
+ struct guild_alliance *a = &g->alliance[i];
+ if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
+ return 1;
+ a->guild_id = tmp_int[0];
+ a->opposition = tmp_int[1];
+ memcpy(a->name, tmp_str[0], NAME_LENGTH-1);
+
+ for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+ }
+// printf("GuildAllianceInfo OK\n");
+ // 追放リスト
+ if (sscanf(str+1, "%d\t", &c) < 1)
+ return 1;
+ str = strchr(str + 1, '\t'); // 位置スキップ
+ for(i = 0; i < c; i++) {
+ struct guild_explusion *e = &g->explusion[i];
+ if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ tmp_str[0], tmp_str[1], tmp_str[2]) < 6)
+ return 1;
+ e->account_id = tmp_int[0];
+ e->rsv1 = tmp_int[1];
+ e->rsv2 = tmp_int[2];
+ e->rsv3 = tmp_int[3];
+ memcpy(e->name, tmp_str[0], NAME_LENGTH-1);
+ memcpy(e->acc, tmp_str[1], 24);
+ tmp_str[2][strlen(tmp_str[2])-1] = 0;
+ memcpy(e->mes, tmp_str[2], 40);
+
+ for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+ }
+// printf("GuildExplusionInfo OK\n");
+ // ギルドスキル
+ for(i = 0; i < MAX_GUILDSKILL; i++) {
+ if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2)
+ break;
+ g->skill[i].id = tmp_int[0];
+ g->skill[i].lv = tmp_int[1];
+ str = strchr(str + 1, ' ');
+ }
+ str = strchr(str + 1, '\t');
+// printf("GuildSkillInfo OK\n");
+
+ return 0;
+}
+
+// ギルド城データの文字列への変換
+int inter_guildcastle_tostr(char *str, struct guild_castle *gc) {
+ int len;
+
+ len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris]
+ gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE,
+ gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
+ gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible,
+ gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible,
+ gc->guardian[0].hp, gc->guardian[1].hp, gc->guardian[2].hp, gc->guardian[3].hp,
+ gc->guardian[4].hp, gc->guardian[5].hp, gc->guardian[6].hp, gc->guardian[7].hp);
+
+ return 0;
+}
+
+// ギルド城データの文字列からの変換
+int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) {
+ int tmp_int[26];
+
+ memset(gc, 0, sizeof(struct guild_castle));
+ // new structure of guild castle
+ if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13],
+ &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], &tmp_int[24], &tmp_int[25]) == 26) {
+ gc->castle_id = tmp_int[0];
+ gc->guild_id = tmp_int[1];
+ gc->economy = tmp_int[2];
+ gc->defense = tmp_int[3];
+ gc->triggerE = tmp_int[4];
+ gc->triggerD = tmp_int[5];
+ gc->nextTime = tmp_int[6];
+ gc->payTime = tmp_int[7];
+ gc->createTime = tmp_int[8];
+ gc->visibleC = tmp_int[9];
+ gc->guardian[0].visible = tmp_int[10];
+ gc->guardian[1].visible = tmp_int[11];
+ gc->guardian[2].visible = tmp_int[12];
+ gc->guardian[3].visible = tmp_int[13];
+ gc->guardian[4].visible = tmp_int[14];
+ gc->guardian[5].visible = tmp_int[15];
+ gc->guardian[6].visible = tmp_int[16];
+ gc->guardian[7].visible = tmp_int[17];
+ gc->guardian[0].hp = tmp_int[18];
+ gc->guardian[1].hp = tmp_int[19];
+ gc->guardian[2].hp = tmp_int[20];
+ gc->guardian[3].hp = tmp_int[21];
+ gc->guardian[4].hp = tmp_int[22];
+ gc->guardian[5].hp = tmp_int[23];
+ gc->guardian[6].hp = tmp_int[24];
+ gc->guardian[7].hp = tmp_int[25]; // end additions [Valaris]
+ // old structure of guild castle
+ } else if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13],
+ &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17]) == 18) {
+ int i;
+
+ gc->castle_id = tmp_int[0];
+ gc->guild_id = tmp_int[1];
+ gc->economy = tmp_int[2];
+ gc->defense = tmp_int[3];
+ gc->triggerE = tmp_int[4];
+ gc->triggerD = tmp_int[5];
+ gc->nextTime = tmp_int[6];
+ gc->payTime = tmp_int[7];
+ gc->createTime = tmp_int[8];
+ gc->visibleC = tmp_int[9];
+ gc->guardian[0].visible = tmp_int[10];
+ gc->guardian[1].visible = tmp_int[11];
+ gc->guardian[2].visible = tmp_int[12];
+ gc->guardian[3].visible = tmp_int[13];
+ gc->guardian[4].visible = tmp_int[14];
+ gc->guardian[5].visible = tmp_int[15];
+ gc->guardian[6].visible = tmp_int[16];
+ gc->guardian[7].visible = tmp_int[17];
+
+ for (i = 0; i < MAX_GUARDIANS; i++)
+ {
+ if (gc->guardian[i].visible)
+ gc->guardian[i].hp = 15000 + 2000 * gc->defense;
+ else
+ gc->guardian[i].hp = 0;
+ }
+ } else {
+ return 1;
+ }
+
+ return 0;
+}
+
+// ギルド関連データベース読み込み
+int inter_guild_readdb(void) {
+ int i;
+ FILE *fp;
+ char line[1024];
+ char path[1024];
+
+ sprintf(path, "%s%s", db_path, "/exp_guild.txt");
+ fp = fopen(path, "r");
+ if (fp == NULL) {
+ ShowError("can't read db/exp_guild.txt\n");
+ return 1;
+ }
+ i = 0;
+ while(fgets(line, sizeof(line)-1, fp) && i < 100){
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ guild_exp[i] = atoi(line);
+ i++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+// ギルドデータの読み込み
+int inter_guild_init() {
+ char line[16384];
+ struct guild *g;
+ struct guild_castle *gc;
+ FILE *fp;
+ int i, j, c = 0;
+
+ inter_guild_readdb();
+
+ guild_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+ castle_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ if ((fp = fopen(guild_txt,"r")) == NULL)
+ return 1;
+ while(fgets(line, sizeof(line)-1, fp)) {
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) {
+ guild_newid = i;
+ continue;
+ }
+
+ g = (struct guild *) aCalloc(sizeof(struct guild), 1);
+ if(g == NULL){
+ ShowFatalError("int_guild: out of memory!\n");
+ exit(0);
+ }
+// memset(g, 0, sizeof(struct guild)); not needed...
+ if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) {
+ if (g->guild_id >= guild_newid)
+ guild_newid = g->guild_id + 1;
+ idb_put(guild_db, g->guild_id, g);
+ guild_check_empty(g);
+ guild_calcinfo(g);
+ } else {
+ ShowError("int_guild: broken data [%s] line %d\n", guild_txt, c);
+ aFree(g);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("int_guild: %s read done (%d guilds)\n", guild_txt, c);
+
+ c = 0;//カウンタ初期化
+
+ if ((fp = fopen(castle_txt, "r")) == NULL) {
+ return 1;
+ }
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+ gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
+ if(gc == NULL){
+ ShowFatalError("int_guild: out of memory!\n");
+ exit(0);
+ }
+// memset(gc, 0, sizeof(struct guild_castle)); No need...
+ if (inter_guildcastle_fromstr(line, gc) == 0) {
+ idb_put(castle_db, gc->castle_id, gc);
+ } else {
+ ShowError("int_guild: broken data [%s] line %d\n", castle_txt, c);
+ aFree(gc);
+ }
+ c++;
+ }
+
+ if (!c) {
+ ShowStatus(" %s - making Default Data...\n", castle_txt);
+ //デフォルトデータを作成
+ for(i = 0; i < MAX_GUILDCASTLE; i++) {
+ gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
+ if (gc == NULL) {
+ ShowFatalError("int_guild: out of memory!\n");
+ exit(0);
+ }
+ gc->castle_id = i;
+ idb_put(castle_db, gc->castle_id, gc);
+ }
+ ShowStatus(" %s - making done\n",castle_txt);
+ return 0;
+ }
+
+ fclose(fp);
+
+ return 0;
+}
+
+void inter_guild_final() {
+ castle_db->destroy(castle_db, NULL);
+ guild_db->destroy(guild_db, NULL);
+ return;
+}
+
+struct guild *inter_guild_search(int guild_id) {
+ return idb_get(guild_db, guild_id);
+}
+
+// ギルドデータのセーブ用
+int inter_guild_save_sub(DBKey key,void *data,va_list ap) {
+ char line[16384];
+ FILE *fp;
+
+ inter_guild_tostr(line,(struct guild *)data);
+ fp=va_arg(ap,FILE *);
+ fprintf(fp,"%s" RETCODE,line);
+
+ return 0;
+}
+
+// ギルド城データのセーブ用
+int inter_castle_save_sub(DBKey key, void *data, va_list ap) {
+ char line[16384];
+ FILE *fp;
+
+ inter_guildcastle_tostr(line, (struct guild_castle *)data);
+ fp = va_arg(ap, FILE *);
+ fprintf(fp, "%s" RETCODE, line);
+
+ return 0;
+}
+
+// ギルドデータのセーブ
+int inter_guild_save() {
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(guild_txt, &lock)) == NULL) {
+ ShowError("int_guild: cant write [%s] !!! data is lost !!!\n", guild_txt);
+ return 1;
+ }
+ guild_db->foreach(guild_db, inter_guild_save_sub, fp);
+// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
+ lock_fclose(fp, guild_txt, &lock);
+// printf("int_guild: %s saved.\n", guild_txt);
+
+ if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
+ ShowError("int_guild: cant write [%s] !!! data is lost !!!\n", castle_txt);
+ return 1;
+ }
+ castle_db->foreach(castle_db, inter_castle_save_sub, fp);
+ lock_fclose(fp, castle_txt, &lock);
+
+ return 0;
+}
+
+// ギルド名検索用
+int search_guildname_sub(DBKey key, void *data, va_list ap) {
+ struct guild *g = (struct guild *)data, **dst;
+ char *str;
+
+ str = va_arg(ap, char *);
+ dst = va_arg(ap, struct guild **);
+ if (strcmpi(g->name, str) == 0)
+ *dst = g;
+ return 0;
+}
+
+// ギルド名検索
+struct guild* search_guildname(char *str) {
+ struct guild *g = NULL;
+ guild_db->foreach(guild_db, search_guildname_sub, str, &g);
+ return g;
+}
+
+// ギルドが空かどうかチェック
+int guild_check_empty(struct guild *g) {
+ int i;
+
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id > 0) {
+ return 0;
+ }
+ }
+ // 誰もいないので解散
+ guild_db->foreach(guild_db, guild_break_sub, g->guild_id);
+ inter_guild_storage_delete(g->guild_id);
+ mapif_guild_broken(g->guild_id, 0);
+ idb_remove(guild_db, g->guild_id);
+ return 1;
+}
+
+// キャラの競合がないかチェック用
+int guild_check_conflict_sub(DBKey key, void *data, va_list ap) {
+ struct guild *g = (struct guild *)data;
+ int guild_id, account_id, char_id, i;
+
+ guild_id = va_arg(ap, int);
+ account_id = va_arg(ap, int);
+ char_id = va_arg(ap, int);
+
+ if (g->guild_id == guild_id) // 本来の所属なので問題なし
+ return 0;
+
+ for(i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
+ // 別のギルドに偽の所属データがあるので脱退
+ ShowWarning("int_guild: guild conflict! %d,%d %d!=%d\n", account_id, char_id, guild_id, g->guild_id);
+ mapif_parse_GuildLeave(-1, g->guild_id, account_id, char_id, 0, "**データ競合**");
+ }
+ }
+
+ return 0;
+}
+// キャラの競合がないかチェック
+int guild_check_conflict(int guild_id, int account_id, int char_id) {
+ guild_db->foreach(guild_db, guild_check_conflict_sub, guild_id, account_id, char_id);
+
+ return 0;
+}
+
+int guild_nextexp (int level)
+{
+ if (level == 0)
+ return 1;
+ if (level > 0 && level < 100)
+ return guild_exp[level-1];
+
+ return 0;
+}
+
+// ギルドスキルがあるか確認
+int guild_checkskill(struct guild *g, int id) {
+ int idx = id - GD_SKILLBASE;
+
+
+ if(idx < 0 || idx >= MAX_GUILDSKILL)
+
+ return 0;
+
+ return g->skill[idx].lv;
+}
+
+// ギルドの情報の再計算
+int guild_calcinfo(struct guild *g) {
+ int i, c, nextexp;
+ struct guild before = *g;
+
+ // スキルIDの設定
+ for(i = 0; i < MAX_GUILDSKILL; i++)
+ g->skill[i].id=i+GD_SKILLBASE;
+
+ // ギルドレベル
+ if (g->guild_lv <= 0)
+ g->guild_lv = 1;
+ nextexp = guild_nextexp(g->guild_lv);
+ if (nextexp > 0) {
+ while(g->exp >= nextexp && nextexp > 0) { //fixed guild exp overflow [Kevin]
+ g->exp -= nextexp;
+ g->guild_lv++;
+ g->skill_point++;
+ nextexp = guild_nextexp(g->guild_lv);
+ }
+ }
+
+ // ギルドの次の経験値
+ g->next_exp = guild_nextexp(g->guild_lv);
+
+ // メンバ上限(ギルド拡張適用)
+ g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv.
+ if(g->max_member > MAX_GUILD)
+ {
+ ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
+ g->max_member = MAX_GUILD;
+ }
+
+ // 平均レベルとオンライン人数
+ g->average_lv = 0;
+ g->connect_member = 0;
+ c = 0;
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id > 0) {
+ g->average_lv += g->member[i].lv;
+ c++;
+ if (g->member[i].online > 0)
+ g->connect_member++;
+ }
+ }
+ if(c) g->average_lv /= c;
+
+ // 全データを送る必要がありそう
+ if (g->max_member != before.max_member ||
+ g->guild_lv != before.guild_lv ||
+ g->skill_point != before.skill_point) {
+ mapif_guild_info(-1, g);
+ return 1;
+ }
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// ギルド作成可否
+int mapif_guild_created(int fd, int account_id, struct guild *g) {
+ WFIFOHEAD(fd, 10);
+ WFIFOW(fd,0) = 0x3830;
+ WFIFOL(fd,2) = account_id;
+ if (g != NULL) {
+ WFIFOL(fd,6) = g->guild_id;
+ ShowInfo("Created Guild (%d %s)\n", g->guild_id, g->name);
+ }else{
+ WFIFOL(fd,6) = 0;
+ }
+ WFIFOSET(fd,10);
+ return 0;
+}
+
+// ギルド情報見つからず
+int mapif_guild_noinfo(int fd, int guild_id) {
+ WFIFOHEAD(fd, 8);
+ WFIFOW(fd,0) = 0x3831;
+ WFIFOW(fd,2) = 8;
+ WFIFOL(fd,4) = guild_id;
+ WFIFOSET(fd,8);
+ ShowNotice("int_guild: info not found %d\n", guild_id);
+
+ return 0;
+}
+
+// ギルド情報まとめ送り
+int mapif_guild_info(int fd, struct guild *g) {
+ unsigned char buf[8+sizeof(struct guild)];
+
+ WBUFW(buf,0) = 0x3831;
+ memcpy(buf + 4, g, sizeof(struct guild));
+ WBUFW(buf,2) = 4 + sizeof(struct guild);
+// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild));
+ if (fd < 0)
+ mapif_sendall(buf, WBUFW(buf,2));
+ else
+ mapif_send(fd, buf, WBUFW(buf,2));
+// printf("int_guild: info %d %s\n", p->guild_id, p->name);
+
+ return 0;
+}
+
+// メンバ追加可否
+int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) {
+ WFIFOHEAD(fd, 15);
+ WFIFOW(fd,0) = 0x3832;
+ WFIFOL(fd,2) = guild_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOL(fd,10) = char_id;
+ WFIFOB(fd,14) = flag;
+ WFIFOSET(fd, 15);
+
+ return 0;
+}
+
+// 脱退/追放通知
+int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) {
+ unsigned char buf[79];
+
+ WBUFW(buf, 0) = 0x3834;
+ WBUFL(buf, 2) = guild_id;
+ WBUFL(buf, 6) = account_id;
+ WBUFL(buf,10) = char_id;
+ WBUFB(buf,14) = flag;
+ memcpy(WBUFP(buf,15), mes, 40);
+ memcpy(WBUFP(buf,55), name, NAME_LENGTH);
+ mapif_sendall(buf, 55+NAME_LENGTH);
+// mapif_sendall(buf, 79);
+ ShowInfo("Character left guild (Guild %d, %d - %s: %s)\n", guild_id, account_id, name, mes);
+
+ return 0;
+}
+
+// オンライン状態とLv更新通知
+int mapif_guild_memberinfoshort(struct guild *g, int idx) {
+ unsigned char buf[19];
+
+ WBUFW(buf, 0) = 0x3835;
+ WBUFL(buf, 2) = g->guild_id;
+ WBUFL(buf, 6) = g->member[idx].account_id;
+ WBUFL(buf,10) = g->member[idx].char_id;
+ WBUFB(buf,14) = (unsigned char)g->member[idx].online;
+ WBUFW(buf,15) = g->member[idx].lv;
+ WBUFW(buf,17) = g->member[idx].class_;
+ mapif_sendall(buf, 19);
+ return 0;
+}
+
+// 解散通知
+int mapif_guild_broken(int guild_id, int flag) {
+ unsigned char buf[7];
+
+ WBUFW(buf,0) = 0x3836;
+ WBUFL(buf,2) = guild_id;
+ WBUFB(buf,6) = flag;
+ mapif_sendall(buf, 7);
+ ShowInfo("Guild Break (%d)\n", guild_id);
+
+ return 0;
+}
+
+// ギルド内発言
+int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x3837;
+ WBUFW(buf,2) = len + 12;
+ WBUFL(buf,4) = guild_id;
+ WBUFL(buf,8) = account_id;
+ memcpy(WBUFP(buf,12), mes, len);
+ mapif_sendallwos(sfd, buf, len + 12);
+
+ return 0;
+}
+
+// ギルド基本情報変更通知
+int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x3839;
+ WBUFW(buf,2) = len+10;
+ WBUFL(buf,4) = guild_id;
+ WBUFW(buf,8) = type;
+ memcpy(WBUFP(buf,10),data,len);
+ mapif_sendall(buf,len+10);
+ return 0;
+}
+
+// ギルドメンバ情報変更通知
+int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) {
+ unsigned char buf[4096];
+
+ WBUFW(buf, 0) = 0x383a;
+ WBUFW(buf, 2) = len + 18;
+ WBUFL(buf, 4) = guild_id;
+ WBUFL(buf, 8) = account_id;
+ WBUFL(buf,12) = char_id;
+ WBUFW(buf,16) = type;
+ memcpy(WBUFP(buf,18), data, len);
+ mapif_sendall(buf,len+18);
+
+ return 0;
+}
+
+// ギルドスキルアップ通知
+int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) {
+ unsigned char buf[14];
+
+ WBUFW(buf, 0) = 0x383c;
+ WBUFL(buf, 2) = guild_id;
+ WBUFL(buf, 6) = skill_num;
+ WBUFL(buf,10) = account_id;
+ mapif_sendall(buf, 14);
+
+ return 0;
+}
+
+// ギルド同盟/敵対通知
+int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) {
+ unsigned char buf[67];
+
+ WBUFW(buf, 0) = 0x383d;
+ WBUFL(buf, 2) = guild_id1;
+ WBUFL(buf, 6) = guild_id2;
+ WBUFL(buf,10) = account_id1;
+ WBUFL(buf,14) = account_id2;
+ WBUFB(buf,18) = flag;
+ memcpy(WBUFP(buf,19), name1, NAME_LENGTH);
+ memcpy(WBUFP(buf,19+NAME_LENGTH), name2, NAME_LENGTH);
+ mapif_sendall(buf,19+2*NAME_LENGTH);
+/*
+ memcpy(WBUFP(buf,43), name2, NAME_LENGTH);
+ mapif_sendall(buf, 67);
+*/
+ return 0;
+}
+
+// ギルド役職変更通知
+int mapif_guild_position(struct guild *g, int idx) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x383b;
+ WBUFW(buf,2) = sizeof(struct guild_position) + 12;
+ WBUFL(buf,4) = g->guild_id;
+ WBUFL(buf,8) = idx;
+ memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position));
+ mapif_sendall(buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+// ギルド告知変更通知
+int mapif_guild_notice(struct guild *g) {
+ unsigned char buf[186];
+
+ WBUFW(buf,0) = 0x383e;
+ WBUFL(buf,2) = g->guild_id;
+ memcpy(WBUFP(buf,6), g->mes1, 60);
+ memcpy(WBUFP(buf,66), g->mes2, 120);
+ mapif_sendall(buf, 186);
+
+ return 0;
+}
+
+// ギルドエンブレム変更通知
+int mapif_guild_emblem(struct guild *g) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x383f;
+ WBUFW(buf,2) = g->emblem_len + 12;
+ WBUFL(buf,4) = g->guild_id;
+ WBUFL(buf,8) = g->emblem_id;
+ memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len);
+ mapif_sendall(buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+int mapif_guild_master_changed(struct guild *g, int position)
+{
+ unsigned char buf[12];
+ WBUFW(buf,0)=0x3843;
+ WBUFL(buf,2)=g->guild_id;
+ WBUFL(buf,6)=position;
+ mapif_sendall(buf,10);
+ return 0;
+}
+
+int mapif_guild_castle_dataload(int castle_id, int index, int value) {
+ unsigned char buf[9];
+
+ WBUFW(buf,0) = 0x3840;
+ WBUFW(buf,2) = castle_id;
+ WBUFB(buf,4) = index;
+ WBUFL(buf,5) = value;
+ mapif_sendall(buf,9);
+
+ return 0;
+}
+
+int mapif_guild_castle_datasave(int castle_id, int index, int value) {
+ unsigned char buf[9];
+
+ WBUFW(buf,0) = 0x3841;
+ WBUFW(buf,2) = castle_id;
+ WBUFB(buf,4) = index;
+ WBUFL(buf,5) = value;
+ mapif_sendall(buf,9);
+
+ return 0;
+}
+
+int mapif_guild_castle_alldataload_sub(DBKey key, void *data, va_list ap) {
+ int fd = va_arg(ap, int);
+ int *p = va_arg(ap, int*);
+
+ WFIFOHEAD(fd, sizeof(struct guild_castle));
+ memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle));
+ (*p) += sizeof(struct guild_castle);
+
+ return 0;
+}
+
+int mapif_guild_castle_alldataload(int fd) {
+ int len = 4;
+
+ WFIFOHEAD(fd, 0);
+ WFIFOW(fd,0) = 0x3842;
+ castle_db->foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len);
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd, len);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+// ギルド作成要求
+int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) {
+ struct guild *g;
+ int i;
+
+ for(i = 0; i < NAME_LENGTH && name[i]; i++) {
+ if (!(name[i] & 0xe0) || name[i] == 0x7f) {
+ ShowInfo("Create Guild: illegal guild name [%s]\n", name);
+ mapif_guild_created(fd, account_id, NULL);
+ return 0;
+ }
+ }
+
+ if ((g = search_guildname(name)) != NULL) {
+ ShowInfo("Create Guild: same name guild exists [%s]\n", name);
+ mapif_guild_created(fd, account_id, NULL);
+ return 0;
+ }
+ g = (struct guild *) aCalloc(sizeof(struct guild), 1);
+ if (g == NULL) {
+ ShowFatalError("int_guild: CreateGuild: out of memory !\n");
+ mapif_guild_created(fd, account_id, NULL);
+ exit(0);
+ }
+// memset(g, 0, sizeof(struct guild)); Meh...
+ g->guild_id = guild_newid++;
+ memcpy(g->name, name, NAME_LENGTH-1);
+ memcpy(g->master, master->name, NAME_LENGTH-1);
+ memcpy(&g->member[0], master, sizeof(struct guild_member));
+
+ g->position[0].mode = 0x11;
+ strcpy(g->position[ 0].name, "GuildMaster");
+ strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie");
+ for(i = 1; i < MAX_GUILDPOSITION-1; i++)
+ sprintf(g->position[i].name, "Position %d", i + 1);
+
+ // ここでギルド情報計算が必要と思われる
+ g->max_member = 16;
+ g->average_lv = master->lv;
+ for(i = 0; i < MAX_GUILDSKILL; i++)
+ g->skill[i].id=i + GD_SKILLBASE;
+
+ idb_put(guild_db, g->guild_id, g);
+
+ mapif_guild_created(fd, account_id, g);
+ mapif_guild_info(fd, g);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
+ name, g->guild_id, master->name, master->account_id);
+
+ return 0;
+}
+
+// ギルド情報要求
+int mapif_parse_GuildInfo(int fd, int guild_id) {
+ struct guild *g;
+
+ g = idb_get(guild_db, guild_id);
+ if (g != NULL){
+ guild_calcinfo(g);
+ mapif_guild_info(fd, g);
+ } else
+ mapif_guild_noinfo(fd, guild_id);
+
+ return 0;
+}
+
+// ギルドメンバ追加要求
+int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
+ struct guild *g;
+ int i;
+
+ g = idb_get(guild_db, guild_id);
+ if (g == NULL) {
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
+ return 0;
+ }
+
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id == 0) {
+ memcpy(&g->member[i], m, sizeof(struct guild_member));
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
+ guild_calcinfo(g);
+ mapif_guild_info(-1, g);
+
+ return 0;
+ }
+ }
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
+
+ return 0;
+}
+
+// ギルド脱退/追放要求
+int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) {
+ struct guild *g = NULL;
+ int i, j;
+
+ g = idb_get(guild_db, guild_id);
+ if (g != NULL) {
+ for(i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
+// printf("%d %d\n", i, (int)(&g->member[i]));
+// printf("%d %s\n", i, g->member[i].name);
+
+ if (flag) { // 追放の場合追放リストに入れる
+ for(j = 0; j < MAX_GUILDEXPLUSION; j++) {
+ if (g->explusion[j].account_id == 0)
+ break;
+ }
+ if (j == MAX_GUILDEXPLUSION) { // 一杯なので古いのを消す
+ for(j = 0; j < MAX_GUILDEXPLUSION - 1; j++)
+ g->explusion[j] = g->explusion[j+1];
+ j = MAX_GUILDEXPLUSION - 1;
+ }
+ g->explusion[j].account_id = account_id;
+ memcpy(g->explusion[j].acc, "dummy", NAME_LENGTH-1);
+ memcpy(g->explusion[j].name, g->member[i].name, NAME_LENGTH-1);
+ memcpy(g->explusion[j].mes, mes, 40);
+ }
+
+ mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes);
+// printf("%d %d\n", i, (int)(&g->member[i]));
+// printf("%d %s\n", i, (&g->member[i])->name);
+ memset(&g->member[i], 0, sizeof(struct guild_member));
+
+ if (guild_check_empty(g) == 0)
+ mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
+
+ return 0;
+ }
+ }
+ }
+ return 0;
+}
+
+// オンライン/Lv更新
+int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) {
+ struct guild *g;
+ int i, alv, c;
+
+ g = idb_get(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+
+ g->connect_member = 0;
+
+ alv = 0;
+ c = 0;
+ for(i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
+ g->member[i].online = online;
+ g->member[i].lv = lv;
+ g->member[i].class_ = class_;
+ mapif_guild_memberinfoshort(g, i);
+ }
+ if (g->member[i].account_id > 0) {
+ alv += g->member[i].lv;
+ c++;
+ }
+ if (g->member[i].online)
+ g->connect_member++;
+ }
+
+ if (c)
+ // 平均レベル
+ g->average_lv = alv / c;
+
+ return 0;
+}
+
+// ギルド解散処理用(同盟/敵対を解除)
+int guild_break_sub(DBKey key, void *data, va_list ap) {
+ struct guild *g = (struct guild *)data;
+ int guild_id = va_arg(ap, int);
+ int i;
+
+ for(i = 0; i < MAX_GUILDALLIANCE; i++) {
+ if (g->alliance[i].guild_id == guild_id)
+ g->alliance[i].guild_id = 0;
+ }
+ return 0;
+}
+
+// ギルド解散要求
+int mapif_parse_BreakGuild(int fd, int guild_id) {
+ struct guild *g;
+
+ g = idb_get(guild_db, guild_id);
+ if(g == NULL)
+ return 0;
+
+ guild_db->foreach(guild_db, guild_break_sub, guild_id);
+ inter_guild_storage_delete(guild_id);
+ mapif_guild_broken(guild_id, 0);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id);
+
+ idb_remove(guild_db, guild_id);
+ return 0;
+}
+
+// ギルドメッセージ送信
+int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) {
+ return mapif_guild_message(guild_id, account_id, mes, len, fd);
+}
+
+// ギルド基本データ変更要求
+int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) {
+ struct guild *g;
+ short dw = *((short *)data);
+
+ g = idb_get(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+
+ switch(type) {
+ case GBI_GUILDLV:
+ if (dw > 0 && g->guild_lv + dw <= 50) {
+ g->guild_lv+=dw;
+ g->skill_point+=dw;
+ } else if (dw < 0 && g->guild_lv + dw >= 1)
+ g->guild_lv += dw;
+ mapif_guild_info(-1, g);
+ return 0;
+ default:
+ ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n", type);
+ break;
+ }
+ mapif_guild_basicinfochanged(guild_id, type, data, len);
+
+ return 0;
+}
+
+// ギルドメンバデータ変更要求
+int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) {
+ int i;
+ struct guild *g;
+
+ g = idb_get(guild_db, guild_id);
+ if(g == NULL)
+ return 0;
+
+ for(i = 0; i < g->max_member; i++)
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id)
+ break;
+ if (i == g->max_member) {
+ ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name);
+ return 0;
+ }
+ switch(type) {
+ case GMI_POSITION: // 役職
+ g->member[i].position = *((int *)data);
+ break;
+ case GMI_EXP: // EXP
+ {
+ int exp, oldexp = g->member[i].exp;
+ exp = g->member[i].exp = *((unsigned int *)data);
+ g->exp += (exp - oldexp);
+ guild_calcinfo(g); // Lvアップ判断
+ mapif_guild_basicinfochanged(guild_id, GBI_EXP, &g->exp, 4);
+ break;
+ }
+ case GMI_HAIR:
+ {
+ g->member[i].hair=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ break;
+ }
+ case GMI_HAIR_COLOR:
+ {
+ g->member[i].hair_color=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ break;
+ }
+ case GMI_GENDER:
+ {
+ g->member[i].gender=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ break;
+ }
+ case GMI_CLASS:
+ {
+ g->member[i].class_=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ break;
+ }
+ case GMI_LEVEL:
+ {
+ g->member[i].lv=*((int *)data);
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ break;
+ }
+
+ default:
+ ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n", type);
+ break;
+ }
+ mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len);
+
+ return 0;
+}
+
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender)
+{
+ return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
+}
+
+// ギルド役職名変更要求
+int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
+ struct guild *g = idb_get(guild_db, guild_id);
+
+ if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
+ return 0;
+ }
+ memcpy(&g->position[idx], p, sizeof(struct guild_position));
+ mapif_guild_position(g, idx);
+ ShowInfo("int_guild: position [%d] changed\n", idx);
+
+ return 0;
+}
+
+// ギルドスキルアップ要求
+int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
+ struct guild *g = idb_get(guild_db, guild_id);
+ int idx = skill_num - GD_SKILLBASE;
+
+ if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
+ return 0;
+
+ if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) {
+ g->skill[idx].lv++;
+ g->skill_point--;
+ if (guild_calcinfo(g) == 0)
+ mapif_guild_info(-1, g);
+ mapif_guild_skillupack(guild_id, skill_num, account_id);
+ ShowInfo("int_guild: skill %d up\n", skill_num);
+ }
+
+ return 0;
+}
+
+//Manual deletion of an alliance when partnering guild does not exists. [Skotlex]
+static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
+{
+ int i;
+ char name[NAME_LENGTH];
+ for(i=0;i<MAX_GUILDALLIANCE;i++)
+ if(g->alliance[i].guild_id == guild_id)
+ {
+ strcpy(name, g->alliance[i].name);
+ g->alliance[i].guild_id=0;
+ break;
+ }
+ if (i == MAX_GUILDALLIANCE)
+ return -1;
+
+ mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
+ return 0;
+}
+// ギルド同盟要求
+int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) {
+ struct guild *g[2];
+ int j, i;
+
+ g[0] = idb_get(guild_db, guild_id1);
+ g[1] = idb_get(guild_db, guild_id2);
+
+ if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild.
+ return mapif_parse_GuildDeleteAlliance(g[0], guild_id2,
+ account_id1, account_id2, flag); //Try to do a manual removal of said guild.
+
+ if (g[0] == NULL || g[1] == NULL)
+ return 0;
+
+ if (!(flag & 0x8)) {
+ for(i = 0; i < 2 - (flag & 1); i++) {
+ for(j = 0; j < MAX_GUILDALLIANCE; j++)
+ if (g[i]->alliance[j].guild_id == 0) {
+ g[i]->alliance[j].guild_id = g[1-i]->guild_id;
+ memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH-1);
+ g[i]->alliance[j].opposition = flag & 1;
+ break;
+ }
+ }
+ } else { // 関係解消
+ for(i = 0; i < 2 - (flag & 1); i++) {
+ for(j = 0; j < MAX_GUILDALLIANCE; j++)
+ if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) {
+ g[i]->alliance[j].guild_id = 0;
+ break;
+ }
+ }
+ }
+ mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name);
+
+ return 0;
+}
+
+// ギルド告知変更要求
+int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
+ struct guild *g;
+
+ g = idb_get(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+ memcpy(g->mes1, mes1, 60);
+ memcpy(g->mes2, mes2, 120);
+
+ return mapif_guild_notice(g);
+}
+
+// ギルドエンブレム変更要求
+int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
+ struct guild *g;
+
+ g = idb_get(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+ memcpy(g->emblem_data, data, len);
+ g->emblem_len = len;
+ g->emblem_id++;
+
+ return mapif_guild_emblem(g);
+}
+
+int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
+ struct guild_castle *gc = idb_get(castle_db, castle_id);
+
+ if (gc == NULL) {
+ return mapif_guild_castle_dataload(castle_id, 0, 0);
+ }
+ switch(index) {
+ case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id);
+ case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy);
+ case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense);
+ case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE);
+ case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD);
+ case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime);
+ case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime);
+ case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime);
+ case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC);
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-10].visible);
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 23:
+ case 24:
+ case 25:
+ return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-18].hp); // end additions [Valaris]
+
+ default:
+ ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+
+ return 0;
+}
+
+int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
+ struct guild_castle *gc= idb_get(castle_db, castle_id);
+
+ if (gc == NULL) {
+ return mapif_guild_castle_datasave(castle_id, index, value);
+ }
+ switch(index) {
+ case 1:
+ if (gc->guild_id != value) {
+ int gid = (value) ? value : gc->guild_id;
+ struct guild *g = idb_get(guild_db, gid);
+ if(log_inter)
+ inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
+ (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);
+ }
+ gc->guild_id = value;
+ break;
+ case 2: gc->economy = value; break;
+ case 3: gc->defense = value; break;
+ case 4: gc->triggerE = value; break;
+ case 5: gc->triggerD = value; break;
+ case 6: gc->nextTime = value; break;
+ case 7: gc->payTime = value; break;
+ case 8: gc->createTime = value; break;
+ case 9: gc->visibleC = value; break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ gc->guardian[index-10].visible = value; break;
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 23:
+ case 24:
+ case 25:
+ gc->guardian[index-18].hp = value; break; // end additions [Valaris]
+ default:
+ ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+
+ return mapif_guild_castle_datasave(gc->castle_id, index, value);
+}
+
+// ギルドチェック要求
+int mapif_parse_GuildCheck(int fd, int guild_id, int account_id, int char_id) {
+ return guild_check_conflict(guild_id, account_id, char_id);
+}
+
+int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len)
+{
+ struct guild *g = idb_get(guild_db, guild_id);
+ struct guild_member gm;
+ int pos;
+
+ if(g==NULL || g->guild_id<=0 || len > NAME_LENGTH)
+ return 0;
+
+ for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++);
+
+ if (pos == g->max_member)
+ return 0; //Character not found??
+
+ memcpy(&gm, &g->member[pos], sizeof (struct guild_member));
+ memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member));
+ memcpy(&g->member[0], &gm, sizeof(struct guild_member));
+
+ g->member[pos].position = g->member[0].position;
+ g->member[0].position = 0; //Position 0: guild Master.
+ strncpy(g->master, name, len);
+ if (len < NAME_LENGTH)
+ g->master[len] = '\0';
+
+ ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",name, guild_id, g->name);
+ return mapif_guild_master_changed(g, pos);
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_guild_parse_frommap(int fd) {
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)) {
+ case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break;
+ case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
+ case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), (const char*)RFIFOP(fd,15)); break;
+ case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break;
+ case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break;
+ case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3038: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
+ case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break;
+ case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break;
+ case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break;
+ case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break;
+
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+// マップサーバーの接続時処理
+int inter_guild_mapif_init(int fd) {
+ return mapif_guild_castle_alldataload(fd);
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_guild_leave(int guild_id, int account_id, int char_id) {
+ return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
+}
diff --git a/src/char/int_guild.h b/src/char/int_guild.h
new file mode 100644
index 000000000..0b0105af3
--- /dev/null
+++ b/src/char/int_guild.h
@@ -0,0 +1,19 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_GUILD_H_
+#define _INT_GUILD_H_
+
+int inter_guild_init(void);
+void inter_guild_final(void);
+int inter_guild_save(void);
+int inter_guild_parse_frommap(int fd);
+struct guild *inter_guild_search(int guild_id);
+int inter_guild_mapif_init(int fd);
+int inter_guild_leave(int guild_id,int account_id,int char_id);
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender);
+
+extern char guild_txt[1024];
+extern char castle_txt[1024];
+
+#endif
diff --git a/src/char/int_party.c b/src/char/int_party.c
new file mode 100644
index 000000000..1226da650
--- /dev/null
+++ b/src/char/int_party.c
@@ -0,0 +1,654 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "../common/mmo.h"
+#include "../common/socket.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+#include "char.h"
+#include "inter.h"
+#include "int_party.h"
+
+char party_txt[1024] = "save/party.txt";
+
+static struct dbt *party_db;
+static int party_newid = 100;
+
+int mapif_party_broken(int party_id, int flag);
+int party_check_empty(struct party *p);
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id);
+
+// パ?ティデ?タの文字列への?換
+int inter_party_tostr(char *str, struct party *p) {
+ int i, len;
+
+ len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item);
+ for(i = 0; i < MAX_PARTY; i++) {
+ struct party_member *m = &p->member[i];
+ len += sprintf(str + len, "%d,%d,%d\t%s\t", m->account_id, m->char_id, m->leader, ((m->account_id > 0) ? m->name : "NoMember"));
+ }
+
+ return 0;
+}
+
+// パ?ティデ?タの文字列からの?換
+int inter_party_fromstr(char *str, struct party *p) {
+ int i, j;
+ int tmp_int[16];
+ char tmp_str[256];
+
+ memset(p, 0, sizeof(struct party));
+
+// printf("sscanf party main info\n");
+ if (sscanf(str, "%d\t%255[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4)
+ return 1;
+
+ p->party_id = tmp_int[0];
+ memcpy(p->name, tmp_str, NAME_LENGTH-1);
+ p->exp = tmp_int[1]?1:0;
+ p->item = tmp_int[2];
+// printf("%d [%s] %d %d\n", tmp_int[0], tmp_str[0], tmp_int[1], tmp_int[2]);
+
+ for(j = 0; j < 3 && str != NULL; j++)
+ str = strchr(str + 1, '\t');
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ struct party_member *m = &p->member[i];
+ if (str == NULL)
+ return 1;
+// printf("sscanf party member info %d\n", i);
+
+ if (sscanf(str + 1, "%d,%d,%d\t%255[^\t]\t", &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str) != 4)
+ return 1;
+
+ m->account_id = tmp_int[0];
+ m->char_id = tmp_int[1];
+ m->leader = tmp_int[2]?1:0;
+ memcpy(m->name, tmp_str, NAME_LENGTH-1);
+// printf(" %d %d [%s]\n", tmp_int[0], tmp_int[1], tmp_str);
+
+ for(j = 0; j < 2 && str != NULL; j++)
+ str = strchr(str + 1, '\t');
+ }
+
+ return 0;
+}
+
+// パ?ティデ?タのロ?ド
+int inter_party_init() {
+ char line[8192];
+ struct party *p;
+ FILE *fp;
+ int c = 0;
+ int i, j;
+
+ party_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ if ((fp = fopen(party_txt, "r")) == NULL)
+ return 1;
+
+ while(fgets(line, sizeof(line) - 1, fp)) {
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) {
+ party_newid = i;
+ continue;
+ }
+
+ p = (struct party*)aCalloc(sizeof(struct party), 1);
+ if (p == NULL){
+ ShowFatalError("int_party: out of memory!\n");
+ exit(0);
+ }
+ memset(p, 0, sizeof(struct party));
+ if (inter_party_fromstr(line, p) == 0 && p->party_id > 0) {
+ if (p->party_id >= party_newid)
+ party_newid = p->party_id + 1;
+ idb_put(party_db, p->party_id, p);
+ party_check_empty(p);
+ } else {
+ ShowError("int_party: broken data [%s] line %d\n", party_txt, c + 1);
+ aFree(p);
+ }
+ c++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+void inter_party_final()
+{
+ party_db->destroy(party_db, NULL);
+ return;
+}
+
+// パ?ティ?デ?タのセ?ブ用
+int inter_party_save_sub(DBKey key, void *data, va_list ap) {
+ char line[8192];
+ FILE *fp;
+
+ inter_party_tostr(line, (struct party *)data);
+ fp = va_arg(ap, FILE *);
+ fprintf(fp, "%s" RETCODE, line);
+
+ return 0;
+}
+
+// パ?ティ?デ?タのセ?ブ
+int inter_party_save() {
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(party_txt, &lock)) == NULL) {
+ ShowError("int_party: cant write [%s] !!! data is lost !!!\n", party_txt);
+ return 1;
+ }
+ party_db->foreach(party_db, inter_party_save_sub, fp);
+ lock_fclose(fp,party_txt, &lock);
+ return 0;
+}
+
+// パ?ティ名?索用
+int search_partyname_sub(DBKey key,void *data,va_list ap) {
+ struct party *p = (struct party *)data,**dst;
+ char *str;
+
+ str = va_arg(ap, char *);
+ dst = va_arg(ap, struct party **);
+ if (strncmpi(p->name, str, NAME_LENGTH) == 0)
+ *dst = p;
+
+ return 0;
+}
+
+// パ?ティ名?索
+struct party* search_partyname(char *str) {
+ struct party *p = NULL;
+ party_db->foreach(party_db, search_partyname_sub, str, &p);
+ return p;
+}
+
+// EXP公平分配できるかチェック
+int party_check_exp_share(struct party *p) {
+ int i, oi[MAX_PARTY], dudes=0;
+ int maxlv = 0, minlv = 0x7fffffff;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ int lv = p->member[i].lv;
+ if (p->member[i].online) {
+ if (lv < minlv)
+ minlv = lv;
+ if (maxlv < lv)
+ maxlv = lv;
+ if( lv >= 70 )
+ dudes+=1000;
+ oi[dudes%1000] = i;
+ dudes++;
+ }
+ }
+ if((dudes/1000 >= 2) && (dudes%1000 == 3) && maxlv-minlv>party_share_level) {
+ int pl1=0,pl2=0,pl3=0;
+ pl1=search_character_index(p->member[oi[0]].name);
+ pl2=search_character_index(p->member[oi[1]].name);
+ pl3=search_character_index(p->member[oi[2]].name);
+ ShowDebug("PARTY: group of 3 Id1 %d lv %d name %s Id2 %d lv %d name %s Id3 %d lv %d name %s\n",pl1,p->member[oi[0]].lv,p->member[oi[0]].name,pl2,p->member[oi[1]].lv,p->member[oi[1]].name,pl3,p->member[oi[2]].lv,p->member[oi[2]].name);
+ if (char_married(pl1,pl2) && char_child(pl1,pl3))
+ return 1;
+ if (char_married(pl1,pl3) && char_child(pl1,pl2))
+ return 1;
+ if (char_married(pl2,pl3) && char_child(pl2,pl1))
+ return 1;
+ }
+ return (maxlv==0 || maxlv-minlv<=party_share_level);
+}
+
+// パ?ティが空かどうかチェック
+int party_check_empty(struct party *p) {
+ int i;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id > 0) {
+ return 0;
+ }
+ }
+ mapif_party_broken(p->party_id, 0);
+ idb_remove(party_db, p->party_id);
+
+ return 1;
+}
+
+// キャラの競合がないかチェック用
+int party_check_conflict_sub(DBKey key, void *data, va_list ap) {
+ struct party *p = (struct party *)data;
+ int party_id, account_id, char_id, i;
+
+ party_id=va_arg(ap, int);
+ account_id=va_arg(ap, int);
+ char_id=va_arg(ap, int);
+
+ if (p->party_id == party_id) //No conflict to check
+ return 0;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id && p->member[i].char_id == char_id) {
+ ShowWarning("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party_id);
+ mapif_parse_PartyLeave(-1, p->party_id, account_id, char_id);
+ }
+ }
+
+ return 0;
+}
+
+// キャラの競合がないかチェック
+int party_check_conflict(int party_id, int account_id, int char_id) {
+ party_db->foreach(party_db, party_check_conflict_sub, party_id, account_id, char_id);
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// パ?ティ作成可否
+int mapif_party_created(int fd,int account_id, int char_id, struct party *p) {
+ WFIFOHEAD(fd, 39);
+ WFIFOW(fd,0) = 0x3820;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = char_id;
+ if (p != NULL) {
+ WFIFOB(fd,10) = 0;
+ WFIFOL(fd,11) = p->party_id;
+ memcpy(WFIFOP(fd,15), p->name, NAME_LENGTH);
+ ShowInfo("Created party (%d - %s)\n", p->party_id, p->name);
+ } else {
+ WFIFOB(fd,10) = 1;
+ WFIFOL(fd,11) = 0;
+ memset(WFIFOP(fd,15), 0, NAME_LENGTH);
+ }
+ WFIFOSET(fd,39);
+ return 0;
+}
+
+// パ?ティ情報見つからず
+int mapif_party_noinfo(int fd, int party_id) {
+ WFIFOHEAD(fd, 8);
+ WFIFOW(fd,0) = 0x3821;
+ WFIFOW(fd,2) = 8;
+ WFIFOL(fd,4) = party_id;
+ WFIFOSET(fd,8);
+ ShowWarning("int_party: info not found %d\n", party_id);
+
+ return 0;
+}
+
+// パ?ティ情報まとめ送り
+int mapif_party_info(int fd, struct party *p) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x3821;
+ memcpy(buf + 4, p, sizeof(struct party));
+ WBUFW(buf,2) = 4 + sizeof(struct party);
+ if (fd < 0)
+ mapif_sendall(buf, WBUFW(buf,2));
+ else
+ mapif_send(fd, buf, WBUFW(buf,2));
+ return 0;
+}
+
+// パ?ティメンバ追加可否
+int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
+ WFIFOHEAD(fd, 15);
+ WFIFOW(fd,0) = 0x3822;
+ WFIFOL(fd,2) = party_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOL(fd,10) = char_id;
+ WFIFOB(fd,14) = flag;
+ WFIFOSET(fd,15);
+
+ return 0;
+}
+
+// パ?ティ設定?更通知
+int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) {
+ unsigned char buf[15];
+
+ WBUFW(buf,0) = 0x3823;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = account_id;
+ WBUFW(buf,10) = p->exp;
+ WBUFW(buf,12) = p->item;
+ WBUFB(buf,14) = flag;
+ if (flag == 0)
+ mapif_sendall(buf, 15);
+ else
+ mapif_send(fd, buf, 15);
+ return 0;
+}
+
+//Checks whether the even-share setting of a party is broken when a character logs in. [Skotlex]
+int inter_party_logged(int party_id, int account_id, int char_id)
+{
+ struct party *p;
+ int i;
+ if (!party_id)
+ return 0;
+
+ p = idb_get(party_db, party_id);
+ if(p==NULL)
+ return 0;
+ for (i = 0; i < MAX_PARTY; i++)
+ if (p->member[i].account_id == account_id && p->member[i].char_id == char_id)
+ {
+ p->member[i].online = 1;
+ break;
+ }
+ if(p->exp && !party_check_exp_share(p))
+ {
+ p->exp=0;
+ mapif_party_optionchanged(0,p,0,0);
+ return 1;
+ }
+ return 0;
+}
+
+// パ?ティ?退通知
+int mapif_party_leaved(int party_id,int account_id, int char_id) {
+ unsigned char buf[16];
+
+ WBUFW(buf,0) = 0x3824;
+ WBUFL(buf,2) = party_id;
+ WBUFL(buf,6) = account_id;
+ WBUFL(buf,10) = char_id;
+ mapif_sendall(buf, 14);
+ return 0;
+}
+
+// パ?ティマップ更新通知
+int mapif_party_membermoved(struct party *p, int idx) {
+ unsigned char buf[20];
+
+ WBUFW(buf,0) = 0x3825;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = p->member[idx].account_id;
+ WBUFL(buf,10) = p->member[idx].char_id;
+ WBUFW(buf,14) = p->member[idx].map;
+ WBUFB(buf,16) = p->member[idx].online;
+ WBUFW(buf,17) = p->member[idx].lv;
+ mapif_sendall(buf, 19);
+ return 0;
+}
+
+// パ?ティ解散通知
+int mapif_party_broken(int party_id, int flag) {
+ unsigned char buf[7];
+ WBUFW(buf,0) = 0x3826;
+ WBUFL(buf,2) = party_id;
+ WBUFB(buf,6) = flag;
+ mapif_sendall(buf, 7);
+ ShowInfo("Party broken (%d)\n", party_id);
+
+ return 0;
+}
+
+// パ?ティ??言
+int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x3827;
+ WBUFW(buf,2) = len + 12;
+ WBUFL(buf,4) = party_id;
+ WBUFL(buf,8) = account_id;
+ memcpy(WBUFP(buf,12), mes, len);
+ mapif_sendallwos(sfd, buf,len + 12);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+
+// パ?ティ
+int mapif_parse_CreateParty(int fd, int account_id, int char_id, char *name, char *nick, unsigned short map, int lv, int item, int item2) {
+ struct party *p;
+ int i;
+
+ for(i = 0; i < NAME_LENGTH && name[i]; i++) {
+ if (!(name[i] & 0xe0) || name[i] == 0x7f) {
+ ShowInfo("int_party: illegal party name [%s]\n", name);
+ mapif_party_created(fd, account_id, char_id, NULL);
+ return 0;
+ }
+ }
+
+ if ((p = search_partyname(name)) != NULL) {
+ ShowInfo("int_party: same name party exists [%s]\n", name);
+ mapif_party_created(fd, account_id, char_id, NULL);
+ return 0;
+ }
+ p = (struct party *) aCalloc(sizeof(struct party), 1);
+ if (p == NULL) {
+ ShowFatalError("int_party: out of memory !\n");
+ mapif_party_created(fd,account_id,char_id,NULL);
+ return 0;
+ }
+ p->party_id = party_newid++;
+ memcpy(p->name, name, NAME_LENGTH);
+ p->exp = 0;
+ p->item=(item?1:0)|(item2?2:0);
+
+ p->member[0].account_id = account_id;
+ p->member[0].char_id = char_id;
+ memcpy(p->member[0].name, nick, NAME_LENGTH);
+ p->member[0].map = map;
+ p->member[0].leader = 1;
+ p->member[0].online = 1;
+ p->member[0].lv = lv;
+
+ idb_put(party_db, p->party_id, p);
+
+ mapif_party_created(fd, account_id, char_id, p);
+ mapif_party_info(fd, p);
+
+ return 0;
+}
+
+// パ?ティ情報要求
+int mapif_parse_PartyInfo(int fd, int party_id) {
+ struct party *p;
+
+ p = idb_get(party_db, party_id);
+ if (p != NULL)
+ mapif_party_info(fd, p);
+ else
+ mapif_party_noinfo(fd, party_id);
+
+ return 0;
+}
+
+// パ?ティ追加要求
+int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, int char_id, char *nick, unsigned short map, int lv) {
+ struct party *p;
+ int i;
+
+ p = idb_get(party_db, party_id);
+ if (p == NULL) {
+ mapif_party_memberadded(fd, party_id, account_id, char_id, 1);
+ return 0;
+ }
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == 0) {
+ int flag = 0;
+
+ p->member[i].account_id = account_id;
+ p->member[i].char_id = char_id;
+ memcpy(p->member[i].name, nick, NAME_LENGTH);
+ p->member[i].map = map;
+ p->member[i].leader = 0;
+ p->member[i].online = 1;
+ p->member[i].lv = lv;
+ mapif_party_memberadded(fd, party_id, account_id, char_id, 0);
+ mapif_party_info(-1, p);
+
+ if (p->exp && !party_check_exp_share(p)) {
+ p->exp = 0;
+ flag = 0x01;
+ }
+ if (flag)
+ mapif_party_optionchanged(fd, p, 0, 0);
+ return 0;
+ }
+ }
+ mapif_party_memberadded(fd, party_id, account_id, char_id, 1);
+
+ return 0;
+}
+
+// パ?ティ?設定?更要求
+int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int flag) {
+ struct party *p;
+ //NOTE: No clue what that flag is about, in all observations so far it always comes as 0. [Skotlex]
+ flag = 0;
+
+ p = idb_get(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ p->exp = exp;
+ if (exp>0 && !party_check_exp_share(p)) {
+ flag |= 0x01;
+ p->exp = 0;
+ }
+
+ mapif_party_optionchanged(fd, p, account_id, flag);
+ return 0;
+}
+
+// パ?ティ?退要求
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) {
+ struct party *p;
+ int i;
+
+ p = idb_get(party_db, party_id);
+ if (p != NULL) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id && p->member[i].char_id == char_id)
+ {
+ mapif_party_leaved(party_id, account_id, char_id);
+ memset(&p->member[i], 0, sizeof(struct party_member));
+ if (party_check_empty(p) == 0)
+ mapif_party_info(-1, p);// まだ人がいるのでデ?タ送信
+ return 0;
+ }
+ }
+ }
+
+ return 0;
+}
+
+// パ?ティマップ更新要求
+int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, int lv) {
+ struct party *p;
+ int i;
+
+ p = idb_get(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id && p->member[i].char_id == char_id)
+ {
+ p->member[i].map = map;
+ p->member[i].online = online;
+ if (p->member[i].lv != lv) {
+ p->member[i].lv = lv;
+ if (p->exp && !party_check_exp_share(p)) {
+ p->exp = 0;
+ mapif_party_optionchanged(fd, p, 0, 0);
+ }
+ }
+ mapif_party_membermoved(p, i);
+ break;
+ }
+ }
+
+ return 0;
+}
+
+// パ?ティ解散要求
+int mapif_parse_BreakParty(int fd, int party_id) {
+ struct party *p;
+
+ p = idb_get(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ idb_remove(party_db, party_id);
+ mapif_party_broken(fd, party_id);
+
+ return 0;
+}
+
+// パ?ティメッセ?ジ送信
+int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) {
+ return mapif_party_message(party_id, account_id, mes, len, fd);
+}
+// パ?ティチェック要求
+int mapif_parse_PartyCheck(int fd, int party_id, int account_id, int char_id) {
+ return party_check_conflict(party_id, account_id, char_id);
+}
+
+int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id)
+{
+ struct party *p;
+ int i;
+
+ p = idb_get(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ for (i = 0; i < MAX_PARTY; i++)
+ {
+ if(p->member[i].leader)
+ p->member[i].leader = 0;
+ if(p->member[i].account_id == account_id && p->member[i].char_id == char_id)
+ p->member[i].leader = 1;
+ }
+ return 1;
+}
+
+// map server からの通信
+// ?1パケットのみ解析すること
+// ?パケット長デ?タはinter.cにセットしておくこと
+// ?パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ?エラ?なら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_party_parse_frommap(int fd) {
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)) {
+ case 0x3020: mapif_parse_CreateParty(fd, RFIFOL(fd,2), RFIFOL(fd,6),(char*)RFIFOP(fd,10), (char*)RFIFOP(fd,34), RFIFOW(fd,58), RFIFOW(fd,60), RFIFOB(fd,62), RFIFOB(fd,63)); break;
+ case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break;
+ case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), (char*)RFIFOP(fd,14), RFIFOW(fd,38), RFIFOW(fd,40)); break;
+ case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
+ case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
+ case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
+ case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+// サ?バ?から?退要求(キャラ削除用)
+int inter_party_leave(int party_id, int account_id, int char_id) {
+ return mapif_parse_PartyLeave(-1, party_id, account_id, char_id);
+}
+
diff --git a/src/char/int_party.h b/src/char/int_party.h
new file mode 100644
index 000000000..8b54948b0
--- /dev/null
+++ b/src/char/int_party.h
@@ -0,0 +1,18 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_PARTY_H_
+#define _INT_PARTY_H_
+
+int inter_party_init(void);
+void inter_party_final(void);
+int inter_party_save(void);
+
+int inter_party_parse_frommap(int fd);
+
+int inter_party_leave(int party_id,int account_id, int char_id);
+int inter_party_logged(int party_id, int account_id, int char_id);
+
+extern char party_txt[1024];
+
+#endif
diff --git a/src/char/int_pet.c b/src/char/int_pet.c
new file mode 100644
index 000000000..a81acf3ed
--- /dev/null
+++ b/src/char/int_pet.c
@@ -0,0 +1,380 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "../common/mmo.h"
+#include "../common/socket.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+#include "char.h"
+#include "inter.h"
+#include "int_pet.h"
+
+char pet_txt[1024]="save/pet.txt";
+
+static struct dbt *pet_db;
+static int pet_newid = 100;
+
+int inter_pet_tostr(char *str,struct s_pet *p)
+{
+ int len;
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d",
+ p->pet_id,p->class_,p->name,p->account_id,p->char_id,p->level,p->egg_id,
+ p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate);
+
+ return 0;
+}
+
+int inter_pet_fromstr(char *str,struct s_pet *p)
+{
+ int s;
+ int tmp_int[16];
+ char tmp_str[256];
+
+ memset(p,0,sizeof(struct s_pet));
+
+// printf("sscanf pet main info\n");
+ s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2],
+ &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]);
+
+ if(s!=12)
+ return 1;
+
+ p->pet_id = tmp_int[0];
+ p->class_ = tmp_int[1];
+ memcpy(p->name,tmp_str,NAME_LENGTH-1);
+ p->account_id = tmp_int[2];
+ p->char_id = tmp_int[3];
+ p->level = tmp_int[4];
+ p->egg_id = tmp_int[5];
+ p->equip = tmp_int[6];
+ p->intimate = tmp_int[7];
+ p->hungry = tmp_int[8];
+ p->rename_flag = tmp_int[9];
+ p->incuvate = tmp_int[10];
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ return 0;
+}
+
+int inter_pet_init()
+{
+ char line[8192];
+ struct s_pet *p;
+ FILE *fp;
+ int c=0;
+
+ pet_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ if( (fp=fopen(pet_txt,"r"))==NULL )
+ return 1;
+ while(fgets(line,sizeof(line),fp)){
+ p = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1);
+ if(p==NULL){
+ ShowFatalError("int_pet: out of memory!\n");
+ exit(0);
+ }
+ memset(p,0,sizeof(struct s_pet));
+ if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){
+ if( p->pet_id >= pet_newid)
+ pet_newid=p->pet_id+1;
+ idb_put(pet_db,p->pet_id,p);
+ }else{
+ ShowError("int_pet: broken data [%s] line %d\n",pet_txt,c);
+ aFree(p);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("int_pet: %s read done (%d pets)\n",pet_txt,c);
+ return 0;
+}
+
+void inter_pet_final()
+{
+ pet_db->destroy(pet_db, NULL);
+ return;
+}
+
+int inter_pet_save_sub(DBKey key,void *data,va_list ap)
+{
+ char line[8192];
+ FILE *fp;
+ inter_pet_tostr(line,(struct s_pet *)data);
+ fp=va_arg(ap,FILE *);
+ fprintf(fp,"%s" RETCODE,line);
+ return 0;
+}
+
+int inter_pet_save()
+{
+ FILE *fp;
+ int lock;
+ if( (fp=lock_fopen(pet_txt,&lock))==NULL ){
+ ShowError("int_pet: cant write [%s] !!! data is lost !!!\n",pet_txt);
+ return 1;
+ }
+ pet_db->foreach(pet_db,inter_pet_save_sub,fp);
+ lock_fclose(fp,pet_txt,&lock);
+// printf("int_pet: %s saved.\n",pet_txt);
+ return 0;
+}
+
+int inter_pet_delete(int pet_id)
+{
+ struct s_pet *p;
+ p = idb_get(pet_db,pet_id);
+ if( p == NULL)
+ return 1;
+ else {
+ idb_remove(pet_db,pet_id);
+ ShowInfo("Deleted pet (pet_id: %d)\n",pet_id);
+ }
+ return 0;
+}
+
+int mapif_pet_created(int fd,int account_id,struct s_pet *p)
+{
+ WFIFOHEAD(fd, 11);
+ WFIFOW(fd,0)=0x3880;
+ WFIFOL(fd,2)=account_id;
+ if(p!=NULL){
+ WFIFOB(fd,6)=0;
+ WFIFOL(fd,7)=p->pet_id;
+ ShowInfo("Created pet (%d - %s)\n",p->pet_id,p->name);
+ }else{
+ WFIFOB(fd,6)=1;
+ WFIFOL(fd,7)=0;
+ }
+ WFIFOSET(fd,11);
+
+ return 0;
+}
+
+int mapif_pet_info(int fd,int account_id,struct s_pet *p)
+{
+ WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
+ WFIFOW(fd,0)=0x3881;
+ WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
+ WFIFOL(fd,4)=account_id;
+ WFIFOB(fd,8)=0;
+ memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet));
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+int mapif_pet_noinfo(int fd,int account_id)
+{
+ WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
+ WFIFOW(fd,0)=0x3881;
+ WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
+ WFIFOL(fd,4)=account_id;
+ WFIFOB(fd,8)=1;
+ memset(WFIFOP(fd,9),0,sizeof(struct s_pet));
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+int mapif_save_pet_ack(int fd,int account_id,int flag)
+{
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd,0)=0x3882;
+ WFIFOL(fd,2)=account_id;
+ WFIFOB(fd,6)=flag;
+ WFIFOSET(fd,7);
+
+ return 0;
+}
+
+int mapif_delete_pet_ack(int fd,int flag)
+{
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd,0)=0x3883;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,3);
+
+ return 0;
+}
+
+int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
+ short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
+{
+ struct s_pet *p;
+ p= (struct s_pet *) aCalloc(sizeof(struct s_pet), 1);
+ if(p==NULL){
+ ShowFatalError("int_pet: out of memory !\n");
+ mapif_pet_created(fd,account_id,NULL);
+ return 0;
+ }
+// memset(p,0,sizeof(struct s_pet)); unnecessary after aCalloc [Skotlex]
+ p->pet_id = pet_newid++;
+ memcpy(p->name,pet_name,NAME_LENGTH-1);
+ if(incuvate == 1)
+ p->account_id = p->char_id = 0;
+ else {
+ p->account_id = account_id;
+ p->char_id = char_id;
+ }
+ p->class_ = pet_class;
+ p->level = pet_lv;
+ p->egg_id = pet_egg_id;
+ p->equip = pet_equip;
+ p->intimate = intimate;
+ p->hungry = hungry;
+ p->rename_flag = rename_flag;
+ p->incuvate = incuvate;
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ idb_put(pet_db,p->pet_id,p);
+
+ mapif_pet_created(fd,account_id,p);
+
+ return 0;
+}
+
+int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
+{
+ struct s_pet *p;
+ p= idb_get(pet_db,pet_id);
+ if(p!=NULL) {
+ if(p->incuvate == 1) {
+ p->account_id = p->char_id = 0;
+ mapif_pet_info(fd,account_id,p);
+ }
+ else if(account_id == p->account_id && char_id == p->char_id)
+ mapif_pet_info(fd,account_id,p);
+ else
+ mapif_pet_noinfo(fd,account_id);
+ }
+ else
+ mapif_pet_noinfo(fd,account_id);
+
+ return 0;
+}
+
+static void* create_pet(DBKey key, va_list args) {
+ struct s_pet *p;
+ p=(struct s_pet *)aCalloc(sizeof(struct s_pet),1);
+ p->pet_id = key.i;
+ return p;
+}
+int mapif_save_pet(int fd,int account_id,struct s_pet *data)
+{
+ struct s_pet *p;
+ int pet_id, len;
+ RFIFOHEAD(fd);
+ len=RFIFOW(fd,2);
+
+ if(sizeof(struct s_pet)!=len-8) {
+ ShowError("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8);
+ }
+ else{
+ pet_id = data->pet_id;
+ if (pet_id == 0)
+ pet_id = data->pet_id = pet_newid++;
+ p= idb_ensure(pet_db,pet_id,create_pet);
+ if(data->hungry < 0)
+ data->hungry = 0;
+ else if(data->hungry > 100)
+ data->hungry = 100;
+ if(data->intimate < 0)
+ data->intimate = 0;
+ else if(data->intimate > 1000)
+ data->intimate = 1000;
+ memcpy(p,data,sizeof(struct s_pet));
+ if(p->incuvate == 1)
+ p->account_id = p->char_id = 0;
+
+ mapif_save_pet_ack(fd,account_id,0);
+ }
+
+ return 0;
+}
+
+int mapif_delete_pet(int fd,int pet_id)
+{
+ mapif_delete_pet_ack(fd,inter_pet_delete(pet_id));
+
+ return 0;
+}
+
+int mapif_parse_CreatePet(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOL(fd,18),
+ RFIFOL(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),(char*)RFIFOP(fd,24));
+ return 0;
+}
+
+int mapif_parse_LoadPet(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
+ return 0;
+}
+
+int mapif_parse_SavePet(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8));
+ return 0;
+}
+
+int mapif_parse_DeletePet(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_delete_pet(fd,RFIFOL(fd,2));
+ return 0;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_pet_parse_frommap(int fd)
+{
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)){
+ case 0x3080: mapif_parse_CreatePet(fd); break;
+ case 0x3081: mapif_parse_LoadPet(fd); break;
+ case 0x3082: mapif_parse_SavePet(fd); break;
+ case 0x3083: mapif_parse_DeletePet(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
diff --git a/src/char/int_pet.h b/src/char/int_pet.h
new file mode 100644
index 000000000..0495994fe
--- /dev/null
+++ b/src/char/int_pet.h
@@ -0,0 +1,16 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_PET_H_
+#define _INT_PET_H_
+
+int inter_pet_init(void);
+void inter_pet_final(void);
+int inter_pet_save(void);
+int inter_pet_delete(int pet_id);
+
+int inter_pet_parse_frommap(int fd);
+
+extern char pet_txt[1024];
+
+#endif
diff --git a/src/char/int_status.c b/src/char/int_status.c
new file mode 100644
index 000000000..3c3b65dc4
--- /dev/null
+++ b/src/char/int_status.c
@@ -0,0 +1,187 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+
+#include "int_status.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+
+static struct dbt * scdata_db = NULL; //Contains all the status change data in-memory. [Skotlex]
+char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex]
+
+#ifdef ENABLE_SC_SAVING
+static void* create_scdata(DBKey key, va_list args) {
+ struct scdata *data;
+ data = aCalloc(1, sizeof(struct scdata));
+ data->account_id = va_arg(args, int);
+ data->char_id = key.i;
+ return data;
+}
+
+/*==========================================
+ * Loads status change data of the player given. [Skotlex]
+ *------------------------------------------
+ */
+struct scdata* status_search_scdata(int aid, int cid)
+{
+ struct scdata *data;
+ data = scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid);
+ return data;
+}
+
+/*==========================================
+ * Deletes status change data of the player given. [Skotlex]
+ * Should be invoked after the data of said player was successfully loaded.
+ *------------------------------------------
+ */
+void status_delete_scdata(int aid, int cid)
+{
+ struct scdata *scdata = idb_remove(scdata_db, cid);
+ if (scdata)
+ {
+ if (scdata->data)
+ aFree(scdata->data);
+ aFree(scdata);
+ }
+}
+
+
+static void inter_status_tostr(char* line, struct scdata *sc_data)
+{
+ int i, len;
+
+ len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count);
+ for(i = 0; i < sc_data->count; i++) {
+ len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick,
+ sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4);
+ }
+ return;
+}
+
+static int inter_scdata_fromstr(char *line, struct scdata *sc_data)
+{
+ int i, len, next;
+
+ if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3)
+ return 0;
+
+ if (sc_data->count < 1)
+ return 0;
+
+ sc_data->data = aCalloc(sc_data->count, sizeof (struct status_change_data));
+
+ for (i = 0; i < sc_data->count; i++)
+ {
+ if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick,
+ &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6)
+ {
+ aFree(sc_data->data);
+ return 0;
+ }
+ next+=len;
+ }
+ return 1;
+}
+/*==========================================
+ * Loads all scdata from the given filename.
+ *------------------------------------------
+ */
+void status_load_scdata(const char* filename)
+{
+ FILE *fp;
+ int sd_count=0, sc_count=0;
+ char line[8192];
+ struct scdata *sc;
+
+ if ((fp = fopen(filename, "r")) == NULL) {
+ ShowError("status_load_scdata: Cannot open file %s!\n", filename);
+ return;
+ }
+
+ while(fgets(line, sizeof(line) - 1, fp)) {
+ sc = (struct scdata*)aCalloc(1, sizeof(struct scdata));
+ if (inter_scdata_fromstr(line, sc)) {
+ sd_count++;
+ sc_count+= sc->count;
+ sc = idb_put(scdata_db, sc->char_id, sc);
+ if (sc) {
+ ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id);
+ if (sc->data) aFree(sc->data);
+ aFree(sc);
+ }
+ } else {
+ ShowError("status_load_scdata: Broken line data: %s\n", line);
+ aFree(sc);
+ }
+ }
+ fclose(fp);
+ ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count);
+}
+
+static int inter_status_save_sub(DBKey key, void *data, va_list ap) {
+ char line[8192];
+ struct scdata * sc_data;
+ FILE *fp;
+
+ sc_data = (struct scdata *)data;
+ if (sc_data->count < 1)
+ return 0;
+
+ fp = va_arg(ap, FILE *);
+ inter_status_tostr(line, sc_data);
+ fprintf(fp, "%s" RETCODE, line);
+ return 0;
+}
+
+/*==========================================
+ * Saves all scdata to the given filename.
+ *------------------------------------------
+ */
+void inter_status_save()
+{
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) {
+ ShowError("int_status: cant write [%s] !!! data is lost !!!\n", scdata_txt);
+ return;
+ }
+ scdata_db->foreach(scdata_db, inter_status_save_sub, fp);
+ lock_fclose(fp,scdata_txt, &lock);
+}
+
+/*==========================================
+ * Initializes db.
+ *------------------------------------------
+ */
+void status_init()
+{
+ scdata_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
+ status_load_scdata(scdata_txt);
+}
+
+/*==========================================
+ * Frees up memory.
+ *------------------------------------------
+ */
+static int scdata_db_final(DBKey k,void *d,va_list ap)
+{
+ struct scdata *data = (struct scdata*)d;
+ if (data->data)
+ aFree(data->data);
+ aFree(data);
+ return 0;
+}
+
+/*==========================================
+ * Final cleanup.
+ *------------------------------------------
+ */
+void status_final(void)
+{
+ scdata_db->destroy(scdata_db, scdata_db_final);
+}
+#endif
diff --git a/src/char/int_status.h b/src/char/int_status.h
new file mode 100644
index 000000000..0e22fb201
--- /dev/null
+++ b/src/char/int_status.h
@@ -0,0 +1,24 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef __INT_STATUS__
+#define __INT_STATUS__
+
+#include "char.h"
+
+struct scdata {
+ int account_id, char_id;
+ int count;
+ struct status_change_data* data;
+};
+
+extern char scdata_txt[1024];
+
+#ifdef ENABLE_SC_SAVING
+struct scdata *status_search_scdata(int aid, int cid);
+void status_delete_scdata(int aid, int cid);
+void inter_status_save(void);
+void status_init(void);
+void status_final(void);
+#endif
+#endif
diff --git a/src/char/int_storage.c b/src/char/int_storage.c
new file mode 100644
index 000000000..f8ae42c0f
--- /dev/null
+++ b/src/char/int_storage.c
@@ -0,0 +1,476 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <string.h>
+#include <stdlib.h>
+
+#include "../common/mmo.h"
+#include "../common/socket.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+#include "char.h"
+#include "inter.h"
+#include "int_storage.h"
+#include "int_pet.h"
+#include "int_guild.h"
+
+// ファイル名のデフォルト
+// inter_config_read()で再設定される
+char storage_txt[1024]="save/storage.txt";
+char guild_storage_txt[1024]="save/g_storage.txt";
+
+static struct dbt *storage_db;
+static struct dbt *guild_storage_db;
+
+// 倉庫データを文字列に変換
+int storage_tostr(char *str,struct storage *p)
+{
+ int i,j,f=0;
+ char *str_p = str;
+ str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount);
+
+ for(i=0;i<MAX_STORAGE;i++)
+ if( (p->storage_[i].nameid) && (p->storage_[i].amount) ){
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
+ p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip,
+ p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,",%d",p->storage_[i].card[j]);
+ str_p += sprintf(str_p," ");
+ f++;
+ }
+
+ *(str_p++)='\t';
+
+ *str_p='\0';
+ if(!f)
+ str[0]=0;
+ return 0;
+}
+
+// 文字列を倉庫データに変換
+int storage_fromstr(char *str,struct storage *p)
+{
+ int tmp_int[256];
+ char tmp_str[256];
+ int set,next,len,i,j;
+
+ set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
+ p->storage_amount=tmp_int[1];
+
+ if(set!=2)
+ return 1;
+ if(str[next]=='\n' || str[next]=='\r')
+ return 0;
+ next++;
+ for(i=0;str[next] && str[next]!='\t' && i < MAX_STORAGE;i++){
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) {
+ p->storage_[i].id = tmp_int[0];
+ p->storage_[i].nameid = tmp_int[1];
+ p->storage_[i].amount = tmp_int[2];
+ p->storage_[i].equip = tmp_int[3];
+ p->storage_[i].identify = tmp_int[4];
+ p->storage_[i].refine = tmp_int[5];
+ p->storage_[i].attribute = tmp_int[6];
+
+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++)
+ p->storage_[i].card[j] = tmp_int[0];
+
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ else return 1;
+ }
+ if (i >= MAX_STORAGE && str[next] && str[next]!='\t')
+ ShowWarning("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n", MAX_STORAGE);
+ return 0;
+}
+
+int guild_storage_tostr(char *str,struct guild_storage *p)
+{
+ int i,j,f=0;
+ char *str_p = str;
+ str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount);
+
+ for(i=0;i<MAX_GUILD_STORAGE;i++)
+ if( (p->storage_[i].nameid) && (p->storage_[i].amount) ){
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
+ p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip,
+ p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,",%d",p->storage_[i].card[j]);
+ str_p += sprintf(str_p," ");
+ f++;
+ }
+
+ *(str_p++)='\t';
+
+ *str_p='\0';
+ if(!f)
+ str[0]=0;
+ return 0;
+}
+
+int guild_storage_fromstr(char *str,struct guild_storage *p)
+{
+ int tmp_int[256];
+ char tmp_str[256];
+ int set,next,len,i,j;
+
+ set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
+ p->storage_amount=tmp_int[1];
+
+ if(set!=2)
+ return 1;
+ if(str[next]=='\n' || str[next]=='\r')
+ return 0;
+ next++;
+ for(i=0;str[next] && str[next]!='\t' && i < MAX_GUILD_STORAGE;i++){
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8)
+ {
+ p->storage_[i].id = tmp_int[0];
+ p->storage_[i].nameid = tmp_int[1];
+ p->storage_[i].amount = tmp_int[2];
+ p->storage_[i].equip = tmp_int[3];
+ p->storage_[i].identify = tmp_int[4];
+ p->storage_[i].refine = tmp_int[5];
+ p->storage_[i].attribute = tmp_int[6];
+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++)
+ p->storage_[i].card[j] = tmp_int[0];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ else return 1;
+ }
+ if (i >= MAX_GUILD_STORAGE && str[next] && str[next]!='\t')
+ ShowWarning("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n", MAX_GUILD_STORAGE);
+ return 0;
+}
+
+static void* create_storage(DBKey key, va_list args) {
+ struct storage *s;
+ s = (struct storage *) aCalloc(sizeof(struct storage), 1);
+ s->account_id=key.i;
+ return s;
+}
+
+// アカウントから倉庫データインデックスを得る(新規倉庫追加可能)
+struct storage *account2storage(int account_id)
+{
+ struct storage *s;
+ s= idb_ensure(storage_db, account_id, create_storage);
+ return s;
+}
+
+static void* create_guildstorage(DBKey key, va_list args) {
+ struct guild_storage *gs = NULL;
+ gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
+ gs->guild_id=key.i;
+ return gs;
+}
+
+struct guild_storage *guild2storage(int guild_id)
+{
+ struct guild_storage *gs = NULL;
+ if(inter_guild_search(guild_id) != NULL)
+ gs= idb_ensure(guild_storage_db, guild_id, create_guildstorage);
+ return gs;
+}
+
+//---------------------------------------------------------
+// 倉庫データを読み込む
+int inter_storage_init()
+{
+ char line[65536];
+ int c=0,tmp_int;
+ struct storage *s;
+ struct guild_storage *gs;
+ FILE *fp;
+
+ storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ fp=fopen(storage_txt,"r");
+ if(fp==NULL){
+ ShowError("cant't read : %s\n",storage_txt);
+ return 1;
+ }
+ while(fgets(line,65535,fp)){
+ sscanf(line,"%d",&tmp_int);
+ s = (struct storage*)aCalloc(sizeof(struct storage), 1);
+ if(s==NULL){
+ ShowFatalError("int_storage: out of memory!\n");
+ exit(0);
+ }
+// memset(s,0,sizeof(struct storage)); aCalloc does this...
+ s->account_id=tmp_int;
+ if(s->account_id > 0 && storage_fromstr(line,s) == 0) {
+ idb_put(storage_db,s->account_id,s);
+ }
+ else{
+ ShowError("int_storage: broken data [%s] line %d\n",storage_txt,c);
+ aFree(s);
+ }
+ c++;
+ }
+ fclose(fp);
+
+ c = 0;
+ guild_storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ fp=fopen(guild_storage_txt,"r");
+ if(fp==NULL){
+ ShowError("cant't read : %s\n",guild_storage_txt);
+ return 1;
+ }
+ while(fgets(line,65535,fp)){
+ sscanf(line,"%d",&tmp_int);
+ gs = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1);
+ if(gs==NULL){
+ ShowFatalError("int_storage: out of memory!\n");
+ exit(0);
+ }
+// memset(gs,0,sizeof(struct guild_storage)); aCalloc...
+ gs->guild_id=tmp_int;
+ if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) {
+ idb_put(guild_storage_db,gs->guild_id,gs);
+ }
+ else{
+ ShowError("int_storage: broken data [%s] line %d\n",guild_storage_txt,c);
+ aFree(gs);
+ }
+ c++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+void inter_storage_final() {
+ storage_db->destroy(storage_db, NULL);
+ guild_storage_db->destroy(guild_storage_db, NULL);
+ return;
+}
+
+int inter_storage_save_sub(DBKey key,void *data,va_list ap)
+{
+ char line[65536];
+ FILE *fp;
+ storage_tostr(line,(struct storage *)data);
+ fp=va_arg(ap,FILE *);
+ if(*line)
+ fprintf(fp,"%s" RETCODE,line);
+ return 0;
+}
+//---------------------------------------------------------
+// 倉庫データを書き込む
+int inter_storage_save()
+{
+ FILE *fp;
+ int lock;
+ if( (fp=lock_fopen(storage_txt,&lock))==NULL ){
+ ShowError("int_storage: cant write [%s] !!! data is lost !!!\n",storage_txt);
+ return 1;
+ }
+ storage_db->foreach(storage_db,inter_storage_save_sub,fp);
+ lock_fclose(fp,storage_txt,&lock);
+// printf("int_storage: %s saved.\n",storage_txt);
+ return 0;
+}
+
+int inter_guild_storage_save_sub(DBKey key,void *data,va_list ap)
+{
+ char line[65536];
+ FILE *fp;
+ if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) {
+ guild_storage_tostr(line,(struct guild_storage *)data);
+ fp=va_arg(ap,FILE *);
+ if(*line)
+ fprintf(fp,"%s" RETCODE,line);
+ }
+ return 0;
+}
+//---------------------------------------------------------
+// 倉庫データを書き込む
+int inter_guild_storage_save()
+{
+ FILE *fp;
+ int lock;
+ if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){
+ ShowError("int_storage: cant write [%s] !!! data is lost !!!\n",guild_storage_txt);
+ return 1;
+ }
+ guild_storage_db->foreach(guild_storage_db,inter_guild_storage_save_sub,fp);
+ lock_fclose(fp,guild_storage_txt,&lock);
+// printf("int_storage: %s saved.\n",guild_storage_txt);
+ return 0;
+}
+
+// 倉庫データ削除
+int inter_storage_delete(int account_id)
+{
+ struct storage *s = idb_get(storage_db,account_id);
+ if(s) {
+ int i;
+ for(i=0;i<s->storage_amount;i++){
+ if(s->storage_[i].card[0] == (short)0xff00)
+ inter_pet_delete( MakeDWord(s->storage_[i].card[1],s->storage_[i].card[2]) );
+ }
+ idb_remove(storage_db,account_id);
+ }
+ return 0;
+}
+
+// ギルド倉庫データ削除
+int inter_guild_storage_delete(int guild_id)
+{
+ struct guild_storage *gs = idb_get(guild_storage_db,guild_id);
+ if(gs) {
+ int i;
+ for(i=0;i<gs->storage_amount;i++){
+ if(gs->storage_[i].card[0] == (short)0xff00)
+ inter_pet_delete( MakeDWord(gs->storage_[i].card[1],gs->storage_[i].card[2]) );
+ }
+ idb_remove(guild_storage_db,guild_id);
+ }
+ return 0;
+}
+
+//---------------------------------------------------------
+// map serverへの通信
+
+// 倉庫データの送信
+int mapif_load_storage(int fd,int account_id)
+{
+ struct storage *s=account2storage(account_id);
+ WFIFOHEAD(fd, sizeof(struct storage)+8);
+ WFIFOW(fd,0)=0x3810;
+ WFIFOW(fd,2)=sizeof(struct storage)+8;
+ WFIFOL(fd,4)=account_id;
+ memcpy(WFIFOP(fd,8),s,sizeof(struct storage));
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+// 倉庫データ保存完了送信
+int mapif_save_storage_ack(int fd,int account_id)
+{
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd,0)=0x3811;
+ WFIFOL(fd,2)=account_id;
+ WFIFOB(fd,6)=0;
+ WFIFOSET(fd,7);
+ return 0;
+}
+
+int mapif_load_guild_storage(int fd,int account_id,int guild_id)
+{
+ struct guild_storage *gs=guild2storage(guild_id);
+ WFIFOHEAD(fd, sizeof(struct guild_storage)+12);
+ WFIFOW(fd,0)=0x3818;
+ if(gs) {
+ WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=guild_id;
+ memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage));
+ }
+ else {
+ WFIFOW(fd,2)=12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=0;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
+{
+ WFIFOHEAD(fd, 11);
+ WFIFOW(fd,0)=0x3819;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=guild_id;
+ WFIFOB(fd,10)=fail;
+ WFIFOSET(fd,11);
+ return 0;
+}
+
+//---------------------------------------------------------
+// map serverからの通信
+
+// 倉庫データ要求受信
+int mapif_parse_LoadStorage(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_load_storage(fd,RFIFOL(fd,2));
+ return 0;
+}
+// 倉庫データ受信&保存
+int mapif_parse_SaveStorage(int fd)
+{
+ struct storage *s;
+ int account_id, len;
+ RFIFOHEAD(fd);
+ account_id=RFIFOL(fd,4);
+ len=RFIFOW(fd,2);
+ if(sizeof(struct storage)!=len-8){
+ ShowError("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
+ }
+ else {
+ s=account2storage(account_id);
+ memcpy(s,RFIFOP(fd,8),sizeof(struct storage));
+ mapif_save_storage_ack(fd,account_id);
+ }
+ return 0;
+}
+
+int mapif_parse_LoadGuildStorage(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ return 0;
+}
+int mapif_parse_SaveGuildStorage(int fd)
+{
+ struct guild_storage *gs;
+ int guild_id, len;
+ RFIFOHEAD(fd);
+ guild_id=RFIFOL(fd,8);
+ len=RFIFOW(fd,2);
+ if(sizeof(struct guild_storage)!=len-12){
+ ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
+ }
+ else {
+ gs=guild2storage(guild_id);
+ if(gs) {
+ memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage));
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
+ }
+ else
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
+ }
+ return 0;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_storage_parse_frommap(int fd)
+{
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)){
+ case 0x3010: mapif_parse_LoadStorage(fd); break;
+ case 0x3011: mapif_parse_SaveStorage(fd); break;
+ case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
+ case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_storage.h b/src/char/int_storage.h
new file mode 100644
index 000000000..678312b1d
--- /dev/null
+++ b/src/char/int_storage.h
@@ -0,0 +1,19 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_STORAGE_H_
+#define _INT_STORAGE_H_
+
+int inter_storage_init(void);
+void inter_storage_final(void);
+int inter_storage_save(void);
+int inter_guild_storage_save(void);
+int inter_storage_delete(int account_id);
+int inter_guild_storage_delete(int guild_id);
+
+int inter_storage_parse_frommap(int fd);
+
+extern char storage_txt[1024];
+extern char guild_storage_txt[1024];
+
+#endif
diff --git a/src/char/inter.c b/src/char/inter.c
new file mode 100644
index 000000000..adedc6a7b
--- /dev/null
+++ b/src/char/inter.c
@@ -0,0 +1,656 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <string.h>
+#include <stdlib.h>
+
+#include "../common/db.h"
+#include "../common/mmo.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/malloc.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+
+#include "char.h"
+#include "inter.h"
+#include "int_party.h"
+#include "int_guild.h"
+#include "int_status.h"
+#include "int_storage.h"
+#include "int_pet.h"
+
+#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds)
+ // that is the waiting time of answers of all map-servers
+#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list
+
+char inter_log_filename[1024] = "log/inter.log";
+char main_chat_nick[16] = "Main";
+
+char accreg_txt[1024] = "save/accreg.txt";
+static struct dbt *accreg_db = NULL;
+
+struct accreg {
+ int account_id, char_id;
+ int reg_num;
+ struct global_reg reg[ACCOUNT_REG_NUM];
+};
+
+int party_share_level = 10;
+int kick_on_disconnect = 1;
+
+// 送信パケット長リスト
+int inter_send_packet_length[] = {
+ -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
+ -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
+ 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
+ 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+// recv. packet list
+int inter_recv_packet_length[] = {
+ -1,-1, 7,-1, -1,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
+ 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f
+ 64, 6,42,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f
+ -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, //0x3030-0x303f
+ 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f
+};
+
+struct WisData {
+ int id, fd, count, len;
+ unsigned long tick;
+ unsigned char src[24], dst[24], msg[1024];
+};
+static struct dbt * wis_db = NULL;
+static int wis_dellist[WISDELLIST_MAX], wis_delnum;
+
+
+//--------------------------------------------------------
+
+// アカウント変数を文字列へ変換
+int inter_accreg_tostr(char *str, struct accreg *reg) {
+ int j;
+ char *p = str;
+
+ p += sprintf(p, "%d\t", reg->account_id);
+ for(j = 0; j < reg->reg_num; j++) {
+ p += sprintf(p,"%s,%s ", reg->reg[j].str, reg->reg[j].value);
+ }
+
+ return 0;
+}
+
+// アカウント変数を文字列から変換
+int inter_accreg_fromstr(const char *str, struct accreg *reg) {
+ int j, n;
+ const char *p = str;
+
+ if (sscanf(p, "%d\t%n", &reg->account_id, &n ) != 1 || reg->account_id <= 0)
+ return 1;
+
+ for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) {
+ if (sscanf(p, "%[^,],%[^ ] %n", reg->reg[j].str, reg->reg[j].value, &n) != 2)
+ break;
+ }
+ reg->reg_num = j;
+
+ return 0;
+}
+
+// アカウント変数の読み込み
+int inter_accreg_init(void) {
+ char line[8192];
+ FILE *fp;
+ int c = 0;
+ struct accreg *reg;
+
+ accreg_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ if( (fp = fopen(accreg_txt, "r")) == NULL)
+ return 1;
+ while(fgets(line, sizeof(line)-1, fp)){
+ line[sizeof(line)-1] = '\0';
+
+ reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1);
+ if (reg == NULL) {
+ ShowFatalError("inter: accreg: out of memory!\n");
+ exit(0);
+ }
+ if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) {
+ idb_put(accreg_db, reg->account_id, reg);
+ } else {
+ ShowError("inter: accreg: broken data [%s] line %d\n", accreg_txt, c);
+ aFree(reg);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("inter: %s read done (%d)\n", accreg_txt, c);
+
+ return 0;
+}
+
+// アカウント変数のセーブ用
+int inter_accreg_save_sub(DBKey key, void *data, va_list ap) {
+ char line[8192];
+ FILE *fp;
+ struct accreg *reg = (struct accreg *)data;
+
+ if (reg->reg_num > 0) {
+ inter_accreg_tostr(line,reg);
+ fp = va_arg(ap, FILE *);
+ fprintf(fp, "%s" RETCODE, line);
+ }
+
+ return 0;
+}
+
+// アカウント変数のセーブ
+int inter_accreg_save(void) {
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) {
+ ShowError("int_accreg: cant write [%s] !!! data is lost !!!\n", accreg_txt);
+ return 1;
+ }
+ accreg_db->foreach(accreg_db, inter_accreg_save_sub,fp);
+ lock_fclose(fp, accreg_txt, &lock);
+// printf("inter: %s saved.\n", accreg_txt);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+
+/*==========================================
+ * 設定ファイルを読み込む
+ *------------------------------------------
+ */
+int inter_config_read(const char *cfgName) {
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ fp = fopen(cfgName, "r");
+ if (fp == NULL) {
+ ShowError("file not found: %s\n", cfgName);
+ return 1;
+ }
+ while(fgets(line, sizeof(line) - 1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ line[sizeof(line)-1] = '\0';
+
+ if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if (strcmpi(w1, "storage_txt") == 0) {
+ strncpy(storage_txt, w2, sizeof(storage_txt));
+ } else if (strcmpi(w1, "party_txt") == 0) {
+ strncpy(party_txt, w2, sizeof(party_txt));
+ } else if (strcmpi(w1, "guild_txt") == 0) {
+ strncpy(guild_txt, w2, sizeof(guild_txt));
+ } else if (strcmpi(w1, "pet_txt") == 0) {
+ strncpy(pet_txt, w2, sizeof(pet_txt));
+ } else if (strcmpi(w1, "castle_txt") == 0) {
+ strncpy(castle_txt, w2, sizeof(castle_txt));
+ } else if (strcmpi(w1, "accreg_txt") == 0) {
+ strncpy(accreg_txt, w2, sizeof(accreg_txt));
+ } else if (strcmpi(w1, "guild_storage_txt") == 0) {
+ strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt));
+ } else if (strcmpi(w1, "kick_on_disconnect") == 0) {
+ kick_on_disconnect = atoi(w2);
+ } else if (strcmpi(w1, "party_share_level") == 0) {
+ party_share_level = atoi(w2);
+ if (party_share_level < 0)
+ party_share_level = 0;
+ } else if (strcmpi(w1, "inter_log_filename") == 0) {
+ strncpy(inter_log_filename, w2, sizeof(inter_log_filename));
+ } else if(strcmpi(w1,"log_inter")==0) {
+ log_inter = atoi(w2);
+ } else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza]
+ strcpy(main_chat_nick, w2); //
+ } else if (strcmpi(w1, "import") == 0) {
+ inter_config_read(w2);
+ }
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+// ログ書き出し
+int inter_log(char *fmt,...) {
+ FILE *logfp;
+ va_list ap;
+
+ va_start(ap,fmt);
+ logfp = fopen(inter_log_filename, "a");
+ if (logfp) {
+ vfprintf(logfp, fmt, ap);
+ fclose(logfp);
+ }
+ va_end(ap);
+
+ return 0;
+}
+
+// セーブ
+int inter_save(void) {
+#ifdef ENABLE_SC_SAVING
+ inter_status_save();
+#endif
+ inter_party_save();
+ inter_guild_save();
+ inter_storage_save();
+ inter_guild_storage_save();
+ inter_pet_save();
+ inter_accreg_save();
+
+ return 0;
+}
+
+// 初期化
+int inter_init(const char *file) {
+ inter_config_read(file);
+
+ wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ inter_party_init();
+ inter_guild_init();
+ inter_storage_init();
+ inter_pet_init();
+ inter_accreg_init();
+
+ return 0;
+}
+
+// finalize
+void inter_final(void) {
+ accreg_db->destroy(accreg_db, NULL);
+ wis_db->destroy(wis_db, NULL);
+
+ inter_party_final();
+ inter_guild_final();
+ inter_storage_final();
+ inter_pet_final();
+
+ return;
+}
+
+// マップサーバー接続
+int inter_mapif_init(int fd) {
+ inter_guild_mapif_init(fd);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+// sended packets to map-server
+
+//Sends to map server the current max Account/Char id [Skotlex]
+void mapif_send_maxid(int account_id, int char_id)
+{
+ unsigned char buf[12];
+
+ WBUFW(buf,0) = 0x2b07;
+ WBUFL(buf,2) = account_id;
+ WBUFL(buf,6) = char_id;
+ mapif_sendall(buf, 10);
+}
+
+// GMメッセージ送信
+int mapif_GMmessage(unsigned char *mes, int len, unsigned long color, int sfd) {
+ unsigned char buf[2048];
+
+ if (len > 2048) len = 2047; //Make it fit to avoid crashes. [Skotlex]
+ WBUFW(buf,0) = 0x3800;
+ WBUFW(buf,2) = len;
+ WBUFL(buf,4) = color;
+ memcpy(WBUFP(buf,8), mes, len - 8);
+ mapif_sendallwos(sfd, buf, len);
+// printf("inter server: GM:%d %s\n", len, mes);
+
+ return 0;
+}
+
+// Wisp/page transmission to all map-server
+int mapif_wis_message(struct WisData *wd) {
+ unsigned char buf[2048];
+ if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex]
+
+ WBUFW(buf, 0) = 0x3801;
+ WBUFW(buf, 2) = 56 + wd->len;
+ WBUFL(buf, 4) = wd->id;
+ memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH);
+ memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH);
+ memcpy(WBUFP(buf,56), wd->msg, wd->len);
+ wd->count = mapif_sendall(buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+// Wisp/page transmission result to map-server
+int mapif_wis_end(struct WisData *wd, int flag) {
+ unsigned char buf[27];
+
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), wd->src, 24);
+ WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(wd->fd, buf, 27);
+// printf("inter server wis_end: flag: %d\n", flag);
+
+ return 0;
+}
+
+// アカウント変数送信
+int mapif_account_reg(int fd, unsigned char *src) {
+ unsigned char *buf = aCalloc(1,WBUFW(src,2));
+
+ memcpy(WBUFP(buf,0),src,WBUFW(src,2));
+ WBUFW(buf, 0) = 0x3804;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+
+ aFree(buf);
+
+ return 0;
+}
+
+// アカウント変数要求返信
+int mapif_account_reg_reply(int fd,int account_id, int char_id) {
+ struct accreg *reg = idb_get(accreg_db,account_id);
+
+ WFIFOHEAD(fd, ACCOUNT_REG_NUM * 288+ 13);
+ WFIFOW(fd,0) = 0x3804;
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = char_id;
+ WFIFOB(fd,12) = 2; //Acc Reg
+ if (reg == NULL) {
+ WFIFOW(fd,2) = 13;
+ } else {
+ int i, p;
+ for (p=13,i = 0; i < reg->reg_num; i++) {
+ p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place.
+ p+= sprintf(WFIFOP(fd,p), "%s", reg->reg[i].value)+1;
+ }
+ WFIFOW(fd,2)=p;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+//Request to kick char from a certain map server. [Skotlex]
+int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
+{
+ if (fd < 0)
+ return -1;
+
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd,0) = 0x2b1f;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = reason;
+ WFIFOSET(fd,7);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+
+// Existence check of WISP data
+int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) {
+ unsigned long tick;
+ struct WisData *wd = (struct WisData *)data;
+ tick = va_arg(ap, unsigned long);
+
+ if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
+ wis_dellist[wis_delnum++] = wd->id;
+
+ return 0;
+}
+
+int check_ttl_wisdata(void) {
+ unsigned long tick = gettick();
+ int i;
+
+ do {
+ wis_delnum = 0;
+ wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick);
+ for(i = 0; i < wis_delnum; i++) {
+ struct WisData *wd = idb_get(wis_db, wis_dellist[i]);
+ ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
+ // removed. not send information after a timeout. Just no answer for the player
+ //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ idb_remove(wis_db, wd->id);
+ }
+ } while(wis_delnum >= WISDELLIST_MAX);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+// received packets from map-server
+
+// GMメッセージ送信
+int mapif_parse_GMmessage(int fd) {
+ RFIFOHEAD(fd);
+ mapif_GMmessage(RFIFOP(fd,8), RFIFOW(fd,2), RFIFOL(fd,4), fd);
+
+ return 0;
+}
+
+// Wisp/page request to send
+int mapif_parse_WisRequest(int fd) {
+ struct WisData* wd;
+ char name[NAME_LENGTH];
+ static int wisid = 0;
+ int index;
+ RFIFOHEAD(fd);
+
+ if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
+ ShowWarning("inter: Wis message size too long.\n");
+ return 0;
+ } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
+ ShowError("inter: Wis message doesn't exist.\n");
+ return 0;
+ }
+
+ memcpy(name, RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex]
+ name[NAME_LENGTH-1]= '\0';
+ // search if character exists before to ask all map-servers
+ if ((index = search_character_index(name)) == -1) {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ // Character exists. So, ask all map-servers
+ } else {
+ // to be sure of the correct name, rewrite it
+ memset(name, 0, NAME_LENGTH);
+ strncpy(name, search_character_name(index), NAME_LENGTH);
+ // if source is destination, don't ask other servers.
+ if (strcmp((char*)RFIFOP(fd,4),name) == 0) {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ } else {
+
+ wd = (struct WisData *)aCalloc(sizeof(struct WisData), 1);
+ if (wd == NULL){
+ ShowFatalError("inter: WisRequest: out of memory !\n");
+ return 0;
+ }
+
+ // Whether the failure of previous wisp/page transmission (timeout)
+ check_ttl_wisdata();
+
+ wd->id = ++wisid;
+ wd->fd = fd;
+ wd->len= RFIFOW(fd,2)-52;
+ memcpy(wd->src, RFIFOP(fd, 4), NAME_LENGTH);
+ memcpy(wd->dst, RFIFOP(fd,28), NAME_LENGTH);
+ memcpy(wd->msg, RFIFOP(fd,52), wd->len);
+ wd->tick = gettick();
+ idb_put(wis_db, wd->id, wd);
+ mapif_wis_message(wd);
+ }
+ }
+
+ return 0;
+}
+
+// Wisp/page transmission result
+int mapif_parse_WisReply(int fd) {
+ int id, flag;
+ struct WisData *wd;
+ RFIFOHEAD(fd);
+ id = RFIFOL(fd,2);
+ flag = RFIFOB(fd,6);
+ wd = idb_get(wis_db, id);
+
+ if (wd == NULL)
+ return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
+
+ if ((--wd->count) <= 0 || flag != 1) {
+ mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ idb_remove(wis_db, id);
+ }
+
+ return 0;
+}
+
+// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
+int mapif_parse_WisToGM(int fd) {
+ unsigned char buf[2048]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
+ RFIFOHEAD(fd);
+ memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf, 0) = 0x3803;
+ mapif_sendall(buf, RFIFOW(fd,2));
+
+ return 0;
+}
+
+static void* create_accreg(DBKey key, va_list args) {
+ struct accreg *reg;
+ reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1);
+ reg->account_id = key.i;
+ return reg;
+}
+
+// アカウント変数保存要求
+int mapif_parse_Registry(int fd) {
+ int j, p, len;
+ struct accreg *reg;
+ RFIFOHEAD(fd);
+
+ switch (RFIFOB(fd,12)) {
+ case 3: //Character registry
+ return char_parse_Registry(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,13), RFIFOW(fd,2)-13);
+ case 2: //Acc Reg
+ break;
+ case 1: //Acc Reg2, forward to login
+ return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4);
+ default: //Error?
+ return 1;
+ }
+ reg = idb_ensure(accreg_db, RFIFOL(fd,4), create_accreg);
+
+ for(j=0,p=13;j<ACCOUNT_REG_NUM && p<RFIFOW(fd,2);j++){
+ sscanf(RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len);
+ reg->reg[j].str[len]='\0';
+ p +=len+1; //+1 to skip the '\0' between strings.
+ sscanf(RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len);
+ reg->reg[j].value[len]='\0';
+ p +=len+1;
+ }
+ reg->reg_num=j;
+ mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信
+
+ return 0;
+}
+
+// Request the value of all registries.
+int mapif_parse_RegistryRequest(int fd)
+{
+ //Load Char Registry
+ if (RFIFOB(fd,12))
+ char_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ //Load Account Registry
+ if (RFIFOB(fd,11))
+ mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ //Ask Login Server for Account2 values.
+ if (RFIFOB(fd,10))
+ request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)-2);
+ return 1;
+}
+
+//--------------------------------------------------------
+
+// map server からの通信(1パケットのみ解析すること)
+// エラーなら0(false)、処理できたなら1、
+// パケット長が足りなければ2をかえさなければならない
+int inter_parse_frommap(int fd) {
+ int cmd, len;
+ RFIFOHEAD(fd);
+ cmd = RFIFOW(fd,0);
+ len = 0;
+
+ // inter鯖管轄かを調べる
+ if (cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length) / sizeof(inter_recv_packet_length[0])))
+ return 0;
+
+ if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex]
+ return 0;
+
+ // パケット長を調べる
+ if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
+ return 2;
+
+ switch(cmd) {
+ case 0x3000: mapif_parse_GMmessage(fd); break;
+ case 0x3001: mapif_parse_WisRequest(fd); break;
+ case 0x3002: mapif_parse_WisReply(fd); break;
+ case 0x3003: mapif_parse_WisToGM(fd); break;
+ case 0x3004: mapif_parse_Registry(fd); break;
+ case 0x3005: mapif_parse_RegistryRequest(fd); break;
+ default:
+ if (inter_party_parse_frommap(fd))
+ break;
+ if (inter_guild_parse_frommap(fd))
+ break;
+ if (inter_storage_parse_frommap(fd))
+ break;
+ if (inter_pet_parse_frommap(fd))
+ break;
+ return 0;
+ }
+ RFIFOSKIP(fd, len);
+ return 1;
+}
+
+// RFIFOのパケット長確認
+// 必要パケット長があればパケット長、まだ足りなければ0
+int inter_check_length(int fd, int length) {
+ if (length == -1) { // 可変パケット長
+ RFIFOHEAD(fd);
+ if (RFIFOREST(fd) < 4) // パケット長が未着
+ return 0;
+ length = RFIFOW(fd,2);
+ }
+
+ if ((int)RFIFOREST(fd) < length) // パケットが未着
+ return 0;
+
+ return length;
+}
+
diff --git a/src/char/inter.h b/src/char/inter.h
new file mode 100644
index 000000000..ac8709cdc
--- /dev/null
+++ b/src/char/inter.h
@@ -0,0 +1,28 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INTER_H_
+#define _INTER_H_
+
+int inter_init(const char *file);
+void inter_final(void);
+int inter_save(void);
+int inter_parse_frommap(int fd);
+int inter_mapif_init(int fd);
+void mapif_send_maxid(int, int);
+int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason);
+
+int inter_check_length(int fd,int length);
+
+int inter_log(char *fmt,...);
+
+#define inter_cfgName "conf/inter_athena.conf"
+
+extern int party_share_level;
+extern int kick_on_disconnect;
+extern char inter_log_filename[1024];
+extern int log_inter;
+
+extern char main_chat_nick[16];
+
+#endif